2026-11-15 21:06:29.796 - Main Thread -> Timezone (local - UTC): 1h 2026-11-15 21:06:29.796 - Main Thread -> App Version: 4.0.0.3169 2026-11-15 21:06:31.737 - Main Thread -> Info: {Trigger} Trigger Start was activated 2026-11-15 21:06:31.742 - Main Thread -> Info: {Trigger} Trigger ExitPodFailSafeTrigger was activated 2026-11-15 21:06:31.743 - Main Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger was activated 2026-11-15 21:06:31.748 - Main Thread -> Info: {Trigger} Trigger ShipMoveTrigger was activated 2026-11-15 21:06:31.751 - Main Thread -> Info: {Trigger} Trigger GettingStarted was activated 2026-11-15 21:06:31.754 - Main Thread -> Info: {Trigger} Trigger CRFStart was activated 2026-11-15 21:06:31.754 - Main Thread -> Info: {Trigger} Trigger StartGridSpawn was activated 2026-11-15 21:06:31.756 - Main Thread -> Info: {Trigger} Trigger DPCrateFail was activated 2026-11-15 21:06:31.757 - Main Thread -> Info: {Trigger} Trigger NPCspawnStart was activated 2026-11-15 21:06:31.758 - Main Thread -> Info: {Trigger} Trigger NPCspawnBarn was activated 2026-11-15 21:06:31.758 - Main Thread -> Info: {Trigger} Trigger VallationCutscene was activated 2026-11-15 21:06:31.758 - Main Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger was activated 2026-11-15 21:06:34.832 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:06:34.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:06:34.864 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-11-15 21:06:34.865 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-11-15 21:06:34.865 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-11-15 21:06:34.865 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-11-15 21:06:34.873 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 84:1 2026-11-15 21:06:34.873 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 84:1 2026-11-15 21:06:34.873 - In-Process Server Thread -> Info: {Trigger} Trigger Start fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:06:34.874 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Inactive to Active 2026-11-15 21:06:34.875 - In-Process Server Thread -> Info: {Trigger} Trigger CRFStart was deactivated 2026-11-15 21:06:34.877 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger was activated 2026-11-15 21:06:34.879 - In-Process Server Thread -> Info: {Trigger} Trigger Start was deactivated 2026-11-15 21:06:34.879 - In-Process Server Thread -> Info: {Trigger} Trigger Start self-deactivated 2026-11-15 21:06:34.879 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-11-15 21:06:34.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-11-15 21:06:49.242 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 191:2 2026-11-15 21:06:49.242 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 191:2 2026-11-15 21:06:49.242 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 1781:1 2026-11-15 21:06:49.242 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 1781:1 2026-11-15 21:06:49.242 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 1782:1 2026-11-15 21:06:49.242 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2978:1 2026-11-15 21:06:49.242 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2978:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2979:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2979:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2979:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 3000:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3000:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3000:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 3001:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3001:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3001:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3006:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3006:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3022:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3022:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3018:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3018:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3012:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3012:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3016:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3016:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3020:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3020:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3031:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3031:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 3035:1 2026-11-15 21:06:49.243 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3035:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3035:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3036:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 3041:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3041:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3041:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 3037:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3037:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3037:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 3043:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3043:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3043:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 3039:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 3039:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 3039:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 7409:1 2026-11-15 21:06:49.244 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 7437:1 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2768:1 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2768:1 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2768:1 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Grid 192:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 192:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 192:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 65:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 65:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 65:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 57:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 57:2 2026-11-15 21:06:49.245 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-11-15 21:06:49.250 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was activated 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn was deactivated 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn self-deactivated 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 209:2 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 209:2 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2765:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 2767:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2767:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2769:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2769:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2769:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2773:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2773:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2770:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2770:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2770:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6603:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2771:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2771:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2771:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2772:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2772:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2772:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2774:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2774:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2965:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2965:1 2026-11-15 21:06:49.251 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2965:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2977:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2977:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6608:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6608:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6607:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6607:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6610:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6609:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6613:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6706:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 6604:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6604:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6604:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Grid 6606:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Grid 6606:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Grid 6606:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 6606:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6605:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6611:1 2026-11-15 21:06:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6611:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 56:2 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 56:2 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 56:2 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 56:2 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 58:2 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2763:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2763:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2763:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2764:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2764:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2764:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2766:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2766:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2766:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6601:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6600:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6602:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2762:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2762:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2762:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2761:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2761:1 2026-11-15 21:06:49.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2761:1 2026-11-15 21:06:57.831 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger fired. Event: PlayerInputActionEventComponent 2026-11-15 21:06:57.833 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger was deactivated 2026-11-15 21:06:57.833 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger self-deactivated 2026-11-15 21:06:59.132 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:06:59.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:06:59.243 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:06:59.244 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:06:59.378 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:06:59.378 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:06:59.510 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:06:59.510 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:06:59.643 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:06:59.644 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:06:59.778 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete fired. Event: BlockIsFunctionalChangedEventComponent 2026-11-15 21:06:59.778 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Active to Completed 2026-11-15 21:06:59.778 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Inactive to Active 2026-11-15 21:06:59.780 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger was activated 2026-11-15 21:06:59.781 - In-Process Server Thread -> Info: {Trigger} Trigger ExitPodFailSafeTrigger was deactivated 2026-11-15 21:06:59.781 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was deactivated 2026-11-15 21:06:59.781 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete self-deactivated 2026-11-15 21:06:59.782 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:06:59.783 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:00.396 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger fired. Event: PlayerInputActionEventComponent 2026-11-15 21:07:00.396 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger was deactivated 2026-11-15 21:07:00.396 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger self-deactivated 2026-11-15 21:07:02.621 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:02.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.442 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 84:1 2026-11-15 21:07:04.442 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:04.471 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart was deactivated 2026-11-15 21:07:04.471 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart self-deactivated 2026-11-15 21:07:04.471 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:04.471 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Active to Completed 2026-11-15 21:07:04.471 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Inactive to Active 2026-11-15 21:07:04.471 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger was activated 2026-11-15 21:07:04.472 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger was activated 2026-11-15 21:07:04.472 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger was activated 2026-11-15 21:07:04.472 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger was deactivated 2026-11-15 21:07:04.472 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger self-deactivated 2026-11-15 21:07:04.493 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:04.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16708:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16710:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16712:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16714:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16714:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16714:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16716:1 2026-11-15 21:07:04.495 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16716:1 2026-11-15 21:07:04.496 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16716:1 2026-11-15 21:07:04.496 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16718:1 2026-11-15 21:07:04.496 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16718:1 2026-11-15 21:07:04.496 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16718:1 2026-11-15 21:07:05.442 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:05.459 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:08.357 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:08.372 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:11.461 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:11.477 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:12.093 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 84:1 2026-11-15 21:07:12.093 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:12.093 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger was activated 2026-11-15 21:07:12.095 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger was deactivated 2026-11-15 21:07:12.095 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger self-deactivated 2026-11-15 21:07:13.010 - In-Process Server Thread -> Info: {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 84:1 2026-11-15 21:07:13.027 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 84:1 2026-11-15 21:07:13.808 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger fired. Event: PlayerInputActionEventComponent 2026-11-15 21:07:13.808 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger was deactivated 2026-11-15 21:07:13.808 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger self-deactivated 2026-11-15 21:07:13.860 - In-Process Server Thread -> Info: {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 84:1 2026-11-15 21:07:14.359 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:14.376 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:15.777 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Character 84:1 2026-11-15 21:07:15.777 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:15.777 - In-Process Server Thread -> Info: {Objective} Objective AcquireWeaponObj changed from Inactive to Active 2026-11-15 21:07:15.777 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was activated 2026-11-15 21:07:15.778 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Inactive to Active 2026-11-15 21:07:15.778 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger was activated 2026-11-15 21:07:15.780 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger was deactivated 2026-11-15 21:07:15.780 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger self-deactivated 2026-11-15 21:07:18.302 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Character 84:1 2026-11-15 21:07:19.593 - In-Process Server Thread -> Info: {Area} Entity exited area: BatteryCave, entity: Character 84:1 2026-11-15 21:07:20.881 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:20.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:20.882 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:20.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:20.883 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: FloatingObject 1781:1 2026-11-15 21:07:20.883 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: FloatingObject 1781:1 2026-11-15 21:07:21.215 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:21.215 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:21.215 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:21.215 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:22.344 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:22.344 - In-Process Server Thread -> Info: {Objective} Objective AcquireWeaponObj changed from Active to Completed 2026-11-15 21:07:22.345 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger was activated 2026-11-15 21:07:22.345 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger was deactivated 2026-11-15 21:07:22.345 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger self-deactivated 2026-11-15 21:07:22.345 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:22.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:22.346 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: FloatingObject 191:2 2026-11-15 21:07:22.346 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: FloatingObject 191:2 2026-11-15 21:07:24.332 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:24.332 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:25.261 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:25.278 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:25.328 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: Character 84:1 2026-11-15 21:07:25.911 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:25.911 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:26.048 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:26.048 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:26.184 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:26.184 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:26.320 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:26.321 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:26.457 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:26.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:26.573 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:26.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:28.077 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:28.094 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:31.244 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-11-15 21:07:31.244 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger was deactivated 2026-11-15 21:07:31.244 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger self-deactivated 2026-11-15 21:07:31.278 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:31.295 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:07:35.877 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Character 84:1 2026-11-15 21:07:35.877 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:35.878 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Active to Completed 2026-11-15 21:07:35.878 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Inactive to Active 2026-11-15 21:07:35.878 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was deactivated 2026-11-15 21:07:35.879 - In-Process Server Thread -> Info: {Info} Default respawn point changed to {X:8225.247133991965 Y:-9598.974744318895 Z:-277047.34563386865} 2026-11-15 21:07:35.879 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached was activated 2026-11-15 21:07:35.879 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Active to Inactive 2026-11-15 21:07:35.879 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger was activated 2026-11-15 21:07:35.879 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was activated 2026-11-15 21:07:35.879 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger was deactivated 2026-11-15 21:07:35.879 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger self-deactivated 2026-11-15 21:07:35.944 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 84:1 2026-11-15 21:07:36.828 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:36.829 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:37.167 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:37.168 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:38.819 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:38.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:41.076 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 84:1 2026-11-15 21:07:42.845 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:42.846 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:43.101 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:43.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:43.457 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:07:43.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:07:44.477 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-11-15 21:07:44.477 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerLeftCavePlattformTrigger was activated 2026-11-15 21:07:44.477 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger was deactivated 2026-11-15 21:07:44.477 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger self-deactivated 2026-11-15 21:07:44.895 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 84:1 2026-11-15 21:07:44.895 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerLeftCavePlattformTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:44.895 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite1Trigger was activated 2026-11-15 21:07:44.896 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerLeftCavePlattformTrigger was deactivated 2026-11-15 21:07:44.896 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerLeftCavePlattformTrigger self-deactivated 2026-11-15 21:07:45.220 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 84:1 2026-11-15 21:07:47.710 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea2, entity: Character 84:1 2026-11-15 21:07:47.710 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite1Trigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:47.711 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite2Trigger was activated 2026-11-15 21:07:47.711 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite1Trigger was deactivated 2026-11-15 21:07:47.711 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite1Trigger self-deactivated 2026-11-15 21:07:47.911 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea2, entity: Character 84:1 2026-11-15 21:07:49.561 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea3, entity: Character 84:1 2026-11-15 21:07:49.561 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite2Trigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:49.561 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite3Trigger was activated 2026-11-15 21:07:49.561 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite2Trigger was deactivated 2026-11-15 21:07:49.561 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite2Trigger self-deactivated 2026-11-15 21:07:49.779 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea3, entity: Character 84:1 2026-11-15 21:07:52.311 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea4, entity: Character 84:1 2026-11-15 21:07:52.311 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite3Trigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:52.311 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite3Trigger was deactivated 2026-11-15 21:07:52.311 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerProgressCrashSite3Trigger self-deactivated 2026-11-15 21:07:52.395 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea4, entity: Character 84:1 2026-11-15 21:07:57.728 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 84:1 2026-11-15 21:07:57.728 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:07:57.728 - In-Process Server Thread -> Info: {Objective} Objective ClearCrashSiteObj changed from Inactive to Active 2026-11-15 21:07:57.728 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Active to Completed 2026-11-15 21:07:57.728 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was activated 2026-11-15 21:07:57.729 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached was deactivated 2026-11-15 21:07:57.729 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached self-deactivated 2026-11-15 21:08:03.743 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16710:1 2026-11-15 21:08:03.760 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16708:1 2026-11-15 21:08:03.877 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16712:1 2026-11-15 21:08:06.628 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 84:1 2026-11-15 21:08:07.969 - In-Process Server Thread -> Info: {Info} Dummy interaction with MedkitLocker 18ebca70-b1ac-46e0-9965-a3dc257a21b4 : Vanilla\System\DummyTypes\UseInventory.def Locker01 by player -1559595548 2026-11-15 21:08:07.969 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger fired. Event: PlayerInteractedWithDummyEventComponent 2026-11-15 21:08:07.970 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was deactivated 2026-11-15 21:08:07.970 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger self-deactivated 2026-11-15 21:08:08.658 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:08:08.659 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:08:08.943 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:08:08.944 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:08:11.144 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:08:11.144 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:08:11.454 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:08:11.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:08:13.261 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:08:13.261 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:08:14.712 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 84:1 2026-11-15 21:08:25.095 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16714:1 2026-11-15 21:08:25.729 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 84:1 2026-11-15 21:08:26.862 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16714:1 2026-11-15 21:08:29.160 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-11-15 21:08:29.160 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-11-15 21:08:29.162 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 16861:3 2026-11-15 21:08:29.162 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 16861:3 2026-11-15 21:08:29.162 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 16861:3 2026-11-15 21:08:30.895 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-11-15 21:08:30.895 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-11-15 21:08:30.896 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 16719:2 2026-11-15 21:08:30.896 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 16719:2 2026-11-15 21:08:30.896 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 16719:2 2026-11-15 21:08:31.544 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16714:1 2026-11-15 21:08:36.378 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:08:36.379 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:08:46.585 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 16987:3 2026-11-15 21:08:46.585 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 16987:3 2026-11-15 21:08:46.585 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17126:1 2026-11-15 21:08:46.585 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17126:1 2026-11-15 21:08:46.610 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2774:1 2026-11-15 21:08:46.610 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2774:1 2026-11-15 21:08:47.843 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 16987:3 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2774:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2774:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 4067:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4067:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4067:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4060:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4060:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4079:2 2026-11-15 21:08:48.154 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4079:2 2026-11-15 21:08:48.155 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 16987:3 2026-11-15 21:08:48.197 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 4060:2 2026-11-15 21:08:48.267 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 4060:2 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17031:2 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17031:2 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17036:2 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17036:2 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3127:2 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3127:2 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 16980:3 2026-11-15 21:08:48.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 16980:3 2026-11-15 21:08:48.324 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 4060:2 2026-11-15 21:08:48.324 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 4060:2 2026-11-15 21:08:48.338 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-11-15 21:08:48.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-11-15 21:08:48.341 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17009:3 2026-11-15 21:08:48.341 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17009:3 2026-11-15 21:08:48.353 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 4067:2 2026-11-15 21:08:48.353 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 4067:2 2026-11-15 21:08:48.353 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 4067:2 2026-11-15 21:08:48.389 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17126:1 2026-11-15 21:08:48.389 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17126:1 2026-11-15 21:08:48.942 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16708:1 2026-11-15 21:08:49.026 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17031:2 2026-11-15 21:08:49.026 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17031:2 2026-11-15 21:08:49.060 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2774:2 2026-11-15 21:08:49.077 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2774:2 2026-11-15 21:08:49.127 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17036:2 2026-11-15 21:08:49.127 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17036:2 2026-11-15 21:08:49.476 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16710:1 2026-11-15 21:08:50.793 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16712:1 2026-11-15 21:08:53.246 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16712:1 2026-11-15 21:08:54.828 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:08:54.828 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:08:57.326 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16708:1 2026-11-15 21:08:57.961 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-11-15 21:08:57.961 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-11-15 21:08:57.962 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17036:3 2026-11-15 21:08:57.962 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17036:3 2026-11-15 21:08:58.102 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16706:1 2026-11-15 21:09:02.796 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:02.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:07.511 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16708:1 2026-11-15 21:09:08.379 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16708:1 2026-11-15 21:09:08.463 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-11-15 21:09:08.463 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-11-15 21:09:08.464 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 16706:2 2026-11-15 21:09:08.464 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 16706:2 2026-11-15 21:09:08.498 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16718:1 2026-11-15 21:09:08.498 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16718:1 2026-11-15 21:09:08.498 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16718:1 2026-11-15 21:09:10.428 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 84:1 2026-11-15 21:09:15.228 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 84:1 2026-11-15 21:09:17.579 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-11-15 21:09:17.579 - In-Process Server Thread -> Info: {Objective} Objective ClearCrashSiteObj changed from Active to Completed 2026-11-15 21:09:17.579 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Inactive to Active 2026-11-15 21:09:17.579 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Inactive to Active 2026-11-15 21:09:17.579 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was activated 2026-11-15 21:09:17.580 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger was activated 2026-11-15 21:09:17.581 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart activates trigger CrashsiteSaveTrigger 2026-11-15 21:09:17.581 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger was activated 2026-11-15 21:09:17.582 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger fired. Event: SpawnerNPCKilledEventComponent 2026-11-15 21:09:17.620 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger was deactivated 2026-11-15 21:09:17.620 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger self-deactivated 2026-11-15 21:09:17.620 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was deactivated 2026-11-15 21:09:17.620 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart self-deactivated 2026-11-15 21:09:17.622 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 16718:2 2026-11-15 21:09:17.622 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 16718:2 2026-11-15 21:09:17.838 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16716:1 2026-11-15 21:09:17.838 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16716:1 2026-11-15 21:09:17.838 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16716:1 2026-11-15 21:09:25.143 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 84:1 2026-11-15 21:09:26.410 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:26.411 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:29.249 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Build-Blocks' 2026-11-15 21:09:29.249 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart fired. Event: ScreenOpenedEventComponent 2026-11-15 21:09:29.250 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was activated 2026-11-15 21:09:29.251 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSDeathFixTrigger was activated 2026-11-15 21:09:29.251 - In-Process Server Thread -> Info: {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-11-15 21:09:29.251 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was deactivated 2026-11-15 21:09:29.251 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart self-deactivated 2026-11-15 21:09:30.428 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 fired. Event: UiTutorialContinuedEventComponent 2026-11-15 21:09:30.428 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was activated 2026-11-15 21:09:30.428 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was deactivated 2026-11-15 21:09:30.428 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 self-deactivated 2026-11-15 21:09:30.711 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 fired. Event: UiTutorialContinuedEventComponent 2026-11-15 21:09:30.711 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 was activated 2026-11-15 21:09:30.711 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was deactivated 2026-11-15 21:09:30.711 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 self-deactivated 2026-11-15 21:09:30.961 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 fired. Event: UiTutorialContinuedEventComponent 2026-11-15 21:09:30.961 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 was activated 2026-11-15 21:09:30.961 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 was deactivated 2026-11-15 21:09:30.961 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 self-deactivated 2026-11-15 21:09:31.328 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 fired. Event: UiTutorialContinuedEventComponent 2026-11-15 21:09:31.328 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was activated 2026-11-15 21:09:31.328 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 was deactivated 2026-11-15 21:09:31.328 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 self-deactivated 2026-11-15 21:09:31.728 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish fired. Event: UiTutorialContinuedEventComponent 2026-11-15 21:09:31.728 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Active to Completed 2026-11-15 21:09:31.728 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Inactive to Active 2026-11-15 21:09:31.755 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSDeathFixTrigger was deactivated 2026-11-15 21:09:31.755 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger was activated 2026-11-15 21:09:31.756 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was deactivated 2026-11-15 21:09:31.756 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish self-deactivated 2026-11-15 21:09:46.179 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:46.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:47.860 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:47.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:47.861 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 3039:1 2026-11-15 21:09:47.861 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3039:1 2026-11-15 21:09:47.861 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3039:1 2026-11-15 21:09:48.728 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:48.728 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:48.728 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 3041:1 2026-11-15 21:09:48.729 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3041:1 2026-11-15 21:09:48.729 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3041:1 2026-11-15 21:09:50.130 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:50.130 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:50.131 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2979:1 2026-11-15 21:09:50.131 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2979:1 2026-11-15 21:09:50.131 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2979:1 2026-11-15 21:09:51.512 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:51.513 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:51.513 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 3035:1 2026-11-15 21:09:51.513 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3035:1 2026-11-15 21:09:51.513 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3035:1 2026-11-15 21:09:55.696 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:55.696 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:55.829 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:55.830 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:55.963 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:55.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.096 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:56.096 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.213 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:56.213 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.346 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:56.346 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.479 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:56.480 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.613 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:56.613 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.745 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:56.746 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.862 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:56.863 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:56.896 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2772:1 2026-11-15 21:09:56.896 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2772:1 2026-11-15 21:09:56.896 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2772:1 2026-11-15 21:09:58.528 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:58.529 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:58.795 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:58.795 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:59.064 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:59.064 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:59.313 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:59.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:09:59.996 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:09:59.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:00.596 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:00.596 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:00.863 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:00.863 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:01.112 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:01.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:01.378 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:01.379 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:01.628 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:01.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:02.945 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:02.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:03.546 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:03.546 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:03.814 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:03.814 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:04.063 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:04.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:04.330 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:04.330 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:04.579 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:04.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:05.112 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:05.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:05.362 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:05.362 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:05.628 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:05.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:05.895 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:05.896 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:06.146 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:06.146 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:06.414 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:06.414 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:06.663 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:06.664 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:06.698 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2768:1 2026-11-15 21:10:06.698 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2768:1 2026-11-15 21:10:06.698 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2768:1 2026-11-15 21:10:07.646 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:07.647 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:07.647 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 3000:1 2026-11-15 21:10:07.647 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3000:1 2026-11-15 21:10:07.647 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3000:1 2026-11-15 21:10:08.480 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:08.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:08.481 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 3001:1 2026-11-15 21:10:08.481 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3001:1 2026-11-15 21:10:08.481 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3001:1 2026-11-15 21:10:10.396 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:10.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:10.663 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:10.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:10.914 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:10.914 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:11.180 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:11.181 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:11.429 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:11.430 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:11.696 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:11.696 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:11.963 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:11.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:12.213 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:12.213 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:12.562 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:12.562 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:13.862 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:13.862 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:13.896 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2764:1 2026-11-15 21:10:13.897 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2764:1 2026-11-15 21:10:13.897 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2764:1 2026-11-15 21:10:16.362 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:16.362 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:16.796 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:16.797 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:17.229 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:17.230 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:17.663 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:17.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:18.096 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:18.096 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:19.479 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 84:1 2026-11-15 21:10:21.062 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:21.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:22.213 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:22.214 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:22.214 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3031:1 2026-11-15 21:10:22.214 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3031:1 2026-11-15 21:10:22.696 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:22.697 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:22.697 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3006:1 2026-11-15 21:10:22.697 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3006:1 2026-11-15 21:10:22.963 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:22.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:22.964 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3012:1 2026-11-15 21:10:22.964 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3012:1 2026-11-15 21:10:23.748 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:23.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:23.749 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2978:1 2026-11-15 21:10:23.749 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2978:1 2026-11-15 21:10:24.158 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:24.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:24.159 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3022:1 2026-11-15 21:10:24.159 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3022:1 2026-11-15 21:10:24.392 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:24.393 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:24.393 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3020:1 2026-11-15 21:10:24.393 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3020:1 2026-11-15 21:10:24.945 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:24.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:24.945 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3018:1 2026-11-15 21:10:24.945 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3018:1 2026-11-15 21:10:25.261 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:25.262 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:25.262 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3016:1 2026-11-15 21:10:25.262 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3016:1 2026-11-15 21:10:27.162 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:27.162 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:27.412 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:27.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:27.679 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:27.679 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:27.946 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:27.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:28.195 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:28.196 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:28.462 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:28.462 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:28.712 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:28.713 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:28.746 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2977:1 2026-11-15 21:10:28.746 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2977:1 2026-11-15 21:10:30.895 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 84:1 2026-11-15 21:10:32.845 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:32.846 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:32.846 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 3043:1 2026-11-15 21:10:32.846 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3043:1 2026-11-15 21:10:32.846 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3043:1 2026-11-15 21:10:33.196 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:33.196 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:33.197 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 3037:1 2026-11-15 21:10:33.197 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 3037:1 2026-11-15 21:10:33.197 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 3037:1 2026-11-15 21:10:39.819 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:39.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:41.896 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger fired. Event: GridBlockIsFunctionalChangedEventComponent 2026-11-15 21:10:41.896 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Active to Completed 2026-11-15 21:10:41.896 - In-Process Server Thread -> Info: {Objective} Objective TravelToOutpostObj changed from Inactive to Active 2026-11-15 21:10:41.896 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Active to Completed 2026-11-15 21:10:41.896 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger was deactivated 2026-11-15 21:10:41.896 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger self-deactivated 2026-11-15 21:10:52.246 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:52.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:10:56.979 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:10:56.980 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:12.145 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 84:1 2026-11-15 21:12:12.278 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2771:1 2026-11-15 21:12:15.545 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 84:1 2026-11-15 21:12:15.545 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:12:15.545 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger was deactivated 2026-11-15 21:12:15.545 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger self-deactivated 2026-11-15 21:12:15.778 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2771:1 2026-11-15 21:12:16.312 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 84:1 2026-11-15 21:12:16.428 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2771:1 2026-11-15 21:12:45.820 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 2771:1 2026-11-15 21:12:45.937 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 84:1 2026-11-15 21:12:45.937 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:12:45.937 - In-Process Server Thread -> Info: {Objective} Objective TravelToOutpostObj changed from Active to Inactive 2026-11-15 21:12:45.939 - In-Process Server Thread -> Info: {Objective} Objective Medical changed from Inactive to Active 2026-11-15 21:12:45.939 - In-Process Server Thread -> Info: {Trigger} Trigger Medical was activated 2026-11-15 21:12:45.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation was activated 2026-11-15 21:12:45.940 - In-Process Server Thread -> Info: {Info} Default respawn point changed to {X:6909.966633581067 Y:-15744.602793566155 Z:-273551.38931038027} 2026-11-15 21:12:45.940 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted was deactivated 2026-11-15 21:12:45.940 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted self-deactivated 2026-11-15 21:12:45.940 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn fired. Event: CharacterEnteredAreaEventComponent 2026-11-15 21:12:45.949 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn was deactivated 2026-11-15 21:12:45.949 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn self-deactivated 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.957 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.958 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-11-15 21:12:45.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-11-15 21:12:45.959 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 17119:3 2026-11-15 21:12:45.959 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 4067:4 2026-11-15 21:12:45.959 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 3752:4 2026-11-15 21:12:45.959 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 4062:5 2026-11-15 21:12:45.959 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 17126:4 2026-11-15 21:12:48.170 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 84:1 2026-11-15 21:12:48.620 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 84:1 2026-11-15 21:12:49.636 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 84:1 2026-11-15 21:12:53.053 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 84:1 2026-11-15 21:13:02.503 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:02.903 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:03.137 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:03.470 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 84:1 2026-11-15 21:13:03.537 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:04.368 - In-Process Server Thread -> Info: {Info} Dummy interaction with SurvivalKit 7645543e-1fd2-4076-842a-aa67433a38e0 : Vanilla\System\DummyTypes\UseRespawnpoint.def RegisterButton01 by player -1559595548 2026-11-15 21:13:04.368 - In-Process Server Thread -> Info: {Trigger} Trigger Medical fired. Event: PlayerInteractedWithDummyEventComponent 2026-11-15 21:13:04.368 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract was activated 2026-11-15 21:13:04.369 - In-Process Server Thread -> Info: {Objective} Objective Medical changed from Active to Completed 2026-11-15 21:13:04.369 - In-Process Server Thread -> Info: {Objective} Objective GettingStarted changed from Inactive to Active 2026-11-15 21:13:04.391 - In-Process Server Thread -> Info: {Trigger} Trigger Medical was deactivated 2026-11-15 21:13:04.391 - In-Process Server Thread -> Info: {Trigger} Trigger Medical self-deactivated 2026-11-15 21:13:07.387 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 84:1 2026-11-15 21:13:07.437 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:07.620 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:08.044 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:09.169 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:09.353 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:09.386 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:11.304 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:11.370 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:12.320 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 84:1 2026-11-15 21:13:12.704 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.104 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.354 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.421 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.520 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.571 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.704 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.754 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.820 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:13.921 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.037 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.154 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.304 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.337 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.470 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.537 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.821 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:14.904 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:15.037 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:15.154 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:15.254 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:15.337 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:15.637 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:15.704 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:15.820 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:16.187 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:16.504 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:16.587 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:17.054 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:17.187 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:17.354 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:17.837 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 84:1 2026-11-15 21:13:32.609 - Main Thread -> WriteLine Closed