Performance Main Thread: 5.89ms, 35.36 % Input: 26.12us Draw: 1.53us Platform: 33.66ns Session: 5.29ms Render Render Thread Average Frame: 371.66ms, 371.66ms, 4459.8 %, (Imprecise) Current Frame: 6.80s, 6.80s, 81599.1 %, (Imprecise) Average Work: 10.76ms, 10.76ms, 129.1 %, (Imprecise) Current Work: 9.16ms, 9.16ms, 109.9 %, (Imprecise) Pacer: 50.76Hz, 30.00Hz, 69.00Hz GPU Average Frame: 33.30ms, 33.31ms, 399.7 %, (Imprecise) Current Frame: 32.64ms, 32.64ms, 391.6 %, (Imprecise) Average Work: 19.80ms, 19.80ms, 237.6 %, (Imprecise) Current Work: 18.24ms, 18.24ms, 218.9 %, (Imprecise) Render Frequency: 28.53Hz, 120.00Hz, VSync: Enabled Screen Scaling: 100.00 % Video Memory: 13.34GiB, 14.78GiB, 90.3 % VRAM: 13.34GiB, 14.78GiB, 90.3 % CPU Load: -4.21 % Cache Misses: 0 UI: 2.17ms Worker Count: 13 Worker Load: 0.74 % PCU Total: 131560 NPC: 77986 LocalPlayer: 53574 Ping: 0ms Upstream: 0.00B/s Downstream: 0.00B/s Connection Quality (Local): 0.00 % Connection Quality (Remote): 0.00 % Send Overflow: 0B Send Overflow Messages: 0 Spatial Trigger System Entity updates: 46 Total Trigger Updates: 809 Trigger Count: 4 Encounters Session: AllManagedSystems: 126964 (total), 0 (player), 126964 (NPC) ManagedWorldArea: 68573 (total), 0 (player), 68573 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 58391 (total), 0 (player), 58391 (NPC) RenderSceneStats Streaming GPU Report Available Total: 14.78Gi Free: 1.441Gi Reserved: 0 Usage: 13.34Gi Non-Local Usage: 567.1Mi Non-Local No Upload/Readback: 258Mi Game Report Available Raw: 14.78Gi Available Filtered: 14.75Gi Target Unused: 1.475Gi Target Usage: 13.27Gi Current Usage: 13.35Gi Usage Delta: 0 Usage Details Missing: 602.6Mi Non-Streaming: 5.198Gi Streaming: 7.555Gi Real Available Streaming: 7.488Gi Min Available Streaming: 2Gi Min Critical Streaming: 173.2Mi Final Available Streaming: 7.488Gi Streaming Details Critical Pinned Textures: 173.2Mi Standard Pinned Textures: 466.7Mi First Person Textures: 123.4Mi Overlay Textures: 517.3Mi Density Textures: 3.952Gi Standard Textures: 2.286Gi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 491 Dispatch Count: 142 DispatchRays Count: 7 ExecuteIndirect Count: 533 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 4474 Alive Particles Count: 4689 Dead Particles Count: 39977 Percentage of the budget used: 0.9378 Active Emitter Count: 105 Borrowed resources Queried: 856MiB Allocated: 872MiB Concurrently borrowed: 254MiB Total Memory Allocated: 13.65Gi Default: 13.35Gi NonStreaming: 1.133Gi HeapManager: 83.2Mi Free: 83.2Mi Bindable Buffers: 206.6Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 205.1Mi Bindable Textures: 645.9Mi RO Textures: 128Mi RO Cube Texture: 14.91Mi Render Target Textures: 134.6Mi RW Render Target Textures: 170.5Mi Depth Stencils: 197.9Mi Cube Depth Stencils: 0 Managed Buffers: 134.9Mi Free: 134.9Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_5023:1_S0: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_2811:1_S0: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_2497:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_4899:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7044:1_S0: 704Ki OffscreenTexture:LCD_LCDWide500_ServerComposition_7418:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_7406:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_7411:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_7398:1_S0: 2.688Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7666:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7666:1_S0: 384Ki OffscreenTexture:LCD_LCDWide500_ServerComposition_7418:1_S0: 2.688Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7140:1_S0: 384Ki OffscreenTexture:LCD_LCDCorner250_ServerComposition_13444:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7666:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7140:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_24012:1_S0: 704Ki OffscreenTexture:LCD_LCDWide150_ServerComposition_22096:2_S0: 1.375Mi Streaming: 7.555Gi Textures: 7.555Gi Missing: 613.4Mi Specific: 4.065Gi Borrowing: 872.1Mi Flare: 92.92Ki Grass: 23.88Mi Light Clustering: 220.5Mi Material: 796.7Ki Mwm: 595.3Mi Particle: 40.38Mi Raytracing: 923.9Mi Runtime Data: 311.1Mi Unknown: 0 Armor: 19.05Mi Debug: 0 Flora: 76.07Mi Impostor: 0 UI3D: 30.45Ki Voxel: 215.8Mi Water: 65.12Ki Volumes: 42Ki Scene: 818.1Mi UI: 45.75Mi Unified Index Buffer: 256Mi Water: 0 Mix: 10Mi Clearing Manager: 1.562Mi Local Shadow Textures: 21.66Mi Asset Cache Textures: 21.93Mi Managed Generated Textures: 40Ki Upload: 297.1Mi Data Uploader: 256Mi Bindable Buffers: 41.12Mi Upload Buffers: 25.12Mi Transient Constants: 16Mi Bindable Textures: 0 Upload Textures: 0 ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 91612 Default: 91349 NonStreaming: 920 HeapManager: 368 Free: 368 Bindable Buffers: 180 Persistent Constant Buffers: 24 Read-Write Buffers: 156 Bindable Textures: 303 RO Textures: 5 RO Cube Texture: 227 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 33 Cube Depth Stencils: 0 Managed Buffers: 33 Free: 33 OffscreenTexture:LCD_LCDFlat50_ServerComposition_5023:1_S0: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_2811:1_S0: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_2497:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_4899:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7044:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_7418:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_7406:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_7411:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_7398:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7666:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7666:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_7418:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7140:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_13444:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7666:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7140:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_24012:1_S0: 1 OffscreenTexture:LCD_LCDWide150_ServerComposition_22096:2_S0: 1 Streaming: 1559 Textures: 1559 Missing: 1 Specific: 88869 Borrowing: 96 Flare: 3 Grass: 24 Light Clustering: 17 Material: 4 Mwm: 6521 Particle: 22 Raytracing: 5680 Runtime Data: 71260 Unknown: 0 Armor: 19116 Debug: 0 Flora: 45654 Impostor: 0 UI3D: 4 Voxel: 6469 Water: 7 Volumes: 10 Scene: 96 UI: 50 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 5076 Managed Generated Textures: 10 Upload: 143 Data Uploader: 1 Bindable Buffers: 142 Upload Buffers: 141 Transient Constants: 1 Bindable Textures: 0 Upload Textures: 0 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1056 Unused Memory (MiB): 132.0625 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 94.72656 Voxel: 447 ManagedROBuffer occupancy: 91.21094 Voxel: 398 ManagedROBuffer occupancy: 71.09375 Voxel: 295 ManagedROBuffer occupancy: 85.546875 Voxel: 317 ManagedROBuffer occupancy: 86.13281 Voxel: 312 ManagedROBuffer occupancy: 96.28906 Voxel: 363 ManagedROBuffer occupancy: 76.75781 Voxel: 301 ManagedROBuffer occupancy: 23.4375 Voxel: 84 ManagedROBuffer occupancy: 35.742188 Voxel: 127 ManagedROBuffer occupancy: 13.4765625 Voxel: 41 ManagedROBuffer occupancy: -1 Voxel: 0 Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 85 Mix: 0 Grass: 1 Flare: 1 Armor: 86 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 121 ManagedROBuffer occupancy: 100 Mwm: 189 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 227 ManagedROBuffer occupancy: 100 Mwm: 143 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 114 ManagedROBuffer occupancy: 100 Mwm: 125 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 30 Mix: 0 Flora: 216 Armor: 3 ManagedROBuffer occupancy: 100 Flora: 495 Mix: 0 Raytracing: 3 Mwm: 10 Armor: 2 Flare: 0 UI3D: 0 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 121 Armor: 83 Mwm: 158 ManagedROBuffer occupancy: 100 Mwm: 176 ManagedROBuffer occupancy: 100 Mwm: 183 Mix: 0 Armor: 47 ManagedROBuffer occupancy: 100 Mwm: 218 ManagedROBuffer occupancy: 100 Mwm: 208 Mix: 0 Armor: 26 ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 196 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 173 ManagedROBuffer occupancy: 100 Mwm: 143 ManagedROBuffer occupancy: 100 Mwm: 188 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 176 Mix: 0 Armor: 8 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 69 Mix: 0 Flora: 187 Raytracing: 0 Armor: 15 Flare: 0 UI3D: 2 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 121 Mwm: 98 Armor: 19 Raytracing: 1 Flare: 1 UI3D: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 64.64844 Mix: 4 Flora: 71 Armor: 2 Mwm: 72 Flare: 0 UI3D: 0 NonCopy ManagedROBuffer occupancy: 37.695312 Raytracing: 192 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 5716 Safe Instance Count: 15723 Indices Count: 3872490 Indices to Triangle Count: 1290830 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 15723 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 56 Visible SpotLight count: 5 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1939 Visible Grass count: 114 Visible ParticleEmitter count: 105 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 40 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 6305 Max grass instances: 7268880 Grass instances buffer size: 22.128601Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 9 Safe Instance Count: 9 Indices Count: 247863 Indices to Triangle Count: 82621 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 702 Safe Instance Count: 1175 Indices Count: 914877 Indices to Triangle Count: 304959 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 6062 Safe Instance Count: 7519 Indices Count: 3253953 Indices to Triangle Count: 1084651 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 8473 Safe Instance Count: 9017 Indices Count: 3245523 Indices to Triangle Count: 1081841 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 3582 Safe Instance Count: 4737 Indices Count: 826077 Indices to Triangle Count: 275359 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 5382 Safe Instance Count: 9713 Indices Count: 1658769 Indices to Triangle Count: 552923 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 4268 Safe Instance Count: 4698 Indices Count: 1531770 Indices to Triangle Count: 510590 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 2890447 1: 674224 2: 3253 3: 4624 4: 1892 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 1174 HZB Mip-2 Count: 910 HZB Mip-3 Count: 457 HZB Mip-4 Count: 366 HZB Mip-5 Count: 552 HZB Mip-6 Count: 977 HZB Mip-7 Count: 1123 HZB Mip-8 Count: 610 HZB Mip-9 Count: 118 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 45.00 Admitted: 8.00 Rendering: 8.00 Out of Range: 37.00 Budget: 482MiB Used: 7MiB Sort Pressure: 0.00 LCD Pool Totals Active: 8.00 Idle: 10.00 Active Memory: 7MiB Idle Memory: 15MiB 512×512 Active: 2.00 Idle: 2.00 Active Memory: 3MiB Idle Memory: 3MiB 512×128 Active: 5.00 Idle: 2.00 Active Memory: 2MiB Idle Memory: 683KiB 512×256 Active: 0.00 Idle: 1.00 Active Memory: 0B Idle Memory: 683KiB 1024×512 Active: 1.00 Idle: 4.00 Active Memory: 3MiB Idle Memory: 11MiB 256×512 Active: 0.00 Idle: 1.00 Active Memory: 0B Idle Memory: 683KiB RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 13.64GiB Default: 13.34GiB NonStreaming: 1.13GiB HeapManager: 83.20MiB Free: 83.20MiB Bindable Buffers: 206.62MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 205.12MiB Bindable Textures: 645.86MiB RO Textures: 128.00MiB RO Cube Texture: 14.91MiB Render Target Textures: 134.56MiB RW Render Target Textures: 170.50MiB Depth Stencils: 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OffscreenTexture:LCD_LCDCorner250_ServerComposition_13444:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7666:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7140:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_24012:1_S0: 704.00KiB OffscreenTexture:LCD_LCDWide150_ServerComposition_22096:2_S0: 1.38MiB Streaming: 7.55GiB Textures: 7.55GiB Missing: 602.61MiB Specific: 4.06GiB Borrowing: 872.06MiB Flare: 92.92KiB Grass: 23.88MiB Light Clustering: 220.50MiB Material: 796.69KiB Mwm: 595.29MiB Particle: 40.38MiB Raytracing: 923.91MiB Runtime Data: 311.06MiB Unknown: 0.00B Armor: 19.05MiB Debug: 0.00B Flora: 76.07MiB Impostor: 0.00B UI3D: 30.45KiB Voxel: 215.81MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 818.12MiB UI: 45.75MiB Unified Index Buffer: 256.00MiB Water: 0.00B Mix: 9.50MiB Clearing Manager: 1.56MiB Local Shadow Textures: 21.66MiB Asset Cache Textures: 21.93MiB Managed Generated Textures: 40.00KiB Upload: 297.12MiB Data Uploader: 256.00MiB Bindable Buffers: 41.12MiB Upload Buffers: 25.12MiB Transient Constants: 16.00MiB Bindable Textures: 0.00B Upload Textures: 0.00B ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 28.36GiB Process Memory: 28.36GiB Available Commit: 50.12GiB Commit Limit: 94.91GiB GC: 4.83GiB GC Total: 4.83GiB GC Committed Total: 8.23GiB GC Total Allocated: 49.28GiB GC Total Pause Duration: 1.49s GC Collection Count 0: 24 GC Collection Count 1: 17 GC Collection Count 2: 12 Kythera Memory: 1.77MiB Havok Memory: 669.35MiB Audio Memory: 589.82MiB Native Allocators: 1.78GiB Heap: 1.78GiB Heap Allocation Count: unavailable Bump: 20.81MiB Systems: 14.90GiB DCS_Scenes: 161.52MiB Voxels: 920.85MiB Planet Bitmaps: 670.03MiB Natives: 247.99MiB NativeDictionary: 2.84MiB Voxels_Manual: 203.24MiB VrVoxelMesh: 157.43MiB VrShellDataCache: 30.29MiB VrSewGuide: 15.17MiB VrTailor: 355.57KiB Render12: 13.64GiB Default: 13.34GiB NonStreaming: 1.13GiB HeapManager: 83.20MiB Free: 83.20MiB Bindable Buffers: 206.62MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 205.12MiB Bindable Textures: 645.86MiB RO Textures: 128.00MiB RO Cube Texture: 14.91MiB Render Target Textures: 134.56MiB RW Render Target Textures: 170.50MiB Depth Stencils: 197.88MiB Cube Depth Stencils: 0.00B Managed Buffers: 135.44MiB Free: 135.44MiB OffscreenTexture:LCD_LCDFlat50_ServerComposition_5023:1_S0: 1.38MiB OffscreenTexture:LCD_LCDFlat50_ServerComposition_2811:1_S0: 1.38MiB OffscreenTexture:LCD_LCDFlat50_ServerComposition_2497:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_4899:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7044:1_S0: 704.00KiB OffscreenTexture:LCD_LCDWide500_ServerComposition_7418:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_7406:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_7411:1_S0: 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ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-ChunkBuffer Pooled Count: 1,006.00 Active (borrowed) Count: 4,690.00 Bytes Pooled: 79KiB SlugWorkspaceBuffers Pooled 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Pooled Count: 2,473.00 Active (borrowed) Count: 222.00 Bytes Pooled: 174KiB Default for PersistentDrawBatch Pooled Count: 317.00 Active (borrowed) Count: 220.00 Bytes Pooled: 15KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 65.00 Active (borrowed) Count: 8.00 Bytes Pooled: 7KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 320B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for PooledList Pooled Count: 7.00 Active (borrowed) Count: 2.00 Bytes Pooled: 224B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 252.00 Active (borrowed) Count: 1.00 Bytes Pooled: 274KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,549.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3MiB GPUResourcePool-PooledRange Pooled Count: 2,618.00 Active (borrowed) Count: 392.00 Bytes Pooled: 102KiB GPUResourcePool-PooledRange Pooled Count: 3,811.00 Active (borrowed) Count: 648.00 Bytes Pooled: 149KiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 239.00 Active (borrowed) Count: 1.00 Bytes Pooled: 980KiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B ResourcePool-RASPool Pooled Count: 1.00 Active (borrowed) Count: 15.00 Bytes Pooled: 128B GPUResourcePool-RASBuffer Pooled Count: 2.00 Active (borrowed) Count: 22,494.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 239.00 Active (borrowed) Count: 1.00 Bytes Pooled: 131KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 145.00 Active (borrowed) Count: 1,556.00 Bytes Pooled: 24KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for TrackingTokenHolder Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 576B Default for DataWork> Pooled Count: 35.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 304.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 23.00 Active (borrowed) Count: 4.00 Bytes Pooled: 736B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,657.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 1,003.00 Active (borrowed) Count: 14,991.00 Bytes Pooled: 118KiB Default for ShapedSectoredTrigger Pooled Count: 54.00 Active (borrowed) Count: 1,329.00 Bytes Pooled: 20KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 44KiB Default for ShapedEntityTrigger Pooled Count: 456.00 Active (borrowed) Count: 111.00 Bytes Pooled: 96KiB Default for ShapedEntityTrigger Pooled Count: 186.00 Active (borrowed) Count: 210.00 Bytes Pooled: 39KiB Default for InProcessCommunicationBatch Pooled Count: 389.00 Active (borrowed) Count: 4.00 Bytes Pooled: 33KiB Default for DataCommandBuffer Pooled Count: 389.00 Active (borrowed) Count: 4.00 Bytes Pooled: 21KiB Default for ReplicationCommandBuffer Pooled Count: 399.00 Active (borrowed) Count: 4.00 Bytes Pooled: 19KiB Default for VoxelResourceLoading Pooled Count: 555.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Default for ResourceLoadingTask Pooled Count: 215.00 Active (borrowed) Count: 0.00 Bytes Pooled: 20KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B Default for VoxelLoadingTaskCompletion Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 164.00 Active (borrowed) Count: 0.00 Bytes Pooled: 15KiB Default for RelativeTransformRootContext Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 768B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ChunkReference Pooled Count: 304.00 Active (borrowed) Count: 8,620.00 Bytes Pooled: 33KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1,245.00 Active (borrowed) Count: 0.00 Bytes Pooled: 486KiB Default for ResourceLoadingTask Pooled Count: 305.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 33.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Sector Pooled Count: 10.00 Active (borrowed) Count: 192.00 Bytes Pooled: 720B Default for DCSContinuation Pooled Count: 100.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ValidationContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ValidationContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PlanetEnvironmentSector Pooled Count: 11.00 Active (borrowed) Count: 235.00 Bytes Pooled: 2KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 713.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ResourceLoadingTask Pooled Count: 587.00 Active (borrowed) Count: 0.00 Bytes Pooled: 46KiB Default for VoxelClipmapRing Pooled Count: 342.00 Active (borrowed) Count: 5,914.00 Bytes Pooled: 75KiB Default for StitchOperation Pooled Count: 3,610.00 Active (borrowed) Count: 0.00 Bytes Pooled: 367KiB Default for CompoundStitchOperation Pooled Count: 915.00 Active (borrowed) Count: 0.00 Bytes Pooled: 100KiB Default for VoxelUpdateBatchTracker Pooled Count: 730.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for CellData Pooled Count: 3,427.00 Active (borrowed) Count: 24,736.00 Bytes Pooled: 187KiB Default for ClipmapMeshJob Pooled Count: 4,265.00 Active (borrowed) Count: 0.00 Bytes Pooled: 566KiB Default for ClipmapResourceLoadingJob Pooled Count: 710.00 Active (borrowed) Count: 0.00 Bytes Pooled: 111KiB Animator Requests Pooled Count: 7.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 82.00 Active (borrowed) Count: 11.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 118.00 Active (borrowed) Count: 25.00 Bytes Pooled: 13KiB Animation Layers Requests Pooled Count: 64.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 26.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for ResourceLoadingCompletion Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachineOptional Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 112B Default for ClipmapSewJob Pooled Count: 2,460.00 Active (borrowed) Count: 0.00 Bytes Pooled: 365KiB Default for VoxelCell Pooled Count: 764.00 Active (borrowed) Count: 2,884.00 Bytes Pooled: 209KiB ResourcePool-InstanceBatch Pooled Count: 3,563.00 Active (borrowed) Count: 44,451.00 Bytes Pooled: 668KiB Default for List Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B ResourcePool-FloraSubSectorModelBatch Pooled Count: 342.00 Active (borrowed) Count: 533.00 Bytes Pooled: 13KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__129> Pooled Count: 196.00 Active (borrowed) Count: 0.00 Bytes Pooled: 87KiB Default for AsyncStateMachinePooledTask<d__128> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 566.00 Active (borrowed) Count: 6,717.00 Bytes Pooled: 22KiB Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for DecalManipulationHandle Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B GPUResourcePool-DepthStencilCubeTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 5KiB Default for CubeTextureSlice Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 26.00 Bytes Pooled: 0B Default for CubeFaceSlice Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 608B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 576B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for NavMeshUploadLists Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for NavMeshGenerationLists Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 4.98GiB Used: 819.68MiB Pressure: 264.34MiB Pinned: 98.99MiB Requested Traffic: 0.00B Graphics Budget: 7.54GiB Used: 7.53GiB Pressure: 7.48GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.53us Registered Resources: 0 Loaded Resources: 600 Priority Updates: 21 Changed Priorities: 12 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.24GiB Used: 60.56MiB Pressure: 56.75MiB Pinned: 56.75MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.61us Registered Resources: 0 Loaded Resources: 3,781 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.24GiB Used: 150.04MiB Pressure: 145.77MiB Pinned: 11.70MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.56us Registered Resources: 0 Loaded Resources: 363 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.24GiB Used: 25.48MiB Pressure: 25.48MiB Pinned: 25.48MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.32us Registered Resources: 0 Loaded Resources: 8,512 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.24GiB Used: 583.60MiB Pressure: 36.35MiB Pinned: 5.07MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 2, 6 Completed: 0, 0 Update Time: 283.34us Registered Resources: 5,117 Loaded Resources: 5,117 Priority Updates: 261 Changed Priorities: 261 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 15 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 7.54GiB Used: 7.53GiB Pressure: 7.48GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 34.11MiB Graphics: 19.02MiB Frame Traffic Main: 0.00B Graphics: 21.38MiB Current Deficit Main: 0.00B Graphics: 2.35MiB Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: 0ms Connection Quality Local: 0.00 % Connection Quality Remote: 0.00 % Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: 0.00B/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 DCS RenderScene Sync_Useful: 28 Sync_Empty: 0 Sync_No Op: 1,100 Archetypes_Active: 51 Archetypes_Dormant: 327 Active Job Layouts: 699 Transitions_Activated: 0 Transitions_Deactivated: 0 Server Sync_Useful: 37 Sync_Empty: 0 Sync_No Op: 10,453 Archetypes_Active: 186 Archetypes_Dormant: 3,136 Active Job Layouts: 7,214 Transitions_Activated: 0 Transitions_Deactivated: 0 Client Sync_Useful: 77 Sync_Empty: 0 Sync_No Op: 5,980 Archetypes_Active: 177 Archetypes_Dormant: 2,596 Active Job Layouts: 4,044 Transitions_Activated: 0 Transitions_Deactivated: 0 Audio MaxMemoryAllocation: 593.5364Mi BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 snapshot:/CombatMusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/SensorDetection: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LCD: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 snapshot:/InCockpit: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Explosions/DestroyBlockSolarPanel: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/SoundBlock/SoundBlockAlert_0505_7: 0 event:/UI/SoundBlock/SoundBlock_voc_CommunicationOffline: 0 event:/UI/SoundBlock/Warning: 0 event:/UI/Warhead50Arm: 0 event:/UI/SoundBlock/11 - AnotherLaughingMan - Prototech (Remix): 0 event:/UI/SoundBlock/Elevator_chill: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/Rotor/RotorLargeStart: 0 event:/SFX/Block/Rotor/RotorLargePossitiveAction: 0 event:/UI/toolbar_load_unload: 0 event:/UI/jingle_objective_update: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/UI/HudUnable: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/jingle_objective_complete: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step1: 0 event:/SFX/Block/Rotor/RotorLargeNegativeAction: 0 event:/UI/OreDetector: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillImpactRock: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step4: 0 event:/SFX/Character/CrouchUp: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_insert: 0 event:/UI/jingle_achievement: 0 event:/SFX/Character/TakeItem: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/UI/SoundBlock/SoundBlock_voc_CommunicationOnline: 0 event:/SFX/Block/TimerEnd: 0 event:/UI/SoundBlock/SoundBlockAlert_0505_6: 0 event:/UI/SoundBlock/SoundBlock_voc_HostileTargetDetected: 0 event:/SFX/Block/DoorSliding: 0 event:/Dialog/NPCBarks/FTUENPCBark: 0 event:/SFX/Weapons/Pistol/PistolShot: 0 event:/SFX/Character/VocPain: 0 event:/SFX/Character/BulletHitHeadshot: 0 event:/SFX/Impacts/ImpactCharacterMetal: 0 event:/Music/Combat/Combat5: 0 event:/SFX/Character/BulletHitHeadshotCritical: 0 event:/SFX/Weapons/Pistol/PistolReload: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step5: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step6: 0 event:/SFX/Character/Jump: 0 event:/Music/Combat/CombatTest: 0 event:/Dialog/NPCBarks/SusBarks/imgettingabadfeelingaboutthis_Female01: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Weapons/Rifle/RifleShot: 0 event:/SFX/Weapons/Rifle/RifleImpactGrass: 0 event:/SFX/Weapons/Rifle/RifleImpactMetal: 0 event:/SFX/Weapons/Rifle/RifleImpactSoil: 0 event:/Music/Combat/Combat2: 0 event:/SFX/Character/BulletHit: 0 event:/SFX/Character/BulletNearMiss: 0 event:/SFX/Weapons/Rifle/RifleImpactRock: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/Music/Combat/Combat6: 0 event:/Dialog/NPCBarks/AlertBarks/wevegotcompany_Female01: 0 event:/SFX/Explosions/Explosion: 0 event:/SFX/Explosions/ExplosionBlockTiny: 0 event:/SFX/Explosions/ExplosionWarhead50: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Explosions/DestroyBlockLight50: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Weapons/Rifle/RifleOutReload: 0 event:/Dialog/NPCBarks/ReloadingBarks/Imemptyreloading_Female01: 0 event:/Dialog/NPCBarks/CautiousBarks/staysharp_Female01: 0 event:/Dialog/NPCBarks/AlertBarks/thereiseethem_Female01: 0 event:/SFX/Character/VocPainFemale: 0 event:/Dialog/NPCBarks/TakingFireBarks/imtakinghits_Female01: 0 event:/SFX/Impacts/ImpactCharacterRock: 0 event:/SFX/Impacts/ImpactCharacterSoil: 0 event:/Dialog/NPCBarks/SusBarks/icouldusesomehelphere_Female01: 0 event:/Dialog/NPCBarks/CautiousBarks/MarcoPolo_Male01: 0 event:/Dialog/NPCBarks/TakingFireBarks/TakingFire_Male01: 0 event:/Dialog/NPCBarks/TakingFireBarks/ImHit_Male01: 0 event:/UI/Gscreen_drag: 0 event:/SFX/Impacts/ImpactCharacter: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 event:/Dialog/NPCBarks/AlertBarks/IfyoureNotwithus_Male01: 0 event:/Dialog/NPCBarks/ReloadingBarks/changinmag_Female01: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step7: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_type_delete: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/ItemSizeR: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step7a: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Block/Cockpit: 0 event:/UI/CockpitStallWarning: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 event:/UI/Block/RotateBlock: 0 event:/SFX/Tool/PaintTool: 0 event:/UI/Block/DeleteBlock: 0 event:/Music/Verdure/SE2_Verdure_TheDeepDive: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/UI/SuitEnergyLow: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Tool/HandDrillSoil: 0 event:/SFX/Tool/HandDrillImpactSoil: 0 event:/UI/AddItemToCue: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Tool/HandDrillGrass: 0 event:/UI/ComponentMissing: 0 event:/Music/Verdure/SE2_Verdure_B5: 0 event:/SFX/Character/JetpackPush: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step8: 0 event:/UI/Warhead50Disarm: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/OxygenTank: 0 event:/UI/SoundBlock/01 - Black5heep - Need To Create: 0 event:/SFX/Impacts/ImpactMetalTree: 0 event:/UI/ui_backpack_build: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step10: 0 event:/UI/trading_sell: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step10.1: 0 event:/Dialog/NPCBarks/SusBarks/Somethingswrong_Female01: 0 event:/Dialog/NPCBarks/TakingFireBarks/imunderfire_Female01: 0 event:/Dialog/NPCBarks/AlertBarks/Contact_Male04: 0 event:/Dialog/NPCBarks/TakingFireBarks/ImHit_Male04: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/Dialog/NPCBarks/TakingFireBarks/UnderFire_Male01: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step10.2: 0 event:/SFX/Block/Piston/PistoLargeExtendingAction: 0 event:/SFX/Block/Piston/PistoLargeMaxDistance: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step10.3: 0 event:/SFX/Block/Seat: 0 event:/SFX/Block/Piston/PistonLargeRetractingAction: 0 event:/UI/contract_complete: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step10.5: 0 event:/UI/contract_reward_claim: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step11: 0 event:/UI/SuitInventoryFull: 0 event:/UI/trading_buy: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Block/DrillSmallRock: 0 event:/SFX/Block/ShipDrilllVoxelRemoval: 0 event:/SFX/Block/DrillSmallGrass: 0 event:/SFX/Block/DrillSmallSoil: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/UI/SuitHydroLow: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step12: 0 event:/Dialog/NPCBarks/AlertBarks/ThreatConfirmed_Male04: 0 event:/Music/Combat/Combat3: 0 event:/Dialog/NPCBarks/TakingFireBarks/ImTakingHits_Male04: 0 event:/Dialog/NPCBarks/AlertBarks/Engaging_Male01: 0 event:/SFX/Character/CriticalHealth: 0 event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure: 0 event:/SFX/Block/EventControllerTrue: 0 event:/SFX/Block/Piston/PistonSmallRetractingAction: 0 event:/SFX/Block/Piston/PistoSmallMaxDistance: 0 event:/Dialog/NPCBarks/SusBarks/ShowYourself_Male01: 0 event:/UI/SuitHealthLow: 0 event:/UI/Restore_health: 0 event:/Dialog/FTUE_Narrator/FTUE_Narrator_Step13: 0 event:/SFX/Tool/HandDrillMetal: 0 event:/SFX/Block/Assembler: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 450 FileOctreeRegionLoader: 59 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 128 Created: 290 PlanetOreDepositComponent Current: 2039 Created: 4847 CompositePlanetShapeComponent Current: 151 Created: 329 DynamicVoxelStorageComponent Current: 4 Created: 10 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 440 Created: 1685 PlanetOreDepositComponent Current: 6337 Created: 20150 CompositePlanetShapeComponent Current: 465 Created: 1384 DynamicVoxelStorageComponent Current: 4 Created: 8 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 271697 Inserted: 74 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 72 FloatingObjects (Server): 4 Armor Blocks (Server): 12075 Simple Blocks (Server): 6493 Functional Blocks (Server): 928 Grids (Client): 72 FloatingObjects (Client): 4 Armor Blocks (Client): 12075 Simple Blocks (Client): 6493 Functional Blocks (Client): 928 TrashRemoval PlayerGridPCU: 0 Current: 53574 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 77986 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 4 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 523 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 3 Target Cleanup: 4 Execute Cleanup: 5 Backpacks: 0 Current: 0 Target Cleanup: 20 Execute Cleanup: 30 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Total Destroyed Blocks: 523 Total Damage: 26275.594 Total Repair: 2605.5483 Animation Budget Runtime: 42.2us Runtime Avg: 46.4us Optimization: 0.0 % Flora SectorsCount: 156 Total: 955477, 507857 Average: 6124, 3255 Minimum: 1852, 1459 Maximum: 14522, 8831