2026-11-05 20:37:28.329 - Main Thread -> Timezone (local - UTC): 11h 2026-11-05 20:37:28.332 - Main Thread -> App Version: 4.0.0.3165 2026-11-05 20:37:28.352 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 5/11/2026 8:37:28 PM 2026-11-05 20:37:28.615 - Main Thread -> Running application with arguments: 2026-11-05 20:37:28.615 - Main Thread -> Runtime Framework: .NET 9.0.21 2026-11-05 20:37:28.615 - Main Thread -> Build Configuration: Release 2026-11-05 20:37:28.973 - Main Thread -> Environment.ProcessorCount: 12 2026-11-05 20:37:28.974 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26300 2026-11-05 20:37:28.974 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-11-05 20:37:28.974 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-11-05 20:37:29.202 - Main Thread -> CPU: Intel(R) Core(TM) i9-8950HK CPU @ 2.90GHz, 12/6 Logical/Physical Cores, 2904MHz Nominal Maximum Frequency 2026-11-05 20:37:29.202 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-11-05 20:37:29.202 - Main Thread -> IntPtr.Size: 8 2026-11-05 20:37:29.202 - Main Thread -> Default Culture: en-AU 2026-11-05 20:37:29.202 - Main Thread -> Default UI Culture: en-US 2026-11-05 20:37:29.202 - Main Thread -> LogEnvironmentInformation - START 2026-11-05 20:37:29.211 - Main Thread -> Win32_ComputerSystem.Manufacturer: Dell Inc. 2026-11-05 20:37:29.211 - Main Thread -> Win32_ComputerSystem.Model: Precision 7730 2026-11-05 20:37:29.221 - Main Thread -> Virtualized: False 2026-11-05 20:37:29.227 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i9-8950HK CPU @ 2.90GHz 2026-11-05 20:37:29.228 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,463,763,456 bytes 2026-11-05 20:37:29.228 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-11-05 20:37:29.228 - Main Thread -> ComputerInfo.CommitLimit: 102,823,501,824 bytes 2026-11-05 20:37:29.228 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 55,020,855,296 bytes 2026-11-05 20:37:29.228 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,023,465,984 bytes 2026-11-05 20:37:29.228 - Main Thread -> ComputerInfo.AvailableCommit: 88,746,012,672 bytes 2026-11-05 20:37:29.236 - Main Thread -> Drive C: | Capacity: 1,021,444,091,904 bytes | Free space: 488,582,332,416 bytes 2026-11-05 20:37:29.236 - Main Thread -> Drive D: | Capacity: 512,108,785,664 bytes | Free space: 477,725,020,160 bytes 2026-11-05 20:37:30.129 - Main Thread -> LogEnvironmentInformation - END 2026-11-05 20:37:30.282 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Client.UI.InGame.GameUICoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseCachedScreens": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false,"MaxPlayers": 4}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 12,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.CoreConfigurations.ReconnectCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxAttempts": 5,"RetryDelaySeconds": 50000000,"AttemptTimeoutSeconds": 150000000}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false,"JobOrderFile": null,"JobOrderDumpFile": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Library.Serialization.Network.GlobalTypeModelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogModelSize": false,"DumpModel": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Multiplayer.Replications.SceneSubset.SceneSubsetCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnforceSceneSubset": false,"ApparentSizeCutoff": 0.005,"ShellApparentSizes": [{"Key": "2d19440b-41bd-4435-a867-1f399998c119","Value": 0.05},{"Key": "2a57f72d-a140-4826-870d-fb5ede650dc1","Value": 0.015},{"Key": "926c16fd-4eff-4aec-842f-7056b9d38f03","Value": 0.005}],"MinVisibilityRadius": 250,"MaxVisibilityRadius": 20000,"BoundsMarginFraction": 0.15,"RadiusChangeFraction": 0.1,"ObserverTriggerRadius": 1,"ObserverMoveEpsilon": 25,"MembershipExitMargin": 150,"ShellRefreshIntervalTicks": 30,"ScaleDataSendFrequencyByShell": true,"ShellSendIntervalMultipliers": [{"Key": "4d61c17b-6ec9-43b1-ac2b-51446b30e352","Value": 1},{"Key": "6c93721c-a618-4ce1-9a06-8d6cadd8d27e","Value": 2},{"Key": "d2c597b5-b637-4ecc-bf1b-a04b31ddbf42","Value": 4}]}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Physics.Ragdolls.RagdollCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRagdollPhysics": false,"EnablePostProjection": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false,"DetailedGpuDumpFile": false,"EnableIntelWorkarounds": true,"EnableAftermath": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} 2026-11-05 20:37:30.283 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-11-05 20:37:30.462 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|13.6448 2026-11-05 20:37:30.462 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-11-05 20:37:30.475 - Main Thread -> Sorting jobs for scene of 43 jobs with seed '0' 2026-11-05 20:37:30.508 - Main Thread -> Initializing Engine... 2026-11-05 20:37:30.739 - Main Thread -> Initializing LibraryEngineComponent 2026-11-05 20:37:30.739 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:37:30.739 - Main Thread -> Workers configured. 2026-11-05 20:37:30.739 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-11-05 20:37:30.739 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-11-05 20:37:30.739 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-11-05 20:37:30.739 - Main Thread -> App Data Path: C:\Users\coryj\AppData\Roaming\SpaceEngineers2 2026-11-05 20:37:30.739 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-11-05 20:37:30.802 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: PC401 NVMe SK hynix 1TB : Type: SSD : Format: NTFS 2026-11-05 20:37:30.802 - Main Thread -> [Crash Handler]: For AppData found drive type: PC401 NVMe SK hynix 1TB : Type: SSD : Format: NTFS 2026-11-05 20:37:30.804 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-11-05 20:37:30.804 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\coryj\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-11-05 20:37:30.837 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-11-05 20:37:30.858 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-11-05 20:37:30.858 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-11-05 20:37:30.859 - Main Thread -> Initializing WatchdogComponent 2026-11-05 20:37:30.860 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-11-05 20:37:30.926 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-11-05 20:37:30.930 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: false ContactInformation: "cgj1272@live.com.au" 2026-11-05 20:37:30.934 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-11-05 20:37:30.955 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:ClassicSurvival"},"$Value": "2026-10-02T12:27:10.8664113Z"},{"$Key": {"Name": "Classic Survival 1"},"$Value": "2026-11-04T11:17:55.2514135Z"},{"$Key": {"Name": "Classic Survival 1 - Copy"},"$Value": "2026-10-03T12:43:50.6315884Z"}] LatestGame: {"Name": "Classic Survival 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true AutoEquipNewItems: true 2026-11-05 20:37:30.959 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-11-05 20:37:31.030 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedPreset3: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Performance" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: "Low" 2026-11-05 20:37:31.031 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-11-05 20:37:31.031 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-11-05 20:37:31.034 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-11-05 20:37:31.046 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\TestData\TestData.vrgproj'; file does not exist in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Tests\Tests.vrgproj'; file does not exist in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-11-05 20:37:31.453 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 28449690, last modified: 2026-10-24 11:23:57) 2026-11-05 20:37:32.433 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: PC401 NVMe SK hynix 1TB : Type: SSD : Format: NTFS 2026-11-05 20:37:32.434 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 537989, last modified: 2026-10-24 11:23:57) 2026-11-05 20:37:32.451 - Main Thread -> [Crash Handler]: For Project Engine found drive type: PC401 NVMe SK hynix 1TB : Type: SSD : Format: NTFS 2026-11-05 20:37:32.459 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-11-05 20:37:32.459 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-11-05 20:37:32.533 - Main Thread -> Info: Started loading definition set Engine 2026-11-05 20:37:32.943 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|19.9004 2026-11-05 20:37:32.943 - Main Thread -> Info: Finished loading definition set Engine 2026-11-05 20:37:32.944 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-11-05 20:37:32.944 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-11-05 20:37:32.944 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-11-05 20:37:32.944 - Main Thread -> Initializing MotionParentEngineComponent 2026-11-05 20:37:32.944 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-11-05 20:37:32.944 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-11-05 20:37:32.946 - Main Thread -> Initializing LocalizationEngineComponent 2026-11-05 20:37:33.228 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-11-05 20:37:33.229 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-11-05 20:37:33.283 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-11-05 20:37:33.296 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-11-05 20:37:33.296 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-11-05 20:37:33.297 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-11-05 20:37:33.297 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-11-05 20:37:33.297 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-11-05 20:37:33.843 - Main Thread -> Info: [Kythera] Core initialized; native warm-up left 17,160 bytes in 83 allocations live. 2026-11-05 20:37:33.843 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-11-05 20:37:33.843 - Main Thread -> Initializing MusicEngineComponent 2026-11-05 20:37:33.845 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-11-05 20:37:33.845 - Main Thread -> Initializing WinPlatformEngineComponent 2026-11-05 20:37:33.845 - Main Thread -> Initializing WinRenderEngineComponent 2026-11-05 20:37:33.845 - Main Thread -> Initializing WinMemoryEngineComponent 2026-11-05 20:37:33.845 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-11-05 20:37:33.847 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,352,727,040 bytes. 2026-11-05 20:37:33.849 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-11-05 20:37:33.869 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-11-05 20:37:33.883 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-11-05 20:37:33.890 - Main Thread -> Initializing WinWindowsEngineComponent 2026-11-05 20:37:33.890 - Main Thread -> Initializing AudioEngineComponent 2026-11-05 20:37:33.890 - Main Thread -> Initializing WinSystemEngineComponent 2026-11-05 20:37:33.907 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-11-05 20:37:34.371 - Main Thread -> Initializing VoxelsEngineComponent 2026-11-05 20:37:34.449 - Main Thread -> Initializing WinInputEngineComponent 2026-11-05 20:37:34.656 - Main Thread -> Initializing InputEngineComponent 2026-11-05 20:37:34.663 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-11-05 20:37:34.663 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-11-05 20:37:34.664 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-11-05 20:37:34.666 - Main Thread -> Initializing Render12EngineComponent 2026-11-05 20:37:34.666 - Main Thread -> LOADING_BEGIN|Render 2026-11-05 20:37:34.666 - Main Thread -> LOADING_BEGIN|Render_Init 2026-11-05 20:37:39.027 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-11-05 20:37:39.163 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-11-05 20:37:39.297 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-11-05 20:37:39.297 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-11-05 20:37:39.302 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-11-05 20:37:39.304 - Main Thread -> Initializing RenderDebugObjectManager 2026-11-05 20:37:39.304 - Main Thread -> Initializing RenderContracts 2026-11-05 20:37:39.305 - Main Thread -> Initializing MaterialSettings 2026-11-05 20:37:39.305 - Main Thread -> Initializing RenderSettingsManipulator 2026-11-05 20:37:39.305 - Main Thread -> Initializing RenderFrameStatistics 2026-11-05 20:37:39.305 - Main Thread -> Branching #1 2026-11-05 20:37:39.306 - Main Thread -> Creating Window 2026-11-05 20:37:39.306 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:37:39.306 - Main Thread -> Workers configured. 2026-11-05 20:37:39.306 - Main Thread -> Initializing RenderOutputManager 2026-11-05 20:37:39.306 - Render thread -> LOADING_BEGIN|Render_Window 2026-11-05 20:37:39.310 - Main Thread -> LOADING_TIME|Render_Init|564.8244000000004 2026-11-05 20:37:39.310 - Main Thread -> LOADING_TIME_FULL|Render_Init|4643.9282 2026-11-05 20:37:39.310 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-11-05 20:37:39.313 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-11-05 20:37:39.314 - Main Thread -> Initializing UIEngineComponent 2026-11-05 20:37:39.316 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-11-05 20:37:39.317 - Main Thread -> Initialize UI 2026-11-05 20:37:39.318 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-11-05 20:37:39.318 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-11-05 20:37:39.332 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-11-05 20:37:39.335 - Main Thread -> Initializing DebugMenuEngineComponent 2026-11-05 20:37:39.336 - Main Thread -> Initialize Stats 2026-11-05 20:37:39.337 - Main Thread -> Initialize DebugMenu 2026-11-05 20:37:40.323 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-05 20:37:40.649 - Main Thread -> Info: Registering worlds from Vanilla 2026-11-05 20:37:40.891 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-11-05 20:37:40.891 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-11-05 20:37:41.431 - Main Thread -> Info: Registering worlds from Engine 2026-11-05 20:37:41.438 - Main Thread -> Info: Started loading definition set Core 2026-11-05 20:37:42.786 - Window thread -> [GameWindow] OnActivated 2026-11-05 20:37:42.995 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-11-05 20:37:42.995 - Main Thread -> 245 Mapping added to the GameInputProcessorComponent 2026-11-05 20:37:42.996 - Main Thread -> 38 Layers added to the GameInputProcessorComponent 2026-11-05 20:37:42.996 - Main Thread -> 8 Alias added to the GameInputProcessorComponent 2026-11-05 20:37:43.019 - Main Thread -> [Audio]: Loading Audio Configuration 2026-11-05 20:37:43.883 - Render thread -> LOADING_TIME|Render_SystemCoreInit|2992.2989 2026-11-05 20:37:44.617 - Main Thread -> [Audio]: Loading master bank. 2026-11-05 20:37:44.671 - Main Thread -> [Audio]: Loading bank 840ddf99-8b79-4727-b3a4-3d970d0b8cd1. 2026-11-05 20:37:44.730 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-11-05 20:37:44.797 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-11-05 20:37:44.839 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-11-05 20:37:45.219 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-11-05 20:37:45.601 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-11-05 20:37:45.647 - Main Thread -> [Audio]: Reloading paths. 2026-11-05 20:37:45.702 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-05 20:37:45.703 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-05 20:37:45.739 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|3158.3774 2026-11-05 20:37:45.739 - Main Thread -> Info: Finished loading definition set Core 2026-11-05 20:37:45.883 - Render thread -> Loaded modules: [Accessibility.dll, ADVAPI32.dll, amd_ags_x64.dll, amsi.dll, apphelp.dll, AUDIOSES.DLL, Avalonia.Base.dll, Avalonia.Controls.dll, Avalonia.Markup.Xaml.dll, Avalonia.ReactiveUI.dll, BCrypt.dll, bcryptPrimitives.dll, CFGMGR32.dll, clbcatq.dll, clrjit.dll, combase.dll, comctl32.dll, coreclr.dll, CoreMessaging.dll, CRYPT32.dll, CRYPTBASE.DLL, cryptnet.dll, CRYPTSP.dll, d3d11.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, dbghelp.dll, dcomp.dll, DEVOBJ.dll, dinput8.dll, directxdatabasehelper.dll, drvstore.dll, dstorage.DLL, dstoragecore.DLL, dwmapi.dll, DWrite.dll, dxcore.dll, dxgi.dll, fastprox.dll, fmod.DLL, fmodstudio.DLL, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, gameoverlayrenderer64.dll, GDI32.dll, gdi32full.dll, gdiplus.dll, GFSDK_Aftermath_Lib.x64.dll, HID.DLL, hmpalert.dll, hostfxr.dll, hostpolicy.dll, icu.dll, igc64.dll, igd10iumd64.dll, igd10um64gen11.DLL, igd12dxva64.dll, igdgmm64.dll, imagehlp.dll, IMM32.DLL, inputhost.dll, IPHLPAPI.DLL, Jamarino.IntervalTree.dll, kernel.appcore.dll, KERNEL32.DLL, KERNELBASE.dll, Kythera_Avoidance.dll, Kythera_ContextualNavigation.dll, Kythera_Core.dll, Kythera_Cover.dll, Kythera_Enkiot.dll, Kythera_FlightNavigation.dll, Kythera_GroundNavigation.dll, Kythera_Integration.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_Recast.dll, Kythera_SurfaceNavigation.dll, Microsoft.CSharp.dll, Microsoft.Extensions.Logging.Abstractions.dll, Microsoft.Internal.WarpPal.dll, Microsoft.Win32.Primitives.dll, Microsoft.Win32.Registry.dll, Microsoft.Win32.SystemEvents.dll, MMDevApi.dll, MSASN1.dll, mscorlib.dll, MSCTF.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, msvcp_win.dll, msvcrt.dll, MSWSOCK.dll, ncrypt.dll, netstandard.dll, NoAlloq.dll, NTASN1.dll, ntdll.dll, nvapi64.dll, NvApiWrapper.dll, nvdxdlkernels.dll, nvgpucomp64.dll, nvldumdx.dll, NvMemMapStoragex.dll, nvppex.dll, nvwgf2umx.dll, ole32.dll, OLEAUT32.dll, powrprof.dll, profapi.dll, PSAPI.DLL, ReactiveUI.dll, resourcepolicyclient.dll, RPCRT4.dll, rsaenh.dll, sechost.dll, Secur32.dll, SETUPAPI.dll, SharpDX.Desktop.dll, SharpDX.DirectInput.dll, SharpDX.dll, SharpDX.XInput.dll, SharpGen.Runtime.dll, SHCORE.dll, SHELL32.dll, shlwapi.dll, SixLabors.ImageSharp.dll, SophosAmsiProvider.dll, SpaceEngineers2.dll, SpaceEngineers2.exe, Splat.dll, SSPICLI.DLL, steamclient64.dll, Steamworks.NET.dll, steam_api64.DLL, System.Collections.Concurrent.dll, System.Collections.dll, System.Collections.Immutable.dll, System.Collections.NonGeneric.dll, System.Collections.Specialized.dll, System.ComponentModel.Annotations.dll, System.ComponentModel.dll, System.ComponentModel.EventBasedAsync.dll, System.ComponentModel.Primitives.dll, System.ComponentModel.TypeConverter.dll, System.Data.Common.dll, System.Diagnostics.Contracts.dll, System.Diagnostics.DiagnosticSource.dll, System.Diagnostics.Process.dll, System.Diagnostics.StackTrace.dll, System.Diagnostics.Tracing.dll, System.Drawing.Common.dll, System.Drawing.Primitives.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.dll, System.IO.Compression.Native.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Pipelines.dll, System.Linq.dll, System.Linq.Expressions.dll, System.Management.dll, System.Memory.dll, System.Net.Http.dll, System.Net.Primitives.dll, System.Net.Security.dll, System.Numerics.Vectors.dll, System.ObjectModel.dll, System.Private.CoreLib.dll, System.Private.Uri.dll, System.Private.Windows.Core.dll, System.Private.Xml.dll, System.Reactive.dll, System.Reflection.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, System.Runtime.dll, System.Runtime.Extensions.dll, System.Runtime.InteropServices.dll, System.Runtime.Intrinsics.dll, System.Security.Claims.dll, System.Security.Cryptography.dll, System.Security.Principal.Windows.dll, System.Text.Encoding.Extensions.dll, System.Text.Encodings.Web.dll, System.Text.Json.dll, System.Text.RegularExpressions.dll, System.Threading.dll, System.Threading.Overlapped.dll, System.Threading.Thread.dll, System.Windows.Forms.dll, System.Windows.Forms.Primitives.dll, System.Xml.ReaderWriter.dll, System.Xml.XmlSerializer.dll, textinputframework.dll, TextShaping.dll, tier0_s64.dll, ucrtbase.dll, ucrtbase_clr0400.dll, UMPDC.dll, USER32.dll, USERENV.dll, uxtheme.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, VERSION.dll, Vortice.Direct3D12.dll, Vortice.DirectStorage.dll, Vortice.DirectX.dll, Vortice.Dxc.dll, Vortice.DXGI.dll, Vortice.Mathematics.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.KytheraV2.Native.dll, VRage.Library.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Physics.Native.dll, VRage.Platform.Windows.dll, VRage.Platform.Windows.Native.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Slug.Native.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Voxels.Native.dll, VRage.Water.Client.dll, VRage.Water.dll, vstdlib_s64.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, win32u.dll, windows.storage.dll, WindowsCodecs.dll, WINMM.dll, WINTRUST.dll, wldp.dll, wminet_utils.dll, wmiutils.dll, WS2_32.dll, xinput1_4.dll] 2026-11-05 20:37:45.884 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-11-05 20:37:45.920 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-11-05 20:37:45.923 - Render thread -> LOADING_TIME|Render_CreateDevice|4790.443 2026-11-05 20:37:45.923 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|6606.2271 2026-11-05 20:37:45.923 - Render thread -> LOADING_TIME|Render_Window|10.019500000000335 2026-11-05 20:37:45.923 - Render thread -> LOADING_TIME_FULL|Render_Window|6616.4709 2026-11-05 20:37:45.949 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-11-05 20:37:46.080 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-11-05 20:37:46.113 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 4 events (~10KB) 2026-11-05 20:37:46.116 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 2 events (~1KB) 2026-11-05 20:37:46.117 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 1 events (~2KB) 2026-11-05 20:37:46.119 - Main Thread -> Loaded 3 recovered behavior events into current batch. 2026-11-05 20:37:46.216 - Render thread -> CPU throttling detection is setup: True 2026-11-05 20:37:46.219 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-11-05 20:37:46.794 - Render thread -> LOADING_TIME|Render_FirstFrame|575.437 2026-11-05 20:37:46.794 - Render thread -> LOADING_TIME|Render|6233.424000000001 2026-11-05 20:37:46.794 - Render thread -> LOADING_TIME_FULL|Render|12128.3119 2026-11-05 20:37:48.020 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-11-05 20:37:48.034 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-11-05 20:37:48.036 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-11-05 20:37:48.043 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-11-05 20:37:48.045 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-11-05 20:37:48.437 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-11-05 20:37:48.440 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-11-05 20:37:48.444 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-11-05 20:37:48.445 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-11-05 20:37:48.445 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-11-05 20:37:48.446 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-11-05 20:37:48.446 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-11-05 20:37:48.446 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-11-05 20:37:48.446 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-11-05 20:37:48.449 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-11-05 20:37:48.458 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-11-05 20:37:48.458 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-11-05 20:37:48.458 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-11-05 20:37:48.458 - Main Thread -> Waiting for menu screen texture to be ready. 2026-11-05 20:37:48.472 - Main Thread -> Client frequency set to: 59.99664Hz 2026-11-05 20:37:48.472 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-05 20:37:48.526 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-11-05 20:37:48.530 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-11-05 20:37:48.558 - Main Thread -> [Analytics] Successfully sent 2 events to behaviors-tnt-prod, 1KB 2026-11-05 20:37:48.559 - Main Thread -> [Analytics] Successfully sent 4 events to events-tnt-prod, 10KB 2026-11-05 20:37:48.574 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-11-05 20:37:48.574 - Main Thread -> [Analytics] Successfully sent 1 events to performance-tnt-prod, 2KB 2026-11-05 20:37:48.761 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-11-05 20:37:48.762 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:37:48.762 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:37:48.762 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:37:48.762 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:37:48.762 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:37:49.940 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-11-05 20:37:50.019 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, GPSVisibilityChanged, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, GPSMarkerDeleted, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, NPCDialogueInteraction, BlueprintPublished, NPCCombatEngagement, GPSMarkerCreated, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, ContractFocusChanged, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-11-05 20:37:50.030 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-11-05 20:37:50.170 - Main Thread -> Info: [Banners] Removed stale cached image: 19_highlighted.png 2026-11-05 20:37:50.173 - Main Thread -> Info: [Banners] Removed stale cached image: 19_normal.png 2026-11-05 20:37:50.480 - VRageWorker 1 -> Error: Invalid file texture 'Banners\19_highlighted.png' 2026-11-05 20:37:50.481 - VRageWorker 4 -> Error: Invalid file texture 'Banners\19_normal.png' 2026-11-05 20:37:50.481 - VRageWorker 1 -> Exception occurred: System.IO.FileNotFoundException: Unable to find the specified file. at Keen.VRage.Library.Filesystem.RootFileSystem.GetInfo(String path, PathType type) at Keen.VRage.Render12.Resources.Textures.ImageSharp.CreateFromFileAsync(FileHandle file) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadNonDDSAsync(FileHandle fileHandle, ManagedResourceType resourceType, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, Int32 mipsToLoadFromDisk, AllocationGroup allocationGroup, Nullable`1 metaData, Boolean isCriticalLoad, AsyncScopeParams textureAsyncScopeParams) 2026-11-05 20:37:50.481 - VRageWorker 4 -> Exception occurred: System.IO.FileNotFoundException: Unable to find the specified file. at Keen.VRage.Library.Filesystem.RootFileSystem.GetInfo(String path, PathType type) at Keen.VRage.Render12.Resources.Textures.ImageSharp.CreateFromFileAsync(FileHandle file) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadNonDDSAsync(FileHandle fileHandle, ManagedResourceType resourceType, AsyncScopeParams textureAsyncScopeParams) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, Int32 mipsToLoadFromDisk, AllocationGroup allocationGroup, Nullable`1 metaData, Boolean isCriticalLoad, AsyncScopeParams textureAsyncScopeParams) 2026-11-05 20:37:51.406 - Main Thread -> LOADING_TIME|Application|23278.7392 2026-11-05 20:37:51.407 - Main Thread -> LOADING_TIME_FULL|Application|37212.1823 2026-11-05 20:37:51.407 - Main Thread -> LOADING_TIME|Main|23332.295799999996 2026-11-05 20:37:51.407 - Main Thread -> LOADING_TIME_FULL|Main|37265.7389 2026-11-05 20:37:51.542 - Main Thread -> Swap configuration: c:\pagefile.sys mode=Fixed currentMiB=32768 maxMiB=32768 driveFreeMiB=465965 growableMiB=0 2026-11-05 20:37:52.007 - Render thread -> Render loop frequency capped to: 59.996624Hz 2026-11-05 20:37:52.225 - Main Thread -> GameAppComponent.Disconnect() - END 2026-11-05 20:37:52.629 - VRageWorker 1 -> Info: Started loading definition set World 2026-11-05 20:38:31.632 - Main Thread -> Info: [UI] Showing Popup Dialog: Open External Link (Vanilla\MainMenuData\UI\Dialogs\UrlWarningDialog.def) 2026-11-05 20:38:36.183 - Main Thread -> LoadGameAsync save:Classic Survival 1 saveBackup: mods: 2026-11-05 20:38:36.224 - Main Thread -> LOADING_BEGIN|Session 2026-11-05 20:38:36.303 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-11-05 20:38:36.651 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-11-05 20:38:36.687 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-11-05 20:38:36.687 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:38:36.689 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-11-05 20:38:36.689 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-11-05 20:38:36.689 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:38:36.689 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:38:36.689 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:38:36.689 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:38:43.742 - Main Thread -> Info: Blocks occupancy and mount points loaded in 113 ms (321 block definitions patched) 2026-11-05 20:38:46.079 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-05 20:38:46.080 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-11-05 20:38:46.081 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|9374.5172 2026-11-05 20:38:46.081 - Main Thread -> Info: Finished loading definition set World 2026-11-05 20:38:46.919 - Main Thread -> LOADING_TIME|WorldStartup|10615.9336 2026-11-05 20:38:46.919 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-11-05 20:38:46.919 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:38:46.919 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:38:46.919 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:38:46.919 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:38:46.919 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:38:47.385 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-11-05 20:38:47.972 - Main Thread -> Loading save Classic Survival 1 - version: 4.0.0.3165 2026-11-05 20:38:48.085 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-11-05 20:38:57.280 - Main Thread -> LOADING_TIME|WorldDeserialization|9194.9646 2026-11-05 20:38:57.280 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-11-05 20:39:05.007 - Window thread -> [GameWindow] OnDeactivate 2026-11-05 20:39:19.955 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|22675.0231 2026-11-05 20:39:19.955 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-11-05 20:39:19.996 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-11-05 20:39:20.384 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-11-05 20:39:20.391 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-11-05 20:39:20.391 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:39:20.391 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:39:29.885 - Main Thread -> Character added: 8677:1 2026-11-05 20:39:34.785 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-11-05 20:39:34.969 - Main Thread -> LOADING_TIME|EntitySpawning|15014.1374 2026-11-05 20:39:35.334 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775243520158661, MaxPlayers 1, Type Private, JoinCode 2026-11-05 20:39:35.335 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775243520158661 4 2026-11-05 20:39:35.338 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775243520158661 k_ELobbyTypePrivate 2026-11-05 20:39:35.342 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775243520158661 code C42V8D8A 2026-11-05 20:39:35.345 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.362 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:39:35.994 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-11-05 20:39:36.749 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-11-05 20:39:36.749 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:39:36.749 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:39:36.775 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:0 Y:0 Z:0}}, {Orientation: {X:0 Y:0 Z:0 W:0}}} 2026-11-05 20:39:37.282 - Main Thread -> LOADING_TIME|WorldTransitionToGame|3478.4236999999994 2026-11-05 20:39:37.282 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|50362.8558 2026-11-05 20:39:37.283 - Main Thread -> Spawning camera at {{Position: {X:198976.9021201056 Y:22026.33985340136 Z:-375204.23888659925}}, {Orientation: {X:0.85844153 Y:0.21307918 Z:0.07626599 W:0.4602814}}} 2026-11-05 20:39:46.602 - Main Thread -> Character added: 5304:1 2026-11-05 20:39:47.342 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-11-05 20:39:47.732 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-11-05 20:39:51.090 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Finish async init 2026-11-05 20:39:51.091 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:39:51.091 - Main Thread -> Workers configured. 2026-11-05 20:39:53.459 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 37313:1 2026-11-05 20:39:53.460 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b8b7bded-8553-4f3c-b046-5098ecf37773, entity: Grid 37500:1 2026-11-05 20:39:53.460 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_b853c329-dabc-488b-bc5f-91c48ca0ac9d, entity: Grid 37500:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_55a67e30-deae-44a7-b150-6e735102c8bf, entity: Grid 61:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b1a2a4b2-da09-4225-89e1-d82c06ac5359, entity: Grid 61:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_18c27755-e361-47da-8383-dc9e9025e5d2, entity: Grid 61:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_15fa8472-a855-4f82-ba70-1397843ea135, entity: Grid 65:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_cc06fe3f-e72c-49e7-af8d-b7022975383d, entity: Grid 65:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ec8a632f-52da-4ee3-8de3-bab63f024afa, entity: Grid 15436:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_bfa88c79-6be3-45f9-bf41-967348811ab0, entity: Grid 15436:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f96b8841-cc0d-4626-8e0f-533f7a57d71f, entity: Grid 27990:1 2026-11-05 20:39:53.462 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_69ee66e4-e29e-4047-afc3-8627c84efe03, entity: Grid 27990:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3068843a-1e32-44cb-9828-06da34ba8c4d, entity: Grid 37520:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_75191eee-b2de-4dad-9734-95100fe4920a, entity: Grid 37520:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_7338f61e-5c91-4456-b88a-e7ab41156258, entity: Grid 40779:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ccd48c35-89be-4822-8e30-9db33115425b, entity: Grid 40779:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5fb5f0eb-7580-4944-b5c8-c9ec1f98203a, entity: Grid 76:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_eadfb13d-ba37-468b-8b02-fee866d0d170, entity: Grid 76:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4fb9496c-12ca-4258-9119-f3d9f4828b93, entity: Grid 46036:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_e32ef0bb-03ba-42ad-b009-f3dbd170ea3f, entity: Grid 46036:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_792edf73-eead-4770-8b85-c3499cf6e2cb, entity: Grid 50227:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4843fcbc-eb1e-4b93-8e8a-5822ba033a9d, entity: Grid 50227:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_2fa870ca-ac0f-44ab-8994-4a76705d1a50, entity: Grid 50642:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_53a66dbd-d4d4-4101-8c26-3935252e8082, entity: Grid 50642:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_e151e85b-5a5b-436d-9559-035c525f5ef6, entity: Grid 96:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_339f7302-2e89-426b-8f6e-58cad40b6c2e, entity: Grid 96:1 2026-11-05 20:39:53.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1bbb000f-8d6a-4e12-83d0-d704cf7a1fe8, entity: Grid 96:1 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (6763:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (6978:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (7138:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (7242:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (7355:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (7487:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (7548:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (7742:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (7884:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (8019:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (8164:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (8238:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (8364:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (9841:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37307:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37334:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37564:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37604:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37725:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (34812:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (35158:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (35300:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37548:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37553:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37557:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37559:1) has no effect 2026-11-05 20:40:04.851 - Main Thread -> Info: Adding gravity to a kinematic body (37561:1) has no effect 2026-11-05 20:40:05.354 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:40:05.394 - Main Thread -> LOADING_TIME|WorkerPoolLoad|208.24237060546875 2026-11-05 20:40:05.394 - Main Thread -> LOADING_TIME|ClientSessionTime|1473.8290367126465 2026-11-05 20:40:05.394 - Main Thread -> LOADING_TIME|ServerSessionTime|12905.859272003174 2026-11-05 20:40:05.394 - Main Thread -> LOADING_TIME|CLRStalls|2151.6400718688965 2026-11-05 20:40:05.394 - Main Thread -> LOADING_TIME|GCMemoryTotal|2585838528 2026-11-05 20:40:05.394 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-11-05 20:40:05.394 - Main Thread -> STATS_RECORDING,2919,48.6527244,171.7277365,2608186760,0,Normal 2026-11-05 20:40:05.522 - Main Thread -> LOADING_TIME|Session|89298.0203 2026-11-05 20:40:05.583 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:40:15.602 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:40:15.604 - In-Process Server Thread -> Assertion Failure: Found entity near center of planet Palatine. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\Stable_VS4.1\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:103 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.RunSession() at Keen.Game2.InProcessServerThread.ServerThreadHost.ThreadLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-11-05 20:40:15.605 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:40:15.606 - In-Process Server Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\Stable_VS4.1\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:103 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.RunSession() at Keen.Game2.InProcessServerThread.ServerThreadHost.ThreadLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-11-05 20:40:15.606 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:40:15.606 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:40:20.716 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:953, Y:-1149, Z:-539], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 20:40:20.725 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_d3e8164e-08e5-44d4-ab19-55798924acbd, entity: Grid 61552:1 2026-11-05 20:40:20.725 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_b78137c9-8048-461b-9a4b-b153d59cfbfe, entity: Grid 61552:1 2026-11-05 20:40:33.001 - Window thread -> [GameWindow] OnActivated 2026-11-05 20:40:38.688 - Main Thread -> Pausing Scene Client. 2026-11-05 20:40:38.688 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:40:40.329 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:40:40.347 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:40:40.350 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:40:40.482 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:40:40.482 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:40:42.667 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 20:40:42.667 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 20:40:54.387 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 20:40:54.387 - Main Thread -> [Saving] update save meta Start 2026-11-05 20:40:54.388 - Main Thread -> [Saving] update save meta Done 2026-11-05 20:40:54.388 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-11-05 20:40:54.389 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-11-05 20:40:54.391 - Main Thread -> [Saving] Finished save Classic Survival 1: Success 2026-11-05 20:40:54.424 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Successful (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-11-05 20:41:13.618 - Main Thread -> Resuming Scene Client. 2026-11-05 20:41:13.619 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:41:13.632 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:41:13.632 - Main Thread -> STATISTICS,116.339848,6980,8779,15059400000,3081755000,4355346000,11754690000, 7.4998572101, 5.0435420428, 6.1005336315, 0.6902681026, 8.1622002942, 16.8669820313, 26.6141515625, 32.8951431641, 361232.044117647, 5616142396, 5510266880, 52.544193646, 0, 191.2679038942, 31.3316013217, 0, 34.4977835119,"None","None",FSR, 78.6715011597, 271.3369140625, 73.4194030762, 31.6363983154, 68.9207, 49.2515, 69.5721, 367417, 5901070336, 5510266880, 95.023979187, 0, 45.3125,86607620,661757000,47749580,5986013000,1152,1030119000,1176745000,618064300,17160,72778997760,102823501824 2026-11-05 20:41:16.949 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-38, Y:-80, Z:-1800], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 195 Crashed Containers (Components) PCU: 438 Crashed Containers (Bundle) PCU: 481 VoxelGenerator_ServerComposite Crashed Containers (Radio) PCU: 185 Crashed Containers (Military) PCU: 390 2026-11-05 20:41:25.301 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1038, Z:-538], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 20:41:25.301 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:41:25.315 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:41:25.362 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:41:26.050 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-33, Y:-79, Z:-1801], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:41:51.202 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:42:03.263 - Main Thread -> Info: Adding gravity to a kinematic body (5304:1) has no effect 2026-11-05 20:42:05.714 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1303, Z:-558], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 20:42:12.621 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-38, Y:-80, Z:-1800], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:42:13.020 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1298, Z:-558], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-11-05 20:42:13.020 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:42:13.036 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:42:13.083 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:42:13.639 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:42:13.640 - Main Thread -> STATISTICS,175.7765096,10546,10371,15288620000,3409360000,4355346000,326796300, 7.1352878812, 5.0012405252, 5.6701264275, 0.7405958779, 3.7296658603, 13.9774767108, 30.1461812098, 35.8971043856, 368271.642456534, 5679983077.48053, 5510266880, 50.8997793454, 0, 40.5697007328, 9.52210024, 0, 33.8231343592,"None","None",FSR, 367.3974914551, 35.3837013245, 365.9255981445, 7.0313000679, 77.0431, 142.0281, 142.2157, 369901, 5735968768, 5510266880, 99.2108535767, 0, 47.2916679382,98420450,695397800,71343660,6018949000,1152,1068861000,1260177000,619586100,17160,72376565760,102823501824 2026-11-05 20:42:18.783 - Main Thread -> Warning: No filter found for the string -> {Reference} -> to evaluate the format string -> {Reference} 2026-11-05 20:42:18.932 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_53a66dbd-d4d4-4101-8c26-3935252e8082, entity: FloatingObject 43667:1 2026-11-05 20:42:19.868 - Main Thread -> Warning: No filter found for the string -> {Reference} -> to evaluate the format string -> {Reference} 2026-11-05 20:42:28.436 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:42:28.437 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1154, Z:-537], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 20:42:28.486 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:42:28.519 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:42:28.834 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1154, Z:-538], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 20:42:29.204 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_2fa870ca-ac0f-44ab-8994-4a76705d1a50, entity: FloatingObject 43667:1 2026-11-05 20:42:29.408 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:42:29.409 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:95, Y:-59, Z:-72], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 20:42:29.454 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:42:29.496 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:42:59.650 - Main Thread -> Pausing Scene Client. 2026-11-05 20:42:59.650 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:43:02.060 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:43:02.077 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:43:02.078 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:43:02.311 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:43:02.311 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:43:03.847 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 20:43:03.847 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 20:43:11.914 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 20:43:11.914 - Main Thread -> [Saving] update save meta Start 2026-11-05 20:43:11.914 - Main Thread -> [Saving] update save meta Done 2026-11-05 20:43:11.914 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-11-05 20:43:11.915 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-11-05 20:43:11.915 - Main Thread -> [Saving] Finished save Classic Survival 1: Success 2026-11-05 20:43:11.948 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Successful (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-11-05 20:43:17.963 - Main Thread -> Resuming Scene Client. 2026-11-05 20:43:17.963 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:43:17.971 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:43:17.971 - Main Thread -> STATISTICS,239.7300908,14383,11287,15510560000,3858514000,4355346000,448282600, 8.9465369613, 5.8399345123, 7.4700049118, 0.7505600291, 5.6940406085, 23.1645151326, 66.9845606864, 71.7795778471, 375156.643895349, 5767688933.24181, 5510266880, 66.921044053, 0, 16.0182999372, 48.6164999902, 0, 32.9166679382,"None","None",FSR, 53.2439002991, 38.805896759, 50.2903022766, 4.5552997589, 42.7558, 142.0173, 142.1993, 377760, 5861343232, 5510266880, 99.9999771118, 0, 32.9166679382,101344900,697531700,71368110,6104482000,1152,1086120000,1271241000,623790700,17160,71725146112,102823501824 2026-11-05 20:43:30.896 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:992, Y:-1145, Z:-538], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-11-05 20:43:30.896 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:43:30.913 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:43:30.958 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:43:41.512 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_2fa870ca-ac0f-44ab-8994-4a76705d1a50, entity: FloatingObject 43667:1 2026-11-05 20:43:42.517 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:965, Y:-1087, Z:-565], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 20:43:51.523 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:966, Y:-1082, Z:-566], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:43:51.525 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:967, Y:-1082, Z:-566], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:43:53.770 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_53a66dbd-d4d4-4101-8c26-3935252e8082, entity: FloatingObject 43667:1 2026-11-05 20:43:55.935 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:998, Y:-1016, Z:-532], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:43:55.936 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:999, Y:-1016, Z:-535], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:43:55.937 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:43:55.955 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:43:55.996 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:44:06.886 - Main Thread -> Info: Adding gravity to a kinematic body (5304:1) has no effect 2026-11-05 20:44:07.072 - Main Thread -> Info: Adding gravity to a kinematic body (5293:1) has no effect 2026-11-05 20:44:07.642 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:44:07.642 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1305, Z:-559], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 20:44:07.685 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:44:07.734 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:44:17.986 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:44:17.986 - Main Thread -> STATISTICS,299.4834368,17968,12690,16457130000,4217423000,4355346000,358030300, 9.0013602294, 6.2079024018, 7.368834622, 0.7892562615, 12.5992989693, 19.4904818236, 40.9977925507, 46.6893311085, 380008.354532775, 5796573418.33611, 5510266880, 66.3216793566, 0, 50.7444000989, 10.7295002937, 0, 37.1984264115,"None","None",FSR, 43.7764015198, 40.3443031311, 41.6880989075, 10.3668994904, 73.5441, 90.3576, 90.5553, 383247, 5878013952, 5510266880, 99.8113021851, 0, 44.4791679382,105817700,689169300,53830980,6190178000,1152,1106489000,2084070000,625942200,17160,70242684928,102823501824 2026-11-05 20:44:20.536 - Main Thread -> Warning: No filter found for the string -> {Reference} -> to evaluate the format string -> {Reference} 2026-11-05 20:44:20.639 - Main Thread -> Warning: No filter found for the string -> {Reference} -> to evaluate the format string -> {Reference} 2026-11-05 20:44:21.514 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:44:21.514 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:970, Y:-1195, Z:-563], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:44:21.571 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:44:21.662 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:44:40.642 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:62, Y:14, Z:-114], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 20:44:40.649 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c86231c8-26fa-480c-83ba-f84cea2740ab, entity: Grid 74996:9 2026-11-05 20:44:40.649 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_ba1d08e7-5924-4dba-a92d-965624b75aec, entity: Grid 74996:9 2026-11-05 20:44:40.867 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (71938:3, pcu: 15, owner:1) 2026-11-05 20:44:40.867 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (69427:1, pcu: 15, owner:1) 2026-11-05 20:44:40.867 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (67058:1, pcu: 15, owner:1) 2026-11-05 20:44:40.867 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (67:1, pcu: 15, owner:1) 2026-11-05 20:44:40.868 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (50387:1, pcu: 17, owner:1) 2026-11-05 20:44:40.868 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (66342:3, pcu: 35, owner:1) 2026-11-05 20:44:40.868 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (66335:2, pcu: 35, owner:1) 2026-11-05 20:44:40.868 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (71940:3, pcu: 58, owner:1) 2026-11-05 20:44:40.868 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (69430:1, pcu: 58, owner:1) 2026-11-05 20:44:40.868 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (67137:1, pcu: 58, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (66:1, pcu: 58, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (67055:1, pcu: 62, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (101:3, pcu: 62, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (69423:1, pcu: 62, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (49800:1, pcu: 62, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (49795:1, pcu: 95, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (67033:6, pcu: 95, owner:1) 2026-11-05 20:44:40.869 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (69424:1, pcu: 95, owner:1) 2026-11-05 20:44:40.870 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (71945:3, pcu: 95, owner:1) 2026-11-05 20:44:40.870 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 Container (68036:1, pcu: 98, owner:1) 2026-11-05 20:44:40.870 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 Container (70471:8, pcu: 98, owner:1) 2026-11-05 20:44:40.870 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (72977:1, pcu: 110, owner:1) 2026-11-05 20:44:40.870 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (50046:1, pcu: 120, owner:1) 2026-11-05 20:44:40.870 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (49801:1, pcu: 187, owner:1) 2026-11-05 20:44:40.871 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (44011:1, pcu: 193, owner:1) 2026-11-05 20:44:40.871 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (49896:1, pcu: 193, owner:1) 2026-11-05 20:44:40.872 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (50121:1, pcu: 205, owner:1) 2026-11-05 20:44:40.872 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (72986:1, pcu: 322, owner:1) 2026-11-05 20:44:40.873 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (50148:1, pcu: 350, owner:1) 2026-11-05 20:44:40.873 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 C (66339:2, pcu: 359, owner:1) 2026-11-05 20:44:40.873 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (49292:1, pcu: 473, owner:1) 2026-11-05 20:44:40.874 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (71929:3, pcu: 473, owner:1) 2026-11-05 20:44:40.874 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (69426:1, pcu: 473, owner:1) 2026-11-05 20:44:40.875 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (67052:3, pcu: 473, owner:1) 2026-11-05 20:44:40.875 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (71936:3, pcu: 479, owner:1) 2026-11-05 20:44:40.875 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (67057:1, pcu: 479, owner:1) 2026-11-05 20:44:40.876 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (70:1, pcu: 479, owner:1) 2026-11-05 20:44:40.877 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (69428:1, pcu: 479, owner:1) 2026-11-05 20:44:40.877 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (69425:1, pcu: 594, owner:1) 2026-11-05 20:44:40.878 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (49419:1, pcu: 594, owner:1) 2026-11-05 20:44:40.879 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (71930:3, pcu: 594, owner:1) 2026-11-05 20:44:40.880 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (66996:5, pcu: 594, owner:1) 2026-11-05 20:44:40.881 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (67056:1, pcu: 596, owner:1) 2026-11-05 20:44:40.882 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (69429:1, pcu: 596, owner:1) 2026-11-05 20:44:40.884 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (71928:3, pcu: 596, owner:1) 2026-11-05 20:44:40.885 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (68:1, pcu: 596, owner:1) 2026-11-05 20:44:40.887 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (50103:1, pcu: 635, owner:1) 2026-11-05 20:44:40.887 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (74462:1, pcu: 645, owner:1) 2026-11-05 20:44:40.888 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 A (64819:6, pcu: 979, owner:1) 2026-11-05 20:44:40.891 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 B (66337:2, pcu: 1076, owner:1) 2026-11-05 20:44:40.892 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (73002:1, pcu: 2917, owner:1) 2026-11-05 20:44:40.897 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 (78:2, pcu: 3017, owner:1) 2026-11-05 20:44:40.902 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 (68037:1, pcu: 3017, owner:1) 2026-11-05 20:44:40.906 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Main (44269:1, pcu: 3374, owner:1) 2026-11-05 20:44:40.911 - In-Process Server Thread -> Info: Trash-collecting grid: Asteroid Base (96:1, pcu: 11669, owner:1) 2026-11-05 20:44:40.923 - In-Process Server Thread -> Info: Trash-collecting grid: Asteroid Base (61:1, pcu: 11669, owner:1) 2026-11-05 20:44:41.024 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $TransferArea_e151e85b-5a5b-436d-9559-035c525f5ef6, entity: Grid 96:1 2026-11-05 20:44:41.024 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_339f7302-2e89-426b-8f6e-58cad40b6c2e, entity: Grid 96:1 2026-11-05 20:44:41.024 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_1bbb000f-8d6a-4e12-83d0-d704cf7a1fe8, entity: Grid 96:1 2026-11-05 20:44:41.024 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $TransferArea_55a67e30-deae-44a7-b150-6e735102c8bf, entity: Grid 61:1 2026-11-05 20:44:41.024 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_b1a2a4b2-da09-4225-89e1-d82c06ac5359, entity: Grid 61:1 2026-11-05 20:44:41.024 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_18c27755-e361-47da-8383-dc9e9025e5d2, entity: Grid 61:1 2026-11-05 20:44:45.651 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:44:45.651 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:974, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:44:45.685 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:44:45.710 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:44:46.639 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:53, Y:13, Z:-100], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1285 Tiny Asteroid Base B PCU: 399 2026-11-05 20:44:50.052 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:44:50.052 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1046, Z:-536], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 20:44:50.079 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:44:50.106 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:44:50.303 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:960, Y:-1046, Z:-534], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 20:44:53.970 - In-Process Server Thread -> Info: No supporting voxel found for grid: LH - 29 Hercules 2026-11-05 20:44:53.971 - In-Process Server Thread -> Info: No supporting voxel found for grid: LH - 29 Hercules 2026-11-05 20:44:53.971 - In-Process Server Thread -> Info: No supporting voxel found for grid: LH - 29 Hercules 2026-11-05 20:44:53.987 - Main Thread -> Info: Adding gravity to a kinematic body (45925:2) has no effect 2026-11-05 20:44:53.987 - Main Thread -> Info: Adding gravity to a kinematic body (45926:2) has no effect 2026-11-05 20:44:53.987 - Main Thread -> Info: Adding gravity to a kinematic body (34:4) has no effect 2026-11-05 20:44:54.642 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:965, Y:-1083, Z:-565], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:45:04.653 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:45:04.653 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-41, Y:-78, Z:-1808], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:45:04.699 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:45:04.727 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:45:07.376 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:924, Y:-1301, Z:-560], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:45:08.427 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_24064ced-1b59-4ca7-8b67-8aae6ba58076, entity: FloatingObject 43837:1 2026-11-05 20:45:17.994 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:45:17.994 - Main Thread -> STATISTICS,358.77009,21525,14005,16983910000,3184282000,4554781000,618068000, 7.6575484415, 5.6711508035, 5.5599486406, 0.884042227, 14.800435814, 20.0762080608, 34.3708759696, 45.6170476806, 369795.344953613, 6015576638.68593, 5510266880, 57.4527220684, 41.4959969521, 14.1191999465, 76.4077011198, 0, 34.1909069656,"None","None",FSR, 179.2395935059, 117.9870986938, 176.804901123, 15.3626003265, 89.7895, 50.1854, 90.9851, 400808, 6308401152, 5510266880, 99.9866867065, 0, 38.9583320618,117166400,794960700,134026500,6389404000,1152,1095579000,2281901000,623834200,17160,69784891392,102823501824 2026-11-05 20:45:25.344 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:967, Y:-1191, Z:-561], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 20:45:29.696 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:991, Y:-1147, Z:-536], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 20:45:29.696 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:45:29.710 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:45:29.755 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:45:52.378 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:974, Y:-1152, Z:-537], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-11-05 20:45:52.378 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:45:52.378 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:975, Y:-1152, Z:-538], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-11-05 20:45:52.378 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:45:52.394 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:45:52.440 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:45:57.376 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_9a2c73d6-3d8e-43db-a5b1-9817018ba23c, entity: FloatingObject 43837:1 2026-11-05 20:46:01.164 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:46:01.164 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1000, Y:-1023, Z:-531], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3374 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-11-05 20:46:01.204 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:46:01.232 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:46:04.511 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:46:04.512 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1028, Z:-533], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 20:46:04.537 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:46:04.565 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:46:04.646 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1042, Z:-536], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-11-05 20:46:05.006 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:46:05.006 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1028, Z:-535], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:46:05.038 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:46:05.061 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:46:07.926 - In-Process Server Thread -> Info: No supporting voxel found for grid: LH - 29 Hercules 2026-11-05 20:46:07.940 - Main Thread -> Info: Adding gravity to a kinematic body (23695:2) has no effect 2026-11-05 20:46:08.165 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:46:08.165 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1098, Y:-504, Z:-547], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3374 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-11-05 20:46:08.207 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:46:08.226 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:46:09.839 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:999, Y:-1018, Z:-534], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:46:09.840 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1001, Y:-1018, Z:-532], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-11-05 20:46:09.840 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:46:09.858 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:46:09.903 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:46:10.459 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:953, Y:-1154, Z:-538], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 20:46:10.463 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: Grid 74818:2 2026-11-05 20:46:10.464 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: Grid 74818:2 2026-11-05 20:46:16.870 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:953, Y:-1149, Z:-539], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 20:46:17.996 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:46:17.996 - Main Thread -> STATISTICS,418.4067628,25103,15205,16926120000,2718165000,4555776000,356456400, 7.1551591029, 5.3658889637, 5.3312313657, 0.79620995, 2.182896453, 19.1863220833, 37.1048083333, 50.0027433333, 352713.803801006, 6077289758.72, 5510266880, 51.9892235613, 196.4669952393, 4.5206000507, 80.3631003201, 0, 32.9166679382,"None","None",FSR, 207.8675994873, 202.4075012207, 205.2494049072, 11.1464996338, 38.7768, 51.2565, 240.8203, 373879, 6121754624, 5510266880, 91.5619888306, 0, 32.9166679382,117732400,789409800,131059200,6401143000,1152,1047642000,2285506000,630728800,17160,70326173696,102823501824 2026-11-05 20:46:35.053 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1276, Z:-553], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1285 Tiny Asteroid Base B PCU: 399 2026-11-05 20:46:35.304 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1276, Z:-556], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 195 Crashed Containers (Components) PCU: 438 Crashed Containers (Bundle) PCU: 481 VoxelGenerator_ServerComposite Crashed Containers (Radio) PCU: 185 Crashed Containers (Military) PCU: 390 2026-11-05 20:46:42.198 - Main Thread -> Pausing Scene Client. 2026-11-05 20:46:42.198 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:46:44.430 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:46:44.448 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:46:44.448 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:46:44.561 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:46:44.561 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:46:45.878 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 20:46:45.878 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 20:46:52.016 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 20:46:52.016 - Main Thread -> [Saving] update save meta Start 2026-11-05 20:46:52.016 - Main Thread -> [Saving] update save meta Done 2026-11-05 20:46:52.016 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-11-05 20:46:52.016 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-11-05 20:46:52.016 - Main Thread -> [Saving] Finished save Classic Survival 1: Success 2026-11-05 20:46:52.048 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Successful (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-11-05 20:46:57.398 - Main Thread -> Resuming Scene Client. 2026-11-05 20:46:57.398 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:47:03.110 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:47:03.110 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-43, Y:-78, Z:-1809], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:47:03.141 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:47:03.205 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:47:06.314 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1303, Z:-558], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:47:06.761 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:47:06.761 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-40, Y:-76, Z:-1810], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3374 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-11-05 20:47:06.792 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:47:06.813 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:47:17.999 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:47:17.999 - Main Thread -> STATISTICS,478.2101116,28691,16405,17106980000,3186643000,4555776000,467621900, 7.3143299722, 4.5667500528, 6.0993445721, 0.6250564662, 3.3911098854, 14.7750583333, 33.8381905, 50.0027545833, 364818.179276929, 6073366173.01333, 5510266880, 30.8929659552, 0, 0.962199986, 32.5168998241, 0, 32.9166679382,"None","None",FSR, 67.2182006836, 23.7164993286, 66.0014038086, 5.9298996925, 28.3851, 41.8951, 50.9943, 372276, 6111670272, 5510266880, 67.8450164795, 0, 32.9166679382,118766800,795394800,134250800,6388494000,1152,1133567000,2289660000,632936700,17160,70379159552,102823501824 2026-11-05 20:47:21.383 - Main Thread -> Pausing Scene Client. 2026-11-05 20:47:21.383 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:47:25.518 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:47:25.535 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:47:25.535 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:47:25.728 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:47:25.728 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:47:27.282 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 20:47:27.282 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 20:47:34.968 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 20:47:34.968 - Main Thread -> [Saving] update save meta Start 2026-11-05 20:47:34.968 - Main Thread -> [Saving] update save meta Done 2026-11-05 20:47:34.968 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-11-05 20:47:34.969 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-11-05 20:47:34.969 - Main Thread -> [Saving] Finished save Classic Survival 1: Success 2026-11-05 20:47:35.000 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Successful (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-11-05 20:47:38.618 - Main Thread -> Resuming Scene Client. 2026-11-05 20:47:38.618 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:47:53.790 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1098, Y:-509, Z:-546], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 20:47:53.790 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:47:53.800 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:47:53.845 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:48:02.517 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:48:02.517 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:949, Y:-1154, Z:-536], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:48:02.562 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:48:02.638 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:48:03.908 - Main Thread -> Pausing Scene Client. 2026-11-05 20:48:03.908 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:48:06.102 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:48:06.118 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:48:06.118 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:48:06.301 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:48:06.301 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:48:07.889 - Main Thread -> Error: Failed save Classic Survival 1: Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 16268:1: Keen.VRage.Core.Game.Components.ChildTransformComponent;Keen.VRage.Core.Game.Components.HierarchyComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Models.BlockModelComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockComponent;Keen.Game2.Simulation.GameSystems.EntityDetection.BoxShapeEntityDetectorComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorServerComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorBlockColliderComponent at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities) at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass73_0.<g__SaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) 2026-11-05 20:48:07.889 - Main Thread -> [Saving] Finished save Classic Survival 1: FailureToSerialize 2026-11-05 20:48:07.920 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Failed (Vanilla\MainMenuData\UI\Dialogs\SaveFailureDialog.def) 2026-11-05 20:48:16.721 - Main Thread -> Resuming Scene Client. 2026-11-05 20:48:16.721 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:48:18.004 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:48:18.005 - Main Thread -> STATISTICS,537.7301112,32262,17605,17215990000,3748793000,4555776000,561334300, 11.2424406316, 5.957585871, 9.685272536, 0.9080518134, 4.0924497309, 16.5972895, 36.31385, 50.0027179167, 364368.917364601, 6073610376.53333, 5510266880, 58.76829309, 0, 0.3489000201, 20.4168999791, 0, 32.9166679382,"None","None",FSR, 84.462600708, 32.1668014526, 83.0992050171, 19.7782001495, 40.2873, 46.4523, 51.8519, 367429, 6117961728, 5510266880, 96.1640396118, 0, 32.9166679382,118839400,795663200,134250800,6384300000,1152,1135271000,2292497000,634778200,17160,70137462784,102823501824 2026-11-05 20:48:19.133 - Main Thread -> Pausing Scene Client. 2026-11-05 20:48:19.133 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:48:27.388 - Main Thread -> Info: [UI] Showing Popup Dialog: Save Before Loading (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeLoad.def) 2026-11-05 20:48:29.038 - Main Thread -> LoadGameAsync save:Classic Survival 1 saveBackup: mods: 2026-11-05 20:48:29.040 - Main Thread -> LOADING_BEGIN|Session 2026-11-05 20:48:29.078 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-11-05 20:48:29.080 - Main Thread -> Resuming Scene Client. 2026-11-05 20:48:29.080 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:48:29.751 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-11-05 20:48:29.804 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-11-05 20:48:29.804 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:48:29.804 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:48:29.804 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-11-05 20:48:29.805 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_MEDIAN,16169914197.3333,3244632697.66667,31060,7.6167708635,0.6945291658,367160.833333333,5.0392940765,54.8938297431,0,0,0,45.4276454545,16.3144272727,44.7321272727,5866901131.63636,5510266880,33.5606072166,0 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_PEAKS,16266856277.3333,3420556662,1652182.66666667,17.7003665368,2.0059500337,370943.916666667,35.4419996937,84.5670901934,0,0.0785041669,0.0641291675,61.8840181818,38.2406727273,66.2861272727,5917985326.54545,5510266880,39.2424250516,0 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_AVERAGE,16151132617.6473,3237345162.22232,160371.907276349,8.0971633986,0.773828067,367447.163537738,7.1013452605,54.8085566693,0.0100844596,0.0136585458,0.0131332077,45.3168961936,17.299103986,45.3117309184,5872238942.80205,5510266880,34.0727035851,0 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_MAX,17435901952,4478621456,257916312,367.3974914551,31.6363983154,400808,146.2982635498,99.9999771118,196.4669952393,93.7992019653,30.8254013062,240.8203,89.7895,243.9157,6308401152,5510266880,47.2916679382,0 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_MIN,14441484288,2457983512,0,0.5002000332,0.0467000008,346514,0.1135843024,17.2442760468,0,0,0,8.8332,6.8235,22.8608,5459107840,5510266880,32.9166679382,0 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:48:29.806 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,875112426.49617,459412384.703814,3591095.06295537,4.4559549787,0.5223427751,10924.3711402462,13.4783535629,19.6511701051,1.3054685722,0.6776807364,0.3300512715,14.5993433169,6.5668843701,14.9110404978,184318237.822421,0,2.9489171222,0 2026-11-05 20:48:29.806 - Main Thread -> Global GC Memory Delta: 2026-11-05 20:48:29.806 - Main Thread -> first frame (2900): 8666613280 2026-11-05 20:48:29.806 - Main Thread -> record frame (2919): 11281995096 2026-11-05 20:48:29.806 - Main Thread -> end frame (32944): 15078968160 2026-11-05 20:48:29.806 - Main Thread -> first - record delta (19 frames): 2615381816 2026-11-05 20:48:29.806 - Main Thread -> first - end (30044 frames): 6412354880 2026-11-05 20:48:29.806 - Main Thread -> record - end (30025 frames): 3796973064 2026-11-05 20:48:29.806 - Main Thread -> Percentile frames: 2026-11-05 20:48:29.806 - Main Thread -> MEDIAN_FRAME,26290,26217,26271,26480,26005,26009,26107,26395,26217,26214,26014,10630,10260,10760,10991,10499,10499,26217 2026-11-05 20:48:29.806 - Main Thread -> PEAK_FRAME,26509,26509,26191,26121,25919,26333,26216,26490,26116,26118,26118,10942,10304,10360,10682,10333,10333,26116 2026-11-05 20:48:29.806 - Main Thread -> Peak MainThreadTime frames: 2026-11-05 20:48:29.809 - Main Thread -> Absolute 3121, 3244, 3199, 3201, 3031, 3472 2026-11-05 20:48:29.809 - Main Thread -> Relative 202, 325, 280, 282, 112, 553 2026-11-05 20:48:29.809 - Main Thread -> Active Mission: None 2026-11-05 20:48:29.821 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 7 events (~8KB) 2026-11-05 20:48:29.822 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 7 events (~18KB) 2026-11-05 20:48:29.828 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 68119) 2026-11-05 20:48:29.875 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1803) 2026-11-05 20:48:31.054 - Main Thread -> Character removed: 5304:1 2026-11-05 20:48:31.075 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1803) 2026-11-05 20:48:31.439 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:48:31.442 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-11-05 20:48:31.516 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:48:31.549 - Main Thread -> [Session.Dispose] End 2026-11-05 20:48:31.549 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-11-05 20:48:31.549 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:48:31.549 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent started 2026-11-05 20:48:31.549 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent done 2026-11-05 20:48:31.549 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent started 2026-11-05 20:48:31.551 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent done 2026-11-05 20:48:31.551 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-11-05 20:48:31.551 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-11-05 20:48:31.575 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 64159) 2026-11-05 20:48:31.609 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1556) 2026-11-05 20:48:32.527 - Main Thread -> Character removed: 8677:1 2026-11-05 20:48:32.527 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1556) 2026-11-05 20:48:33.027 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:48:33.027 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-11-05 20:48:33.189 - Main Thread -> Info: [Kythera] Session memory check: 17,160 bytes at session start, 17,160 after teardown, 83 native allocations live. 2026-11-05 20:48:33.200 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:48:33.285 - Main Thread -> [Session.Dispose] End 2026-11-05 20:48:33.285 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-11-05 20:48:33.285 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent started 2026-11-05 20:48:33.285 - Main Thread -> [SteamGameSessionsEngineComponent] LeaveSession (Host) Lobby 109775243520158661, MaxPlayers 4, Type Private, JoinCode C42V8D8A 2026-11-05 20:48:33.288 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent done 2026-11-05 20:48:33.288 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-11-05 20:48:33.288 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-11-05 20:48:33.288 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-11-05 20:48:33.289 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:48:33.289 - Main Thread -> Workers configured. 2026-11-05 20:48:33.289 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-11-05 20:48:33.289 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:48:33.290 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:48:33.290 - Main Thread -> LOADING_TIME|WorldStartup|4211.7292 2026-11-05 20:48:33.290 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-11-05 20:48:33.290 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:48:33.290 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:48:33.290 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:48:33.290 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:48:33.290 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:48:33.292 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-11-05 20:48:33.380 - Main Thread -> Loading save Classic Survival 1 - version: 4.0.0.3165 2026-11-05 20:48:33.422 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-11-05 20:48:39.603 - Main Thread -> LOADING_TIME|WorldDeserialization|6180.8548 2026-11-05 20:48:39.603 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-11-05 20:48:52.824 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|13221.0141 2026-11-05 20:48:52.824 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-11-05 20:48:52.830 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-11-05 20:48:52.887 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-11-05 20:48:52.887 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-11-05 20:48:52.887 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:48:52.887 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:48:56.065 - Main Thread -> Character added: 8425:1 2026-11-05 20:48:56.430 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-11-05 20:48:56.548 - Main Thread -> LOADING_TIME|EntitySpawning|3723.9781 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.549 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:48:56.856 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775243520674777, MaxPlayers 1, Type Private, JoinCode 2026-11-05 20:48:56.857 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775243520674777 4 2026-11-05 20:48:56.858 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775243520674777 k_ELobbyTypePrivate 2026-11-05 20:48:56.915 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775243520674777 code C42V8D8A 2026-11-05 20:48:56.916 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-11-05 20:48:56.970 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-11-05 20:48:57.316 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-11-05 20:48:57.316 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:48:57.316 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:48:57.324 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:201235.3629047152 Y:12630.889932681055 Z:-378360.32073340873}}, {Orientation: {X:0.08307808 Y:-0.92131454 Z:-0.36441255 W:-0.107149765}}} 2026-11-05 20:48:57.461 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1045.0217999999986 2026-11-05 20:48:57.461 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|24171.0853 2026-11-05 20:48:57.461 - Main Thread -> Spawning camera at {{Position: {X:201236.60591184098 Y:12633.410840041393 Z:-378363.5350302251}}, {Orientation: {X:0.1502698 Y:-0.91013217 Z:-0.38546968 W:-0.022168577}}} 2026-11-05 20:48:57.497 - Main Thread -> [Analytics] Successfully sent 7 events to behaviors-tnt-prod, 8KB 2026-11-05 20:48:57.497 - Main Thread -> [Analytics] Successfully sent 7 events to performance-tnt-prod, 18KB 2026-11-05 20:48:59.718 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-11-05 20:49:01.311 - Main Thread -> Character added: 8245:1 2026-11-05 20:49:01.748 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-11-05 20:49:02.016 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-11-05 20:49:02.643 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:49:02.643 - Main Thread -> Workers configured. 2026-11-05 20:49:03.596 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_24064ced-1b59-4ca7-8b67-8aae6ba58076, entity: FloatingObject 50779:1 2026-11-05 20:49:03.596 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_9a2c73d6-3d8e-43db-a5b1-9817018ba23c, entity: FloatingObject 50779:1 2026-11-05 20:49:03.603 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 42360:1 2026-11-05 20:49:03.603 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b8b7bded-8553-4f3c-b046-5098ecf37773, entity: Grid 42752:1 2026-11-05 20:49:03.603 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_b853c329-dabc-488b-bc5f-91c48ca0ac9d, entity: Grid 42752:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_15fa8472-a855-4f82-ba70-1397843ea135, entity: Grid 2985:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_cc06fe3f-e72c-49e7-af8d-b7022975383d, entity: Grid 2985:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ec8a632f-52da-4ee3-8de3-bab63f024afa, entity: Grid 25957:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_bfa88c79-6be3-45f9-bf41-967348811ab0, entity: Grid 25957:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f96b8841-cc0d-4626-8e0f-533f7a57d71f, entity: Grid 30268:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_69ee66e4-e29e-4047-afc3-8627c84efe03, entity: Grid 30268:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3068843a-1e32-44cb-9828-06da34ba8c4d, entity: Grid 42815:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_75191eee-b2de-4dad-9734-95100fe4920a, entity: Grid 42815:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_7338f61e-5c91-4456-b88a-e7ab41156258, entity: Grid 43056:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ccd48c35-89be-4822-8e30-9db33115425b, entity: Grid 43056:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5fb5f0eb-7580-4944-b5c8-c9ec1f98203a, entity: Grid 3822:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_eadfb13d-ba37-468b-8b02-fee866d0d170, entity: Grid 3822:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: Grid 21788:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: Grid 21788:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4fb9496c-12ca-4258-9119-f3d9f4828b93, entity: Grid 50816:1 2026-11-05 20:49:03.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_e32ef0bb-03ba-42ad-b009-f3dbd170ea3f, entity: Grid 50816:1 2026-11-05 20:49:03.616 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_792edf73-eead-4770-8b85-c3499cf6e2cb, entity: Grid 54102:1 2026-11-05 20:49:03.616 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4843fcbc-eb1e-4b93-8e8a-5822ba033a9d, entity: Grid 54102:1 2026-11-05 20:49:03.616 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c86231c8-26fa-480c-83ba-f84cea2740ab, entity: Grid 58017:1 2026-11-05 20:49:03.616 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_ba1d08e7-5924-4dba-a92d-965624b75aec, entity: Grid 58017:1 2026-11-05 20:49:13.795 - Main Thread -> Long Scene.Async Blocked Job:VoxelUpdate+PrecalcUpdate+FirstPassCleanup Task:Completed: False, TaskObject: Keen.VRage.Library.Threading.ParallelWorkTask, Diagnostic info: { : unknown }, Blocking object: { : unknown } 2026-11-05 20:49:17.578 - Main Thread -> Info: Adding gravity to a kinematic body (8245:1) has no effect 2026-11-05 20:49:17.578 - Main Thread -> Info: Adding gravity to a kinematic body (43994:1) has no effect 2026-11-05 20:49:17.578 - Main Thread -> Info: Adding gravity to a kinematic body (44000:1) has no effect 2026-11-05 20:49:17.578 - Main Thread -> Info: Adding gravity to a kinematic body (44250:1) has no effect 2026-11-05 20:49:17.578 - Main Thread -> Info: Adding gravity to a kinematic body (44251:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (44411:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (28782:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (28872:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (28954:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (28996:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29046:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29091:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29245:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29293:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29336:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29385:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29443:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29493:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29543:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (29671:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (31996:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (41135:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (41395:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (44236:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (44237:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (44246:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (41488:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (44235:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (44248:1) has no effect 2026-11-05 20:49:17.579 - Main Thread -> Info: Adding gravity to a kinematic body (7383:1) has no effect 2026-11-05 20:49:17.889 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:49:17.917 - Main Thread -> LOADING_TIME|WorkerPoolLoad|155.2344970703125 2026-11-05 20:49:17.917 - Main Thread -> LOADING_TIME|ClientSessionTime|14708.048900604248 2026-11-05 20:49:17.917 - Main Thread -> LOADING_TIME|ServerSessionTime|11480.215291976929 2026-11-05 20:49:17.917 - Main Thread -> LOADING_TIME|CLRStalls|612.2621116638184 2026-11-05 20:49:17.917 - Main Thread -> LOADING_TIME|GCMemoryTotal|4480653744 2026-11-05 20:49:17.917 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-11-05 20:49:17.917 - Main Thread -> STATS_RECORDING,33054,550.9308504,724.2506774,4509406536,0,Normal 2026-11-05 20:49:18.009 - Main Thread -> LOADING_TIME|Session|48968.9641 2026-11-05 20:49:18.034 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:49:23.787 - Main Thread -> Warning: No filter found for the string -> {Reference} -> to evaluate the format string -> {Reference} 2026-11-05 20:49:23.952 - Main Thread -> Warning: No filter found for the string -> {Reference} -> to evaluate the format string -> {Reference} 2026-11-05 20:49:26.087 - Main Thread -> Warning: No filter found for the string -> {Reference} -> to evaluate the format string -> {Reference} 2026-11-05 20:49:28.156 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:49:28.156 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:49:28.156 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:49:31.329 - In-Process Server Thread -> Info: No supporting voxel found for grid: LH - 29 Hercules 2026-11-05 20:49:31.329 - In-Process Server Thread -> Info: No supporting voxel found for grid: LH - 29 Hercules 2026-11-05 20:49:31.343 - Main Thread -> Info: Adding gravity to a kinematic body (66821:1) has no effect 2026-11-05 20:49:31.343 - Main Thread -> Info: Adding gravity to a kinematic body (66822:1) has no effect 2026-11-05 20:49:38.453 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:49:42.651 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:49:42.651 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:949, Y:-1154, Z:-536], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:49:42.698 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:49:42.781 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:49:47.375 - In-Process Server Thread -> Info: No supporting voxel found for grid: LH - 29 Hercules 2026-11-05 20:49:47.388 - Main Thread -> Info: Adding gravity to a kinematic body (68797:1) has no effect 2026-11-05 20:49:48.410 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:49:48.410 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1309, Z:-562], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:49:48.455 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:49:48.483 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:49:49.259 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:49:49.259 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:923, Y:-1309, Z:-561], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3374 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-11-05 20:49:49.301 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:49:49.326 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:49:54.591 - In-Process Server Thread -> [Saving] Starting autosave Classic Survival 1 2026-11-05 20:49:54.594 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:49:54.736 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:49:54.736 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:49:55.393 - Main Thread -> Pausing Scene Client. 2026-11-05 20:49:55.393 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:49:56.191 - Main Thread -> Error: Failed autosave Classic Survival 1: Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 16592:1: Keen.VRage.Core.Game.Components.ChildTransformComponent;Keen.VRage.Core.Game.Components.HierarchyComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Models.BlockModelComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockComponent;Keen.Game2.Simulation.GameSystems.EntityDetection.BoxShapeEntityDetectorComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorServerComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorBlockColliderComponent at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities) at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass80_0.<g__WriteAutosaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) 2026-11-05 20:49:56.191 - Main Thread -> [Saving] Finished autosave Classic Survival 1: FailureToSerialize 2026-11-05 20:49:57.408 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:49:57.425 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:49:57.425 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:49:57.567 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:49:57.567 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:49:58.896 - Main Thread -> Error: Failed save Classic Survival 1: Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 16592:1: Keen.VRage.Core.Game.Components.ChildTransformComponent;Keen.VRage.Core.Game.Components.HierarchyComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Models.BlockModelComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockComponent;Keen.Game2.Simulation.GameSystems.EntityDetection.BoxShapeEntityDetectorComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorServerComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorBlockColliderComponent at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities) at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass73_0.<g__SaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) 2026-11-05 20:49:58.896 - Main Thread -> [Saving] Finished save Classic Survival 1: FailureToSerialize 2026-11-05 20:49:58.928 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Failed (Vanilla\MainMenuData\UI\Dialogs\SaveFailureDialog.def) 2026-11-05 20:50:08.111 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 3 events (~5KB) 2026-11-05 20:50:08.628 - Main Thread -> Info: [UI] Showing Popup Dialog: Save Before Loading (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeLoad.def) 2026-11-05 20:50:08.913 - Main Thread -> [Analytics] Successfully sent 3 events to behaviors-tnt-prod, 5KB 2026-11-05 20:50:11.428 - Main Thread -> LoadGameAsync save:Classic Survival 1 saveBackup: mods: 2026-11-05 20:50:11.429 - Main Thread -> LOADING_BEGIN|Session 2026-11-05 20:50:11.466 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-11-05 20:50:11.469 - Main Thread -> Resuming Scene Client. 2026-11-05 20:50:11.469 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:50:12.044 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-11-05 20:50:12.091 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-11-05 20:50:12.091 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:50:12.091 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:50:12.091 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-11-05 20:50:12.091 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-11-05 20:50:12.091 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:50:12.091 - Main Thread -> AGGREGATE_MEDIAN,18589097984,4678107640,38005.3333333333,10.2741998037,0.6625333428,369458.666666667,5.9356335004,57.5624249776,0,0,0,50.0043,17.738,50.0224,6137147392,5510266880,32.9166679382,0 2026-11-05 20:50:12.091 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:50:12.091 - Main Thread -> AGGREGATE_PEAKS,18908632405.3333,4914655357.33333,4598789.33333333,28.6652666728,4.4622667631,371957.666666667,52.2636159261,82.8734512329,0,1.1727999846,0,50.4767,35.7216,58.9711,6180204544,5510266880,32.9166679382,0 2026-11-05 20:50:12.091 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:50:12.091 - Main Thread -> AGGREGATE_AVERAGE,18552363083.4429,4643218441.02067,388363.313566936,11.2152209678,0.8049330649,367108.476190476,9.9333914531,57.3925980502,0,0.0153430367,0.0221409255,50.002576081,17.2885091996,49.9964165593,6122448551.21251,5510266880,32.9166679382,0 2026-11-05 20:50:12.092 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:50:12.092 - Main Thread -> AGGREGATE_MAX,19270217728,5375557000,450415680,254.5700073242,26.1835002899,375769,107.8358306885,98.0838165283,0,10.5748996735,12.3197002411,66.0784,41.7007,66.6266,6187020288,5510266880,32.9166679382,0 2026-11-05 20:50:12.092 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:50:12.092 - Main Thread -> AGGREGATE_MIN,18183507968,4509422984,0,0.9261000156,0.0437000021,364329,0.1316028684,33.772605896,0,0,0,34.1596,9.0786,35.0351,5835829248,5510266880,32.9166679382,0 2026-11-05 20:50:12.092 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:50:12.092 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,233499954.434528,134247255.111296,9654518.29390125,7.3242247324,0.9547249589,4340.5326398983,13.6422075495,10.9454844293,0,0.3093451853,0.415771279,0.7308885208,5.2516990326,3.0802217815,35776334.9753477,0,0,0 2026-11-05 20:50:12.092 - Main Thread -> Global GC Memory Delta: 2026-11-05 20:50:12.092 - Main Thread -> first frame (33026): 18577846752 2026-11-05 20:50:12.092 - Main Thread -> record frame (33054): 21351367088 2026-11-05 20:50:12.092 - Main Thread -> end frame (36236): 22216515120 2026-11-05 20:50:12.092 - Main Thread -> first - record delta (28 frames): 2773520336 2026-11-05 20:50:12.092 - Main Thread -> first - end (3210 frames): 3638668368 2026-11-05 20:50:12.092 - Main Thread -> record - end (3182 frames): 865148032 2026-11-05 20:50:12.092 - Main Thread -> Percentile frames: 2026-11-05 20:50:12.092 - Main Thread -> MEDIAN_FRAME,35142,35166,35121,35096,35185,35166,35255,35165,35166,35164,35166,649,664,254,835,499,499,35166 2026-11-05 20:50:12.092 - Main Thread -> PEAK_FRAME,35276,35276,35214,35108,35107,35135,35116,35271,35135,35205,35135,254,706,652,748,333,333,35135 2026-11-05 20:50:12.092 - Main Thread -> Peak MainThreadTime frames: 2026-11-05 20:50:12.092 - Main Thread -> Absolute 33108, 33242, 33107 2026-11-05 20:50:12.092 - Main Thread -> Relative 54, 188, 53 2026-11-05 20:50:12.092 - Main Thread -> Active Mission: None 2026-11-05 20:50:12.097 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 1 events (~0KB) 2026-11-05 20:50:12.097 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 71544) 2026-11-05 20:50:12.125 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1754) 2026-11-05 20:50:12.774 - Main Thread -> Character removed: 8245:1 2026-11-05 20:50:12.774 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1754) 2026-11-05 20:50:12.998 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:50:12.999 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-11-05 20:50:13.010 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:50:13.027 - Main Thread -> [Session.Dispose] End 2026-11-05 20:50:13.027 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-11-05 20:50:13.027 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:50:13.028 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent started 2026-11-05 20:50:13.028 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent done 2026-11-05 20:50:13.028 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent started 2026-11-05 20:50:13.028 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent done 2026-11-05 20:50:13.028 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-11-05 20:50:13.028 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-11-05 20:50:13.030 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 67614) 2026-11-05 20:50:13.047 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1541) 2026-11-05 20:50:13.486 - Main Thread -> Character removed: 8425:1 2026-11-05 20:50:13.486 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1541) 2026-11-05 20:50:13.800 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:50:13.801 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-11-05 20:50:13.876 - Main Thread -> Info: [Kythera] Session memory check: 17,160 bytes at session start, 17,160 after teardown, 83 native allocations live. 2026-11-05 20:50:13.879 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:50:13.920 - Main Thread -> [Session.Dispose] End 2026-11-05 20:50:13.920 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-11-05 20:50:13.920 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent started 2026-11-05 20:50:13.920 - Main Thread -> [SteamGameSessionsEngineComponent] LeaveSession (Host) Lobby 109775243520674777, MaxPlayers 4, Type Private, JoinCode C42V8D8A 2026-11-05 20:50:13.920 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent done 2026-11-05 20:50:13.920 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-11-05 20:50:13.921 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-11-05 20:50:13.921 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-11-05 20:50:13.921 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:50:13.921 - Main Thread -> Workers configured. 2026-11-05 20:50:13.921 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-11-05 20:50:13.921 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:50:13.921 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:50:13.921 - Main Thread -> LOADING_TIME|WorldStartup|2454.9962 2026-11-05 20:50:13.922 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-11-05 20:50:13.922 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:50:13.922 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:50:13.922 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:50:13.922 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:50:13.922 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:50:13.922 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-11-05 20:50:13.961 - Main Thread -> Loading save Classic Survival 1 - version: 4.0.0.3165 2026-11-05 20:50:13.976 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-11-05 20:50:17.376 - Main Thread -> LOADING_TIME|WorldDeserialization|3399.5514 2026-11-05 20:50:17.376 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-11-05 20:50:28.211 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|10835.3851 2026-11-05 20:50:28.211 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-11-05 20:50:28.216 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-11-05 20:50:28.254 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-11-05 20:50:28.254 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-11-05 20:50:28.254 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:50:28.254 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:50:30.633 - Main Thread -> Character added: 8391:1 2026-11-05 20:50:30.913 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-11-05 20:50:31.032 - Main Thread -> LOADING_TIME|EntitySpawning|2820.3394 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.033 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:50:31.274 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775243520794894, MaxPlayers 1, Type Private, JoinCode 2026-11-05 20:50:31.274 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775243520794894 4 2026-11-05 20:50:31.274 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775243520794894 k_ELobbyTypePrivate 2026-11-05 20:50:31.275 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775243520794894 code C42V8D8A 2026-11-05 20:50:31.275 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-11-05 20:50:31.326 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-11-05 20:50:31.418 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-11-05 20:50:31.418 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:50:31.418 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:50:31.424 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:201242.56817509962 Y:12633.104555452475 Z:-378353.81510672974}}, {Orientation: {X:0.06031043 Y:-0.4856773 Z:-0.7517116 W:-0.44205192}}} 2026-11-05 20:50:31.552 - Main Thread -> LOADING_TIME|WorldTransitionToGame|574.9694999999992 2026-11-05 20:50:31.552 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|17630.4408 2026-11-05 20:50:31.552 - Main Thread -> Spawning camera at {{Position: {X:201236.60591184098 Y:12633.410840041393 Z:-378363.5350302251}}, {Orientation: {X:0.1502698 Y:-0.91013217 Z:-0.38546968 W:-0.022168577}}} 2026-11-05 20:50:31.562 - Main Thread -> [Analytics] Successfully sent 1 events to behaviors-tnt-prod, 0KB 2026-11-05 20:50:35.119 - Main Thread -> Character added: 8478:1 2026-11-05 20:50:35.587 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-11-05 20:50:35.851 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-11-05 20:50:36.411 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:50:36.411 - Main Thread -> Workers configured. 2026-11-05 20:50:37.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_24064ced-1b59-4ca7-8b67-8aae6ba58076, entity: FloatingObject 50779:1 2026-11-05 20:50:37.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_9a2c73d6-3d8e-43db-a5b1-9817018ba23c, entity: FloatingObject 50779:1 2026-11-05 20:50:37.341 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 43644:1 2026-11-05 20:50:37.341 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b8b7bded-8553-4f3c-b046-5098ecf37773, entity: Grid 44109:1 2026-11-05 20:50:37.341 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_b853c329-dabc-488b-bc5f-91c48ca0ac9d, entity: Grid 44109:1 2026-11-05 20:50:37.347 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_15fa8472-a855-4f82-ba70-1397843ea135, entity: Grid 2978:1 2026-11-05 20:50:37.347 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_cc06fe3f-e72c-49e7-af8d-b7022975383d, entity: Grid 2978:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ec8a632f-52da-4ee3-8de3-bab63f024afa, entity: Grid 29608:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_bfa88c79-6be3-45f9-bf41-967348811ab0, entity: Grid 29608:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f96b8841-cc0d-4626-8e0f-533f7a57d71f, entity: Grid 31738:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_69ee66e4-e29e-4047-afc3-8627c84efe03, entity: Grid 31738:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3068843a-1e32-44cb-9828-06da34ba8c4d, entity: Grid 44214:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_75191eee-b2de-4dad-9734-95100fe4920a, entity: Grid 44214:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_7338f61e-5c91-4456-b88a-e7ab41156258, entity: Grid 44576:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ccd48c35-89be-4822-8e30-9db33115425b, entity: Grid 44576:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5fb5f0eb-7580-4944-b5c8-c9ec1f98203a, entity: Grid 3000:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_eadfb13d-ba37-468b-8b02-fee866d0d170, entity: Grid 3000:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: Grid 24428:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: Grid 24428:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4fb9496c-12ca-4258-9119-f3d9f4828b93, entity: Grid 50816:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_e32ef0bb-03ba-42ad-b009-f3dbd170ea3f, entity: Grid 50816:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_792edf73-eead-4770-8b85-c3499cf6e2cb, entity: Grid 54102:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4843fcbc-eb1e-4b93-8e8a-5822ba033a9d, entity: Grid 54102:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c86231c8-26fa-480c-83ba-f84cea2740ab, entity: Grid 58017:1 2026-11-05 20:50:37.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_ba1d08e7-5924-4dba-a92d-965624b75aec, entity: Grid 58017:1 2026-11-05 20:50:47.574 - Main Thread -> Long Scene.Async Blocked Job:VoxelUpdate+PrecalcUpdate+FirstPassCleanup Task:Completed: False, TaskObject: Keen.VRage.Library.Threading.ParallelWorkTask, Diagnostic info: { : unknown }, Blocking object: { : unknown } 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (8478:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43350:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43352:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43908:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (44020:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (44270:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (29442:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (29586:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (29715:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (29781:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (29845:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (29914:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (29977:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (30036:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (30093:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (30154:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (30214:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (30256:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (30303:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (30372:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (32833:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (40693:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (41001:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43848:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43868:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43881:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (41106:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43829:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (43899:1) has no effect 2026-11-05 20:50:51.454 - Main Thread -> Info: Adding gravity to a kinematic body (6822:1) has no effect 2026-11-05 20:50:51.971 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:50:51.995 - Main Thread -> LOADING_TIME|WorkerPoolLoad|152.7374267578125 2026-11-05 20:50:51.995 - Main Thread -> LOADING_TIME|ClientSessionTime|14789.238074302673 2026-11-05 20:50:51.995 - Main Thread -> LOADING_TIME|ServerSessionTime|11484.759540557861 2026-11-05 20:50:51.995 - Main Thread -> LOADING_TIME|CLRStalls|911.7243156433105 2026-11-05 20:50:51.995 - Main Thread -> LOADING_TIME|GCMemoryTotal|4035205128 2026-11-05 20:50:51.995 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-11-05 20:50:51.995 - Main Thread -> STATS_RECORDING,36354,605.9339304,818.328457,4070200680,0,Normal 2026-11-05 20:50:52.082 - Main Thread -> LOADING_TIME|Session|40653.042 2026-11-05 20:50:52.086 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:51:02.498 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:51:02.498 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:51:02.498 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:51:04.945 - Main Thread -> OpenTerminal requested 2026-11-05 20:51:04.946 - Main Thread -> Detaching Terminal VM 2026-11-05 20:51:04.963 - Main Thread -> Attaching Terminal VM 2026-11-05 20:51:04.963 - Main Thread -> Interactor: 8478:1 2026-11-05 20:51:04.963 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-05 20:51:04.963 - Main Thread -> Interacted: 23899:1 2026-11-05 20:51:04.963 - Main Thread -> Interactor Comp: edf1056d-136d-486d-80d6-2096b6e1d674 : Vanilla\Blocks\Timer\50\Timer50_ClientComposition.def 2026-11-05 20:51:04.963 - Main Thread -> Tag: 2026-11-05 20:51:05.169 - Main Thread -> ConsumableViewModel character:8478:1 2026-11-05 20:51:05.169 - Main Thread -> ConsumableViewModel > setting character to: 8478:1 2026-11-05 20:51:05.175 - Main Thread -> ConsumableViewModel character:8478:1 2026-11-05 20:51:05.176 - Main Thread -> ConsumableViewModel > setting character to: 8478:1 2026-11-05 20:51:05.176 - Main Thread -> ConsumableViewModel character:8478:1 2026-11-05 20:51:05.176 - Main Thread -> ConsumableViewModel > setting character to: 8478:1 2026-11-05 20:51:05.176 - Main Thread -> ConsumableViewModel character:8478:1 2026-11-05 20:51:05.176 - Main Thread -> ConsumableViewModel > setting character to: 8478:1 2026-11-05 20:51:12.995 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:51:16.847 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:51:16.847 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:949, Y:-1154, Z:-536], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:51:16.890 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:51:16.952 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:51:22.941 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:51:22.941 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1309, Z:-562], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:51:22.993 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:51:23.018 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:51:23.899 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:51:23.900 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:923, Y:-1309, Z:-561], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3374 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-11-05 20:51:23.943 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:51:23.970 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:51:36.868 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1154, Z:-538], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:51:36.869 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1154, Z:-537], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-11-05 20:51:36.869 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:51:36.888 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:51:36.933 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel: Dispose 8478:1 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel: Dispose 8478:1 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel: Dispose 8478:1 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel: Dispose 8478:1 2026-11-05 20:51:40.597 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:51:44.605 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: FloatingObject 50748:1 2026-11-05 20:51:47.021 - Main Thread -> Pausing Scene Client. 2026-11-05 20:51:47.021 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:51:48.587 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:51:48.603 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:51:48.603 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:51:48.722 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:51:48.722 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:51:50.020 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 20:51:50.020 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 20:51:56.473 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 20:51:56.473 - Main Thread -> [Saving] update save meta Start 2026-11-05 20:51:56.474 - Main Thread -> [Saving] update save meta Done 2026-11-05 20:51:56.474 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-11-05 20:51:56.474 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-11-05 20:51:56.474 - Main Thread -> [Saving] Finished save Classic Survival 1: Success 2026-11-05 20:51:56.506 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Successful (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-11-05 20:52:00.324 - Main Thread -> Resuming Scene Client. 2026-11-05 20:52:00.324 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:52:00.340 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:52:00.340 - Main Thread -> STATISTICS,673.0876908,40383,22204,20111270000,4762030000,7581086000,29108060000, 9.5492771197, 4.7609004427, 8.0275133421, 0.7096069366, 8.2928031758, 17.5162310189, 36.6436637511, 50.0028076646, 369840.314551084, 6155225263.43733, 5510266880, 43.3204259743, 0, 176.9654015154, 46.8126998991, 0, 32.9166679382,"None","None",FSR, 250.9864807129, 69.5570068359, 249.3697967529, 127.9667053223, 70.1616, 61.9311, 70.7183, 375827, 6214361088, 5510266880, 99.2385177612, 0, 32.9166679382,113750500,799358100,133444800,6511174000,1152,1133708000,2161357000,626449400,17160,67134271488,102823501824 2026-11-05 20:52:01.495 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:52:01.495 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:964, Y:-1079, Z:-577], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 20:52:01.527 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:52:01.552 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:52:13.471 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: FloatingObject 50748:1 2026-11-05 20:52:16.468 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: FloatingObject 50748:1 2026-11-05 20:52:24.509 - Main Thread -> Pausing Scene Client. 2026-11-05 20:52:24.509 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:52:26.874 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:52:26.890 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:52:26.890 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:52:27.012 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:52:27.012 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:52:28.307 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 20:52:28.307 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 20:52:34.559 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 20:52:34.559 - Main Thread -> [Saving] update save meta Start 2026-11-05 20:52:34.559 - Main Thread -> [Saving] update save meta Done 2026-11-05 20:52:34.559 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-11-05 20:52:34.559 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-11-05 20:52:34.559 - Main Thread -> [Saving] Finished save Classic Survival 1: Success 2026-11-05 20:52:34.591 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Successful (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-11-05 20:52:40.242 - Main Thread -> Resuming Scene Client. 2026-11-05 20:52:40.242 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:52:42.190 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:52:43.889 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: FloatingObject 50748:1 2026-11-05 20:52:44.469 - Main Thread -> OpenTerminal requested 2026-11-05 20:52:44.469 - Main Thread -> Detaching Terminal VM 2026-11-05 20:52:44.470 - Main Thread -> Attaching Terminal VM 2026-11-05 20:52:44.470 - Main Thread -> Interactor: 8478:1 2026-11-05 20:52:44.470 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-05 20:52:44.470 - Main Thread -> Interacted: 23939:1 2026-11-05 20:52:44.470 - Main Thread -> Interactor Comp: 7a153239-c69f-4604-8a9a-efe7ae35e9d9 : Vanilla\Blocks\EventController\100\EventController_ClientComposition.def 2026-11-05 20:52:44.470 - Main Thread -> Tag: 2026-11-05 20:52:51.329 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1305, Z:-559], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-11-05 20:52:51.329 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:52:51.342 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:52:51.388 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:52:57.151 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:973, Y:-1160, Z:-540], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 20:53:00.443 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:53:00.443 - Main Thread -> STATISTICS,731.8576484,43909,23407,20210230000,5414198000,7581086000,650739700, 8.6432400958, 4.8942532611, 6.8518915082, 0.8950333345, 8.6138417591, 15.3942553657, 33.7623183185, 50.0026673274, 378242.818462727, 6172473306.20369, 5510266880, 42.927716341, 0, 64.2356987596, 18.6181001067, 0, 32.9166679382,"None","None",FSR, 594.7772827148, 456.2346801758, 41.6007003784, 137.9295043945, 36.0326, 55.4236, 55.9764, 380583, 6214950912, 5510266880, 82.7321014404, 0, 32.9166679382,116885300,800878700,133347000,6515237000,1152,1139192000,2168820000,628409700,17160,67011444736,102823501824 2026-11-05 20:53:17.945 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-40, Y:-76, Z:-1810], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 20:53:17.945 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:53:17.956 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:53:18.002 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:53:21.778 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:965, Y:-1087, Z:-565], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:53:27.762 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:970, Y:-1195, Z:-563], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 20:53:27.762 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:53:27.776 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:53:27.822 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:53:35.301 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:53:35.301 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:988, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:53:35.334 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:53:35.362 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:53:35.897 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:926, Y:-1311, Z:-559], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1285 Tiny Asteroid Base B PCU: 399 2026-11-05 20:53:36.903 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:53:36.903 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:966, Y:-1081, Z:-576], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3018 2026-11-05 20:53:36.949 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:53:36.978 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:53:37.658 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:53:37.658 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1001, Y:-1026, Z:-535], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:53:37.688 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:53:37.767 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:53:44.411 - Main Thread -> Pausing Scene Client. 2026-11-05 20:53:44.412 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:53:46.811 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:53:46.827 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:53:46.827 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:53:46.966 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:53:46.966 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:53:48.197 - Main Thread -> Error: Failed save Classic Survival 1: Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 15654:1: Keen.VRage.Core.Game.Components.ChildTransformComponent;Keen.VRage.Core.Game.Components.HierarchyComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Models.BlockModelComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockComponent;Keen.Game2.Simulation.GameSystems.EntityDetection.BoxShapeEntityDetectorComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorServerComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorBlockColliderComponent at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities) at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass73_0.<g__SaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) 2026-11-05 20:53:48.197 - Main Thread -> [Saving] Finished save Classic Survival 1: FailureToSerialize 2026-11-05 20:53:48.228 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Failed (Vanilla\MainMenuData\UI\Dialogs\SaveFailureDialog.def) 2026-11-05 20:53:56.811 - Main Thread -> Info: [UI] Showing Popup Dialog: Save Before Loading (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeLoad.def) 2026-11-05 20:53:58.746 - Main Thread -> LoadGameAsync save:Classic Survival 1 saveBackup: mods: 2026-11-05 20:53:58.746 - Main Thread -> LOADING_BEGIN|Session 2026-11-05 20:53:58.769 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-11-05 20:53:58.771 - Main Thread -> Resuming Scene Client. 2026-11-05 20:53:58.771 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:53:59.256 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-11-05 20:53:59.293 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-11-05 20:53:59.294 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:53:59.294 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:53:59.294 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-11-05 20:53:59.294 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-11-05 20:53:59.294 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:53:59.294 - Main Thread -> AGGREGATE_MEDIAN,20115520625.7778,4960868405.33333,29147.5555555556,8.1063224475,0.5930333303,377277.555555556,5.4147251182,40.9645551046,0,0,0,50.0028,16.1752,50.033925,6167158784,5510266880,32.9166679382,0 2026-11-05 20:53:59.294 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_PEAKS,20184653824,5101417303.11111,2263432,19.2452448739,5.1066556573,378986.777777778,37.014447848,67.272081587,0,0.1274000009,0.1426444385,50.583125,30.615925,57.539825,6203645952,5510266880,32.9166679382,0 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_AVERAGE,20097295697.9502,4918602965.65239,240239.629026549,8.9629690542,0.8636226559,376381.070560472,7.4352665964,42.420697015,0,0.0302864071,0.0158709144,50.0027804209,16.5576608418,49.9908911295,6169091418.42515,5510266880,32.9166679382,0 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_MAX,20514701312,6112428304,360274968,594.7772827148,137.9295043945,392145,113.5435256958,99.2385177612,0,42.3214988708,13.8269996643,70.7183,70.1616,107.8661,6237102080,5510266880,32.9166679382,0 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_MIN,19539673088,4070217128,0,0.7185000181,0.1711999923,364335,0.0675811321,23.1592216492,0,0,0,29.8497,8.2917,30.5306,6051856384,5510266880,32.9166679382,0 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:53:59.295 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,189985412.900356,547980843.527697,5400822.54226632,8.7133379102,3.1090089335,6824.3846361783,9.0540762548,9.1393478181,0,0.7587805141,0.3502673101,0.5689504422,4.6134509075,3.0478634841,14146697.2394356,0,0.0000085032,0 2026-11-05 20:53:59.295 - Main Thread -> Global GC Memory Delta: 2026-11-05 20:53:59.295 - Main Thread -> first frame (36311): 25641743856 2026-11-05 20:53:59.295 - Main Thread -> record frame (36354): 28417557912 2026-11-05 20:53:59.295 - Main Thread -> end frame (47415): 30455963472 2026-11-05 20:53:59.295 - Main Thread -> first - record delta (43 frames): 2775814056 2026-11-05 20:53:59.295 - Main Thread -> first - end (11104 frames): 4814219616 2026-11-05 20:53:59.295 - Main Thread -> record - end (11061 frames): 2038405560 2026-11-05 20:53:59.295 - Main Thread -> Percentile frames: 2026-11-05 20:53:59.295 - Main Thread -> MEDIAN_FRAME,44584,44591,44447,44726,44458,44709,44818,44689,44591,44591,44588,3353,3419,3726,3228,3376,3376,44591 2026-11-05 20:53:59.295 - Main Thread -> PEAK_FRAME,44826,44823,44358,44537,44573,44495,44773,44354,44507,44507,44545,3003,3258,3311,3749,3250,3250,44507 2026-11-05 20:53:59.295 - Main Thread -> Peak MainThreadTime frames: 2026-11-05 20:53:59.295 - Main Thread -> Absolute 36537, 36574, 36394, 36397, 36798 2026-11-05 20:53:59.295 - Main Thread -> Relative 183, 220, 40, 43, 444 2026-11-05 20:53:59.295 - Main Thread -> Active Mission: None 2026-11-05 20:53:59.300 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 6 events (~9KB) 2026-11-05 20:53:59.302 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 2 events (~5KB) 2026-11-05 20:53:59.302 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 77746) 2026-11-05 20:53:59.332 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1749) 2026-11-05 20:53:59.916 - Main Thread -> Character removed: 8478:1 2026-11-05 20:53:59.949 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1749) 2026-11-05 20:54:00.203 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:54:00.203 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-11-05 20:54:00.212 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:54:00.228 - Main Thread -> [Session.Dispose] End 2026-11-05 20:54:00.228 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-11-05 20:54:00.228 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:54:00.228 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent started 2026-11-05 20:54:00.228 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent done 2026-11-05 20:54:00.228 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent started 2026-11-05 20:54:00.228 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent done 2026-11-05 20:54:00.228 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-11-05 20:54:00.228 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-11-05 20:54:00.230 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 73774) 2026-11-05 20:54:00.250 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1523) 2026-11-05 20:54:00.722 - Main Thread -> Character removed: 8391:1 2026-11-05 20:54:00.723 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1523) 2026-11-05 20:54:01.038 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:54:01.038 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-11-05 20:54:01.111 - Main Thread -> Info: [Kythera] Session memory check: 17,160 bytes at session start, 17,160 after teardown, 83 native allocations live. 2026-11-05 20:54:01.113 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:54:01.153 - Main Thread -> [Session.Dispose] End 2026-11-05 20:54:01.153 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-11-05 20:54:01.153 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent started 2026-11-05 20:54:01.153 - Main Thread -> [SteamGameSessionsEngineComponent] LeaveSession (Host) Lobby 109775243520794894, MaxPlayers 4, Type Private, JoinCode C42V8D8A 2026-11-05 20:54:01.155 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent done 2026-11-05 20:54:01.155 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-11-05 20:54:01.155 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-11-05 20:54:01.155 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-11-05 20:54:01.155 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:54:01.156 - Main Thread -> Workers configured. 2026-11-05 20:54:01.156 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-11-05 20:54:01.156 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:54:01.156 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:54:01.156 - Main Thread -> LOADING_TIME|WorldStartup|2386.8969 2026-11-05 20:54:01.156 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-11-05 20:54:01.156 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:54:01.156 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:54:01.156 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:54:01.156 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:54:01.156 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:54:01.156 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-11-05 20:54:01.191 - Main Thread -> Loading save Classic Survival 1 - version: 4.0.0.3165 2026-11-05 20:54:01.205 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-11-05 20:54:04.512 - Main Thread -> LOADING_TIME|WorldDeserialization|3307.0779 2026-11-05 20:54:04.512 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-11-05 20:54:16.121 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|11608.7379 2026-11-05 20:54:16.121 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-11-05 20:54:16.128 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-11-05 20:54:16.175 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-11-05 20:54:16.175 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-11-05 20:54:16.175 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:54:16.175 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:54:18.766 - Main Thread -> Character added: 8730:1 2026-11-05 20:54:19.140 - Main Thread -> LOADING_TIME|EntitySpawning|3018.615 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.140 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:54:19.375 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775243520967484, MaxPlayers 1, Type Private, JoinCode 2026-11-05 20:54:19.375 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775243520967484 4 2026-11-05 20:54:19.379 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775243520967484 k_ELobbyTypePrivate 2026-11-05 20:54:19.380 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775243520967484 code C42V8D8A 2026-11-05 20:54:19.381 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-11-05 20:54:19.425 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-11-05 20:54:19.505 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-11-05 20:54:19.505 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:54:19.505 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:54:19.511 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:201231.3428839369 Y:12628.367943490157 Z:-378358.0166193645}}, {Orientation: {X:0.053316254 Y:-0.8018287 Z:-0.25892314 W:0.53589845}}} 2026-11-05 20:54:19.638 - Main Thread -> LOADING_TIME|WorldTransitionToGame|547.9262999999992 2026-11-05 20:54:19.639 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|18482.6135 2026-11-05 20:54:19.639 - Main Thread -> Spawning camera at {{Position: {X:201230.37980406472 Y:12626.945949817204 Z:-378358.0273628469}}, {Orientation: {X:0.24526705 Y:-0.74452233 Z:-0.24703941 W:0.5696509}}} 2026-11-05 20:54:19.649 - Main Thread -> [Analytics] Successfully sent 6 events to behaviors-tnt-prod, 9KB 2026-11-05 20:54:19.649 - Main Thread -> [Analytics] Successfully sent 2 events to performance-tnt-prod, 5KB 2026-11-05 20:54:23.268 - Main Thread -> Character added: 9315:1 2026-11-05 20:54:23.869 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-11-05 20:54:24.417 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:54:24.417 - Main Thread -> Workers configured. 2026-11-05 20:54:25.238 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Finish async init 2026-11-05 20:54:25.289 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: FloatingObject 51729:1 2026-11-05 20:54:25.290 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_24064ced-1b59-4ca7-8b67-8aae6ba58076, entity: FloatingObject 51760:1 2026-11-05 20:54:25.291 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_9a2c73d6-3d8e-43db-a5b1-9817018ba23c, entity: FloatingObject 51760:1 2026-11-05 20:54:25.297 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 43359:1 2026-11-05 20:54:25.297 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b8b7bded-8553-4f3c-b046-5098ecf37773, entity: Grid 43707:1 2026-11-05 20:54:25.297 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_b853c329-dabc-488b-bc5f-91c48ca0ac9d, entity: Grid 43707:1 2026-11-05 20:54:25.306 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_15fa8472-a855-4f82-ba70-1397843ea135, entity: Grid 4416:1 2026-11-05 20:54:25.306 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_cc06fe3f-e72c-49e7-af8d-b7022975383d, entity: Grid 4416:1 2026-11-05 20:54:25.306 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ec8a632f-52da-4ee3-8de3-bab63f024afa, entity: Grid 29627:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_bfa88c79-6be3-45f9-bf41-967348811ab0, entity: Grid 29627:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f96b8841-cc0d-4626-8e0f-533f7a57d71f, entity: Grid 32556:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_69ee66e4-e29e-4047-afc3-8627c84efe03, entity: Grid 32556:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3068843a-1e32-44cb-9828-06da34ba8c4d, entity: Grid 43781:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_75191eee-b2de-4dad-9734-95100fe4920a, entity: Grid 43781:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_7338f61e-5c91-4456-b88a-e7ab41156258, entity: Grid 43952:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ccd48c35-89be-4822-8e30-9db33115425b, entity: Grid 43952:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5fb5f0eb-7580-4944-b5c8-c9ec1f98203a, entity: Grid 4425:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_eadfb13d-ba37-468b-8b02-fee866d0d170, entity: Grid 4425:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: Grid 23998:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: Grid 23998:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4fb9496c-12ca-4258-9119-f3d9f4828b93, entity: Grid 51797:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_e32ef0bb-03ba-42ad-b009-f3dbd170ea3f, entity: Grid 51797:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4843fcbc-eb1e-4b93-8e8a-5822ba033a9d, entity: Grid 55083:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_792edf73-eead-4770-8b85-c3499cf6e2cb, entity: Grid 55083:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c86231c8-26fa-480c-83ba-f84cea2740ab, entity: Grid 58998:1 2026-11-05 20:54:25.307 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_ba1d08e7-5924-4dba-a92d-965624b75aec, entity: Grid 58998:1 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27037:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27155:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27272:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27334:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27391:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27450:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27501:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27562:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27626:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27685:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27741:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27798:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27861:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (27919:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (31327:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (44368:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (44593:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45169:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45185:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45392:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (41957:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (42217:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (42288:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45042:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45093:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45099:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45146:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (45160:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (9315:1) has no effect 2026-11-05 20:54:37.486 - Main Thread -> Info: Adding gravity to a kinematic body (9294:1) has no effect 2026-11-05 20:54:37.640 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:54:37.682 - Main Thread -> LOADING_TIME|WorkerPoolLoad|136.6639404296875 2026-11-05 20:54:37.682 - Main Thread -> LOADING_TIME|ClientSessionTime|12660.519005775452 2026-11-05 20:54:37.682 - Main Thread -> LOADING_TIME|ServerSessionTime|9895.116373062134 2026-11-05 20:54:37.682 - Main Thread -> LOADING_TIME|CLRStalls|337.669864654541 2026-11-05 20:54:37.682 - Main Thread -> LOADING_TIME|GCMemoryTotal|7033406800 2026-11-05 20:54:37.682 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-11-05 20:54:37.682 - Main Thread -> STATS_RECORDING,47521,792.0610196,1044.0158977,7050004032,0,Normal 2026-11-05 20:54:38.207 - Main Thread -> LOADING_TIME|Session|39460.4449 2026-11-05 20:54:38.234 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:54:41.892 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: FloatingObject 51729:1 2026-11-05 20:54:42.506 - Main Thread -> OpenTerminal requested 2026-11-05 20:54:42.506 - Main Thread -> Detaching Terminal VM 2026-11-05 20:54:42.507 - Main Thread -> Attaching Terminal VM 2026-11-05 20:54:42.507 - Main Thread -> Interactor: 9315:1 2026-11-05 20:54:42.507 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-05 20:54:42.507 - Main Thread -> Interacted: 25286:1 2026-11-05 20:54:42.507 - Main Thread -> Interactor Comp: 7a153239-c69f-4604-8a9a-efe7ae35e9d9 : Vanilla\Blocks\EventController\100\EventController_ClientComposition.def 2026-11-05 20:54:42.507 - Main Thread -> Tag: 2026-11-05 20:54:42.620 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:54:42.620 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:54:42.621 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:54:42.621 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:54:42.621 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:54:42.621 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:54:42.621 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:54:42.621 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:54:48.642 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:54:48.642 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:54:48.642 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:54:48.642 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:54:54.803 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:973, Y:-1160, Z:-540], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 20:55:09.063 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:55:15.432 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-40, Y:-76, Z:-1810], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 20:55:15.432 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:55:15.446 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:55:15.493 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:55:19.381 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:965, Y:-1087, Z:-565], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:55:25.698 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:970, Y:-1195, Z:-563], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 20:55:25.698 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:55:25.712 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:55:25.758 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:55:33.733 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:55:33.733 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:988, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:55:33.765 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:55:33.790 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:55:34.381 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:926, Y:-1311, Z:-559], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1285 Tiny Asteroid Base B PCU: 399 2026-11-05 20:55:35.288 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:55:35.288 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:966, Y:-1081, Z:-576], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3018 2026-11-05 20:55:35.331 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:55:35.354 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:55:35.942 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:55:35.942 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1001, Y:-1026, Z:-535], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:55:35.970 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:55:36.025 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:55:37.685 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:55:37.685 - Main Thread -> STATISTICS,849.9142592,50992,26667,21170450000,5662337000,8587661000,37816100000, 8.5595689276, 4.4743204709, 6.6994415256, 0.8521064469, 7.364778352, 16.2239786545, 41.0067774917, 49.8918696844, 380452.284675778, 6173686535.65448, 5510266880, 27.7091609273, 151.8650054932, 21.2858005315, 143.675399065, 0, 32.9166679382,"None","None",FSR, 207.4929046631, 86.6233978271, 206.1719055176, 140.0126953125, 97.6363, 64.0048, 170.8251, 392845, 6234345472, 5510266880, 90.4405288696, 0, 32.9166679382,116178900,801485500,132299400,6515102000,1152,1152030000,2187930000,628750500,17160,66141437952,102823501824 2026-11-05 20:55:46.838 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:55:46.838 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-42, Y:-77, Z:-1813], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 205 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-11-05 20:55:46.867 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:55:46.896 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:55:48.975 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:55:54.118 - Main Thread -> Pausing Scene Client. 2026-11-05 20:55:54.118 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:55:56.233 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:55:56.249 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:55:56.250 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:55:56.372 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:55:56.372 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:55:57.435 - Main Thread -> Error: Failed save Classic Survival 1: Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 14757:1: Keen.VRage.Core.Game.Components.ChildTransformComponent;Keen.VRage.Core.Game.Components.HierarchyComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Models.BlockModelComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockComponent;Keen.Game2.Simulation.GameSystems.EntityDetection.BoxShapeEntityDetectorComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorServerComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorBlockColliderComponent at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities) at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass73_0.<g__SaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) 2026-11-05 20:55:57.436 - Main Thread -> [Saving] Finished save Classic Survival 1: FailureToSerialize 2026-11-05 20:55:57.468 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Failed (Vanilla\MainMenuData\UI\Dialogs\SaveFailureDialog.def) 2026-11-05 20:55:59.951 - Main Thread -> Resuming Scene Client. 2026-11-05 20:55:59.951 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:56:00.428 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-41, Y:-78, Z:-1808], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 20:56:00.428 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:56:00.443 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:56:00.489 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:56:01.039 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1161, Z:-539], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 20:56:09.468 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:974, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:56:09.468 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:56:09.493 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:56:09.531 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:56:10.231 - Main Thread -> OpenTerminal requested 2026-11-05 20:56:10.231 - Main Thread -> Detaching Terminal VM 2026-11-05 20:56:10.231 - Main Thread -> Attaching Terminal VM 2026-11-05 20:56:10.232 - Main Thread -> Interactor: 9315:1 2026-11-05 20:56:10.232 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-05 20:56:10.232 - Main Thread -> Interacted: 9315:1 2026-11-05 20:56:10.232 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-05 20:56:10.232 - Main Thread -> Tag: 2026-11-05 20:56:10.302 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:56:10.302 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:56:10.303 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:56:10.303 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:56:10.303 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:56:10.303 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:56:10.303 - Main Thread -> ConsumableViewModel character:9315:1 2026-11-05 20:56:10.303 - Main Thread -> ConsumableViewModel > setting character to: 9315:1 2026-11-05 20:56:11.516 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:56:11.517 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:56:11.517 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:56:11.517 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:56:11.517 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:56:11.517 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:56:11.517 - Main Thread -> ConsumableViewModel: Dispose 9315:1 2026-11-05 20:56:11.517 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:56:13.603 - Main Thread -> Pausing Scene Client. 2026-11-05 20:56:13.603 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:56:24.569 - Main Thread -> Info: [UI] Showing Popup Dialog: Save Before Loading (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeLoad.def) 2026-11-05 20:56:26.436 - Main Thread -> LoadGameAsync save:Classic Survival 1 saveBackup: mods: 2026-11-05 20:56:26.437 - Main Thread -> LOADING_BEGIN|Session 2026-11-05 20:56:26.456 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-11-05 20:56:26.457 - Main Thread -> Resuming Scene Client. 2026-11-05 20:56:26.457 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:56:27.045 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-11-05 20:56:27.080 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-11-05 20:56:27.080 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:56:27.080 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:56:27.080 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-11-05 20:56:27.080 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_MEDIAN,21086651733.3333,5874635942.66667,21836,6.5126832326,0.4191333304,386727.333333333,3.9485974908,21.4308188756,0,0,0,50.00255,13.99965,49.9512,6172774400,5510266880,32.9166679382,0 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_PEAKS,21194265258.6667,5967196256,2820662.66666667,19.451332887,4.7400999765,387774.666666667,29.1724164486,54.0277729034,0,0.0214333336,0,50.61525,28.9807,58.03775,6200594432,5510266880,32.9166679382,0 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_AVERAGE,21062406334.4574,5806428554.16512,268636.509394572,7.8075097456,0.7928422803,385236.913835642,6.1928003333,24.163300968,0.0288223582,0.0051786868,0.0279454733,49.9418707117,14.6768479927,49.8838049726,6173937510.77372,5510266880,32.9166679382,0 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_MAX,21407920128,7271615352,199590680,207.4929046631,140.0126953125,397810,101.7561645508,90.4405288696,151.8650054932,8.154800415,52.5089988708,170.8251,97.6363,170.9374,6234345472,5510266880,32.9166679382,0 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_MIN,20430106624,5058698648,0,0.5863999724,0.1289999932,378099,0.073201932,6.7952432632,0,0,0,14.6045,7.9199,27.9183,6091542528,5510266880,32.9166679382,0 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 20:56:27.081 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,219642820.970178,734724457.726686,4055024.81262001,8.1253640127,4.2129216951,6979.668070968,8.0152094597,10.5674678846,2.0919552725,0.1343528082,0.9658975843,3.3547875366,4.6184715515,4.0380039432,7214288.77653896,0,0.0000071684,0 2026-11-05 20:56:27.081 - Main Thread -> Global GC Memory Delta: 2026-11-05 20:56:27.081 - Main Thread -> first frame (47487): 34132032032 2026-11-05 20:56:27.081 - Main Thread -> record frame (47521): 36992644568 2026-11-05 20:56:27.081 - Main Thread -> end frame (53934): 38409514816 2026-11-05 20:56:27.081 - Main Thread -> first - record delta (34 frames): 2860612536 2026-11-05 20:56:27.081 - Main Thread -> first - end (6447 frames): 4277482784 2026-11-05 20:56:27.081 - Main Thread -> record - end (6413 frames): 1416870248 2026-11-05 20:56:27.081 - Main Thread -> Percentile frames: 2026-11-05 20:56:27.081 - Main Thread -> MEDIAN_FRAME,52655,52655,52776,52530,52699,52655,52734,52745,52655,52655,52655,1025,1756,1740,1617,1499,1499,52655 2026-11-05 20:56:27.081 - Main Thread -> PEAK_FRAME,52776,52786,52557,52628,52627,52617,52764,52564,52617,52614,52617,1576,1138,1286,1584,1333,1333,52617 2026-11-05 20:56:27.081 - Main Thread -> Peak MainThreadTime frames: 2026-11-05 20:56:27.081 - Main Thread -> Absolute 47628, 47753, 47552 2026-11-05 20:56:27.081 - Main Thread -> Relative 107, 232, 31 2026-11-05 20:56:27.081 - Main Thread -> Active Mission: None 2026-11-05 20:56:27.083 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 21 events (~35KB) 2026-11-05 20:56:27.084 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 1 events (~2KB) 2026-11-05 20:56:27.085 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 77830) 2026-11-05 20:56:27.106 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1737) 2026-11-05 20:56:27.657 - Main Thread -> Character removed: 9315:1 2026-11-05 20:56:27.673 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1737) 2026-11-05 20:56:27.885 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:56:27.885 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-11-05 20:56:27.895 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:56:27.908 - Main Thread -> [Session.Dispose] End 2026-11-05 20:56:27.908 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-11-05 20:56:27.908 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:56:27.908 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent started 2026-11-05 20:56:27.908 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent done 2026-11-05 20:56:27.908 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent started 2026-11-05 20:56:27.908 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent done 2026-11-05 20:56:27.908 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-11-05 20:56:27.908 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-11-05 20:56:27.911 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 73866) 2026-11-05 20:56:27.926 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1519) 2026-11-05 20:56:28.370 - Main Thread -> Character removed: 8730:1 2026-11-05 20:56:28.370 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1519) 2026-11-05 20:56:28.589 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 20:56:28.589 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-11-05 20:56:28.651 - Main Thread -> Info: [Kythera] Session memory check: 17,160 bytes at session start, 17,160 after teardown, 83 native allocations live. 2026-11-05 20:56:28.652 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 20:56:28.685 - Main Thread -> [Session.Dispose] End 2026-11-05 20:56:28.685 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-11-05 20:56:28.685 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent started 2026-11-05 20:56:28.685 - Main Thread -> [SteamGameSessionsEngineComponent] LeaveSession (Host) Lobby 109775243520967484, MaxPlayers 4, Type Private, JoinCode C42V8D8A 2026-11-05 20:56:28.685 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent done 2026-11-05 20:56:28.685 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-11-05 20:56:28.685 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-11-05 20:56:28.685 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-11-05 20:56:28.685 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:56:28.686 - Main Thread -> Workers configured. 2026-11-05 20:56:28.686 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-11-05 20:56:28.686 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:56:28.686 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:56:28.686 - Main Thread -> LOADING_TIME|WorldStartup|2230.5337 2026-11-05 20:56:28.686 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-11-05 20:56:28.686 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 20:56:28.686 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 20:56:28.686 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 20:56:28.686 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 20:56:28.686 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 20:56:28.687 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-11-05 20:56:28.718 - Main Thread -> Loading save Classic Survival 1 - version: 4.0.0.3165 2026-11-05 20:56:28.733 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-11-05 20:56:31.751 - Main Thread -> LOADING_TIME|WorldDeserialization|3018.6104 2026-11-05 20:56:31.751 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-11-05 20:56:41.082 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|9330.701 2026-11-05 20:56:41.082 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-11-05 20:56:41.086 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-11-05 20:56:41.119 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-11-05 20:56:41.119 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-11-05 20:56:41.119 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:56:41.119 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:56:43.280 - Main Thread -> Character added: 9059:1 2026-11-05 20:56:43.635 - Main Thread -> LOADING_TIME|EntitySpawning|2552.9865 2026-11-05 20:56:43.635 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.635 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.635 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.635 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.635 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.635 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.636 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 20:56:43.870 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775243521082151, MaxPlayers 1, Type Private, JoinCode 2026-11-05 20:56:43.870 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775243521082151 4 2026-11-05 20:56:43.871 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775243521082151 k_ELobbyTypePrivate 2026-11-05 20:56:43.871 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775243521082151 code C42V8D8A 2026-11-05 20:56:43.871 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-11-05 20:56:43.914 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-11-05 20:56:43.997 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-11-05 20:56:43.997 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 20:56:43.997 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 20:56:44.004 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:201228.80660811198 Y:12627.78371615041 Z:-378357.31424758304}}, {Orientation: {X:0.22999892 Y:-0.6624285 Z:-0.21169324 W:0.68078995}}} 2026-11-05 20:56:44.134 - Main Thread -> LOADING_TIME|WorldTransitionToGame|545.1175999999996 2026-11-05 20:56:44.134 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|15447.6003 2026-11-05 20:56:44.134 - Main Thread -> Spawning camera at {{Position: {X:201230.37980406472 Y:12626.945949817204 Z:-378358.0273628469}}, {Orientation: {X:0.24526705 Y:-0.74452233 Z:-0.24703941 W:0.5696509}}} 2026-11-05 20:56:44.146 - Main Thread -> [Analytics] Successfully sent 21 events to behaviors-tnt-prod, 35KB 2026-11-05 20:56:44.146 - Main Thread -> [Analytics] Successfully sent 1 events to performance-tnt-prod, 2KB 2026-11-05 20:56:46.739 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-11-05 20:56:48.048 - Main Thread -> Character added: 9463:1 2026-11-05 20:56:48.612 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-11-05 20:56:49.136 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 20:56:49.136 - Main Thread -> Workers configured. 2026-11-05 20:56:50.006 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: FloatingObject 51729:1 2026-11-05 20:56:50.006 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_24064ced-1b59-4ca7-8b67-8aae6ba58076, entity: FloatingObject 51760:1 2026-11-05 20:56:50.006 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_9a2c73d6-3d8e-43db-a5b1-9817018ba23c, entity: FloatingObject 51760:1 2026-11-05 20:56:50.009 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 43840:1 2026-11-05 20:56:50.010 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b8b7bded-8553-4f3c-b046-5098ecf37773, entity: Grid 44195:1 2026-11-05 20:56:50.010 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_b853c329-dabc-488b-bc5f-91c48ca0ac9d, entity: Grid 44195:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_15fa8472-a855-4f82-ba70-1397843ea135, entity: Grid 4802:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_cc06fe3f-e72c-49e7-af8d-b7022975383d, entity: Grid 4802:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ec8a632f-52da-4ee3-8de3-bab63f024afa, entity: Grid 27690:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_bfa88c79-6be3-45f9-bf41-967348811ab0, entity: Grid 27690:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f96b8841-cc0d-4626-8e0f-533f7a57d71f, entity: Grid 34780:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_69ee66e4-e29e-4047-afc3-8627c84efe03, entity: Grid 34780:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3068843a-1e32-44cb-9828-06da34ba8c4d, entity: Grid 44232:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_75191eee-b2de-4dad-9734-95100fe4920a, entity: Grid 44232:1 2026-11-05 20:56:50.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_7338f61e-5c91-4456-b88a-e7ab41156258, entity: Grid 44552:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ccd48c35-89be-4822-8e30-9db33115425b, entity: Grid 44552:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5fb5f0eb-7580-4944-b5c8-c9ec1f98203a, entity: Grid 4875:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_eadfb13d-ba37-468b-8b02-fee866d0d170, entity: Grid 4875:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: Grid 22995:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: Grid 22995:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4fb9496c-12ca-4258-9119-f3d9f4828b93, entity: Grid 51797:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_e32ef0bb-03ba-42ad-b009-f3dbd170ea3f, entity: Grid 51797:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4843fcbc-eb1e-4b93-8e8a-5822ba033a9d, entity: Grid 55083:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_792edf73-eead-4770-8b85-c3499cf6e2cb, entity: Grid 55083:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c86231c8-26fa-480c-83ba-f84cea2740ab, entity: Grid 58998:1 2026-11-05 20:56:50.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_ba1d08e7-5924-4dba-a92d-965624b75aec, entity: Grid 58998:1 2026-11-05 20:57:00.140 - Main Thread -> Long Scene.Async Blocked Job:VoxelUpdate+PrecalcUpdate+FirstPassCleanup Task:Completed: False, TaskObject: Keen.VRage.Library.Threading.ParallelWorkTask, Diagnostic info: { : unknown }, Blocking object: { : unknown } 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (26618:1) has no effect 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (26755:1) has no effect 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (26876:1) has no effect 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (26939:1) has no effect 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (27012:1) has no effect 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (27058:1) has no effect 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (27117:1) has no effect 2026-11-05 20:57:01.999 - Main Thread -> Info: Adding gravity to a kinematic body (27168:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (27235:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (27302:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (27359:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (27418:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (27489:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (27564:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (32766:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (43987:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (43988:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44546:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44572:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44858:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (42537:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (42768:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (42836:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44422:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44452:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44481:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44512:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (44532:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (9463:1) has no effect 2026-11-05 20:57:02.000 - Main Thread -> Info: Adding gravity to a kinematic body (9350:1) has no effect 2026-11-05 20:57:02.183 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:57:02.249 - Main Thread -> LOADING_TIME|WorkerPoolLoad|131.3695068359375 2026-11-05 20:57:02.249 - Main Thread -> LOADING_TIME|ClientSessionTime|12547.26209449768 2026-11-05 20:57:02.249 - Main Thread -> LOADING_TIME|ServerSessionTime|9793.373058319092 2026-11-05 20:57:02.249 - Main Thread -> LOADING_TIME|CLRStalls|930.5987510681152 2026-11-05 20:57:02.249 - Main Thread -> LOADING_TIME|GCMemoryTotal|8568229456 2026-11-05 20:57:02.249 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-11-05 20:57:02.249 - Main Thread -> STATS_RECORDING,54027,900.5004252,1188.5831424,8592216144,0,Normal 2026-11-05 20:57:02.809 - Main Thread -> LOADING_TIME|Session|36372.5137 2026-11-05 20:57:02.831 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:57:06.559 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: FloatingObject 51729:1 2026-11-05 20:57:12.939 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:57:12.940 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:57:12.940 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:57:12.940 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:57:19.081 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:973, Y:-1160, Z:-540], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 20:57:24.955 - Main Thread -> Pausing Scene Client. 2026-11-05 20:57:24.955 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 20:57:27.407 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 20:57:27.424 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 20:57:27.424 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 20:57:27.539 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 20:57:27.539 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 20:57:28.721 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 20:57:28.721 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 20:57:34.109 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 20:57:34.109 - Main Thread -> [Saving] update save meta Start 2026-11-05 20:57:34.110 - Main Thread -> [Saving] update save meta Done 2026-11-05 20:57:34.110 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-11-05 20:57:34.111 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-11-05 20:57:34.111 - Main Thread -> [Saving] Finished save Classic Survival 1: Success 2026-11-05 20:57:34.142 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Successful (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-11-05 20:57:36.425 - Main Thread -> Resuming Scene Client. 2026-11-05 20:57:36.425 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 20:57:44.495 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 20:57:45.381 - Main Thread -> OpenTerminal requested 2026-11-05 20:57:45.381 - Main Thread -> Detaching Terminal VM 2026-11-05 20:57:45.381 - Main Thread -> Attaching Terminal VM 2026-11-05 20:57:45.381 - Main Thread -> Interactor: 9463:1 2026-11-05 20:57:45.381 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-05 20:57:45.381 - Main Thread -> Interacted: 25140:1 2026-11-05 20:57:45.381 - Main Thread -> Interactor Comp: 7a153239-c69f-4604-8a9a-efe7ae35e9d9 : Vanilla\Blocks\EventController\100\EventController_ClientComposition.def 2026-11-05 20:57:45.381 - Main Thread -> Tag: 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel character:9463:1 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel > setting character to: 9463:1 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel character:9463:1 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel > setting character to: 9463:1 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel character:9463:1 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel > setting character to: 9463:1 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel character:9463:1 2026-11-05 20:57:45.482 - Main Thread -> ConsumableViewModel > setting character to: 9463:1 2026-11-05 20:57:48.605 - Main Thread -> ConsumableViewModel: Dispose 9463:1 2026-11-05 20:57:48.605 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:57:48.605 - Main Thread -> ConsumableViewModel: Dispose 9463:1 2026-11-05 20:57:48.605 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:57:48.606 - Main Thread -> ConsumableViewModel: Dispose 9463:1 2026-11-05 20:57:48.606 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:57:48.606 - Main Thread -> ConsumableViewModel: Dispose 9463:1 2026-11-05 20:57:48.606 - Main Thread -> ConsumableViewModel > setting character to: null 2026-11-05 20:57:49.658 - Window thread -> [GameWindow] OnDeactivate 2026-11-05 20:57:51.351 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-40, Y:-76, Z:-1810], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 20:57:51.351 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:57:51.369 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:57:51.414 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:57:55.206 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:965, Y:-1087, Z:-565], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 20:58:01.196 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:970, Y:-1195, Z:-563], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 20:58:01.196 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:58:01.207 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:58:01.253 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:58:02.262 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:58:02.262 - Main Thread -> STATISTICS,959.5703996,57571,29645,22081770000,9149932000,9371320000,45499200000, 8.9252440292, 5.2373516291, 7.3892370584, 0.7972380847, 9.0591842967, 17.0503258306, 35.4939869601, 49.9193807309, 379666.857496464, 6174296853.26246, 5510266880, 36.2014687697, 0, 8.1385999471, 5.5555001348, 0, 32.9166679382,"None","None",FSR, 199.5483093262, 61.9552001953, 197.9127960205, 107.8448028564, 79.4081, 63.316, 79.9396, 380483, 6214307840, 5510266880, 98.8490829468, 0, 32.9166679382,113404500,798122000,130804900,6514070000,1152,1147636000,2164553000,623781500,17160,63889997824,102823501824 2026-11-05 20:58:09.344 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:58:09.344 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:988, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:58:09.392 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:58:09.420 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:58:09.592 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:926, Y:-1311, Z:-559], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1285 Tiny Asteroid Base B PCU: 399 2026-11-05 20:58:10.685 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:58:10.685 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:966, Y:-1081, Z:-576], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3018 2026-11-05 20:58:10.731 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:58:10.757 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:58:11.389 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:58:11.390 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1001, Y:-1026, Z:-535], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 20:58:11.422 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:58:11.491 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:58:21.686 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:58:21.686 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-42, Y:-77, Z:-1813], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 205 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-11-05 20:58:21.713 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:58:21.740 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:58:29.392 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-41, Y:-78, Z:-1808], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 20:58:29.392 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:58:29.408 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:58:29.455 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:58:29.985 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1161, Z:-539], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 20:58:38.444 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:974, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 20:58:38.444 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:58:38.469 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:58:38.507 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:59:02.265 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 20:59:02.265 - Main Thread -> STATISTICS,1019.307078,61155,30845,22031750000,6874571000,9341960000,386768900, 6.8725188284, 4.6901054403, 5.680840406, 0.4653993027, 5.2751122423, 16.6542005833, 35.6383626667, 50.0025118333, 391692.891741071, 6171896231.25333, 5510266880, 32.7151454735, 28.7020002604, 0, 62.3674988747, 0, 32.9166679382,"None","None",FSR, 180.9646911621, 34.4951019287, 72.1838989258, 2.2328999043, 50.3504, 41.394, 87.6667, 397759, 6196023296, 5510266880, 97.646736145, 0, 32.9166679382,120004700,801518700,130902700,6515118000,1152,1217330000,2182437000,625794000,17160,63236763648,102823501824 2026-11-05 20:59:15.316 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:960, Y:-1046, Z:-534], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 20:59:15.329 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1046, Z:-536], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 20:59:15.329 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:59:15.361 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:59:15.378 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:59:19.988 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:59:19.988 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:960, Y:-1032, Z:-531], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 20:59:20.024 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:59:20.045 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:59:22.648 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-43, Y:-78, Z:-1809], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 20:59:22.648 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:59:22.665 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:59:22.712 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:59:45.788 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 20:59:45.789 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:968, Y:-1202, Z:-560], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 20:59:45.820 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:59:45.848 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 20:59:55.246 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:950, Y:-1159, Z:-536], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 11669 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-11-05 20:59:55.251 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_9ac32a1e-bd0b-4771-b1ed-caa766386b1f, entity: Grid 4343:3 2026-11-05 20:59:55.251 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_39e8ed22-1f01-4751-8936-6fd3155705d4, entity: Grid 4343:3 2026-11-05 20:59:55.251 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_e49eada4-1ed9-4483-b0e1-0e4e7da765b8, entity: Grid 4343:3 2026-11-05 20:59:55.338 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (6214:1, pcu: 15, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (79:1, pcu: 15, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (22474:1, pcu: 15, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (65019:1, pcu: 15, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (26347:1, pcu: 15, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (72718:1, pcu: 35, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (72729:1, pcu: 35, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (62256:1, pcu: 52, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (4980:1, pcu: 52, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (23427:1, pcu: 52, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (22627:1, pcu: 58, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (80:1, pcu: 58, owner:1) 2026-11-05 20:59:55.339 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (76:1, pcu: 62, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (13054:1, pcu: 62, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (5815:1, pcu: 95, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (14055:1, pcu: 95, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (24240:1, pcu: 95, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (74:1, pcu: 95, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (64249:1, pcu: 95, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 Container (71504:2, pcu: 98, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (77432:2, pcu: 110, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (62282:1, pcu: 110, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Radio) (58813:1, pcu: 185, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Bank) (58375:1, pcu: 195, owner:1) 2026-11-05 20:59:55.340 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (62283:1, pcu: 322, owner:1) 2026-11-05 20:59:55.341 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (76133:2, pcu: 322, owner:1) 2026-11-05 20:59:55.342 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 C (72720:1, pcu: 359, owner:1) 2026-11-05 20:59:55.342 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Military) (12279:1, pcu: 390, owner:1) 2026-11-05 20:59:55.342 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (64254:1, pcu: 396, owner:1) 2026-11-05 20:59:55.343 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (5986:1, pcu: 396, owner:1) 2026-11-05 20:59:55.343 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (24607:1, pcu: 396, owner:1) 2026-11-05 20:59:55.344 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base B (58926:1, pcu: 399, owner:1) 2026-11-05 20:59:55.344 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base B (76156:1, pcu: 399, owner:1) 2026-11-05 20:59:55.345 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base B (4722:1, pcu: 399, owner:1) 2026-11-05 20:59:55.345 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Components) (58400:1, pcu: 438, owner:1) 2026-11-05 20:59:55.345 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (6337:1, pcu: 442, owner:2) 2026-11-05 20:59:55.346 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (67397:1, pcu: 442, owner:2) 2026-11-05 20:59:55.347 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (71538:2, pcu: 442, owner:2) 2026-11-05 20:59:55.347 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (71:1, pcu: 473, owner:1) 2026-11-05 20:59:55.347 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (19103:1, pcu: 473, owner:1) 2026-11-05 20:59:55.348 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (77:1, pcu: 479, owner:1) 2026-11-05 20:59:55.348 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (20286:1, pcu: 479, owner:1) 2026-11-05 20:59:55.348 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Bundle) (58603:1, pcu: 481, owner:1) 2026-11-05 20:59:55.349 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (14731:1, pcu: 594, owner:1) 2026-11-05 20:59:55.350 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (72:1, pcu: 594, owner:1) 2026-11-05 20:59:55.350 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (20361:1, pcu: 596, owner:1) 2026-11-05 20:59:55.351 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (78:1, pcu: 596, owner:1) 2026-11-05 20:59:55.352 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (77452:2, pcu: 645, owner:1) 2026-11-05 20:59:55.353 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (63055:1, pcu: 645, owner:1) 2026-11-05 20:59:55.353 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Thrusters) (58352:1, pcu: 690, owner:1) 2026-11-05 20:59:55.353 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 A (72724:1, pcu: 979, owner:1) 2026-11-05 20:59:55.354 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 B (72719:1, pcu: 1076, owner:1) 2026-11-05 20:59:55.354 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (2461:2, pcu: 1184, owner:2) 2026-11-05 20:59:55.355 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (3445:2, pcu: 1184, owner:2) 2026-11-05 20:59:55.356 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base A (76157:1, pcu: 1285, owner:1) 2026-11-05 20:59:55.357 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base A (58838:1, pcu: 1285, owner:1) 2026-11-05 20:59:55.357 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base A (4606:1, pcu: 1285, owner:1) 2026-11-05 20:59:55.357 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (2547:2, pcu: 2354, owner:2) 2026-11-05 20:59:55.358 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (3447:2, pcu: 2354, owner:2) 2026-11-05 20:59:55.359 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (77451:2, pcu: 2917, owner:1) 2026-11-05 20:59:55.361 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (62594:1, pcu: 2917, owner:1) 2026-11-05 20:59:55.363 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 (80291:4, pcu: 3017, owner:1) 2026-11-05 20:59:55.365 - In-Process Server Thread -> Info: Trash-collecting grid: Ransacked Station (76363:1, pcu: 3018, owner:1) 2026-11-05 20:59:55.367 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (81:1, pcu: 3124, owner:2) 2026-11-05 20:59:55.369 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (62255:2, pcu: 3124, owner:2) 2026-11-05 20:59:55.372 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (65149:1, pcu: 3124, owner:2) 2026-11-05 20:59:55.375 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Main (64619:1, pcu: 3374, owner:1) 2026-11-05 20:59:55.380 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Main (4931:1, pcu: 3374, owner:1) 2026-11-05 20:59:55.384 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Main (25562:1, pcu: 3374, owner:1) 2026-11-05 20:59:56.063 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-42, Y:-77, Z:-1813], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-11-05 20:59:56.063 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 20:59:56.080 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 20:59:56.127 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:01.035 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1276, Z:-556], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:00:01.035 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1276, Z:-553], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:00:02.268 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:00:02.268 - Main Thread -> STATISTICS,1079.0437564,64739,32045,21846190000,7229377000,9341960000,354091000, 4.8520007249, 3.7485528749, 3.8153608811, 0.3926148716, 1.4952874774, 13.6089951667, 35.7263681667, 50.0028825, 386756.032924107, 6172799467.52, 5510266880, 14.5277191398, 0, 0, 13.3084998131, 0, 32.9166679382,"None","None",FSR, 154.6627960205, 107.631401062, 153.5823059082, 1.6665999889, 44.5508, 44.055, 51.698, 406182, 6196023296, 5510266880, 40.9103469849, 0, 32.9166679382,128412300,799001000,130731600,6515905000,1152,1044473000,2164535000,616077400,17160,63288438784,102823501824 2026-11-05 21:00:02.517 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:949, Y:-1154, Z:-536], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 21:00:02.518 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:00:02.518 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:953, Y:-1154, Z:-538], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 21:00:02.555 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:02.581 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:06.782 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:992, Y:-1158, Z:-536], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 21:00:07.541 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:00:07.541 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:991, Y:-1158, Z:-534], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 21:00:07.573 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:07.631 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:08.446 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:00:08.447 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:991, Y:-1158, Z:-538], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 21:00:08.478 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:08.495 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:23.640 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:00:23.640 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1000, Y:-1028, Z:-532], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 205 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-11-05 21:00:23.669 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:23.699 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:28.441 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1103, Y:-505, Z:-545], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 21:00:33.367 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1000, Y:-1023, Z:-531], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 21:00:33.367 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:00:33.383 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:33.429 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:34.837 - Window thread -> [GameWindow] OnActivated 2026-11-05 21:00:36.020 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1028, Z:-535], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 21:00:36.020 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:00:36.020 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1028, Z:-533], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-11-05 21:00:36.021 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:00:36.035 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:36.081 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:36.848 - Main Thread -> OpenTerminal requested 2026-11-05 21:00:36.848 - Main Thread -> Detaching Terminal VM 2026-11-05 21:00:36.849 - Main Thread -> Attaching Terminal VM 2026-11-05 21:00:36.849 - Main Thread -> Interactor: 9463:1 2026-11-05 21:00:36.849 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-11-05 21:00:36.849 - Main Thread -> Interacted: 25140:1 2026-11-05 21:00:36.849 - Main Thread -> Interactor Comp: 7a153239-c69f-4604-8a9a-efe7ae35e9d9 : Vanilla\Blocks\EventController\100\EventController_ClientComposition.def 2026-11-05 21:00:36.849 - Main Thread -> Tag: 2026-11-05 21:00:49.893 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:00:49.893 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-76, Z:-1813], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 21:00:49.920 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:49.947 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:50.096 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-80, Z:-1814], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 21:00:50.850 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:00:50.850 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-78, Z:-1815], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3374 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-11-05 21:00:50.882 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:50.901 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:00:52.114 - Main Thread -> Pausing Scene Client. 2026-11-05 21:00:52.114 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 21:00:54.418 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-11-05 21:00:54.435 - In-Process Server Thread -> [Saving] Starting save 2026-11-05 21:00:54.435 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 21:00:54.547 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 21:00:54.547 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 21:00:55.591 - Main Thread -> Error: Failed save Classic Survival 1: Keen.VRage.Library.Serialization.SerializationException: Serializing dead Entities 15974:1: Keen.VRage.Core.Game.Components.ChildTransformComponent;Keen.VRage.Core.Game.Components.HierarchyComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Models.BlockModelComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockComponent;Keen.Game2.Simulation.GameSystems.EntityDetection.BoxShapeEntityDetectorComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorServerComponent;Keen.Game2.Simulation.WorldObjects.CubeBlocks.Doors.DoorBlockColliderComponent at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.ThrowInvalidEntities(IEnumerable`1 invalidEntities) at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass78_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass73_0.<g__SaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) 2026-11-05 21:00:55.591 - Main Thread -> [Saving] Finished save Classic Survival 1: FailureToSerialize 2026-11-05 21:00:55.623 - Main Thread -> Info: [UI] Showing Popup Dialog: Saving Failed (Vanilla\MainMenuData\UI\Dialogs\SaveFailureDialog.def) 2026-11-05 21:00:58.201 - Main Thread -> Resuming Scene Client. 2026-11-05 21:00:58.201 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 21:00:58.981 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:923, Y:-1309, Z:-561], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 21:00:58.981 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:00:58.981 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1309, Z:-562], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 21:00:58.981 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:00:58.996 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:00:59.043 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:01:02.270 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:01:02.271 - Main Thread -> STATISTICS,1138.4137476,68301,33245,21978150000,6723447000,9419715000,636944400, 6.6259712847, 3.7301657314, 5.4591178852, 0.5428158863, 2.8621246112, 14.5098528333, 35.48721375, 50.0028418333, 347545.066791511, 6172413801.81333, 5510266880, 17.5546802684, 165.0559997559, 2.8613999784, 60.984998852, 0, 32.9166679382,"None","None",FSR, 133.3759002686, 60.012298584, 57.2713012695, 108.3858032227, 180.7629, 45.924, 181.5004, 359859, 6217256960, 5510266880, 58.7791213989, 0, 32.9166679382,130393700,802250400,130682700,6512890000,1152,1065415000,2178441000,634766500,17160,63257440256,102823501824 2026-11-05 21:01:04.871 - Main Thread -> Pausing Scene Client. 2026-11-05 21:01:04.871 - In-Process Server Thread -> Pausing Scene Server. 2026-11-05 21:01:12.771 - Main Thread -> Info: [UI] Showing Popup Dialog: Save Before Loading (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeLoad.def) 2026-11-05 21:01:14.637 - Main Thread -> LoadGameAsync save:Classic Survival 1 saveBackup: mods: 2026-11-05 21:01:14.638 - Main Thread -> LOADING_BEGIN|Session 2026-11-05 21:01:14.659 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-11-05 21:01:14.661 - Main Thread -> Resuming Scene Client. 2026-11-05 21:01:14.661 - In-Process Server Thread -> Resuming Scene Server. 2026-11-05 21:01:15.131 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-11-05 21:01:15.199 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-11-05 21:01:15.200 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 21:01:15.200 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 21:01:15.200 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-11-05 21:01:15.200 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_MEDIAN,21964943360,7188579417.14286,19553.7142857143,6.1282570703,0.4487714278,377834.142857143,2.6974128144,23.0639637538,0,0,0,50.00042,14.30754,49.97102,6171276902.4,5510266880,32.9166679382,0 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_PEAKS,22020102436.5714,7513177049.14286,2086990.28571429,14.8705072062,1.7091928082,379506.571428571,26.6558587892,49.5952851432,0,0,0,51.23064,28.71508,59.89788,6196695040,5510266880,32.9166679382,0 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_AVERAGE,21960544204.9109,7269823658.43902,157606.477556203,6.7037816335,0.5329196209,376817.280155351,4.4514273053,24.6920372125,0.0144714318,0.0008215699,0.0106218909,49.6234797411,15.2101091194,49.612370053,6172862834.72053,5510266880,32.9166679382,0 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_MAX,22142758912,10083489808,226342280,199.5483093262,108.3858032227,406182,99.133682251,98.8490829468,165.0559997559,4.4201998711,14.0555000305,181.5004,180.7629,213.5705,6220402688,5510266880,32.9166679382,0 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_MIN,21476368384,6119205576,0,0.8930000067,0.1548999995,334265,0.1529418677,6.4473619461,0,0,0,11.8389,8.0297,27.4013,6092017664,5510266880,32.9166679382,0 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-11-05 21:01:15.200 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,124813123.873578,979819521.356607,3107710.16553418,4.5231823676,1.7742021248,19035.1387604618,7.4205087263,18.7756601184,1.4457570042,0.0453452181,0.2781415914,3.3610242889,5.3746325194,4.7062214646,6149993.39342735,0,0.0000089463,0 2026-11-05 21:01:15.200 - Main Thread -> Global GC Memory Delta: 2026-11-05 21:01:15.200 - Main Thread -> first frame (54004): 42082887608 2026-11-05 21:01:15.200 - Main Thread -> record frame (54027): 44942601112 2026-11-05 21:01:15.200 - Main Thread -> end frame (69074): 47058134200 2026-11-05 21:01:15.200 - Main Thread -> first - record delta (23 frames): 2859713504 2026-11-05 21:01:15.200 - Main Thread -> first - end (15070 frames): 4975246592 2026-11-05 21:01:15.200 - Main Thread -> record - end (15047 frames): 2115533088 2026-11-05 21:01:15.200 - Main Thread -> Percentile frames: 2026-11-05 21:01:15.200 - Main Thread -> MEDIAN_FRAME,67189,67221,67176,67319,67086,67221,67044,67280,67221,67221,67221,4564,4185,4849,4828,4499,4499,67221 2026-11-05 21:01:15.200 - Main Thread -> PEAK_FRAME,67398,67411,67096,67058,67106,67151,67287,67395,67151,67151,67151,4165,4450,4733,4792,4333,4333,67151 2026-11-05 21:01:15.200 - Main Thread -> Peak MainThreadTime frames: 2026-11-05 21:01:15.200 - Main Thread -> Absolute 54058, 54037, 54285, 54286 2026-11-05 21:01:15.200 - Main Thread -> Relative 31, 10, 258, 259 2026-11-05 21:01:15.200 - Main Thread -> Active Mission: None 2026-11-05 21:01:15.202 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 6 events (~9KB) 2026-11-05 21:01:15.204 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 3 events (~7KB) 2026-11-05 21:01:15.204 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 65681) 2026-11-05 21:01:15.227 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1669) 2026-11-05 21:01:15.702 - Main Thread -> Character removed: 9463:1 2026-11-05 21:01:15.776 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1669) 2026-11-05 21:01:16.009 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 21:01:16.009 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-11-05 21:01:16.021 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 21:01:16.041 - Main Thread -> [Session.Dispose] End 2026-11-05 21:01:16.041 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-11-05 21:01:16.041 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 21:01:16.041 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent started 2026-11-05 21:01:16.041 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent done 2026-11-05 21:01:16.041 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent started 2026-11-05 21:01:16.041 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent done 2026-11-05 21:01:16.041 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-11-05 21:01:16.041 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-11-05 21:01:16.044 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 61766) 2026-11-05 21:01:16.063 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1475) 2026-11-05 21:01:16.430 - Main Thread -> Character removed: 9059:1 2026-11-05 21:01:16.430 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1475) 2026-11-05 21:01:16.628 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-11-05 21:01:16.628 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-11-05 21:01:16.697 - Main Thread -> Info: [Kythera] Session memory check: 17,160 bytes at session start, 17,160 after teardown, 83 native allocations live. 2026-11-05 21:01:16.700 - Main Thread -> [Session.Dispose] Dispose Scene 2026-11-05 21:01:16.735 - Main Thread -> [Session.Dispose] End 2026-11-05 21:01:16.735 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-11-05 21:01:16.735 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent started 2026-11-05 21:01:16.735 - Main Thread -> [SteamGameSessionsEngineComponent] LeaveSession (Host) Lobby 109775243521082151, MaxPlayers 4, Type Private, JoinCode C42V8D8A 2026-11-05 21:01:16.735 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent done 2026-11-05 21:01:16.735 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-11-05 21:01:16.735 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-11-05 21:01:16.735 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-11-05 21:01:16.735 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 21:01:16.736 - Main Thread -> Workers configured. 2026-11-05 21:01:16.736 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-11-05 21:01:16.736 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 21:01:16.736 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 21:01:16.736 - Main Thread -> LOADING_TIME|WorldStartup|2077.1458 2026-11-05 21:01:16.736 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-11-05 21:01:16.736 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-11-05 21:01:16.736 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-11-05 21:01:16.736 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-11-05 21:01:16.736 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-11-05 21:01:16.736 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-11-05 21:01:16.736 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-11-05 21:01:16.768 - Main Thread -> Loading save Classic Survival 1 - version: 4.0.0.3165 2026-11-05 21:01:16.783 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-11-05 21:01:19.794 - Main Thread -> LOADING_TIME|WorldDeserialization|3010.5554 2026-11-05 21:01:19.794 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-11-05 21:01:29.231 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|9437.3438 2026-11-05 21:01:29.231 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-11-05 21:01:29.235 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-11-05 21:01:29.269 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-11-05 21:01:29.269 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-11-05 21:01:29.269 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 21:01:29.269 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 21:01:31.498 - Main Thread -> Character added: 8740:1 2026-11-05 21:01:31.861 - Main Thread -> LOADING_TIME|EntitySpawning|2630.1138 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:31.862 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-11-05 21:01:32.113 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775243521327898, MaxPlayers 1, Type Private, JoinCode 2026-11-05 21:01:32.113 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775243521327898 4 2026-11-05 21:01:32.113 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775243521327898 k_ELobbyTypePrivate 2026-11-05 21:01:32.113 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775243521327898 code C42V8D8A 2026-11-05 21:01:32.114 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-11-05 21:01:32.159 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-11-05 21:01:32.243 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-11-05 21:01:32.243 - Main Thread -> [World Seed Provider]: Using seed -796483459. 2026-11-05 21:01:32.243 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-11-05 21:01:32.251 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:201229.12534300392 Y:12627.558846922122 Z:-378357.71524165245}}, {Orientation: {X:0.3684704 Y:-0.7706486 Z:-0.10232775 W:0.509764}}} 2026-11-05 21:01:32.372 - Main Thread -> LOADING_TIME|WorldTransitionToGame|557.7464 2026-11-05 21:01:32.372 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|15635.9405 2026-11-05 21:01:32.372 - Main Thread -> Spawning camera at {{Position: {X:201224.62662726428 Y:12622.413599703894 Z:-378363.5428661278}}, {Orientation: {X:-0.0647114 Y:0.80475736 Z:0.553795 W:0.2036889}}} 2026-11-05 21:01:32.382 - Main Thread -> [Analytics] Successfully sent 6 events to behaviors-tnt-prod, 9KB 2026-11-05 21:01:32.382 - Main Thread -> [Analytics] Successfully sent 3 events to performance-tnt-prod, 7KB 2026-11-05 21:01:35.009 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-11-05 21:01:36.312 - Main Thread -> Character added: 9681:1 2026-11-05 21:01:36.948 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-11-05 21:01:37.486 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-11-05 21:01:37.486 - Main Thread -> Workers configured. 2026-11-05 21:01:38.347 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_24064ced-1b59-4ca7-8b67-8aae6ba58076, entity: FloatingObject 51758:1 2026-11-05 21:01:38.347 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_9a2c73d6-3d8e-43db-a5b1-9817018ba23c, entity: FloatingObject 51758:1 2026-11-05 21:01:38.350 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 43509:1 2026-11-05 21:01:38.350 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b8b7bded-8553-4f3c-b046-5098ecf37773, entity: Grid 43854:1 2026-11-05 21:01:38.350 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_b853c329-dabc-488b-bc5f-91c48ca0ac9d, entity: Grid 43854:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_15fa8472-a855-4f82-ba70-1397843ea135, entity: Grid 4792:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_cc06fe3f-e72c-49e7-af8d-b7022975383d, entity: Grid 4792:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ec8a632f-52da-4ee3-8de3-bab63f024afa, entity: Grid 26362:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_bfa88c79-6be3-45f9-bf41-967348811ab0, entity: Grid 26362:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f96b8841-cc0d-4626-8e0f-533f7a57d71f, entity: Grid 33793:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_69ee66e4-e29e-4047-afc3-8627c84efe03, entity: Grid 33793:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3068843a-1e32-44cb-9828-06da34ba8c4d, entity: Grid 43936:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_75191eee-b2de-4dad-9734-95100fe4920a, entity: Grid 43936:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_7338f61e-5c91-4456-b88a-e7ab41156258, entity: Grid 44099:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_ccd48c35-89be-4822-8e30-9db33115425b, entity: Grid 44099:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5fb5f0eb-7580-4944-b5c8-c9ec1f98203a, entity: Grid 4883:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_eadfb13d-ba37-468b-8b02-fee866d0d170, entity: Grid 4883:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_0a3b867b-822c-47ab-bd42-03b962b79823, entity: Grid 22480:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_2f98a973-d2ea-4501-a0bb-8cb3f367ef2c, entity: Grid 22480:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4fb9496c-12ca-4258-9119-f3d9f4828b93, entity: Grid 51795:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_e32ef0bb-03ba-42ad-b009-f3dbd170ea3f, entity: Grid 51795:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_792edf73-eead-4770-8b85-c3499cf6e2cb, entity: Grid 55081:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4843fcbc-eb1e-4b93-8e8a-5822ba033a9d, entity: Grid 55081:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c86231c8-26fa-480c-83ba-f84cea2740ab, entity: Grid 58996:1 2026-11-05 21:01:38.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_ba1d08e7-5924-4dba-a92d-965624b75aec, entity: Grid 58996:1 2026-11-05 21:01:47.793 - Window thread -> [GameWindow] OnDeactivate 2026-11-05 21:01:48.986 - Window thread -> [GameWindow] OnActivated 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (25589:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (25767:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (25933:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26027:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26117:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26202:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26267:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26326:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26395:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26464:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26531:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26605:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26685:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (26773:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (31958:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (42481:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (42551:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43298:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43328:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43635:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (41054:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (41300:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (41373:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43172:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43191:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43229:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43243:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (43287:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (9681:1) has no effect 2026-11-05 21:01:49.676 - Main Thread -> Info: Adding gravity to a kinematic body (7974:1) has no effect 2026-11-05 21:01:49.874 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:01:49.910 - Main Thread -> LOADING_TIME|WorkerPoolLoad|132.57666015625 2026-11-05 21:01:49.910 - Main Thread -> LOADING_TIME|ClientSessionTime|11848.7301902771 2026-11-05 21:01:49.910 - Main Thread -> LOADING_TIME|ServerSessionTime|9020.753999710083 2026-11-05 21:01:49.910 - Main Thread -> LOADING_TIME|CLRStalls|886.7125625610352 2026-11-05 21:01:49.910 - Main Thread -> LOADING_TIME|GCMemoryTotal|9007572936 2026-11-05 21:01:49.910 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-11-05 21:01:49.910 - Main Thread -> STATS_RECORDING,69170,1152.897892,1476.2440544,9028942200,0,Normal 2026-11-05 21:01:49.975 - Main Thread -> LOADING_TIME|Session|35337.0822 2026-11-05 21:01:49.983 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:01:51.566 - Window thread -> [GameWindow] OnDeactivate 2026-11-05 21:02:00.152 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 21:02:00.152 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 21:02:00.152 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 21:02:00.152 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 21:02:08.404 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:965, Y:-1087, Z:-565], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:02:14.570 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:970, Y:-1195, Z:-563], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 21:02:14.570 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:02:14.587 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:02:14.632 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:02:21.897 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:02:21.897 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:988, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 21:02:21.929 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:02:21.951 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:02:22.697 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:926, Y:-1311, Z:-559], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1285 Tiny Asteroid Base B PCU: 399 2026-11-05 21:02:23.741 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:02:23.742 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:966, Y:-1081, Z:-576], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3018 2026-11-05 21:02:23.778 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:02:23.800 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:02:24.297 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:02:24.297 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1001, Y:-1026, Z:-535], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 21:02:24.325 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:02:24.388 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:02:34.895 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:02:34.895 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-42, Y:-77, Z:-1813], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 205 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-11-05 21:02:34.922 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:02:34.951 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:02:42.620 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-41, Y:-78, Z:-1808], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 21:02:42.620 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:02:42.638 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:02:42.682 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:02:43.250 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1161, Z:-539], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 21:02:49.911 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:02:49.911 - Main Thread -> STATISTICS,1212.3512212,72737,35511,23002870000,9408622000,10259830000,53846160000, 7.4510440705, 4.6945232471, 6.2941533084, 0.490949158, 5.8833700595, 15.8916621464, 36.8674669717, 50.0030641431, 386636.464345873, 6171165087.73378, 5510266880, 25.4480192855, 0, 0.3937000036, 45.071200192, 0, 32.9166679382,"None","None",FSR, 187.4647064209, 26.363199234, 186.0897979736, 34.586101532, 44.4521, 65.9571, 57.6996, 397759, 6227861504, 5510266880, 97.7239990234, 0, 32.9166679382,118431200,804809400,132306200,6523101000,1152,1214403000,2183047000,626664000,17160,61118185472,102823501824 2026-11-05 21:02:51.686 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:974, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 21:02:51.686 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:02:51.713 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:02:51.747 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:03:00.486 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-11-05 21:03:28.622 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:960, Y:-1046, Z:-534], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 21:03:28.629 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1046, Z:-536], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 21:03:28.629 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:03:28.653 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:03:28.686 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:03:33.451 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:03:33.451 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:960, Y:-1032, Z:-531], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 21:03:33.475 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:03:33.495 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:03:35.973 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-43, Y:-78, Z:-1809], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 21:03:35.973 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:03:35.991 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:03:36.037 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:03:49.914 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:03:49.914 - Main Thread -> STATISTICS,1272.2045728,76328,36711,23158740000,9641844000,10259830000,232599600, 6.857124337, 5.2623426646, 5.3889883554, 0.56011863, 3.3580807749, 17.6325756869, 36.5842732723, 49.9632598668, 391648.278195489, 6176808543.92007, 5510266880, 29.8537184368, 0, 1.0734000206, 5.9805998802, 0, 33.1890103882,"None","None",FSR, 25.2991008759, 21.7608013153, 19.338098526, 4.0296001434, 110.7279, 48.667, 117.1647, 395859, 6269296640, 5510266880, 99.6012268066, 0, 45.8333320618,121945100,803531800,132379600,6598451000,1152,1211297000,2182967000,628195000,17160,59434647552,102823501824 2026-11-05 21:03:59.199 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:03:59.199 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:968, Y:-1202, Z:-560], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 21:03:59.228 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:03:59.254 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:08.659 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:950, Y:-1159, Z:-536], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 11669 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-11-05 21:04:08.663 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_333db772-698f-4aa5-b4b7-c58194cae258, entity: Grid 4930:4 2026-11-05 21:04:08.663 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_1def8f11-007c-43b9-bab0-b27ebe0cfdc3, entity: Grid 4930:4 2026-11-05 21:04:08.663 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_05247d93-e2e7-4a57-a959-c4875aa50081, entity: Grid 4930:4 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (64643:1, pcu: 15, owner:1) 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (24794:1, pcu: 15, owner:1) 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (22310:1, pcu: 15, owner:1) 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (80:1, pcu: 15, owner:1) 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (5829:1, pcu: 15, owner:1) 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (68430:1, pcu: 35, owner:1) 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (67691:1, pcu: 35, owner:1) 2026-11-05 21:04:08.784 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (62254:1, pcu: 52, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (22801:1, pcu: 52, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (5003:1, pcu: 52, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (74:1, pcu: 58, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (22460:1, pcu: 58, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (13327:1, pcu: 62, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (75:1, pcu: 62, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (23731:1, pcu: 95, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (64247:1, pcu: 95, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (72:1, pcu: 95, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (14577:1, pcu: 95, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (5228:1, pcu: 95, owner:1) 2026-11-05 21:04:08.785 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 Container (80327:3, pcu: 98, owner:1) 2026-11-05 21:04:08.786 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (62280:1, pcu: 110, owner:1) 2026-11-05 21:04:08.786 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (75987:2, pcu: 110, owner:1) 2026-11-05 21:04:08.786 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Radio) (58811:1, pcu: 185, owner:1) 2026-11-05 21:04:08.786 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Bank) (58373:1, pcu: 195, owner:1) 2026-11-05 21:04:08.786 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (62289:1, pcu: 322, owner:1) 2026-11-05 21:04:08.787 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (72289:2, pcu: 322, owner:1) 2026-11-05 21:04:08.787 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 C (67699:1, pcu: 359, owner:1) 2026-11-05 21:04:08.788 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Military) (12025:1, pcu: 390, owner:1) 2026-11-05 21:04:08.788 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (64252:1, pcu: 396, owner:1) 2026-11-05 21:04:08.789 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (24321:1, pcu: 396, owner:1) 2026-11-05 21:04:08.789 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Debris (5309:1, pcu: 396, owner:1) 2026-11-05 21:04:08.790 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base B (4644:1, pcu: 399, owner:1) 2026-11-05 21:04:08.791 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base B (75990:1, pcu: 399, owner:1) 2026-11-05 21:04:08.792 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base B (58924:1, pcu: 399, owner:1) 2026-11-05 21:04:08.792 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Components) (58398:1, pcu: 438, owner:1) 2026-11-05 21:04:08.793 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (74672:1, pcu: 442, owner:2) 2026-11-05 21:04:08.795 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (67248:1, pcu: 442, owner:2) 2026-11-05 21:04:08.796 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (6108:1, pcu: 442, owner:2) 2026-11-05 21:04:08.797 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (77:1, pcu: 473, owner:1) 2026-11-05 21:04:08.798 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (18840:1, pcu: 473, owner:1) 2026-11-05 21:04:08.798 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (18926:1, pcu: 479, owner:1) 2026-11-05 21:04:08.798 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (78:1, pcu: 479, owner:1) 2026-11-05 21:04:08.799 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Bundle) (58601:1, pcu: 481, owner:1) 2026-11-05 21:04:08.799 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (76:1, pcu: 594, owner:1) 2026-11-05 21:04:08.800 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (15013:1, pcu: 594, owner:1) 2026-11-05 21:04:08.801 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (79:1, pcu: 596, owner:1) 2026-11-05 21:04:08.801 - In-Process Server Thread -> Info: Trash-collecting grid: BatteryDebris (19411:1, pcu: 596, owner:1) 2026-11-05 21:04:08.802 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (77265:2, pcu: 645, owner:1) 2026-11-05 21:04:08.803 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (63764:1, pcu: 645, owner:1) 2026-11-05 21:04:08.803 - In-Process Server Thread -> Info: Trash-collecting grid: Crashed Containers (Thrusters) (58350:1, pcu: 690, owner:1) 2026-11-05 21:04:08.803 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 A (68128:1, pcu: 979, owner:1) 2026-11-05 21:04:08.804 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 B (67873:1, pcu: 1076, owner:1) 2026-11-05 21:04:08.804 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (2644:2, pcu: 1184, owner:2) 2026-11-05 21:04:08.805 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (3382:2, pcu: 1184, owner:2) 2026-11-05 21:04:08.806 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base A (4635:1, pcu: 1285, owner:1) 2026-11-05 21:04:08.806 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base A (75991:1, pcu: 1285, owner:1) 2026-11-05 21:04:08.807 - In-Process Server Thread -> Info: Trash-collecting grid: Tiny Asteroid Base A (58836:1, pcu: 1285, owner:1) 2026-11-05 21:04:08.807 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (4458:2, pcu: 2354, owner:2) 2026-11-05 21:04:08.808 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (3386:2, pcu: 2354, owner:2) 2026-11-05 21:04:08.809 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (77286:2, pcu: 2917, owner:1) 2026-11-05 21:04:08.812 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (62592:1, pcu: 2917, owner:1) 2026-11-05 21:04:08.814 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 (80294:4, pcu: 3017, owner:1) 2026-11-05 21:04:08.816 - In-Process Server Thread -> Info: Trash-collecting grid: Ransacked Station (76198:1, pcu: 3018, owner:1) 2026-11-05 21:04:08.818 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (74671:1, pcu: 3124, owner:2) 2026-11-05 21:04:08.820 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (64790:1, pcu: 3124, owner:2) 2026-11-05 21:04:08.821 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (73:1, pcu: 3124, owner:2) 2026-11-05 21:04:08.823 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Main (24676:1, pcu: 3374, owner:1) 2026-11-05 21:04:08.827 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Main (4957:1, pcu: 3374, owner:1) 2026-11-05 21:04:08.831 - In-Process Server Thread -> Info: Trash-collecting grid: Nova35 Shipwreck Main (64324:1, pcu: 3374, owner:1) 2026-11-05 21:04:09.445 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-42, Y:-77, Z:-1813], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-11-05 21:04:09.445 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:04:09.461 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:04:09.507 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:14.412 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1276, Z:-556], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:04:14.412 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1276, Z:-553], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:04:15.903 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:949, Y:-1154, Z:-536], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-11-05 21:04:15.903 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:04:15.904 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:953, Y:-1154, Z:-538], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 21:04:15.944 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:04:15.966 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:19.852 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:992, Y:-1158, Z:-536], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 21:04:20.559 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:04:20.559 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:991, Y:-1158, Z:-538], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3124 2026-11-05 21:04:20.600 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:04:20.622 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:21.259 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:04:21.259 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:991, Y:-1158, Z:-534], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 2917 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-11-05 21:04:21.289 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:04:21.351 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:36.903 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:04:36.903 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1000, Y:-1028, Z:-532], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 205 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-11-05 21:04:36.931 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:04:36.960 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:41.705 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1103, Y:-505, Z:-545], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 979 Probing station MR-13 B PCU: 1076 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 359 Probing Station Debris PCU: 35 2026-11-05 21:04:46.623 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1000, Y:-1023, Z:-531], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 21:04:46.623 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:04:46.641 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:04:46.686 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:49.282 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:961, Y:-1028, Z:-535], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 21:04:49.282 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:04:49.283 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1028, Z:-533], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-11-05 21:04:49.283 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:04:49.304 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:04:49.343 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:04:49.920 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:04:49.920 - Main Thread -> STATISTICS,1331.824578,79905,37912,23033400000,10089010000,10259830000,446210000, 5.8811551255, 4.2270990788, 4.6499691959, 0.472468046, 1.8498106918, 15.9726039167, 35.69670125, 50.00033375, 360336.154598826, 6246207276.37333, 5510266880, 19.9253450216, 0, 0, 51.6281011105, 0, 32.9166679382,"None","None",FSR, 153.3804931641, 113.9698028564, 152.3240966797, 2.942499876, 65.0139, 42.6158, 66.6634, 406182, 6270640128, 5510266880, 62.2001342773, 0, 32.9166679382,129334300,803483300,132135100,6602121000,1152,1062295000,2171121000,624759900,17160,59946401792,102823501824 2026-11-05 21:05:02.903 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:05:02.903 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-76, Z:-1813], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 21:05:02.932 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:05:02.959 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:05:03.318 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-80, Z:-1814], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3017 Outpost RHA99 Container PCU: 98 2026-11-05 21:05:04.469 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:05:04.470 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-78, Z:-1815], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3374 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-11-05 21:05:04.506 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:05:04.526 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:05:05.929 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:923, Y:-1309, Z:-561], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 21:05:05.929 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:05:05.930 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:927, Y:-1309, Z:-562], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 21:05:05.930 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:05:05.950 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:05:05.992 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:05:38.850 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1098, Y:-504, Z:-547], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-11-05 21:05:38.850 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:05:38.865 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:05:38.910 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:05:42.120 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:964, Y:-1079, Z:-577], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-11-05 21:05:42.120 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:05:42.134 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:05:42.181 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:05:47.666 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:962, Y:-1034, Z:-533], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 21:05:47.672 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b19ea579-cabc-4037-8955-30c23ab1c9a7, entity: Grid 5002:2 2026-11-05 21:05:47.672 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_6e2c6d03-8be9-48c7-a7ac-49c2bf7f7617, entity: Grid 5002:2 2026-11-05 21:05:49.934 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:05:49.934 - Main Thread -> STATISTICS,1391.6279268,83493,39116,23151950000,10341800000,10259830000,252178400, 8.9661015695, 5.7492004197, 7.3752304688, 0.6634809365, 2.8223008893, 22.611183804, 36.3009037375, 49.836629485, 353063.255016722, 6245900941.18272, 5510266880, 53.3198658378, 0, 0, 24.5748996735, 0, 33.624378179,"None","None",FSR, 36.589099884, 32.1994018555, 30.5741004944, 3.6547999382, 132.3518, 48.1609, 135.0208, 362891, 6270640128, 5510266880, 99.9727249146, 0, 45.625,131873200,805766500,132184000,6599500000,1152,1064180000,2179204000,627066900,17160,58779799552,102823501824 2026-11-05 21:05:53.165 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:57, Y:15, Z:-96], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 13567 MissionAreaBox_Server_Composite 2026-11-05 21:05:53.170 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c57c9980-b0ce-4d39-9e67-7651ab373bfb, entity: Grid 79028:3 2026-11-05 21:05:53.170 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_030f044a-3f21-44eb-9e03-b0541cf09e94, entity: Grid 79028:3 2026-11-05 21:06:11.847 - Window thread -> [GameWindow] OnActivated 2026-11-05 21:06:14.342 - Window thread -> [GameWindow] OnDeactivate 2026-11-05 21:06:37.108 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:06:37.108 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:96, Y:-64, Z:-70], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 21:06:37.140 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:06:37.165 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:06:39.159 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:06:39.159 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:971, Y:-1165, Z:-537], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3018 2026-11-05 21:06:39.199 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:06:39.217 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:06:45.424 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1103, Y:111, Z:-424], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 11669 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-11-05 21:06:45.430 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_329ce9b5-e7ee-4168-90e6-52184abaf408, entity: Grid 80962:2 2026-11-05 21:06:45.430 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_39a46db5-43d3-43a3-9bf2-1377358beea9, entity: Grid 80962:2 2026-11-05 21:06:45.430 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_da3d9b3d-ee06-4cda-bd9e-0b767e58f953, entity: Grid 80962:2 2026-11-05 21:06:45.440 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_05247d93-e2e7-4a57-a959-c4875aa50081, entity: FloatingObject 51727:1 2026-11-05 21:06:48.163 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:973, Y:-1160, Z:-540], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:06:49.177 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:06:49.178 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:967, Y:-1205, Z:-562], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 21:06:49.206 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:06:49.232 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:06:49.942 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:06:49.942 - Main Thread -> STATISTICS,1450.7145688,87038,40298,23554400000,8546046000,10858270000,311443500, 5.8178287782, 3.9350760508, 4.6795693622, 0.4690737932, 4.3450506696, 16.0719226734, 34.7718713198, 50.7737109137, 377874.189562764, 6245976025.88156, 5510266880, 20.7357227145, 820.173034668, 0, 29.387399435, 0, 32.9166679382,"None","None",FSR, 34.5550994873, 23.2532997131, 33.4190979004, 2.4463999271, 843.9151, 40.2456, 845.1676, 398221, 6270443520, 5510266880, 65.0240325928, 0, 32.9166679382,132732600,809714600,132184000,6598451000,1152,1152730000,2195079000,639674800,17160,58356072448,102823501824 2026-11-05 21:06:50.293 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:926, Y:-1311, Z:-559], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:06:52.179 - In-Process Server Thread -> [Saving] Starting autosave Classic Survival 1 2026-11-05 21:06:52.179 - In-Process Server Thread -> [Saving] Capturing Session State 2026-11-05 21:06:52.295 - In-Process Server Thread -> [Saving] Captured Session State 2026-11-05 21:06:52.295 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-11-05 21:07:02.730 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_05247d93-e2e7-4a57-a959-c4875aa50081, entity: FloatingObject 51727:1 2026-11-05 21:07:03.073 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:07:03.073 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-76, Z:-1818], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1184 Pathfinder SP - Renegade Shipwreck PCU: 2354 2026-11-05 21:07:03.101 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:07:03.132 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:07:03.219 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (81583:2, pcu: 17, owner:1) 2026-11-05 21:07:03.219 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (32010:2, pcu: 35, owner:1) 2026-11-05 21:07:03.220 - In-Process Server Thread -> Info: Trash-collecting grid: Probing Station Debris (31998:2, pcu: 35, owner:1) 2026-11-05 21:07:03.220 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 Container (23202:2, pcu: 98, owner:1) 2026-11-05 21:07:03.220 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (36772:2, pcu: 110, owner:1) 2026-11-05 21:07:03.220 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (63997:2, pcu: 120, owner:1) 2026-11-05 21:07:03.220 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (63995:2, pcu: 187, owner:1) 2026-11-05 21:07:03.221 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (81585:2, pcu: 193, owner:1) 2026-11-05 21:07:03.221 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (63999:2, pcu: 193, owner:1) 2026-11-05 21:07:03.222 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (64003:2, pcu: 205, owner:1) 2026-11-05 21:07:03.222 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (36768:2, pcu: 322, owner:1) 2026-11-05 21:07:03.223 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (81584:2, pcu: 350, owner:1) 2026-11-05 21:07:03.223 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 C (32005:2, pcu: 359, owner:1) 2026-11-05 21:07:03.223 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (36785:2, pcu: 442, owner:2) 2026-11-05 21:07:03.224 - In-Process Server Thread -> Info: Trash-collecting grid: Debris (64001:2, pcu: 635, owner:1) 2026-11-05 21:07:03.224 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (36758:2, pcu: 645, owner:1) 2026-11-05 21:07:03.225 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 A (31995:2, pcu: 979, owner:1) 2026-11-05 21:07:03.225 - In-Process Server Thread -> Info: Trash-collecting grid: Probing station MR-13 B (32001:2, pcu: 1076, owner:1) 2026-11-05 21:07:03.226 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (27088:2, pcu: 1184, owner:2) 2026-11-05 21:07:03.227 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (67690:2, pcu: 1184, owner:2) 2026-11-05 21:07:03.229 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (4725:11, pcu: 1184, owner:2) 2026-11-05 21:07:03.231 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (27078:2, pcu: 2354, owner:2) 2026-11-05 21:07:03.233 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (68590:2, pcu: 2354, owner:2) 2026-11-05 21:07:03.234 - In-Process Server Thread -> Info: Trash-collecting grid: Pathfinder SP - Renegade Shipwreck (68300:10, pcu: 2354, owner:2) 2026-11-05 21:07:03.235 - In-Process Server Thread -> Info: Trash-collecting grid: Centerline-H2 Debris (36764:2, pcu: 2917, owner:1) 2026-11-05 21:07:03.239 - In-Process Server Thread -> Info: Trash-collecting grid: Outpost RHA99 (23052:2, pcu: 3017, owner:1) 2026-11-05 21:07:03.242 - In-Process Server Thread -> Info: Trash-collecting grid: Ransacked Station (62399:2, pcu: 3018, owner:1) 2026-11-05 21:07:03.246 - In-Process Server Thread -> Info: Trash-collecting grid: Gladius Debris (36789:2, pcu: 3124, owner:2) 2026-11-05 21:07:03.249 - In-Process Server Thread -> Info: Trash-collecting grid: Asteroid Base (4930:4, pcu: 11669, owner:1) 2026-11-05 21:07:03.257 - In-Process Server Thread -> Info: Trash-collecting grid: Asteroid Base (80962:2, pcu: 11669, owner:1) 2026-11-05 21:07:03.360 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $TransferArea_333db772-698f-4aa5-b4b7-c58194cae258, entity: Grid 4930:4 2026-11-05 21:07:03.360 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_1def8f11-007c-43b9-bab0-b27ebe0cfdc3, entity: Grid 4930:4 2026-11-05 21:07:03.360 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_05247d93-e2e7-4a57-a959-c4875aa50081, entity: Grid 4930:4 2026-11-05 21:07:03.360 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $TransferArea_329ce9b5-e7ee-4168-90e6-52184abaf408, entity: Grid 80962:2 2026-11-05 21:07:03.360 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_39a46db5-43d3-43a3-9bf2-1377358beea9, entity: Grid 80962:2 2026-11-05 21:07:03.360 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_da3d9b3d-ee06-4cda-bd9e-0b767e58f953, entity: Grid 80962:2 2026-11-05 21:07:05.396 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-11-05 21:07:05.396 - Main Thread -> [Saving] container CommitAsync Start 2026-11-05 21:07:08.725 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:07:08.725 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-50, Y:-79, Z:-1817], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3018 2026-11-05 21:07:08.758 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:07:08.778 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:07:10.882 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-48, Y:-76, Z:-1813], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-11-05 21:07:10.882 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:07:10.897 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:07:10.944 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:07:11.433 - Main Thread -> [Saving] container CommitAsync Done 2026-11-05 21:07:16.790 - VRageWorker 8 -> Created new autosave slot: .autosaves\1535 2026-11-05 21:07:16.802 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-11-05 21:07:18.633 - In-Process Server Thread -> [Saving] Finished autosave Classic Survival 1: Success 2026-11-05 21:07:26.716 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:988, Y:-1156, Z:-537], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-11-05 21:07:26.716 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:07:26.732 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:07:26.779 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:07:34.927 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:07:34.927 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:926, Y:-1317, Z:-560], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 205 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-11-05 21:07:34.953 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:07:34.981 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:07:35.176 - In-Process Server Thread -> Info: Adding objectives for: *no missions* 2026-11-05 21:07:35.176 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:925, Y:-1317, Z:-559], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 479 Debris PCU: 473 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-11-05 21:07:35.207 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:07:35.231 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:07:47.352 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:972, Y:-1161, Z:-539], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:07:49.518 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:966, Y:-1081, Z:-576], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite 2026-11-05 21:07:49.518 - In-Process Server Thread -> Info: Removing objectives for: *no missions* 2026-11-05 21:07:49.534 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-11-05 21:07:49.581 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-11-05 21:07:49.953 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-11-05 21:07:49.953 - Main Thread -> STATISTICS,1510.251236,90610,41498,23555850000,9080532000,10858270000,533454800, 5.876259805, 3.7838595494, 4.7210126759, 0.486259042, 6.682428276, 16.0262983333, 35.0975823333, 50.0028010833, 362566.459966405, 6246585193.81333, 5510266880, 29.9912561994, 0, 1.1865000129, 39.8590996265, 0, 32.9166679382,"None","None",FSR, 163.0724029541, 136.9091949463, 161.3419952393, 4.8357996941, 64.3657, 43.4292, 69.205, 401759, 6288072704, 5510266880, 93.8157730103, 0, 32.9166679382,135204400,808098800,132184000,6613459000,1152,1074541000,2179943000,618937300,17160,57728712704,102823501824