2026-11-15 15:43:08.436 - Main Thread -> Timezone (local - UTC): 1h 2026-11-15 15:43:08.438 - Main Thread -> App Version: 4.0.0.3169 2026-11-15 15:43:08.448 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 15/11/2026 15:43:08 2026-11-15 15:43:08.449 - Main Thread -> Running application with arguments: -- -forceEnableCrashReporting -allowMultiple 2026-11-15 15:43:08.449 - Main Thread -> Runtime Framework: .NET 9.0.23 2026-11-15 15:43:08.449 - Main Thread -> Build Configuration: Release 2026-11-15 15:43:08.654 - Main Thread -> Environment.ProcessorCount: 16 2026-11-15 15:43:08.654 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26300 2026-11-15 15:43:08.654 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" -- -forceEnableCrashReporting -allowMultiple 2026-11-15 15:43:08.654 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-11-15 15:43:08.756 - Main Thread -> CPU: AMD Ryzen 7 5800XT 8-Core Processor, 16/8 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2026-11-15 15:43:08.756 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-11-15 15:43:08.756 - Main Thread -> IntPtr.Size: 8 2026-11-15 15:43:08.756 - Main Thread -> Default Culture: es-ES 2026-11-15 15:43:08.756 - Main Thread -> Default UI Culture: es-ES 2026-11-15 15:43:08.756 - Main Thread -> LogEnvironmentInformation - START 2026-11-15 15:43:08.769 - Main Thread -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2026-11-15 15:43:08.769 - Main Thread -> Win32_ComputerSystem.Model: B450M/ac R2.0 2026-11-15 15:43:08.774 - Main Thread -> Virtualized: False 2026-11-15 15:43:08.778 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800XT 8-Core Processor 2026-11-15 15:43:08.779 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,281,033,728 bytes 2026-11-15 15:43:08.779 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-11-15 15:43:08.779 - Main Thread -> ComputerInfo.CommitLimit: 43,407,839,232 bytes 2026-11-15 15:43:08.779 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 23,294,648,320 bytes 2026-11-15 15:43:08.779 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,083,243,008 bytes 2026-11-15 15:43:08.779 - Main Thread -> ComputerInfo.AvailableCommit: 28,433,084,416 bytes 2026-11-15 15:43:08.785 - Main Thread -> Drive C: | Capacity: 1,999,294,689,280 bytes | Free space: 570,471,702,528 bytes 2026-11-15 15:43:08.785 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 561,847,128,064 bytes 2026-11-15 15:43:08.786 - Main Thread -> Drive G: | Capacity: 16,106,127,360 bytes | Free space: 5,510,516,736 bytes 2026-11-15 15:43:08.786 - Main Thread -> Drive J: | Capacity: 2,000,396,738,560 bytes | Free space: 772,875,239,424 bytes 2026-11-15 15:43:08.867 - Main Thread -> LogEnvironmentInformation - END 2026-11-15 15:43:08.939 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": 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false,"MinimalisticVisual": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false,"JobOrderFile": null,"JobOrderDumpFile": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": 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"00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} 2026-11-15 15:43:08.939 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-11-15 15:43:09.035 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|6,7595 2026-11-15 15:43:09.035 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-11-15 15:43:09.043 - Main Thread -> Sorting jobs for scene of 43 jobs with seed '0' 2026-11-15 15:43:09.060 - Main Thread -> Initializing Engine... 2026-11-15 15:43:09.101 - Main Thread -> Initializing LibraryEngineComponent 2026-11-15 15:43:09.102 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-15 15:43:09.102 - Main Thread -> Workers configured. 2026-11-15 15:43:09.102 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-11-15 15:43:09.102 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-11-15 15:43:09.102 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-11-15 15:43:09.102 - Main Thread -> App Data Path: C:\Users\username\AppData\Roaming\SpaceEngineers2 2026-11-15 15:43:09.102 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-11-15 15:43:09.104 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2026-11-15 15:43:09.104 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2026-11-15 15:43:09.107 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-11-15 15:43:09.107 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\username\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-11-15 15:43:09.107 - Main Thread -> [Crash Handler]: Settings override detected - setting crash reporting state to True 2026-11-15 15:43:09.129 - Main Thread -> [Crash Handler]: Report And Exit set to True 2026-11-15 15:43:09.195 - Main Thread -> [Crash Handler]: Sending crash report and terminating the process. 2026-11-15 15:43:19.142 - Main Thread -> [Crash Handler]: Report was not sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code InternalServerError and message {}. for report metadata { "ReportInfo": { "CrashTimestamp": "2026-11-15T14:36:27.7030221Z", "UserID": "00000000-0000-0000-0000-000000000000", "SessionID": "00000000-0000-0000-0000-000000000000", "GameID": "SpaceEngineers2", "Platform": "PC", "AppVersion": "4.0.0.3169", "CrashState": "Other", "Feedback": "Data not found", "Email": "", "Autogenerated": false, "ReportType": "crash", "Branch": "Stable_VS4.1", "ClientBranch": "default", "Tags": [ "LowStartupCommit", "Managed", "Dump" ], "Exception": { "StackTrace": "System.Exception: Data not found\r\n at Keen.VRage.DCS.Accessors.DEntityContext.Get[T]()\r\n at Keen.VRage.Physics.Havok.WorldManager.HavokWorldHelper.AllocateBody(HavokSessionComponent session, HknpWorld* world, DEntity entity, BodyArgs& args)\r\n at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.AddDynamicEntityToCluster(ClusterInfo& cluster, DEntityContext entity, BoundingBoxD bounds, BodyArgs& bodyArgs)\r\n at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.AllocateBody(DEntity entity, BodyArgs& bodyArguments)\r\n at Keen.VRage.Physics.Havok.HavokSessionComponent.AllocateBody(DEntity entity, BodyArgs& args)\r\n at Keen.VRage.Physics.Components.RigidBodyComponent.OnAddedToScene()\r\n at Keen.VRage.Core.Game.Systems.SessionEntityLifetimeHandler.AddToSimulation(Entity entity)\r\n at Keen.VRage.Core.Game.Systems.Session.AddEntityToSceneCore(Entity entity)\r\n at Keen.VRage.Core.Game.Systems.Session.AddEntityBundleToScene(ReadOnlySpan`1 entities)\r\n at Keen.VRage.Core.Game.Systems.SimpleEntitySpawnerSessionComponent.SpawnEntity(EntityObjectBuilder entityOB, DEntityBuilder entityData)\r\n at Keen.Game2.Simulation.GameSystems.FloatingObjects.FloatingObjectSpawnerSessionComponent.SpawnItem(Parameters parameters)\r\n at Keen.Game2.Simulation.WorldObjects.Tools.IntegrityToolComponent.SpawnDeferredItemsIfNeeded()\r\n at Keen.Game2.Simulation.WorldObjects.Tools.IntegrityHandToolComponent.OnBeforeRemoved()\r\n at Keen.VRage.Core.Game.Systems.SessionEntityLifetimeHandler.RemoveFromSimulation(Entity entity)\r\n at Keen.VRage.Core.Game.Systems.Session.RemoveEntityFromScene(Entity entity)\r\n at Keen.VRage.Core.Game.Systems.Session.MarkEntityForClose(Entity entity, Boolean moveToStaging)\r\n at Keen.Game2.Simulation.WorldObjects.Characters.ToolsComponent.g__DequipToolFinished|60_0()\r\n at Keen.Game2.Simulation.WorldObjects.Characters.ToolsComponent.DequipTool(Boolean instant)\r\n at Keen.VRage.Library.Threading.TaskBase.GetResult()\r\n at Keen.Game2.Simulation.WorldObjects.Characters.ToolsComponent.UpdateTool(Boolean instant)\r\n at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations)\r\n at Keen.Game2.Simulation.WorldObjects.Characters.ToolsComponent.OnInventoryChanged()", "Namespace": "Keen.VRage.DCS.Accessors", "DisableGrouping": null, "GroupingKey": null } }, "ProcessData": { "ProcessRunTime": 391170, "ProcessMemoryBytes": 18395521024, "NativeHeapBytes": 2173669573, "SystemMemoryLoadPercent": 66.66666666450588, "AvailableCommitBytes": 9844543488, "CommitLimitBytes": 43407839232, "PCUCount": "TotalPCU=246207;NonPlayerPCU=165934;MaxPerPlayerPCU=400000" } } 2026-11-15 15:43:19.143 - Main Thread -> [Crash Handler]: Crash report sent. Terminating the process. 2026-11-15 15:43:19.144 - Main Thread -> [VRageCore] Terminating with exit code 0 2026-11-15 15:43:19.144 - Main Thread -> [VRageCore] Exiting...