2026-10-25 22:19:00.486 - Main Thread -> Timezone (local - UTC): 1h 2026-10-25 22:19:00.486 - Main Thread -> App Version: 4.0.0.3165 2026-10-25 22:19:01.873 - Main Thread -> Info: {Trigger} Trigger Start was activated 2026-10-25 22:19:01.876 - Main Thread -> Info: {Trigger} Trigger ExitPodFailSafeTrigger was activated 2026-10-25 22:19:01.876 - Main Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger was activated 2026-10-25 22:19:01.879 - Main Thread -> Info: {Trigger} Trigger ShipMoveTrigger was activated 2026-10-25 22:19:01.879 - Main Thread -> Info: {Trigger} Trigger GettingStarted was activated 2026-10-25 22:19:01.880 - Main Thread -> Info: {Trigger} Trigger CRFStart was activated 2026-10-25 22:19:01.880 - Main Thread -> Info: {Trigger} Trigger StartGridSpawn was activated 2026-10-25 22:19:01.881 - Main Thread -> Info: {Trigger} Trigger DPCrateFail was activated 2026-10-25 22:19:01.881 - Main Thread -> Info: {Trigger} Trigger NPCspawnStart was activated 2026-10-25 22:19:01.881 - Main Thread -> Info: {Trigger} Trigger NPCspawnBarn was activated 2026-10-25 22:19:01.882 - Main Thread -> Info: {Trigger} Trigger VallationCutscene was activated 2026-10-25 22:19:01.882 - Main Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger was activated 2026-10-25 22:19:04.072 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:04.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-25 22:19:04.093 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 83:1 2026-10-25 22:19:04.093 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 83:1 2026-10-25 22:19:04.093 - In-Process Server Thread -> Info: {Trigger} Trigger Start fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:04.094 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Inactive to Active 2026-10-25 22:19:04.094 - In-Process Server Thread -> Info: {Trigger} Trigger CRFStart was deactivated 2026-10-25 22:19:04.095 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger was activated 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Trigger} Trigger Start was deactivated 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Trigger} Trigger Start self-deactivated 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 2636:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 2636:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 2658:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 2658:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 2664:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2812:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2812:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2814:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2814:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2814:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2822:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2822:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2822:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2827:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2827:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2827:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2838:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2838:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2842:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2842:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2844:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2844:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2845:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2845:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2846:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2846:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2848:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2848:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2849:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2849:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2850:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2850:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2850:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2851:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2855:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2855:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2855:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2853:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2853:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2853:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2862:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2862:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2862:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 2865:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2865:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2865:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 7291:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 7303:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2783:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2783:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2783:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Grid 1982:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 1982:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 1982:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 1983:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 1983:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 1983:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 2146:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 2146:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:16.655 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was activated 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn was deactivated 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn self-deactivated 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 2501:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 2501:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2794:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 2801:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2801:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2790:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2790:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2790:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2789:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2789:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2793:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2793:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2793:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6622:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2792:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2792:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2788:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2788:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2788:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2787:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2787:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2806:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2806:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2806:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2809:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2809:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6632:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6632:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6625:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6625:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6627:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6626:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6631:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6688:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 6617:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6617:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6617:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6623:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6624:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6624:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 1978:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2779:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2779:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2779:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2781:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2781:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2781:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2782:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2782:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2782:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6618:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6621:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6619:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2780:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2780:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2780:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2778:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2778:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2778:1 2026-10-25 22:19:31.587 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:19:31.597 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger was deactivated 2026-10-25 22:19:31.597 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger self-deactivated 2026-10-25 22:19:32.921 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:32.921 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.052 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.185 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.319 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.319 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.453 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.454 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.570 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-25 22:19:33.570 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Active to Completed 2026-10-25 22:19:33.570 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Inactive to Active 2026-10-25 22:19:33.571 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger was activated 2026-10-25 22:19:33.572 - In-Process Server Thread -> Info: {Trigger} Trigger ExitPodFailSafeTrigger was deactivated 2026-10-25 22:19:33.572 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was deactivated 2026-10-25 22:19:33.572 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete self-deactivated 2026-10-25 22:19:33.573 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:37.069 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:19:37.069 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger was deactivated 2026-10-25 22:19:37.069 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger self-deactivated 2026-10-25 22:19:40.883 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 83:1 2026-10-25 22:19:40.883 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart was deactivated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart self-deactivated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Active to Completed 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Inactive to Active 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger was activated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger was activated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger was activated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger was deactivated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger self-deactivated 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16753:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16755:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16757:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16759:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16759:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16759:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16761:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16761:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16761:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16763:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16763:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 16763:1 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:41.783 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:41.797 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:44.687 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:44.703 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:47.789 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:47.805 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:50.700 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:50.717 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:51.002 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:51.002 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:51.002 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger was activated 2026-10-25 22:19:51.003 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger was deactivated 2026-10-25 22:19:51.003 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger self-deactivated 2026-10-25 22:19:52.603 - In-Process Server Thread -> Info: {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:53.787 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:54.876 - In-Process Server Thread -> Info: {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:54.903 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:55.569 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:19:55.569 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger was deactivated 2026-10-25 22:19:55.569 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger self-deactivated 2026-10-25 22:19:55.687 - In-Process Server Thread -> Info: {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:57.516 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Character 83:1 2026-10-25 22:19:57.517 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:57.517 - In-Process Server Thread -> Info: {Objective} Objective AcquireWeaponObj changed from Inactive to Active 2026-10-25 22:19:57.517 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was activated 2026-10-25 22:19:57.518 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Inactive to Active 2026-10-25 22:19:57.518 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger was activated 2026-10-25 22:19:57.519 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger was deactivated 2026-10-25 22:19:57.519 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger self-deactivated 2026-10-25 22:20:00.169 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:01.392 - In-Process Server Thread -> Info: {Info} Dummy interaction with DPCrateCave 18ebca70-b1ac-46e0-9965-a3dc257a21b4 : Vanilla\System\DummyTypes\UseInventory.def Crate_Cover_01 by player -1559595548 2026-10-25 22:20:01.392 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-25 22:20:01.393 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 was activated 2026-10-25 22:20:01.393 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPDeathFixTrigger was activated 2026-10-25 22:20:01.394 - In-Process Server Thread -> Info: {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-25 22:20:01.394 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was deactivated 2026-10-25 22:20:01.394 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart self-deactivated 2026-10-25 22:20:03.586 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:03.602 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:06.387 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:06.404 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:07.020 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:07.020 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 was activated 2026-10-25 22:20:07.021 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 was deactivated 2026-10-25 22:20:07.021 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 self-deactivated 2026-10-25 22:20:08.620 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:08.620 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4 was activated 2026-10-25 22:20:08.621 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass was activated 2026-10-25 22:20:08.622 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 was deactivated 2026-10-25 22:20:08.622 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 self-deactivated 2026-10-25 22:20:09.270 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:09.270 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish was activated 2026-10-25 22:20:09.271 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4 was deactivated 2026-10-25 22:20:09.272 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass was deactivated 2026-10-25 22:20:09.272 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass self-deactivated 2026-10-25 22:20:09.589 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:09.604 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:10.203 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Trigger} Trigger DPCrateFail was deactivated 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPDeathFixTrigger was deactivated 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish was deactivated 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish self-deactivated 2026-10-25 22:20:11.522 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Active to Completed 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger was deactivated 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger self-deactivated 2026-10-25 22:20:11.724 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:11.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:12.397 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:12.416 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: FloatingObject 2658:1 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: FloatingObject 2658:1 2026-10-25 22:20:15.320 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:15.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:15.822 - In-Process Server Thread -> Info: {Area} Entity exited area: BatteryCave, entity: Character 83:1 2026-10-25 22:20:18.066 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:18.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Objective} Objective AcquireWeaponObj changed from Active to Completed 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger was activated 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger was deactivated 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger self-deactivated 2026-10-25 22:20:19.072 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:19.087 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:20.354 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: FloatingObject 2664:1 2026-10-25 22:20:21.772 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:21.788 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:25.088 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:25.103 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:27.787 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:27.803 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:28.237 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:30.037 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:30.087 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:30.804 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:36.837 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:36.854 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:38.054 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:39.437 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:39.454 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:39.670 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:20:39.670 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger was deactivated 2026-10-25 22:20:39.670 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger self-deactivated 2026-10-25 22:20:42.837 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:42.854 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:45.437 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:45.454 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Character 83:1 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Active to Completed 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Inactive to Active 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Info} Default respawn point changed to {X:8225.247133991965 Y:-9598.974744318895 Z:-277047.34563386865} 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached was activated 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger was activated 2026-10-25 22:21:02.705 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was activated 2026-10-25 22:21:02.705 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger was deactivated 2026-10-25 22:21:02.705 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger self-deactivated 2026-10-25 22:21:03.571 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:04.355 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:04.438 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:04.988 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:05.021 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:07.920 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:08.303 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:10.571 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:11.288 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 83:1 2026-10-25 22:21:14.389 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Character 83:1 2026-10-25 22:21:15.272 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:22.322 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:22.388 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:23.304 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:24.654 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:25.788 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:39.340 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea2, entity: Character 83:1 2026-10-25 22:21:39.772 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea2, entity: Character 83:1 2026-10-25 22:21:42.704 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea3, entity: Character 83:1 2026-10-25 22:21:43.138 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea3, entity: Character 83:1 2026-10-25 22:21:49.525 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea4, entity: Character 83:1 2026-10-25 22:21:49.943 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea4, entity: Character 83:1 2026-10-25 22:22:00.873 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16753:1 2026-10-25 22:22:00.873 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:00.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 22:22:00.940 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16755:1 2026-10-25 22:22:00.940 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:00.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 22:22:00.990 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16757:1 2026-10-25 22:22:00.990 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:00.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 83:1 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Objective} Objective ClearCrashSiteObj changed from Inactive to Active 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Active to Completed 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was activated 2026-10-25 22:22:09.240 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached was deactivated 2026-10-25 22:22:09.240 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached self-deactivated 2026-10-25 22:22:46.222 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16753:1 2026-10-25 22:22:46.773 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16755:1 2026-10-25 22:22:49.354 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16757:1 2026-10-25 22:22:50.789 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:51.356 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:52.090 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:52.206 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:55.006 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Info} Dummy interaction with MedkitLocker 18ebca70-b1ac-46e0-9965-a3dc257a21b4 : Vanilla\System\DummyTypes\UseInventory.def Locker01 by player -1559595548 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was deactivated 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger self-deactivated 2026-10-25 22:23:00.889 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:23:01.672 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16759:1 2026-10-25 22:23:13.457 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:23:20.357 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16761:1 2026-10-25 22:23:25.704 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16759:1 2026-10-25 22:23:27.589 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16759:1 2026-10-25 22:23:29.923 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16757:1 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17004:4 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17004:4 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17170:1 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17170:1 2026-10-25 22:23:34.799 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2787:1 2026-10-25 22:23:34.799 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2787:1 2026-10-25 22:23:35.970 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 17004:4 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2787:2 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2787:2 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3831:2 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3831:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3850:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3850:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 3838:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3838:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3838:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 17004:4 2026-10-25 22:23:36.322 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 3831:2 2026-10-25 22:23:36.392 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 3831:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17075:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17075:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17080:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17080:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3141:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3141:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17005:4 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17005:4 2026-10-25 22:23:36.442 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3831:2 2026-10-25 22:23:36.442 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3831:2 2026-10-25 22:23:36.474 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 3838:2 2026-10-25 22:23:36.474 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3838:2 2026-10-25 22:23:36.474 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3838:2 2026-10-25 22:23:36.509 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17170:1 2026-10-25 22:23:36.509 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17170:1 2026-10-25 22:23:37.144 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17075:2 2026-10-25 22:23:37.144 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17075:2 2026-10-25 22:23:37.196 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17093:3 2026-10-25 22:23:37.196 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17093:3 2026-10-25 22:23:37.245 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17093:3 2026-10-25 22:23:37.245 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17093:3 2026-10-25 22:23:37.329 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17080:2 2026-10-25 22:23:37.330 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17080:2 2026-10-25 22:23:37.398 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17004:4 2026-10-25 22:23:37.398 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17004:4 2026-10-25 22:23:37.682 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2787:2 2026-10-25 22:23:37.682 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2787:2 2026-10-25 22:23:42.308 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16757:1 2026-10-25 22:23:54.571 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:23:54.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:23:54.573 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2787:3 2026-10-25 22:23:54.573 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2787:3 2026-10-25 22:24:02.574 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16763:1 2026-10-25 22:24:12.258 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:12.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:12.259 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 17006:4 2026-10-25 22:24:12.259 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17006:4 2026-10-25 22:24:12.259 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17006:4 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 16754:2 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 16754:2 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 16754:2 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 17172:2 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17172:2 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17172:2 2026-10-25 22:24:35.844 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:24:45.691 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 16761:1 2026-10-25 22:24:49.225 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:49.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:49.226 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 17103:2 2026-10-25 22:24:49.226 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17103:2 2026-10-25 22:24:49.226 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17103:2 2026-10-25 22:24:49.443 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16759:1 2026-10-25 22:24:49.443 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16759:1 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Objective} Objective ClearCrashSiteObj changed from Active to Completed 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Inactive to Active 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Inactive to Active 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was activated 2026-10-25 22:24:58.126 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger was activated 2026-10-25 22:24:58.127 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart activates trigger CrashsiteSaveTrigger 2026-10-25 22:24:58.127 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger was activated 2026-10-25 22:24:58.127 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger was deactivated 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger self-deactivated 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was deactivated 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart self-deactivated 2026-10-25 22:24:58.144 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17138:2 2026-10-25 22:24:58.144 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17138:2 2026-10-25 22:24:58.261 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16753:1 2026-10-25 22:24:58.261 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16753:1 2026-10-25 22:24:58.261 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16753:1 2026-10-25 22:25:03.693 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:06.091 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2862:1 2026-10-25 22:25:06.091 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2862:1 2026-10-25 22:25:06.092 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2862:1 2026-10-25 22:25:06.524 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2853:1 2026-10-25 22:25:06.524 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2853:1 2026-10-25 22:25:06.524 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2853:1 2026-10-25 22:25:13.159 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 16754:2 2026-10-25 22:25:13.159 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 16754:2 2026-10-25 22:25:13.159 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 16754:2 2026-10-25 22:25:17.224 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 17172:2 2026-10-25 22:25:17.224 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 17172:2 2026-10-25 22:25:17.224 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 17172:2 2026-10-25 22:25:22.142 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:24.509 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:27.959 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:34.459 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:36.228 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:37.909 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:40.562 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 17103:2 2026-10-25 22:25:40.562 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 17103:2 2026-10-25 22:25:40.562 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 17103:2 2026-10-25 22:25:43.292 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:45.627 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 17138:2 2026-10-25 22:25:45.627 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 17138:2 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Build-Blocks' 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart fired. Event: ScreenOpenedEventComponent 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was activated 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSDeathFixTrigger was activated 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was deactivated 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart self-deactivated 2026-10-25 22:25:58.660 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:58.661 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was activated 2026-10-25 22:25:58.661 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was deactivated 2026-10-25 22:25:58.661 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 self-deactivated 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 was activated 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was deactivated 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 self-deactivated 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 was activated 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 was deactivated 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 self-deactivated 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was activated 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 was deactivated 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 self-deactivated 2026-10-25 22:26:00.374 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:26:00.374 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Active to Completed 2026-10-25 22:26:00.374 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Inactive to Active 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSDeathFixTrigger was deactivated 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger was activated 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was deactivated 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish self-deactivated 2026-10-25 22:26:42.577 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:26:49.178 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2865:1 2026-10-25 22:26:49.178 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2865:1 2026-10-25 22:26:49.178 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2865:1 2026-10-25 22:26:55.011 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2806:1 2026-10-25 22:26:55.011 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2806:1 2026-10-25 22:26:55.011 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2806:1 2026-10-25 22:26:56.160 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2855:1 2026-10-25 22:26:56.160 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2855:1 2026-10-25 22:26:56.160 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2855:1 2026-10-25 22:26:57.527 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2814:1 2026-10-25 22:26:57.527 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2814:1 2026-10-25 22:26:57.527 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2814:1 2026-10-25 22:27:00.311 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2779:1 2026-10-25 22:27:00.311 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2779:1 2026-10-25 22:27:00.311 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2779:1 2026-10-25 22:27:02.794 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2850:1 2026-10-25 22:27:02.794 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2850:1 2026-10-25 22:27:02.794 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2850:1 2026-10-25 22:27:05.096 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2788:1 2026-10-25 22:27:05.096 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2788:1 2026-10-25 22:27:05.096 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2788:1 2026-10-25 22:27:15.478 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2783:1 2026-10-25 22:27:15.478 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2783:1 2026-10-25 22:27:15.478 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2783:1 2026-10-25 22:27:16.744 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2822:1 2026-10-25 22:27:16.744 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2822:1 2026-10-25 22:27:16.744 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2822:1 2026-10-25 22:27:17.627 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 2827:1 2026-10-25 22:27:17.627 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2827:1 2026-10-25 22:27:17.627 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2827:1 2026-10-25 22:27:20.494 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2780:1 2026-10-25 22:27:20.494 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2780:1 2026-10-25 22:27:20.494 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2780:1 2026-10-25 22:27:26.845 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2781:1 2026-10-25 22:27:26.845 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2781:1 2026-10-25 22:27:26.845 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2781:1 2026-10-25 22:27:33.412 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:27:45.245 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2782:1 2026-10-25 22:27:49.549 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2782:1 2026-10-25 22:27:49.549 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2782:1 2026-10-25 22:27:50.881 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2849:1 2026-10-25 22:27:50.881 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2849:1 2026-10-25 22:27:51.942 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2838:1 2026-10-25 22:27:51.942 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2838:1 2026-10-25 22:27:52.727 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2812:1 2026-10-25 22:27:52.727 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2812:1 2026-10-25 22:27:52.910 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2842:1 2026-10-25 22:27:52.910 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2842:1 2026-10-25 22:27:53.094 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2844:1 2026-10-25 22:27:53.094 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2844:1 2026-10-25 22:27:54.861 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2848:1 2026-10-25 22:27:54.861 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2848:1 2026-10-25 22:27:55.162 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2846:1 2026-10-25 22:27:55.162 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2846:1 2026-10-25 22:27:56.062 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2845:1 2026-10-25 22:27:56.062 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2845:1 2026-10-25 22:27:59.397 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2809:1 2026-10-25 22:27:59.397 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2809:1 2026-10-25 22:28:03.395 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:28:22.280 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2793:1 2026-10-25 22:28:22.280 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2793:1 2026-10-25 22:28:22.280 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2793:1 2026-10-25 22:29:25.071 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 3627:2 2026-10-25 22:29:25.071 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3627:2 2026-10-25 22:29:25.071 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3627:2 2026-10-25 22:29:27.379 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 3627:2 2026-10-25 22:29:27.379 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3627:2 2026-10-25 22:29:27.379 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3627:2 2026-10-25 22:30:14.513 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:30:14.513 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger was deactivated 2026-10-25 22:30:14.513 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger self-deactivated 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger fired. Event: GridBlockIsFunctionalChangedEventComponent 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Active to Completed 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Objective} Objective TravelToOutpostObj changed from Inactive to Active 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Active to Completed 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger was deactivated 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger self-deactivated 2026-10-25 22:30:20.665 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16755:1 2026-10-25 22:30:20.665 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16755:1 2026-10-25 22:30:20.665 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16755:1 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerLeftCavePlattformTrigger was activated 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger was deactivated 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger self-deactivated 2026-10-25 22:30:36.214 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16757:1 2026-10-25 22:30:36.214 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16757:1 2026-10-25 22:30:36.214 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16757:1 2026-10-25 22:30:49.831 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 16761:1 2026-10-25 22:30:49.831 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16761:1 2026-10-25 22:30:49.831 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16761:1 2026-10-25 22:30:58.717 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16763:1 2026-10-25 22:30:58.717 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 16763:1 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 3546:2 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3546:2 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3546:2 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 17011:3 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17011:3 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17011:3 2026-10-25 22:31:40.969 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 3546:2 2026-10-25 22:31:40.969 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3546:2 2026-10-25 22:31:40.969 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3546:2 2026-10-25 22:31:47.831 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 17011:3 2026-10-25 22:31:47.831 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17011:3 2026-10-25 22:31:47.831 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17011:3 2026-10-25 22:32:57.935 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 3521:2 2026-10-25 22:32:57.935 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3521:2 2026-10-25 22:32:57.935 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3521:2 2026-10-25 22:33:03.916 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 3521:2 2026-10-25 22:33:03.916 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3521:2 2026-10-25 22:33:03.916 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3521:2 2026-10-25 22:33:21.040 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 3524:2 2026-10-25 22:33:21.040 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3524:2 2026-10-25 22:33:21.040 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3524:2 2026-10-25 22:33:25.235 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 3524:2 2026-10-25 22:33:25.235 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3524:2 2026-10-25 22:33:25.235 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3524:2 2026-10-25 22:43:31.979 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:43:32.977 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:43:35.778 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:44:01.394 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:44:25.212 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:26.379 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:26.412 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:27.096 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:28.613 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:29.145 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:45:11.699 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17095:6 2026-10-25 22:45:32.927 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:45:33.512 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:46:17.097 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:46:19.064 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:46:20.082 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:47:01.881 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:47:13.448 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:47:15.664 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:48:04.198 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:48:12.700 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2787:3 2026-10-25 22:48:12.700 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2787:3 2026-10-25 22:50:04.184 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:50:24.886 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:50:27.167 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:50:36.317 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:50:38.618 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:50:49.019 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:52:13.269 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:52:45.688 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:52:48.156 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:02:33.363 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:02:33.413 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2792:1 2026-10-25 23:03:06.364 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:03:23.748 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:05:06.533 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:05:16.566 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:06:08.319 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:06:08.667 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:06:10.361 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:06:13.317 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:06:57.318 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:07:32.518 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5280:2 2026-10-25 23:07:32.518 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5280:2 2026-10-25 23:07:40.334 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:07:43.791 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:07:45.199 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:08:40.336 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:08:43.286 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:09:19.170 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:10:42.386 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:10:43.154 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:10:45.688 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:11:18.055 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:11:54.045 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5056:2 2026-10-25 23:11:54.045 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5056:2 2026-10-25 23:12:07.339 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:12:42.123 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:12:42.789 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:15:52.356 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:12.143 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:29.194 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:30.812 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:50.146 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:51.762 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:53.612 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:56.179 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:18:02.020 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 6040:2 2026-10-25 23:18:02.020 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 6040:2 2026-10-25 23:18:02.020 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 6040:2 2026-10-25 23:18:09.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 5333:2 2026-10-25 23:18:09.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5333:2 2026-10-25 23:18:09.314 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5333:2 2026-10-25 23:18:31.479 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:18:31.546 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:18:34.126 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:18:36.345 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:20.529 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:21.863 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:19:22.079 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 5090:3 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5090:3 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5090:3 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 6040:2 2026-10-25 23:19:33.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:19:34.397 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:19:35.714 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:46.980 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:48.497 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:20:52.599 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:20:52.832 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:20:53.532 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:20:54.799 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:21:38.517 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:03.638 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3651:2 2026-10-25 23:22:09.417 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:10.733 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3651:2 2026-10-25 23:22:11.799 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:51.082 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:51.384 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:22:51.517 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:52.684 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:52.802 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:22:59.001 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:22:59.350 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:45.485 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:48.951 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:52.085 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:53.351 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:00.669 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:02.568 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:12.473 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:18.199 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:21.134 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:30.851 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17095:6 2026-10-25 23:24:34.134 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 83:1 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger was deactivated 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger self-deactivated 2026-10-25 23:24:43.684 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2792:1 2026-10-25 23:24:44.268 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:44.302 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:25:31.566 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:25:32.468 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:26:28.187 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 2792:1 2026-10-25 23:26:29.095 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:27:38.634 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:27:38.868 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 2792:1 2026-10-25 23:27:38.885 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-25 23:27:38.985 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:27:38.985 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:27:38.985 - In-Process Server Thread -> Info: {Objective} Objective TravelToOutpostObj changed from Active to Inactive 2026-10-25 23:27:38.986 - In-Process Server Thread -> Info: {Objective} Objective Medical changed from Inactive to Active 2026-10-25 23:27:38.986 - In-Process Server Thread -> Info: {Trigger} Trigger Medical was activated 2026-10-25 23:27:38.986 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation was activated 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Info} Default respawn point changed to {X:6909.966633581067 Y:-15744.602793566155 Z:-273551.38931038027} 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted was deactivated 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted self-deactivated 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:27:38.996 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn was deactivated 2026-10-25 23:27:38.996 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn self-deactivated 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 22407:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 22409:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 22411:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 22413:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 22415:1 2026-10-25 23:27:39.001 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:56.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:56.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:56.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:56.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:06.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:06.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:06.067 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:06.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:08.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:08.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:08.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:08.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.599 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.768 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.768 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.768 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.769 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.921 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.460 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.461 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.461 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.461 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.613 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.614 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.614 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.614 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.785 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.950 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.951 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.951 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.951 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.134 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:35.452 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:28:36.269 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:28:36.518 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:28:38.420 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:28:38.474 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:28:41.573 - In-Process Server Thread -> Info: {Info} Dummy interaction with SurvivalKit 7645543e-1fd2-4076-842a-aa67433a38e0 : Vanilla\System\DummyTypes\UseRespawnpoint.def RegisterButton01 by player -1559595548 2026-10-25 23:28:41.573 - In-Process Server Thread -> Info: {Trigger} Trigger Medical fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-25 23:28:41.574 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract was activated 2026-10-25 23:28:41.574 - In-Process Server Thread -> Info: {Objective} Objective Medical changed from Active to Completed 2026-10-25 23:28:41.574 - In-Process Server Thread -> Info: {Objective} Objective GettingStarted changed from Inactive to Active 2026-10-25 23:28:41.592 - In-Process Server Thread -> Info: {Trigger} Trigger Medical was deactivated 2026-10-25 23:28:41.592 - In-Process Server Thread -> Info: {Trigger} Trigger Medical self-deactivated 2026-10-25 23:28:49.538 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:50.472 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: FloatingObject 7291:1 2026-10-25 23:28:50.853 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:28:51.853 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: FloatingObject 7303:1 2026-10-25 23:28:51.954 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:28:59.921 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:29:00.470 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:29:15.610 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:15.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:15.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:15.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:19.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:19.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:19.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:19.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:21.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:21.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:21.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:21.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:24.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:24.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:24.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:24.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:26.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:26.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:26.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:26.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:36.205 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:29:36.386 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:29:39.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:41.148 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:41.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:41.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:41.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:42.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:42.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:42.353 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:42.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:44.396 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:44.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:44.396 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:44.397 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:45.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:45.837 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:45.837 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:45.837 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:48.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:48.901 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:48.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:48.901 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:56.753 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Contracts' 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract fired. Event: ScreenOpenedEventComponent 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Objective} Objective GettingStarted changed from Active to Completed 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract was deactivated 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract self-deactivated 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldBatteryObjective_b6238b6f-2603-4b6b-b2a3-8f2aa02f9ad6 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObjective_4b181d32-f067-4639-8a21-68180ffe12f0 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Trigger} Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was activated 2026-10-25 23:30:00.701 - In-Process Server Thread -> Info: {Trigger} Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 fired. Event: ContractStartedEventComponent 2026-10-25 23:30:00.701 - In-Process Server Thread -> Info: {Objective} Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c changed from Inactive to Active 2026-10-25 23:30:00.702 - In-Process Server Thread -> Info: {Trigger} Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was deactivated 2026-10-25 23:30:00.702 - In-Process Server Thread -> Info: {Objective} Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 changed from Inactive to Active 2026-10-25 23:30:09.573 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:30:09.855 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.871 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:12.153 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:13.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:15.784 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:30:16.270 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:30:16.404 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:30:16.519 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:30:18.154 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:18.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:18.438 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:30:18.621 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:30:18.738 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:30:19.907 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:30:22.052 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:30:22.437 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:30:48.824 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:30:48.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:30:48.826 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 253:4 2026-10-25 23:30:58.105 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:30:58.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:30:58.107 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 22410:9 2026-10-25 23:31:01.822 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:31:01.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:31:01.825 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 242:10 2026-10-25 23:31:04.105 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:04.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:04.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:04.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:04.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:04.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.056 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.643 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.645 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.843 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 253:4 2026-10-25 23:31:15.754 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:17.742 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:17.744 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:20.373 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:20.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:20.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:20.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:20.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:20.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:45.873 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:45.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:45.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 242:10 2026-10-25 23:31:48.387 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.571 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.738 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.040 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:53.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 22410:9 2026-10-25 23:31:54.452 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.653 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:55.073 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:59.955 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:59.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:59.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:59.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:59.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:59.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:00.975 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:00.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:00.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:00.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:00.976 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:00.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:22.473 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:32:22.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:32:22.475 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 22410:10 2026-10-25 23:32:29.473 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:32:29.475 - In-Process Server Thread -> Info: {Objective} Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 changed from Active to Completed 2026-10-25 23:32:29.475 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was deactivated 2026-10-25 23:32:29.475 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac self-deactivated 2026-10-25 23:32:29.477 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 3638:7 2026-10-25 23:32:29.557 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 22407:1 2026-10-25 23:32:32.307 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:40.288 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:40.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:40.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:40.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:40.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:40.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:42.423 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:42.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:42.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 3638:7 2026-10-25 23:32:44.171 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.338 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.508 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:49.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 22410:10 2026-10-25 23:32:50.608 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.828 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.828 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.828 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.829 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.829 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.829 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:33:18.458 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 6627:1 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Objective} Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c changed from Active to Completed 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Objective} Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba changed from Inactive to Active 2026-10-25 23:33:18.610 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was deactivated 2026-10-25 23:33:18.610 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 self-deactivated 2026-10-25 23:33:23.124 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:33:32.042 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 83:1 2026-10-25 23:33:32.042 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:33:32.043 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was deactivated 2026-10-25 23:33:32.043 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 self-deactivated 2026-10-25 23:34:19.861 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Objective} Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba changed from Active to Completed 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Objective} Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 changed from Inactive to Active 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was deactivated 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was activated 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:34:19.863 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:34:19.863 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:34:19.863 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:34:57.843 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 83:1 2026-10-25 23:35:02.760 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:35:07.644 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:35:07.779 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Grid 6627:1 2026-10-25 23:35:38.342 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:35:39.026 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:35:42.309 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:35:42.309 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:35:42.309 - In-Process Server Thread -> Info: {Objective} Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 changed from Active to Completed 2026-10-25 23:35:42.332 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was added 2026-10-25 23:35:42.332 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was added 2026-10-25 23:35:42.332 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was deactivated 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was deactivated 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was deactivated 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldBatteryObjective_b6238b6f-2603-4b6b-b2a3-8f2aa02f9ad6 removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObjective_4b181d32-f067-4639-8a21-68180ffe12f0 removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 removed 2026-10-25 23:35:42.743 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:35:42.993 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:35:49.827 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:35:50.594 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:36:00.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:00.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:00.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:00.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:02.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:02.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:02.027 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:02.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:04.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:04.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:04.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:04.159 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:07.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:07.344 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:07.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:07.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:09.863 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:36:09.995 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:10.028 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:10.245 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:18.049 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was activated 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was activated 2026-10-25 23:36:18.051 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was activated 2026-10-25 23:36:18.051 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was activated 2026-10-25 23:36:18.052 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 fired. Event: ContractStartedEventComponent 2026-10-25 23:36:18.052 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece changed from Inactive to Active 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22407:3 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22410:12 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22390:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 242:13 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22437:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22563:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22564:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22606:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22676:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 3638:9 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22560:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22552:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22394:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 251:8 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22434:5 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22519:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22533:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22536:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22547:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22604:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22393:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22395:4 2026-10-25 23:36:18.094 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22392:4 2026-10-25 23:36:18.094 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22391:4 2026-10-25 23:36:18.558 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:18.909 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:20.096 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 3638:9 2026-10-25 23:36:22.377 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:22.378 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:22.378 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:22.378 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:28.045 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:28.314 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:29.528 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:36:38.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.248 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.563 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.564 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.747 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.747 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.747 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.748 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:39.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:39.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:39.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:39.053 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.476 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.476 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.476 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.659 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.660 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.660 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.660 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.996 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.996 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.997 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.148 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.331 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.332 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.332 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.332 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.668 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.668 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.669 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.495 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.495 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.495 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.496 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.678 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.679 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.679 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.679 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.012 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.179 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.180 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.363 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.363 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.363 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.364 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.530 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.530 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.530 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.531 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:57.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:57.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:57.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:57.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:58.692 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 22409:1 2026-10-25 23:37:01.177 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:01.178 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:01.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:01.178 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:02.429 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 22411:1 2026-10-25 23:37:05.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:05.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:05.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:05.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:16.610 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:37:16.694 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-25 23:37:20.728 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.729 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:20.729 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.729 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:20.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.995 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:20.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.245 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.512 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.512 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.512 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.513 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.778 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.779 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.779 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.779 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.028 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.029 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.298 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.298 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.298 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.545 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.546 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.813 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.813 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.813 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.814 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:23.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:23.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:23.079 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:23.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:02.812 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:02.812 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:02.812 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:02.813 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:23.241 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 22415:1 2026-10-25 23:38:30.264 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 22413:1 2026-10-25 23:38:42.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:42.395 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:42.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:42.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:58.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:58.995 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:58.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:58.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:02.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:02.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:02.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:02.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:12.563 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:39:14.613 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:15.212 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:16.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:16.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:16.976 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:16.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:18.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:18.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:18.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:18.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:18.864 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:18.880 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:19.031 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:19.647 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:39:19.964 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:29.480 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:29.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:29.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:29.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:30.815 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:31.048 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:39:31.349 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:32.861 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:39:34.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:34.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:34.580 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:34.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:40:06.681 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:40:09.347 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:44:12.956 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-25 23:44:13.186 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:44:35.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:35.816 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:35.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:35.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:36.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:36.236 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:36.236 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:36.236 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.201 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.201 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.201 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.202 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $NickelTracker_9b6caf86-495e-48b2-abd6-af332170fe5f completed 2026-10-25 23:44:40.202 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:44:40.202 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:44:40.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $NickelTracker_9b6caf86-495e-48b2-abd6-af332170fe5f completed 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $IronTracker_5dc48099-f611-4a2b-be12-ecd7ab8df546 completed 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:44:49.684 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:46:08.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:08.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:08.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:08.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:24.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:24.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:24.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:24.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:38.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:38.692 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:38.692 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:38.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:55.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:55.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:55.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:55.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:56.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:56.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:56.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:56.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:59.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:59.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:59.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:59.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:01.036 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:01.037 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:01.037 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:01.038 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:02.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:02.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:02.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:02.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:03.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:03.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:03.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:03.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:05.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:05.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:05.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:05.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:06.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:06.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:06.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:06.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:07.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:07.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:07.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:07.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:09.053 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:09.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:09.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:09.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:10.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:10.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:10.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:10.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:12.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:12.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:12.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:12.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:15.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:15.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:15.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:15.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:17.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:17.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:17.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:17.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:19.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:19.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:19.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:19.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:22.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:22.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:22.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:22.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:24.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:24.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:24.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:24.410 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:26.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:26.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:26.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:26.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:29.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:29.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:29.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:29.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:31.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:31.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:31.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:31.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:34.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:34.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:34.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:34.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:36.343 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:36.343 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:36.343 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:36.344 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:39.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:39.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:39.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:39.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:41.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:41.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:41.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:41.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:44.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:44.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:44.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:44.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:48.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:48.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:48.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:48.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:50.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:50.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:50.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:50.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:52.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:52.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:52.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:52.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:55.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:55.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:55.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:55.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:58.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:58.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:58.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:58.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:01.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:01.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:01.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:01.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:02.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:02.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:02.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:02.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:04.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:04.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:04.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:04.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:07.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:07.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:07.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:07.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:09.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:09.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:09.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:09.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:12.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:12.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:12.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:12.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:13.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:13.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:13.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:13.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:14.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:14.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:14.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:14.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:16.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:16.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:16.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:16.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:19.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:19.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:19.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:19.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:21.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:21.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:21.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:21.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:24.337 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:24.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:24.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:24.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:26.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:26.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:26.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:26.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:40.022 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:49:51.173 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:49:51.507 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:49:55.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $NickelTracker_9b6caf86-495e-48b2-abd6-af332170fe5f completed 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $IronTracker_5dc48099-f611-4a2b-be12-ecd7ab8df546 completed 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:49:55.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $SiliconeTracker_763f0ae5-32e8-4b8c-be81-cfc143c25d92 completed 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 fired. Event: ContractEndedEventComponent 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was deactivated 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece changed from Active to Inactive 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was deactivated 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was deactivated 2026-10-25 23:49:55.759 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was deactivated 2026-10-25 23:49:55.759 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece changed from Inactive to Completed 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece removed 2026-10-25 23:49:58.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:58.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:58.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:58.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:01.039 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:50:14.837 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:14.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:14.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:14.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:18.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:18.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:18.122 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:18.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:19.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:19.076 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:19.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:19.077 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:20.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:20.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:20.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:20.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:22.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:22.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:22.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:22.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:30.808 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:50:31.075 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:50:33.556 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:50:51.225 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:50:51.242 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:50:52.009 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:50:52.226 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:50:52.443 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:50:52.992 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:51:35.108 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:51:35.509 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-25 23:51:49.442 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:51:55.625 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:52:00.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:00.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:00.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:00.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:00.975 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:52:01.142 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:52:01.842 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:52:03.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:03.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:03.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:03.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:08.827 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:08.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:08.827 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:08.828 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:09.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:09.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:09.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:09.880 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:12.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:12.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:12.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:12.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:13.093 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:13.093 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:13.093 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:13.094 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:16.342 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:52:18.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:18.179 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:18.179 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:18.179 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:47.991 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:52:50.192 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:52:58.344 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:53:01.178 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a fired. Event: ContractStartedEventComponent 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 changed from Inactive to Active 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was activated 2026-10-25 23:53:19.826 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was activated 2026-10-25 23:53:19.826 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was activated 2026-10-25 23:53:19.851 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was deactivated 2026-10-25 23:53:19.851 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a self-deactivated 2026-10-25 23:53:19.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 21377:2 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 changed from Active to Completed 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Objective} Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 changed from Inactive to Active 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was deactivated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff self-deactivated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 21374:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 21372:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21372:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Grid 1316:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1316:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1317:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1315:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1353:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1351:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1352:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1130:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1128:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1356:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Grid 1131:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1131:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Grid 1131:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1287:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1355:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Grid 1355:2 2026-10-25 23:53:41.660 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21372:2 2026-10-25 23:53:52.610 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 2792:1 2026-10-25 23:53:53.127 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 83:1 2026-10-25 23:53:57.011 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Grid 2792:1 2026-10-25 23:53:57.827 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:53:57.827 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:53:57.828 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was deactivated 2026-10-25 23:53:57.828 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 self-deactivated 2026-10-25 23:54:02.896 - In-Process Server Thread -> Info: {Area} Entity exited area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:03.787 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:07.844 - In-Process Server Thread -> Info: {Area} Entity exited area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:15.761 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:15.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:15.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:15.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:21.844 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:21.845 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:21.845 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:21.845 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.028 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.029 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.179 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.179 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.179 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:33.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:33.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:33.284 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:33.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:35.462 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:35.462 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:35.462 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:35.463 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:38.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:38.345 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:38.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:38.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.880 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.780 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.781 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.781 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.781 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.964 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.964 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.964 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.965 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:48.795 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:48.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:48.796 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:48.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.061 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.061 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.061 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.062 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.311 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.312 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.578 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.844 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.844 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.844 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.845 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.094 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.095 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.095 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.095 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.361 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.361 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.361 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.362 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.610 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.878 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.144 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.145 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.145 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.145 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.545 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.546 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.794 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.794 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.794 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.795 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.062 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.062 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.062 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.328 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.580 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.844 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.844 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.844 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.845 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:53.095 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:53.095 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:53.095 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:53.096 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:53.129 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 1564:3 2026-10-25 23:54:56.344 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:57.880 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:57.881 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:57.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:57.881 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.066 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.238 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.609 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.610 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.610 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.760 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.761 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.761 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.761 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.145 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.145 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.145 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.146 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.312 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.313 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.479 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.480 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.480 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.480 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:00.710 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:00.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:00.711 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:00.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:02.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:02.395 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:02.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:02.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:04.028 - In-Process Server Thread -> Info: {Area} Entity exited area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:55:06.062 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:06.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:06.063 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:06.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:06.064 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 1564:3 2026-10-25 23:55:10.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:10.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:10.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:10.880 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:23.946 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:55:23.946 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:55:23.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 23:55:39.213 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:39.214 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:39.214 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:39.214 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:43.553 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 961:7 2026-10-25 23:55:46.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:46.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:46.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:46.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:51.477 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:55:57.795 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:57.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:57.796 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:57.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:10.578 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21376:6 2026-10-25 23:56:13.396 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:13.397 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:13.397 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:13.397 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:17.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:17.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:17.247 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:17.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:17.248 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21376:6 2026-10-25 23:56:18.798 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:18.799 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:18.799 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:18.799 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.001 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:26.346 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:26.347 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:26.347 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:26.347 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:26.348 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 961:7 2026-10-25 23:56:28.132 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:28.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:28.333 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.334 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:28.334 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.334 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:47.898 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:56:47.898 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:56:47.899 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was deactivated 2026-10-25 23:56:47.899 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 self-deactivated 2026-10-25 23:56:49.580 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:56:58.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:58.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:58.943 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.943 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:58.943 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.944 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.263 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.263 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.263 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.264 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.411 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.411 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.411 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.537 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.993 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.993 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.993 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.994 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:04.230 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:05.614 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:14.581 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:23.047 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21396:4 2026-10-25 23:57:23.047 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 21396:4 2026-10-25 23:57:23.380 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 962:7 2026-10-25 23:57:23.380 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 962:7 2026-10-25 23:57:24.115 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21396:4 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 21396:4 2026-10-25 23:57:24.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.383 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.383 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 962:7 2026-10-25 23:57:24.383 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 962:7 2026-10-25 23:57:26.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:26.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:26.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:26.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:26.384 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a fired. Event: EventControllerFiredEventComponent 2026-10-25 23:57:26.384 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was deactivated 2026-10-25 23:57:26.384 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a self-deactivated 2026-10-25 23:57:26.815 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:26.865 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:28.432 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:30.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:30.048 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:30.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b fired. Event: EventControllerFiredEventComponent 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was deactivated 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b self-deactivated 2026-10-25 23:57:35.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:35.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:35.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:35.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:43.548 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-25 23:57:43.549 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was deactivated 2026-10-25 23:57:43.549 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d self-deactivated 2026-10-25 23:57:43.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:43.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:43.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:43.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:51.968 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:51.969 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:51.969 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:51.969 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:06.447 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:58:07.331 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:58:08.399 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21391:4 2026-10-25 23:58:11.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:11.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:11.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:11.401 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:13.216 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21391:4 2026-10-25 23:58:15.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:15.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:15.504 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:15.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:18.381 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:18.530 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:18.863 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:21.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:21.183 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:21.183 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:21.184 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.695 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.696 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.696 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.697 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.947 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.948 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.948 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.948 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.215 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.216 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.482 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.483 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.483 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.484 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.732 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.997 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.998 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.998 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.999 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.248 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.515 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.515 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.515 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.783 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.616 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.616 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.617 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.883 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.883 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.883 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.131 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.397 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.398 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.666 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.667 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.667 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.915 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.184 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.184 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.184 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.185 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.698 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.699 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.699 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.965 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.966 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.283 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.716 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.716 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.716 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.150 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.582 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.582 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.582 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.583 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.017 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.449 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.450 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.450 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.450 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:38.182 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:43.165 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:43.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:43.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:43.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:53.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:53.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:53.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:53.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:54.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:54.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:54.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:54.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.116 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.117 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.117 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.766 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.767 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.767 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.767 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:56.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:56.667 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:56.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:56.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.100 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.533 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.533 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.533 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.966 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.967 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.967 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:59.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:59.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:59.867 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:59.867 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.736 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:02.033 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:02.034 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:02.034 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:02.034 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.701 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.701 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:05.350 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:05.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:05.350 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:05.351 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.583 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.584 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.584 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.584 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.233 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.234 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.234 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.235 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.884 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.885 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.885 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.885 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:09.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:09.535 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:09.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:09.536 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:09.553 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 736:3 2026-10-25 23:59:10.511 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.512 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:10.512 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.512 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:10.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:10.950 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.383 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.814 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.815 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.815 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.815 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.248 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.681 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.682 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.682 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.682 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:13.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:13.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:13.999 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.435 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.865 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:15.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:15.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:15.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:15.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:16.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:16.134 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:16.134 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:16.134 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:16.152 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1596:3 2026-10-25 23:59:21.865 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:21.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:21.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:21.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:26.466 - In-Process Server Thread -> Info: {Area} Entity entered area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Character 83:1 2026-10-25 23:59:26.916 - In-Process Server Thread -> Info: {Area} Entity exited area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Character 83:1 2026-10-25 23:59:31.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:31.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:31.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:31.385 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:32.683 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:32.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:32.684 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:32.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:34.350 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:34.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:34.350 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:34.351 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:35.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:35.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:35.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:35.651 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:37.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:37.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:37.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:37.851 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:38.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:38.719 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:38.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:38.719 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:39.585 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:39.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:39.586 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:39.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:40.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:40.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:40.736 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:40.737 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:41.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:41.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:41.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:41.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:42.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:42.468 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:42.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:42.469 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:46.100 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:46.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:46.101 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:46.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:47.401 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:47.402 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:47.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:47.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:48.550 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:48.551 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:48.551 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:48.551 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:49.418 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:49.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:49.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:49.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:50.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:50.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:50.284 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:50.285 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:52.936 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:52.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:52.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:52.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:54.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:54.235 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:54.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:54.236 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:54.268 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1128:2 2026-10-25 23:59:56.584 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:56.585 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:56.585 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:56.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:57.886 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:57.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:57.887 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:57.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:57.918 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1317:2 2026-10-26 00:00:00.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:00.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:00.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:00.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:01.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:01.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:01.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:01.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:01.465 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1130:2 2026-10-26 00:00:03.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:03.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:03.537 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:03.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:04.249 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-26 00:00:04.249 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was deactivated 2026-10-26 00:00:04.249 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a self-deactivated 2026-10-26 00:00:12.900 - In-Process Server Thread -> Info: {Area} Entity entered area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Grid 1351:2 2026-10-26 00:00:12.918 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 fired. Event: BlockEnteredAreaEventComponent 2026-10-26 00:00:12.918 - In-Process Server Thread -> Info: {Objective} Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 changed from Active to Completed 2026-10-26 00:00:12.918 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 fired. Event: ContractEndedEventComponent 2026-10-26 00:00:12.919 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was deactivated 2026-10-26 00:00:12.919 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 self-deactivated 2026-10-26 00:00:12.940 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was deactivated 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was deactivated 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 removed 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 removed 2026-10-26 00:01:12.000 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-26 00:01:12.217 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:01:17.567 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was activated 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was activated 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was activated 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was activated 2026-10-26 00:01:24.656 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 fired. Event: ContractStartedEventComponent 2026-10-26 00:01:24.656 - In-Process Server Thread -> Info: {Objective} Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd changed from Inactive to Active 2026-10-26 00:01:24.673 - In-Process Server Thread -> Info: {Objective} Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 changed from Inactive to Active 2026-10-26 00:01:24.673 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was deactivated 2026-10-26 00:01:24.673 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 self-deactivated 2026-10-26 00:01:32.264 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.265 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.265 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.266 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.651 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:33.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:33.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:33.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:34.885 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:34.886 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:34.886 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:34.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:36.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:36.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:36.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:36.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:39.414 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:39.414 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:39.414 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:39.415 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:42.234 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:02:10.833 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:02:10.983 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-26 00:03:03.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:03.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:03.785 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:03.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.051 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.837 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.837 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.837 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.604 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:06.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:06.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:06.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:06.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.820 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.821 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.821 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.087 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.353 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.604 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.604 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.604 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.238 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.754 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.810 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.810 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.810 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.811 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.063 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.064 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.064 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.065 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.334 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.467 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.719 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.851 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.983 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.984 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.984 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.984 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.252 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.252 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.252 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.386 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.502 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.503 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.503 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.503 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.119 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.303 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.669 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.186 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.187 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.187 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.188 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:35.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:35.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:35.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:35.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.247 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.435 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.946 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:55.102 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:55.103 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:55.103 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:55.104 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:56.270 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:56.271 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:56.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:56.271 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.438 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.795 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.796 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.967 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:59.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:59.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:59.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:59.201 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:01.280 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:01.281 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:01.281 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:01.282 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.559 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.559 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.559 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.560 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.715 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.716 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.716 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.716 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.883 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.884 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.884 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.884 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:20.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:20.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:20.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:20.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.019 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.676 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.676 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.676 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.848 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.848 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.848 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.849 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:30.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:30.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:30.151 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:30.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:37.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.784 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:37.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:37.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:37.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.119 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.485 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.396 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.551 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.552 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.552 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.552 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:48.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:48.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:48.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:48.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:51.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:51.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:51.119 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:51.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:55.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:55.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:55.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:55.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:02.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:02.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:02.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:02.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.171 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.687 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.688 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.954 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.470 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.471 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.720 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:05.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:05.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:05.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:05.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.238 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.438 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.438 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.110 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.379 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.379 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.379 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.380 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.901 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.151 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.153 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.687 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.687 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.687 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.688 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.554 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.104 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:24.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:24.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:24.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:24.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.114 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.115 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.115 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.116 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.421 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.687 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.688 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.688 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:30.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:30.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:30.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:30.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.227 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.228 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.228 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.229 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.499 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.500 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.500 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.500 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.751 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.751 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.752 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.018 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.019 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.019 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.019 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.176 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.526 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.526 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.526 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.410 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.410 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.410 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.595 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.595 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.595 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.596 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.084 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.084 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.084 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.085 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.351 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.353 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.122 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.242 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.559 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.560 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.560 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.560 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.825 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.345 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.346 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.609 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.876 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:01.777 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:01.777 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:01.777 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:01.778 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.047 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.048 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.048 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.301 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.569 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.837 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.742 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.742 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.742 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.009 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.010 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.010 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.010 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.143 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.143 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.143 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.793 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.794 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.794 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.795 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:13.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:13.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:13.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:13.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:15.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:15.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:15.642 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:15.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.628 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.628 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.025 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.025 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.025 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.159 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.159 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.160 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.809 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.925 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.059 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.192 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.193 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.193 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.193 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.842 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:20.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:20.110 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:20.110 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:20.110 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:22.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:22.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:22.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:22.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.309 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:25.043 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:25.043 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:25.043 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:25.044 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.676 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.676 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.676 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.677 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.809 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.942 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.942 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.942 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.059 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.195 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.196 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.196 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.196 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.592 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.842 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.242 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.243 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.359 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.360 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.494 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.495 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.495 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.495 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.763 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.763 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.763 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.898 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.899 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.899 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:34.825 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:34.826 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:34.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:34.826 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.025 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.176 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:42.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:42.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:42.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:42.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:48.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:48.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:48.853 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:48.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.792 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.792 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.792 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.842 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.426 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:02.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:02.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:02.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:02.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:18.926 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:18.926 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:18.926 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:18.927 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.110 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.111 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.111 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.111 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.263 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.264 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.264 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.265 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:27.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:27.832 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:27.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:27.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.197 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.198 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.198 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.496 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.498 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.667 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.830 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.830 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.830 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.831 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.014 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.015 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.015 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.015 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.163 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.164 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.164 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.165 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.317 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.318 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.485 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.485 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.485 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:36.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:36.659 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:36.659 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:36.659 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.092 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.092 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.092 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.093 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.526 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.959 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.960 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.960 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.960 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:38.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:38.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:38.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:38.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:39.259 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:39.260 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:39.260 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:39.260 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.609 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.610 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.610 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.042 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.476 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.477 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.477 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.477 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.909 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:42.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:42.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:42.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:42.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.119 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.270 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.453 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.454 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.454 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:59.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:59.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:59.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:59.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:01.775 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:01.776 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:01.776 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:01.776 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:04.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:04.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:04.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:04.410 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:07.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:07.059 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:07.059 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:07.059 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:09.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:09.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:09.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:09.692 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:43.626 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 2792:1 2026-10-26 00:08:43.875 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:09:04.748 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:04.748 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:04.748 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:04.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.193 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.193 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.193 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.194 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.694 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.776 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.777 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.777 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.777 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.860 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.860 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.860 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:09.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:09.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:09.027 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:09.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:14.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:14.526 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:14.526 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:14.526 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:18.179 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:18.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:18.180 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:18.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:19.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:19.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:19.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:19.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:22.726 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:22.727 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:22.727 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:22.727 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a fired. Event: GridBlockIsFunctionalChangedEventComponent 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Objective} Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 changed from Active to Completed 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was deactivated 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a self-deactivated 2026-10-26 00:09:32.318 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:32.319 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:32.319 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:32.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Grid-Production' 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 fired. Event: ScreenOpenedEventComponent 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was activated 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Trigger} Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was activated 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was deactivated 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 self-deactivated 2026-10-26 00:09:36.024 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:36.024 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was activated 2026-10-26 00:09:36.024 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was deactivated 2026-10-26 00:09:36.024 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 self-deactivated 2026-10-26 00:09:36.507 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:36.507 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was activated 2026-10-26 00:09:36.508 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was deactivated 2026-10-26 00:09:36.508 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c self-deactivated 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was activated 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was deactivated 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 self-deactivated 2026-10-26 00:09:37.126 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:37.126 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was activated 2026-10-26 00:09:37.126 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was deactivated 2026-10-26 00:09:37.126 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 self-deactivated 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was activated 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was deactivated 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 self-deactivated 2026-10-26 00:09:38.442 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:38.442 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was activated 2026-10-26 00:09:38.443 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was deactivated 2026-10-26 00:09:38.443 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 self-deactivated 2026-10-26 00:09:38.793 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:38.794 - In-Process Server Thread -> Info: {Trigger} Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was deactivated 2026-10-26 00:09:38.794 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was deactivated 2026-10-26 00:09:38.794 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 self-deactivated 2026-10-26 00:09:47.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.545 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.546 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.727 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.728 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.728 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.728 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:48.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:48.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:48.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:48.613 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:49.398 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:49.399 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:49.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:49.399 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:50.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:50.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:50.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:50.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:51.209 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:51.210 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:51.210 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:51.210 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.411 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.412 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.599 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:02.761 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:02.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:02.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:02.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:09.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:09.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:09.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:09.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:18.943 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:10:19.210 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:10:21.645 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:22.545 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:24.692 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $CollectMetalGridsFTUETracker_722ad0ff-eb01-4c44-ae1b-f5d6f4f77cb0 completed 2026-10-26 00:10:24.692 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 fired. Event: ProgressTrackerCompletedEventComponent 2026-10-26 00:10:24.692 - In-Process Server Thread -> Info: {Objective} Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd changed from Active to Completed 2026-10-26 00:10:24.710 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was deactivated 2026-10-26 00:10:24.710 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 self-deactivated 2026-10-26 00:10:24.710 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:24.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:24.711 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:24.712 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd removed 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 removed 2026-10-26 00:10:30.011 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:48.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:48.659 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:48.659 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:48.659 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:49.244 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:49.245 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:49.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:49.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:53.110 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:55.877 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:10:56.227 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:11:13.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.176 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.592 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.743 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.744 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.744 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.011 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.011 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.011 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.012 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.159 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.160 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.160 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.160 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.292 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.293 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.293 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.294 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.443 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.444 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.444 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.444 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.578 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.710 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.711 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.712 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.860 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.861 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.862 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.060 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.060 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.060 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.061 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.210 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.211 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.211 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.211 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.344 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.479 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.479 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.479 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.480 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.628 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.760 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.761 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.761 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.761 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.910 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.911 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.911 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.911 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.043 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.044 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.044 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.045 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.177 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.177 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.178 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.460 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.461 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.461 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.461 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.613 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.744 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.745 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.746 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.877 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.878 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.878 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.027 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.027 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.028 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.160 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.161 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.161 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.161 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.312 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.313 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:20.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:20.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:20.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:20.876 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:21.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:21.245 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:21.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:21.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.051 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.238 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.742 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.743 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.743 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.743 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.911 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.912 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:26.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:26.077 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:26.077 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:26.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.110 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.276 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.277 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.277 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.277 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.578 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.744 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.745 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.079 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.228 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.228 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.228 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.229 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.394 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.395 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.395 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.578 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.727 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.728 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.728 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.729 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:49.044 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:11:49.161 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:11:51.244 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:12:08.562 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:08.713 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:12:08.978 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:12.492 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:12.875 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:14.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:14.537 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:14.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:14.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:15.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:15.192 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:15.192 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:15.193 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:16.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:16.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:16.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:16.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:17.764 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:17.764 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:17.764 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:17.765 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:22.411 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:23.011 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:26.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:26.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:26.328 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:26.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:32.600 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:33.392 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:35.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.067 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.068 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.268 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.809 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.996 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.996 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.997 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:38.179 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.253 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.296 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.396 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.830 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:40.014 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:41.428 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:12:41.779 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:12:49.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.010 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.011 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.011 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.012 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.179 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.179 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:34.545 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:13:34.762 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:13:36.379 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:13:39.796 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:39.797 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:39.797 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:39.798 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:43.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:43.131 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:43.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:43.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:44.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:44.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:44.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:44.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:49.447 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:13:50.695 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:13:50.894 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:13:58.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:58.482 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:58.482 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:58.482 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.298 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.083 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.348 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.349 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:13.098 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:13.099 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:13.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:13.099 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:23.063 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:14:23.497 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:14:25.080 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:14:25.146 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:14:26.080 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:14:32.213 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-26 00:14:32.329 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:14:32.546 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:32.779 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-26 00:14:33.299 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:36.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:36.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:36.482 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:36.482 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:37.594 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:38.111 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:39.549 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:14:39.913 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:14:48.865 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:48.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:48.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:48.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:55.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.719 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:55.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:55.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:55.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.395 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.165 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.347 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.348 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.348 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.348 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.515 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.847 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.847 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.847 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.848 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.617 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.617 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.617 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.618 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.968 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.969 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.969 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.969 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.628 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.810 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.811 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.811 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.811 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.977 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.978 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.978 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.130 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.131 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.131 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.581 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.581 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.581 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.582 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.783 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.931 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.932 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.932 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.932 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.098 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.099 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.265 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.266 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.266 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:12.695 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.695 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:12.695 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.696 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:12.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:12.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.029 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.030 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.030 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.030 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.164 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.165 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.165 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.165 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.482 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.680 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.681 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.681 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.682 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.932 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:18.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:18.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:18.100 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:18.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.017 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.018 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.018 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.018 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.909 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.910 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.910 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.911 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:21.914 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:21.915 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:21.915 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:21.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:22.334 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:22.334 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:22.334 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:22.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.484 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.484 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.484 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.485 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.267 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.267 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.268 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.534 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.534 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.535 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.783 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.783 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.783 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.051 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.301 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.301 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.568 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.569 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:45.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:45.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:45.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:45.301 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:14.518 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:14.519 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:14.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:14.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:21.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:21.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:21.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:21.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:23.366 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:23.367 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:23.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:23.367 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:26.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:26.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:26.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:26.751 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:29.568 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:29.568 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:29.568 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:29.569 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:32.783 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:32.784 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:32.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:32.784 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:36.134 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:36.135 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:36.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:36.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:41.218 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:41.218 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:41.218 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:41.219 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:44.917 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:44.918 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:44.918 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:44.918 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.017 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.017 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.017 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.284 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.550 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.550 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.551 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.801 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.067 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.067 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.068 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.316 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.317 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.318 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.668 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.668 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.669 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.934 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.934 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.934 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.184 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.185 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.185 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.185 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.450 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.450 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.450 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.451 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.716 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.968 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.233 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.234 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.234 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.234 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.485 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.751 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:50.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:50.017 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:50.017 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:50.018 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:52.150 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:52.151 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:52.151 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:52.151 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:17:12.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:17:12.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:17:12.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:17:12.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:08.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:08.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:08.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:08.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:11.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:11.688 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:11.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:11.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:14.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:14.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:14.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:14.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:25.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:25.353 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:25.353 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:25.353 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:35.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:35.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:35.036 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:35.037 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:37.418 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:37.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:37.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:37.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:48.254 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:48.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:48.911 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:48.912 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.913 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.095 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.096 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.096 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.096 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.247 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.248 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:19:05.168 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:19:05.668 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 2792:1 2026-10-26 00:19:05.734 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-26 00:19:07.050 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:20:14.352 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:20:14.385 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 2792:1 2026-10-26 00:20:14.569 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-26 00:20:14.719 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:21:18.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:18.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:18.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:18.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:20.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:20.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:20.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:20.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:39.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:39.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:39.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:39.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:59.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:59.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:59.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:59.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:00.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:00.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:00.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:00.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:12.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:12.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:12.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:12.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:14.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:14.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:14.125 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:14.126 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:18.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:18.453 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:18.453 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:18.454 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:21.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:21.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:21.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:21.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:35.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:35.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:35.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:35.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:36.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:36.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:36.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:36.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:39.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:39.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:39.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:39.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:10.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:10.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:10.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:10.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.476 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:35.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:35.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:35.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:35.959 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:51.143 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:51.144 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:51.144 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:51.144 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:58.477 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:58.477 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:58.477 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:58.478 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:29.376 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:29.377 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:29.377 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:29.377 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:31.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:31.426 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:31.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:31.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:34.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:34.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:34.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:34.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:36.760 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:36.761 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:36.761 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:36.761 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:40.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:40.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:40.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:40.703 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:55.094 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:55.095 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:55.095 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:55.095 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:00.192 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:00.193 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:00.193 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:00.194 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:39.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:39.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:39.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:39.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:44.910 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:44.911 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:44.911 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:44.911 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:48.311 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:48.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:48.312 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:48.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:52.259 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:52.260 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:52.260 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:52.260 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:09.460 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:09.460 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:09.460 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:09.461 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:19.014 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:19.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:19.014 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:19.015 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.826 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.227 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.228 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.228 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.228 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.426 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.626 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.827 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.227 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.427 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.428 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.428 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.826 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.027 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.227 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.227 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.227 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.427 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.826 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.027 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.227 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.227 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.228 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:17.642 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:17.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:17.642 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:17.643 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:23.045 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:23.046 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:23.046 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:23.047 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:28.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:28.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:28.580 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:28.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:31.928 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:31.928 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:31.928 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:31.929 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:33.794 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:33.795 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:33.795 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:33.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:58.411 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:58.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:58.412 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:58.413 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:30.978 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:30.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:30.979 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:30.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.044 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.045 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.045 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.045 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.111 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.112 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.177 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.178 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.178 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.245 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.310 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.311 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.311 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.377 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.378 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.378 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.378 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.444 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.444 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.444 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.445 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.494 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.495 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.495 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.495 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.564 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.564 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.565 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.629 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.629 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.630 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.695 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.696 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.696 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.697 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.763 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.829 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.829 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.829 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.830 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.896 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.897 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.897 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.897 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.962 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.028 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.029 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.077 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.144 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.145 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.145 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.146 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.210 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.211 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.211 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.212 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.277 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.278 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.278 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.278 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.345 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.410 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.411 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.411 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.477 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.478 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.478 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.478 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.544 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.545 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.545 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.661 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.662 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.662 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.662 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.730 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.678 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.679 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.679 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.679 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.928 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.929 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.929 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.198 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.464 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.715 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.716 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.716 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.981 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.981 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.981 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.982 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.229 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.230 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.230 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.230 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.496 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.763 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.763 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.763 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.764 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:37.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:37.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:37.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:37.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:34.781 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:34.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:34.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:34.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.480 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.547 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.547 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.547 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.613 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.679 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.679 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.679 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.680 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.745 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.746 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.746 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.746 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.812 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.812 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.812 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.813 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.881 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.946 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.012 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.062 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.063 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.129 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.130 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.130 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.131 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.196 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.197 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.197 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.198 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.263 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.264 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.264 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.265 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.329 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.330 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.330 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.330 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.396 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.397 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.397 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.397 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.464 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.530 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.531 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.531 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.531 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.597 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.597 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.597 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.598 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.645 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.646 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.646 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.646 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.712 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.712 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.712 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.713 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.778 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.779 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.779 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.780 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.845 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.846 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.846 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.846 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.912 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.912 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.913 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.980 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.981 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.981 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.981 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.045 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.046 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.046 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.046 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.113 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.113 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.113 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.114 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.179 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.179 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.230 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.231 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.231 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.231 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.296 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.297 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.297 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.363 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.364 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.364 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.365 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.430 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.431 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.431 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.496 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.563 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.564 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.630 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.631 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.631 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.631 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.696 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.697 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.697 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.697 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.763 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.763 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.764 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.812 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.812 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.812 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.813 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.880 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.880 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.880 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.197 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.198 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.198 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.446 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.447 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.447 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.447 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.713 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.713 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.713 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.714 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.964 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.965 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.965 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.230 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.231 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.231 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.231 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.498 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.498 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.498 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.746 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.747 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.747 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.747 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.264 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.265 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.265 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.266 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.531 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.531 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.531 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.532 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:49.214 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:49.215 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:49.215 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:49.215 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:50.664 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:50.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:50.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:50.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:53.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:53.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:53.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:53.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:06.177 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:06.178 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:06.178 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:06.179 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:10.281 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:10.281 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:10.281 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:10.282 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:13.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:13.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:13.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:13.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:53.818 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:53.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:53.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:53.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:10.915 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:10.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:10.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:10.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:12.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:12.565 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:12.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:12.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:44.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:44.183 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:44.183 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:44.184 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.917 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.917 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.918 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.917 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:49.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:49.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:49.785 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:49.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:15.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:15.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:15.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:15.430 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:35.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:35.818 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:35.818 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:35.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:20.600 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:35:21.318 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:35:22.434 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:35:45.068 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:35:46.236 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:35:47.203 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:35:54.254 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:54.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:54.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:54.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:58.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:58.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:58.770 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:58.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.087 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:07.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:07.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:07.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:07.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:27.720 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:27.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:27.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:27.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:37.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:37.636 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:37.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:37.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.069 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.502 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.503 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.503 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.503 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.936 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.936 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.936 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.803 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.803 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.804 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.437 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.438 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.438 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.438 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.303 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.737 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.738 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.738 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:52.170 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:52.171 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:52.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:52.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:53.970 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:53.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:53.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:53.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:54.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:54.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:54.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:54.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.270 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.271 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.271 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:57.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:57.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:57.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:57.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.103 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.104 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.104 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.104 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.538 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:00.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:00.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:00.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:00.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.936 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:02.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:02.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:02.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:02.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.321 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.186 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.187 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.187 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.187 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.619 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.620 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.053 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.487 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.488 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.488 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.704 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.437 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.438 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.438 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:09.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:09.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:09.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:09.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.204 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.504 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:14.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:14.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:14.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:14.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:17.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:17.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:17.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:17.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:18.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:18.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:18.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:18.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.970 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.204 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:25.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:25.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:25.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:25.083 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:28.051 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:28.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:28.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:28.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.554 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.986 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.987 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.987 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.987 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:32.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:32.421 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:32.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:32.421 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:33.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:33.626 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:33.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:33.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:35.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:35.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:35.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:35.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:38.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:38.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:38.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:38.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:39.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:39.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:39.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:39.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.353 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:42.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:42.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:42.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:42.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:46.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:46.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:46.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:46.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:50.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:50.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:50.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:50.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:51.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:51.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:51.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:51.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:53.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:53.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:53.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:53.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:56.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:56.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:56.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:56.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.438 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:01.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:01.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:01.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:01.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:01.356 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 6626:1 2026-10-26 00:38:05.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:05.959 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:05.959 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:05.960 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:08.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:08.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:08.125 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:08.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.077 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.732 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.732 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.732 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:10.386 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:10.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:10.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:10.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.036 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.037 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.037 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.037 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.987 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.987 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.987 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:14.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:14.155 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:14.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:14.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:17.767 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:17.768 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:17.768 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:17.769 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.421 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.153 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.154 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:24.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:24.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:24.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:24.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.218 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.218 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.219 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.219 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.087 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:27.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:27.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:27.387 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:27.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:29.104 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:29.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:29.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:29.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:31.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:31.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:31.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:31.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:32.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:32.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:32.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:32.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:34.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:34.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:34.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:34.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:35.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:35.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:35.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:35.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:39.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:39.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:39.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:39.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.519 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:42.487 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:42.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:42.487 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:42.488 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:43.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:43.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:43.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:43.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.337 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:47.019 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:47.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:47.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:47.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:47.920 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 7130:2 2026-10-26 00:38:58.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:58.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:58.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:58.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:59.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:59.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:59.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:59.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:03.469 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:03.470 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:03.470 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:03.471 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:10.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:10.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:10.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:10.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:11.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:11.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:11.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:11.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:13.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:13.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:13.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:13.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.856 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 7130:2 2026-10-26 00:39:16.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:16.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:16.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:16.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:19.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:19.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:19.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:19.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:20.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:20.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:20.909 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:20.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:21.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:21.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:21.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:21.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.526 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:24.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:24.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:24.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:24.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.889 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6719:2 2026-10-26 00:39:29.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:29.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:29.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:29.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:29.473 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 6719:2 2026-10-26 00:39:34.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:34.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:34.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:34.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:37.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:37.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:37.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:37.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:37.240 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 6688:1 2026-10-26 00:39:41.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:41.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:41.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:41.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:46.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:46.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:46.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:46.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:49.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:49.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:49.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:49.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:53.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:53.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:53.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:53.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:55.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:55.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:55.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:55.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:56.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:56.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:56.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:56.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:59.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:59.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:59.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:59.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.309 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.865 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.867 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:05.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:05.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:05.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:05.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.454 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.454 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.454 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.887 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.888 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:10.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:10.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:10.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:10.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.925 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:14.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:14.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:14.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:14.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:15.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:15.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:15.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:15.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.692 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:17.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:17.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:17.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:17.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:19.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:19.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:19.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:19.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:20.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:20.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:20.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:20.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:28.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:28.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:28.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:28.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.443 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.444 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.444 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.444 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.792 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.793 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.793 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.793 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:34.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:34.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:34.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:34.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:35.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:35.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:35.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:35.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:36.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:36.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:36.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:36.559 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:39.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:39.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:39.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:39.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:40.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:40.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:40.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:40.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:49.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:49.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:49.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:49.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:52.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:52.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:52.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:52.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:52.175 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 6631:1 2026-10-26 00:41:39.126 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:39.127 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:39.127 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:39.127 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:54.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:54.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:54.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:54.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:56.527 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:56.528 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:56.528 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:56.528 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:04.442 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:04.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:04.442 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:04.443 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.334 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.585 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.586 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.892 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.159 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.159 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.159 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.625 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.742 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.944 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.009 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.009 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.009 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.077 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.077 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.143 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.209 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.259 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.259 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.260 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.393 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.394 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.394 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.394 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.459 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.460 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.460 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.461 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.526 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.528 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.528 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.528 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.593 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.594 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.594 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.595 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.662 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.662 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.662 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.725 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.726 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.726 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.727 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.794 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.795 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.795 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.795 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.843 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.844 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.844 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.844 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.909 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.976 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:23.043 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:23.044 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:23.044 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:23.044 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:53.843 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:53.844 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:53.844 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:53.845 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:25.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:25.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:25.946 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:25.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:33.510 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:33.510 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:33.510 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:33.511 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:43.962 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:43.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:43.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:43.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:51.127 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:51.127 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:51.127 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:51.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:55.643 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:55.644 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:55.644 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:55.644 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:58.778 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:58.778 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:58.778 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:58.779 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:01.261 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:01.261 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:01.261 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:01.262 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:11.309 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:11.310 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:11.310 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:11.310 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:17.711 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:17.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:17.711 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:17.712 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:18.127 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:18.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:18.128 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:18.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:23.896 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:23.897 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:23.897 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:23.897 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:28.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:28.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:28.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:28.612 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:33.097 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:33.098 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:33.098 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:33.098 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:38.461 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:38.462 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:38.462 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:38.462 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:44.828 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:44.829 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:44.829 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:44.829 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:02.511 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:02.511 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:02.511 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:02.512 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:20.860 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:20.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:20.861 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:20.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:28.045 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:28.045 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:28.045 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:28.046 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:32.046 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:32.046 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:32.046 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:32.047 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:34.530 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:34.530 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:34.530 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:34.531 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:19.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:19.083 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:19.083 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:19.083 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:21.060 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:21.061 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:21.061 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:21.062 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:22.879 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:22.880 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:22.880 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:22.881 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.146 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.147 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.147 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.147 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.401 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.666 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.931 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.932 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.932 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.183 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.183 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.183 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.447 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.699 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.968 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.231 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.232 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.232 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.232 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.781 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.298 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.081 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.348 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.349 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.349 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.865 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.867 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:50.961 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:50.962 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:50.962 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:50.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:52.898 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:52.899 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:52.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:52.899 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.167 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.168 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.168 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.168 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.415 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.415 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.416 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.682 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.682 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.682 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.683 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.950 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.467 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.468 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.984 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.985 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:55.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:55.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:55.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:55.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:11.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:11.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:11.079 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:11.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:13.884 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:13.885 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:13.885 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:13.885 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.509 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.776 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.777 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.777 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.778 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.029 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.030 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.030 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.030 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.296 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.297 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.297 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.813 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.814 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.814 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.814 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.080 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.081 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.081 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.081 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.331 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.332 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.332 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.333 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.598 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.598 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.598 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.599 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.865 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:29.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:29.317 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:29.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:29.318 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:30.617 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:30.618 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:30.618 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:30.618 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.447 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.712 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.713 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.713 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.713 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.964 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.965 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.965 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.231 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.231 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.231 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.232 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.498 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.499 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.499 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.500 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.747 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.748 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.748 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.748 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.015 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.015 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.015 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.266 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.267 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.533 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.534 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:43.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:43.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:43.449 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:43.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:11.033 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:11.033 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:11.033 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:11.034 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.317 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.318 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.567 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.567 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.568 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.100 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.350 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.617 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.618 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.618 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.618 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.867 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.867 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.867 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.868 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.134 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.134 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.135 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.550 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.550 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.551 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.983 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.984 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.984 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.416 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.417 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.283 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.716 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.501 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.502 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.502 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.502 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.934 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.934 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.935 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.368 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.369 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.799 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.800 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.800 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.800 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.234 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.235 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.235 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.668 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.669 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.950 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.383 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.682 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.683 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.683 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.201 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.201 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.201 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.500 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.501 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.501 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.502 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.934 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:37.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:37.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:37.368 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:37.369 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.100 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.101 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.536 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.968 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.401 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:40.266 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:40.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:40.267 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:40.268 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.083 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.083 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.083 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.084 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.950 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:43.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:43.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:43.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:43.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.518 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.518 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.518 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.950 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.951 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.951 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.385 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.818 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.818 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.818 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.252 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.684 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.684 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.685 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.469 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.469 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.469 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.901 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.334 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.768 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.769 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.202 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.203 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.203 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.203 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.368 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.369 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.803 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.803 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.803 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.234 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.235 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.235 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.668 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.669 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.101 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.101 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.534 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.535 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.535 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:51:59.632 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:51:59.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:51:59.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:51:59.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:09.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:09.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:09.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:09.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:12.319 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:12.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:12.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:12.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:16.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:16.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:16.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:16.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:19.865 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:19.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:19.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:19.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:23.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:23.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:23.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:23.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:25.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:25.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:25.051 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:25.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:26.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:26.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:26.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:26.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:49.365 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:49.366 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:49.366 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:49.367 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:55.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:55.155 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:55.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:55.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:57.951 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:57.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:57.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:57.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:53:27.628 - In-Process Server Thread -> WriteLine Closed