2026-11-14 17:49:59.576 - Main Thread -> Timezone (local - UTC): 1h 2026-11-14 17:49:59.580 - Main Thread -> App Version: 4.0.0.3169 2026-11-14 17:49:59.598 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 14/11/2026 17:49:59 2026-11-14 17:49:59.764 - Main Thread -> Running application with arguments: 2026-11-14 17:49:59.764 - Main Thread -> Runtime Framework: .NET 9.0.22 2026-11-14 17:49:59.764 - Main Thread -> Build Configuration: Release 2026-11-14 17:49:59.987 - Main Thread -> Discovered local mod d189385f-e4df-494c-a5a9-4f488dfe3526 C:\Users\Dorag\OneDrive\Documents\SpaceEngineers2\Mods\M80 2026-11-14 17:50:00.159 - Main Thread -> Environment.ProcessorCount: 16 2026-11-14 17:50:00.159 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26300 2026-11-14 17:50:00.159 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-11-14 17:50:00.160 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-11-14 17:50:00.328 - Main Thread -> CPU: AMD Ryzen 7 6800H with Radeon Graphics, 16/8 Logical/Physical Cores, 3201MHz Nominal Maximum Frequency 2026-11-14 17:50:00.328 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-11-14 17:50:00.328 - Main Thread -> IntPtr.Size: 8 2026-11-14 17:50:00.328 - Main Thread -> Default Culture: fr-FR 2026-11-14 17:50:00.328 - Main Thread -> Default UI Culture: fr-FR 2026-11-14 17:50:00.328 - Main Thread -> LogEnvironmentInformation - START 2026-11-14 17:50:00.347 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2026-11-14 17:50:00.347 - Main Thread -> Win32_ComputerSystem.Model: ASUS TUF Gaming A15 FA507RW_FA507RW 2026-11-14 17:50:00.358 - Main Thread -> Virtualized: False 2026-11-14 17:50:00.363 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 6800H with Radeon Graphics 2026-11-14 17:50:00.365 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 16,371,527,680 bytes 2026-11-14 17:50:00.365 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-11-14 17:50:00.365 - Main Thread -> ComputerInfo.CommitLimit: 33,148,743,680 bytes 2026-11-14 17:50:00.365 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 6,020,923,392 bytes 2026-11-14 17:50:00.365 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,969,808,384 bytes 2026-11-14 17:50:00.365 - Main Thread -> ComputerInfo.AvailableCommit: 16,260,640,768 bytes 2026-11-14 17:50:00.374 - Main Thread -> Drive C: | Capacity: 997,053,501,440 bytes | Free space: 176,392,581,120 bytes 2026-11-14 17:50:00.375 - Main Thread -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 869,728,296,960 bytes 2026-11-14 17:50:02.853 - Main Thread -> LogEnvironmentInformation - END 2026-11-14 17:50:02.988 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Client.UI.InGame.GameUICoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseCachedScreens": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false,"MaxPlayers": 4}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 12,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "Game2:Keen.Game2.CoreConfigurations.ReconnectCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxAttempts": 5,"RetryDelaySeconds": 50000000,"AttemptTimeoutSeconds": 150000000}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false,"JobOrderFile": null,"JobOrderDumpFile": null}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Library.Serialization.Network.GlobalTypeModelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogModelSize": false,"DumpModel": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Multiplayer.Replications.SceneSubset.SceneSubsetCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnforceSceneSubset": false,"ApparentSizeCutoff": 0.005,"ShellApparentSizes": [{"Key": "82f1f1e8-5622-4f7e-af6e-27fef54620cd","Value": 0.05},{"Key": "d6fba8b3-ea0d-4332-9594-8e5e3ebe8ec7","Value": 0.015},{"Key": "4f4adf35-49aa-4fcd-bdca-e332810cb7bf","Value": 0.005}],"MinVisibilityRadius": 250,"MaxVisibilityRadius": 20000,"BoundsMarginFraction": 0.15,"RadiusChangeFraction": 0.1,"ObserverTriggerRadius": 1,"ObserverMoveEpsilon": 25,"MembershipExitMargin": 150,"ShellRefreshIntervalTicks": 30,"ScaleDataSendFrequencyByShell": true,"ShellSendIntervalMultipliers": [{"Key": "1d8fdde7-c0cc-43cc-9f41-9696d0b6c8f6","Value": 1},{"Key": "33e1d004-fc71-4c39-beb3-bf89bc87092e","Value": 2},{"Key": "c8db3650-2e97-4795-bee0-37e58c2b6534","Value": 4}]}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Physics.Ragdolls.RagdollCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRagdollPhysics": false,"EnablePostProjection": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false,"DetailedGpuDumpFile": false,"EnableIntelWorkarounds": true,"EnableAftermath": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} 2026-11-14 17:50:02.989 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-11-14 17:50:03.187 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|13,8373 2026-11-14 17:50:03.187 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-11-14 17:50:03.203 - Main Thread -> Sorting jobs for scene of 43 jobs with seed '0' 2026-11-14 17:50:03.238 - Main Thread -> Initializing Engine... 2026-11-14 17:50:03.319 - Main Thread -> Initializing LibraryEngineComponent 2026-11-14 17:50:03.319 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-14 17:50:03.319 - Main Thread -> Workers configured. 2026-11-14 17:50:03.319 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-11-14 17:50:03.319 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-11-14 17:50:03.319 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-11-14 17:50:03.319 - Main Thread -> App Data Path: C:\Users\Dorag\AppData\Roaming\SpaceEngineers2 2026-11-14 17:50:03.319 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-11-14 17:50:03.324 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: INTEL SSDPEKNU010TZ : Type: SSD : Format: NTFS 2026-11-14 17:50:03.324 - Main Thread -> [Crash Handler]: For AppData found drive type: INTEL SSDPEKNU010TZ : Type: SSD : Format: NTFS 2026-11-14 17:50:03.326 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-11-14 17:50:03.326 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Dorag\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-11-14 17:50:03.364 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-11-14 17:50:03.383 - Main Thread -> [Crash Handler]: Exception while collecting additional file C:\Users\Dorag\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\CrashReport_261114_162822_060_10348.dmp. 2026-11-14 17:50:03.391 - Main Thread -> Exception occurred: System.IO.FileNotFoundException: Could not find file 'C:\Users\Dorag\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\CrashReport_261114_162822_060_10348.dmp'. File name: 'C:\Users\Dorag\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\CrashReport_261114_162822_060_10348.dmp' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.File.OpenRead(String path) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.CollectionAdditionalFiles(List`1 files, List`1 o3AdditionalFiles) 2026-11-14 17:50:03.391 - Main Thread -> End of NOT FATAL exception 2026-11-14 17:50:03.500 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-11-14 17:50:03.500 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-11-14 17:50:03.501 - Main Thread -> Initializing WatchdogComponent 2026-11-14 17:50:03.503 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-11-14 17:50:03.571 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0.1,"bus:/UI": 1,"bus:/SFX": 1} 2026-11-14 17:50:03.578 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: false 2026-11-14 17:50:03.587 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-11-14 17:50:03.645 - Main Thread -> Loaded Options part: CustomizedControlsOptionsPart : CustomizedControls: [{"Action": "09ca1c38-5f67-4b2f-9ff1-bd6864a231a6","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::Numpad2","ActiveValue": 1},"SecondaryControl": null},{"Action": "fe1757c5-9882-4c68-88ab-bce9b2a2eead","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::Numpad8","ActiveValue": 1},"SecondaryControl": null},{"Action": "c7703644-5f99-45fa-8efa-9ea3f07bd940","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::Numpad4","ActiveValue": 1},"SecondaryControl": null},{"Action": "0f354a10-4836-4810-a5e5-ee15a919522e","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::Numpad6","ActiveValue": 1},"SecondaryControl": null},{"Action": "ddf51265-4f72-47cf-83e8-d57cf2d7d44e","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::Numpad7","ActiveValue": 1},"SecondaryControl": null},{"Action": "24fcc4f0-0f90-4a2d-86bb-088de21c9ec4","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::Numpad9","ActiveValue": 1},"SecondaryControl": null},{"Action": "81e8de19-5e7e-47b4-9f1b-1e7451416c70","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D1"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "8c107209-e7a5-4843-9455-9804011200e0","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D0"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "cf4585e0-02e9-4867-b7c5-afe4783988ff","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D2"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "c7b89e9d-be8b-4695-b709-bf878690dfb3","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D3"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "1499e456-d417-43ac-8518-aca55553b3db","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D4"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "845b8149-fe0c-4892-9ec1-e63bfb635d82","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D5"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "e6762652-48b8-48db-8014-5dc293b6ea5b","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D6"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "b284b8c6-40d9-4c09-bb5e-2b8067093080","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D7"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "f979d728-ecdd-4cd8-b2ab-0c1389f562e0","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D8"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "05629f4a-2a2c-4ce4-b46b-2f93bcd9afc9","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::D9"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null},{"Action": "70e8a38b-ee2b-4fc1-8edf-6da0e27607e0","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::W","ActiveValue": 1},"SecondaryControl": null},{"Action": "2ad42005-1c94-480a-a603-ac86d495d81a","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::E"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Control"}]},"SecondaryControl": null}] 2026-11-14 17:50:03.649 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-11-14 17:50:03.677 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-11-14T15:13:52.4642463Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2026-11-14T15:14:55.1130108Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-11-14T15:14:46.5245373Z"}] LatestGame: {"Name": "Concordia Research Facility 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true AutoEquipNewItems: true 2026-11-14 17:50:03.687 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.8 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false ShowHealthBars: true RatingDialogShown: false 2026-11-14 17:50:03.691 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 0.6 2026-11-14 17:50:03.783 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: "Name" SortAscending: false ShowExternals: false 2026-11-14 17:50:03.788 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-11-14 17:50:03.793 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "NVIDIA GeForce RTX 3070 Ti Laptop GPU" FullScreen: true WindowedResolution: {"X": 1920,"Y": 1080} FullscreenResolution: {"X": 1920,"Y": 1080} 2026-11-14 17:50:03.875 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedPreset3: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Quality" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: "Low" 2026-11-14 17:50:03.876 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-11-14 17:50:03.876 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-11-14 17:50:03.880 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-11-14 17:50:03.892 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\TestData\TestData.vrgproj'; file does not exist in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Tests\Tests.vrgproj'; file does not exist in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-11-14 17:50:04.368 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 28450314, last modified: 2026-11-14 16:16:04) 2026-11-14 17:50:05.390 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: INTEL SSDPEKNU010TZ : Type: SSD : Format: NTFS 2026-11-14 17:50:05.391 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 538277, last modified: 2026-11-14 16:16:08) 2026-11-14 17:50:05.409 - Main Thread -> [Crash Handler]: For Project Engine found drive type: INTEL SSDPEKNU010TZ : Type: SSD : Format: NTFS 2026-11-14 17:50:05.420 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-11-14 17:50:05.421 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-11-14 17:50:05.571 - Main Thread -> Info: Started loading definition set Engine 2026-11-14 17:50:05.861 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|22.5902 2026-11-14 17:50:05.861 - Main Thread -> Info: Finished loading definition set Engine 2026-11-14 17:50:05.862 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-11-14 17:50:05.862 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-11-14 17:50:05.862 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-11-14 17:50:05.862 - Main Thread -> Initializing MotionParentEngineComponent 2026-11-14 17:50:05.862 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-11-14 17:50:05.862 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-11-14 17:50:05.865 - Main Thread -> Initializing LocalizationEngineComponent 2026-11-14 17:50:06.048 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-11-14 17:50:06.048 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-11-14 17:50:06.126 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-11-14 17:50:06.167 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-11-14 17:50:06.167 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-11-14 17:50:06.168 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-11-14 17:50:06.168 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-11-14 17:50:06.168 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-11-14 17:50:06.308 - Main Thread -> Info: [Kythera] Core initialized; native warm-up left 17,160 bytes in 83 allocations live. 2026-11-14 17:50:06.308 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-11-14 17:50:06.309 - Main Thread -> Initializing MusicEngineComponent 2026-11-14 17:50:06.311 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-11-14 17:50:06.311 - Main Thread -> Initializing WinPlatformEngineComponent 2026-11-14 17:50:06.311 - Main Thread -> Initializing WinRenderEngineComponent 2026-11-14 17:50:06.311 - Main Thread -> Initializing WinMemoryEngineComponent 2026-11-14 17:50:06.312 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-11-14 17:50:06.314 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,096,962,304 bytes. 2026-11-14 17:50:06.316 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-11-14 17:50:06.341 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-11-14 17:50:06.363 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-11-14 17:50:06.374 - Main Thread -> Initializing WinWindowsEngineComponent 2026-11-14 17:50:06.374 - Main Thread -> Initializing AudioEngineComponent 2026-11-14 17:50:06.374 - Main Thread -> Initializing WinSystemEngineComponent 2026-11-14 17:50:06.382 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-11-14 17:50:06.444 - Main Thread -> Initializing VoxelsEngineComponent 2026-11-14 17:50:06.447 - Main Thread -> Initializing WinInputEngineComponent 2026-11-14 17:50:06.519 - Main Thread -> Initializing InputEngineComponent 2026-11-14 17:50:06.527 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-11-14 17:50:06.527 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-11-14 17:50:06.527 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-11-14 17:50:06.528 - Main Thread -> Initializing Render12EngineComponent 2026-11-14 17:50:06.529 - Main Thread -> LOADING_BEGIN|Render 2026-11-14 17:50:06.529 - Main Thread -> LOADING_BEGIN|Render_Init 2026-11-14 17:50:10.171 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-11-14 17:50:10.285 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-11-14 17:50:10.313 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-11-14 17:50:10.314 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-11-14 17:50:10.319 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-11-14 17:50:10.322 - Main Thread -> Initializing RenderDebugObjectManager 2026-11-14 17:50:10.323 - Main Thread -> Initializing RenderContracts 2026-11-14 17:50:10.324 - Main Thread -> Initializing MaterialSettings 2026-11-14 17:50:10.325 - Main Thread -> Initializing RenderSettingsManipulator 2026-11-14 17:50:10.325 - Main Thread -> Initializing RenderFrameStatistics 2026-11-14 17:50:10.325 - Main Thread -> Branching #1 2026-11-14 17:50:10.325 - Main Thread -> Creating Window 2026-11-14 17:50:10.325 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-14 17:50:10.325 - Main Thread -> Workers configured. 2026-11-14 17:50:10.326 - Main Thread -> Initializing RenderOutputManager 2026-11-14 17:50:10.326 - Render thread -> LOADING_BEGIN|Render_Window 2026-11-14 17:50:10.328 - Main Thread -> LOADING_TIME|Render_Init|1293.8723 2026-11-14 17:50:10.328 - Main Thread -> LOADING_TIME_FULL|Render_Init|3798.7989 2026-11-14 17:50:10.328 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-11-14 17:50:10.331 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-11-14 17:50:10.332 - Main Thread -> Initializing UIEngineComponent 2026-11-14 17:50:10.336 - Main Thread -> Initialize UI 2026-11-14 17:50:10.337 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-11-14 17:50:10.337 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-11-14 17:50:10.337 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-11-14 17:50:10.354 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-11-14 17:50:10.358 - Main Thread -> Initializing DebugMenuEngineComponent 2026-11-14 17:50:10.359 - Main Thread -> Initialize Stats 2026-11-14 17:50:10.360 - Main Thread -> Initialize DebugMenu 2026-11-14 17:50:10.409 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 17:50:10.612 - Main Thread -> Info: Registering worlds from Vanilla 2026-11-14 17:50:11.056 - Main Thread -> Info: Registering worlds from Engine 2026-11-14 17:50:11.067 - Main Thread -> Info: Started loading definition set Core 2026-11-14 17:50:11.915 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-11-14 17:50:11.915 - Main Thread -> 245 Mapping added to the GameInputProcessorComponent 2026-11-14 17:50:11.916 - Main Thread -> 38 Layers added to the GameInputProcessorComponent 2026-11-14 17:50:11.916 - Main Thread -> 8 Alias added to the GameInputProcessorComponent 2026-11-14 17:50:11.980 - Main Thread -> [Audio]: Loading Audio Configuration 2026-11-14 17:50:12.070 - Main Thread -> [Audio]: Loading master bank. 2026-11-14 17:50:12.111 - Main Thread -> [Audio]: Loading bank 840ddf99-8b79-4727-b3a4-3d970d0b8cd1. 2026-11-14 17:50:12.174 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-11-14 17:50:12.239 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-11-14 17:50:12.290 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-11-14 17:50:12.691 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-11-14 17:50:13.188 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-11-14 17:50:13.245 - Main Thread -> [Audio]: Reloading paths. 2026-11-14 17:50:13.307 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 17:50:13.308 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 17:50:13.359 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|1662.9525 2026-11-14 17:50:13.359 - Main Thread -> Info: Finished loading definition set Core 2026-11-14 17:50:13.421 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-11-14 17:50:13.461 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-11-14 17:50:13.546 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-11-14 17:50:13.569 - Main Thread -> Loaded 8 recovered behavior events into current batch. 2026-11-14 17:50:13.612 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 6 events (~5KB) 2026-11-14 17:50:13.615 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 2 events (~5KB) 2026-11-14 17:50:13.617 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~5KB) 2026-11-14 17:50:13.632 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, GPSVisibilityChanged, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, GPSMarkerDeleted, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, NPCDialogueInteraction, BlueprintPublished, NPCCombatEngagement, GPSMarkerCreated, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, ContractFocusChanged, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-11-14 17:50:13.740 - Main Thread -> [Analytics] Successfully sent 6 events to behaviors-tnt-prod, 5KB 2026-11-14 17:50:13.741 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 5KB 2026-11-14 17:50:13.741 - Main Thread -> [Analytics] Successfully sent 2 events to performance-tnt-prod, 5KB 2026-11-14 17:50:14.578 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-11-14 17:50:14.578 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-11-14 17:50:15.981 - Window thread -> [GameWindow] OnActivated 2026-11-14 17:50:17.208 - Render thread -> LOADING_TIME|Render_SystemCoreInit|2630.0839 2026-11-14 17:50:17.431 - Render thread -> Loaded modules: [Accessibility.dll, ADVAPI32.dll, amdenc64.dll, amdihk64.dll, amdxx64.dll, amd_ags_x64.dll, amsi.dll, apphelp.dll, ApplicationTargetedFeatureDatabase.dll, atiadlxx.dll, atidxx64.dll, AUDIOSES.DLL, Avalonia.Base.dll, Avalonia.Controls.dll, Avalonia.Markup.Xaml.dll, Avalonia.ReactiveUI.dll, BCrypt.dll, bcryptPrimitives.dll, CFGMGR32.dll, clbcatq.dll, clrjit.dll, combase.dll, comctl32.dll, coreclr.dll, CoreMessaging.dll, CoreUIComponents.dll, CRYPT32.dll, CRYPTBASE.DLL, cryptnet.dll, CRYPTSP.dll, d3d11.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, dbghelp.dll, dcomp.dll, DEVOBJ.dll, dhcpcsvc.DLL, dhcpcsvc6.DLL, dinput8.dll, directxdatabasehelper.dll, DNSAPI.dll, drvstore.dll, DSPARSE.dll, dstorage.DLL, dstoragecore.DLL, dwmapi.dll, DWrite.dll, dxcore.dll, dxgi.dll, fastprox.dll, fmod.DLL, fmodstudio.DLL, fwpuclnt.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, gameoverlayrenderer64.dll, GDI32.dll, gdi32full.dll, gdiplus.dll, GFSDK_Aftermath_Lib.x64.dll, gpapi.dll, HID.DLL, hostfxr.dll, hostpolicy.dll, icu.dll, imagehlp.dll, IMM32.DLL, inputhost.dll, iphlpapi.dll, Jamarino.IntervalTree.dll, kernel.appcore.dll, KERNEL32.DLL, KERNELBASE.dll, Kythera_Avoidance.dll, Kythera_ContextualNavigation.dll, Kythera_Core.dll, Kythera_Cover.dll, Kythera_Enkiot.dll, Kythera_FlightNavigation.dll, Kythera_GroundNavigation.dll, Kythera_Integration.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_Recast.dll, Kythera_SurfaceNavigation.dll, Microsoft.CSharp.dll, Microsoft.Extensions.Logging.Abstractions.dll, Microsoft.Internal.WarpPal.dll, Microsoft.Win32.Primitives.dll, Microsoft.Win32.Registry.dll, Microsoft.Win32.SystemEvents.dll, MMDevApi.dll, MpOav.dll, MSASN1.dll, mscorlib.dll, MSCTF.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, msvcp_win.dll, msvcrt.dll, mswsock.dll, napinsp.dll, ncrypt.dll, ncryptsslp.dll, netstandard.dll, nlansp_c.dll, NoAlloq.dll, NSI.dll, NTASN1.dll, ntdll.dll, ntmarta.dll, nvapi64.dll, nvapi64_impl.dll, NvApiWrapper.dll, nvcuda64.dll, nvdxdlkernels.dll, nvdxgdmal64.dll, nvgpucomp64.dll, nvldumdx.dll, NvMemMapStoragex.dll, NvNgxWrapper.dll, nvngx_dlss.dll, nvobjectloader64.dll, nvppex.dll, nvwgf2umx.dll, ole32.dll, OLEAUT32.dll, pdh.dll, powrprof.dll, profapi.dll, PROPSYS.dll, PSAPI.DLL, rasadhlp.dll, ReactiveUI.dll, resourcepolicyclient.dll, RPCRT4.dll, rsaenh.dll, schannel.DLL, sechost.dll, Secur32.dll, SETUPAPI.dll, SharpDX.Desktop.dll, SharpDX.DirectInput.dll, SharpDX.dll, SharpDX.XInput.dll, SharpGen.Runtime.dll, SHCORE.dll, SHELL32.dll, shlwapi.dll, SixLabors.ImageSharp.dll, SpaceEngineers2.dll, SpaceEngineers2.exe, Splat.dll, sspicli.dll, steamclient64.dll, Steamworks.NET.dll, steam_api64.DLL, System.Collections.Concurrent.dll, System.Collections.dll, System.Collections.Immutable.dll, System.Collections.NonGeneric.dll, System.Collections.Specialized.dll, System.ComponentModel.Annotations.dll, System.ComponentModel.dll, System.ComponentModel.EventBasedAsync.dll, System.ComponentModel.Primitives.dll, System.ComponentModel.TypeConverter.dll, System.Data.Common.dll, System.Diagnostics.Contracts.dll, System.Diagnostics.DiagnosticSource.dll, System.Diagnostics.Process.dll, System.Diagnostics.StackTrace.dll, System.Diagnostics.Tracing.dll, System.Drawing.Common.dll, System.Drawing.Primitives.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.dll, System.IO.Compression.Native.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Pipelines.dll, System.Linq.dll, System.Linq.Expressions.dll, System.Management.dll, System.Memory.dll, System.Net.Http.dll, System.Net.NameResolution.dll, System.Net.Primitives.dll, System.Net.Security.dll, System.Net.Sockets.dll, System.Numerics.Vectors.dll, System.ObjectModel.dll, System.Private.CoreLib.dll, System.Private.Uri.dll, System.Private.Windows.Core.dll, System.Private.Xml.dll, System.Reactive.dll, System.Reflection.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Metadata.dll, System.Reflection.Primitives.dll, System.Runtime.dll, System.Runtime.Extensions.dll, System.Runtime.InteropServices.dll, System.Runtime.Intrinsics.dll, System.Security.Claims.dll, System.Security.Cryptography.dll, System.Security.Principal.Windows.dll, System.Text.Encoding.Extensions.dll, System.Text.Encodings.Web.dll, System.Text.Json.dll, System.Text.RegularExpressions.dll, System.Threading.dll, System.Threading.Overlapped.dll, System.Threading.Thread.dll, System.Threading.ThreadPool.dll, System.Windows.Forms.dll, System.Windows.Forms.Primitives.dll, System.Xml.ReaderWriter.dll, System.Xml.XmlSerializer.dll, textinputframework.dll, TextShaping.dll, tier0_s64.dll, twinapi.appcore.dll, ucrtbase.dll, ucrtbase_clr0400.dll, UMPDC.dll, USER32.dll, USERENV.dll, uxtheme.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, version.dll, Vortice.Direct3D12.dll, Vortice.DirectStorage.dll, Vortice.DirectX.dll, Vortice.Dxc.dll, Vortice.DXGI.dll, Vortice.Mathematics.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.KytheraV2.Native.dll, VRage.Library.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Physics.Native.dll, VRage.Platform.Windows.dll, VRage.Platform.Windows.Native.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Slug.Native.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Voxels.Native.dll, VRage.Water.Client.dll, VRage.Water.dll, vstdlib_s64.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, win32u.dll, windows.storage.dll, WindowsCodecs.dll, winhttp.dll, WINMM.dll, winrnr.dll, WINTRUST.dll, WinTypes.dll, wldp.dll, wminet_utils.dll, wmiutils.dll, WS2_32.dll, wshbth.dll, wshunix.dll, WTSAPI32.dll, xinput1_4.dll, _nvngx.dll] 2026-11-14 17:50:17.433 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-11-14 17:50:17.499 - Render thread -> LOADING_TIME|Render_CreateDevice|7043.2845 2026-11-14 17:50:17.499 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|7161.8793 2026-11-14 17:50:17.499 - Render thread -> LOADING_TIME|Render_Window|10.833999999999833 2026-11-14 17:50:17.499 - Render thread -> LOADING_TIME_FULL|Render_Window|7173.0333 2026-11-14 17:50:17.511 - Render thread -> CPU throttling detection is setup: True 2026-11-14 17:50:17.515 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-11-14 17:50:18.488 - Render thread -> LOADING_TIME|Render_FirstFrame|973.1272 2026-11-14 17:50:18.488 - Render thread -> LOADING_TIME|Render|9336.185800000001 2026-11-14 17:50:18.488 - Render thread -> LOADING_TIME_FULL|Render|11959.7072 2026-11-14 17:50:18.777 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-11-14 17:50:18.799 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-11-14 17:50:18.802 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-11-14 17:50:18.824 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-11-14 17:50:18.827 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-11-14 17:50:19.051 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-11-14 17:50:19.055 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-11-14 17:50:19.060 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-11-14 17:50:19.060 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-11-14 17:50:19.062 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-11-14 17:50:19.062 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-11-14 17:50:19.062 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-11-14 17:50:19.062 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-11-14 17:50:19.062 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-11-14 17:50:19.067 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-11-14 17:50:19.097 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-11-14 17:50:19.097 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-11-14 17:50:19.097 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-11-14 17:50:19.108 - Main Thread -> Client frequency set to: 60.00024Hz 2026-11-14 17:50:19.109 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 17:50:19.116 - Main Thread -> Waiting for menu screen texture to be ready. 2026-11-14 17:50:19.170 - Main Thread -> Info: [Input]: Device connected: Souris[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-11-14 17:50:19.175 - Main Thread -> Info: [Input]: Device connected: Clavier[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-11-14 17:50:19.411 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-11-14 17:50:19.659 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-11-14 17:50:19.659 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-14 17:50:19.659 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-14 17:50:19.659 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-14 17:50:19.659 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-14 17:50:19.659 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-14 17:50:20.251 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-11-14 17:50:20.454 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-11-14 17:50:20.821 - Main Thread -> [Crash Handler]: Report was not sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code InternalServerError and message {}. for report metadata { "ReportInfo": { "CrashTimestamp": "2026-11-14T15:28:22.0827716Z", "UserID": "00000000-0000-0000-0000-000000000000", "SessionID": "00000000-0000-0000-0000-000000000000", "GameID": "SpaceEngineers2", "Platform": "PC", "AppVersion": "4.0.0.3169", "CrashState": "Other", "Feedback": "Warning: line 836: No filter found for the string -> Publish {Type} -> to evaluate the format string -> {Type}\r\n at Keen.VRage.Library.Diagnostics.Log.WriteLine(LogSeverity severity, StringBuilder builder)\r\n at Keen.VRage.Library.Localization.TextManager.EvaluateFormattedSpan(StringBuilder builder, String input, Int32 startIndex, Int32 length, ITextFilter customFilter)\r\n at Keen.VRage.Library.Localization.TextManager.EvaluateTextUsingFilter(String input, ITextFilter filter)\r\n at System.Runtime.CompilerServices.DefaultInterpolatedStringHandler.AppendFormatted[T](T value)\r\n at Keen.Game2.Client.UI.Library.SharedUIComponent.ShowDialog(DialogViewModel dialogViewModel)\r\n at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.PublishInternalAsync()\r\n at Keen.VRage.Library.Threading.TaskMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine)\r\n at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.PublishInternalAsync()\r\n at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.Publish()\r\n at ReactiveUI.ReactiveCommand.<>c__DisplayClass0_0.b__1(IObserver`1 observer) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommand.cs:line 100\r\n at System.Reactive.Linq.QueryLanguage.CreateWithDisposableObservable`1.SubscribeCore(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/Linq/QueryLanguage.Creation.cs:line 35\r\n at System.Reactive.ObservableBase`1.Subscribe(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/ObservableBase.cs:line 58\r\n at System.Reactive.TailRecursiveSink`1.Drain() in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 128\r\n at System.Reactive.TailRecursiveSink`1.Run(IEnumerable`1 sources) in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 34\r\n at System.Reactive.Linq.ObservableImpl.Concat`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Concat.cs:line 20\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Sink`2.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Internal/Sink.cs:line 89\r\n at System.Reactive.Linq.ObservableImpl.Do`1.OnNext.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Do.cs:line 22\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Linq.ObservableImpl.Catch`2._.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 104\r\n at System.Reactive.Linq.ObservableImpl.Catch`2.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 87\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Linq.ObservableImpl.Finally`1._.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Finally.cs:line 38\r\n at System.Reactive.Linq.ObservableImpl.Finally`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Finally.cs:line 23\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Sink`2.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Internal/Sink.cs:line 89\r\n at System.Reactive.Linq.ObservableImpl.AsObservable`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/AsObservable.cs:line 20\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Subjects.ConnectableObservable`2.Connect() in /_/Rx.NET/Source/src/System.Reactive/Subjects/ConnectableObservable.cs:line 44\r\n at System.Reactive.Linq.ObservableImpl.RefCount`1.Eager._.Run() in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/RefCount.cs:line 92\r\n at System.Reactive.Linq.ObservableImpl.RefCount`1.Eager.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/RefCount.cs:line 37\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.TailRecursiveSink`1.Drain() in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 128\r\n at System.Reactive.TailRecursiveSink`1.Run(IEnumerable`1 sources) in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 34\r\n at System.Reactive.Linq.ObservableImpl.Catch`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 22\r\n at System.Reactive.Producer`2.<>c.b__1_0(ValueTuple`2 tuple) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 121\r\n at System.Reactive.Concurrency.CurrentThreadScheduler.Schedule[TState](TState state, TimeSpan dueTime, Func`3 action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/CurrentThreadScheduler.cs:line 101\r\n at System.Reactive.Concurrency.Scheduler.ScheduleAction[TState](IScheduler scheduler, TState state, Action`1 action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/Scheduler.Simple.cs:line 51\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 102\r\n at System.Reactive.Producer`2.Subscribe(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 97\r\n at System.ObservableExtensions.Subscribe[T](IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Observable.Extensions.cs:line 37\r\n at ReactiveUI.ReactiveCommandBase`2.ICommandExecute(Object parameter) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommandBase.cs:line 244\r\n at ReactiveUI.ReactiveCommandBase`2.System.Windows.Input.ICommand.Execute(Object parameter) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommandBase.cs:line 134\r\n at Avalonia.Controls.Button.OnClick()\r\n at Avalonia.Controls.Button.OnPointerReleased(PointerReleasedEventArgs e)\r\n at Avalonia.Reactive.LightweightObservableBase`1.PublishNext(T value)\r\n at Avalonia.Interactivity.EventRoute.RaiseEventImpl(RoutedEventArgs e)\r\n at Avalonia.Interactivity.EventRoute.RaiseEvent(Interactive source, RoutedEventArgs e)\r\n at Avalonia.Interactivity.Interactive.RaiseEvent(RoutedEventArgs e)\r\n at Avalonia.Input.MouseDevice.MouseUp(IMouseDevice device, UInt64 timestamp, IInputRoot root, Point p, PointerPointProperties props, KeyModifiers inputModifiers, IInputElement hitTest)\r\n at Avalonia.Input.MouseDevice.ProcessRawEvent(RawPointerEventArgs e)\r\n at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.ProcessEvent(RawPointerEventArgs e)\r\n at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.OnButtonPressed(MouseButton button, ControlActivation activation)\r\n at Keen.VRage.Input.InputControl`1.Activate(Delegate delegate, ControlActivation activation)\r\n at Keen.VRage.Input.GameInputProcessorComponent.DispatchActions(List`1 changedControls)\r\n at Keen.VRage.Input.EngineComponents.ActionInputProcessorBaseComponent.Update(HashSet`1 changedDevices, IEnumerable`1 activeDevices)\r\n at Keen.VRage.Input.InputDeviceManager.ProcessInput(IInputProcessor inputProcessor)\r\n at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput()\r\n at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)\r\n at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)\r\n at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)\r\n at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta)\r\n at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback)\r\n at Keen.Game2.Program.Main(String[] args)\r\n", "Email": "", "Autogenerated": false, "ReportType": "crash", "Branch": "Stable_VS4.1", "ClientBranch": "default", "Tags": [ "LowStartupCommit", "DebugMenu", "MemLow", "LogWarning" ], "Exception": { "StackTrace": "Keen.VRage.Core.Platform.CrashReporting.FirstLogMessageException: Warning: line 836: No filter found for the string -> Publish {Type} -> to evaluate the format string -> {Type}\r\n at Keen.VRage.Library.Diagnostics.Log.WriteLine(LogSeverity severity, StringBuilder builder)\r\n at Keen.VRage.Library.Localization.TextManager.EvaluateFormattedSpan(StringBuilder builder, String input, Int32 startIndex, Int32 length, ITextFilter customFilter)\r\n at Keen.VRage.Library.Localization.TextManager.EvaluateTextUsingFilter(String input, ITextFilter filter)\r\n at System.Runtime.CompilerServices.DefaultInterpolatedStringHandler.AppendFormatted[T](T value)\r\n at Keen.Game2.Client.UI.Library.SharedUIComponent.ShowDialog(DialogViewModel dialogViewModel)\r\n at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.PublishInternalAsync()\r\n at Keen.VRage.Library.Threading.TaskMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine)\r\n at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.PublishInternalAsync()\r\n at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.Publish()\r\n at ReactiveUI.ReactiveCommand.<>c__DisplayClass0_0.b__1(IObserver`1 observer) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommand.cs:line 100\r\n at System.Reactive.Linq.QueryLanguage.CreateWithDisposableObservable`1.SubscribeCore(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/Linq/QueryLanguage.Creation.cs:line 35\r\n at System.Reactive.ObservableBase`1.Subscribe(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/ObservableBase.cs:line 58\r\n at System.Reactive.TailRecursiveSink`1.Drain() in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 128\r\n at System.Reactive.TailRecursiveSink`1.Run(IEnumerable`1 sources) in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 34\r\n at System.Reactive.Linq.ObservableImpl.Concat`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Concat.cs:line 20\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Sink`2.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Internal/Sink.cs:line 89\r\n at System.Reactive.Linq.ObservableImpl.Do`1.OnNext.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Do.cs:line 22\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Linq.ObservableImpl.Catch`2._.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 104\r\n at System.Reactive.Linq.ObservableImpl.Catch`2.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 87\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Linq.ObservableImpl.Finally`1._.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Finally.cs:line 38\r\n at System.Reactive.Linq.ObservableImpl.Finally`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Finally.cs:line 23\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Sink`2.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Internal/Sink.cs:line 89\r\n at System.Reactive.Linq.ObservableImpl.AsObservable`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/AsObservable.cs:line 20\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.Subjects.ConnectableObservable`2.Connect() in /_/Rx.NET/Source/src/System.Reactive/Subjects/ConnectableObservable.cs:line 44\r\n at System.Reactive.Linq.ObservableImpl.RefCount`1.Eager._.Run() in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/RefCount.cs:line 92\r\n at System.Reactive.Linq.ObservableImpl.RefCount`1.Eager.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/RefCount.cs:line 37\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125\r\n at System.Reactive.TailRecursiveSink`1.Drain() in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 128\r\n at System.Reactive.TailRecursiveSink`1.Run(IEnumerable`1 sources) in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 34\r\n at System.Reactive.Linq.ObservableImpl.Catch`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 22\r\n at System.Reactive.Producer`2.<>c.b__1_0(ValueTuple`2 tuple) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 121\r\n at System.Reactive.Concurrency.CurrentThreadScheduler.Schedule[TState](TState state, TimeSpan dueTime, Func`3 action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/CurrentThreadScheduler.cs:line 101\r\n at System.Reactive.Concurrency.Scheduler.ScheduleAction[TState](IScheduler scheduler, TState state, Action`1 action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/Scheduler.Simple.cs:line 51\r\n at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 102\r\n at System.Reactive.Producer`2.Subscribe(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 97\r\n at System.ObservableExtensions.Subscribe[T](IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Observable.Extensions.cs:line 37\r\n at ReactiveUI.ReactiveCommandBase`2.ICommandExecute(Object parameter) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommandBase.cs:line 244\r\n at ReactiveUI.ReactiveCommandBase`2.System.Windows.Input.ICommand.Execute(Object parameter) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommandBase.cs:line 134\r\n at Avalonia.Controls.Button.OnClick()\r\n at Avalonia.Controls.Button.OnPointerReleased(PointerReleasedEventArgs e)\r\n at Avalonia.Reactive.LightweightObservableBase`1.PublishNext(T value)\r\n at Avalonia.Interactivity.EventRoute.RaiseEventImpl(RoutedEventArgs e)\r\n at Avalonia.Interactivity.EventRoute.RaiseEvent(Interactive source, RoutedEventArgs e)\r\n at Avalonia.Interactivity.Interactive.RaiseEvent(RoutedEventArgs e)\r\n at Avalonia.Input.MouseDevice.MouseUp(IMouseDevice device, UInt64 timestamp, IInputRoot root, Point p, PointerPointProperties props, KeyModifiers inputModifiers, IInputElement hitTest)\r\n at Avalonia.Input.MouseDevice.ProcessRawEvent(RawPointerEventArgs e)\r\n at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.ProcessEvent(RawPointerEventArgs e)\r\n at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.OnButtonPressed(MouseButton button, ControlActivation activation)\r\n at Keen.VRage.Input.InputControl`1.Activate(Delegate delegate, ControlActivation activation)\r\n at Keen.VRage.Input.GameInputProcessorComponent.DispatchActions(List`1 changedControls)\r\n at Keen.VRage.Input.EngineComponents.ActionInputProcessorBaseComponent.Update(HashSet`1 changedDevices, IEnumerable`1 activeDevices)\r\n at Keen.VRage.Input.InputDeviceManager.ProcessInput(IInputProcessor inputProcessor)\r\n at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput()\r\n at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)\r\n at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)\r\n at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)\r\n at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta)\r\n at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback)\r\n at Keen.Game2.Program.Main(String[] args)\r\n\r\n at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded()\r\n at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing)\r\n at Keen.Game2.GameApp.Dispose(Boolean disposing)\r\n at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose()\r\n at Keen.Game2.Program.Main(String[] args)", "Namespace": "Keen.VRage.Core.Platform.CrashReporting", "DisableGrouping": null, "GroupingKey": null } }, "ProcessData": { "ProcessRunTime": 252230 } } 2026-11-14 17:50:21.573 - Main Thread -> LOADING_TIME|Application|22044.8973 2026-11-14 17:50:21.574 - Main Thread -> LOADING_TIME_FULL|Application|23618.7257 2026-11-14 17:50:21.574 - Main Thread -> LOADING_TIME|Main|22062.8276 2026-11-14 17:50:21.574 - Main Thread -> LOADING_TIME_FULL|Main|23636.656 2026-11-14 17:50:21.606 - Main Thread -> [Crash Handler] : [Process Tag Added] : LowStartupCommit 2026-11-14 17:50:21.612 - Main Thread -> Swap configuration: c:\pagefile.sys mode=Custom currentMiB=16000 maxMiB=32000 driveFreeMiB=168221 growableMiB=16000 2026-11-14 17:50:21.747 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-11-14 17:50:22.156 - Main Thread -> GameAppComponent.Disconnect() - END 2026-11-14 17:50:22.157 - VRageWorker 6 -> Info: Started loading definition set World 2026-11-14 17:50:26.335 - Window thread -> [GameWindow] OnDeactivate 2026-11-14 17:50:31.525 - Window thread -> [GameWindow] OnActivated 2026-11-14 17:50:34.835 - Main Thread -> LoadGameAsync save:Creatif Facility 1 saveBackup: mods: 2026-11-14 17:50:34.852 - Main Thread -> Info: [UI] Showing Popup Dialog: Warning (Vanilla\MainMenuData\UI\Dialogs\LoadWorldWithDebugMenuDialog.def) 2026-11-14 17:50:36.839 - Main Thread -> LOADING_BEGIN|Session 2026-11-14 17:50:36.880 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-11-14 17:50:37.271 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-11-14 17:50:37.305 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-11-14 17:50:37.306 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-14 17:50:37.307 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-11-14 17:50:37.307 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-11-14 17:50:37.307 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-14 17:50:37.307 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-14 17:50:37.307 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-14 17:50:37.307 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-14 17:50:39.153 - Main Thread -> Info: Blocks occupancy and mount points loaded in 90 ms (321 block definitions patched) 2026-11-14 17:50:40.054 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 17:50:40.054 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 17:50:40.056 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|2729.0517 2026-11-14 17:50:40.056 - Main Thread -> Info: Finished loading definition set World 2026-11-14 17:50:40.681 - Main Thread -> LOADING_TIME|WorldStartup|3801.261 2026-11-14 17:50:40.682 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-11-14 17:50:40.682 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-14 17:50:40.682 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-14 17:50:40.682 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-14 17:50:40.682 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-14 17:50:40.682 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-14 17:50:41.070 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { Joinable = False } 2026-11-14 17:50:41.071 - Main Thread -> [SteamGameSessionsEngineComponent] The session is not joinable, creating an offline session 2026-11-14 17:50:41.071 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session Keen.VRage.Core.Services.GameSessions.DummyGameSession 2026-11-14 17:50:41.394 - Main Thread -> Loading save Creatif Facility 1 - version: 4.0.0.3169 2026-11-14 17:50:41.473 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-11-14 17:50:43.389 - Main Thread -> LOADING_TIME|WorldDeserialization|1916.009 2026-11-14 17:50:43.389 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-11-14 17:50:45.002 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|1612.8147 2026-11-14 17:50:45.002 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-11-14 17:50:45.017 - Main Thread -> Sorting jobs for scene of 756 jobs with seed '0' 2026-11-14 17:50:45.233 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-11-14 17:50:45.237 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-11-14 17:50:45.237 - Main Thread -> [World Seed Provider]: Using seed 1014318211. 2026-11-14 17:50:45.237 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-14 17:50:48.129 - Main Thread -> Character added: 4296:1 2026-11-14 17:50:50.367 - Main Thread -> LOADING_TIME|EntitySpawning|5365.2683 2026-11-14 17:50:50.379 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-11-14 17:50:51.032 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-14 17:50:51.763 - Main Thread -> Sorting jobs for scene of 737 jobs with seed '0' 2026-11-14 17:50:52.004 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-11-14 17:50:52.004 - Main Thread -> [World Seed Provider]: Using seed 1014318211. 2026-11-14 17:50:52.004 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-14 17:50:52.039 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:0 Y:0 Z:0}}, {Orientation: {X:0 Y:0 Z:0 W:0}}} 2026-11-14 17:50:52.740 - Main Thread -> LOADING_TIME|WorldTransitionToGame|3164.3919000000005 2026-11-14 17:50:52.740 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|12058.7265 2026-11-14 17:50:52.742 - Main Thread -> Spawning camera at {{Position: {X:103727.30028535628 Y:-33188.4699921437 Z:-211717.30138503778}}, {Orientation: {X:0.25287828 Y:0.05257666 Z:-0.71929735 W:0.64490277}}} 2026-11-14 17:50:52.780 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-11-14 17:50:58.233 - Main Thread -> Character added: 1290:1 2026-11-14 17:50:58.859 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-11-14 17:50:59.923 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-14 17:50:59.923 - Main Thread -> Workers configured. 2026-11-14 17:51:02.812 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CRFStart, entity: Grid 4535:1 2026-11-14 17:51:24.706 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Added] : MemLow 2026-11-14 17:51:25.273 - Main Thread -> Info: Adding gravity to a kinematic body (1290:1) has no effect 2026-11-14 17:51:25.273 - Main Thread -> Info: Adding gravity to a kinematic body (83:1) has no effect 2026-11-14 17:51:25.273 - Main Thread -> Info: Adding gravity to a kinematic body (79:1) has no effect 2026-11-14 17:51:25.273 - Main Thread -> Info: Adding gravity to a kinematic body (81:1) has no effect 2026-11-14 17:51:25.273 - Main Thread -> Info: Adding gravity to a kinematic body (80:1) has no effect 2026-11-14 17:51:26.052 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-14 17:51:27.213 - Main Thread -> LOADING_TIME|WorkerPoolLoad|376.6731262207031 2026-11-14 17:51:27.213 - Main Thread -> LOADING_TIME|ClientSessionTime|24580.305450439453 2026-11-14 17:51:27.213 - Main Thread -> LOADING_TIME|ServerSessionTime|5830.112411499023 2026-11-14 17:51:27.213 - Main Thread -> LOADING_TIME|CLRStalls|2415.631332397461 2026-11-14 17:51:27.213 - Main Thread -> LOADING_TIME|GCMemoryTotal|1319117936 2026-11-14 17:51:27.214 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-11-14 17:51:27.214 - Main Thread -> STATS_RECORDING,1027,17.1165982,89.5655064,1341362120,0,Critical 2026-11-14 17:51:27.253 - Main Thread -> LOADING_TIME|Session|50413.5487 2026-11-14 17:51:27.276 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-14 17:51:29.403 - Main Thread -> OpenTerminal requested 2026-11-14 17:51:29.410 - Main Thread -> Detaching Terminal VM 2026-11-14 17:51:29.432 - Main Thread -> Attaching Terminal VM 2026-11-14 17:51:29.432 - Main Thread -> Interactor: 1290:1 2026-11-14 17:51:29.432 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-14 17:51:29.432 - Main Thread -> Interacted: 1290:1 2026-11-14 17:51:29.432 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-14 17:51:29.433 - Main Thread -> Tag: 2026-11-14 17:51:37.582 - Main Thread -> Warning: No filter found for the string -> Publish {Type} -> to evaluate the format string -> {Type} 2026-11-14 17:51:37.597 - Main Thread -> Warning: LocalizableString with TextId UGCPublishTitle used simple evaluation and it needed format params. Consider using one of the EvaluateText methods instead. 2026-11-14 17:51:37.597 - Main Thread -> Info: [UI] Showing Popup Dialog: Publish {Type} (Vanilla\MainMenuData\UI\Dialogs\UGCPublishConfirmationDialog.def) 2026-11-14 17:51:39.211 - Main Thread -> Info: [UI] Showing Popup Dialog: Uploading To The Workshop (Vanilla\MainMenuData\UI\Dialogs\UGCUploadingDialogDefinition.def) 2026-11-14 17:51:44.465 - Main Thread -> Error: [Steam UGC]: Steam call SteamUGC.SubmitItemUpdate(handle, string.Empty) failed with error k_EResultLimitExceeded. 2026-11-14 17:51:44.738 - Main Thread -> Info: [UI] Showing Popup Dialog: Operation Failed (Vanilla\MainMenuData\UI\Dialogs\UGCFailureLimitExceededDialog.def) 2026-11-14 17:51:48.944 - Main Thread -> Warning: No filter found for the string -> Publish {Type} -> to evaluate the format string -> {Type} 2026-11-14 17:51:48.944 - Main Thread -> Warning: LocalizableString with TextId UGCPublishTitle used simple evaluation and it needed format params. Consider using one of the EvaluateText methods instead. 2026-11-14 17:51:48.944 - Main Thread -> Info: [UI] Showing Popup Dialog: Publish {Type} (Vanilla\MainMenuData\UI\Dialogs\UGCPublishConfirmationDialog.def) 2026-11-14 17:51:49.726 - Main Thread -> Info: [UI] Showing Popup Dialog: Uploading To The Workshop (Vanilla\MainMenuData\UI\Dialogs\UGCUploadingDialogDefinition.def) 2026-11-14 17:51:49.733 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.PublishAsync(Keen.VRage.Core.Services.Data.UGCVisiblity, Keen.VRage.Library.Utils.StringId) has thrown an BlueprintException. 2026-11-14 17:51:49.736 - Main Thread -> Info: Unawaited exception: Keen.Game2.Client.GameSystems.Blueprints.BlueprintException: Blueprint must have a thumbnail before being published at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.PublishAsync(UGCVisiblity visibility, StringId serviceName) 2026-11-14 17:51:49.738 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Client.UI.Shared.UGC.Blueprint.BlueprintActionHandler.Publish(Keen.VRage.Core.Services.Data.UGCVisiblity) has thrown an BlueprintException. 2026-11-14 17:51:49.739 - Main Thread -> Info: Unawaited exception: Keen.Game2.Client.GameSystems.Blueprints.BlueprintException: Blueprint must have a thumbnail before being published at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.PublishAsync(UGCVisiblity visibility, StringId serviceName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.UI.Shared.UGC.Blueprint.BlueprintActionHandler.Publish(UGCVisiblity visibility) 2026-11-14 17:51:49.740 - Main Thread -> Error: Failed to publish blueprint: Keen.Game2.Client.GameSystems.Blueprints.BlueprintException: Blueprint must have a thumbnail before being published at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.PublishAsync(UGCVisiblity visibility, StringId serviceName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.UI.Shared.UGC.Blueprint.BlueprintActionHandler.Publish(UGCVisiblity visibility) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.OnPublishConfirmedAsync() at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.PublishAction() 2026-11-14 17:51:49.740 - Main Thread -> Info: [UI] Showing Popup Dialog: Operation Failed (Vanilla\MainMenuData\UI\Dialogs\UGCFailureDialogDefinition.def) 2026-11-14 17:51:59.657 - Window thread -> [GameWindow] OnDeactivate 2026-11-14 17:52:27.226 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:52:27.227 - Main Thread -> STATISTICS,74.7330344,4484,5557,14161990000,1243465000,1846911000,7540526000, 8.7601568614, 6.2656801312, 4.1837073465, 1.3090789272, 3.9039604032, 14.3213539826, 8.1751331828, 19.807689713, 132004, 6709261023.72138, 7601127424, 26.4148248256, 174.861000061, 474.5065985098, 984.6267089844, 0, 66.6666641235,"None","None",FSR, 1297.0086669922, 1174.6284179688, 110.1498947144, 1071.4162597656, 128.9985, 23.4938, 129.793, 132004, 6732349440, 7601127424, 97.6493759155, 0, 66.6666641235,48168630,692595800,129442700,7049740000,1152,470970400,1949238000,619595400,17160,1328214016,33148743680 2026-11-14 17:53:27.243 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:53:27.243 - Main Thread -> STATISTICS,134.749461,8085,9100,14166180000,1347221000,1846911000,103463900, 5.4480660062, 4.1455794792, 3.043213248, 0.6230928078, 0.2240968983, 13.0438935366, 8.0378553768, 16.9393736099, 132004, 6732349440, 7601127424, 17.8179869454, 0, 0.165899992, 0, 0, 66.6666641235,"None","None",FSR, 19.8115997314, 8.8115997314, 18.5776004791, 1.3224999905, 27.1897, 8.5677, 33.6609, 132004, 6732349440, 7601127424, 64.0467147827, 0, 66.6666641235,48168630,692595800,129442700,7049740000,1152,470970400,1949236000,619505700,17160,1444667392,33148743680 2026-11-14 17:54:27.260 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:54:27.260 - Main Thread -> STATISTICS,194.7658876,11686,12609,14180750000,1411256000,1846911000,63860220, 4.9596213266, 3.6977500691, 2.1462198807, 0.5534132187, 0.2148806887, 13.0233113708, 7.9978166999, 17.1019717298, 132004, 6732349440, 7601127424, 19.0293658566, 0, 0.5248000026, 0, 0, 66.6666641235,"None","None",FSR, 98.9442977905, 9.9530000687, 19.4344005585, 3.9657001495, 31.6878, 8.6019, 108.7407, 132004, 6732349440, 7601127424, 59.3196105957, 0, 66.6666641235,49226870,692595800,129442700,7049740000,1152,470970400,1950290000,619549400,17160,1477812224,33148743680 2026-11-14 17:54:37.462 - Window thread -> [GameWindow] OnActivated 2026-11-14 17:54:54.569 - Main Thread -> Info: [UI] Showing Popup Dialog: Open External Link (Vanilla\MainMenuData\UI\Dialogs\UrlWarningDialog.def) 2026-11-14 17:54:56.459 - Window thread -> [GameWindow] OnDeactivate 2026-11-14 17:55:27.274 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:55:27.275 - Main Thread -> STATISTICS,253.8489846,15231,16128,14239240000,1358359000,1915302000,144365100, 5.4717553759, 3.7975919598, 2.1755644289, 0.8597032674, 0.2171324526, 13.0442557261, 7.9649096334, 17.054913214, 132004, 6732855644.60813, 7601127424, 17.6805345909, 348.3470153809, 17.3330996558, 0, 0, 66.6666641235,"None","None",FSR, 948.3287963867, 7.0994997025, 22.948600769, 872.5023803711, 360.3403, 8.7725, 361.1718, 132004, 6733070336, 7601127424, 50.0253372192, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950292000,619553900,17160,1235431424,33148743680 2026-11-14 17:56:27.290 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:56:27.290 - Main Thread -> STATISTICS,313.8654112,18832,19658,14239770000,1417332000,1915302000,58823680, 5.1052600042, 3.8742221613, 2.1843428222, 0.5371271038, 0.2162129143, 13.1713983003, 7.9730331445, 17.0018349575, 132004, 6733070336, 7601127424, 18.8785698336, 0, 0, 0, 0, 66.6666641235,"None","None",FSR, 28.3124008179, 9.3542995453, 27.2105007172, 1.3625000715, 24.5118, 8.4743, 34.6064, 132004, 6733070336, 7601127424, 69.5810394287, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950291000,619473100,17160,1245900800,33148743680 2026-11-14 17:56:30.491 - In-Process Server Thread -> [Saving] Starting autosave Creatif Facility 1 2026-11-14 17:56:30.505 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-14 17:56:30.609 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-14 17:56:30.609 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-14 17:56:33.509 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-14 17:56:33.509 - Main Thread -> [Saving] container CommitAsync Start 2026-11-14 17:56:34.303 - Main Thread -> [Saving] container CommitAsync Done 2026-11-14 17:56:34.726 - VRageWorker 6 -> Created new autosave slot: .autosaves\1770 2026-11-14 17:56:34.735 - VRageWorker 6 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-11-14 17:56:34.986 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Removed] : MemLow 2026-11-14 17:56:34.986 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Added] : MemCritical 2026-11-14 17:56:35.075 - In-Process Server Thread -> [Saving] Finished autosave Creatif Facility 1: Success 2026-11-14 17:57:27.305 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:57:27.305 - Main Thread -> STATISTICS,373.7318384,22424,22908,14170200000,1236274000,1846071000,111057400, 5.4169288116, 3.9868889466, 2.3374787881, 0.5950057629, 0.8084219851, 13.813586, 8.0642045231, 18.4664592923, 132004, 6733103003.17538, 7601127424, 24.2189488066, 68.1089985371, 48.9501007199, 0, 0, 66.6666641235,"None","None",FSR, 165.7951049805, 19.1054000854, 164.4197998047, 8.0605993271, 76.0819, 11.1674, 76.8597, 132004, 6741917696, 7601127424, 98.2282333374, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950291000,619550800,17160,1235992576,33148743680 2026-11-14 17:57:30.073 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Removed] : MemCritical 2026-11-14 17:57:30.074 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Added] : MemLow 2026-11-14 17:58:27.322 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:58:27.322 - Main Thread -> STATISTICS,433.748265,26025,26499,14170290000,1290108000,1846071000,53683200, 4.9345094163, 3.7064906702, 2.1061359882, 0.5544981394, 0.2194840369, 12.7691394319, 8.0268159566, 16.7139199944, 132004, 6733070336, 7601127424, 16.0984366212, 0, 0, 0, 0, 66.6666641235,"None","None",FSR, 18.3055000305, 6.7826004028, 17.0214996338, 1.5135999918, 20.6586, 8.5325, 33.7326, 132004, 6733070336, 7601127424, 35.5432853699, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950291000,621098100,17160,1368350720,33148743680 2026-11-14 17:58:35.923 - In-Process Server Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent+<>c__DisplayClass21_0.PostProcessEntities+ProcessEntity(Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilder) has thrown an EncounterGenerationException. 2026-11-14 17:58:35.924 - In-Process Server Thread -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass21_0.<g__ProcessEntity|3>d.MoveNext() 2026-11-14 17:58:35.926 - VRageWorker 3 -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent+<>c__DisplayClass21_0.PostProcessEntities+ProcessBundle(Keen.VRage.Core.Game.Systems.EntityBundle) has thrown an EncounterGenerationException. 2026-11-14 17:58:35.926 - VRageWorker 3 -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass21_0.<g__ProcessEntity|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass21_0.<g__ProcessBundle|0>d.MoveNext() 2026-11-14 17:59:27.322 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 17:59:27.323 - Main Thread -> STATISTICS,493.748025,29625,30099,14178430000,1364919000,1846071000,74597890, 4.8485251378, 3.6518416935, 2.1154512516, 0.535198611, 0.281302031, 12.6195665556, 8.0491765556, 16.6656061667, 132004, 6733070336, 7601127424, 15.2659164919, 0, 0, 0, 0, 66.6666641235,"None","None",FSR, 15.7184991837, 6.7846999168, 14.8986997604, 1.1919000149, 19.234, 8.5389, 20.028, 132004, 6733070336, 7601127424, 36.3818588257, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950553000,619377300,17160,1500258304,33148743680 2026-11-14 18:00:27.338 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:00:27.338 - Main Thread -> STATISTICS,553.7644516,33226,33700,14202660000,1426617000,1846071000,61552130, 4.8883129398, 3.6788971653, 2.0858523181, 0.5429343236, 0.2166203895, 12.8982716468, 8.0753237434, 16.6665390169, 132004, 6733070336, 7601127424, 16.0007763725, 0, 0, 0, 0, 66.6666641235,"None","None",FSR, 17.3120994568, 6.4848999977, 16.3956012726, 2.2215998173, 19.5187, 8.6272, 20.3982, 132004, 6733070336, 7601127424, 32.0874023438, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950553000,619384600,17160,1452969984,33148743680 2026-11-14 18:01:13.555 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 11 events (~9KB) 2026-11-14 18:01:13.557 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 11 events (~28KB) 2026-11-14 18:01:13.689 - Main Thread -> [Analytics] Successfully sent 11 events to behaviors-tnt-prod, 9KB 2026-11-14 18:01:13.704 - Main Thread -> [Analytics] Successfully sent 11 events to performance-tnt-prod, 28KB 2026-11-14 18:01:27.354 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:01:27.355 - Main Thread -> STATISTICS,613.7808782,36827,37284,14226990000,1246235000,1900454000,56950780, 4.8926649285, 3.6766354325, 2.0729088891, 0.535429769, 0.2177279478, 13.1676917132, 8.0985102679, 16.7456032645, 132004, 6733070336, 7601127424, 17.0931722582, 30.5489997864, 6.8775000572, 0, 0, 66.6666641235,"None","None",FSR, 46.5959014893, 6.4342999458, 45.7637023926, 1.3445999622, 23.0061, 8.6747, 45.386, 132004, 6733070336, 7601127424, 35.4854660034, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950553000,619983300,17160,1515343872,33148743680 2026-11-14 18:01:30.650 - In-Process Server Thread -> [Saving] Starting autosave Creatif Facility 1 2026-11-14 18:01:30.651 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-14 18:01:30.706 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-14 18:01:30.706 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-14 18:01:31.505 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-14 18:01:31.505 - Main Thread -> [Saving] container CommitAsync Start 2026-11-14 18:01:31.957 - Main Thread -> [Saving] container CommitAsync Done 2026-11-14 18:01:32.298 - VRageWorker 10 -> Created new autosave slot: .autosaves\1771 2026-11-14 18:01:32.303 - VRageWorker 10 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-11-14 18:01:32.551 - In-Process Server Thread -> [Saving] Finished autosave Creatif Facility 1: Success 2026-11-14 18:02:27.371 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:02:27.372 - Main Thread -> STATISTICS,673.7973048,40428,40844,14234420000,1350522000,1900454000,104044500, 4.8148530722, 3.5733125243, 1.9462173799, 0.5493738967, 0.4703622222, 13.6270646348, 8.2081230899, 16.8585000281, 132004, 6733100158.5618, 7601127424, 16.6550179344, 0, 0.3021999896, 0, 0, 66.6666641235,"None","None",FSR, 59.4277000427, 6.8762998581, 57.8753967285, 6.5018000603, 26.696, 8.832, 35.2035, 132004, 6741917696, 7601127424, 73.9833908081, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950553000,619463600,17160,1500434432,33148743680 2026-11-14 18:03:27.387 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:03:27.387 - Main Thread -> STATISTICS,733.8137314,44029,44445,14234260000,1404730000,1900454000,54050300, 4.7013705075, 3.509095418, 1.9064851435, 0.5344117191, 0.2132964424, 13.2187900305, 8.7343826715, 16.6665281588, 132004, 6733070336, 7601127424, 14.7994665592, 0, 0, 0, 0, 66.6666641235,"None","None",FSR, 15.6916007996, 6.388299942, 14.839799881, 0.956799984, 20.1703, 10.1978, 21.0598, 132004, 6733070336, 7601127424, 26.8036575317, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,470970400,1950553000,619720100,17160,1504468992,33148743680 2026-11-14 18:03:55.321 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Removed] : MemLow 2026-11-14 18:03:55.321 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Added] : MemCritical 2026-11-14 18:04:05.330 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Removed] : MemCritical 2026-11-14 18:04:05.330 - VRAGE Watchdog Worker -> [Crash Handler] : [Process Tag Added] : MemLow 2026-11-14 18:04:27.404 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:04:27.404 - Main Thread -> STATISTICS,793.830158,47630,47949,14259730000,1477348000,1900454000,72408060, 5.0006262681, 3.7627815034, 2.1328030287, 0.548446681, 0.2744368002, 12.6147842751, 8.2315143836, 17.1279528824, 132004, 6733070336, 7601127424, 17.1712603626, 0, 1.5235999823, 0, 0, 66.6666641235,"None","None",FSR, 21.8320007324, 7.2762999535, 20.682800293, 5.6854996681, 27.1732, 9.101, 34.1503, 132004, 6733070336, 7601127424, 58.232837677, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,471063100,1973848000,619460900,17160,1385246720,33148743680 2026-11-14 18:04:51.652 - In-Process Server Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent+<>c__DisplayClass21_0.PostProcessEntities+ProcessBundle(Keen.VRage.Core.Game.Systems.EntityBundle) has thrown an EncounterGenerationException. 2026-11-14 18:04:51.653 - In-Process Server Thread -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass21_0.<g__ProcessEntity|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass21_0.<g__ProcessBundle|0>d.MoveNext() 2026-11-14 18:04:51.655 - VRageWorker 12 -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.PostProcessEntities(Keen.VRage.DCS.Components.Entity, Keen.Game2.Simulation.GameSystems.Encounters.EncounterBuildContext) has thrown an EncounterGenerationException. 2026-11-14 18:04:51.656 - VRageWorker 12 -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass21_0.<g__ProcessEntity|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass21_0.<g__ProcessBundle|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.PostProcessEntities(Entity processor, EncounterBuildContext context) 2026-11-14 18:05:27.420 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:05:27.420 - Main Thread -> STATISTICS,853.8465846,51231,51534,14271140000,1316024000,1921475000,73296900, 4.9604494742, 3.7303232159, 2.106115413, 0.5506813109, 0.2820340558, 12.820113417, 7.9241321339, 16.7409482008, 132004, 6733070336, 7601127424, 17.3210261148, 52.7579994202, 0, 0, 0, 66.6666641235,"None","None",FSR, 57.8311004639, 6.4548997879, 15.361000061, 53.7257003784, 66.8672, 8.4491, 67.7114, 132004, 6733070336, 7601127424, 45.970790863, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,471063100,1974111000,619383700,17160,1410314240,33148743680 2026-11-14 18:06:27.436 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:06:27.436 - Main Thread -> STATISTICS,913.8630112,54832,55094,14272410000,1369946000,1921475000,53770750, 4.6239677866, 3.4870290491, 1.9733754805, 0.4944570116, 0.2137240607, 13.2677543539, 7.8361630056, 16.8562689888, 132004, 6733070336, 7601127424, 18.8543709181, 0, 4.08619982, 0, 0, 66.6666641235,"None","None",FSR, 20.4843006134, 8.9354000092, 18.9162998199, 1.1927000284, 25.1707, 9.3845, 107.8416, 132004, 6733070336, 7601127424, 49.9143447876, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,471063100,1974217000,619633600,17160,1257185280,33148743680 2026-11-14 18:06:30.665 - In-Process Server Thread -> [Saving] Starting autosave Creatif Facility 1 2026-11-14 18:06:30.666 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-14 18:06:30.721 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-14 18:06:30.722 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-14 18:06:31.504 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-14 18:06:31.504 - Main Thread -> [Saving] container CommitAsync Start 2026-11-14 18:06:31.954 - Main Thread -> [Saving] container CommitAsync Done 2026-11-14 18:06:32.339 - VRageWorker 11 -> Created new autosave slot: .autosaves\1772 2026-11-14 18:06:32.344 - VRageWorker 11 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-11-14 18:06:32.565 - In-Process Server Thread -> [Saving] Finished autosave Creatif Facility 1: Success 2026-11-14 18:07:27.454 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:07:27.454 - Main Thread -> STATISTICS,973.8794378,58433,58631,14281880000,1471868000,1921475000,101682200, 4.6418517305, 3.4659570106, 2.0138588446, 0.4990640097, 0.4662303187, 13.1644677602, 7.8001716629, 16.9729392534, 132004, 6733100360.97738, 7601127424, 20.2372765897, 0, 0.6017000079, 0, 0, 66.6666641235,"None","None",FSR, 59.9399986267, 7.1192002296, 58.1587982178, 5.8252997398, 27.1731, 9.3689, 33.7245, 132004, 6741917696, 7601127424, 81.0879440308, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,471063100,1974104000,619557100,17160,1373220864,33148743680 2026-11-14 18:08:27.469 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:08:27.469 - Main Thread -> STATISTICS,1033.8958644,62034,62231,14304660000,1542068000,1921475000,70048770, 4.5716182467, 3.4295973641, 2.0131161911, 0.4896675648, 0.214613815, 13.0162906693, 7.8012630658, 16.6665364066, 132004, 6733070336, 7601127424, 18.0775347185, 0, 0, 0, 0, 66.6666641235,"None","None",FSR, 23.3366985321, 6.0652999878, 22.1888999939, 2.5281999111, 19.2556, 9.2784, 20.0991, 132004, 6733070336, 7601127424, 36.9971313477, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,471063100,1974111000,619470000,17160,1372037120,33148743680 2026-11-14 18:09:27.486 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:09:27.487 - Main Thread -> STATISTICS,1093.912291,65635,65832,14326580000,1595516000,1921475000,53302270, 4.4914167402, 3.3784379883, 1.9547786177, 0.4914580394, 0.2057973479, 12.6855647598, 7.7760185226, 16.6665348514, 132004, 6733070336, 7601127424, 16.906782685, 0, 0, 0, 0, 66.6666641235,"None","None",FSR, 15.8372001648, 6.1456003189, 14.8393001556, 0.9997000694, 20.1867, 9.1685, 21.0548, 132004, 6733070336, 7601127424, 31.9885292053, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,471063100,1974856000,619290100,17160,1418715136,33148743680 2026-11-14 18:10:27.503 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-14 18:10:27.503 - Main Thread -> STATISTICS,1153.9287176,69236,69426,14328740000,1423657000,1977233000,58163200, 4.5123082224, 3.3864504859, 1.9512077477, 0.5007529849, 0.2111128752, 12.9287436682, 7.730474339, 16.7036440301, 132004, 6733070336, 7601127424, 17.5608466807, 35.9609985352, 0, 0, 0, 66.6666641235,"None","None",FSR, 40.3222007751, 6.2895998955, 22.4008998871, 36.6295967102, 48.5209, 8.8591, 49.3286, 132004, 6733070336, 7601127424, 36.9626541138, 0, 66.6666641235,49226870,692595800,129442700,7050461000,1152,471063100,1974104000,619547100,17160,1315741696,33148743680 2026-11-14 18:10:41.847 - Window thread -> [GameWindow] OnActivated 2026-11-14 18:10:44.487 - Main Thread -> Pausing Scene Client. 2026-11-14 18:10:44.487 - In-Process Server Thread -> Pausing Scene Server. 2026-11-14 18:10:45.581 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Windows (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeExit.def) 2026-11-14 18:10:46.398 - Main Thread -> GameAppComponent.ExitGame() 2026-11-14 18:10:46.399 - Main Thread -> LOADING_BEGIN|ApplicationExit 2026-11-14 18:10:46.399 - Main Thread -> [Crash Handler] : [Exit Started] 2026-11-14 18:10:46.403 - Window thread -> [GameWindow] OnDeactivate 2026-11-14 18:10:46.422 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~25KB) 2026-11-14 18:10:46.422 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 1 events (~0KB) 2026-11-14 18:10:46.454 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-11-14 18:10:46.454 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_MEDIAN,14236981716.1143,1395655486.51429,9376.5714285714,4.7281885556,0.5391499962,132004,0.1279019795,16.8988049916,0,0,0,16.6699,12.9005205882,16.6707338235,6732915169.88235,7601127424,66.6666641235,0 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_PEAKS,14243488212.1143,1412994809.48571,467180.685714286,14.5103128297,1.2418628539,132004,8.1331958141,35.7712244579,0,0.2105342865,0,22.1941279412,16.9085632353,23.4431191176,6733343081.41176,7601127424,66.6666641235,0 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_AVERAGE,14235117455.4927,1394846412.80656,25763.0835367703,5.0914141256,0.5922782546,132004,0.4668061747,18.1594306008,0.0102645646,0.0080268883,0.0142231602,17.0445185057,13.1017386384,17.0495849512,6731903013.29716,7601127424,66.6666641235,0 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_MAX,14348488704,1792117656,91312464,1297.0086669922,1071.4162597656,132004,682.0547485352,98.2282333374,348.3470153809,70.4542999268,984.6267089844,361.1718,360.3403,365.5464,6741917696,7601127424,66.6666641235,0 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_MIN,13671325696,1206826112,0,0.6125000119,0.3226000071,132004,0.060329482,8.5719499588,0,0,0,10.8838,10.2203,7.809,6200655872,7601127424,66.6666641235,0 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-14 18:10:46.456 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,55299184.8819099,91666751.0662525,577846.838833767,8.3254316372,5.5120717529,0,6.8450490137,7.0796775816,1.4468142634,0.4962631855,3.7422320999,2.9160513965,1.9556854282,3.1355357454,20325540.7784141,0,0.0000203426,0 2026-11-14 18:10:46.456 - Main Thread -> Global GC Memory Delta: 2026-11-14 18:10:46.456 - Main Thread -> first frame (963): 6336817008 2026-11-14 18:10:46.456 - Main Thread -> record frame (1027): 7143420056 2026-11-14 18:10:46.456 - Main Thread -> end frame (70253): 8928208280 2026-11-14 18:10:46.456 - Main Thread -> first - record delta (64 frames): 806603048 2026-11-14 18:10:46.456 - Main Thread -> first - end (69290 frames): 2591391272 2026-11-14 18:10:46.456 - Main Thread -> record - end (69226 frames): 1784788224 2026-11-14 18:10:46.456 - Main Thread -> Percentile frames: 2026-11-14 18:10:46.456 - Main Thread -> MEDIAN_FRAME,70129,70140,70074,70146,70039,70140,70134,70154,70140,70056,70140,67469,67004,67182,67489,67489,67489,70140 2026-11-14 18:10:46.456 - Main Thread -> PEAK_FRAME,70214,70250,70082,70215,70209,70108,70240,70113,70108,70253,70108,67948,67779,67951,67325,67325,67325,70108 2026-11-14 18:10:46.456 - Main Thread -> Peak MainThreadTime frames: 2026-11-14 18:10:46.462 - Main Thread -> Absolute 1215, 1143, 1203 2026-11-14 18:10:46.462 - Main Thread -> Relative 188, 116, 176 2026-11-14 18:10:46.462 - Main Thread -> Active Mission: None 2026-11-14 18:10:46.533 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 25519) 2026-11-14 18:10:46.549 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1491) 2026-11-14 18:10:47.185 - Main Thread -> Character removed: 1290:1 2026-11-14 18:10:47.185 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1491) 2026-11-14 18:10:47.422 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-14 18:10:47.427 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-11-14 18:10:47.528 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-14 18:10:47.553 - Main Thread -> [Session.Dispose] End 2026-11-14 18:10:47.554 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-11-14 18:10:47.555 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent started 2026-11-14 18:10:47.555 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent done 2026-11-14 18:10:47.555 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent started 2026-11-14 18:10:47.557 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent done 2026-11-14 18:10:47.557 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-11-14 18:10:47.558 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-11-14 18:10:47.591 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 22671) 2026-11-14 18:10:47.602 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 614) 2026-11-14 18:10:48.032 - Main Thread -> Character removed: 4296:1 2026-11-14 18:10:48.032 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 614) 2026-11-14 18:10:48.353 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-14 18:10:48.354 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-11-14 18:10:48.371 - Main Thread -> Info: [Kythera] Session memory check: 17,160 bytes at session start, 17,160 after teardown, 83 native allocations live. 2026-11-14 18:10:48.382 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-14 18:10:48.419 - Main Thread -> [Session.Dispose] End 2026-11-14 18:10:48.419 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-11-14 18:10:48.419 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent started 2026-11-14 18:10:48.419 - Main Thread -> [SteamGameSessionsEngineComponent] LeaveSession Keen.VRage.Core.Services.GameSessions.DummyGameSession 2026-11-14 18:10:48.419 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent done 2026-11-14 18:10:48.419 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-11-14 18:10:48.419 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-11-14 18:10:48.419 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-11-14 18:10:48.419 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-14 18:10:48.420 - Main Thread -> Workers configured. 2026-11-14 18:10:48.420 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-11-14 18:10:48.421 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent started 2026-11-14 18:10:48.526 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent done 2026-11-14 18:10:48.526 - Main Thread -> Destructor of entity's Game World Services component GameDataOffloadingCoreComponent started 2026-11-14 18:10:48.527 - Main Thread -> Destructor of entity's Game World Services component GameDataOffloadingCoreComponent done 2026-11-14 18:10:48.527 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent started 2026-11-14 18:10:48.532 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent done 2026-11-14 18:10:48.532 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2026-11-14 18:10:48.536 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2026-11-14 18:10:48.536 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2026-11-14 18:10:48.542 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 18:10:48.584 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2026-11-14 18:10:48.585 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2026-11-14 18:10:48.739 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component ReconnectComponent started 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component ReconnectComponent done 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component GameSessionsCoreComponent started 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component GameSessionsCoreComponent done 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent started 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent done 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component ScreenClosedAnalyticsComponent started 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component ScreenClosedAnalyticsComponent done 2026-11-14 18:10:48.740 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent started 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent done 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent started 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent done 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component BatteryPowerWarningComponent started 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component BatteryPowerWarningComponent done 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent started 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent done 2026-11-14 18:10:48.741 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent started 2026-11-14 18:10:48.742 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent done 2026-11-14 18:10:48.743 - Main Thread -> PreDestructor of entity's Core Game Data component AnalyticsManagerComponent started 2026-11-14 18:10:48.743 - Main Thread -> PreDestructor of entity's Core Game Data component AnalyticsManagerComponent done 2026-11-14 18:10:48.743 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent started 2026-11-14 18:10:48.758 - Main Thread -> [Http]: Request to https://crashlogs-v3-report.keenswh.com/Analytics/Analytics/CloseClientSession?UserID=994b60a3-14ac-8655-9c60-8c8a418cccc7 was cancelled: The lifetime for the task has ended and the task was canceled. 2026-11-14 18:10:48.769 - Main Thread -> [Analytics] Bulk send cancelled. Events persisted for next session. 2026-11-14 18:10:48.774 - Main Thread -> [Analytics] Single event send cancelled. Event persisted for next session. 2026-11-14 18:10:48.775 - Main Thread -> [Analytics] Single event send cancelled. Event persisted for next session. 2026-11-14 18:10:48.775 - Main Thread -> [Analytics] Bulk send cancelled. Events persisted for next session. 2026-11-14 18:10:48.787 - Main Thread -> Info: [Analytics] Shutdown send timed out, persisting remaining events to file. 2026-11-14 18:10:48.792 - Main Thread -> [Analytics] ElasticReporter destroyed. 2026-11-14 18:10:48.793 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent done 2026-11-14 18:10:48.793 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent started 2026-11-14 18:10:48.793 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent done 2026-11-14 18:10:48.793 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent started 2026-11-14 18:10:48.793 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-14 18:10:48.797 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,096,962,304 bytes. 2026-11-14 18:10:48.798 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent done 2026-11-14 18:10:48.798 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent started 2026-11-14 18:10:48.798 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent done 2026-11-14 18:10:48.798 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent started 2026-11-14 18:10:48.798 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent done 2026-11-14 18:10:48.798 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent started 2026-11-14 18:10:48.798 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent done 2026-11-14 18:10:48.798 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2026-11-14 18:10:48.798 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component GameAppComponent started 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component GameAppComponent done 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent started 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent done 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent started 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent done 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component AutoOptickCaptureEngineComponent started 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component AutoOptickCaptureEngineComponent done 2026-11-14 18:10:48.799 - Main Thread -> Destructor of entity's Engine component UIEngineComponent started 2026-11-14 18:10:48.807 - Main Thread -> Destructor of entity's Engine component UIEngineComponent done 2026-11-14 18:10:48.807 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent started 2026-11-14 18:10:48.807 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent done 2026-11-14 18:10:48.808 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent started 2026-11-14 18:10:48.808 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent done 2026-11-14 18:10:48.808 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent started 2026-11-14 18:10:48.808 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent done 2026-11-14 18:10:48.808 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent started 2026-11-14 18:10:48.808 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent done 2026-11-14 18:10:48.808 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent started 2026-11-14 18:10:49.208 - Render thread -> VideoMemoryInfo report: Budget: 7,601,127,424.00 Bytes CurrentUsage: 6,733,533,184.00 Bytes AvailableForReservation: 3,934,781,440.00 Bytes CurrentReservation: 0.00 Bytes NonLocal: Budget: 7,508,040,192.00 Bytes CurrentUsage: 570,597,376.00 Bytes AvailableForReservation: 3,888,237,824.00 Bytes CurrentReservation: 0.00 Bytes 2026-11-14 18:10:49.209 - Render thread -> Info: CoreSystems.Dispose - Entering 2026-11-14 18:10:49.213 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2026-11-14 18:10:49.213 - Render thread -> CoreSystems.Dispose - Pre-DebugLogOutstandingTasks #1 2026-11-14 18:10:49.214 - Render thread -> CoreSystems.Dispose - Pre-EndLifetime 2026-11-14 18:10:49.214 - Render thread -> CoreSystems.Dispose - Pre-DebugLogOutstandingTasks #2 2026-11-14 18:10:49.214 - Render thread -> CoreSystems.Dispose - Pre-FlushAllQueuesAndWaitCpu 2026-11-14 18:10:49.214 - Render thread -> CoreSystems.Dispose - Pre-GlobalMeshBuilder2D 2026-11-14 18:10:49.214 - Render thread -> CoreSystems.Dispose - Pre-DestroyEntityInternal 2026-11-14 18:10:49.215 - Render thread -> CoreSystems.Dispose - Post-Settings.PreDispose 2026-11-14 18:10:49.215 - Render thread -> CoreSystems.Dispose - Post-_listeners.Dispose 2026-11-14 18:10:49.215 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FramePacer 2026-11-14 18:10:49.215 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-11-14 18:10:49.215 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-11-14 18:10:49.215 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassRendering 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassGenerationCommandsCreationJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.LocalFogJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ResolveStochasticTransparencyJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.VolumeRendering.VolumeRenderingJob 2026-11-14 18:10:49.216 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.PatchHolesJob 2026-11-14 18:10:49.217 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.StencilDebugJob 2026-11-14 18:10:49.217 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.SurfelGenerationJob 2026-11-14 18:10:49.217 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterMeshJob 2026-11-14 18:10:49.218 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterDensityEmitterPoints.WaterVolumeEmitterPointsGatherJob 2026-11-14 18:10:49.218 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterEffects.WaterParticlesJob 2026-11-14 18:10:49.220 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleRenderingJob 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresRenderingJob 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresOcclusionJob 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleLightingJob 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleSimulationJob 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmissionJob 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmitterProcessingJob 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.ScreenSpaceReflection.ScreenSpaceReflections 2026-11-14 18:10:49.222 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CloudJob 2026-11-14 18:10:49.224 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Upsampling.UpsamplingJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HighlightJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.UnlitPassJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.DebugHistogramJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FXAAJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.BloomJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.EnvironmentProbeExposureJob 2026-11-14 18:10:49.583 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EyeAdaptationJob 2026-11-14 18:10:49.584 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HBAOJob 2026-11-14 18:10:49.585 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TopMostPassJob 2026-11-14 18:10:49.585 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ResolveOITJob 2026-11-14 18:10:49.585 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EnvironmentProbeBlending 2026-11-14 18:10:49.585 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CubeTextureMipMapGenerationJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IndirectPlanetEnvironmentJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.SkyboxMotionVectorsJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.IndirectEnvironmentPassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.HologramPassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.LocalLightSortingPassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DecalSortingPassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferDecalPassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DeferredTexturingJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.MipMapJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.FloraImpostorAtlasBakePassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.ForwardOpaquePassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferPassJob 2026-11-14 18:10:49.586 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterJob 2026-11-14 18:10:49.587 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TerrainBlendingJob 2026-11-14 18:10:49.587 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPrePassJob 2026-11-14 18:10:49.587 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPassJob 2026-11-14 18:10:49.587 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.DepthPyramidJob 2026-11-14 18:10:49.587 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereAdditiveJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereMultiplyJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereLUTJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.MipMapPreFilterJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AmbientLightJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudWeatherMapJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudShadowJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeStatsJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightShadowJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.ClusteringStage.ClusteringJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeShadowsMergeJob 2026-11-14 18:10:49.588 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2026-11-14 18:10:49.589 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.GeometryPSOCache 2026-11-14 18:10:49.589 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenshotsManager 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.DebugPassJob 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Watermark.WatermarkRenderer 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.OffscreenUIRenderer 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.MainUISystem 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.EnvironmentProbeManager 2026-11-14 18:10:49.590 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DrawContextManager 2026-11-14 18:10:49.705 - Render thread -> Disposing - Keen.VRage.Render12.Utils.OffscreenTargetManager 2026-11-14 18:10:49.705 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorImageManager 2026-11-14 18:10:49.707 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.FontBase.FontManager 2026-11-14 18:10:49.711 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-11-14 18:10:49.711 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-11-14 18:10:49.711 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-11-14 18:10:49.711 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudsManager 2026-11-14 18:10:49.711 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-11-14 18:10:49.711 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IBLManager 2026-11-14 18:10:49.712 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.FloraImpostorAtlasBakeManager 2026-11-14 18:10:49.712 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.ImpostorBakingManager 2026-11-14 18:10:49.713 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.SceneManager 2026-11-14 18:10:49.713 - Render thread -> Disposing Scene Entity - Keen.VRage.Render12.SceneSystem.Components.DelayedEntityDestroyManagerComponent 2026-11-14 18:10:49.713 - Render thread -> Disposing Scene Entity - Keen.VRage.Render12.SceneSystem.Components.FloraSystemComponent 2026-11-14 18:10:49.714 - Render thread -> Disposing Scene Entity - Keen.VRage.Render12.SceneSystem.Components.MeshEffectSystemComponent 2026-11-14 18:10:49.714 - Render thread -> Disposing Scene Entity - Keen.VRage.Render12.SceneSystem.Components.ParticleEffectManagerComponent 2026-11-14 18:10:49.714 - Render thread -> Disposing Scene Entity - Keen.VRage.Render12.PrepareStage.ImpostorManagerComponent 2026-11-14 18:10:49.928 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingSceneManager 2026-11-14 18:10:49.930 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingBLASManager 2026-11-14 18:10:49.930 - Render thread -> Disposing - Keen.VRage.Render12.Utils.HierarchicalContainer 2026-11-14 18:10:49.931 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager 2026-11-14 18:10:49.932 - Render thread -> Disposing - Keen.VRage.Render12.Utils.Entities.RuntimeBufferEntity+Manager 2026-11-14 18:10:49.934 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-11-14 18:10:49.934 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-11-14 18:10:49.935 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Models.ModelManager 2026-11-14 18:10:49.948 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-11-14 18:10:49.948 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-11-14 18:10:49.957 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUStats 2026-11-14 18:10:49.957 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-11-14 18:10:49.957 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-11-14 18:10:49.957 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.SwapChain 2026-11-14 18:10:49.957 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.LoadingMonitor 2026-11-14 18:10:49.960 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-11-14 18:10:49.960 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-11-14 18:10:49.960 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-11-14 18:10:49.984 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsManager 2026-11-14 18:10:49.985 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedRuntimeBufferManager 2026-11-14 18:10:49.985 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-11-14 18:10:50.639 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-11-14 18:10:50.643 - Render thread -> Disposing - Keen.VRage.Render12.Utils.ClearingManager 2026-11-14 18:10:50.644 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-11-14 18:10:50.644 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-11-14 18:10:50.644 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-11-14 18:10:50.646 - Render thread -> Disposing - Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-11-14 18:10:50.647 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager 2026-11-14 18:10:50.647 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-11-14 18:10:50.650 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-11-14 18:10:50.654 - Render thread -> Disposing - Keen.VRage.Render12.Resources.RootSignature.RootSignatureManager 2026-11-14 18:10:50.658 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-11-14 18:10:50.705 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-11-14 18:10:50.707 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-11-14 18:10:50.707 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Buffers.UIBuffersManager 2026-11-14 18:10:51.975 - Render thread -> Disposing - Keen.VRage.Render12.Resources.D3DHeapManager 2026-11-14 18:10:51.996 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DirectStorage 2026-11-14 18:10:52.082 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DataUploader 2026-11-14 18:10:52.140 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-11-14 18:10:52.189 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-11-14 18:10:52.189 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.DeviceContext 2026-11-14 18:10:52.230 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-11-14 18:10:52.230 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-11-14 18:10:52.230 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ObjectPoolMonitor 2026-11-14 18:10:52.230 - Render thread -> Info: CoreSystems.Dispose - Exiting 2026-11-14 18:10:52.246 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-14 18:10:52.247 - Main Thread -> Workers configured. 2026-11-14 18:10:52.247 - Main Thread -> RenderEngineComponent.Destroy Ending render engine lifetime 2026-11-14 18:10:52.247 - Main Thread -> RenderEngineComponent.Destroy Render engine lifetime ended. Destroy completed. 2026-11-14 18:10:52.247 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent done 2026-11-14 18:10:52.247 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent started 2026-11-14 18:10:52.247 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent done 2026-11-14 18:10:52.247 - Main Thread -> Destructor of entity's Engine component InputEngineComponent started 2026-11-14 18:10:52.247 - Main Thread -> Destructor of entity's Engine component InputEngineComponent done 2026-11-14 18:10:52.247 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent started 2026-11-14 18:10:52.248 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent done 2026-11-14 18:10:52.248 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent started 2026-11-14 18:10:52.291 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent done 2026-11-14 18:10:52.291 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent started 2026-11-14 18:10:52.316 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent done 2026-11-14 18:10:52.316 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent started 2026-11-14 18:10:52.316 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent done 2026-11-14 18:10:52.316 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent started 2026-11-14 18:10:52.514 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event snapshot:/CombatMusicFadeOut was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 50 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/UI/HudClick was created 19 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/UI/contract_sector_progress was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Ship/ThrusterOutOfEnviroment was created 26 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event snapshot:/InControlSeat was created 4 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/LandingGear was created 22 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Ambience/Sandstorm was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/BatteriesInsertRemove was created 31 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/LightSmall was created 31 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/AtennaSM was created 4 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Gearforge was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_05m was created 31 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/GyroscopeSM was created 31 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_2m was created 8 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Connector was created 6 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_2_5m was created 4 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Button was created 11 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/O2H2Generator was created 5 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/WindTurbine was created 62 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Wheels/Engine/WheelEngineTestSmall was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Character/JetpackIdle was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/AtennaLRG was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/MedicalRoom was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Refinery was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Assembler was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/GravityGenerator was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Smelter was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/LightSpotSmall was created 3 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/UI/OreDetector was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Particle/ParticleElectricity was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/LCD was created 11 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Block/Piston/PistonSmallRetractingAction was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Ship/ShipMain was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/SFX/Character/JetpackRun was created 12 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/UI/toolbar_load_unload was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/UI/ui_Terminal was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Ambience/Verdure was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Music/Verdure/SE2_Verdure_TheDeepDive was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Music/Verdure/SE2_Verdure_Temperate was created 2 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Music/Verdure/SE2_Verdure_PulsingSun was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Music/Verdure/SE2_Verdure_TTS was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Audio Event event:/Music/Verdure/SE2_Falloff was created 1 times 2026-11-14 18:10:52.514 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent done 2026-11-14 18:10:52.514 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent started 2026-11-14 18:10:52.514 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent done 2026-11-14 18:10:52.514 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent started 2026-11-14 18:10:52.515 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2026-11-14 18:10:52.515 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2026-11-14 18:10:52.516 - Main Thread -> PlanetTextureStreamingManager: Disposing 27 Tiles 2026-11-14 18:10:52.518 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2026-11-14 18:10:52.524 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent done 2026-11-14 18:10:52.524 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent started 2026-11-14 18:10:52.524 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2026-11-14 18:10:52.524 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2026-11-14 18:10:52.525 - Main Thread -> PlanetTextureStreamingManager: Disposing 13 Tiles 2026-11-14 18:10:52.533 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2026-11-14 18:10:52.716 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent done 2026-11-14 18:10:52.716 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent started 2026-11-14 18:10:52.717 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent done 2026-11-14 18:10:52.717 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent started 2026-11-14 18:10:52.720 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent done 2026-11-14 18:10:52.720 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent started 2026-11-14 18:10:52.735 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent done 2026-11-14 18:10:52.735 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent started 2026-11-14 18:10:52.735 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent done 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component StatsRecorderEngineComponent started 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component StatsRecorderEngineComponent done 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent started 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent done 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent started 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent done 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component KytheraEngineComponent started 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component KytheraEngineComponent done 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component GameSessionsServiceDebugMenuEngineComponent started 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component GameSessionsServiceDebugMenuEngineComponent done 2026-11-14 18:10:52.736 - Main Thread -> Destructor of entity's Engine component SteamGameSessionsEngineComponent started 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamGameSessionsEngineComponent done 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent started 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent done 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent started 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent done 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamOverlayServiceComponent started 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamOverlayServiceComponent done 2026-11-14 18:10:52.737 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent started 2026-11-14 18:10:52.779 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent done 2026-11-14 18:10:52.779 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent started 2026-11-14 18:10:52.779 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent done 2026-11-14 18:10:52.779 - Main Thread -> Destructor of entity's Engine component WorldVariantExporterEngineComponent started 2026-11-14 18:10:52.779 - Main Thread -> Destructor of entity's Engine component WorldVariantExporterEngineComponent done 2026-11-14 18:10:52.779 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent started 2026-11-14 18:10:52.786 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-11-14 18:10:52.786 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"Game2": "4.0.0.3169","System.Runtime": "1.0.0.0","VRage": "4.0.0.3169"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-11-14 18:10:52.975 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent done 2026-11-14 18:10:52.975 - Main Thread -> Destructor of entity's Engine component ProjectBasedDefinitionSetManagerComponent started 2026-11-14 18:10:52.976 - Main Thread -> Destructor of entity's Engine component ProjectBasedDefinitionSetManagerComponent done 2026-11-14 18:10:52.976 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent started 2026-11-14 18:10:52.977 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent done 2026-11-14 18:10:52.977 - Main Thread -> Destructor of entity's Engine component CrashHandlerEngineComponent started 2026-11-14 18:10:52.977 - Main Thread -> Destructor of entity's Engine component CrashHandlerEngineComponent done 2026-11-14 18:10:52.977 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent started 2026-11-14 18:10:52.977 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent done 2026-11-14 18:10:52.977 - Main Thread -> Destructor of entity's Engine component WatchdogComponent started 2026-11-14 18:10:52.979 - Main Thread -> Destructor of entity's Engine component WatchdogComponent done 2026-11-14 18:10:52.979 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent started 2026-11-14 18:10:52.979 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent done 2026-11-14 18:10:52.981 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2026-11-14 18:10:52.988 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2026-11-14 18:10:52.988 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2026-11-14 18:10:52.988 - Main Thread -> LOADING_TIME|ApplicationExit|6589.1522 2026-11-14 18:10:52.989 - Main Thread -> Errors and or Warnings were detected. First message: Warning: line 602: No filter found for the string -> Publish {Type} -> to evaluate the format string -> {Type} 2026-11-14 18:10:52.989 - Main Thread -> [Diagnostic Reporter]: Disabling message box creation. 2026-11-14 18:10:52.997 - Main Thread -> [Crash Handler]: Caught exception detected as end-of-process. 2026-11-14 18:10:53.002 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-11-14 18:10:53.002 - Main Thread -> Exception occurred: Keen.VRage.Core.Platform.CrashReporting.FirstLogMessageException: Warning: line 602: No filter found for the string -> Publish {Type} -> to evaluate the format string -> {Type} at Keen.VRage.Library.Diagnostics.Log.WriteLine(LogSeverity severity, StringBuilder builder) at Keen.VRage.Library.Localization.TextManager.EvaluateFormattedSpan(StringBuilder builder, String input, Int32 startIndex, Int32 length, ITextFilter customFilter) at Keen.VRage.Library.Localization.TextManager.EvaluateTextUsingFilter(String input, ITextFilter filter) at Keen.VRage.Library.Localization.TextManager.EvaluateTextWithoutLocalFilters(LocKey text, String& result) at Keen.VRage.Library.Localization.LocKey.ToString() at System.Runtime.CompilerServices.DefaultInterpolatedStringHandler.AppendFormatted[T](T value) at Keen.Game2.Client.UI.Library.SharedUIComponent.ShowDialog(DialogViewModel dialogViewModel) at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.PublishInternalAsync() at Keen.VRage.Library.Threading.TaskMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine) at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.PublishInternalAsync() at Keen.Game2.Client.UI.Shared.UGC.Detail.DetailActions.BlueprintDetailViewModel.Publish() at ReactiveUI.ReactiveCommand.<>c__DisplayClass0_0.b__1(IObserver`1 observer) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommand.cs:line 100 at System.Reactive.Linq.QueryLanguage.CreateWithDisposableObservable`1.SubscribeCore(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/Linq/QueryLanguage.Creation.cs:line 35 at System.Reactive.ObservableBase`1.Subscribe(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/ObservableBase.cs:line 58 at System.Reactive.TailRecursiveSink`1.Drain() in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 128 at System.Reactive.TailRecursiveSink`1.Run(IEnumerable`1 sources) in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 34 at System.Reactive.Linq.ObservableImpl.Concat`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Concat.cs:line 20 at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125 at System.Reactive.Sink`2.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Internal/Sink.cs:line 89 at System.Reactive.Linq.ObservableImpl.Do`1.OnNext.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Do.cs:line 22 at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125 at System.Reactive.Linq.ObservableImpl.Catch`2._.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 104 at System.Reactive.Linq.ObservableImpl.Catch`2.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 87 at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125 at System.Reactive.Linq.ObservableImpl.Finally`1._.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Finally.cs:line 38 at System.Reactive.Linq.ObservableImpl.Finally`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Finally.cs:line 23 at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125 at System.Reactive.Sink`2.Run(IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Internal/Sink.cs:line 89 at System.Reactive.Linq.ObservableImpl.AsObservable`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/AsObservable.cs:line 20 at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125 at System.Reactive.Subjects.ConnectableObservable`2.Connect() in /_/Rx.NET/Source/src/System.Reactive/Subjects/ConnectableObservable.cs:line 44 at System.Reactive.Linq.ObservableImpl.RefCount`1.Eager._.Run() in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/RefCount.cs:line 92 at System.Reactive.Linq.ObservableImpl.RefCount`1.Eager.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/RefCount.cs:line 37 at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 125 at System.Reactive.TailRecursiveSink`1.Drain() in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 128 at System.Reactive.TailRecursiveSink`1.Run(IEnumerable`1 sources) in /_/Rx.NET/Source/src/System.Reactive/Internal/TailRecursiveSink.cs:line 34 at System.Reactive.Linq.ObservableImpl.Catch`1.Run(_ sink) in /_/Rx.NET/Source/src/System.Reactive/Linq/Observable/Catch.cs:line 22 at System.Reactive.Producer`2.<>c.b__1_0(ValueTuple`2 tuple) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 121 at System.Reactive.Concurrency.Scheduler.<>c__75`1.b__75_0(IScheduler _, ValueTuple`2 tuple) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/Scheduler.Simple.cs:line 65 at System.Reactive.Concurrency.CurrentThreadScheduler.Schedule[TState](TState state, TimeSpan dueTime, Func`3 action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/CurrentThreadScheduler.cs:line 101 at System.Reactive.Concurrency.LocalScheduler.Schedule[TState](TState state, Func`3 action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/LocalScheduler.cs:line 32 at System.Reactive.Concurrency.Scheduler.ScheduleAction[TState](IScheduler scheduler, TState state, Action`1 action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/Scheduler.Simple.cs:line 51 at System.Reactive.Producer`2.SubscribeRaw(IObserver`1 observer, Boolean enableSafeguard) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 102 at System.Reactive.Producer`2.Subscribe(IObserver`1 observer) in /_/Rx.NET/Source/src/System.Reactive/Internal/Producer.cs:line 97 at System.ObservableExtensions.Subscribe[T](IObservable`1 source) in /_/Rx.NET/Source/src/System.Reactive/Observable.Extensions.cs:line 37 at ReactiveUI.ReactiveCommandBase`2.ICommandExecute(Object parameter) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommandBase.cs:line 244 at ReactiveUI.ReactiveCommandBase`2.System.Windows.Input.ICommand.Execute(Object parameter) in /_/src/ReactiveUI/ReactiveCommand/ReactiveCommandBase.cs:line 134 at Avalonia.Controls.Button.OnClick() at Avalonia.Controls.Button.OnPointerReleased(PointerReleasedEventArgs e) at Avalonia.Reactive.LightweightObservableBase`1.PublishNext(T value) at Avalonia.Interactivity.EventRoute.RaiseEventImpl(RoutedEventArgs e) at Avalonia.Interactivity.EventRoute.RaiseEvent(Interactive source, RoutedEventArgs e) at Avalonia.Interactivity.Interactive.RaiseEvent(RoutedEventArgs e) at Avalonia.Input.MouseDevice.MouseUp(IMouseDevice device, UInt64 timestamp, IInputRoot root, Point p, PointerPointProperties props, KeyModifiers inputModifiers, IInputElement hitTest) at Avalonia.Input.MouseDevice.ProcessRawEvent(RawPointerEventArgs e) at Avalonia.Input.InputManager.ProcessInput(RawInputEventArgs e) at Avalonia.Controls.TopLevel.HandleInput(RawInputEventArgs e) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.ProcessEvent(RawPointerEventArgs e) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.OnButtonPressed(MouseButton button, ControlActivation activation) at Keen.VRage.Input.InputControl`1.Activate(Delegate delegate, ControlActivation activation) at Keen.VRage.Input.GameInputProcessorComponent.DispatchActions(List`1 changedControls) at Keen.VRage.Input.EngineComponents.ActionInputProcessorBaseComponent.Update(HashSet`1 changedDevices, IEnumerable`1 activeDevices) at Keen.VRage.Input.InputDeviceManager.ProcessInput(IInputProcessor inputProcessor) at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput() at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded() at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing) at Keen.Game2.GameApp.Dispose(Boolean disposing) at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose() at Keen.Game2.Program.Main(String[] args) 2026-11-14 18:10:53.002 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-11-14 18:10:53.002 - Main Thread -> [Crash Handler]: Pre-filtering exception. 2026-11-14 18:10:53.003 - Main Thread -> [Crash Handler] : [Process Tag Added] : LogWarning 2026-11-14 18:10:53.003 - Main Thread -> [Crash Handler]: Pre-serializing crash meta. 2026-11-14 18:10:53.008 - Main Thread -> [Crash Handler]: Serializing crash meta. 2026-11-14 18:10:53.012 - Main Thread -> [Crash Handler]: Restarting To Report 2026-11-14 18:10:53.012 - Main Thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-11-14 18:10:53.012 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-11-14 18:10:53.014 - Main Thread -> WriteLine Closed