2026-10-26 11:57:21.238 - Main Thread -> Timezone (local - UTC): -5h 2026-10-26 11:57:21.240 - Main Thread -> App Version: 4.0.0.3165 2026-10-26 11:57:21.250 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 10/26/2026 11:57:21 AM 2026-10-26 11:57:21.402 - Main Thread -> Running application with arguments: 2026-10-26 11:57:21.402 - Main Thread -> Runtime Framework: .NET 9.0.21 2026-10-26 11:57:21.402 - Main Thread -> Build Configuration: Release 2026-10-26 11:57:21.829 - Main Thread -> Environment.ProcessorCount: 12 2026-10-26 11:57:21.829 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26300 2026-10-26 11:57:21.829 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-10-26 11:57:21.829 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-10-26 11:57:21.960 - Main Thread -> CPU: AMD Ryzen 5 5600X 6-Core Processor, 12/6 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2026-10-26 11:57:21.961 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-10-26 11:57:21.961 - Main Thread -> IntPtr.Size: 8 2026-10-26 11:57:21.961 - Main Thread -> Default Culture: en-US 2026-10-26 11:57:21.961 - Main Thread -> Default UI Culture: en-US 2026-10-26 11:57:21.961 - Main Thread -> LogEnvironmentInformation - START 2026-10-26 11:57:21.971 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-10-26 11:57:21.971 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-10-26 11:57:21.977 - Main Thread -> Virtualized: False 2026-10-26 11:57:21.980 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600X 6-Core Processor 2026-10-26 11:57:21.980 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,234,134,528 bytes 2026-10-26 11:57:21.980 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-10-26 11:57:21.980 - Main Thread -> ComputerInfo.CommitLimit: 39,602,843,648 bytes 2026-10-26 11:57:21.980 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 25,114,923,008 bytes 2026-10-26 11:57:21.980 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,016,506,880 bytes 2026-10-26 11:57:21.980 - Main Thread -> ComputerInfo.AvailableCommit: 27,707,428,864 bytes 2026-10-26 11:57:21.986 - Main Thread -> Drive C: | Capacity: 478,986,055,680 bytes | Free space: 325,639,958,528 bytes 2026-10-26 11:57:21.986 - Main Thread -> Drive D: | Capacity: 960,195,719,168 bytes | Free space: 424,940,711,936 bytes 2026-10-26 11:57:21.986 - Main Thread -> Drive G: | Capacity: 52,424,704 bytes | Free space: 20,533,248 bytes 2026-10-26 11:57:21.986 - Main Thread -> Drive H: | Capacity: 1,023,597,555,712 bytes | Free space: 757,964,390,400 bytes 2026-10-26 11:57:22.582 - Main Thread -> LogEnvironmentInformation - END 2026-10-26 11:57:22.862 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Client.UI.InGame.GameUICoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseCachedScreens": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false,"MaxPlayers": 4}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": 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false,"MinimalisticVisual": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false,"JobOrderFile": null,"JobOrderDumpFile": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Library.Serialization.Network.GlobalTypeModelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogModelSize": false,"DumpModel": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Multiplayer.Replications.SceneSubset.SceneSubsetCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnforceSceneSubset": false,"ApparentSizeCutoff": 0.005,"ShellApparentSizes": [{"Key": "04c73199-4028-48d9-94ef-d89d4d31d220","Value": 0.05},{"Key": "92c24c30-bef7-4890-9170-8bb5f363f3a2","Value": 0.015},{"Key": "505fedd4-66b3-432e-b3a3-066fb5a94083","Value": 0.005}],"MinVisibilityRadius": 250,"MaxVisibilityRadius": 20000,"BoundsMarginFraction": 0.15,"RadiusChangeFraction": 0.1,"ObserverTriggerRadius": 1,"ObserverMoveEpsilon": 25,"MembershipExitMargin": 150,"ShellRefreshIntervalTicks": 30,"ScaleDataSendFrequencyByShell": true,"ShellSendIntervalMultipliers": [{"Key": "7fdf6f4f-ec5e-4689-aab3-db0c634d93ed","Value": 1},{"Key": "74328eb3-4226-4ea1-b5e4-074891986a93","Value": 2},{"Key": "07acd0e8-1cdf-4b9b-8dfb-f83a689ede9b","Value": 4}]}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Physics.Ragdolls.RagdollCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRagdollPhysics": false,"EnablePostProjection": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false,"DetailedGpuDumpFile": false,"EnableIntelWorkarounds": true,"EnableAftermath": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} 2026-10-26 11:57:22.864 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-10-26 11:57:23.039 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|19.3513 2026-10-26 11:57:23.039 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-10-26 11:57:23.057 - Main Thread -> Sorting jobs for scene of 43 jobs with seed '0' 2026-10-26 11:57:23.080 - Main Thread -> Initializing Engine... 2026-10-26 11:57:23.194 - Main Thread -> Initializing LibraryEngineComponent 2026-10-26 11:57:23.194 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-26 11:57:23.194 - Main Thread -> Workers configured. 2026-10-26 11:57:23.195 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-10-26 11:57:23.195 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-10-26 11:57:23.195 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-10-26 11:57:23.195 - Main Thread -> App Data Path: C:\Users\Levi\AppData\Roaming\SpaceEngineers2 2026-10-26 11:57:23.195 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-10-26 11:57:23.214 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SA400S37960G : Type: SSD : Format: NTFS 2026-10-26 11:57:23.260 - Main Thread -> [Crash Handler]: For AppData found drive type: KINGSTON SA400S37480G : Type: SSD : Format: NTFS 2026-10-26 11:57:23.261 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-10-26 11:57:23.261 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Levi\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-10-26 11:57:23.282 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-10-26 11:57:23.309 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-10-26 11:57:23.309 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-10-26 11:57:23.311 - Main Thread -> Initializing WatchdogComponent 2026-10-26 11:57:23.312 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-10-26 11:57:23.363 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0.3,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 0.1} 2026-10-26 11:57:23.382 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-10-26 11:57:23.407 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-10-26T02:59:32.6399228Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true AutoEquipNewItems: true 2026-10-26 11:57:23.419 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: false ShowHealthBars: true RatingDialogShown: false 2026-10-26 11:57:23.427 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 1 2026-10-26 11:57:23.433 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-10-26 11:57:23.440 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "Radeon RX 580 Series" FullScreen: true WindowedResolution: {"X": 1920,"Y": 1001} FullscreenResolution: {"X": 1920,"Y": 1080} 2026-10-26 11:57:23.485 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Custom" SerializedPreset3: "Custom" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "NativeAA" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" SerializedDecalsQuality: "Low" 2026-10-26 11:57:23.485 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-10-26 11:57:23.486 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-10-26 11:57:23.488 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-10-26 11:57:23.500 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\TestData\TestData.vrgproj'; file does not exist in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Tests\Tests.vrgproj'; file does not exist in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-10-26 11:57:23.734 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 28449690, last modified: 2026-10-24 07:46:08) 2026-10-26 11:57:24.491 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SA400S37960G : Type: SSD : Format: NTFS 2026-10-26 11:57:24.491 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 537989, last modified: 2026-10-24 07:46:08) 2026-10-26 11:57:24.506 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SA400S37960G : Type: SSD : Format: NTFS 2026-10-26 11:57:24.512 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-10-26 11:57:24.513 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-10-26 11:57:24.612 - Main Thread -> Info: Started loading definition set Engine 2026-10-26 11:57:25.013 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|19.8486 2026-10-26 11:57:25.013 - Main Thread -> Info: Finished loading definition set Engine 2026-10-26 11:57:25.014 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-10-26 11:57:25.014 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-10-26 11:57:25.014 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-10-26 11:57:25.014 - Main Thread -> Initializing MotionParentEngineComponent 2026-10-26 11:57:25.015 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-10-26 11:57:25.016 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-10-26 11:57:25.019 - Main Thread -> Initializing LocalizationEngineComponent 2026-10-26 11:57:25.160 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-10-26 11:57:25.160 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-10-26 11:57:25.195 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-10-26 11:57:25.206 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-10-26 11:57:25.206 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-10-26 11:57:25.206 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-10-26 11:57:25.206 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-10-26 11:57:25.206 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-10-26 11:57:25.421 - Main Thread -> Info: [Kythera] Core initialized; native warm-up left 17,160 bytes in 83 allocations live. 2026-10-26 11:57:25.421 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-10-26 11:57:25.422 - Main Thread -> Initializing MusicEngineComponent 2026-10-26 11:57:25.423 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-10-26 11:57:25.423 - Main Thread -> Initializing WinPlatformEngineComponent 2026-10-26 11:57:25.423 - Main Thread -> Initializing WinRenderEngineComponent 2026-10-26 11:57:25.423 - Main Thread -> Initializing WinMemoryEngineComponent 2026-10-26 11:57:25.424 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-10-26 11:57:25.426 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,213,375,232 bytes. 2026-10-26 11:57:25.427 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-10-26 11:57:25.439 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-10-26 11:57:25.452 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-10-26 11:57:25.457 - Main Thread -> Initializing WinWindowsEngineComponent 2026-10-26 11:57:25.458 - Main Thread -> Initializing AudioEngineComponent 2026-10-26 11:57:25.458 - Main Thread -> Initializing WinSystemEngineComponent 2026-10-26 11:57:25.464 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-10-26 11:57:25.591 - Main Thread -> Initializing VoxelsEngineComponent 2026-10-26 11:57:25.609 - Main Thread -> Initializing WinInputEngineComponent 2026-10-26 11:57:25.663 - Main Thread -> Initializing InputEngineComponent 2026-10-26 11:57:25.666 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-26 11:57:25.667 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-10-26 11:57:25.667 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-10-26 11:57:25.669 - Main Thread -> Initializing Render12EngineComponent 2026-10-26 11:57:25.670 - Main Thread -> LOADING_BEGIN|Render 2026-10-26 11:57:25.670 - Main Thread -> LOADING_BEGIN|Render_Init 2026-10-26 11:57:26.791 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-10-26 11:57:26.848 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-10-26 11:57:26.885 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-10-26 11:57:26.885 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-10-26 11:57:26.888 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-10-26 11:57:26.890 - Main Thread -> Initializing RenderDebugObjectManager 2026-10-26 11:57:26.890 - Main Thread -> Initializing RenderContracts 2026-10-26 11:57:26.892 - Main Thread -> Initializing MaterialSettings 2026-10-26 11:57:26.892 - Main Thread -> Initializing RenderSettingsManipulator 2026-10-26 11:57:26.892 - Main Thread -> Initializing RenderFrameStatistics 2026-10-26 11:57:26.893 - Main Thread -> Branching #1 2026-10-26 11:57:26.893 - Main Thread -> Creating Window 2026-10-26 11:57:26.893 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-26 11:57:26.893 - Main Thread -> Workers configured. 2026-10-26 11:57:26.893 - Main Thread -> Initializing RenderOutputManager 2026-10-26 11:57:26.893 - Render thread -> LOADING_BEGIN|Render_Window 2026-10-26 11:57:26.895 - Main Thread -> LOADING_TIME|Render_Init|759.6588999999999 2026-10-26 11:57:26.895 - Main Thread -> LOADING_TIME_FULL|Render_Init|1225.0466 2026-10-26 11:57:26.895 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-10-26 11:57:26.896 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-10-26 11:57:26.897 - Main Thread -> Initializing UIEngineComponent 2026-10-26 11:57:26.899 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-10-26 11:57:26.900 - Main Thread -> Initialize UI 2026-10-26 11:57:26.901 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-10-26 11:57:26.901 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-10-26 11:57:26.909 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-10-26 11:57:26.911 - Main Thread -> Initializing DebugMenuEngineComponent 2026-10-26 11:57:26.914 - Main Thread -> Initialize Stats 2026-10-26 11:57:26.915 - Main Thread -> Initialize DebugMenu 2026-10-26 11:57:26.930 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-10-26 11:57:27.012 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-10-26 11:57:27.012 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-10-26 11:57:27.021 - Main Thread -> Info: Registering worlds from Vanilla 2026-10-26 11:57:27.311 - Window thread -> [GameWindow] OnActivated 2026-10-26 11:57:27.754 - Main Thread -> Info: Registering worlds from Engine 2026-10-26 11:57:27.760 - Main Thread -> Info: Started loading definition set Core 2026-10-26 11:57:27.857 - Render thread -> LOADING_TIME|Render_SystemCoreInit|845.3148 2026-10-26 11:57:29.174 - Render thread -> Loaded modules: [Accessibility.dll, ADVAPI32.dll, amdihk64.dll, amdxc64.dll, amd_ags_x64.dll, amsi.dll, atiadlxx.dll, Avalonia.Base.dll, Avalonia.Controls.dll, Avalonia.Markup.Xaml.dll, Avalonia.ReactiveUI.dll, BCrypt.dll, bcryptPrimitives.dll, CFGMGR32.dll, clbcatq.dll, clrjit.dll, combase.dll, comctl32.dll, coreclr.dll, CoreMessaging.dll, CoreUIComponents.dll, CRYPT32.dll, CRYPTBASE.DLL, cryptnet.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, dbghelp.dll, dcomp.dll, DEVOBJ.dll, dinput8.dll, directxdatabasehelper.dll, drvstore.dll, dstorage.DLL, dstoragecore.DLL, dwmapi.dll, DWrite.dll, dxcore.dll, dxgi.dll, fastprox.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, gameoverlayrenderer64.dll, GDI32.dll, gdi32full.dll, gdiplus.dll, HID.DLL, hostfxr.dll, hostpolicy.dll, icu.dll, imagehlp.dll, IMM32.DLL, inputhost.dll, IPHLPAPI.DLL, Jamarino.IntervalTree.dll, kernel.appcore.dll, KERNEL32.DLL, KERNELBASE.dll, Kythera_Avoidance.dll, Kythera_ContextualNavigation.dll, Kythera_Core.dll, Kythera_Cover.dll, Kythera_Enkiot.dll, Kythera_FlightNavigation.dll, Kythera_GroundNavigation.dll, Kythera_Integration.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_Recast.dll, Kythera_SurfaceNavigation.dll, Microsoft.CSharp.dll, Microsoft.Extensions.Logging.Abstractions.dll, Microsoft.Internal.WarpPal.dll, Microsoft.Win32.Primitives.dll, Microsoft.Win32.Registry.dll, Microsoft.Win32.SystemEvents.dll, MpOav.dll, MSASN1.dll, mscorlib.dll, MSCTF.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, msvcp_win.dll, msvcrt.dll, MSWSOCK.dll, netstandard.dll, NoAlloq.dll, ntdll.dll, NvApiWrapper.dll, ole32.dll, OLEAUT32.dll, pdh.dll, powrprof.dll, profapi.dll, PROPSYS.dll, PSAPI.DLL, ReactiveUI.dll, RPCRT4.dll, sechost.dll, Secur32.dll, SETUPAPI.dll, SharpDX.Desktop.dll, SharpDX.DirectInput.dll, SharpDX.dll, SharpDX.XInput.dll, SharpGen.Runtime.dll, SHCORE.dll, SHELL32.dll, shlwapi.dll, SixLabors.ImageSharp.dll, SpaceEngineers2.dll, SpaceEngineers2.exe, Splat.dll, SSPICLI.DLL, steamclient64.dll, Steamworks.NET.dll, steam_api64.DLL, System.Collections.Concurrent.dll, System.Collections.dll, System.Collections.Immutable.dll, System.Collections.NonGeneric.dll, System.Collections.Specialized.dll, System.ComponentModel.Annotations.dll, System.ComponentModel.dll, System.ComponentModel.EventBasedAsync.dll, System.ComponentModel.Primitives.dll, System.ComponentModel.TypeConverter.dll, System.Data.Common.dll, System.Diagnostics.Contracts.dll, System.Diagnostics.DiagnosticSource.dll, System.Diagnostics.Process.dll, System.Diagnostics.StackTrace.dll, System.Diagnostics.Tracing.dll, System.Drawing.Common.dll, System.Drawing.Primitives.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.dll, System.IO.Compression.Native.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.Linq.dll, System.Linq.Expressions.dll, System.Management.dll, System.Memory.dll, System.Net.Http.dll, System.Net.Primitives.dll, System.Net.Security.dll, System.Numerics.Vectors.dll, System.ObjectModel.dll, System.Private.CoreLib.dll, System.Private.Uri.dll, System.Private.Windows.Core.dll, System.Private.Xml.dll, System.Reactive.dll, System.Reflection.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, System.Runtime.dll, System.Runtime.Extensions.dll, System.Runtime.InteropServices.dll, System.Runtime.Intrinsics.dll, System.Security.Claims.dll, System.Security.Cryptography.dll, System.Security.Principal.Windows.dll, System.Text.Encoding.Extensions.dll, System.Text.Encodings.Web.dll, System.Text.Json.dll, System.Text.RegularExpressions.dll, System.Threading.dll, System.Threading.Overlapped.dll, System.Threading.Thread.dll, System.Windows.Forms.dll, System.Windows.Forms.Primitives.dll, System.Xml.ReaderWriter.dll, System.Xml.XmlSerializer.dll, textinputframework.dll, TextShaping.dll, tier0_s64.dll, ucrtbase.dll, ucrtbase_clr0400.dll, UMPDC.dll, USER32.dll, USERENV.dll, uxtheme.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, version.dll, Vortice.Direct3D12.dll, Vortice.DirectStorage.dll, Vortice.DirectX.dll, Vortice.Dxc.dll, Vortice.DXGI.dll, Vortice.Mathematics.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.KytheraV2.Native.dll, VRage.Library.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Physics.Native.dll, VRage.Platform.Windows.dll, VRage.Platform.Windows.Native.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Slug.Native.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Voxels.Native.dll, VRage.Water.Client.dll, VRage.Water.dll, vstdlib_s64.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, win32u.dll, windows.storage.dll, WindowsCodecs.dll, WINMM.dll, WINTRUST.dll, wintypes.dll, wldp.dll, wminet_utils.dll, wmiutils.dll, WS2_32.dll, xinput1_4.dll] 2026-10-26 11:57:29.175 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-10-26 11:57:29.206 - Render thread -> LOADING_TIME|Render_CreateDevice|1020.3529000000001 2026-10-26 11:57:29.206 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2307.0758 2026-10-26 11:57:29.206 - Render thread -> LOADING_TIME|Render_Window|5.817399999999907 2026-10-26 11:57:29.206 - Render thread -> LOADING_TIME_FULL|Render_Window|2313.0305 2026-10-26 11:57:29.211 - Render thread -> CPU throttling detection is setup: True 2026-10-26 11:57:29.213 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-10-26 11:57:29.263 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-26 11:57:29.263 - Main Thread -> 245 Mapping added to the GameInputProcessorComponent 2026-10-26 11:57:29.264 - Main Thread -> 38 Layers added to the GameInputProcessorComponent 2026-10-26 11:57:29.264 - Main Thread -> 8 Alias added to the GameInputProcessorComponent 2026-10-26 11:57:29.419 - Main Thread -> [Audio]: Loading Audio Configuration 2026-10-26 11:57:29.647 - Main Thread -> [Audio]: Loading master bank. 2026-10-26 11:57:29.701 - Main Thread -> [Audio]: Loading bank 840ddf99-8b79-4727-b3a4-3d970d0b8cd1. 2026-10-26 11:57:29.743 - Render thread -> LOADING_TIME|Render_FirstFrame|530.4225 2026-10-26 11:57:29.743 - Render thread -> LOADING_TIME|Render|2321.8314 2026-10-26 11:57:29.743 - Render thread -> LOADING_TIME_FULL|Render|4073.942 2026-10-26 11:57:29.774 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-10-26 11:57:29.887 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-10-26 11:57:29.928 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-10-26 11:57:30.689 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-10-26 11:57:31.321 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-10-26 11:57:31.382 - Main Thread -> [Audio]: Reloading paths. 2026-10-26 11:57:31.403 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-10-26 11:57:31.403 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-10-26 11:57:31.427 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|2515.9716 2026-10-26 11:57:31.427 - Main Thread -> Info: Finished loading definition set Core 2026-10-26 11:57:31.518 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-10-26 11:57:31.534 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-10-26 11:57:31.601 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-10-26 11:57:32.195 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-10-26 11:57:32.197 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-10-26 11:57:32.199 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-10-26 11:57:32.199 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-10-26 11:57:32.199 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-10-26 11:57:32.287 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-10-26 11:57:32.287 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-10-26 11:57:32.287 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-10-26 11:57:32.287 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-10-26 11:57:32.289 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-10-26 11:57:32.294 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-10-26 11:57:32.294 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-10-26 11:57:32.294 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-10-26 11:57:32.294 - Main Thread -> Waiting for menu screen texture to be ready. 2026-10-26 11:57:32.304 - Main Thread -> Client frequency set to: 60.00024Hz 2026-10-26 11:57:32.304 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-10-26 11:57:32.325 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-10-26 11:57:32.327 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-10-26 11:57:32.353 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 37 events (~62KB) 2026-10-26 11:57:32.355 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 7 events (~18KB) 2026-10-26 11:57:32.356 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~5KB) 2026-10-26 11:57:32.357 - Main Thread -> Loaded 44 recovered behavior events into current batch. 2026-10-26 11:57:32.467 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, GPSVisibilityChanged, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, GPSMarkerDeleted, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, NPCDialogueInteraction, BlueprintPublished, NPCCombatEngagement, GPSMarkerCreated, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, ContractFocusChanged, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-10-26 11:57:32.512 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-10-26 11:57:32.761 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-10-26 11:57:32.761 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-26 11:57:32.761 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-26 11:57:32.761 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-26 11:57:32.761 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-26 11:57:32.761 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-26 11:57:33.085 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-10-26 11:57:33.221 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 5KB 2026-10-26 11:57:33.321 - Main Thread -> [Analytics] Successfully sent 7 events to performance-tnt-prod, 18KB 2026-10-26 11:57:33.362 - Main Thread -> [Analytics] Successfully sent 37 events to behaviors-tnt-prod, 62KB 2026-10-26 11:57:33.365 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-10-26 11:57:33.669 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-26 11:57:33.674 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-26 11:57:33.675 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-26 11:57:33.678 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-26 11:57:33.678 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-10-26 11:57:34.566 - Main Thread -> LOADING_TIME|Application|13352.5306 2026-10-26 11:57:34.566 - Main Thread -> LOADING_TIME_FULL|Application|15108.475 2026-10-26 11:57:34.566 - Main Thread -> LOADING_TIME|Main|13361.6877 2026-10-26 11:57:34.566 - Main Thread -> LOADING_TIME_FULL|Main|15117.6321 2026-10-26 11:57:34.575 - Main Thread -> [Crash Handler] : [Process Tag Added] : LowStartupCommit 2026-10-26 11:57:34.578 - Main Thread -> Swap configuration: C:\pagefile.sys mode=SystemManaged currentMiB=5120 maxMiB=57099 driveFreeMiB=310554 growableMiB=51979 2026-10-26 11:57:34.620 - Render thread -> Render loop frequency capped to: 200Hz 2026-10-26 11:57:34.848 - VRageWorker 5 -> Info: Started loading definition set World 2026-10-26 11:57:34.848 - Main Thread -> GameAppComponent.Disconnect() - END 2026-10-26 11:58:05.851 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2026-10-26 11:58:05.867 - Main Thread -> LOADING_BEGIN|Session 2026-10-26 11:58:05.893 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-10-26 11:58:06.299 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-10-26 11:58:06.316 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-10-26 11:58:06.316 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-26 11:58:06.316 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-10-26 11:58:06.317 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-10-26 11:58:06.317 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-26 11:58:06.317 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-26 11:58:06.317 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-26 11:58:06.317 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-26 11:58:07.459 - Main Thread -> Info: Blocks occupancy and mount points loaded in 49 ms (321 block definitions patched) 2026-10-26 11:58:08.964 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-10-26 11:58:08.964 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-10-26 11:58:08.965 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|2633.1559 2026-10-26 11:58:08.965 - Main Thread -> Info: Finished loading definition set World 2026-10-26 11:58:09.408 - Main Thread -> LOADING_TIME|WorldStartup|3515.5947 2026-10-26 11:58:09.408 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-10-26 11:58:09.408 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-26 11:58:09.408 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-26 11:58:09.408 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-26 11:58:09.408 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-26 11:58:09.409 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-26 11:58:09.675 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-10-26 11:58:09.975 - Main Thread -> Loading save Welcome To Verdure 1 - version: 4.0.0.3165 2026-10-26 11:58:10.041 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-10-26 11:58:12.077 - Main Thread -> LOADING_TIME|WorldDeserialization|2036.2481 2026-10-26 11:58:12.077 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-10-26 11:58:12.770 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|692.8917 2026-10-26 11:58:12.770 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-10-26 11:58:12.783 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-10-26 11:58:12.964 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-10-26 11:58:12.966 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-10-26 11:58:12.966 - Main Thread -> [World Seed Provider]: Using seed 1034973980. 2026-10-26 11:58:12.966 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-26 11:58:18.612 - Main Thread -> Character added: 10630:1 2026-10-26 11:58:20.073 - Main Thread -> LOADING_TIME|EntitySpawning|7302.726 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.080 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Cave Light PCU: 115 FTUE Drop Pod PCU: 1837 FTUE Cave PCU: 1123 FTUE Cave Platform PCU: 857 FTUE Cave Debris PCU: 15 FTUE Cave 2 PCU: 1057 2026-10-26 11:58:20.081 - Main Thread -> Info: Loading ManagedWorldArea: '' ConsumableMedikitItemPrefab_ServerComposition GlassItemPrefab_ServerComposition ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition SteelPlateItemPrefab_ServerComposition SteelPlateItemPrefab_ServerComposition SteelPlateItemPrefab_ServerComposition SteelPlateItemPrefab_ServerComposition FTUE Container PCU: 95 FTUE Container PCU: 100 FTUE Mining Outpost A PCU: 4080 FTUE Container PCU: 100 Grasshopper Depris PCU: 241 Grasshopper Debris PCU: 40 Grasshopper Depris PCU: 5 Grasshopper Depris PCU: 5 FTUE Mining Outpost B PCU: 7684 2026-10-26 11:58:20.082 - Main Thread -> Info: Loading ManagedWorldArea: '' PistolItem Base_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Colony Generic Container PCU: 50 The Barn - Elevator PCU: 452 The Barn - Gate 2 PCU: 116 The Barn - Gate 1 PCU: 116 AREV-E6 PCU: 8276 FTUE Station PCU: 3824 2026-10-26 11:58:20.082 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.082 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.082 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.082 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.082 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.082 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-26 11:58:20.240 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775242416425931, MaxPlayers 1, Type Private, JoinCode 2026-10-26 11:58:20.240 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775242416425931 4 2026-10-26 11:58:20.242 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775242416425931 k_ELobbyTypePrivate 2026-10-26 11:58:20.245 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775242416425931 code SD9ZMF09 2026-10-26 11:58:20.246 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-10-26 11:58:20.568 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-10-26 11:58:20.751 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-10-26 11:58:20.751 - Main Thread -> [World Seed Provider]: Using seed 1034973980. 2026-10-26 11:58:20.751 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-26 11:58:20.769 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:0 Y:0 Z:0}}, {Orientation: {X:0 Y:0 Z:0 W:0}}} 2026-10-26 11:58:21.033 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1592.9874 2026-10-26 11:58:21.033 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|11624.9975 2026-10-26 11:58:21.034 - Main Thread -> Spawning camera at {{Position: {X:21164.889423995453 Y:-65721.23236568882 Z:-313283.8394843153}}, {Orientation: {X:0.7399957 Y:0.35234994 Z:0.36623603 W:0.44059858}}} 2026-10-26 11:58:23.897 - Main Thread -> Character added: 10560:1 2026-10-26 11:58:24.459 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-10-26 11:58:25.292 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Finish async init 2026-10-26 11:58:25.293 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-26 11:58:25.293 - Main Thread -> Workers configured. 2026-10-26 11:58:28.352 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 11:58:28.353 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 11:58:28.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 11:58:28.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 11:58:28.393 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 12401:1 2026-10-26 11:58:28.393 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 12401:1 2026-10-26 11:58:28.393 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 12401:1 2026-10-26 11:58:28.393 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 12402:1 2026-10-26 11:58:28.393 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 12407:1 2026-10-26 11:58:28.393 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17522:1 2026-10-26 11:58:28.393 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17522:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17532:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17532:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 21453:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 21454:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 21454:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 21455:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 21456:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 21457:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 21457:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 21458:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 21458:1 2026-10-26 11:58:28.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 21458:1 2026-10-26 11:58:28.400 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18289:1 2026-10-26 11:58:28.400 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18289:1 2026-10-26 11:58:28.400 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18297:1 2026-10-26 11:58:28.400 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18297:1 2026-10-26 11:58:28.400 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18305:1 2026-10-26 11:58:28.400 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18305:1 2026-10-26 11:58:28.400 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18314:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18314:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18321:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18321:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18324:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18324:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18330:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18330:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 18335:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18335:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 18338:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: FloatingObject 21452:1 2026-10-26 11:58:28.401 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_d93f166e-da95-495a-946d-59316db7bd4f, entity: Character 10630:1 2026-10-26 11:58:28.403 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 21000:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_d93f166e-da95-495a-946d-59316db7bd4f, entity: Grid 25133:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10633:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 10633:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10894:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 10894:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 11394:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Grid 11394:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 21372:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 21372:1 2026-10-26 11:58:28.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 17270:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17270:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17270:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Grid 12495:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 12495:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 12495:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 13625:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 13625:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 13625:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 14412:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 14412:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 14633:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 14633:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17412:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 17521:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17521:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 17543:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17543:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17543:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17876:1 2026-10-26 11:58:28.405 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17876:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10632:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 10632:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Grid 10632:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 14772:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 14772:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 14772:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 14772:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 21324:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 12426:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 12426:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 12426:1 2026-10-26 11:58:28.406 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 12426:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 12427:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 16985:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 16985:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 16985:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 17040:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17040:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17040:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 17103:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17103:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17103:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 14846:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 14846:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 14846:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 18342:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 18348:1 2026-10-26 11:58:28.407 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 20858:1 2026-10-26 11:58:28.408 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_d93f166e-da95-495a-946d-59316db7bd4f, entity: Grid 5888:1 2026-10-26 11:58:28.408 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_d93f166e-da95-495a-946d-59316db7bd4f, entity: Grid 6043:1 2026-10-26 11:58:28.408 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_d93f166e-da95-495a-946d-59316db7bd4f, entity: Grid 5887:1 2026-10-26 11:58:28.827 - Main Thread -> Info: Adding objectives for: *no missions* 2026-10-26 11:58:28.827 - Main Thread -> Info: {Mission} {MissionChange} Change: Trigger $NPCSpawn_726b37eb-e659-4cd9-b4a8-0aac23ec8052 was added 2026-10-26 11:58:28.827 - Main Thread -> Info: {Mission} {Trigger} Trigger $NPCSpawn_726b37eb-e659-4cd9-b4a8-0aac23ec8052 was activated 2026-10-26 11:58:28.829 - Main Thread -> Info: Spawn PlanetEncounter: 'SectorID : Sector Offset : -27, -2 - Layer : 0 - Face Index : 1 -- EntityID : 0' VerdureVaultRaidSmallPlanetBasedEncounter_Composite Renegade Camp PCU: 2323 PatrolPathPrefab_Composite Renegade Workshop PCU: 2602 MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition NPCSpawnPrefab_Composite 2026-10-26 11:58:28.990 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $NPCSpawnArea_0e10fc1c-2aa1-4ad4-9693-c34642ee0552, entity: Grid 30060:1 2026-10-26 11:58:28.990 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $NPCSpawnArea_0e10fc1c-2aa1-4ad4-9693-c34642ee0552, entity: Grid 30058:1 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (11043:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (12450:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (13068:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (49:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (1655:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (1770:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (4205:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (21628:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (596:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (1421:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (4347:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (50:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (804:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (48:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (21556:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (13738:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (823:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (800:1) has no effect 2026-10-26 11:58:29.545 - Main Thread -> Info: Adding gravity to a kinematic body (10560:1) has no effect 2026-10-26 11:58:29.595 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 11:58:30.087 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 11:58:30.156 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 11:58:30.230 - Main Thread -> LOADING_TIME|WorkerPoolLoad|88.74038696289062 2026-10-26 11:58:30.230 - Main Thread -> LOADING_TIME|ClientSessionTime|4283.628524780273 2026-10-26 11:58:30.230 - Main Thread -> LOADING_TIME|ServerSessionTime|4350.364074707031 2026-10-26 11:58:30.230 - Main Thread -> LOADING_TIME|CLRStalls|702.0952110290527 2026-10-26 11:58:30.230 - Main Thread -> LOADING_TIME|GCMemoryTotal|2742786664 2026-10-26 11:58:30.231 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-10-26 11:58:30.231 - Main Thread -> STATS_RECORDING,2000,33.3332,70.9360591,1385306488,0,Normal 2026-10-26 11:58:30.280 - Main Thread -> LOADING_TIME|Session|24412.9911 2026-10-26 11:58:30.294 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 11:58:30.301 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Heavy-Duty Plate ({ItemAmountCurrent}/{ItemAmountTarget}) in the culture set en-US. Evaluating to string id. 2026-10-26 11:58:30.326 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Ion Chamber ({ItemAmountCurrent}/{ItemAmountTarget}) in the culture set en-US. Evaluating to string id. 2026-10-26 11:58:30.326 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Compressor ({ItemAmountCurrent}/{ItemAmountTarget}) in the culture set en-US. Evaluating to string id. 2026-10-26 11:58:30.326 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Motherboard ({ItemAmountCurrent}/{ItemAmountTarget}) in the culture set en-US. Evaluating to string id. 2026-10-26 11:58:35.201 - Main Thread -> Info: Adding gravity to a kinematic body (10560:1) has no effect 2026-10-26 11:58:37.665 - Main Thread -> OpenTerminal requested 2026-10-26 11:58:37.666 - Main Thread -> Detaching Terminal VM 2026-10-26 11:58:37.677 - Main Thread -> Attaching Terminal VM 2026-10-26 11:58:37.678 - Main Thread -> Interactor: 10560:1 2026-10-26 11:58:37.678 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 11:58:37.678 - Main Thread -> Interacted: 10560:1 2026-10-26 11:58:37.678 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 11:58:37.678 - Main Thread -> Tag: 2026-10-26 11:58:37.767 - Main Thread -> ConsumableViewModel character:10560:1 2026-10-26 11:58:37.767 - Main Thread -> ConsumableViewModel > setting character to: 10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel character:10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel > setting character to: 10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel character:10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel > setting character to: 10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel character:10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel > setting character to: 10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel character:10560:1 2026-10-26 11:58:37.772 - Main Thread -> ConsumableViewModel > setting character to: 10560:1 2026-10-26 11:58:38.725 - Main Thread -> ConsumableViewModel: Dispose 10560:1 2026-10-26 11:58:38.725 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel: Dispose 10560:1 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel: Dispose 10560:1 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel: Dispose 10560:1 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel: Dispose 10560:1 2026-10-26 11:58:38.726 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 11:58:44.694 - Main Thread -> Pausing Scene Client. 2026-10-26 11:58:44.694 - In-Process Server Thread -> Pausing Scene Server. 2026-10-26 11:58:45.341 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:03:52.317 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:04:16.072 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:04:45.632 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:04:48.982 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:07:57.185 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 42 events (~70KB) 2026-10-26 12:07:57.187 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 7 events (~18KB) 2026-10-26 12:07:57.718 - Main Thread -> [Analytics] Successfully sent 7 events to performance-tnt-prod, 18KB 2026-10-26 12:07:57.935 - Main Thread -> [Analytics] Successfully sent 42 events to behaviors-tnt-prod, 70KB 2026-10-26 12:09:02.058 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:09:03.441 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:09:10.207 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:09:12.667 - Main Thread -> Resuming Scene Client. 2026-10-26 12:09:12.667 - In-Process Server Thread -> Resuming Scene Server. 2026-10-26 12:09:12.673 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 12:09:12.673 - Main Thread -> STATISTICS,675.4639648,40528,44645,11818410000,1847098000,3036824000,7313093000, 4.93667337, 3.6249969758, 3.0184065134, 0.7557282577, 6.5909827118, 6.7505343693, 26.0373511883, 26.7560884826, 166149, 4743551331.68556, 7762595840, 24.9655404579, 0, 145.4864994101, 52.479801178, 0, 100,"None","Objective 1: Component Production",None, 97.9746017456, 102.8368988037, 56.9457015991, 74.2793045044, 52.6045, 122.8182, 155.3883, 166149, 4840833024, 7762595840, 65.925819397, 0, 100,68355570,573366600,47836470,5161370000,1152,733490800,1016177000,623291500,17160,13665296384,39602843648 2026-10-26 12:09:25.826 - Main Thread -> Pausing Scene Client. 2026-10-26 12:09:25.826 - In-Process Server Thread -> Pausing Scene Server. 2026-10-26 12:09:26.921 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:09:31.657 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:09:32.921 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:09:36.437 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:09:37.084 - Main Thread -> Resuming Scene Client. 2026-10-26 12:09:37.084 - In-Process Server Thread -> Resuming Scene Server. 2026-10-26 12:09:41.360 - Main Thread -> Pausing Scene Client. 2026-10-26 12:09:41.360 - In-Process Server Thread -> Pausing Scene Server. 2026-10-26 12:09:58.767 - Main Thread -> Resuming Scene Client. 2026-10-26 12:09:58.767 - In-Process Server Thread -> Resuming Scene Server. 2026-10-26 12:10:06.934 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-10-26 12:10:12.686 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 12:10:12.686 - Main Thread -> STATISTICS,734.497062,44070,47565,12172440000,1601997000,3069075000,366765600, 2.5917660784, 1.6947111993, 1.724670205, 0.4613777083, 1.8241614293, 3.9789787645, 18.0822615339, 18.4303882852, 166149, 4843422141.93062, 7762595840, 17.0887615632, 0, 22.5705000907, 0, 0, 100,"None","Objective 1: Component Production",None, 253.2250061035, 7.8721995354, 13.8908996582, 224.1546020508, 14.3431, 111.7215, 224.7974, 166149, 5027536896, 7762595840, 67.9219436646, 0, 100,68644370,573402000,47869190,5343547000,1152,785334600,1024481000,623935000,17160,13329600512,39602843648 2026-10-26 12:10:18.157 - Main Thread -> Pausing Scene Client. 2026-10-26 12:10:18.157 - In-Process Server Thread -> Pausing Scene Server. 2026-10-26 12:10:19.028 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:17:33.888 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:17:34.765 - Main Thread -> Resuming Scene Client. 2026-10-26 12:17:34.765 - In-Process Server Thread -> Resuming Scene Server. 2026-10-26 12:17:34.771 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 12:17:34.771 - Main Thread -> STATISTICS,1176.578627,70595,72111,12204480000,1799896000,3069075000,197365800, 2.1720795642, 1.6215759123, 1.5452381087, 0.2659231707, 0.1833948095, 5.0263194805, 24.0135818182, 23.6549922078, 166149, 5027447156.36364, 7762595840, 14.6196705074, 0, 0, 0, 0, 100,"None","Objective 1: Component Production",None, 6.5529999733, 2.5164999962, 2.4821000099, 3.9277999401, 8.7812, 93.3692, 115.8811, 166149, 5027532800, 7762595840, 24.2774276733, 0, 100,68644370,573402000,47869190,5343375000,1152,785334600,1024476000,624038100,17160,13006839808,39602843648 2026-10-26 12:17:58.167 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 3 events (~2KB) 2026-10-26 12:17:58.168 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 1 events (~2KB) 2026-10-26 12:17:58.301 - Main Thread -> [Analytics] Successfully sent 3 events to behaviors-tnt-prod, 2KB 2026-10-26 12:17:58.417 - Main Thread -> [Analytics] Successfully sent 1 events to performance-tnt-prod, 2KB 2026-10-26 12:18:00.299 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:18:34.785 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 12:18:34.785 - Main Thread -> STATISTICS,1236.5950536,74196,72914,12192490000,1828481000,3069075000,28495870, 1.9209895565, 1.3951377672, 1.3269383782, 0.2452649264, 0.1543720473, 3.9498808703, 19.3828338363, 19.7725303089, 166149, 5027361000.04905, 7762595840, 14.8969267914, 0, 0.1120000035, 0, 0, 100,"None","Objective 1: Component Production",None, 18.7154006958, 3.2645001411, 3.5206000805, 2.9526998997, 9.4592, 106.1366, 124.057, 166149, 5027446784, 7762595840, 37.1669807434, 0, 100,68666900,573402000,47869190,5343416000,1152,785334600,1024471000,624198300,17160,12485099520,39602843648 2026-10-26 12:19:34.800 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 12:19:34.801 - Main Thread -> STATISTICS,1296.6114802,77797,73705,12194570000,1856369000,3069075000,27794430, 2.1755155246, 1.5829693681, 1.5264393215, 0.2763190499, 0.1460349004, 6.0586408344, 75.1808957016, 75.8698485461, 166149, 5027403965.00632, 7762595840, 19.5322233792, 0, 0, 0, 0, 100,"None","Objective 1: Component Production",None, 12.3779001236, 9.382900238, 9.1603002548, 1.3731999397, 16.5721, 81.0302, 112.7291, 166149, 5027430400, 7762595840, 48.8037490845, 0, 100,68666900,573402000,47869190,5343429000,1152,785334600,1024470000,624186200,17160,12336443392,39602843648 2026-10-26 12:20:34.817 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 12:20:34.817 - Main Thread -> STATISTICS,1356.6279068,81398,74495,12192030000,1884009000,3069075000,27544060, 2.0415843652, 1.4903705646, 1.4233697315, 0.2601554845, 0.1549187198, 5.9618787342, 75.2780855696, 75.88999, 166149, 5027414016, 7762595840, 17.4124703541, 0, 0, 0, 0, 100,"None","Objective 1: Component Production",None, 5.8348002434, 4.3441996574, 3.572799921, 0.8540999889, 9.8202, 80.6958, 114.6186, 166149, 5027414016, 7762595840, 44.2307319641, 0, 100,68666900,573402000,47869190,5343429000,1152,785334600,1024470000,624282900,17160,12133814272,39602843648 2026-10-26 12:21:34.833 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 12:21:34.833 - Main Thread -> STATISTICS,1416.6443334,84999,75289,12194550000,1916293000,3069075000,32218620, 2.0014210796, 1.4573763109, 1.399395001, 0.2544333244, 0.1552823298, 5.9385618388, 75.0860224181, 75.6045263224, 166149, 5027414016, 7762595840, 17.6017072284, 0, 0, 0, 0, 100,"None","Objective 1: Component Production",None, 5.5541000366, 3.9444003105, 4.674800396, 0.7437000275, 9.7605, 80.5438, 117.7603, 166149, 5027414016, 7762595840, 47.3495178223, 0, 100,68666900,573402000,47869190,5343429000,1152,785334600,1024470000,624635300,17160,12447547392,39602843648 2026-10-26 12:21:43.816 - In-Process Server Thread -> [Saving] Starting autosave Welcome To Verdure 1 2026-10-26 12:21:43.821 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 12:21:43.874 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 12:21:43.874 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 12:21:46.650 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 12:21:46.650 - Main Thread -> [Saving] container CommitAsync Start 2026-10-26 12:21:47.823 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 12:21:48.154 - VRageWorker 8 -> Created new autosave slot: .autosaves\84 2026-10-26 12:21:48.158 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 12:21:49.783 - In-Process Server Thread -> [Saving] Finished autosave Welcome To Verdure 1: Success 2026-10-26 12:22:27.309 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:22:28.786 - Main Thread -> Pausing Scene Client. 2026-10-26 12:22:28.786 - In-Process Server Thread -> Pausing Scene Server. 2026-10-26 12:22:30.169 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 12:27:58.164 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 4 events (~10KB) 2026-10-26 12:27:58.597 - Main Thread -> [Analytics] Successfully sent 4 events to performance-tnt-prod, 10KB 2026-10-26 12:37:33.793 - Window thread -> [GameWindow] OnActivated 2026-10-26 12:37:35.482 - Window thread -> [GameWindow] OnDeactivate