2026-10-25 22:18:45.722 - Main Thread -> Timezone (local - UTC): 1h 2026-10-25 22:18:45.723 - Main Thread -> App Version: 4.0.0.3165 2026-10-25 22:18:45.730 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 25.10.2026 22:18:45 2026-10-25 22:18:45.820 - Main Thread -> Running application with arguments: 2026-10-25 22:18:45.821 - Main Thread -> Runtime Framework: .NET 9.0.21 2026-10-25 22:18:45.821 - Main Thread -> Build Configuration: Release 2026-10-25 22:18:45.957 - Main Thread -> Environment.ProcessorCount: 24 2026-10-25 22:18:45.958 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-10-25 22:18:45.958 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-10-25 22:18:45.958 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-10-25 22:18:46.037 - Main Thread -> CPU: Intel(R) Core(TM) Ultra 9 285K, 24/24 Logical/Physical Cores, 3700MHz Nominal Maximum Frequency 2026-10-25 22:18:46.037 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-10-25 22:18:46.037 - Main Thread -> IntPtr.Size: 8 2026-10-25 22:18:46.037 - Main Thread -> Default Culture: ru-UA 2026-10-25 22:18:46.037 - Main Thread -> Default UI Culture: ru-RU 2026-10-25 22:18:46.037 - Main Thread -> LogEnvironmentInformation - START 2026-10-25 22:18:46.047 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-10-25 22:18:46.047 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-10-25 22:18:46.051 - Main Thread -> Virtualized: False 2026-10-25 22:18:46.057 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) Ultra 9 285K 2026-10-25 22:18:46.057 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,355,211,264 bytes 2026-10-25 22:18:46.057 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-10-25 22:18:46.057 - Main Thread -> ComputerInfo.CommitLimit: 101,909,643,264 bytes 2026-10-25 22:18:46.057 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 58,524,549,120 bytes 2026-10-25 22:18:46.057 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,910,150,144 bytes 2026-10-25 22:18:46.057 - Main Thread -> ComputerInfo.AvailableCommit: 84,864,819,200 bytes 2026-10-25 22:18:46.064 - Main Thread -> Drive C: | Capacity: 428,594,950,144 bytes | Free space: 109,530,759,168 bytes 2026-10-25 22:18:46.064 - Main Thread -> Drive D: | Capacity: 3,571,155,173,376 bytes | Free space: 869,888,786,432 bytes 2026-10-25 22:18:46.064 - Main Thread -> Drive E: | Capacity: 4,000,768,262,144 bytes | Free space: 1,570,138,488,832 bytes 2026-10-25 22:18:46.064 - Main Thread -> Drive F: | Capacity: 10,000,813,457,408 bytes | Free space: 2,250,864,263,168 bytes 2026-10-25 22:18:46.064 - Main Thread -> Drive G: | Capacity: 4,000,768,262,144 bytes | Free space: 1,859,881,992,192 bytes 2026-10-25 22:18:46.710 - Main Thread -> LogEnvironmentInformation - END 2026-10-25 22:18:46.759 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": 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true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": 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false,"MinimalisticVisual": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false,"JobOrderFile": null,"JobOrderDumpFile": null}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": 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"VRage:Keen.VRage.Multiplayer.Replications.SceneSubset.SceneSubsetCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnforceSceneSubset": false,"ApparentSizeCutoff": 0.005,"ShellApparentSizes": [{"Key": "eb816562-4169-488c-a303-d21ed9d45a29","Value": 0.05},{"Key": "f63511a2-a64c-4597-bb41-8a15e753db8e","Value": 0.015},{"Key": "418c2985-d24d-4f24-9130-0c3f50f111c0","Value": 0.005}],"MinVisibilityRadius": 250,"MaxVisibilityRadius": 20000,"BoundsMarginFraction": 0.15,"RadiusChangeFraction": 0.1,"ObserverTriggerRadius": 1,"ObserverMoveEpsilon": 25,"MembershipExitMargin": 150,"ShellRefreshIntervalTicks": 30,"ScaleDataSendFrequencyByShell": true,"ShellSendIntervalMultipliers": [{"Key": "79423732-c1e9-4685-8db0-d247e5bb49d1","Value": 1},{"Key": "2959e5ed-42f3-42bc-83fd-a560c8b42494","Value": 2},{"Key": "cb07e2b8-e1cc-4a43-a97d-fe9d3e531f42","Value": 4}]}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Physics.Ragdolls.RagdollCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRagdollPhysics": false,"EnablePostProjection": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false,"DetailedGpuDumpFile": false,"EnableIntelWorkarounds": true,"EnableAftermath": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} 2026-10-25 22:18:46.760 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-10-25 22:18:46.829 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|4,5267 2026-10-25 22:18:46.829 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-10-25 22:18:46.835 - Main Thread -> Sorting jobs for scene of 43 jobs with seed '0' 2026-10-25 22:18:46.846 - Main Thread -> Initializing Engine... 2026-10-25 22:18:46.879 - Main Thread -> Initializing LibraryEngineComponent 2026-10-25 22:18:46.879 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-25 22:18:46.879 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-25 22:18:46.880 - Main Thread -> Workers configured. 2026-10-25 22:18:46.882 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-10-25 22:18:46.882 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-10-25 22:18:46.882 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-10-25 22:18:46.882 - Main Thread -> App Data Path: C:\Users\Kot\AppData\Roaming\SpaceEngineers2 2026-10-25 22:18:46.882 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-10-25 22:18:46.887 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 9100 PRO 4TB : Type: SSD : Format: NTFS 2026-10-25 22:18:46.967 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 9100 PRO 4TB : Type: SSD : Format: NTFS 2026-10-25 22:18:46.968 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-10-25 22:18:46.968 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Kot\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-10-25 22:18:46.984 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-10-25 22:18:46.991 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-10-25 22:18:46.991 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-10-25 22:18:46.992 - Main Thread -> Initializing WatchdogComponent 2026-10-25 22:18:46.992 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-10-25 22:18:47.015 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-10-25 22:18:47.017 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: false 2026-10-25 22:18:47.019 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-10-25 22:18:47.021 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-10-25 22:18:47.030 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-09-30T11:01:32.9383808Z"},{"$Key": {"Name": "Добро пожаловать на Вердюр"},"$Value": "2026-10-25T17:48:43.6676164Z"},{"$Key": {"Name": "Добро пожаловать на Вердюр"},"$Value": "2026-10-21T13:07:22.4311225Z"}] LatestGame: {"Name": "Добро пожаловать на Вердюр"} LatestBackup: null AutoSave: true EnableToastNotifications: true AutoEquipNewItems: true 2026-10-25 22:18:47.032 - Main Thread -> Loaded Options part: GdprOptions : AllowActivityDataCollection: false 2026-10-25 22:18:47.034 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.8 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false ShowHealthBars: true RatingDialogShown: false 2026-10-25 22:18:47.036 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 0.8 2026-10-25 22:18:47.037 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "ru-RU" 2026-10-25 22:18:47.063 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Custom" SerializedPreset3: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Extreme" SerializedLocalLightShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "High" 2026-10-25 22:18:47.063 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-10-25 22:18:47.064 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-10-25 22:18:47.065 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-10-25 22:18:47.070 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\TestData\TestData.vrgproj'; file does not exist in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Tests\Tests.vrgproj'; file does not exist in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-10-25 22:18:47.208 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 28449690, last modified: 2026-10-23 21:16:01) 2026-10-25 22:18:47.575 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 9100 PRO 4TB : Type: SSD : Format: NTFS 2026-10-25 22:18:47.575 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 537989, last modified: 2026-10-23 21:16:01) 2026-10-25 22:18:47.582 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 9100 PRO 4TB : Type: SSD : Format: NTFS 2026-10-25 22:18:47.586 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-10-25 22:18:47.586 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"Game2": "4.0.0.3165","System.Runtime": "1.0.0.0","VRage": "4.0.0.3165"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-10-25 22:18:47.628 - Main Thread -> Info: Started loading definition set Engine 2026-10-25 22:18:47.744 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|6.772 2026-10-25 22:18:47.744 - Main Thread -> Info: Finished loading definition set Engine 2026-10-25 22:18:47.744 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-10-25 22:18:47.744 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-10-25 22:18:47.744 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-10-25 22:18:47.744 - Main Thread -> Initializing MotionParentEngineComponent 2026-10-25 22:18:47.744 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-10-25 22:18:47.744 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-10-25 22:18:47.745 - Main Thread -> Initializing LocalizationEngineComponent 2026-10-25 22:18:47.835 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-10-25 22:18:47.835 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-10-25 22:18:47.865 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-10-25 22:18:47.872 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-10-25 22:18:47.872 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-10-25 22:18:47.873 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-10-25 22:18:47.873 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-10-25 22:18:47.873 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-10-25 22:18:48.017 - Main Thread -> Info: [Kythera] Core initialized; native warm-up left 17,160 bytes in 83 allocations live. 2026-10-25 22:18:48.017 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-10-25 22:18:48.017 - Main Thread -> Initializing MusicEngineComponent 2026-10-25 22:18:48.017 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-10-25 22:18:48.018 - Main Thread -> Initializing WinPlatformEngineComponent 2026-10-25 22:18:48.018 - Main Thread -> Initializing WinRenderEngineComponent 2026-10-25 22:18:48.018 - Main Thread -> Initializing WinMemoryEngineComponent 2026-10-25 22:18:48.018 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-10-25 22:18:48.019 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,345,942,528 bytes. 2026-10-25 22:18:48.020 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-10-25 22:18:48.026 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-10-25 22:18:48.033 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-10-25 22:18:48.036 - Main Thread -> Initializing WinWindowsEngineComponent 2026-10-25 22:18:48.036 - Main Thread -> Initializing AudioEngineComponent 2026-10-25 22:18:48.036 - Main Thread -> Initializing WinSystemEngineComponent 2026-10-25 22:18:48.038 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-10-25 22:18:48.068 - Main Thread -> Initializing VoxelsEngineComponent 2026-10-25 22:18:48.069 - Main Thread -> Initializing WinInputEngineComponent 2026-10-25 22:18:48.103 - Main Thread -> Initializing InputEngineComponent 2026-10-25 22:18:48.106 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-25 22:18:48.106 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-10-25 22:18:48.106 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-10-25 22:18:48.107 - Main Thread -> Initializing Render12EngineComponent 2026-10-25 22:18:48.107 - Main Thread -> LOADING_BEGIN|Render 2026-10-25 22:18:48.107 - Main Thread -> LOADING_BEGIN|Render_Init 2026-10-25 22:18:48.483 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-10-25 22:18:48.541 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-10-25 22:18:48.552 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-10-25 22:18:48.552 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-10-25 22:18:48.554 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-10-25 22:18:48.556 - Main Thread -> Initializing RenderDebugObjectManager 2026-10-25 22:18:48.556 - Main Thread -> Initializing RenderContracts 2026-10-25 22:18:48.556 - Main Thread -> Initializing MaterialSettings 2026-10-25 22:18:48.556 - Main Thread -> Initializing RenderSettingsManipulator 2026-10-25 22:18:48.556 - Main Thread -> Initializing RenderFrameStatistics 2026-10-25 22:18:48.556 - Main Thread -> Branching #1 2026-10-25 22:18:48.556 - Main Thread -> Creating Window 2026-10-25 22:18:48.556 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-25 22:18:48.556 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-25 22:18:48.556 - Main Thread -> Workers configured. 2026-10-25 22:18:48.557 - Main Thread -> Initializing RenderOutputManager 2026-10-25 22:18:48.557 - Render thread -> LOADING_BEGIN|Render_Window 2026-10-25 22:18:48.557 - Main Thread -> LOADING_TIME|Render_Init|98.42840000000001 2026-10-25 22:18:48.557 - Main Thread -> LOADING_TIME_FULL|Render_Init|450.2523 2026-10-25 22:18:48.557 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-10-25 22:18:48.558 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-10-25 22:18:48.559 - Main Thread -> Initializing UIEngineComponent 2026-10-25 22:18:48.560 - Main Thread -> Initialize UI 2026-10-25 22:18:48.560 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-10-25 22:18:48.560 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-10-25 22:18:48.566 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-10-25 22:18:48.568 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-10-25 22:18:48.568 - Main Thread -> Initializing DebugMenuEngineComponent 2026-10-25 22:18:48.569 - Main Thread -> Initialize Stats 2026-10-25 22:18:48.569 - Main Thread -> Initialize DebugMenu 2026-10-25 22:18:48.583 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-25 22:18:48.630 - Main Thread -> Info: Registering worlds from Vanilla 2026-10-25 22:18:48.715 - Main Thread -> Info: Registering worlds from Engine 2026-10-25 22:18:48.719 - Main Thread -> Info: Started loading definition set Core 2026-10-25 22:18:48.994 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-25 22:18:48.994 - Main Thread -> 245 Mapping added to the GameInputProcessorComponent 2026-10-25 22:18:48.994 - Main Thread -> 38 Layers added to the GameInputProcessorComponent 2026-10-25 22:18:48.994 - Main Thread -> 8 Alias added to the GameInputProcessorComponent 2026-10-25 22:18:49.006 - Main Thread -> [Audio]: Loading Audio Configuration 2026-10-25 22:18:49.125 - Main Thread -> [Audio]: Loading master bank. 2026-10-25 22:18:49.161 - Main Thread -> [Audio]: Loading bank 840ddf99-8b79-4727-b3a4-3d970d0b8cd1. 2026-10-25 22:18:49.212 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-10-25 22:18:49.260 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-10-25 22:18:49.310 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-10-25 22:18:49.460 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-10-25 22:18:49.592 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-10-25 22:18:49.642 - Main Thread -> [Audio]: Reloading paths. 2026-10-25 22:18:49.652 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-25 22:18:49.652 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-25 22:18:49.664 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|759.7309 2026-10-25 22:18:49.664 - Main Thread -> Info: Finished loading definition set Core 2026-10-25 22:18:49.700 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-10-25 22:18:49.707 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-10-25 22:18:49.727 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-10-25 22:18:49.735 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 9 events (~23KB) 2026-10-25 22:18:49.737 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~1KB) 2026-10-25 22:18:49.738 - Main Thread -> Loaded 9 recovered behavior events into current batch. 2026-10-25 22:18:49.817 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 1KB 2026-10-25 22:18:49.825 - Main Thread -> [Analytics] Successfully sent 9 events to performance-tnt-prod, 23KB 2026-10-25 22:18:49.840 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, GPSVisibilityChanged, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, GPSMarkerDeleted, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, NPCDialogueInteraction, BlueprintPublished, NPCCombatEngagement, GPSMarkerCreated, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, ContractFocusChanged, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-10-25 22:18:50.310 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-10-25 22:18:50.310 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-10-25 22:18:50.619 - Window thread -> [GameWindow] OnActivated 2026-10-25 22:18:50.959 - Render thread -> LOADING_TIME|Render_SystemCoreInit|649.2521 2026-10-25 22:18:51.086 - Render thread -> Loaded modules: [160_E658703.bin, Accessibility.dll, ADVAPI32.dll, amd_ags_x64.dll, amsi.dll, AUDIOSES.DLL, Avalonia.Base.dll, Avalonia.Controls.dll, Avalonia.Markup.Xaml.dll, Avalonia.ReactiveUI.dll, BCrypt.dll, bcryptPrimitives.dll, CFGMGR32.dll, clbcatq.dll, clrjit.dll, combase.dll, comctl32.dll, coreclr.dll, CoreMessaging.dll, CoreUIComponents.dll, CRYPT32.dll, CRYPTBASE.DLL, cryptnet.dll, CRYPTSP.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, dbghelp.dll, dcomp.dll, DEVOBJ.dll, dhcpcsvc.DLL, dhcpcsvc6.DLL, dinput8.dll, directxdatabasehelper.dll, DNSAPI.dll, drvstore.dll, dstorage.DLL, dstoragecore.DLL, dwmapi.dll, DWrite.dll, dxcore.dll, dxgi.dll, eamsi.dll, fastprox.dll, fmod.DLL, fmodstudio.DLL, fwpuclnt.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, gameoverlayrenderer64.dll, GDI32.dll, gdi32full.dll, gdiplus.dll, GFSDK_Aftermath_Lib.x64.dll, gpapi.dll, HID.DLL, hostfxr.dll, hostpolicy.dll, icu.dll, imagehlp.dll, IMM32.DLL, inputhost.dll, IPHLPAPI.DLL, Jamarino.IntervalTree.dll, kernel.appcore.dll, KERNEL32.DLL, KERNELBASE.dll, Kythera_Avoidance.dll, Kythera_ContextualNavigation.dll, Kythera_Core.dll, Kythera_Cover.dll, Kythera_Enkiot.dll, Kythera_FlightNavigation.dll, Kythera_GroundNavigation.dll, Kythera_Integration.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_Recast.dll, Kythera_SurfaceNavigation.dll, Microsoft.CSharp.dll, Microsoft.Extensions.Logging.Abstractions.dll, Microsoft.Internal.WarpPal.dll, Microsoft.Win32.Primitives.dll, Microsoft.Win32.Registry.dll, Microsoft.Win32.SystemEvents.dll, MMDevApi.dll, MSASN1.dll, mscorlib.dll, MSCTF.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, msvcp_win.dll, msvcrt.dll, MSWSOCK.dll, napinsp.dll, ncrypt.dll, ncryptsslp.dll, netstandard.dll, nlansp_c.dll, NoAlloq.dll, NSI.dll, NTASN1.dll, ntdll.dll, ntmarta.dll, nvapi64.dll, nvapi64_impl.dll, NvApiWrapper.dll, nvcuda.dll, nvcuda64.dll, nvdiagclt64.dll, nvdxdlkernels.dll, nvdxgdmal64.dll, nvgpucomp64.dll, nvldumdx.dll, NvMemMapStoragex.dll, NvMessageBus.dll, NvNgxWrapper.dll, nvngx_dlss.dll, nvngx_dlssd.dll, nvngx_dlssg.dll, nvobjectloader64.dll, nvppex.dll, nvwgf2umx.dll, ole32.dll, OLEAUT32.dll, powrprof.dll, profapi.dll, PSAPI.DLL, rasadhlp.dll, ReactiveUI.dll, resourcepolicyclient.dll, RPCRT4.dll, rsaenh.dll, schannel.DLL, sechost.dll, Secur32.dll, SETUPAPI.dll, SharpDX.Desktop.dll, SharpDX.DirectInput.dll, SharpDX.dll, SharpDX.XInput.dll, SharpGen.Runtime.dll, SHCORE.dll, SHELL32.dll, shlwapi.dll, SixLabors.ImageSharp.dll, SpaceEngineers2.dll, SpaceEngineers2.exe, Splat.dll, SSPICLI.DLL, steamclient64.dll, Steamworks.NET.dll, steam_api64.DLL, System.Collections.Concurrent.dll, System.Collections.dll, System.Collections.Immutable.dll, System.Collections.NonGeneric.dll, System.Collections.Specialized.dll, System.ComponentModel.Annotations.dll, System.ComponentModel.dll, System.ComponentModel.EventBasedAsync.dll, System.ComponentModel.Primitives.dll, System.ComponentModel.TypeConverter.dll, System.Data.Common.dll, System.Diagnostics.Contracts.dll, System.Diagnostics.DiagnosticSource.dll, System.Diagnostics.Process.dll, System.Diagnostics.StackTrace.dll, System.Diagnostics.Tracing.dll, System.Drawing.Common.dll, System.Drawing.Primitives.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.dll, System.IO.Compression.Native.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.Linq.dll, System.Linq.Expressions.dll, System.Management.dll, System.Memory.dll, System.Net.Http.dll, System.Net.NameResolution.dll, System.Net.Primitives.dll, System.Net.Security.dll, System.Net.Sockets.dll, System.Numerics.Vectors.dll, System.ObjectModel.dll, System.Private.CoreLib.dll, System.Private.Uri.dll, System.Private.Windows.Core.dll, System.Private.Xml.dll, System.Reactive.dll, System.Reflection.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, System.Runtime.dll, System.Runtime.Extensions.dll, System.Runtime.InteropServices.dll, System.Runtime.Intrinsics.dll, System.Security.Claims.dll, System.Security.Cryptography.dll, System.Security.Principal.Windows.dll, System.Text.Encoding.Extensions.dll, System.Text.Encodings.Web.dll, System.Text.Json.dll, System.Text.RegularExpressions.dll, System.Threading.dll, System.Threading.Overlapped.dll, System.Threading.Thread.dll, System.Threading.ThreadPool.dll, System.Windows.Forms.dll, System.Windows.Forms.Primitives.dll, System.Xml.ReaderWriter.dll, System.Xml.XmlSerializer.dll, textinputframework.dll, TextShaping.dll, tier0_s64.dll, ucrtbase.dll, ucrtbase_clr0400.dll, UMPDC.dll, USER32.dll, USERENV.dll, uxtheme.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, VERSION.dll, Vortice.Direct3D12.dll, Vortice.DirectStorage.dll, Vortice.DirectX.dll, Vortice.Dxc.dll, Vortice.DXGI.dll, Vortice.Mathematics.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.KytheraV2.Native.dll, VRage.Library.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Physics.Native.dll, VRage.Platform.Windows.dll, VRage.Platform.Windows.Native.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Slug.Native.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Voxels.Native.dll, VRage.Water.Client.dll, VRage.Water.dll, vstdlib_s64.dll, vulkan-1.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, win32u.dll, windows.storage.dll, Windows.UI.dll, WindowsCodecs.dll, winhttp.dll, WINMM.dll, WINNSI.DLL, winrnr.dll, WINTRUST.dll, wintypes.dll, wldp.dll, wminet_utils.dll, wmiutils.dll, WS2_32.dll, wshbth.dll, wshunix.dll, xinput1_4.dll, _nvngx.dll] 2026-10-25 22:18:51.087 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-10-25 22:18:51.102 - Render thread -> LOADING_TIME|Render_CreateDevice|2419.831 2026-10-25 22:18:51.102 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2534.2712 2026-10-25 22:18:51.102 - Render thread -> LOADING_TIME|Render_Window|11.220800000000054 2026-10-25 22:18:51.102 - Render thread -> LOADING_TIME_FULL|Render_Window|2545.6208 2026-10-25 22:18:51.104 - Render thread -> CPU throttling detection is setup: True 2026-10-25 22:18:51.108 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-10-25 22:18:51.333 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-25 22:18:51.337 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-25 22:18:51.338 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-25 22:18:51.341 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-25 22:18:51.342 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-10-25 22:18:51.409 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-10-25 22:18:51.409 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-10-25 22:18:51.410 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-10-25 22:18:51.410 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-10-25 22:18:51.411 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-10-25 22:18:51.411 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-10-25 22:18:51.411 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-10-25 22:18:51.411 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-10-25 22:18:51.411 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-10-25 22:18:51.412 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-10-25 22:18:51.418 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-10-25 22:18:51.418 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-10-25 22:18:51.418 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-10-25 22:18:51.418 - Main Thread -> Waiting for menu screen texture to be ready. 2026-10-25 22:18:51.423 - Main Thread -> Client frequency set to: 59.99916Hz 2026-10-25 22:18:51.423 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-25 22:18:51.436 - Main Thread -> Info: [Input]: Device connected: Мышь[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-10-25 22:18:51.437 - Main Thread -> Info: [Input]: Device connected: Клавиатура[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-10-25 22:18:51.584 - Render thread -> LOADING_TIME|Render_FirstFrame|475.7017 2026-10-25 22:18:51.584 - Render thread -> LOADING_TIME|Render|3010.7002 2026-10-25 22:18:51.584 - Render thread -> LOADING_TIME_FULL|Render|3476.9643 2026-10-25 22:18:51.882 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-10-25 22:18:52.133 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-10-25 22:18:52.133 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-25 22:18:52.133 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-25 22:18:52.134 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-25 22:18:52.134 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-25 22:18:52.134 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-25 22:18:52.274 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-10-25 22:18:52.306 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-10-25 22:18:53.015 - Main Thread -> LOADING_TIME|Application|7318.2397 2026-10-25 22:18:53.015 - Main Thread -> LOADING_TIME_FULL|Application|7858.5757 2026-10-25 22:18:53.015 - Main Thread -> LOADING_TIME|Main|7324.1386999999995 2026-10-25 22:18:53.015 - Main Thread -> LOADING_TIME_FULL|Main|7864.4747 2026-10-25 22:18:53.037 - Main Thread -> Swap configuration: c:\pagefile.sys mode=Custom currentMiB=32000 maxMiB=64000 driveFreeMiB=104449 growableMiB=32000 2026-10-25 22:18:53.083 - Render thread -> Render loop frequency capped to: 59.999Hz 2026-10-25 22:18:53.211 - Main Thread -> GameAppComponent.Disconnect() - END 2026-10-25 22:18:53.212 - VRageWorker 1 -> Info: Started loading definition set World 2026-10-25 22:18:58.294 - Main Thread -> LoadGameAsync ScenarioNameWTV save:$Content:Survival saveBackup: mods: 2026-10-25 22:18:58.304 - Main Thread -> LOADING_BEGIN|Session 2026-10-25 22:18:58.331 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-10-25 22:18:58.666 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-10-25 22:18:58.700 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-10-25 22:18:58.700 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-25 22:18:58.700 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-10-25 22:18:58.700 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-10-25 22:18:58.700 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-25 22:18:58.700 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-25 22:18:58.700 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-25 22:18:58.700 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-25 22:18:59.346 - Main Thread -> Info: Blocks occupancy and mount points loaded in 39 ms (321 block definitions patched) 2026-10-25 22:18:59.631 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-25 22:18:59.631 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-25 22:18:59.631 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|915.2968 2026-10-25 22:18:59.631 - Main Thread -> Info: Finished loading definition set World 2026-10-25 22:18:59.832 - Main Thread -> LOADING_TIME|WorldStartup|1500.9223 2026-10-25 22:18:59.832 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-10-25 22:18:59.832 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-25 22:18:59.832 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-25 22:18:59.832 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-25 22:18:59.832 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-25 22:18:59.832 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-25 22:18:59.945 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-10-25 22:19:00.072 - Main Thread -> Loading save $Content:Survival - version: 4.0.0.3122 2026-10-25 22:19:00.106 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-10-25 22:19:00.259 - Main Thread -> LOADING_TIME|WorldDeserialization|152.5731 2026-10-25 22:19:00.259 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-10-25 22:19:00.385 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|126.653 2026-10-25 22:19:00.385 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-10-25 22:19:00.391 - Main Thread -> Sorting jobs for scene of 753 jobs with seed '0' 2026-10-25 22:19:00.465 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-10-25 22:19:00.466 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-10-25 22:19:00.466 - Main Thread -> [World Seed Provider]: Using seed 54349924. 2026-10-25 22:19:00.466 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-25 22:19:01.138 - Main Thread -> Character added: 83:1 2026-10-25 22:19:01.859 - Main Thread -> LOADING_TIME|EntitySpawning|1473.8056 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.870 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-25 22:19:01.873 - Main Thread -> Info: {Mission} {Trigger} Trigger Start was activated 2026-10-25 22:19:01.876 - Main Thread -> Info: {Mission} {Trigger} Trigger ExitPodFailSafeTrigger was activated 2026-10-25 22:19:01.876 - Main Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger was activated 2026-10-25 22:19:01.879 - Main Thread -> Info: {Mission} {Trigger} Trigger ShipMoveTrigger was activated 2026-10-25 22:19:01.879 - Main Thread -> Info: {Mission} {Trigger} Trigger GettingStarted was activated 2026-10-25 22:19:01.880 - Main Thread -> Info: {Mission} {Trigger} Trigger CRFStart was activated 2026-10-25 22:19:01.880 - Main Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was activated 2026-10-25 22:19:01.881 - Main Thread -> Info: {Mission} {Trigger} Trigger DPCrateFail was activated 2026-10-25 22:19:01.881 - Main Thread -> Info: {Mission} {Trigger} Trigger NPCspawnStart was activated 2026-10-25 22:19:01.881 - Main Thread -> Info: {Mission} {Trigger} Trigger NPCspawnBarn was activated 2026-10-25 22:19:01.881 - Main Thread -> Info: {Mission} {Trigger} Trigger VallationCutscene was activated 2026-10-25 22:19:01.882 - Main Thread -> Info: {Mission} {Trigger} Trigger PlayerSelectedDrillTrigger was activated 2026-10-25 22:19:01.889 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 658630043 and prefab 39a1e7b5-12d9-4ae9-8c6f-9b06c01e0642 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade2\VerdureUpgrade2_BuildHydrogenFacility_SpaceBasedContract.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 395708864 and prefab 69475e23-f6ef-4023-be0b-2dbe668966a6 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade3\Upgrade3_BuildLongRangeComms_SpaceBasedContract.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 864828119 and prefab b9254edd-1040-44fa-af1f-93151f02ef96 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Upgrade1\Verdure_Upgrade1_BuildRadioBeacon_PlanetBasedContract.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:6891.429143693629 Y:-15746.97026422998 Z:-273505.5591518089} with seed 4724274 and prefab 371f2f0d-c03b-4426-9e5a-8430171c7aa9 : Vanilla\Colonization\VS2-3\FTUE\WelcomeToTheFarm\WelcomeToTheFarm.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:6891.429143693629 Y:-15746.97026422998 Z:-273505.5591518089} with seed 18985111 and prefab a3ec97ea-573e-40bd-b7ae-2aaed2e3e918 : Vanilla\Colonization\VS2-3\FTUE\DeliverMetalGrids\DeliverMetalGridsPlanetBasedContract.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:6891.429143693629 Y:-15746.97026422998 Z:-273505.5591518089} with seed 2131578539 and prefab 94404200-a1ed-4f17-ad8a-8e49f3b75d6f : Vanilla\Colonization\VS2-3\FTUE\DeliverIronNickelSilicon\DeliverIronNickelSilicon.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:6891.429143693629 Y:-15746.97026422998 Z:-273505.5591518089} with seed 655627044 and prefab 4078268f-1275-4bb3-ad5a-1a6ea4c8372c : Vanilla\Colonization\VS2-3\FTUE\BuildAShip\BuildAShipPlanetBasedContract.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:6891.429143693629 Y:-15746.97026422998 Z:-273505.5591518089} with seed 881118790 and prefab beda4a0d-b8cd-477f-b478-b208b04f1545 : Vanilla\Colonization\VS4-1\FTUE\Conveyors\FTUEConveyors4-1Contract.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:6891.429143693629 Y:-15746.97026422998 Z:-273505.5591518089} with seed 1068872110 and prefab 2fa42a6b-437d-4463-bfbc-e08cfd7a0ae0 : Vanilla\Colonization\VS2-3\FTUE\DeliverIce\DeliverIcePlanetBasedContract.def 2026-10-25 22:19:01.891 - Main Thread -> [Contrats]: Generating local contract at {X:6891.429143693629 Y:-15746.97026422998 Z:-273505.5591518089} with seed 1584272714 and prefab bbf35b96-c705-4cfa-8a97-e8da6895fb40 : Vanilla\Colonization\VS4-1\FTUE\EnergyGeneration\EnergyGeneration4-1.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2038951274 and prefab 837b6fcd-79b1-4910-b6af-c48a9fa9ca4a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureSupplyandDemandContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 541781398 and prefab 0b42c02c-0346-409b-9106-dea922b4da11 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty2\bounty2_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1536099412 and prefab 9b0728cf-116b-4a17-87a0-904bcd6819fa : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\BlueprintTutorial\BlueprintTutorial_PlanetBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 510574104 and prefab ea630f0e-e1a2-42d0-b133-473bb3a28b4c : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ManufacturingFacility\PlanetBasedVerdueManufacturingFacilityEngineeringContractVS2-3.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1831862228 and prefab 2823e669-1a26-4cfa-92db-10fa09c58893 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ExcavationSite\PlanetBasedVerdueExcavationSiteContractVS2-3.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 904030649 and prefab d3e4a3a9-7af5-45a1-b637-a8846cd1f434 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\AbandonedResearchOutpost\PlanetBasedVerdueAbandonedResearchOutpost_2_3.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1084444729 and prefab 40fe0f45-2802-4faf-9cb5-71677cc42d64 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery3_Cobalt_Copper\Delivery3_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 620056946 and prefab a9c6a42c-baf4-491e-89ba-205ce101b0e3 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery5_Gold_Lead\Delivery5_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 355135711 and prefab fb5f76f3-1a48-44b8-b606-94503ae5bb0f : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Hauling\PlanetVerdueSupplyBaseHaulingContractVS2-3.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1114714298 and prefab b24361fb-98e2-4dac-a529-b0e22687b834 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\IndustrialFootHold\SpaceVerdureIndustrialFootHoldVS2-3.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 935108975 and prefab a473ebfd-eb00-4675-98e3-4de62b35c002 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Sabotage\RenegadeSupression\SpaceVerdureRenegadeSupressionContractVS2-3.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 249590503 and prefab 0581d25e-1e6b-4801-a2d6-cfed4af6cabd : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty6\Bounty6_PlanetBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1691807873 and prefab f4ef5388-553e-4b39-a0cf-8a421516ab7f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty5\Bounty5_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 436532926 and prefab 62a01737-9209-44c7-aec3-e5e311b28991 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery2_Tubes_Electronics_Motors\Delivery2_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 74285793 and prefab beeae5e5-6478-4eaa-a189-2fb85eb15354 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty7\Verdure_bounty7_PlanetBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1942662991 and prefab c3c3a6f9-4082-4d74-a3e0-a5ddda0804e0 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\LostAsteroidBase\SpaceVerdureLostAsteroidBaseEngineeringContractVS2-2.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 327663613 and prefab febf3644-a56f-4528-a703-5a5e7b9acef8 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Salvage\RenegadeSalvage\SpaceVerdureRenegadeSalvageContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 2073157097 and prefab ef03e297-f55d-4f42-84cd-868ec9a00c20 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty4\Bounty4_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 472719839 and prefab d46ee4dd-291b-4e26-9a68-5fa05f44374a : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty1\Bounty1_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1356619180 and prefab ba8fc689-c678-461f-a1bc-b847ffbe93cf : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery1\Delivery1_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 239977516 and prefab 24ba65ed-e409-40e5-9db3-06986559c826 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Aquisition\ArmedFrontier\SpaceVerdureArmedFrontierContractVS2-3.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 784708583 and prefab 69549e7e-a716-46c6-a67c-4a4a6db11ee4 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery4_HDPlate_Grid_ConstComp\Delivery4_SpaceBasedContract.def 2026-10-25 22:19:01.892 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1902083041 and prefab 5987b747-e4f0-4c37-b9fa-1c3cde02496f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery6_Wire_Motherboard_Harddrive\Delivery6_SpaceBasedContract.def 2026-10-25 22:19:02.145 - VRageWorker 2 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.145 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.156 - VRageWorker 5 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.161 - VRageWorker 8 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.297 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.347 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.377 - VRageWorker 5 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.387 - VRageWorker 12 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.411 - VRageWorker 4 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.452 - VRageWorker 11 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.474 - VRageWorker 6 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.541 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775242321708038, MaxPlayers 1, Type Private, JoinCode 2026-10-25 22:19:02.541 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775242321708038 4 2026-10-25 22:19:02.542 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775242321708038 k_ELobbyTypePrivate 2026-10-25 22:19:02.544 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775242321708038 code MGTXGVMJ 2026-10-25 22:19:02.545 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-10-25 22:19:02.642 - VRageWorker 0 -> Info: Timeout finding valid planet 'Palatine' spawn location. 2026-10-25 22:19:02.723 - Main Thread -> Sorting jobs for scene of 734 jobs with seed '0' 2026-10-25 22:19:02.735 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-10-25 22:19:02.759 - VRageWorker 4 -> Info: Timeout finding valid planet 'Palatine' spawn location. 2026-10-25 22:19:02.799 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-10-25 22:19:02.799 - Main Thread -> [World Seed Provider]: Using seed 54349924. 2026-10-25 22:19:02.799 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-25 22:19:02.808 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:0 Y:0 Z:0}}, {Orientation: {X:0 Y:0 Z:0 W:0}}} 2026-10-25 22:19:02.866 - VRageWorker 7 -> Info: Successful planet spawn location. 2026-10-25 22:19:03.005 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1420.4290999999998 2026-10-25 22:19:03.005 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|3173.5788 2026-10-25 22:19:03.006 - Main Thread -> Spawning camera at {{Position: {X:8199.98263715842 Y:-9553.626808881698 Z:-276998.90981912933}}, {Orientation: {X:-0.4537831 Y:0.12725012 Z:0.5757631 W:0.66812056}}} 2026-10-25 22:19:03.124 - Main Thread -> Character added: 81:1 2026-10-25 22:19:03.245 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-10-25 22:19:03.580 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-25 22:19:03.580 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-25 22:19:03.580 - Main Thread -> Workers configured. 2026-10-25 22:19:04.072 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:04.073 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:04.087 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-25 22:19:04.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Character 83:1 2026-10-25 22:19:04.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 83:1 2026-10-25 22:19:04.093 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:04.094 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Start changed from Inactive to Active 2026-10-25 22:19:04.094 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CRFStart was deactivated 2026-10-25 22:19:04.095 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GrinderEquipTrigger was activated 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start was deactivated 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start self-deactivated 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:04.096 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-25 22:19:07.895 - Main Thread -> Info: Spawn PlanetContractEncounter: 'SectorID : Sector Offset : -21, 3 - Layer : 0 - Face Index : 1 -- EntityID : 0' Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine - Landing Pad PCU: 475 Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine Drill PCU: 610 FTUE - Abandoned Mine Drill PCU: 3027 FTUE - Abandoned Mine PCU: 255 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 15 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 20 FTUE - Abandoned Mine Debris PCU: 5 FTUE - Abandoned Mine Lift PCU: 798 FTUE - Abandoned Mine Crane PCU: 700 FTUE - Abandoned Mine Crane PCU: 830 FTUE - Abandoned Mine PCU: 10984 Сетка PCU: 80 FTUE - Abandoned Mine Debris PCU: 20 Сетка PCU: 5 Сетка PCU: 5 Сетка PCU: 75 PrefabDynamicVoxel_ServerComposition Сетка PCU: 75 2026-10-25 22:19:15.622 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite PowerModuleItem Base_ServerComposition PistolItem Base_ServerComposition PistolMagazine Base_ServerComposition FTUE Cave Light PCU: 115 FTUE Drop Pod PCU: 1837 FTUE Cave PCU: 1123 FTUE Cave Platform PCU: 857 FTUE Cave Debris PCU: 15 FTUE Cave 2 PCU: 1057 2026-10-25 22:19:16.035 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite WireItemPrefab_ServerComposition ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition ConsumableMedikitItemPrefab_ServerComposition SteelTube_ItemPrefab_ServerComposition GlassItemPrefab_ServerComposition ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition SteelPlateItemPrefab_ServerComposition SteelPlateItemPrefab_ServerComposition SteelPlateItemPrefab_ServerComposition SteelTube_ItemPrefab_ServerComposition ElectronicPartsItem Base_ServerComposition GlassItemPrefab_ServerComposition SteelPlateItemPrefab_ServerComposition Grasshopper Depris PCU: 80 FTUE Crash Site Box 1 PCU: 5 Grasshopper Depris PCU: 150 Grasshopper Debris PCU: 25 Grasshopper PCU: 5041 FTUE Crash Site Box 2 PCU: 5 FTUE Container PCU: 95 FTUE Container PCU: 100 FTUE Mining Outpost A PCU: 4090 FTUE Container PCU: 100 Grasshopper Depris PCU: 241 Grasshopper Debris PCU: 40 Grasshopper Depris PCU: 155 Grasshopper Depris PCU: 5 Grasshopper Depris PCU: 150 FTUE Mining Outpost B PCU: 7699 2026-10-25 22:19:16.560 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite PistolMagazine Base_ServerComposition PistolItem Base_ServerComposition Colony Generic Container PCU: 100 RootedProjection_ServerComposition RootedProjection_ServerComposition Colony Generic Container PCU: 100 Colony Generic Container PCU: 100 The Barn - Elevator PCU: 452 The Barn - Gate 2 PCU: 116 The Barn - Gate 1 PCU: 116 Aquila PCU: 9087 AREV-E6 PCU: 8276 Colony Medical Habitat PCU: 879 FTUE Station PCU: 3824 The Barn PCU: 18471 Colony Habitat 2 PCU: 2206 Colony Habitat 3 PCU: 1958 Colony Habitat 1 PCU: 1059 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: FloatingObject 2636:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: FloatingObject 2636:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: FloatingObject 2658:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: FloatingObject 2658:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: FloatingObject 2664:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2812:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2812:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2814:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2814:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2814:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2822:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2822:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2822:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2827:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2827:1 2026-10-25 22:19:16.650 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2827:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2838:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2838:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2842:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2842:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2844:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2844:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2845:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2845:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2846:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2846:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2848:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2848:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2849:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2849:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2850:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2850:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2850:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2851:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2855:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2855:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2855:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2853:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2853:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2853:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2862:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2862:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2862:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 2865:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2865:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2865:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: FloatingObject 7291:1 2026-10-25 22:19:16.651 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: FloatingObject 7303:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2783:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2783:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2783:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Grid 1982:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 1982:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 1982:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 1983:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 1983:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 1983:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 2146:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 2146:1 2026-10-25 22:19:16.652 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-25 22:19:16.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete was activated 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was deactivated 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn self-deactivated 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 2501:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 2501:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2794:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 2801:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2801:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2790:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2790:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2790:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2789:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2789:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2793:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2793:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2793:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6622:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2792:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2792:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2788:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2788:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2788:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2787:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2787:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2806:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2806:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2806:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2809:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2809:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6632:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 6632:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6625:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 6625:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6627:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6626:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6631:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6688:1 2026-10-25 22:19:16.656 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Grid 6617:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6617:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 6617:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 6620:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6623:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6624:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 6624:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 59:2 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 1978:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2779:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2779:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2779:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2781:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2781:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2781:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2782:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2782:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2782:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6618:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6621:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6619:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2780:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2780:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2780:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2778:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2778:1 2026-10-25 22:19:16.657 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2778:1 2026-10-25 22:19:16.702 - In-Process Server Thread -> Info: Spawn PlanetContractEncounter: 'SectorID : Sector Offset : -22, 5 - Layer : 0 - Face Index : 1 -- EntityID : 0' PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 4762 Free Scrap Mine PCU: 317 2026-10-25 22:19:18.952 - Main Thread -> Info: Adding gravity to a kinematic body (81:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (10301:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (8261:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (9904:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1275:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (7419:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1220:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1217:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1394:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1219:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1777:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1716:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (2106:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (2199:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (9602:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (10021:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (13486:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (1852:1) has no effect 2026-10-25 22:19:19.309 - Main Thread -> Info: Adding gravity to a kinematic body (7883:1) has no effect 2026-10-25 22:19:19.598 - Main Thread -> [Crash Handler] : [Process Tag Added] : VideoPlayerInProgress 2026-10-25 22:19:19.658 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:19:19.670 - Main Thread -> LOADING_TIME|WorkerPoolLoad|100.08441162109375 2026-10-25 22:19:19.670 - Main Thread -> LOADING_TIME|ClientSessionTime|5901.679927825928 2026-10-25 22:19:19.670 - Main Thread -> LOADING_TIME|ServerSessionTime|2692.6514282226562 2026-10-25 22:19:19.670 - Main Thread -> LOADING_TIME|CLRStalls|440.0028862953186 2026-10-25 22:19:19.670 - Main Thread -> LOADING_TIME|GCMemoryTotal|1984587640 2026-10-25 22:19:19.671 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-10-25 22:19:19.671 - Main Thread -> STATS_RECORDING,896,14.9335424,34.6076652,1591043328,0,Normal 2026-10-25 22:19:19.926 - Main Thread -> Pausing Scene Client. 2026-10-25 22:19:19.926 - In-Process Server Thread -> Pausing Scene Server. 2026-10-25 22:19:19.940 - Main Thread -> LOADING_TIME|Session|21636.5625 2026-10-25 22:19:19.958 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:19:27.805 - Main Thread -> Resuming Scene Client. 2026-10-25 22:19:27.805 - In-Process Server Thread -> Resuming Scene Server. 2026-10-25 22:19:27.806 - In-Process Server Thread -> Info: World is loaded, requesting startup autosave... 2026-10-25 22:19:27.809 - In-Process Server Thread -> [Saving] Starting autosave $Content:Survival 2026-10-25 22:19:27.810 - In-Process Server Thread -> [Saving] Finished autosave $Content:Survival: FailureNoLocalSave 2026-10-25 22:19:27.811 - In-Process Server Thread -> [Saving] Starting save 2026-10-25 22:19:27.814 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:19:27.841 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:19:27.841 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:19:27.949 - Render thread -> [Crash Handler] : [Process Tag Removed] : VideoPlayerInProgress 2026-10-25 22:19:28.365 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:19:28.365 - Main Thread -> [Saving] container CommitAsync Start 2026-10-25 22:19:28.534 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:19:28.534 - Main Thread -> [Saving] update save meta Start 2026-10-25 22:19:28.535 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775242321708038 code KAXBPR7Y 2026-10-25 22:19:28.535 - Main Thread -> [Saving] update save meta Done 2026-10-25 22:19:28.535 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-10-25 22:19:28.535 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-10-25 22:19:28.535 - Main Thread -> [Saving] Finished save Добро пожал. на Вердюр 1: Success 2026-10-25 22:19:31.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GrinderEquipTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:19:31.597 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GrinderEquipTrigger was deactivated 2026-10-25 22:19:31.597 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GrinderEquipTrigger self-deactivated 2026-10-25 22:19:32.919 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 292eba9e-e5f8-4951-8038-e476a677b584 : Vanilla\Components\Simple\SteelPlate\ItemSteelPlate.def 2026-10-25 22:19:32.921 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:32.921 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.185 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.186 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.319 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.319 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.453 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.454 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:33.570 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-25 22:19:33.570 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Start changed from Active to Completed 2026-10-25 22:19:33.570 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CaveIn changed from Inactive to Active 2026-10-25 22:19:33.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitStartLocationTrigger was activated 2026-10-25 22:19:33.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitPodFailSafeTrigger was deactivated 2026-10-25 22:19:33.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete was deactivated 2026-10-25 22:19:33.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete self-deactivated 2026-10-25 22:19:33.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:33.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:37.068 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerSelectedDrillTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:19:37.069 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerSelectedDrillTrigger was deactivated 2026-10-25 22:19:37.069 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerSelectedDrillTrigger self-deactivated 2026-10-25 22:19:37.571 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:19:37.619 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:19:40.883 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 83:1 2026-10-25 22:19:40.883 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NPCspawnStart fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:40.888 - In-Process Server Thread -> Character added: 16751:1 2026-10-25 22:19:40.891 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16751:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:19:40.891 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:19:40.898 - In-Process Server Thread -> Character added: 16753:1 2026-10-25 22:19:40.899 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16753:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:19:40.899 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:19:40.900 - In-Process Server Thread -> Character added: 16755:1 2026-10-25 22:19:40.900 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16755:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:19:40.900 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:19:40.902 - In-Process Server Thread -> Character added: 16757:1 2026-10-25 22:19:40.902 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16757:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:19:40.902 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:19:40.904 - In-Process Server Thread -> Character added: 16759:1 2026-10-25 22:19:40.904 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16759:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:19:40.904 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:19:40.904 - In-Process Server Thread -> Warning: NPC spawn point references patrol path 'FTUE Mining Outpost B2' but no matching patrol-path host exists in the session; spawned NPCs will not patrol. 2026-10-25 22:19:40.906 - In-Process Server Thread -> Character added: 16761:1 2026-10-25 22:19:40.906 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16761:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:19:40.906 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:19:40.907 - In-Process Server Thread -> Character added: 16763:1 2026-10-25 22:19:40.907 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16763:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:19:40.907 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NPCspawnStart was deactivated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NPCspawnStart self-deactivated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitStartLocationTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CaveIn changed from Active to Completed 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Objective} Objective ExitCave changed from Inactive to Active 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveExitTrigger was activated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveProgressTrigger was activated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrouchHintDisplayTrigger was activated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitStartLocationTrigger was deactivated 2026-10-25 22:19:40.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitStartLocationTrigger self-deactivated 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 16753:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 16755:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 16757:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16759:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16759:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 16759:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16761:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16761:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 16761:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16763:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16763:1 2026-10-25 22:19:40.912 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 16763:1 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:19:40.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:19:40.934 - Main Thread -> Character added: 732:5 2026-10-25 22:19:40.941 - Main Thread -> Character added: 16932:2 2026-10-25 22:19:40.946 - Main Thread -> Character added: 16919:2 2026-10-25 22:19:40.950 - Main Thread -> Character added: 546:4 2026-10-25 22:19:40.955 - Main Thread -> Character added: 16918:2 2026-10-25 22:19:40.960 - Main Thread -> Character added: 16907:3 2026-10-25 22:19:40.964 - Main Thread -> Character added: 16924:3 2026-10-25 22:19:40.989 - Main Thread -> Info: Adding gravity to a kinematic body (16907:3) has no effect 2026-10-25 22:19:40.989 - Main Thread -> Info: Adding gravity to a kinematic body (546:4) has no effect 2026-10-25 22:19:40.989 - Main Thread -> Info: Adding gravity to a kinematic body (16932:2) has no effect 2026-10-25 22:19:40.989 - Main Thread -> Info: Adding gravity to a kinematic body (16918:2) has no effect 2026-10-25 22:19:40.989 - Main Thread -> Info: Adding gravity to a kinematic body (16919:2) has no effect 2026-10-25 22:19:40.989 - Main Thread -> Info: Adding gravity to a kinematic body (732:5) has no effect 2026-10-25 22:19:40.989 - Main Thread -> Info: Adding gravity to a kinematic body (16924:3) has no effect 2026-10-25 22:19:41.783 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:41.797 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:44.687 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:44.703 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:44.887 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:19:44.935 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:19:47.789 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:47.805 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:50.700 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:50.717 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:19:51.002 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:51.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrouchHintDisplayTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:51.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerCrouchedTrigger was activated 2026-10-25 22:19:51.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrouchHintDisplayTrigger was deactivated 2026-10-25 22:19:51.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrouchHintDisplayTrigger self-deactivated 2026-10-25 22:19:52.603 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:53.787 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:54.876 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:54.903 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:55.569 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerCrouchedTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:19:55.569 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerCrouchedTrigger was deactivated 2026-10-25 22:19:55.569 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerCrouchedTrigger self-deactivated 2026-10-25 22:19:55.687 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 83:1 2026-10-25 22:19:57.516 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Character 83:1 2026-10-25 22:19:57.517 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveProgressTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:19:57.517 - In-Process Server Thread -> Info: {Mission} {Objective} Objective AcquireWeaponObj changed from Inactive to Active 2026-10-25 22:19:57.517 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart was activated 2026-10-25 22:19:57.518 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Datapad changed from Inactive to Active 2026-10-25 22:19:57.518 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger was activated 2026-10-25 22:19:57.519 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveProgressTrigger was deactivated 2026-10-25 22:19:57.519 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveProgressTrigger self-deactivated 2026-10-25 22:20:00.169 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:01.337 - Main Thread -> OpenTerminal requested 2026-10-25 22:20:01.338 - Main Thread -> Detaching Terminal VM 2026-10-25 22:20:01.348 - Main Thread -> Attaching Terminal VM 2026-10-25 22:20:01.348 - Main Thread -> Interactor: 81:1 2026-10-25 22:20:01.348 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:20:01.348 - Main Thread -> Interacted: 2474:1 2026-10-25 22:20:01.348 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:20:01.348 - Main Thread -> Tag: 2026-10-25 22:20:01.392 - In-Process Server Thread -> Info: {Mission} {Info} Dummy interaction with DPCrateCave 18ebca70-b1ac-46e0-9965-a3dc257a21b4 : Vanilla\System\DummyTypes\UseInventory.def Crate_Cover_01 by player -1559595548 2026-10-25 22:20:01.392 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-25 22:20:01.393 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 was activated 2026-10-25 22:20:01.393 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPDeathFixTrigger was activated 2026-10-25 22:20:01.394 - In-Process Server Thread -> Info: {Mission} {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-25 22:20:01.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart was deactivated 2026-10-25 22:20:01.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart self-deactivated 2026-10-25 22:20:01.399 - Main Thread -> Info: [3390][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #0 2026-10-25 22:20:01.399 - Main Thread -> Info: [3390][TutorialOverlay] Creating tutorial overlay 2026-10-25 22:20:01.405 - Main Thread -> Info: [3390][TutorialOverlay] Activating regular InputContext 2026-10-25 22:20:01.447 - Main Thread -> Info: [3393][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.TerminalScreen.TerminalScreen 2026-10-25 22:20:01.471 - Main Thread -> Info: [3395][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.Tutorial.TutorialOverlayScreen 2026-10-25 22:20:03.586 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:03.602 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:06.387 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:06.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:07.002 - Main Thread -> Info: [3727][TutorialOverlay] OnPressContinue 2026-10-25 22:20:07.019 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:07.020 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 was activated 2026-10-25 22:20:07.021 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 was deactivated 2026-10-25 22:20:07.021 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 self-deactivated 2026-10-25 22:20:07.036 - Main Thread -> Info: [3729][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #1 2026-10-25 22:20:07.041 - Main Thread -> Info: [3729][TutorialOverlay] Activating shielded InputContext 2026-10-25 22:20:07.056 - Main Thread -> Info: [3730][TutorialOverlay] Activating regular InputContext 2026-10-25 22:20:08.603 - Main Thread -> Info: [3823][TutorialOverlay] OnPressContinue 2026-10-25 22:20:08.620 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:08.620 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep4 was activated 2026-10-25 22:20:08.621 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep4Bypass was activated 2026-10-25 22:20:08.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 was deactivated 2026-10-25 22:20:08.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 self-deactivated 2026-10-25 22:20:08.637 - Main Thread -> Info: [3825][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #2 2026-10-25 22:20:08.641 - Main Thread -> Info: [3825][TutorialOverlay] Activating shielded InputContext 2026-10-25 22:20:08.655 - Main Thread -> Info: [3826][TutorialOverlay] Activating regular InputContext 2026-10-25 22:20:09.253 - Main Thread -> Info: [3862][TutorialOverlay] OnPressContinue 2026-10-25 22:20:09.270 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep4Bypass fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:09.270 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish was activated 2026-10-25 22:20:09.271 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep4 was deactivated 2026-10-25 22:20:09.272 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep4Bypass was deactivated 2026-10-25 22:20:09.272 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep4Bypass self-deactivated 2026-10-25 22:20:09.287 - Main Thread -> Info: [3864][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #3 2026-10-25 22:20:09.293 - Main Thread -> Info: [3864][TutorialOverlay] Activating shielded InputContext 2026-10-25 22:20:09.305 - Main Thread -> Info: [3865][TutorialOverlay] Activating regular InputContext 2026-10-25 22:20:09.589 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:09.604 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:10.187 - Main Thread -> Info: [3918][TutorialOverlay] OnPressContinue 2026-10-25 22:20:10.203 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:20:10.204 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:20:10.204 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:20:10.224 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:20:10.224 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DPCrateFail was deactivated 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPDeathFixTrigger was deactivated 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish was deactivated 2026-10-25 22:20:10.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish self-deactivated 2026-10-25 22:20:10.243 - Main Thread -> Info: [3920][TutorialOverlay] TryAutoClose => Disposing overlay 2026-10-25 22:20:10.687 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:20:10.687 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:20:10.840 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:20:10.955 - VRageWorker 0 -> Created new autosave slot: .autosaves\0 2026-10-25 22:20:11.004 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:20:11.522 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 297ecfb0-4c87-421c-bce8-5d92e1dd6796 : Vanilla\Items\Datapads\Manuals\EngineeringManual001.def 2026-10-25 22:20:11.522 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Datapad changed from Active to Completed 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger was deactivated 2026-10-25 22:20:11.523 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DatapadInInventoryTrigger self-deactivated 2026-10-25 22:20:11.723 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 3042ad6b-e888-4ee0-9e04-bf7cf77afd4a : Vanilla\Items\Consumables\Medikit\ConsumableMedikitSmall.def 2026-10-25 22:20:11.724 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:11.724 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:11.743 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 22:20:11.743 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 22:20:12.397 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:12.416 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:13.331 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 22:20:13.331 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 22:20:14.520 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:20:14.987 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 054a0637-0129-4009-a223-8fa95a74ddb0 : Vanilla\CharacterTools\Pistol\Item\Pistol_ItemDefinition.def 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: DpCrateArea, entity: FloatingObject 2658:1 2026-10-25 22:20:14.988 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: FloatingObject 2658:1 2026-10-25 22:20:15.320 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:15.320 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:15.536 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:20:15.822 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BatteryCave, entity: Character 83:1 2026-10-25 22:20:16.821 - Main Thread -> OpenTerminal requested 2026-10-25 22:20:16.821 - Main Thread -> Detaching Terminal VM 2026-10-25 22:20:16.822 - Main Thread -> Attaching Terminal VM 2026-10-25 22:20:16.822 - Main Thread -> Interactor: 81:1 2026-10-25 22:20:16.822 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:20:16.822 - Main Thread -> Interacted: 3017:1 2026-10-25 22:20:16.822 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:20:16.822 - Main Thread -> Tag: 2026-10-25 22:20:18.066 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:18.067 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 22:20:18.233 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 00bbce06-a2f3-4ab4-96ed-cb29e76f94ba : Vanilla\Items\Ammo\PistolAmmo\PistolMagazineItem.def 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Mission} {Objective} Objective AcquireWeaponObj changed from Active to Completed 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PistolSelectedHintTrigger was activated 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger was deactivated 2026-10-25 22:20:18.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger WeaponAcquiredTrigger self-deactivated 2026-10-25 22:20:19.072 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:19.087 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:19.672 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:20:19.672 - Main Thread -> STATISTICS,74.7510465,4485,3406,23110740000,2096840000,2519142000,7499936000, 3.4485569432, 1.9880023853, 2.0089275212, 0.5810455691, 2.6289317207, 8.1751743666, 14.2337404868, 29.8537406855, 93592.1901385756, 13394218106.5951, 15895068360.6796, 9.8667460717, 0, 214.7727012001, 69.9469002187, 0, 100,"Нет","Покиньте пещеру",FSR, 85.2888946533, 74.9465026855, 49.1672019958, 34.9612007141, 224.576, 151.3425, 224.8749, 93597, 14398095360, 16035872768, 57.2912979126, 0, 100,62354410,966344900,221409100,14633570000,1152,519234200,1525719000,610005600,2673592,61284192256,101909643264 2026-10-25 22:20:20.354 - In-Process Server Thread -> Info: Player -1559595548 discovered new item c8f857ea-30eb-44bd-82bc-9957d764a38e : Vanilla\Components\Complex\PowerModule\PowerModuleItem Base_Client_FloatingObjectItem.def 2026-10-25 22:20:20.354 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: FloatingObject 2664:1 2026-10-25 22:20:21.237 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:20:21.772 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:21.788 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:22.261 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:20:25.088 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:25.103 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:27.787 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:27.803 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:28.237 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:30.037 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:30.087 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:30.804 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:36.837 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:36.854 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:38.054 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: DpCrateArea, entity: Character 83:1 2026-10-25 22:20:39.437 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:39.454 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:39.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PistolSelectedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:20:39.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PistolSelectedHintTrigger was deactivated 2026-10-25 22:20:39.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PistolSelectedHintTrigger self-deactivated 2026-10-25 22:20:42.837 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:42.854 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:45.437 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:45.454 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:20:48.439 - In-Process Server Thread -> NPC (DEntity 16751:1, Identity 2) died at {X:8226.416038567198 Y:-9597.038292147514 Z:-277046.87799375976} from 25 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 22:20:58.522 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 759a8207-9953-4b2d-bd78-8ec3d2e6fe8c : Vanilla\CharacterTools\Rifle\Items\Rifle_ItemDefinition.def 2026-10-25 22:20:59.053 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 22:20:59.054 - Main Thread -> OpenTerminal requested 2026-10-25 22:20:59.054 - Main Thread -> Detaching Terminal VM 2026-10-25 22:20:59.054 - Main Thread -> Attaching Terminal VM 2026-10-25 22:20:59.054 - Main Thread -> Interactor: 81:1 2026-10-25 22:20:59.054 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:20:59.054 - Main Thread -> Interacted: 16920:3 2026-10-25 22:20:59.054 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 22:20:59.054 - Main Thread -> Tag: 2026-10-25 22:21:00.164 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 64ceb520-d2f0-433f-88fa-5ddc900b5f60 : Vanilla\Items\Ammo\RifleMagazine\RifleMagazineItem.def 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: Character 83:1 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveExitTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Mission} {Objective} Objective ExitCave changed from Active to Completed 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CrashSite changed from Inactive to Active 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Mission} {Info} Default respawn point changed to {X:8225.247133991965 Y:-9598.974744318895 Z:-277047.34563386865} 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSiteReached was activated 2026-10-25 22:21:02.704 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger JetpackActivatedHintTrigger was activated 2026-10-25 22:21:02.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was activated 2026-10-25 22:21:02.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveExitTrigger was deactivated 2026-10-25 22:21:02.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CaveExitTrigger self-deactivated 2026-10-25 22:21:03.571 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:04.355 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:04.438 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:04.988 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:05.021 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:05.404 - Main Thread -> OpenTerminal requested 2026-10-25 22:21:05.404 - Main Thread -> Detaching Terminal VM 2026-10-25 22:21:05.404 - Main Thread -> Attaching Terminal VM 2026-10-25 22:21:05.404 - Main Thread -> Interactor: 81:1 2026-10-25 22:21:05.404 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:21:05.404 - Main Thread -> Interacted: 3069:1 2026-10-25 22:21:05.404 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:21:05.404 - Main Thread -> Tag: 2026-10-25 22:21:06.704 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:21:06.754 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:21:07.920 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:08.303 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:10.571 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 83:1 2026-10-25 22:21:11.288 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Character 83:1 2026-10-25 22:21:14.389 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: Character 83:1 2026-10-25 22:21:15.272 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:19.673 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:21:19.673 - Main Thread -> STATISTICS,134.6852189,8081,5206,23324350000,2297473000,2519142000,200093200, 2.8563434043, 1.786041601, 1.5356551442, 0.4619528373, 0.9744388382, 8.9608498333, 17.4012093889, 33.3337546111, 93592, 14308425309.2978, 15924355072, 8.0687874292, 0, 19.4520002156, 4.2730001211, 0, 100,"Нет","Доберитесь до места аварии",FSR, 29.9563999176, 15.1747999191, 14.9170999527, 24.9519996643, 20.5541, 19.9085, 49.3907, 93592, 14454128640, 15924355072, 45.2782783508, 0, 100,65363710,972931300,226814900,14629770000,1152,520807500,1540234000,610840200,616832,61084241920,101909643264 2026-10-25 22:21:22.322 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:22.388 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:23.304 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:24.654 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:25.788 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 83:1 2026-10-25 22:21:39.340 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea2, entity: Character 83:1 2026-10-25 22:21:39.772 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: JetpackProgressTriggerArea2, entity: Character 83:1 2026-10-25 22:21:41.621 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16759:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:21:41.621 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:21:42.273 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16761:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:21:42.273 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:21:42.321 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16763:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:21:42.321 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:21:42.704 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea3, entity: Character 83:1 2026-10-25 22:21:43.138 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: JetpackProgressTriggerArea3, entity: Character 83:1 2026-10-25 22:21:49.289 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16757:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:21:49.289 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:21:49.307 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16755:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:21:49.307 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:21:49.323 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=16753:1 isSurface=False isFlight=False moveType=None 2026-10-25 22:21:49.323 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 22:21:49.525 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea4, entity: Character 83:1 2026-10-25 22:21:49.943 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: JetpackProgressTriggerArea4, entity: Character 83:1 2026-10-25 22:22:00.873 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16753:1 2026-10-25 22:22:00.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:00.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 22:22:00.940 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16755:1 2026-10-25 22:22:00.940 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:00.940 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 22:22:00.990 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 16757:1 2026-10-25 22:22:00.990 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:00.990 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 83:1 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Mission} {Objective} Objective ClearCrashSiteObj changed from Inactive to Active 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CrashSite changed from Active to Completed 2026-10-25 22:22:09.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart was activated 2026-10-25 22:22:09.240 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSiteReached was deactivated 2026-10-25 22:22:09.240 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSiteReached self-deactivated 2026-10-25 22:22:12.240 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:22:13.254 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:22:19.674 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:22:19.674 - Main Thread -> STATISTICS,194.669392,11680,7006,23440240000,2465038000,2519142000,167193600, 2.8003124471, 1.862466935, 1.6193463179, 0.3730609335, 2.479848575, 8.9165611111, 18.3073710556, 33.3340262778, 93592, 14304527542.0444, 15924354996.9067, 9.145751711, 0, 5.3113000505, 0, 0, 100,"Нет","Обезопасьте место крушения",FSR, 10.5927000046, 5.6640000343, 7.4517002106, 7.4256000519, 15.4215, 20.9005, 46.9242, 93592, 14439776256, 15924355072, 31.2446975708, 0, 100,68902480,964067800,219196600,14633570000,1152,528135800,1567872000,610865300,1268338,60965564416,101909643264 2026-10-25 22:22:34.120 - Main Thread -> OpenTerminal requested 2026-10-25 22:22:34.120 - Main Thread -> Detaching Terminal VM 2026-10-25 22:22:34.125 - Main Thread -> Attaching Terminal VM 2026-10-25 22:22:34.125 - Main Thread -> Interactor: 81:1 2026-10-25 22:22:34.125 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:22:34.125 - Main Thread -> Interacted: 5556:1 2026-10-25 22:22:34.125 - Main Thread -> Interactor Comp: 7a153239-c69f-4604-8a9a-efe7ae35e9d9 : Vanilla\Blocks\EventController\100\EventController_ClientComposition.def 2026-10-25 22:22:34.125 - Main Thread -> Tag: 2026-10-25 22:22:41.739 - Main Thread -> OpenTerminal requested 2026-10-25 22:22:41.739 - Main Thread -> Detaching Terminal VM 2026-10-25 22:22:41.739 - Main Thread -> Attaching Terminal VM 2026-10-25 22:22:41.739 - Main Thread -> Interactor: 81:1 2026-10-25 22:22:41.739 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:22:41.739 - Main Thread -> Interacted: 5543:1 2026-10-25 22:22:41.739 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:22:41.739 - Main Thread -> Tag: 2026-10-25 22:22:44.487 - Main Thread -> OpenTerminal requested 2026-10-25 22:22:44.487 - Main Thread -> Detaching Terminal VM 2026-10-25 22:22:44.488 - Main Thread -> Attaching Terminal VM 2026-10-25 22:22:44.488 - Main Thread -> Interactor: 81:1 2026-10-25 22:22:44.488 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:22:44.488 - Main Thread -> Interacted: 5596:1 2026-10-25 22:22:44.488 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-25 22:22:44.488 - Main Thread -> Tag: 2026-10-25 22:22:45.884 - Main Thread -> OpenTerminal requested 2026-10-25 22:22:45.884 - Main Thread -> Detaching Terminal VM 2026-10-25 22:22:45.885 - Main Thread -> Attaching Terminal VM 2026-10-25 22:22:45.885 - Main Thread -> Interactor: 81:1 2026-10-25 22:22:45.885 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:22:45.885 - Main Thread -> Interacted: 5590:1 2026-10-25 22:22:45.885 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-25 22:22:45.885 - Main Thread -> Tag: 2026-10-25 22:22:46.222 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16753:1 2026-10-25 22:22:46.773 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16755:1 2026-10-25 22:22:48.211 - Main Thread -> OpenTerminal requested 2026-10-25 22:22:48.211 - Main Thread -> Detaching Terminal VM 2026-10-25 22:22:48.212 - Main Thread -> Attaching Terminal VM 2026-10-25 22:22:48.212 - Main Thread -> Interactor: 81:1 2026-10-25 22:22:48.212 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:22:48.212 - Main Thread -> Interacted: 5549:1 2026-10-25 22:22:48.212 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:22:48.212 - Main Thread -> Tag: 2026-10-25 22:22:49.354 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16757:1 2026-10-25 22:22:50.789 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:51.356 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:52.090 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:52.206 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:55.006 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:22:55.472 - Main Thread -> OpenTerminal requested 2026-10-25 22:22:55.472 - Main Thread -> Detaching Terminal VM 2026-10-25 22:22:55.473 - Main Thread -> Attaching Terminal VM 2026-10-25 22:22:55.473 - Main Thread -> Interactor: 81:1 2026-10-25 22:22:55.473 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:22:55.473 - Main Thread -> Interacted: 5438:1 2026-10-25 22:22:55.473 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-25 22:22:55.473 - Main Thread -> Tag: 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Mission} {Info} Dummy interaction with MedkitLocker 18ebca70-b1ac-46e0-9965-a3dc257a21b4 : Vanilla\System\DummyTypes\UseInventory.def Locker01 by player -1559595548 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was deactivated 2026-10-25 22:22:55.494 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger self-deactivated 2026-10-25 22:22:58.071 - Main Thread -> OpenTerminal requested 2026-10-25 22:22:58.071 - Main Thread -> Detaching Terminal VM 2026-10-25 22:22:58.071 - Main Thread -> Attaching Terminal VM 2026-10-25 22:22:58.071 - Main Thread -> Interactor: 81:1 2026-10-25 22:22:58.071 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:22:58.071 - Main Thread -> Interacted: 5445:1 2026-10-25 22:22:58.071 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-25 22:22:58.071 - Main Thread -> Tag: 2026-10-25 22:23:00.889 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:23:01.672 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16759:1 2026-10-25 22:23:03.472 - Main Thread -> OpenTerminal requested 2026-10-25 22:23:03.472 - Main Thread -> Detaching Terminal VM 2026-10-25 22:23:03.473 - Main Thread -> Attaching Terminal VM 2026-10-25 22:23:03.473 - Main Thread -> Interactor: 81:1 2026-10-25 22:23:03.473 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:23:03.473 - Main Thread -> Interacted: 5549:1 2026-10-25 22:23:03.473 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:23:03.473 - Main Thread -> Tag: 2026-10-25 22:23:13.457 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:23:19.675 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:23:19.675 - Main Thread -> STATISTICS,254.170225,15250,8806,23902330000,1815272000,3190895000,373477900, 3.1584395857, 1.8855785704, 1.8147575047, 0.5870838694, 0.7082182518, 8.9667815556, 17.0283332778, 33.3334389444, 93592, 14310618963.0578, 15924311142.4, 7.9090098141, 100.3479995728, 67.8266995996, 0, 0, 100,"Нет","Обезопасьте место крушения",FSR, 219.3937072754, 192.5167999268, 12.9583997726, 128.1334075928, 17.2468, 21.228, 117.0203, 93592, 14477852672, 15924355072, 24.5200214386, 0, 100,69217810,959636800,215614000,14631150000,1152,526185700,1568314000,610994500,1370842,60481400832,101909643264 2026-10-25 22:23:20.357 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16761:1 2026-10-25 22:23:25.704 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16759:1 2026-10-25 22:23:27.589 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16759:1 2026-10-25 22:23:29.923 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16757:1 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17004:4 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17004:4 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17170:1 2026-10-25 22:23:34.781 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17170:1 2026-10-25 22:23:34.798 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Mining Outpost B 2026-10-25 22:23:34.798 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Mining Outpost B 2026-10-25 22:23:34.799 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2787:1 2026-10-25 22:23:34.799 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2787:1 2026-10-25 22:23:34.821 - Main Thread -> Info: Adding gravity to a kinematic body (17209:1) has no effect 2026-10-25 22:23:34.822 - Main Thread -> Info: Adding gravity to a kinematic body (17210:1) has no effect 2026-10-25 22:23:35.970 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 17004:4 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 2787:2 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2787:2 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3831:2 2026-10-25 22:23:36.252 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3831:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3850:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3850:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 3838:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3838:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3838:2 2026-10-25 22:23:36.253 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 17004:4 2026-10-25 22:23:36.271 - Main Thread -> Info: Adding gravity to a kinematic body (5201:2) has no effect 2026-10-25 22:23:36.271 - Main Thread -> Info: Adding gravity to a kinematic body (5202:2) has no effect 2026-10-25 22:23:36.271 - Main Thread -> Info: Adding gravity to a kinematic body (5073:2) has no effect 2026-10-25 22:23:36.271 - Main Thread -> Info: Adding gravity to a kinematic body (5203:2) has no effect 2026-10-25 22:23:36.322 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 3831:2 2026-10-25 22:23:36.392 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 3831:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17075:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17075:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17080:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17080:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3141:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3141:2 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17005:4 2026-10-25 22:23:36.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17005:4 2026-10-25 22:23:36.441 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Mining Outpost B 2026-10-25 22:23:36.441 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Mining Outpost B 2026-10-25 22:23:36.442 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3831:2 2026-10-25 22:23:36.442 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3831:2 2026-10-25 22:23:36.457 - Main Thread -> Info: Adding gravity to a kinematic body (17213:2) has no effect 2026-10-25 22:23:36.457 - Main Thread -> Info: Adding gravity to a kinematic body (17212:2) has no effect 2026-10-25 22:23:36.457 - Main Thread -> Info: Adding gravity to a kinematic body (2831:2) has no effect 2026-10-25 22:23:36.457 - Main Thread -> Info: Adding gravity to a kinematic body (17273:2) has no effect 2026-10-25 22:23:36.474 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 3838:2 2026-10-25 22:23:36.474 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3838:2 2026-10-25 22:23:36.474 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3838:2 2026-10-25 22:23:36.509 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17170:1 2026-10-25 22:23:36.509 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17170:1 2026-10-25 22:23:37.144 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17075:2 2026-10-25 22:23:37.144 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17075:2 2026-10-25 22:23:37.196 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17093:3 2026-10-25 22:23:37.196 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17093:3 2026-10-25 22:23:37.227 - Main Thread -> Info: Adding gravity to a kinematic body (5174:3) has no effect 2026-10-25 22:23:37.245 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17093:3 2026-10-25 22:23:37.245 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17093:3 2026-10-25 22:23:37.329 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17080:2 2026-10-25 22:23:37.330 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17080:2 2026-10-25 22:23:37.398 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17004:4 2026-10-25 22:23:37.398 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17004:4 2026-10-25 22:23:37.682 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2787:2 2026-10-25 22:23:37.682 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2787:2 2026-10-25 22:23:42.308 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16757:1 2026-10-25 22:23:54.571 - In-Process Server Thread -> NPC (DEntity 16759:1, Identity 2) died at {X:8305.658996247046 Y:-10060.49715117359 Z:-276950.31122251} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 22:23:54.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:23:54.571 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:23:54.573 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 2787:3 2026-10-25 22:23:54.573 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 2787:3 2026-10-25 22:24:02.574 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16763:1 2026-10-25 22:24:12.257 - In-Process Server Thread -> NPC (DEntity 16753:1, Identity 2) died at {X:8316.939427832966 Y:-10077.37239641762 Z:-276963.71231020015} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 22:24:12.258 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:12.258 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:12.259 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 17006:4 2026-10-25 22:24:12.259 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17006:4 2026-10-25 22:24:12.259 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17006:4 2026-10-25 22:24:19.272 - In-Process Server Thread -> NPC (DEntity 16755:1, Identity 2) died at {X:8315.102648328466 Y:-10074.284928048899 Z:-276959.69292705454} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 16754:2 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 16754:2 2026-10-25 22:24:19.273 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 16754:2 2026-10-25 22:24:19.691 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:24:19.691 - Main Thread -> STATISTICS,314.0877305,18845,10607,23895390000,2015612000,3190895000,199837700, 3.2830119601, 2.1644730458, 2.1235575785, 0.410041864, 1.0802478116, 9.1502115, 18.0695888333, 33.3337539444, 92525.4940194715, 14307952897.1378, 15924262429.5822, 8.7560972443, 0, 28.3201006316, 95.8305987567, 0, 100,"Нет","Обезопасьте место крушения",FSR, 48.4152984619, 43.7897987366, 47.6510009766, 3.9718003273, 22.0194, 27.143, 42.9809, 93592, 14482092032, 15924350976, 27.6487045288, 0, 100,82226420,960448900,216288900,14632690000,1152,527379800,1581795000,613505800,2021166,60484276224,101909643264 2026-10-25 22:24:23.007 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 22:24:23.007 - Main Thread -> OpenTerminal requested 2026-10-25 22:24:23.007 - Main Thread -> Detaching Terminal VM 2026-10-25 22:24:23.007 - Main Thread -> Attaching Terminal VM 2026-10-25 22:24:23.007 - Main Thread -> Interactor: 81:1 2026-10-25 22:24:23.007 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:24:23.007 - Main Thread -> Interacted: 17296:3 2026-10-25 22:24:23.007 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 22:24:23.007 - Main Thread -> Tag: 2026-10-25 22:24:24.646 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 13fe6b89-4d27-4291-88c0-d0ba06065fa0 : Vanilla\Components\Simple\Motor\ItemMotor.def 2026-10-25 22:24:25.224 - Main Thread -> Pausing Scene Client. 2026-10-25 22:24:25.224 - In-Process Server Thread -> Pausing Scene Server. 2026-10-25 22:24:26.088 - Main Thread -> Resuming Scene Client. 2026-10-25 22:24:26.088 - In-Process Server Thread -> Resuming Scene Server. 2026-10-25 22:24:35.624 - In-Process Server Thread -> NPC (DEntity 16757:1, Identity 2) died at {X:8314.026176513464 Y:-10080.402791510274 Z:-276956.17821127217} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 17172:2 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17172:2 2026-10-25 22:24:35.625 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17172:2 2026-10-25 22:24:35.843 - In-Process Server Thread -> Character removed: 16751:1 2026-10-25 22:24:35.844 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCaveRespawn, entity: Character 16751:1 2026-10-25 22:24:35.858 - Main Thread -> Character removed: 732:5 2026-10-25 22:24:45.691 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 16761:1 2026-10-25 22:24:49.225 - In-Process Server Thread -> NPC (DEntity 16761:1, Identity 2) died at {X:8327.766874116289 Y:-10076.261699808516 Z:-276991.01666482113} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 22:24:49.225 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:49.225 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 22:24:49.226 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 17103:2 2026-10-25 22:24:49.226 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17103:2 2026-10-25 22:24:49.226 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17103:2 2026-10-25 22:24:49.442 - In-Process Server Thread -> Character removed: 16759:1 2026-10-25 22:24:49.443 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16759:1 2026-10-25 22:24:49.443 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 16759:1 2026-10-25 22:24:49.457 - Main Thread -> Character removed: 16918:2 2026-10-25 22:24:58.125 - In-Process Server Thread -> NPC (DEntity 16763:1, Identity 2) died at {X:8331.879043906258 Y:-10080.85002098228 Z:-277001.5021034521} from 15 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Mission} {Objective} Objective ClearCrashSiteObj changed from Active to Completed 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Civilisation changed from Inactive to Active 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationA changed from Inactive to Active 2026-10-25 22:24:58.125 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart was activated 2026-10-25 22:24:58.126 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger RepairShipTrigger was activated 2026-10-25 22:24:58.127 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart activates trigger CrashsiteSaveTrigger 2026-10-25 22:24:58.127 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashsiteSaveTrigger was activated 2026-10-25 22:24:58.127 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashsiteSaveTrigger fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 22:24:58.127 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:24:58.127 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:24:58.142 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:24:58.142 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashsiteSaveTrigger was deactivated 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashsiteSaveTrigger self-deactivated 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart was deactivated 2026-10-25 22:24:58.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart self-deactivated 2026-10-25 22:24:58.144 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 17138:2 2026-10-25 22:24:58.144 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 17138:2 2026-10-25 22:24:58.260 - In-Process Server Thread -> Character removed: 16753:1 2026-10-25 22:24:58.261 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 16753:1 2026-10-25 22:24:58.261 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16753:1 2026-10-25 22:24:58.261 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16753:1 2026-10-25 22:24:58.276 - Main Thread -> Character removed: 16932:2 2026-10-25 22:24:58.576 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:24:58.576 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:24:58.728 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:24:58.831 - VRageWorker 1 -> Created new autosave slot: .autosaves\1 2026-10-25 22:24:58.876 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:25:02.111 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:25:02.160 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:25:03.693 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:06.091 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 3df97616-e714-4ddc-baa6-d8fa2df800ce : Vanilla\Components\Simple\ElectronicParts\ItemElectronicParts.def 2026-10-25 22:25:06.091 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2862:1 2026-10-25 22:25:06.091 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2862:1 2026-10-25 22:25:06.092 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2862:1 2026-10-25 22:25:06.524 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2853:1 2026-10-25 22:25:06.524 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2853:1 2026-10-25 22:25:06.524 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2853:1 2026-10-25 22:25:09.798 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 22:25:09.798 - Main Thread -> OpenTerminal requested 2026-10-25 22:25:09.798 - Main Thread -> Detaching Terminal VM 2026-10-25 22:25:09.798 - Main Thread -> Attaching Terminal VM 2026-10-25 22:25:09.798 - Main Thread -> Interactor: 81:1 2026-10-25 22:25:09.798 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:25:09.798 - Main Thread -> Interacted: 17214:2 2026-10-25 22:25:09.798 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 22:25:09.798 - Main Thread -> Tag: 2026-10-25 22:25:11.074 - In-Process Server Thread -> Info: Player -1559595548 discovered new item d92a5083-ff39-4fd9-a876-fef754d08c13 : Vanilla\Components\Simple\GoldThread\GoldThreadItem_FloatingObjectItem.def 2026-10-25 22:25:11.259 - In-Process Server Thread -> Info: Player -1559595548 discovered new item b4216d5c-5c05-4788-a737-e6cd42c9f635 : Vanilla\Components\Simple\SteelTube\SteelTube_Item.def 2026-10-25 22:25:13.159 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 16754:2 2026-10-25 22:25:13.159 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 16754:2 2026-10-25 22:25:13.159 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 16754:2 2026-10-25 22:25:14.709 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 22:25:14.709 - Main Thread -> OpenTerminal requested 2026-10-25 22:25:14.709 - Main Thread -> Detaching Terminal VM 2026-10-25 22:25:14.709 - Main Thread -> Attaching Terminal VM 2026-10-25 22:25:14.709 - Main Thread -> Interactor: 81:1 2026-10-25 22:25:14.709 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:25:14.709 - Main Thread -> Interacted: 17245:2 2026-10-25 22:25:14.709 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 22:25:14.709 - Main Thread -> Tag: 2026-10-25 22:25:15.754 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 8b0ac095-9deb-4014-a27c-7148878b7451 : Vanilla\Items\Ores\LeadOre\LeadOreItem_FloatingObjectItem.def 2026-10-25 22:25:17.224 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 17172:2 2026-10-25 22:25:17.224 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 17172:2 2026-10-25 22:25:17.224 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 17172:2 2026-10-25 22:25:19.695 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:25:19.695 - Main Thread -> STATISTICS,374.005236,22440,12407,24155660000,2304249000,3190895000,287826900, 2.8917059231, 1.7521043186, 1.6747418874, 0.4990488859, 0.6975376031, 8.805772, 18.3799226667, 33.3337511111, 92156, 14299633509.2622, 15924352304.9244, 7.9560800859, 0, 14.5673000067, 0, 0, 100,"Нет","Почините корабль",FSR, 34.5666999817, 7.4306001663, 21.7934017181, 28.8973999023, 16.9008, 24.1276, 55.6796, 92156, 14504767488, 15924355072, 26.8899650574, 0, 100,86078540,960714700,216498900,14651570000,1152,539900000,1661606000,612814300,1544452,60220637184,101909643264 2026-10-25 22:25:22.142 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:24.509 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:27.959 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:34.459 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:36.228 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:37.909 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:25:40.562 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 17103:2 2026-10-25 22:25:40.562 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 17103:2 2026-10-25 22:25:40.562 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 17103:2 2026-10-25 22:25:40.949 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 22:25:40.949 - Main Thread -> OpenTerminal requested 2026-10-25 22:25:40.949 - Main Thread -> Detaching Terminal VM 2026-10-25 22:25:40.949 - Main Thread -> Attaching Terminal VM 2026-10-25 22:25:40.949 - Main Thread -> Interactor: 81:1 2026-10-25 22:25:40.949 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:25:40.949 - Main Thread -> Interacted: 16908:5 2026-10-25 22:25:40.949 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 22:25:40.949 - Main Thread -> Tag: 2026-10-25 22:25:43.292 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:25:45.627 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 17138:2 2026-10-25 22:25:45.627 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 17138:2 2026-10-25 22:25:45.791 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 22:25:45.791 - Main Thread -> OpenTerminal requested 2026-10-25 22:25:45.791 - Main Thread -> Detaching Terminal VM 2026-10-25 22:25:45.792 - Main Thread -> Attaching Terminal VM 2026-10-25 22:25:45.792 - Main Thread -> Interactor: 81:1 2026-10-25 22:25:45.792 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:25:45.792 - Main Thread -> Interacted: 5203:5 2026-10-25 22:25:45.792 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 22:25:45.792 - Main Thread -> Tag: 2026-10-25 22:25:46.899 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 1a7feb54-b4e3-4f5e-b850-2639f33ce251 : Vanilla\Components\Complex\IonChamber\IonChamber_Item.def 2026-10-25 22:25:47.067 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 002649ce-220f-48c3-8b1d-44ad27ae6ade : Vanilla\Items\Datapads\HomeSickDatapad.def 2026-10-25 22:25:56.709 - Main Thread -> OpenTerminal requested 2026-10-25 22:25:56.709 - Main Thread -> Detaching Terminal VM 2026-10-25 22:25:56.709 - Main Thread -> Attaching Terminal VM 2026-10-25 22:25:56.709 - Main Thread -> Interactor: 81:1 2026-10-25 22:25:56.709 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:25:56.709 - Main Thread -> Interacted: 81:1 2026-10-25 22:25:56.709 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:25:56.709 - Main Thread -> Tag: 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Mission} {Info} ScreenOpening detected 'TerminalScreen-Build-Blocks' 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart fired. Event: ScreenOpenedEventComponent 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 was activated 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSDeathFixTrigger was activated 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Mission} {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart was deactivated 2026-10-25 22:25:56.779 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart self-deactivated 2026-10-25 22:25:56.785 - Main Thread -> Info: [24661][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #0 2026-10-25 22:25:56.785 - Main Thread -> Info: [24661][TutorialOverlay] Creating tutorial overlay 2026-10-25 22:25:56.786 - Main Thread -> Info: [24661][TutorialOverlay] Activating regular InputContext 2026-10-25 22:25:56.809 - Main Thread -> Info: [24664][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.TerminalScreen.TerminalScreen 2026-10-25 22:25:56.830 - Main Thread -> Info: [24666][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.Tutorial.TutorialOverlayScreen 2026-10-25 22:25:58.643 - Main Thread -> Info: [24774][TutorialOverlay] OnPressContinue 2026-10-25 22:25:58.660 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:58.661 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 was activated 2026-10-25 22:25:58.661 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 was deactivated 2026-10-25 22:25:58.661 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 self-deactivated 2026-10-25 22:25:58.676 - Main Thread -> Info: [24776][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #1 2026-10-25 22:25:58.680 - Main Thread -> Info: [24776][TutorialOverlay] Activating shielded InputContext 2026-10-25 22:25:58.696 - Main Thread -> Info: [24777][TutorialOverlay] Activating regular InputContext 2026-10-25 22:25:59.233 - Main Thread -> Info: [24809][TutorialOverlay] OnPressContinue 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep3 was activated 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 was deactivated 2026-10-25 22:25:59.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 self-deactivated 2026-10-25 22:25:59.268 - Main Thread -> Info: [24811][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #2 2026-10-25 22:25:59.272 - Main Thread -> Info: [24811][TutorialOverlay] Activating shielded InputContext 2026-10-25 22:25:59.287 - Main Thread -> Info: [24812][TutorialOverlay] Activating regular InputContext 2026-10-25 22:25:59.536 - Main Thread -> Info: [24827][TutorialOverlay] OnPressContinue 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep3 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep4 was activated 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep3 was deactivated 2026-10-25 22:25:59.553 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep3 self-deactivated 2026-10-25 22:25:59.570 - Main Thread -> Info: [24829][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #3 2026-10-25 22:25:59.574 - Main Thread -> Info: [24829][TutorialOverlay] Activating shielded InputContext 2026-10-25 22:25:59.589 - Main Thread -> Info: [24830][TutorialOverlay] Activating regular InputContext 2026-10-25 22:25:59.922 - Main Thread -> Info: [24850][TutorialOverlay] OnPressContinue 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep4 fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish was activated 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep4 was deactivated 2026-10-25 22:25:59.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep4 self-deactivated 2026-10-25 22:25:59.955 - Main Thread -> Info: [24852][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #4 2026-10-25 22:25:59.959 - Main Thread -> Info: [24852][TutorialOverlay] Activating shielded InputContext 2026-10-25 22:25:59.973 - Main Thread -> Info: [24853][TutorialOverlay] Activating regular InputContext 2026-10-25 22:26:00.357 - Main Thread -> Info: [24876][TutorialOverlay] OnPressContinue 2026-10-25 22:26:00.374 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish fired. Event: UiTutorialContinuedEventComponent 2026-10-25 22:26:00.374 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationA changed from Active to Completed 2026-10-25 22:26:00.374 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationC changed from Inactive to Active 2026-10-25 22:26:00.375 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:26:00.375 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:26:00.394 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:26:00.394 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSDeathFixTrigger was deactivated 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerRotatedBlockTrigger was activated 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish was deactivated 2026-10-25 22:26:00.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish self-deactivated 2026-10-25 22:26:00.401 - Main Thread -> Info: [24878][TutorialOverlay] TryAutoClose => Disposing overlay 2026-10-25 22:26:00.808 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:26:00.808 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:26:00.960 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:26:01.061 - VRageWorker 11 -> Created new autosave slot: .autosaves\2 2026-10-25 22:26:01.208 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:26:03.376 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:26:04.392 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:26:19.696 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:26:19.696 - Main Thread -> STATISTICS,433.8894077,26033,14207,24193140000,2626842000,3190895000,321698800, 2.5601073458, 1.460246506, 1.3647148902, 0.46978355, 1.0461953257, 8.5738813889, 18.2485143889, 33.334267, 92156, 14303337528.8889, 15924354512.2133, 8.025608082, 0, 16.9614997543, 0, 0, 100,"Нет","Почините корабль",FSR, 69.8882980347, 6.1750001907, 21.8282985687, 64.8655929565, 17.9733, 26.2733, 51.8498, 92156, 14488383488, 15924355072, 25.570110321, 0, 100,86155390,961106400,216811500,14615130000,1152,540588300,1679907000,612655300,1544452,60180422656,101909643264 2026-10-25 22:26:42.577 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:26:49.177 - In-Process Server Thread -> Info: Player -1559595548 discovered new item e1f56096-b043-4f8e-aca0-40423c54b603 : Vanilla\Components\Simple\Wire\ItemWire.def 2026-10-25 22:26:49.178 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2865:1 2026-10-25 22:26:49.178 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2865:1 2026-10-25 22:26:49.178 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2865:1 2026-10-25 22:26:50.276 - Main Thread -> OpenTerminal requested 2026-10-25 22:26:50.276 - Main Thread -> Detaching Terminal VM 2026-10-25 22:26:50.277 - Main Thread -> Attaching Terminal VM 2026-10-25 22:26:50.277 - Main Thread -> Interactor: 81:1 2026-10-25 22:26:50.277 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:26:50.277 - Main Thread -> Interacted: 2129:1 2026-10-25 22:26:50.277 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:26:50.277 - Main Thread -> Tag: 2026-10-25 22:26:51.509 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 00473732-16ed-4f4d-9d0b-1381682d4377 : Vanilla\Items\Datapads\Manuals\EngineeringManual005.def 2026-10-25 22:26:53.409 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 824e331b-a798-479e-9276-5d35dc02df35 : Vanilla\Components\Simple\ConstructionComp\ItemConstructionComponent.def 2026-10-25 22:26:55.011 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2806:1 2026-10-25 22:26:55.011 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2806:1 2026-10-25 22:26:55.011 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2806:1 2026-10-25 22:26:56.160 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2855:1 2026-10-25 22:26:56.160 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2855:1 2026-10-25 22:26:56.160 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2855:1 2026-10-25 22:26:57.527 - In-Process Server Thread -> Info: Player -1559595548 discovered new item f882a509-434f-4d05-ad2d-41491f6591b5 : Vanilla\Components\Simple\Glass\ItemGlass.def 2026-10-25 22:26:57.527 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2814:1 2026-10-25 22:26:57.527 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2814:1 2026-10-25 22:26:57.527 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2814:1 2026-10-25 22:27:00.311 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2779:1 2026-10-25 22:27:00.311 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2779:1 2026-10-25 22:27:00.311 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2779:1 2026-10-25 22:27:02.794 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2850:1 2026-10-25 22:27:02.794 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2850:1 2026-10-25 22:27:02.794 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2850:1 2026-10-25 22:27:05.096 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2788:1 2026-10-25 22:27:05.096 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2788:1 2026-10-25 22:27:05.096 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2788:1 2026-10-25 22:27:15.478 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2783:1 2026-10-25 22:27:15.478 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2783:1 2026-10-25 22:27:15.478 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2783:1 2026-10-25 22:27:16.744 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2822:1 2026-10-25 22:27:16.744 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2822:1 2026-10-25 22:27:16.744 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2822:1 2026-10-25 22:27:17.627 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: FloatingObject 2827:1 2026-10-25 22:27:17.627 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2827:1 2026-10-25 22:27:17.627 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2827:1 2026-10-25 22:27:19.712 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:27:19.712 - Main Thread -> STATISTICS,493.7902463,29627,16007,24278360000,2902440000,3190895000,274805800, 2.5356881477, 1.4498604611, 1.3115944364, 0.5369007506, 0.5503320145, 8.468473015, 17.1802173237, 33.3332111605, 92115.3016138008, 14297437529.1238, 15919729917.015, 7.6753357048, 0, 3.8152999245, 1.0079000033, 0, 100,"Нет","Почините корабль",FSR, 44.2752037048, 5.0138001442, 6.1678996086, 39.7379989624, 16.9926, 28.7748, 49.8478, 92156, 14486679552, 15924355072, 32.4701881409, 0, 100,87070580,961126600,216841700,14589660000,1152,540588300,1680786000,612864600,1544452,60093206528,101909643264 2026-10-25 22:27:20.494 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2780:1 2026-10-25 22:27:20.494 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2780:1 2026-10-25 22:27:20.494 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2780:1 2026-10-25 22:27:26.845 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2781:1 2026-10-25 22:27:26.845 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2781:1 2026-10-25 22:27:26.845 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2781:1 2026-10-25 22:27:33.412 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:27:45.245 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2782:1 2026-10-25 22:27:49.549 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2782:1 2026-10-25 22:27:49.549 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2782:1 2026-10-25 22:27:50.881 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2849:1 2026-10-25 22:27:50.881 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2849:1 2026-10-25 22:27:51.942 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2838:1 2026-10-25 22:27:51.942 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2838:1 2026-10-25 22:27:52.727 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2812:1 2026-10-25 22:27:52.727 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2812:1 2026-10-25 22:27:52.909 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2842:1 2026-10-25 22:27:52.910 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2842:1 2026-10-25 22:27:53.094 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2844:1 2026-10-25 22:27:53.094 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2844:1 2026-10-25 22:27:54.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2848:1 2026-10-25 22:27:54.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2848:1 2026-10-25 22:27:55.162 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2846:1 2026-10-25 22:27:55.162 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2846:1 2026-10-25 22:27:56.062 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2845:1 2026-10-25 22:27:56.062 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2845:1 2026-10-25 22:27:59.397 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2809:1 2026-10-25 22:27:59.397 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2809:1 2026-10-25 22:28:03.395 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:28:06.227 - Main Thread -> OpenTerminal requested 2026-10-25 22:28:06.227 - Main Thread -> Detaching Terminal VM 2026-10-25 22:28:06.228 - Main Thread -> Attaching Terminal VM 2026-10-25 22:28:06.228 - Main Thread -> Interactor: 81:1 2026-10-25 22:28:06.228 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:28:06.228 - Main Thread -> Interacted: 1927:1 2026-10-25 22:28:06.228 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:28:06.228 - Main Thread -> Tag: 2026-10-25 22:28:07.064 - In-Process Server Thread -> Info: Player -1559595548 discovered new item ccaf00b1-f84e-47fd-86db-ad3e19d621e7 : Vanilla\Items\Datapads\Manuals\EngineeringManual002.def 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 22:28:11.529 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 22:28:14.947 - In-Process Server Thread -> Info: Marking datapad 297ecfb0-4c87-421c-bce8-5d92e1dd6796 : Vanilla\Items\Datapads\Manuals\EngineeringManual001.def as read by -1559595548 2026-10-25 22:28:15.745 - In-Process Server Thread -> Info: Marking datapad ccaf00b1-f84e-47fd-86db-ad3e19d621e7 : Vanilla\Items\Datapads\Manuals\EngineeringManual002.def as read by -1559595548 2026-10-25 22:28:16.195 - In-Process Server Thread -> Info: Marking datapad 00473732-16ed-4f4d-9d0b-1381682d4377 : Vanilla\Items\Datapads\Manuals\EngineeringManual005.def as read by -1559595548 2026-10-25 22:28:16.595 - In-Process Server Thread -> Info: Marking datapad 002649ce-220f-48c3-8b1d-44ad27ae6ade : Vanilla\Items\Datapads\HomeSickDatapad.def as read by -1559595548 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 22:28:17.511 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 22:28:19.714 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:28:19.714 - Main Thread -> STATISTICS,553.7410856,33224,17807,24466830000,3097030000,3190895000,194034700, 2.5665204064, 1.447994912, 1.3867990565, 0.517345817, 0.4913950418, 8.6335085, 16.5079788889, 33.3338963889, 91541.9335557409, 14257737473.1378, 15892195098.1689, 7.9037057498, 0, 12.0627000369, 1.1173000187, 0, 100,"Нет","Почините корабль",FSR, 61.0181999207, 15.1995000839, 15.1208000183, 57.6100006104, 19.3755, 19.3808, 42.5727, 91880, 14455877632, 15924355072, 52.4312133789, 0, 100,87211090,961126600,216841700,14635640000,1152,540588300,1680851000,612378900,1544452,59929804800,101909643264 2026-10-25 22:28:22.280 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2793:1 2026-10-25 22:28:22.280 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2793:1 2026-10-25 22:28:22.280 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2793:1 2026-10-25 22:28:33.428 - Main Thread -> OpenTerminal requested 2026-10-25 22:28:33.428 - Main Thread -> Detaching Terminal VM 2026-10-25 22:28:33.428 - Main Thread -> Attaching Terminal VM 2026-10-25 22:28:33.428 - Main Thread -> Interactor: 81:1 2026-10-25 22:28:33.428 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:28:33.428 - Main Thread -> Interacted: 81:1 2026-10-25 22:28:33.428 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:28:33.428 - Main Thread -> Tag: 2026-10-25 22:29:06.046 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 18 events (~47KB) 2026-10-25 22:29:06.146 - Main Thread -> [Analytics] Successfully sent 18 events to performance-tnt-prod, 47KB 2026-10-25 22:29:19.730 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:29:19.730 - Main Thread -> STATISTICS,613.6585911,36819,19608,24641030000,3276250000,3190895000,178713600, 2.6202419471, 1.4492273435, 1.5096529623, 0.5340979428, 0.510098895, 8.6981983333, 17.2113301111, 33.3336708333, 91210.7874826147, 14297774396.3022, 15921910233.3156, 7.5105169514, 0, 22.7248000652, 15.8027998209, 0, 100,"Нет","Почините корабль",FSR, 36.3080978394, 24.3807010651, 6.8619999886, 29.8948001862, 23.1766, 20.443, 50.3965, 91455, 14428418048, 15924355072, 31.8236522675, 0, 100,87667420,961126600,216841700,14661410000,1152,540883300,1681256000,612394900,1544452,59764617216,101909643264 2026-10-25 22:29:25.071 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 3627:2 2026-10-25 22:29:25.071 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3627:2 2026-10-25 22:29:25.071 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3627:2 2026-10-25 22:29:25.095 - Main Thread -> Info: Adding gravity to a kinematic body (2942:2) has no effect 2026-10-25 22:29:27.379 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 3627:2 2026-10-25 22:29:27.379 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3627:2 2026-10-25 22:29:27.379 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3627:2 2026-10-25 22:30:05.445 - Main Thread -> OpenTerminal requested 2026-10-25 22:30:05.446 - Main Thread -> Detaching Terminal VM 2026-10-25 22:30:05.446 - Main Thread -> Attaching Terminal VM 2026-10-25 22:30:05.446 - Main Thread -> Interactor: 81:1 2026-10-25 22:30:05.446 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:30:05.446 - Main Thread -> Interacted: 81:1 2026-10-25 22:30:05.446 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:30:05.446 - Main Thread -> Tag: 2026-10-25 22:30:14.513 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerRotatedBlockTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:30:14.513 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerRotatedBlockTrigger was deactivated 2026-10-25 22:30:14.513 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerRotatedBlockTrigger self-deactivated 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger RepairShipTrigger fired. Event: GridBlockIsFunctionalChangedEventComponent 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationC changed from Active to Completed 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Mission} {Objective} Objective TravelToOutpostObj changed from Inactive to Active 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Civilisation changed from Active to Completed 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger RepairShipTrigger was deactivated 2026-10-25 22:30:18.266 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger RepairShipTrigger self-deactivated 2026-10-25 22:30:19.735 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:30:19.735 - Main Thread -> STATISTICS,673.6260973,40417,21906,24652730000,3453933000,3190895000,177174500, 2.697052615, 1.4816883268, 1.6311016678, 0.5297384093, 0.6071002516, 8.1874894302, 15.6286298391, 26.1059824706, 90099.9463590884, 14253920382.4967, 15881874397.7034, 8.4864862878, 0, 7.2993999571, 22.1644001007, 0, 100,"Нет","Почините корабль",FSR, 34.7537002563, 6.2213001251, 15.6816005707, 27.7936000824, 14.2569, 18.8179, 35.4118, 90544, 14352343040, 15924355072, 22.9272155762, 0, 100,88272570,961126600,216841700,14576890000,1152,540883300,1681848000,614780900,1544452,59755356160,101909643264 2026-10-25 22:30:20.664 - In-Process Server Thread -> Character removed: 16755:1 2026-10-25 22:30:20.665 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 16755:1 2026-10-25 22:30:20.665 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16755:1 2026-10-25 22:30:20.665 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16755:1 2026-10-25 22:30:20.681 - Main Thread -> Character removed: 16919:2 2026-10-25 22:30:20.982 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:30:20.982 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:30:20.997 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:30:20.997 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:30:21.271 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-10-25 22:30:21.471 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:30:21.471 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:30:21.610 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:30:21.709 - VRageWorker 9 -> Created new autosave slot: .autosaves\3 2026-10-25 22:30:21.757 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:30:22.460 - Main Thread -> OpenTerminal requested 2026-10-25 22:30:22.460 - Main Thread -> Detaching Terminal VM 2026-10-25 22:30:22.460 - Main Thread -> Attaching Terminal VM 2026-10-25 22:30:22.460 - Main Thread -> Interactor: 81:1 2026-10-25 22:30:22.460 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:30:22.460 - Main Thread -> Interacted: 2809:1 2026-10-25 22:30:22.460 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 22:30:22.461 - Main Thread -> Tag: Inventory 2026-10-25 22:30:24.285 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 22:30:25.312 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger JetpackActivatedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger PlayerLeftCavePlattformTrigger was activated 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger JetpackActivatedHintTrigger was deactivated 2026-10-25 22:30:33.463 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger JetpackActivatedHintTrigger self-deactivated 2026-10-25 22:30:36.213 - In-Process Server Thread -> Character removed: 16757:1 2026-10-25 22:30:36.214 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 16757:1 2026-10-25 22:30:36.214 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16757:1 2026-10-25 22:30:36.214 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16757:1 2026-10-25 22:30:36.229 - Main Thread -> Character removed: 546:4 2026-10-25 22:30:49.830 - In-Process Server Thread -> Character removed: 16761:1 2026-10-25 22:30:49.831 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 16761:1 2026-10-25 22:30:49.831 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16761:1 2026-10-25 22:30:49.831 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 16761:1 2026-10-25 22:30:49.847 - Main Thread -> Character removed: 16907:3 2026-10-25 22:30:58.715 - In-Process Server Thread -> Character removed: 16763:1 2026-10-25 22:30:58.716 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 16763:1 2026-10-25 22:30:58.717 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 16763:1 2026-10-25 22:30:58.731 - Main Thread -> Character removed: 16924:3 2026-10-25 22:31:19.750 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:31:19.750 - Main Thread -> STATISTICS,733.510269,44010,23707,24962450000,3775776000,3190895000,320966700, 2.9134911247, 1.4918710533, 1.6962587821, 0.6384920394, 0.8113501293, 9.0874056111, 17.1801576111, 33.3335605556, 89953, 14280650588.16, 15921213417.2444, 8.6167406821, 0, 51.1460999548, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 74.7027053833, 44.2726974487, 20.3983001709, 38.0349998474, 19.4604, 20.2655, 54.0048, 89953, 14592811008, 15924355072, 26.0614967346, 0, 100,94659220,961124600,216832800,14636200000,1152,540375200,1688156000,612779600,1544452,59427459072,101909643264 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 3546:2 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3546:2 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3546:2 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 17011:3 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17011:3 2026-10-25 22:31:30.523 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 17011:3 2026-10-25 22:31:30.549 - Main Thread -> Info: Adding gravity to a kinematic body (2757:2) has no effect 2026-10-25 22:31:30.549 - Main Thread -> Info: Adding gravity to a kinematic body (2518:5) has no effect 2026-10-25 22:31:40.969 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 3546:2 2026-10-25 22:31:40.969 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3546:2 2026-10-25 22:31:40.969 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3546:2 2026-10-25 22:31:47.831 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 17011:3 2026-10-25 22:31:47.831 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17011:3 2026-10-25 22:31:47.831 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 17011:3 2026-10-25 22:31:59.498 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:31:59.499 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:31:59.515 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:31:59.515 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:31:59.931 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:31:59.931 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:32:00.084 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:32:00.185 - VRageWorker 5 -> Created new autosave slot: .autosaves\4 2026-10-25 22:32:00.232 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:32:01.415 - Main Thread -> Info: In event:/SFX/Block/LandingGear: Could not set parameter value Not for parameter ready_lock_unlock 2026-10-25 22:32:07.833 - Main Thread -> OpenTerminal requested 2026-10-25 22:32:07.833 - Main Thread -> Detaching Terminal VM 2026-10-25 22:32:07.833 - Main Thread -> Attaching Terminal VM 2026-10-25 22:32:07.833 - Main Thread -> Interactor: 81:1 2026-10-25 22:32:07.833 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:32:07.833 - Main Thread -> Interacted: 2809:1 2026-10-25 22:32:07.833 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 22:32:07.833 - Main Thread -> Tag: Inventory 2026-10-25 22:32:19.751 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:32:19.751 - Main Thread -> STATISTICS,793.4111076,47604,25518,25192320000,4088725000,3190895000,312094700, 2.8117537563, 1.4723651358, 1.5636893983, 0.639658237, 1.098378764, 8.91963418, 16.7993734401, 33.1404003313, 89688.7306622148, 14270447638.6173, 15924353651.6311, 8.053894218, 0, 4.4781999663, 12.876600109, 0, 100,"Нет","Долетите до аванпоста",FSR, 98.2657012939, 65.5579986572, 19.7477989197, 36.5811004639, 15.5268, 28.6449, 44.7029, 89953, 14603165696, 15924355072, 30.4040851593, 0, 100,98584690,960930100,216798900,14635210000,1152,540375200,1692115000,612300100,1544452,59195920384,101909643264 2026-10-25 22:32:57.935 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 3521:2 2026-10-25 22:32:57.935 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3521:2 2026-10-25 22:32:57.935 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3521:2 2026-10-25 22:32:57.965 - Main Thread -> Info: Adding gravity to a kinematic body (2629:2) has no effect 2026-10-25 22:33:03.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 3521:2 2026-10-25 22:33:03.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3521:2 2026-10-25 22:33:03.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3521:2 2026-10-25 22:33:19.767 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:33:19.767 - Main Thread -> STATISTICS,853.4119476,51204,27711,25357800000,4213027000,3190895000,123931600, 2.382669332, 1.3507194719, 1.271374721, 0.5304999722, 0.5969123664, 8.3481484724, 15.7614800274, 27.3677402189, 89556.0122222222, 14305246979.8523, 15924352713.0178, 7.861459278, 0, 0, 27.7615004778, 0, 100,"Нет","Долетите до аванпоста",FSR, 13.9988002777, 6.2465000153, 6.369600296, 7.0689001083, 14.778, 20.392, 36.0455, 89559, 14373990400, 15924355072, 26.7384204865, 0, 100,99082480,961138400,216856600,14631870000,1152,540375200,1692634000,612917400,1544452,59043196928,101909643264 2026-10-25 22:33:21.040 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 3524:2 2026-10-25 22:33:21.040 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3524:2 2026-10-25 22:33:21.040 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3524:2 2026-10-25 22:33:21.067 - Main Thread -> Info: Adding gravity to a kinematic body (2643:2) has no effect 2026-10-25 22:33:25.235 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 3524:2 2026-10-25 22:33:25.235 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3524:2 2026-10-25 22:33:25.235 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 3524:2 2026-10-25 22:33:49.284 - Main Thread -> OpenTerminal requested 2026-10-25 22:33:49.284 - Main Thread -> Detaching Terminal VM 2026-10-25 22:33:49.284 - Main Thread -> Attaching Terminal VM 2026-10-25 22:33:49.284 - Main Thread -> Interactor: 81:1 2026-10-25 22:33:49.284 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:33:49.284 - Main Thread -> Interacted: 81:1 2026-10-25 22:33:49.284 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:33:49.284 - Main Thread -> Tag: 2026-10-25 22:34:06.282 - Main Thread -> OpenTerminal requested 2026-10-25 22:34:06.282 - Main Thread -> Detaching Terminal VM 2026-10-25 22:34:06.283 - Main Thread -> Attaching Terminal VM 2026-10-25 22:34:06.283 - Main Thread -> Interactor: 81:1 2026-10-25 22:34:06.283 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:34:06.283 - Main Thread -> Interacted: 81:1 2026-10-25 22:34:06.283 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:34:06.283 - Main Thread -> Tag: 2026-10-25 22:34:19.770 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:34:19.770 - Main Thread -> STATISTICS,913.2961193,54797,29572,25603660000,4486414000,3190895000,272655400, 2.5305784533, 1.3529539391, 1.2394381292, 0.6311029769, 0.3115765146, 8.7121213326, 16.8745232133, 32.2329610425, 89548.3748956304, 14306022630.5513, 15924353714.0032, 7.6485796995, 0, 17.6458992958, 7.9798000455, 0, 100,"Нет","Долетите до аванпоста",FSR, 41.5140991211, 16.2672996521, 8.5015993118, 31.7109012604, 15.937, 18.3979, 39.4324, 89551, 14402629632, 15924355072, 24.6518707275, 0, 100,99265100,961148500,216856000,14638560000,1152,540375200,1692847000,612554400,1544452,58803396608,101909643264 2026-10-25 22:35:19.771 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:35:19.771 - Main Thread -> STATISTICS,973.2636255,58395,31372,25706450000,4600581000,3190895000,113833000, 2.413665678, 1.3574641469, 1.3001352725, 0.5015217612, 0.4426810115, 8.7800756111, 17.6887278333, 33.3329855556, 89650.3362979433, 14307628682.8089, 15924308450.4178, 8.3774923948, 0, 0.7175000161, 11.1105002165, 0, 100,"Нет","Долетите до аванпоста",FSR, 11.537899971, 4.7947001457, 4.9432001114, 8.9258995056, 15.3937, 19.8032, 35.2996, 89851, 14463840256, 15924350976, 26.870262146, 0, 100,99465390,961155000,216870600,14655270000,1152,540375200,1693053000,612990700,1544452,58701201408,101909643264 2026-10-25 22:36:18.686 - Main Thread -> OpenTerminal requested 2026-10-25 22:36:18.686 - Main Thread -> Detaching Terminal VM 2026-10-25 22:36:18.686 - Main Thread -> Attaching Terminal VM 2026-10-25 22:36:18.686 - Main Thread -> Interactor: 81:1 2026-10-25 22:36:18.686 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:36:18.686 - Main Thread -> Interacted: 81:1 2026-10-25 22:36:18.686 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:36:18.686 - Main Thread -> Tag: 2026-10-25 22:36:19.784 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:36:19.784 - Main Thread -> STATISTICS,1033.2311317,61993,33172,25694690000,4716230000,3190895000,115302400, 2.4758130638, 1.3358894663, 1.3272848253, 0.5296032521, 0.3589669469, 8.7550375347, 18.7090931149, 33.3339867296, 89795.5302946081, 14305611680.4797, 15924263734.1566, 7.6856248771, 0, 2.9316999763, 29.7426997423, 0, 100,"Нет","Долетите до аванпоста",FSR, 12.7095994949, 6.160900116, 6.9376001358, 9.4864997864, 14.0707, 22.25, 44.7053, 89849, 14471639040, 15924355072, 44.0593948364, 0, 100,99492750,961155000,216870600,14631090000,1152,540375200,1693258000,612315800,1544452,58685915136,101909643264 2026-10-25 22:36:59.853 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:36:59.853 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:36:59.870 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:36:59.870 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:37:00.287 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:37:00.287 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:37:00.440 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:37:00.539 - VRageWorker 6 -> Created new autosave slot: .autosaves\5 2026-10-25 22:37:00.540 - VRageWorker 6 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 22:37:00.621 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:37:19.788 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:37:19.788 - Main Thread -> STATISTICS,1093.1653041,65589,34972,25853520000,4886915000,3190895000,170249200, 2.4439443816, 1.3768336499, 1.3069718302, 0.4616246118, 0.2305129175, 8.6094083333, 18.2367442222, 33.3335265556, 89844.623192436, 14299195983.6444, 15924354996.9067, 7.2507390173, 0, 0.9706999958, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 35.3276977539, 3.8777000904, 17.9226989746, 28.5567016602, 13.8429, 24.1779, 35.4987, 89847, 14396010496, 15924355072, 20.0051269531, 0, 100,99492750,961155000,216870600,14603500000,1152,540375200,1693280000,612323100,1544452,58541637632,101909643264 2026-10-25 22:37:56.970 - Main Thread -> OpenTerminal requested 2026-10-25 22:37:56.970 - Main Thread -> Detaching Terminal VM 2026-10-25 22:37:56.971 - Main Thread -> Attaching Terminal VM 2026-10-25 22:37:56.971 - Main Thread -> Interactor: 81:1 2026-10-25 22:37:56.971 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:37:56.971 - Main Thread -> Interacted: 81:1 2026-10-25 22:37:56.971 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:37:56.971 - Main Thread -> Tag: 2026-10-25 22:38:19.792 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:38:19.792 - Main Thread -> STATISTICS,1153.0494758,69182,36772,26044210000,5047201000,3190895000,159783900, 2.6013296955, 1.4220731426, 1.2978462566, 0.596211021, 0.1731785992, 8.8917303889, 18.9844594444, 33.3337436667, 89857.6718619538, 14304948660.9067, 15923263387.8756, 8.0729175515, 0, 0.3059, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 34.1432991028, 5.2720003128, 6.6953997612, 27.8884983063, 14.8975, 22.4197, 35.8356, 89892, 14457483264, 15924355072, 24.0076694489, 0, 100,99524860,961155000,216870600,14625120000,1152,540375200,1693353000,612376300,1544452,58321371136,101909643264 2026-10-25 22:39:06.790 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~25KB) 2026-10-25 22:39:06.874 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 25KB 2026-10-25 22:39:07.005 - Main Thread -> OpenTerminal requested 2026-10-25 22:39:07.005 - Main Thread -> Detaching Terminal VM 2026-10-25 22:39:07.005 - Main Thread -> Attaching Terminal VM 2026-10-25 22:39:07.005 - Main Thread -> Interactor: 81:1 2026-10-25 22:39:07.005 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:39:07.005 - Main Thread -> Interacted: 81:1 2026-10-25 22:39:07.005 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:39:07.005 - Main Thread -> Tag: 2026-10-25 22:39:19.812 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:39:19.812 - Main Thread -> STATISTICS,1212.9669813,72777,38573,26308600000,5220873000,3190895000,173179900, 2.3671852323, 1.3044260079, 1.2033161064, 0.4959391922, 0.1515883942, 8.6544597222, 19.3559604444, 33.3338072778, 90226.6336578581, 14302807927.4667, 15921919717.8311, 7.7094644012, 0, 0.1057999954, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 35.6282997131, 4.8831996918, 4.6942000389, 29.2338008881, 14.3415, 23.5015, 35.3156, 90373, 14403284992, 15924355072, 90.5971755981, 0, 100,99566100,961155000,216870600,14636530000,1152,540375200,1693277000,612352400,1544452,58072633344,101909643264 2026-10-25 22:40:19.824 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:40:19.824 - Main Thread -> STATISTICS,1272.9011537,76373,40373,26434450000,5366397000,3190895000,145113100, 2.426031172, 1.3171447156, 1.2500467191, 0.5634893777, 0.2398236909, 8.8225857857, 18.235024764, 33.3337847307, 90375.5531145717, 14305682056.1732, 15924354996.9484, 7.5576222704, 0, 0.7358000278, 12.3071000576, 0, 100,"Нет","Долетите до аванпоста",FSR, 13.1705999374, 7.6571002007, 5.8006000519, 9.9525003433, 15.1077, 20.8996, 35.3531, 90378, 14410625024, 15924355072, 38.8882026672, 0, 100,99688060,961155000,216870600,14645050000,1152,516465900,1617466000,612594300,1544452,57954971648,101909643264 2026-10-25 22:41:19.839 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:41:19.839 - Main Thread -> STATISTICS,1332.8353261,79969,42174,26406470000,5490659000,3190895000,123891700, 2.5817146526, 1.4323771403, 1.3326617341, 0.5788490256, 0.451284299, 8.9786653889, 18.7345562222, 33.3340025556, 91084.9938820912, 14301869670.4, 15924354996.9067, 8.3160778484, 0, 0, 1.7989999056, 0, 100,"Нет","Долетите до аванпоста",FSR, 14.6719999313, 4.2533998489, 4.8127002716, 11.3891992569, 14.8722, 22.3699, 44.162, 92028, 14449225728, 15924355072, 31.4563331604, 0, 100,99688060,960930700,216800000,14621780000,1152,516465900,1617551000,612324900,1544452,57983803392,101909643264 2026-10-25 22:42:00.308 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:42:00.308 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:42:00.325 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:42:00.325 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:42:00.758 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:42:00.758 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:42:00.894 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:42:00.995 - VRageWorker 0 -> Created new autosave slot: .autosaves\6 2026-10-25 22:42:00.995 - VRageWorker 0 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 22:42:01.075 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:42:19.844 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:42:19.844 - Main Thread -> STATISTICS,1392.5528288,83552,43974,26485830000,1644842000,5675389000,207618000, 2.6665324361, 1.3976313431, 1.3544625163, 0.6777605367, 0.4621531999, 8.9983531667, 18.1578003333, 33.3334873889, 91878, 14301815307.3778, 15924354996.9067, 8.419140882, 183.0539896488, 0.5390999913, 40.150000453, 0, 100,"Нет","Долетите до аванпоста",FSR, 200.274307251, 6.148900032, 18.2338008881, 197.2384033203, 14.2258, 21.5231, 214.4365, 91878, 14410719232, 15924355072, 67.9655303955, 0, 100,100184400,960930700,216800000,14623060000,1152,516465900,1617947000,612235400,1544452,57901735936,101909643264 2026-10-25 22:43:15.909 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:43:15.909 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:43:15.922 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:43:15.922 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:43:16.360 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:43:16.360 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:43:16.496 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:43:16.592 - VRageWorker 8 -> Created new autosave slot: .autosaves\7 2026-10-25 22:43:16.592 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 22:43:16.660 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:43:19.845 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:43:19.846 - Main Thread -> STATISTICS,1452.4703343,87147,45774,26458350000,1813313000,5675389000,168045600, 2.4390416691, 1.2993248682, 1.3275863139, 0.5445605841, 0.7061585776, 8.8352341667, 19.2825039444, 33.3335716111, 91878, 14292498040.6044, 15924354996.9067, 8.0008374517, 0, 0.1289999932, 56.036700666, 0, 100,"Нет","Долетите до аванпоста",FSR, 16.0783004761, 9.5548000336, 15.1049003601, 7.6378002167, 18.2245, 28.7093, 35.6099, 91878, 14560600064, 15924355072, 35.295753479, 0, 100,100218000,961139900,216858100,14430710000,1152,516465900,1617968000,611990500,1544452,57911013376,101909643264 2026-10-25 22:43:31.979 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:43:32.977 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:43:35.778 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:44:01.394 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:44:19.846 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:44:19.846 - Main Thread -> STATISTICS,1512.4378405,90745,47607,26519750000,1950247000,5675389000,136518700, 2.4608730693, 1.4044115892, 1.3318331857, 0.4957115899, 1.2486943339, 8.8680336423, 17.1970079607, 32.7249260632, 91874.1164535853, 14270394756.6063, 15924354998.2988, 8.257814743, 0, 0, 15.4017999172, 0, 100,"Нет","Долетите до аванпоста",FSR, 16.9657001495, 9.0469999313, 9.3713006973, 8.9913005829, 15.9713, 25.7916, 37.1832, 91878, 14637342720, 15924355072, 31.189617157, 0, 100,100860800,964108400,219271800,14509940000,1152,517699700,1618910000,612026900,1544452,57894084608,101909643264 2026-10-25 22:44:25.212 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:26.379 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:26.412 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:27.096 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:28.613 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:29.144 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:44:35.044 - Main Thread -> OpenTerminal requested 2026-10-25 22:44:35.044 - Main Thread -> Detaching Terminal VM 2026-10-25 22:44:35.044 - Main Thread -> Attaching Terminal VM 2026-10-25 22:44:35.044 - Main Thread -> Interactor: 81:1 2026-10-25 22:44:35.044 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:44:35.044 - Main Thread -> Interacted: 81:1 2026-10-25 22:44:35.044 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:44:35.044 - Main Thread -> Tag: 2026-10-25 22:45:11.699 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 17095:6 2026-10-25 22:45:19.852 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:45:19.852 - Main Thread -> STATISTICS,1572.3886798,94342,49407,26500160000,2093151000,5675389000,142510100, 2.383423634, 1.3872623292, 1.2379462883, 0.4768023072, 0.4858192498, 8.6863052778, 17.7764239444, 33.3345228333, 91877.1417848207, 14279054640.9244, 15924354996.9067, 7.760051177, 0, 2.8313999921, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 29.0550994873, 15.2602996826, 9.0048999786, 20.7985992432, 15.4632, 31.6325, 36.4978, 91927, 14502076416, 15924355072, 27.6680831909, 0, 100,101178000,963874200,219086800,14634460000,1152,517699700,1619068000,612591600,1544452,57918181376,101909643264 2026-10-25 22:45:32.927 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:45:33.512 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 83:1 2026-10-25 22:45:47.611 - Main Thread -> OpenTerminal requested 2026-10-25 22:45:47.611 - Main Thread -> Detaching Terminal VM 2026-10-25 22:45:47.611 - Main Thread -> Attaching Terminal VM 2026-10-25 22:45:47.611 - Main Thread -> Interactor: 81:1 2026-10-25 22:45:47.611 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:45:47.611 - Main Thread -> Interacted: 6963:1 2026-10-25 22:45:47.611 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:45:47.611 - Main Thread -> Tag: 2026-10-25 22:45:48.713 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 081f7c14-9d34-4552-9fae-27600e9311eb : Vanilla\CharacterTools\RocketLauncher\Item\RocketLauncherItemDefinition.def 2026-10-25 22:45:51.595 - Main Thread -> OpenTerminal requested 2026-10-25 22:45:51.595 - Main Thread -> Detaching Terminal VM 2026-10-25 22:45:51.596 - Main Thread -> Attaching Terminal VM 2026-10-25 22:45:51.596 - Main Thread -> Interactor: 81:1 2026-10-25 22:45:51.596 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:45:51.596 - Main Thread -> Interacted: 6956:1 2026-10-25 22:45:51.596 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:45:51.596 - Main Thread -> Tag: 2026-10-25 22:45:52.464 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 248b2687-a9c6-4806-8c55-d0fe4ba65784 : Vanilla\Items\Ammo\Missile\RocketLauncherAmmo.def 2026-10-25 22:45:55.511 - Main Thread -> OpenTerminal requested 2026-10-25 22:45:55.511 - Main Thread -> Detaching Terminal VM 2026-10-25 22:45:55.512 - Main Thread -> Attaching Terminal VM 2026-10-25 22:45:55.512 - Main Thread -> Interactor: 81:1 2026-10-25 22:45:55.512 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:45:55.512 - Main Thread -> Interacted: 6960:1 2026-10-25 22:45:55.512 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 22:45:55.512 - Main Thread -> Tag: 2026-10-25 22:46:17.097 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:46:19.064 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:46:19.865 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:46:19.865 - Main Thread -> STATISTICS,1632.3061853,97937,51208,26460320000,2332173000,5675389000,238346200, 2.5967239488, 1.425535381, 1.3623583029, 0.5791635322, 0.7813494998, 8.785311, 16.3908938333, 33.3333436111, 91899.4520166898, 14310093073.0667, 15924354996.9067, 8.1947671247, 0, 1.7364000008, 6.2345998287, 0, 100,"Нет","Долетите до аванпоста",FSR, 37.9469985962, 5.7177000046, 5.7077999115, 34.1599998474, 16.3992, 21.3494, 52.8585, 91927, 14508236800, 15924355072, 29.5498275757, 0, 100,101311200,961281900,216991800,14528090000,1152,516519700,1619165000,611847800,1544452,57959350272,101909643264 2026-10-25 22:46:20.082 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:47:01.881 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:47:13.448 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:47:15.664 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:47:19.884 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:47:19.884 - Main Thread -> STATISTICS,1692.2903584,101536,53008,26593470000,2469543000,5675389000,136973300, 2.5106629883, 1.4336246459, 1.3577903018, 0.5157098913, 1.5871065143, 8.9824407551, 17.809369628, 33.3333014992, 91839.8771881078, 14286749827.9089, 15924353668.7618, 8.8057556397, 0, 1.2053999901, 21.7594993114, 0, 100,"Нет","Долетите до аванпоста",FSR, 10.0766000748, 8.6128997803, 9.1965999603, 6.5008001328, 14.9925, 33.2125, 47.6547, 91897, 14515773440, 15924355072, 26.0506095886, 0, 100,101792400,959614700,215643500,14635510000,1152,517060500,1619684000,612070100,1544452,57820274688,101909643264 2026-10-25 22:47:23.380 - Main Thread -> OpenTerminal requested 2026-10-25 22:47:23.380 - Main Thread -> Detaching Terminal VM 2026-10-25 22:47:23.381 - Main Thread -> Attaching Terminal VM 2026-10-25 22:47:23.381 - Main Thread -> Interactor: 81:1 2026-10-25 22:47:23.381 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:47:23.381 - Main Thread -> Interacted: 17220:9 2026-10-25 22:47:23.381 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 22:47:23.381 - Main Thread -> Tag: 2026-10-25 22:47:44.280 - Main Thread -> OpenTerminal requested 2026-10-25 22:47:44.280 - Main Thread -> Detaching Terminal VM 2026-10-25 22:47:44.280 - Main Thread -> Attaching Terminal VM 2026-10-25 22:47:44.280 - Main Thread -> Interactor: 81:1 2026-10-25 22:47:44.280 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:47:44.280 - Main Thread -> Interacted: 17220:9 2026-10-25 22:47:44.280 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 22:47:44.280 - Main Thread -> Tag: 2026-10-25 22:48:04.198 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:48:12.700 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 2787:3 2026-10-25 22:48:12.700 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 2787:3 2026-10-25 22:48:16.265 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:48:16.265 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:48:16.281 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:48:16.281 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:48:16.699 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:48:16.699 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:48:16.834 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:48:16.932 - VRageWorker 1 -> Created new autosave slot: .autosaves\8 2026-10-25 22:48:16.932 - VRageWorker 1 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 22:48:16.998 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:48:17.785 - In-Process Server Thread -> Info: Player -1559595548 discovered new item cb651320-76fb-413d-bdde-c46f35b7180d : Vanilla\Items\Ores\IronOre\IronOre_Item.def 2026-10-25 22:48:19.896 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:48:19.896 - Main Thread -> STATISTICS,1752.1745301,105129,54885,26479190000,2884290000,5675389000,413703200, 2.6430705811, 1.3752676878, 1.3463676314, 0.5865756192, 0.7609347018, 8.5225947256, 16.5549178476, 31.9752616942, 91605.2020595603, 14305421385.1039, 15923301404.9142, 7.5601246556, 0, 7.365500018, 132.9972000644, 0, 100,"Нет","Долетите до аванпоста",FSR, 45.098400116, 20.7185001373, 17.9114990234, 40.0597000122, 14.9838, 19.7807, 45.7062, 91612, 14460919808, 15924355072, 25.0297451019, 0, 100,102590900,961086000,216830200,14612370000,1152,517060500,1620826000,613015400,1544452,57868230656,101909643264 2026-10-25 22:48:42.966 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 71914bb7-1ead-4653-99b2-698afc3b5abe : Vanilla\Items\Ores\NickelOre\NickelOre_Item.def 2026-10-25 22:49:07.752 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~25KB) 2026-10-25 22:49:07.837 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 25KB 2026-10-25 22:49:19.901 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:49:19.901 - Main Thread -> STATISTICS,1812.1420363,108727,57337,26481230000,2990469000,5675389000,105848800, 2.9616015274, 1.8071558091, 1.8741761527, 0.4265648971, 1.3257454503, 8.2534432885, 15.1989902897, 24.4732964096, 91612, 14305065681.1032, 15921775315.61, 9.3021497546, 0, 0.196600005, 948.8503995948, 0, 100,"Нет","Долетите до аванпоста",FSR, 13.8970003128, 11.4104003906, 6.2941002846, 8.4699993134, 13.1093, 17.6322, 35.2022, 91612, 14353571840, 15924355072, 22.6228523254, 0, 100,104009900,961290600,217008500,14635970000,1152,517060500,1622317000,613116400,1544452,57881964544,101909643264 2026-10-25 22:50:04.184 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:50:04.433 - Main Thread -> OpenTerminal requested 2026-10-25 22:50:04.433 - Main Thread -> Detaching Terminal VM 2026-10-25 22:50:04.433 - Main Thread -> Attaching Terminal VM 2026-10-25 22:50:04.433 - Main Thread -> Interactor: 81:1 2026-10-25 22:50:04.433 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:50:04.433 - Main Thread -> Interacted: 17220:9 2026-10-25 22:50:04.433 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 22:50:04.433 - Main Thread -> Tag: 2026-10-25 22:50:17.182 - Main Thread -> OpenTerminal requested 2026-10-25 22:50:17.182 - Main Thread -> Detaching Terminal VM 2026-10-25 22:50:17.182 - Main Thread -> Attaching Terminal VM 2026-10-25 22:50:17.182 - Main Thread -> Interactor: 81:1 2026-10-25 22:50:17.182 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:50:17.182 - Main Thread -> Interacted: 17220:9 2026-10-25 22:50:17.182 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 22:50:17.182 - Main Thread -> Tag: 2026-10-25 22:50:19.917 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:50:19.917 - Main Thread -> STATISTICS,1872.0428749,112321,59419,26557210000,3216084000,5675389000,224962600, 2.8515146071, 1.6198836116, 1.6165770176, 0.53066305, 0.9866888968, 8.463360951, 16.0843036503, 28.8269240154, 91612, 14308484173.7099, 15924355007.0778, 8.9173785082, 0, 3.5400000438, 505.3510011286, 0, 100,"Нет","Долетите до аванпоста",FSR, 44.6911010742, 8.8395004272, 6.5753998756, 37.9242019653, 15.1069, 18.8871, 36.5731, 91612, 14481956864, 15924355072, 28.5009536743, 0, 100,104276500,959859500,215857000,14632430000,1152,517322700,1622415000,612529600,1544452,57819570176,101909643264 2026-10-25 22:50:20.816 - Main Thread -> OpenTerminal requested 2026-10-25 22:50:20.816 - Main Thread -> Detaching Terminal VM 2026-10-25 22:50:20.816 - Main Thread -> Attaching Terminal VM 2026-10-25 22:50:20.816 - Main Thread -> Interactor: 81:1 2026-10-25 22:50:20.816 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:50:20.816 - Main Thread -> Interacted: 17220:9 2026-10-25 22:50:20.816 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 22:50:20.816 - Main Thread -> Tag: 2026-10-25 22:50:23.815 - In-Process Server Thread -> Info: Player -1559595548 discovered new item cc7e3d12-b44e-43f8-8c21-ab30e45728c2 : Vanilla\Components\Simple\TurbineBlades\ItemTurbineBlades.def 2026-10-25 22:50:24.886 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:50:27.167 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:50:36.317 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 22:50:38.618 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:50:38.666 - Main Thread -> OpenTerminal requested 2026-10-25 22:50:38.666 - Main Thread -> Detaching Terminal VM 2026-10-25 22:50:38.667 - Main Thread -> Attaching Terminal VM 2026-10-25 22:50:38.667 - Main Thread -> Interactor: 81:1 2026-10-25 22:50:38.667 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:50:38.667 - Main Thread -> Interacted: 17220:9 2026-10-25 22:50:38.667 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 22:50:38.667 - Main Thread -> Tag: 2026-10-25 22:50:49.019 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:51:19.920 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:51:19.920 - Main Thread -> STATISTICS,1931.9603804,115916,61538,26486850000,3450006000,5675389000,233228300, 2.7839900153, 1.5519536861, 1.5651784432, 0.5414499305, 1.2107465125, 8.5745375472, 16.1955208962, 28.3100588679, 91612, 14283618218.9887, 15924354880.7245, 8.3962860153, 0, 1.0182000101, 391.7093993202, 0, 100,"Нет","Долетите до аванпоста",FSR, 46.0781021118, 8.1114997864, 6.6685996056, 39.2560997009, 13.9679, 21.034, 55.3601, 91612, 14468587520, 15924355072, 24.9646968842, 0, 100,104523000,961264300,216979400,14635440000,1152,517322700,1622818000,613202600,1544452,57896009728,101909643264 2026-10-25 22:52:13.269 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:52:13.368 - Main Thread -> OpenTerminal requested 2026-10-25 22:52:13.368 - Main Thread -> Detaching Terminal VM 2026-10-25 22:52:13.369 - Main Thread -> Attaching Terminal VM 2026-10-25 22:52:13.369 - Main Thread -> Interactor: 81:1 2026-10-25 22:52:13.369 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 22:52:13.369 - Main Thread -> Interacted: 17220:9 2026-10-25 22:52:13.369 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 22:52:13.369 - Main Thread -> Tag: 2026-10-25 22:52:19.921 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:52:19.921 - Main Thread -> STATISTICS,1991.9112197,119513,64085,26563130000,3635327000,5675389000,184768500, 2.8982471503, 1.7332103405, 1.6645573253, 0.5291831534, 1.0771796329, 8.204820691, 15.604024735, 23.5574258736, 91612, 14308796342.8284, 15924355018.9305, 8.3437680922, 0, 0.3165999949, 620.7238001786, 0, 100,"Нет","Долетите до аванпоста",FSR, 46.7927017212, 7.402900219, 6.249399662, 39.9919013977, 14.6001, 18.7229, 35.3554, 91612, 14481170432, 15924355072, 25.1248416901, 0, 100,104553600,960262100,216175400,14629020000,1152,517322700,1622688000,612589900,1544452,57819934720,101909643264 2026-10-25 22:52:45.688 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 22:52:48.156 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 22:53:16.721 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:53:16.721 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:53:16.738 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:53:16.738 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:53:17.154 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:53:17.154 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:53:17.290 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:53:17.388 - VRageWorker 11 -> Created new autosave slot: .autosaves\9 2026-10-25 22:53:17.389 - VRageWorker 11 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 22:53:17.454 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:53:19.925 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:53:19.925 - Main Thread -> STATISTICS,2051.7787245,123105,65885,26565570000,3961289000,5675389000,325078000, 2.8275475226, 1.43082277, 1.3996563769, 0.6522801785, 0.4618271936, 8.7590702778, 18.0141916111, 33.3337327222, 91816.9554565702, 14296875626.9511, 15924354996.9067, 7.4506101516, 0, 0.4595000148, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 30.2002010345, 9.0078001022, 18.8586997986, 21.5188007355, 15.2088, 21.8007, 35.6892, 92512, 14510333952, 15924355072, 23.193239212, 0, 100,104553600,961252200,216974500,14606610000,1152,517322700,1623044000,612725800,1544452,57792417792,101909643264 2026-10-25 22:54:19.940 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:54:19.940 - Main Thread -> STATISTICS,2111.6628962,126698,67686,26584090000,4086205000,5675389000,124546000, 2.6474585306, 1.4628325931, 1.3948067911, 0.5744383237, 0.238118973, 8.7541275, 20.4580282778, 33.3334983333, 93261.6242694127, 14306242614.6133, 15924354996.9067, 8.1557975519, 0, 0, 6.0027000904, 0, 100,"Нет","Долетите до аванпоста",FSR, 14.0276994705, 6.0643000603, 6.4008998871, 10.8832998276, 14.3272, 25.5574, 35.2927, 94012, 14419238912, 15924355072, 28.7441310883, 0, 100,104649000,961252200,216974500,14635970000,1152,517322700,1622842000,612672600,1544452,57793228800,101909643264 2026-10-25 22:55:19.940 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:55:19.940 - Main Thread -> STATISTICS,2171.5804017,130293,69486,26583880000,4218015000,5675389000,131432400, 2.530858302, 1.3875311837, 1.3157280115, 0.5609164668, 0.3786153178, 8.684797, 18.3154530556, 33.3337168889, 93027.8414464534, 14308231850.6667, 15924355072, 8.022066052, 0, 1.2472999841, 4.7481999397, 0, 100,"Нет","Долетите до аванпоста",FSR, 15.9914007187, 5.0840001106, 13.1106004715, 11.3620996475, 14.4226, 23.9848, 35.7773, 93712, 14492704768, 15924355072, 27.9599456787, 0, 100,104840500,961249900,216966500,14635510000,1152,517322700,1623120000,612518200,1544452,57739743232,101909643264 2026-10-25 22:56:19.943 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:56:19.943 - Main Thread -> STATISTICS,2231.5479079,133891,71286,26611180000,4342609000,5675389000,124235800, 2.5527008056, 1.4836600604, 1.300650084, 0.5486223189, 0.3098831427, 8.8376372222, 19.9558385556, 33.3339479444, 92918.1423012785, 14307649126.4, 15924354996.9067, 7.6265503653, 0, 0, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 10.4512004852, 4.7232003212, 4.5696997643, 8.4057006836, 16.4235, 26.0012, 35.3129, 93562, 14461640704, 15924355072, 26.8236942291, 0, 100,105043600,961035100,216910300,14629810000,1152,517322700,1623325000,612529000,1544452,57777971200,101909643264 2026-10-25 22:57:19.944 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:57:19.944 - Main Thread -> STATISTICS,2291.4320796,137484,73086,26597290000,4485573000,5675389000,142543900, 2.6815703272, 1.4889799322, 1.3382401054, 0.6222099637, 0.4305083389, 8.9810126667, 18.697981, 33.3335333889, 93118.2621764542, 14301435767.4667, 15924354996.9067, 6.9348873383, 0, 0, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 13.164100647, 5.9626998901, 6.7870001793, 9.4659004211, 14.9067, 25.9716, 35.7479, 93262, 14461509632, 15924355072, 21.8859233856, 0, 100,105048100,961313900,217019700,14637930000,1152,517322700,1623336000,612536300,1544452,57793884160,101909643264 2026-10-25 22:57:31.691 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 22:57:31.691 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 22:57:31.706 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 22:57:31.706 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 22:57:32.127 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 22:57:32.127 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 22:57:32.265 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 22:57:32.366 - VRageWorker 11 -> Created new autosave slot: .autosaves\10 2026-10-25 22:57:32.366 - VRageWorker 11 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 22:57:32.430 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 22:58:19.951 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:58:19.951 - Main Thread -> STATISTICS,2351.3495851,141079,74886,26619690000,4665480000,5675389000,179426300, 2.5717259816, 1.4329125165, 1.3085973576, 0.5731462587, 0.6011930656, 8.7899781233, 18.6498928373, 33.3337306496, 93112.0075104312, 14287324259.5003, 15923263591.4803, 7.4735575208, 0, 0.224999994, 9.1157997847, 0, 100,"Нет","Долетите до аванпоста",FSR, 19.6916999817, 9.338599205, 17.3387985229, 10.9548997879, 18.2101, 23.9074, 35.9759, 93113, 14596120576, 15924355072, 31.950378418, 0, 100,105766700,961310600,217015300,14634920000,1152,517322700,1624170000,612561200,1544452,57772183552,101909643264 2026-10-25 22:59:08.694 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~25KB) 2026-10-25 22:59:08.778 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 25KB 2026-10-25 22:59:19.961 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 22:59:19.961 - Main Thread -> STATISTICS,2411.2837575,144675,76692,26644950000,4792065000,5675389000,126231600, 2.5122353999, 1.365128421, 1.3384842901, 0.5550970812, 0.4623749748, 8.6734284765, 19.4864072576, 33.2322231579, 93113.9438264739, 14307075591.0914, 15920558359.118, 7.7849930354, 0, 0, 23.6790004969, 0, 100,"Нет","Долетите до аванпоста",FSR, 13.4651994705, 6.5968999863, 5.7407999039, 9.2363996506, 14.933, 28.1158, 35.3552, 93114, 14452137984, 15920750592, 25.708984375, 0, 100,105775600,961066500,216930800,14622270000,1152,517322700,1623994000,613158800,1544452,57766940672,101909643264 2026-10-25 23:00:19.963 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:00:19.963 - Main Thread -> STATISTICS,2471.2179299,148271,78492,26654950000,4925079000,5675389000,132641800, 2.5597445237, 1.4087877073, 1.3422407648, 0.5619781972, 0.4232683985, 8.7060497778, 18.4248492222, 33.3337773333, 93014.3476084538, 14301801713.2089, 15916349526.4711, 7.3477733539, 0, 0.2651000023, 14.8478999138, 0, 100,"Нет","Долетите до аванпоста",FSR, 15.1129999161, 4.8763003349, 5.5406999588, 11.3973999023, 14.8295, 23.4656, 57.5087, 93264, 14376574976, 15924355072, 23.132144928, 0, 100,105775600,961306500,217014600,14627710000,1152,517322700,1624077000,612582200,1544452,57755873280,101909643264 2026-10-25 23:01:19.979 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:01:19.979 - Main Thread -> STATISTICS,2531.1187685,151865,80292,26664000000,5045004000,5675389000,119573500, 2.6764869474, 1.4494580674, 1.3565416525, 0.6043901239, 0.1923076345, 8.7847498057, 19.932342754, 33.3337236535, 92867.8606010017, 14306551852.3487, 15920058060.9706, 7.1057353868, 0, 0, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 13.9372997284, 5.7990999222, 5.4802999496, 10.0827007294, 14.3111, 24.3113, 35.5033, 93714, 14454824960, 15924355072, 36.8903808594, 0, 100,105775600,961306500,217014600,14632890000,1152,517322700,1624183000,612610200,1544452,57747988480,101909643264 2026-10-25 23:02:15.078 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:02:15.079 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:02:15.094 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:02:15.094 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:02:15.512 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:02:15.512 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:02:15.647 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:02:15.746 - VRageWorker 3 -> Created new autosave slot: .autosaves\11 2026-10-25 23:02:15.746 - VRageWorker 3 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:02:15.828 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:02:18.078 - Main Thread -> OpenTerminal requested 2026-10-25 23:02:18.078 - Main Thread -> Detaching Terminal VM 2026-10-25 23:02:18.079 - Main Thread -> Attaching Terminal VM 2026-10-25 23:02:18.079 - Main Thread -> Interactor: 81:1 2026-10-25 23:02:18.079 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:02:18.079 - Main Thread -> Interacted: 2809:1 2026-10-25 23:02:18.079 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:02:18.079 - Main Thread -> Tag: Inventory 2026-10-25 23:02:19.980 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:02:19.980 - Main Thread -> STATISTICS,2591.0196071,155459,82092,26802480000,5316263000,5675389000,270526500, 2.8079403412, 1.4811355881, 1.3843564869, 0.706328491, 0.7104862499, 8.9065251667, 19.9926498333, 33.3341723333, 94579.8180300501, 14294547496.96, 15924219904, 7.8684130965, 0, 0.4846999943, 13.664999485, 0, 100,"Нет","Долетите до аванпоста",FSR, 79.7607955933, 51.5224990845, 17.7053012848, 35.6254997253, 17.7203, 25.9284, 35.8037, 94964, 14535434240, 15924219904, 31.1756286621, 0, 100,105783500,961313300,217017900,14638330000,1152,517322700,1624012000,612586600,1544452,57606594560,101909643264 2026-10-25 23:02:33.363 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:02:33.413 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2792:1 2026-10-25 23:03:06.364 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:03:10.713 - Main Thread -> OpenTerminal requested 2026-10-25 23:03:10.713 - Main Thread -> Detaching Terminal VM 2026-10-25 23:03:10.713 - Main Thread -> Attaching Terminal VM 2026-10-25 23:03:10.713 - Main Thread -> Interactor: 81:1 2026-10-25 23:03:10.713 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:03:10.713 - Main Thread -> Interacted: 17220:9 2026-10-25 23:03:10.713 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:03:10.713 - Main Thread -> Tag: 2026-10-25 23:03:18.163 - Main Thread -> OpenTerminal requested 2026-10-25 23:03:18.163 - Main Thread -> Detaching Terminal VM 2026-10-25 23:03:18.163 - Main Thread -> Attaching Terminal VM 2026-10-25 23:03:18.163 - Main Thread -> Interactor: 81:1 2026-10-25 23:03:18.163 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:03:18.163 - Main Thread -> Interacted: 17220:9 2026-10-25 23:03:18.163 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:03:18.163 - Main Thread -> Tag: 2026-10-25 23:03:19.983 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:03:19.983 - Main Thread -> STATISTICS,2650.9704464,159056,83892,26880900000,5544181000,5675389000,227236900, 2.6000976634, 1.5175532386, 1.2712089794, 0.5829511256, 0.8998361753, 8.4026996667, 17.4572209444, 33.3332596111, 94964, 14281319637.9022, 15924263683.4133, 7.8023798856, 0, 3.0911000669, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 48.0579986572, 17.9512996674, 5.918299675, 41.3222999573, 15.7147, 21.9128, 45.8199, 94964, 14706941952, 15924355072, 45.5143318176, 0, 100,106761900,960288300,216186400,14634660000,1152,516700000,1624956000,612752600,1544452,57535852544,101909643264 2026-10-25 23:03:20.080 - Main Thread -> OpenTerminal requested 2026-10-25 23:03:20.080 - Main Thread -> Detaching Terminal VM 2026-10-25 23:03:20.081 - Main Thread -> Attaching Terminal VM 2026-10-25 23:03:20.081 - Main Thread -> Interactor: 81:1 2026-10-25 23:03:20.081 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:03:20.081 - Main Thread -> Interacted: 17220:9 2026-10-25 23:03:20.081 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:03:20.081 - Main Thread -> Tag: 2026-10-25 23:03:23.748 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:04:20.002 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:04:20.002 - Main Thread -> STATISTICS,2710.9046188,162652,86079,26913030000,5701298000,5675389000,156684300, 3.0838266698, 1.8363010845, 1.8553363184, 0.5440475539, 1.45668652, 8.5494240969, 15.4475258345, 27.4428887517, 94964, 14310827175.155, 15924355010.1948, 8.5339918435, 0, 0.4018000066, 810.7663005516, 0, 100,"Нет","Долетите до аванпоста",FSR, 48.9194984436, 8.1031999588, 6.4896001816, 41.0802001953, 14.6495, 18.3471, 35.4652, 94964, 14511841280, 15924355072, 54.1122665405, 0, 100,106932500,967096000,221679000,14623450000,1152,516700000,1625498000,613437700,1544452,57500090368,101909643264 2026-10-25 23:05:06.533 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:05:07.850 - Main Thread -> OpenTerminal requested 2026-10-25 23:05:07.850 - Main Thread -> Detaching Terminal VM 2026-10-25 23:05:07.850 - Main Thread -> Attaching Terminal VM 2026-10-25 23:05:07.850 - Main Thread -> Interactor: 81:1 2026-10-25 23:05:07.850 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:05:07.850 - Main Thread -> Interacted: 17220:9 2026-10-25 23:05:07.850 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:05:07.850 - Main Thread -> Tag: 2026-10-25 23:05:13.066 - Main Thread -> OpenTerminal requested 2026-10-25 23:05:13.066 - Main Thread -> Detaching Terminal VM 2026-10-25 23:05:13.066 - Main Thread -> Attaching Terminal VM 2026-10-25 23:05:13.066 - Main Thread -> Interactor: 81:1 2026-10-25 23:05:13.066 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:05:13.066 - Main Thread -> Interacted: 17220:9 2026-10-25 23:05:13.066 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:05:13.066 - Main Thread -> Tag: 2026-10-25 23:05:16.566 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:05:20.016 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:05:20.016 - Main Thread -> STATISTICS,2770.8554581,166249,87880,27268620000,5917409000,5675389000,215504900, 2.8772343042, 1.6699826238, 1.5669972762, 0.5723222685, 1.1016855258, 8.9436799444, 16.3655711667, 33.3336451667, 94964, 14294117617.2089, 15924311217.4933, 8.9102214484, 0, 0.7393999994, 569.6634013504, 0, 100,"Нет","Долетите до аванпоста",FSR, 52.9104995728, 8.1169996262, 6.0083999634, 44.4600982666, 15.8682, 21.489, 45.2999, 94964, 14479597568, 15924355072, 23.0031871796, 0, 100,106960400,960375700,216265000,14634720000,1152,516700000,1625144000,612818200,1544452,57149145088,101909643264 2026-10-25 23:05:57.716 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:05:57.716 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:05:57.730 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:05:57.730 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:05:58.167 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:05:58.167 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:05:58.320 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:05:58.422 - VRageWorker 7 -> Created new autosave slot: .autosaves\12 2026-10-25 23:05:58.423 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:05:58.500 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:06:08.319 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:06:08.667 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:06:10.361 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:06:13.317 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:06:20.018 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:06:20.018 - Main Thread -> STATISTICS,2830.7729636,169844,89680,26354640000,1858699000,6355153000,192611300, 2.7127507105, 1.4917094016, 1.4667541035, 0.5974187482, 0.8997419116, 8.7285146111, 18.0830846667, 33.3342161111, 94964, 14288999546.88, 15924263683.4133, 8.0097077743, 93.9729981422, 0.2418000028, 15.6799006462, 0, 100,"Нет","Долетите до аванпоста",FSR, 99.5163040161, 9.8575992584, 17.0591011047, 97.7845001221, 16.2844, 25.6831, 118.7953, 94964, 14699732992, 15924355072, 26.6441879272, 0, 100,108591000,960514600,216382200,13777180000,1152,516700000,1626751000,612780900,1544452,58049081344,101909643264 2026-10-25 23:06:53.919 - Main Thread -> OpenTerminal requested 2026-10-25 23:06:53.919 - Main Thread -> Detaching Terminal VM 2026-10-25 23:06:53.920 - Main Thread -> Attaching Terminal VM 2026-10-25 23:06:53.920 - Main Thread -> Interactor: 81:1 2026-10-25 23:06:53.920 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:06:53.920 - Main Thread -> Interacted: 81:1 2026-10-25 23:06:53.920 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:06:53.920 - Main Thread -> Tag: 2026-10-25 23:06:53.986 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:06:53.986 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:06:53.987 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:06:55.705 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:06:57.318 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:07:20.020 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:07:20.020 - Main Thread -> STATISTICS,2890.707136,173440,91581,27275220000,2126584000,6355153000,267106300, 2.7315270057, 1.446559205, 1.3554370974, 0.7591799782, 0.4973874796, 8.916838243, 17.6388578117, 31.5622300894, 94961.3248053393, 14285184179.3751, 15924355000.8964, 8.1494281617, 0, 0, 20.3074997663, 0, 100,"Нет","Долетите до аванпоста",FSR, 57.748298645, 7.4362001419, 6.3036999702, 54.4410018921, 15.4919, 24.4382, 62.7386, 94964, 14455676928, 15924355072, 25.195438385, 0, 100,108814700,961432700,217127300,14622730000,1152,516700000,1627084000,613696500,1544452,57136971776,101909643264 2026-10-25 23:07:32.518 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5280:2 2026-10-25 23:07:32.518 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5280:2 2026-10-25 23:07:40.334 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:07:40.450 - Main Thread -> OpenTerminal requested 2026-10-25 23:07:40.450 - Main Thread -> Detaching Terminal VM 2026-10-25 23:07:40.451 - Main Thread -> Attaching Terminal VM 2026-10-25 23:07:40.451 - Main Thread -> Interactor: 81:1 2026-10-25 23:07:40.451 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:07:40.451 - Main Thread -> Interacted: 17220:9 2026-10-25 23:07:40.451 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:07:40.451 - Main Thread -> Tag: 2026-10-25 23:07:43.791 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:07:45.199 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:08:20.022 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:08:20.022 - Main Thread -> STATISTICS,2950.6079746,177034,93381,27238860000,2325988000,6355153000,198863900, 2.6471179449, 1.3952157212, 1.4129676411, 0.6112415144, 0.4649592417, 8.8903144444, 17.0932854444, 33.3337262222, 94927.4526989427, 14309471539.2, 15923265315.2711, 8.9527593537, 0, 0.3151000142, 24.8651004434, 0, 100,"Нет","Долетите до аванпоста",FSR, 45.1945991516, 18.2835998535, 18.4449996948, 39.2947006226, 14.5663, 20.9664, 35.4754, 94944, 14435151872, 15924355072, 78.2738189697, 0, 100,109209100,960090000,216048200,14637460000,1152,517495200,1628045000,613627100,1544452,57165557760,101909643264 2026-10-25 23:08:40.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:08:43.286 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:09:09.537 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~25KB) 2026-10-25 23:09:09.638 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 25KB 2026-10-25 23:09:19.170 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:09:20.037 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:09:20.037 - Main Thread -> STATISTICS,3010.5088132,180628,95342,27390890000,2469321000,6355153000,142926800, 2.707680967, 1.4803247921, 1.4332372848, 0.6163695876, 0.3450424398, 8.7023310556, 16.5649146354, 30.6139055584, 94926.7109070673, 14302346159.0617, 15921889833.5135, 8.2892664416, 0, 2.2311999798, 10.6476998329, 0, 100,"Нет","Долетите до аванпоста",FSR, 15.7230997086, 4.8517999649, 6.505200386, 12.6108999252, 15.4044, 21.5383, 35.5481, 94928, 14448717824, 15924355072, 20.4149360657, 0, 100,109209100,960090000,216048200,14634710000,1152,517495200,1627945000,613618500,1544452,57021349888,101909643264 2026-10-25 23:10:20.039 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:10:20.039 - Main Thread -> STATISTICS,3070.4096518,184222,98009,27153020000,2589188000,6355153000,119530500, 3.1045410671, 1.9169887308, 1.9041722054, 0.4964116584, 1.5780020968, 8.2466513868, 15.2585344453, 22.4890447526, 94928, 14302410300.6417, 15924353527.5562, 9.1480611008, 0, 0, 969.1408012435, 0, 100,"Нет","Долетите до аванпоста",FSR, 10.4814996719, 9.1322994232, 8.0222997665, 5.0433998108, 14.372, 18.2186, 35.6214, 94928, 14413918208, 15924355072, 23.6998596191, 0, 100,109209100,967281600,221828300,14638440000,1152,517528100,1628126000,614339300,1544452,57256865792,101909643264 2026-10-25 23:10:42.386 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:10:43.154 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:10:45.688 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:10:45.854 - Main Thread -> OpenTerminal requested 2026-10-25 23:10:45.854 - Main Thread -> Detaching Terminal VM 2026-10-25 23:10:45.854 - Main Thread -> Attaching Terminal VM 2026-10-25 23:10:45.854 - Main Thread -> Interactor: 81:1 2026-10-25 23:10:45.854 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:10:45.854 - Main Thread -> Interacted: 17220:9 2026-10-25 23:10:45.854 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:10:45.854 - Main Thread -> Tag: 2026-10-25 23:10:54.837 - Main Thread -> OpenTerminal requested 2026-10-25 23:10:54.837 - Main Thread -> Detaching Terminal VM 2026-10-25 23:10:54.837 - Main Thread -> Attaching Terminal VM 2026-10-25 23:10:54.837 - Main Thread -> Interactor: 81:1 2026-10-25 23:10:54.837 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:10:54.837 - Main Thread -> Interacted: 17220:9 2026-10-25 23:10:54.837 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:10:54.837 - Main Thread -> Tag: 2026-10-25 23:10:58.253 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:10:58.253 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:10:58.268 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:10:58.268 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:10:58.669 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:10:58.670 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:10:58.822 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:10:58.925 - VRageWorker 6 -> Created new autosave slot: .autosaves\13 2026-10-25 23:10:58.926 - VRageWorker 6 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:10:59.003 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:11:09.189 - Main Thread -> OpenTerminal requested 2026-10-25 23:11:09.189 - Main Thread -> Detaching Terminal VM 2026-10-25 23:11:09.189 - Main Thread -> Attaching Terminal VM 2026-10-25 23:11:09.189 - Main Thread -> Interactor: 81:1 2026-10-25 23:11:09.189 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:11:09.189 - Main Thread -> Interacted: 17220:9 2026-10-25 23:11:09.189 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:11:09.189 - Main Thread -> Tag: 2026-10-25 23:11:18.055 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:11:20.040 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:11:20.040 - Main Thread -> STATISTICS,3130.2604897,187813,100145,27425420000,2962570000,6355153000,372320300, 2.9918386011, 1.5821257297, 1.6014891933, 0.6403752434, 0.8758131408, 8.5728438876, 16.2747524122, 28.1033245902, 94928, 14298739255.8763, 15924352188.4927, 8.5907619854, 0, 1.0803999901, 190.8504998162, 0, 100,"Нет","Долетите до аванпоста",FSR, 47.1443023682, 13.1944999695, 16.707901001, 39.6758995056, 15.4641, 27.5403, 41.6066, 94928, 14459269120, 15924355072, 23.1533756256, 0, 100,109249200,959932000,215913900,14604500000,1152,517528100,1628004000,613730900,1544452,56984064000,101909643264 2026-10-25 23:11:54.045 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5056:2 2026-10-25 23:11:54.045 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5056:2 2026-10-25 23:12:07.339 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:12:20.040 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:12:20.040 - Main Thread -> STATISTICS,3190.1946621,191409,101979,27274020000,3110113000,6355153000,147118100, 2.5087699671, 1.4019417957, 1.2883207176, 0.6068929363, 0.8903870077, 9.1576897003, 16.6283528065, 32.6985249046, 94901.6790878754, 14297650772.5428, 15924355072, 8.5733294216, 0, 0, 26.3015999347, 0, 100,"Нет","Долетите до аванпоста",FSR, 10.5068006516, 8.7217998505, 7.8027997017, 4.9324998856, 15.0513, 19.638, 35.5047, 94928, 14457434112, 15924355072, 25.2197990417, 0, 100,109431800,963969500,219147800,14730780000,1152,517528100,1628263000,614159500,1544452,57141059584,101909643264 2026-10-25 23:12:42.123 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:12:42.789 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:13:20.044 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:13:20.044 - Main Thread -> STATISTICS,3250.0788338,195002,104162,27367950000,3251820000,6355153000,141293600, 2.6690219051, 1.443775954, 1.4286157246, 0.6054191762, 0.4184781604, 8.3842611366, 16.3457826306, 27.4900495875, 95053.3979961035, 14311230474.3245, 15924355010.0532, 7.7877565542, 0, 0, 31.8071001172, 0, 100,"Нет","Долетите до аванпоста",FSR, 14.4351005554, 6.5615000725, 6.6135001183, 9.6347999573, 14.2408, 19.8976, 35.2763, 95323, 14449045504, 15924355072, 24.5117340088, 0, 100,109444100,961073500,216844200,14622780000,1152,517528100,1628262000,613784600,1544452,57050120192,101909643264 2026-10-25 23:13:47.640 - Main Thread -> OpenTerminal requested 2026-10-25 23:13:47.640 - Main Thread -> Detaching Terminal VM 2026-10-25 23:13:47.641 - Main Thread -> Attaching Terminal VM 2026-10-25 23:13:47.641 - Main Thread -> Interactor: 81:1 2026-10-25 23:13:47.641 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:13:47.641 - Main Thread -> Interacted: 81:1 2026-10-25 23:13:47.641 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:13:47.641 - Main Thread -> Tag: 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:13:47.708 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:13:49.778 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:13:50.294 - Main Thread -> Pausing Scene Client. 2026-10-25 23:13:50.294 - In-Process Server Thread -> Pausing Scene Server. 2026-10-25 23:15:41.726 - Main Thread -> Resuming Scene Client. 2026-10-25 23:15:41.727 - In-Process Server Thread -> Resuming Scene Server. 2026-10-25 23:15:41.732 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:15:41.732 - Main Thread -> STATISTICS,3391.6974831,203499,108542,27323400000,3502062000,6355153000,249712600, 2.7194474365, 1.4237234116, 1.4375547219, 0.6434062949, 0.5606081356, 8.4243570878, 16.5186653809, 29.1712114754, 95465.545554942, 14307555997.5005, 15924355072, 8.5794021874, 0, 0, 8.8569993973, 0, 100,"Нет","Долетите до аванпоста",FSR, 55.4834022522, 7.1866002083, 6.329100132, 52.2896995544, 14.5303, 19.7635, 35.5706, 95773, 14372630528, 15924355072, 24.7349796295, 0, 100,109448700,961080700,216849500,14633790000,1152,517528100,1628295000,613605200,1544452,57099722752,101909643264 2026-10-25 23:15:45.917 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:15:45.918 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:15:45.934 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:15:45.935 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:15:46.370 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:15:46.370 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:15:46.524 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:15:46.627 - VRageWorker 5 -> Created new autosave slot: .autosaves\14 2026-10-25 23:15:46.628 - VRageWorker 5 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:15:46.705 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:15:52.356 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:16:41.746 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:16:41.746 - Main Thread -> STATISTICS,3451.6149886,207094,110939,27253090000,3674957000,6355153000,172415000, 3.1189636992, 1.8815616958, 1.8319568286, 0.5418397786, 1.5768595257, 7.3292631423, 17.1981589793, 29.8675740986, 95773, 14301883063.2712, 15924312645.1169, 8.8980052618, 0, 0.1376000047, 730.4921002612, 0, 100,"Нет","Долетите до аванпоста",FSR, 23.1781005859, 9.7679004669, 21.4552001953, 8.6091003418, 17.4387, 20.0169, 36.0219, 95773, 14505209856, 15924355072, 37.9821968079, 0, 100,109531100,967370400,221916300,14637660000,1152,517528100,1628507000,613942100,1544452,57128050688,101909643264 2026-10-25 23:17:12.143 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:13.026 - Main Thread -> OpenTerminal requested 2026-10-25 23:17:13.026 - Main Thread -> Detaching Terminal VM 2026-10-25 23:17:13.026 - Main Thread -> Attaching Terminal VM 2026-10-25 23:17:13.026 - Main Thread -> Interactor: 81:1 2026-10-25 23:17:13.026 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:17:13.026 - Main Thread -> Interacted: 17220:9 2026-10-25 23:17:13.026 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:17:13.026 - Main Thread -> Tag: 2026-10-25 23:17:18.628 - Main Thread -> OpenTerminal requested 2026-10-25 23:17:18.628 - Main Thread -> Detaching Terminal VM 2026-10-25 23:17:18.629 - Main Thread -> Attaching Terminal VM 2026-10-25 23:17:18.629 - Main Thread -> Interactor: 81:1 2026-10-25 23:17:18.629 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:17:18.629 - Main Thread -> Interacted: 17220:9 2026-10-25 23:17:18.629 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:17:18.629 - Main Thread -> Tag: 2026-10-25 23:17:26.311 - Main Thread -> OpenTerminal requested 2026-10-25 23:17:26.312 - Main Thread -> Detaching Terminal VM 2026-10-25 23:17:26.312 - Main Thread -> Attaching Terminal VM 2026-10-25 23:17:26.312 - Main Thread -> Interactor: 81:1 2026-10-25 23:17:26.312 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:17:26.312 - Main Thread -> Interacted: 17220:9 2026-10-25 23:17:26.312 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:17:26.312 - Main Thread -> Tag: 2026-10-25 23:17:29.194 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:30.812 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:41.747 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:17:41.747 - Main Thread -> STATISTICS,3511.4824934,210686,113111,27447600000,3977093000,6355153000,301266900, 3.1099048101, 1.6528164258, 1.6830421222, 0.659075223, 0.8949114002, 8.5004459945, 16.1670103131, 27.6240196593, 95772.7174276169, 14306775930.1068, 15924355009.768, 8.7003533303, 0, 1.169099994, 282.1468000039, 0, 100,"Нет","Долетите до аванпоста",FSR, 46.5071983337, 8.361700058, 6.8475999832, 39.5238990784, 14.7431, 19.4161, 35.4608, 95773, 14398320640, 15924355072, 29.8351593018, 0, 100,109638300,963484200,218735400,14637850000,1152,517560800,1628469000,613902500,1544452,56955547648,101909643264 2026-10-25 23:17:50.146 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:51.762 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:53.612 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:17:56.179 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:18:02.020 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 6040:2 2026-10-25 23:18:02.020 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 6040:2 2026-10-25 23:18:02.020 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 6040:2 2026-10-25 23:18:09.314 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5333:2 2026-10-25 23:18:09.314 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5333:2 2026-10-25 23:18:09.314 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5333:2 2026-10-25 23:18:31.479 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:18:31.546 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:18:34.126 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:18:36.345 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:18:41.747 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:18:41.747 - Main Thread -> STATISTICS,3571.383332,214280,114911,27364950000,4136368000,6355153000,158818300, 2.7581228469, 1.4586378949, 1.4577337225, 0.6497911248, 1.0755279305, 9.1203037778, 17.2431835, 33.3339343333, 95741.7117417919, 14298687679.1467, 15924354996.9067, 7.8087935842, 0, 0, 19.4696002603, 0, 100,"Нет","Долетите до аванпоста",FSR, 30.9628009796, 24.7066001892, 29.7660007477, 6.4716000557, 16.9963, 20.596, 51.1314, 95768, 14541516800, 15924355072, 24.2859668732, 0, 100,109655200,961117500,216872700,14628940000,1152,518131900,1629060000,613510700,1544452,56988008448,101909643264 2026-10-25 23:19:00.995 - Main Thread -> OpenTerminal requested 2026-10-25 23:19:00.995 - Main Thread -> Detaching Terminal VM 2026-10-25 23:19:00.996 - Main Thread -> Attaching Terminal VM 2026-10-25 23:19:00.996 - Main Thread -> Interactor: 81:1 2026-10-25 23:19:00.996 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:19:00.996 - Main Thread -> Interacted: 81:1 2026-10-25 23:19:00.996 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:19:00.996 - Main Thread -> Tag: 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:19:01.064 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:19:01.065 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:19:01.065 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:19:02.199 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:19:10.415 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 8 events (~20KB) 2026-10-25 23:19:10.497 - Main Thread -> [Analytics] Successfully sent 8 events to performance-tnt-prod, 20KB 2026-10-25 23:19:20.529 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:21.863 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:19:22.079 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5090:3 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5090:3 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5090:3 2026-10-25 23:19:31.063 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 6040:2 2026-10-25 23:19:33.947 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 83:1 2026-10-25 23:19:34.397 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 83:1 2026-10-25 23:19:35.714 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:41.748 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:19:41.748 - Main Thread -> STATISTICS,3631.3675051,217879,116711,27337260000,4324346000,6355153000,187437100, 2.5009103098, 1.4083223939, 1.2191539867, 0.6281973326, 0.8860881743, 8.6752996667, 17.3683381667, 33.3335930556, 95715.8980272298, 14285094456.8889, 15924354996.9067, 8.2017117224, 0, 0, 27.2674001753, 0, 100,"Нет","Долетите до аванпоста",FSR, 57.7957000732, 9.4584007263, 17.8847999573, 52.7803001404, 14.0076, 20.4045, 36.3219, 95718, 14505275392, 15924355072, 33.3521614075, 0, 100,109663100,964153300,219290400,14628020000,1152,518131900,1629177000,613667100,1544452,57037025280,101909643264 2026-10-25 23:19:46.980 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:48.497 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:19:50.264 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:19:50.264 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:19:50.280 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:19:50.280 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:19:50.713 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:19:50.713 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:19:50.849 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:19:50.949 - VRageWorker 7 -> Created new autosave slot: .autosaves\15 2026-10-25 23:19:50.949 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:19:51.014 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:19:52.898 - Main Thread -> OpenTerminal requested 2026-10-25 23:19:52.898 - Main Thread -> Detaching Terminal VM 2026-10-25 23:19:52.898 - Main Thread -> Attaching Terminal VM 2026-10-25 23:19:52.898 - Main Thread -> Interactor: 81:1 2026-10-25 23:19:52.898 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:19:52.898 - Main Thread -> Interacted: 2809:1 2026-10-25 23:19:52.898 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:19:52.898 - Main Thread -> Tag: Inventory 2026-10-25 23:20:11.206 - Main Thread -> OpenTerminal requested 2026-10-25 23:20:11.206 - Main Thread -> Detaching Terminal VM 2026-10-25 23:20:11.206 - Main Thread -> Attaching Terminal VM 2026-10-25 23:20:11.206 - Main Thread -> Interactor: 81:1 2026-10-25 23:20:11.206 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:20:11.206 - Main Thread -> Interacted: 2809:1 2026-10-25 23:20:11.206 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:20:11.206 - Main Thread -> Tag: Inventory 2026-10-25 23:20:39.965 - Main Thread -> OpenTerminal requested 2026-10-25 23:20:39.965 - Main Thread -> Detaching Terminal VM 2026-10-25 23:20:39.965 - Main Thread -> Attaching Terminal VM 2026-10-25 23:20:39.965 - Main Thread -> Interactor: 81:1 2026-10-25 23:20:39.965 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:20:39.965 - Main Thread -> Interacted: 2809:1 2026-10-25 23:20:39.965 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:20:39.965 - Main Thread -> Tag: Inventory 2026-10-25 23:20:41.749 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:20:41.749 - Main Thread -> STATISTICS,3691.2016761,221469,118511,27329340000,4909153000,6355153000,583163900, 3.1369971021, 1.566141837, 1.4109607529, 0.8384184105, 0.4317564121, 8.5735721667, 15.4679090556, 33.3338868333, 95708, 14309971594.8089, 15924262481.92, 8.2103241405, 0, 30.3790001385, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 48.6093978882, 24.8570995331, 18.2551002502, 44.731502533, 16.4612, 18.7891, 35.6898, 95708, 14400090112, 15924355072, 53.7444190979, 0, 100,109663100,964158700,219292800,14653260000,1152,518131900,1629150000,613312100,1544452,57074802688,101909643264 2026-10-25 23:20:52.599 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:20:52.832 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:20:53.532 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:20:54.799 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:21:01.432 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:21:01.433 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:21:01.446 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:21:01.446 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:21:01.882 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:21:01.882 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:21:02.018 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:21:02.116 - VRageWorker 8 -> Created new autosave slot: .autosaves\16 2026-10-25 23:21:02.116 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:21:02.198 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:21:02.631 - Main Thread -> OpenTerminal requested 2026-10-25 23:21:02.631 - Main Thread -> Detaching Terminal VM 2026-10-25 23:21:02.632 - Main Thread -> Attaching Terminal VM 2026-10-25 23:21:02.632 - Main Thread -> Interactor: 81:1 2026-10-25 23:21:02.632 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:21:02.632 - Main Thread -> Interacted: 2809:1 2026-10-25 23:21:02.632 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:21:02.632 - Main Thread -> Tag: Inventory 2026-10-25 23:21:28.032 - Main Thread -> OpenTerminal requested 2026-10-25 23:21:28.032 - Main Thread -> Detaching Terminal VM 2026-10-25 23:21:28.032 - Main Thread -> Attaching Terminal VM 2026-10-25 23:21:28.032 - Main Thread -> Interactor: 81:1 2026-10-25 23:21:28.032 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:21:28.032 - Main Thread -> Interacted: 81:1 2026-10-25 23:21:28.032 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:21:28.032 - Main Thread -> Tag: 2026-10-25 23:21:38.517 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:21:41.753 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:21:41.753 - Main Thread -> STATISTICS,3751.0691809,225061,120311,27493360000,5455686000,6355153000,544968700, 2.9886619941, 1.5895037308, 1.4222978295, 0.7261150595, 0.6049694217, 8.6081234444, 15.9589388889, 33.3336759444, 95708, 14298040948.0533, 15924312418.9867, 8.5986400311, 0, 2.1249000728, 0, 0, 100,"Нет","Долетите до аванпоста",FSR, 43.2520980835, 22.8972988129, 17.691400528, 33.6184005737, 17.7152, 19.8031, 35.7393, 95708, 14539878400, 15924355072, 49.5910758972, 0, 100,110824400,961105500,216872100,14634320000,1152,519033300,1630606000,613770900,1544452,56908189696,101909643264 2026-10-25 23:22:03.638 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3651:2 2026-10-25 23:22:03.665 - Main Thread -> Info: Adding gravity to a kinematic body (3209:2) has no effect 2026-10-25 23:22:09.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:10.733 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 3651:2 2026-10-25 23:22:11.799 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:32.615 - Main Thread -> OpenTerminal requested 2026-10-25 23:22:32.615 - Main Thread -> Detaching Terminal VM 2026-10-25 23:22:32.615 - Main Thread -> Attaching Terminal VM 2026-10-25 23:22:32.615 - Main Thread -> Interactor: 81:1 2026-10-25 23:22:32.615 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:22:32.615 - Main Thread -> Interacted: 81:1 2026-10-25 23:22:32.615 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:22:32.615 - Main Thread -> Tag: 2026-10-25 23:22:41.768 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:22:41.769 - Main Thread -> STATISTICS,3810.9866864,228656,122501,27399060000,5631510000,6355153000,175333400, 2.7712583282, 1.453599527, 1.4458124064, 0.6362416973, 0.362124106, 8.4035962083, 15.883277661, 27.4099620831, 95704.6175243394, 14308293426.6386, 15924354948.5025, 8.3402789519, 0, 0, 6.1799000204, 0, 100,"Нет","Долетите до аванпоста",FSR, 34.7979011536, 6.067800045, 7.962199688, 27.257900238, 14.7726, 18.6905, 35.3418, 95708, 14422437888, 15924355072, 20.8374538422, 0, 100,110824400,961105500,216872100,14634770000,1152,519033300,1630321000,613072100,1544452,56994443264,101909643264 2026-10-25 23:22:47.458 - Main Thread -> OpenTerminal requested 2026-10-25 23:22:47.458 - Main Thread -> Detaching Terminal VM 2026-10-25 23:22:47.458 - Main Thread -> Attaching Terminal VM 2026-10-25 23:22:47.458 - Main Thread -> Interactor: 81:1 2026-10-25 23:22:47.458 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:22:47.458 - Main Thread -> Interacted: 81:1 2026-10-25 23:22:47.458 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:22:47.458 - Main Thread -> Tag: 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:22:47.525 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:22:49.937 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:22:51.065 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:22:51.066 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:22:51.081 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:22:51.081 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:22:51.082 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:51.384 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:22:51.516 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:22:51.516 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:22:51.517 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:51.652 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:22:51.754 - VRageWorker 10 -> Created new autosave slot: .autosaves\17 2026-10-25 23:22:51.755 - VRageWorker 10 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:22:51.833 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:22:52.684 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:22:52.802 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:22:53.166 - Main Thread -> OpenTerminal requested 2026-10-25 23:22:53.166 - Main Thread -> Detaching Terminal VM 2026-10-25 23:22:53.166 - Main Thread -> Attaching Terminal VM 2026-10-25 23:22:53.166 - Main Thread -> Interactor: 81:1 2026-10-25 23:22:53.166 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:22:53.166 - Main Thread -> Interacted: 2809:1 2026-10-25 23:22:53.166 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:22:53.166 - Main Thread -> Tag: Inventory 2026-10-25 23:22:59.001 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:22:59.350 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:04.798 - Main Thread -> OpenTerminal requested 2026-10-25 23:23:04.798 - Main Thread -> Detaching Terminal VM 2026-10-25 23:23:04.799 - Main Thread -> Attaching Terminal VM 2026-10-25 23:23:04.799 - Main Thread -> Interactor: 81:1 2026-10-25 23:23:04.799 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:23:04.799 - Main Thread -> Interacted: 81:1 2026-10-25 23:23:04.799 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:23:04.799 - Main Thread -> Tag: 2026-10-25 23:23:41.769 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:23:41.769 - Main Thread -> STATISTICS,3870.887525,232250,124706,27544970000,5902337000,6355153000,270069800, 2.8112510018, 1.5200993041, 1.3729506394, 0.6838646903, 0.597968321, 8.3602050771, 16.2068424297, 27.2065970988, 95705.1516416249, 14299213155.5684, 15924355010.7271, 9.6083304082, 0, 1.7167000473, 2.0550999641, 0, 100,"Нет","Долетите до аванпоста",FSR, 42.6721992493, 12.3255996704, 17.947599411, 35.6180992126, 16.8069, 20.0085, 35.3825, 95782, 14599254016, 15924355072, 24.8515930176, 0, 100,110861400,961106200,216872700,14636090000,1152,518590800,1630334000,613169000,1544452,56850362368,101909643264 2026-10-25 23:23:45.485 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:46.134 - Main Thread -> OpenTerminal requested 2026-10-25 23:23:46.134 - Main Thread -> Detaching Terminal VM 2026-10-25 23:23:46.134 - Main Thread -> Attaching Terminal VM 2026-10-25 23:23:46.134 - Main Thread -> Interactor: 81:1 2026-10-25 23:23:46.134 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:23:46.134 - Main Thread -> Interacted: 17220:9 2026-10-25 23:23:46.134 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:23:46.134 - Main Thread -> Tag: 2026-10-25 23:23:48.951 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:52.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:23:53.351 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:00.669 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:02.568 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:02.967 - Main Thread -> OpenTerminal requested 2026-10-25 23:24:02.967 - Main Thread -> Detaching Terminal VM 2026-10-25 23:24:02.967 - Main Thread -> Attaching Terminal VM 2026-10-25 23:24:02.967 - Main Thread -> Interactor: 81:1 2026-10-25 23:24:02.967 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:24:02.967 - Main Thread -> Interacted: 479:28 2026-10-25 23:24:02.967 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:24:02.967 - Main Thread -> Tag: 2026-10-25 23:24:12.473 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:13.881 - Main Thread -> OpenTerminal requested 2026-10-25 23:24:13.881 - Main Thread -> Detaching Terminal VM 2026-10-25 23:24:13.882 - Main Thread -> Attaching Terminal VM 2026-10-25 23:24:13.882 - Main Thread -> Interactor: 81:1 2026-10-25 23:24:13.882 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:24:13.882 - Main Thread -> Interacted: 17220:9 2026-10-25 23:24:13.882 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-25 23:24:13.882 - Main Thread -> Tag: 2026-10-25 23:24:18.199 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:18.365 - Main Thread -> OpenTerminal requested 2026-10-25 23:24:18.365 - Main Thread -> Detaching Terminal VM 2026-10-25 23:24:18.365 - Main Thread -> Attaching Terminal VM 2026-10-25 23:24:18.365 - Main Thread -> Interactor: 81:1 2026-10-25 23:24:18.365 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:24:18.365 - Main Thread -> Interacted: 479:28 2026-10-25 23:24:18.365 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:24:18.365 - Main Thread -> Tag: 2026-10-25 23:24:21.134 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:30.851 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 17095:6 2026-10-25 23:24:34.117 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:24:34.117 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:24:34.132 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:24:34.132 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:24:34.134 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:34.551 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:24:34.551 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:24:34.687 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:24:34.785 - VRageWorker 9 -> Created new autosave slot: .autosaves\18 2026-10-25 23:24:34.785 - VRageWorker 9 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:24:34.852 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:24:41.771 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:24:41.771 - Main Thread -> STATISTICS,3930.7716967,235843,126718,27732680000,6329246000,6355153000,425744400, 3.0308314495, 1.5465838311, 1.4463362366, 0.7868869479, 0.6579760655, 8.6355913476, 16.506666733, 29.8278451517, 95763.4403005845, 14293989837.3347, 15924355072, 9.2666014708, 0, 1.9725999758, 0.9443000555, 0, 100,"Нет","Долетите до аванпоста",FSR, 40.6274986267, 9.0774993896, 17.4726009369, 33.5369987488, 18.824, 22.2687, 43.7435, 95782, 14505668608, 15924355072, 33.3745994568, 0, 100,111221500,953104600,210107400,14631830000,1152,518590800,1631468000,612644600,1544452,56668221440,101909643264 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 83:1 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ShipMoveTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ShipMoveTrigger was deactivated 2026-10-25 23:24:43.584 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ShipMoveTrigger self-deactivated 2026-10-25 23:24:43.684 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 2792:1 2026-10-25 23:24:44.268 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Character 83:1 2026-10-25 23:24:44.301 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSiteNPCs, entity: Grid 2792:1 2026-10-25 23:25:05.888 - In-Process Server Thread -> Info: Spawn PlanetContractEncounter: 'SectorID : Sector Offset : -17, 9 - Layer : 0 - Face Index : 1 -- EntityID : 0' PatrolPathPrefab_Composite PrefabDynamicVoxel_ServerComposition RootedProjection_ServerComposition Launch Center - Elevator PCU: 404 Launch Center - Silo Gate PCU: 70 Launch Center - Elevator PCU: 1610 Launch Center PCU: 16244 Rocket PCU: 1493 2026-10-25 23:25:05.933 - Main Thread -> Info: Adding gravity to a kinematic body (1028:2) has no effect 2026-10-25 23:25:05.934 - Main Thread -> Info: Adding gravity to a kinematic body (1021:2) has no effect 2026-10-25 23:25:05.934 - Main Thread -> Info: Adding gravity to a kinematic body (1026:2) has no effect 2026-10-25 23:25:05.934 - Main Thread -> Info: Adding gravity to a kinematic body (1023:2) has no effect 2026-10-25 23:25:09.841 - In-Process Server Thread -> Info: Spawn PlanetContractEncounter: 'SectorID : Sector Offset : -16, 10 - Layer : 0 - Face Index : 1 -- EntityID : 0' Relay Station - Roof Debris PCU: 15 Relay Station - Roof Debris PCU: 15 Relay Station - Battery Doorway PCU: 90 Relay Station - Solar Panel PCU: 40 Relay Station PCU: 11254 Relay Station - Battery Backwall PCU: 90 PrefabDynamicVoxel_ServerComposition Relay Station - Container PCU: 235 Relay Station - Fence PCU: 2187 Relay Station - Bridge PCU: 55 Relay Station - Gate House PCU: 2130 Relay Station - Roof Debris PCU: 15 Relay Station - Landing Pad PCU: 1066 2026-10-25 23:25:09.883 - Main Thread -> Info: Adding gravity to a kinematic body (974:2) has no effect 2026-10-25 23:25:09.884 - Main Thread -> Info: Adding gravity to a kinematic body (16948:4) has no effect 2026-10-25 23:25:09.884 - Main Thread -> Info: Adding gravity to a kinematic body (949:4) has no effect 2026-10-25 23:25:09.884 - Main Thread -> Info: Adding gravity to a kinematic body (10645:13) has no effect 2026-10-25 23:25:09.884 - Main Thread -> Info: Adding gravity to a kinematic body (932:2) has no effect 2026-10-25 23:25:09.884 - Main Thread -> Info: Adding gravity to a kinematic body (17247:4) has no effect 2026-10-25 23:25:09.884 - Main Thread -> Info: Adding gravity to a kinematic body (732:10) has no effect 2026-10-25 23:25:31.566 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:25:32.468 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:25:41.785 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:25:41.786 - Main Thread -> STATISTICS,3990.5892008,239432,129494,28021480000,2391848000,6842675000,625098800, 3.7421973287, 2.336897381, 1.8401674582, 0.7692930061, 7.4151393074, 10.0014127836, 15.0908737486, 21.617789161, 116678.45611591, 14103998969.9157, 15924354974.6518, 12.6552968491, 110.2169995308, 16.7460999563, 40.0027002059, 0, 100,"Нет","Долетите до аванпоста",FSR, 108.9363021851, 25.1442985535, 24.235200882, 105.9056015015, 237.2367, 24.0681, 237.6222, 132830, 14995812352, 15924355072, 51.4393577576, 0, 100,125533600,951143100,204717700,14622660000,1152,651166700,1786484000,617223500,1544452,56377708544,101909643264 2026-10-25 23:25:52.152 - Main Thread -> OpenTerminal requested 2026-10-25 23:25:52.152 - Main Thread -> Detaching Terminal VM 2026-10-25 23:25:52.152 - Main Thread -> Attaching Terminal VM 2026-10-25 23:25:52.152 - Main Thread -> Interactor: 81:1 2026-10-25 23:25:52.152 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:25:52.152 - Main Thread -> Interacted: 2809:1 2026-10-25 23:25:52.152 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:25:52.152 - Main Thread -> Tag: 2026-10-25 23:25:56.406 - Main Thread -> OpenTerminal requested 2026-10-25 23:25:56.406 - Main Thread -> Detaching Terminal VM 2026-10-25 23:25:56.406 - Main Thread -> Attaching Terminal VM 2026-10-25 23:25:56.406 - Main Thread -> Interactor: 81:1 2026-10-25 23:25:56.406 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:25:56.406 - Main Thread -> Interacted: 479:28 2026-10-25 23:25:56.406 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:25:56.406 - Main Thread -> Tag: 2026-10-25 23:26:20.450 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:26:20.450 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:26:20.468 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:26:20.468 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:26:20.883 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:26:20.883 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:26:21.019 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:26:21.119 - VRageWorker 2 -> Created new autosave slot: .autosaves\19 2026-10-25 23:26:21.120 - VRageWorker 2 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:26:21.200 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:26:28.187 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2792:1 2026-10-25 23:26:29.095 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:26:41.786 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:26:41.786 - Main Thread -> STATISTICS,4050.4733725,243025,131294,27963060000,2734980000,6842675000,342163500, 3.4010084008, 1.9429844139, 1.81961436, 0.7413761755, 0.3968153167, 10.3230913333, 17.5214405556, 33.3334326667, 132577.676036738, 14289908294.5422, 15924354996.9067, 8.0811808719, 0, 2.6957999542, 4.6722996533, 0, 100,"Нет","Долетите до аванпоста",FSR, 43.9543991089, 8.7537002563, 21.4453983307, 35.9227981567, 18.0134, 20.574, 35.1117, 132590, 14510977024, 15924355072, 24.2339324951, 0, 100,125853500,950322100,204081200,14602660000,1152,650871700,1787826000,617643300,1544452,56441708544,101909643264 2026-10-25 23:27:11.316 - Main Thread -> OpenTerminal requested 2026-10-25 23:27:11.316 - Main Thread -> Detaching Terminal VM 2026-10-25 23:27:11.317 - Main Thread -> Attaching Terminal VM 2026-10-25 23:27:11.317 - Main Thread -> Interactor: 81:1 2026-10-25 23:27:11.317 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:27:11.317 - Main Thread -> Interacted: 479:28 2026-10-25 23:27:11.317 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:27:11.317 - Main Thread -> Tag: 2026-10-25 23:27:24.917 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:27:24.918 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:27:24.934 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:27:24.934 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:27:25.368 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:27:25.368 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:27:25.505 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:27:25.599 - VRageWorker 1 -> Created new autosave slot: .autosaves\20 2026-10-25 23:27:25.600 - VRageWorker 1 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:27:25.668 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:27:38.634 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:27:38.868 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Grid 2792:1 2026-10-25 23:27:38.885 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-25 23:27:38.985 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:27:38.985 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GettingStarted fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:27:38.985 - In-Process Server Thread -> Info: {Mission} {Objective} Objective TravelToOutpostObj changed from Active to Inactive 2026-10-25 23:27:38.986 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Medical changed from Inactive to Active 2026-10-25 23:27:38.986 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Medical was activated 2026-10-25 23:27:38.986 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation was activated 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Mission} {Info} Default respawn point changed to {X:6909.966633581067 Y:-15744.602793566155 Z:-273551.38931038027} 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GettingStarted was deactivated 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GettingStarted self-deactivated 2026-10-25 23:27:38.988 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NPCspawnBarn fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:27:38.989 - In-Process Server Thread -> Character added: 22407:1 2026-10-25 23:27:38.990 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=22407:1 isSurface=False isFlight=False moveType=None 2026-10-25 23:27:38.990 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:27:38.991 - In-Process Server Thread -> Character added: 22409:1 2026-10-25 23:27:38.992 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=22409:1 isSurface=False isFlight=False moveType=None 2026-10-25 23:27:38.992 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:27:38.993 - In-Process Server Thread -> Character added: 22411:1 2026-10-25 23:27:38.993 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=22411:1 isSurface=False isFlight=False moveType=None 2026-10-25 23:27:38.993 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:27:38.994 - In-Process Server Thread -> Character added: 22413:1 2026-10-25 23:27:38.995 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=22413:1 isSurface=False isFlight=False moveType=None 2026-10-25 23:27:38.995 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:27:38.995 - In-Process Server Thread -> Character added: 22415:1 2026-10-25 23:27:38.995 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=22415:1 isSurface=False isFlight=False moveType=None 2026-10-25 23:27:38.995 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:27:38.996 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NPCspawnBarn was deactivated 2026-10-25 23:27:38.996 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NPCspawnBarn self-deactivated 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 22407:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 22409:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 22411:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 22413:1 2026-10-25 23:27:38.997 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 22415:1 2026-10-25 23:27:39.001 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:39.003 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:39.006 - Main Thread -> Character added: 22364:2 2026-10-25 23:27:39.012 - Main Thread -> Character added: 22362:2 2026-10-25 23:27:39.017 - Main Thread -> Character added: 22396:2 2026-10-25 23:27:39.022 - Main Thread -> Character added: 22360:2 2026-10-25 23:27:39.026 - Main Thread -> Character added: 22383:7 2026-10-25 23:27:39.040 - Main Thread -> Info: Adding gravity to a kinematic body (22360:2) has no effect 2026-10-25 23:27:39.040 - Main Thread -> Info: Adding gravity to a kinematic body (22396:2) has no effect 2026-10-25 23:27:39.040 - Main Thread -> Info: Adding gravity to a kinematic body (22383:7) has no effect 2026-10-25 23:27:39.040 - Main Thread -> Info: Adding gravity to a kinematic body (22362:2) has no effect 2026-10-25 23:27:39.040 - Main Thread -> Info: Adding gravity to a kinematic body (22364:2) has no effect 2026-10-25 23:27:40.000 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:27:40.034 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:27:41.789 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:27:41.789 - Main Thread -> STATISTICS,4110.3742111,246619,133765,27991290000,3072004000,6842675000,336285700, 3.3027701419, 1.9769536996, 1.6655079846, 0.7353573737, 1.2725549511, 9.6280015385, 15.6819859514, 24.2847148583, 132691.627712855, 14259289848.3304, 15924355017.2761, 9.8727224008, 0, 0.4491999745, 17.2922003269, 0, 100,"Нет","Зарегистрируйтесь в Выживальщике",FSR, 38.5054969788, 34.7007980347, 19.2335987091, 31.0864009857, 19.2334, 25.1607, 35.3906, 132740, 14454624256, 15924355072, 35.389995575, 0, 100,126349600,951713300,205097800,14623500000,1152,655367100,1788657000,617768100,11937670,56410906624,101909643264 2026-10-25 23:27:56.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:56.755 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:27:56.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:27:56.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:02.032 - Main Thread -> OpenTerminal requested 2026-10-25 23:28:02.032 - Main Thread -> Detaching Terminal VM 2026-10-25 23:28:02.033 - Main Thread -> Attaching Terminal VM 2026-10-25 23:28:02.033 - Main Thread -> Interactor: 81:1 2026-10-25 23:28:02.033 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:28:02.033 - Main Thread -> Interacted: 479:28 2026-10-25 23:28:02.033 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:28:02.033 - Main Thread -> Tag: 2026-10-25 23:28:04.048 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:28:04.048 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:28:04.065 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:28:04.065 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:28:04.499 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:28:04.499 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:28:04.566 - Main Thread -> OpenTerminal requested 2026-10-25 23:28:04.566 - Main Thread -> Detaching Terminal VM 2026-10-25 23:28:04.566 - Main Thread -> Attaching Terminal VM 2026-10-25 23:28:04.566 - Main Thread -> Interactor: 81:1 2026-10-25 23:28:04.566 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:28:04.566 - Main Thread -> Interacted: 2809:1 2026-10-25 23:28:04.566 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:28:04.566 - Main Thread -> Tag: Inventory 2026-10-25 23:28:04.639 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:28:04.737 - VRageWorker 4 -> Created new autosave slot: .autosaves\21 2026-10-25 23:28:04.738 - VRageWorker 4 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:28:04.940 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:28:06.066 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:06.067 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:06.067 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:06.067 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:08.804 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:08.805 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:08.805 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:08.805 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:24.401 - Main Thread -> OpenTerminal requested 2026-10-25 23:28:24.401 - Main Thread -> Detaching Terminal VM 2026-10-25 23:28:24.401 - Main Thread -> Attaching Terminal VM 2026-10-25 23:28:24.401 - Main Thread -> Interactor: 81:1 2026-10-25 23:28:24.401 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:28:24.401 - Main Thread -> Interacted: 2809:1 2026-10-25 23:28:24.401 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:28:24.401 - Main Thread -> Tag: Inventory 2026-10-25 23:28:25.599 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.600 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.600 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.600 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.768 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.768 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.768 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.769 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.920 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.920 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:25.920 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:25.921 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.460 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.461 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.461 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.461 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.613 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.614 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.614 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.614 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.784 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.785 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.785 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.785 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.950 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.951 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:26.951 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:26.951 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.133 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.133 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.133 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.134 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.285 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.286 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.286 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.286 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.486 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.486 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.486 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.487 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.653 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.654 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.838 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:27.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:27.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:31.418 - Main Thread -> OpenTerminal requested 2026-10-25 23:28:31.418 - Main Thread -> Detaching Terminal VM 2026-10-25 23:28:31.418 - Main Thread -> Attaching Terminal VM 2026-10-25 23:28:31.418 - Main Thread -> Interactor: 81:1 2026-10-25 23:28:31.418 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:28:31.418 - Main Thread -> Interacted: 479:28 2026-10-25 23:28:31.418 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:28:31.418 - Main Thread -> Tag: 2026-10-25 23:28:35.452 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:28:36.269 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:28:36.518 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:28:38.420 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:28:38.474 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:28:41.573 - In-Process Server Thread -> Info: {Mission} {Info} Dummy interaction with SurvivalKit 7645543e-1fd2-4076-842a-aa67433a38e0 : Vanilla\System\DummyTypes\UseRespawnpoint.def RegisterButton01 by player -1559595548 2026-10-25 23:28:41.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Medical fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-25 23:28:41.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger FirstContract was activated 2026-10-25 23:28:41.574 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Medical changed from Active to Completed 2026-10-25 23:28:41.574 - In-Process Server Thread -> Info: {Mission} {Objective} Objective GettingStarted changed from Inactive to Active 2026-10-25 23:28:41.574 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:28:41.574 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:28:41.592 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:28:41.592 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:28:41.592 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Medical was deactivated 2026-10-25 23:28:41.592 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Medical self-deactivated 2026-10-25 23:28:41.796 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:28:41.796 - Main Thread -> STATISTICS,4170.1917152,250208,135635,28170450000,3696998000,6842675000,623378400, 4.0980206196, 2.3402899664, 2.3969084973, 0.8662963226, 1.4330497975, 10.6943871726, 16.6857246392, 32.0777325494, 132740, 14251223038.9054, 15924354999.7563, 9.4550900321, 0, 6.1292999834, 7.802099824, 0, 100,"Нет","Зарегистрируйтесь в Выживальщике",FSR, 44.5799026489, 11.7202997208, 21.3987007141, 36.7496032715, 19.396, 23.2577, 43.6781, 132740, 14678028288, 15924355072, 27.6461868286, 0, 100,131460400,952121700,205449100,14657970000,1152,655547400,1793791000,618441500,2562034,56257683456,101909643264 2026-10-25 23:28:42.013 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:28:42.013 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:28:42.149 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:28:42.248 - VRageWorker 11 -> Created new autosave slot: .autosaves\22 2026-10-25 23:28:42.248 - VRageWorker 11 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:28:42.314 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:28:45.570 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:28:45.618 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:28:49.538 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:50.471 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:50.472 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: FloatingObject 7291:1 2026-10-25 23:28:50.853 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:28:51.853 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:28:51.854 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: FloatingObject 7303:1 2026-10-25 23:28:51.954 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:28:59.921 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:29:00.470 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:29:02.086 - Main Thread -> OpenTerminal requested 2026-10-25 23:29:02.087 - Main Thread -> Detaching Terminal VM 2026-10-25 23:29:02.099 - Main Thread -> Attaching Terminal VM 2026-10-25 23:29:02.099 - Main Thread -> Interactor: 81:1 2026-10-25 23:29:02.099 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:29:02.099 - Main Thread -> Interacted: 8192:1 2026-10-25 23:29:02.099 - Main Thread -> Interactor Comp: ce84c8a1-ef61-492c-8890-d5b5dd5eeaed : Vanilla\Blocks\TradeTerminal\250\TradeTerminal250_ClientComposition.def 2026-10-25 23:29:02.099 - Main Thread -> Tag: 2026-10-25 23:29:11.704 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~25KB) 2026-10-25 23:29:11.787 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 25KB 2026-10-25 23:29:15.610 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:15.611 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:15.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:15.611 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:17.456 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:19.305 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:19.305 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:19.305 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:19.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:21.171 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:21.171 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:21.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:21.172 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:24.220 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:24.220 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:24.220 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:24.221 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:26.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:26.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:26.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:26.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:36.205 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:29:36.386 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:29:37.071 - Main Thread -> OpenTerminal requested 2026-10-25 23:29:37.071 - Main Thread -> Detaching Terminal VM 2026-10-25 23:29:37.071 - Main Thread -> Attaching Terminal VM 2026-10-25 23:29:37.071 - Main Thread -> Interactor: 81:1 2026-10-25 23:29:37.071 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:29:37.071 - Main Thread -> Interacted: 8093:1 2026-10-25 23:29:37.071 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:29:37.071 - Main Thread -> Tag: 2026-10-25 23:29:39.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.487 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key RewardAvailable in the culture set ru-RU. Evaluating to default culture. 2026-10-25 23:29:39.487 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key RewardAvailable in the culture set en-US. Evaluating to string id. 2026-10-25 23:29:39.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.507 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:39.675 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:39.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:41.148 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:41.149 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:41.149 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:41.149 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:41.805 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:29:41.805 - Main Thread -> STATISTICS,4229.9925524,253796,137436,28148710000,4253450000,6842675000,554850300, 3.8549463778, 2.0120780375, 2.0858915259, 0.8023807414, 0.3321407564, 10.2705312778, 17.6639281667, 33.3336941667, 132740, 14306742686.1511, 15924354921.8133, 9.2217099755, 0, 20.6122994721, 0, 0, 100,"Нет","Подойдите и взаимодействуйте с терминалом контрактов",FSR, 69.2194061279, 23.8945999146, 7.8752002716, 47.5426979065, 19.4847, 19.397, 35.394, 132740, 14360506368, 15924355072, 56.5180168152, 0, 100,131622100,952121700,205449100,14628680000,1152,655694800,1793927000,617734300,2520430,56283488256,101909643264 2026-10-25 23:29:42.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.137 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:42.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.138 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:42.353 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:42.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:42.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:44.396 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:44.396 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:44.396 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:44.397 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:45.836 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:45.837 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:45.837 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:45.837 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:48.900 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:48.901 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:48.901 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:29:48.901 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:29:56.753 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:29:58.219 - Main Thread -> OpenTerminal requested 2026-10-25 23:29:58.219 - Main Thread -> Detaching Terminal VM 2026-10-25 23:29:58.221 - Main Thread -> Attaching Terminal VM 2026-10-25 23:29:58.221 - Main Thread -> Interactor: 81:1 2026-10-25 23:29:58.221 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:29:58.221 - Main Thread -> Interacted: 8093:1 2026-10-25 23:29:58.221 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:29:58.221 - Main Thread -> Tag: 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Mission} {Info} ScreenOpening detected 'TerminalScreen-Contracts' 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger FirstContract fired. Event: ScreenOpenedEventComponent 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Mission} {Objective} Objective GettingStarted changed from Active to Completed 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger FirstContract was deactivated 2026-10-25 23:29:58.242 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger FirstContract self-deactivated 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: Adding objectives for: Добро пожаловать на ферму 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WeldBatteryObjective_b6238b6f-2603-4b6b-b2a3-8f2aa02f9ad6 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WeldSmelterObjective_4b181d32-f067-4639-8a21-68180ffe12f0 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 added 2026-10-25 23:30:00.695 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was added 2026-10-25 23:30:00.696 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was activated 2026-10-25 23:30:00.697 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was activated 2026-10-25 23:30:00.698 - In-Process Server Thread -> Info: Spawn Contract: 'Добро пожаловать на ферму' WelcomeToTheFarm_Composite 2026-10-25 23:30:00.701 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 fired. Event: ContractStartedEventComponent 2026-10-25 23:30:00.701 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c changed from Inactive to Active 2026-10-25 23:30:00.702 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was deactivated 2026-10-25 23:30:00.702 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 changed from Inactive to Active 2026-10-25 23:30:00.715 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-10-25 23:30:02.238 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:30:02.287 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:30:09.573 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:30:09.855 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:30:10.321 - Main Thread -> OpenTerminal requested 2026-10-25 23:30:10.321 - Main Thread -> Detaching Terminal VM 2026-10-25 23:30:10.321 - Main Thread -> Attaching Terminal VM 2026-10-25 23:30:10.321 - Main Thread -> Interactor: 81:1 2026-10-25 23:30:10.321 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:30:10.321 - Main Thread -> Interacted: 9150:1 2026-10-25 23:30:10.321 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-25 23:30:10.321 - Main Thread -> Tag: 2026-10-25 23:30:11.669 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.671 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.870 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 8bb4c166-9aea-4ee2-ae46-642fee5691f9 : Vanilla\Items\Datapads\Manuals\EngineeringManual003.def 2026-10-25 23:30:11.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.871 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.872 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:11.872 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:11.872 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:12.153 - In-Process Server Thread -> Info: Player -1559595548 discovered new item ec43e806-3fb0-4a3a-a9d4-51bf02e049dc : Vanilla\Items\Datapads\Manuals\EngineeringManual011.def 2026-10-25 23:30:12.153 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:12.154 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:13.938 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:30:14.469 - Main Thread -> OpenTerminal requested 2026-10-25 23:30:14.470 - Main Thread -> Detaching Terminal VM 2026-10-25 23:30:14.470 - Main Thread -> Attaching Terminal VM 2026-10-25 23:30:14.470 - Main Thread -> Interactor: 81:1 2026-10-25 23:30:14.470 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:30:14.470 - Main Thread -> Interacted: 9150:1 2026-10-25 23:30:14.470 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-25 23:30:14.470 - Main Thread -> Tag: 2026-10-25 23:30:15.212 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 03170141-ebb6-4314-b68b-5f63ab9c40fb : Vanilla\Items\Datapads\Manuals\EngineeringManual012.def 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:15.213 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:15.784 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:30:16.270 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:30:16.404 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:30:16.519 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:30:18.154 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:18.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:30:18.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:30:18.438 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:30:18.621 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:30:18.738 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:30:19.907 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:30:22.052 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:30:22.437 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:30:41.807 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:30:41.807 - Main Thread -> STATISTICS,4289.8600572,257388,139236,28303720000,4560292000,6842675000,305971200, 3.7724928176, 2.1078248878, 2.1637442925, 0.7224042871, 0.7715941433, 10.3359381667, 17.7711051111, 33.3340498889, 132740, 14285132130.9867, 15917657729.7067, 8.7742048151, 0, 18.3303000331, 0, 0, 100,"Добро пожаловать на ферму","Осмотрите «Сарай»",FSR, 42.5848007202, 8.8159008026, 22.2711982727, 33.4818000793, 17.3144, 28.1374, 35.4245, 132740, 14466150400, 15924355072, 41.4598350525, 0, 100,132158000,959553900,211445400,14675930000,1152,655694800,1794997000,618186800,2551290,56090140672,101909643264 2026-10-25 23:30:48.823 - In-Process Server Thread -> NPC (DEntity 22407:1, Identity 2) died at {X:6865.836535273136 Y:-15803.538175479773 Z:-273365.70044756983} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:30:48.824 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:30:48.824 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:30:48.826 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 253:4 2026-10-25 23:30:58.105 - In-Process Server Thread -> NPC (DEntity 22409:1, Identity 2) died at {X:6857.55340273886 Y:-15807.446265876539 Z:-273338.0820729538} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:30:58.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:30:58.105 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:30:58.107 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 22410:9 2026-10-25 23:31:01.821 - In-Process Server Thread -> NPC (DEntity 22411:1, Identity 2) died at {X:6859.683419515688 Y:-15816.489874903693 Z:-273338.9744399133} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:31:01.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:31:01.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:31:01.825 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 242:10 2026-10-25 23:31:04.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:04.105 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:04.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:04.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:04.106 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:04.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:09.887 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:31:09.887 - Main Thread -> OpenTerminal requested 2026-10-25 23:31:09.887 - Main Thread -> Detaching Terminal VM 2026-10-25 23:31:09.887 - Main Thread -> Attaching Terminal VM 2026-10-25 23:31:09.887 - Main Thread -> Interactor: 81:1 2026-10-25 23:31:09.887 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:31:09.887 - Main Thread -> Interacted: 22352:12 2026-10-25 23:31:09.887 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:31:09.887 - Main Thread -> Tag: 2026-10-25 23:31:11.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.057 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.057 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.057 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.643 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.644 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:11.645 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:11.843 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: FloatingObject 253:4 2026-10-25 23:31:15.754 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:15.755 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:17.742 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:17.743 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:17.744 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:20.373 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:20.374 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:20.374 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:20.375 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:20.375 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:20.375 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:22.121 - Main Thread -> OpenTerminal requested 2026-10-25 23:31:22.121 - Main Thread -> Detaching Terminal VM 2026-10-25 23:31:22.121 - Main Thread -> Attaching Terminal VM 2026-10-25 23:31:22.121 - Main Thread -> Interactor: 81:1 2026-10-25 23:31:22.121 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:31:22.121 - Main Thread -> Interacted: 81:1 2026-10-25 23:31:22.121 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:31:22.121 - Main Thread -> Tag: 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:31:22.188 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:31:26.259 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:31:41.808 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:31:41.808 - Main Thread -> STATISTICS,4349.8108965,260985,141036,28136910000,4789357000,6842675000,228509700, 3.6616967752, 2.3112454551, 2.0352321375, 0.6712635539, 1.046794207, 10.5318102222, 17.1750347222, 33.333479, 132740, 14293447657.2444, 15924354996.9067, 9.2666616394, 0, 0.6061999947, 98.0850999802, 0, 100,"Добро пожаловать на ферму","Осмотрите «Сарай»",FSR, 50.0592002869, 7.0783996582, 7.6122999191, 46.464099884, 16.9736, 28.6378, 37.0461, 132740, 14538108928, 15924355072, 69.4211044312, 0, 100,136127800,955718300,208385300,14638050000,1152,658740600,1807699000,618810700,10020650,56218030080,101909643264 2026-10-25 23:31:45.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:45.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:45.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:45.874 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: FloatingObject 242:10 2026-10-25 23:31:47.122 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:31:47.122 - Main Thread -> OpenTerminal requested 2026-10-25 23:31:47.122 - Main Thread -> Detaching Terminal VM 2026-10-25 23:31:47.122 - Main Thread -> Attaching Terminal VM 2026-10-25 23:31:47.122 - Main Thread -> Interactor: 81:1 2026-10-25 23:31:47.122 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:31:47.122 - Main Thread -> Interacted: 22534:1 2026-10-25 23:31:47.122 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:31:47.122 - Main Thread -> Tag: 2026-10-25 23:31:48.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.571 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.738 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:48.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:53.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:53.041 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: FloatingObject 22410:9 2026-10-25 23:31:53.356 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:31:53.356 - Main Thread -> OpenTerminal requested 2026-10-25 23:31:53.356 - Main Thread -> Detaching Terminal VM 2026-10-25 23:31:53.356 - Main Thread -> Attaching Terminal VM 2026-10-25 23:31:53.356 - Main Thread -> Interactor: 81:1 2026-10-25 23:31:53.356 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:31:53.356 - Main Thread -> Interacted: 22513:1 2026-10-25 23:31:53.356 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:31:53.356 - Main Thread -> Tag: 2026-10-25 23:31:54.451 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 4e01c4bc-9cfa-4dec-a76a-209ed6aa10f4 : Vanilla\Components\Complex\CombustionChamber\CombustionChamberItem Base_Client_FloatingObjectItem.def 2026-10-25 23:31:54.452 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.453 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.653 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 119b310d-0bc2-4139-87f3-62fc012423b5 : Vanilla\Components\Complex\Compressor\Compressor_Item.def 2026-10-25 23:31:54.653 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:54.654 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:54.655 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:55.073 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:55.074 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:59.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:59.955 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:59.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:59.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:31:59.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:31:59.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:00.974 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 20e40fb1-92ba-47d5-9e15-4cc4353aa6c9 : Vanilla\Items\Consumables\SuitBattery\ConsumableSuitBattery.def 2026-10-25 23:32:00.975 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:00.975 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:00.975 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:00.976 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:00.976 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:00.976 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:22.471 - In-Process Server Thread -> NPC (DEntity 22415:1, Identity 2) died at {X:6840.023102704981 Y:-15797.257697549996 Z:-273320.08846952725} from 15 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:32:22.473 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:32:22.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-25 23:32:22.475 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 22410:10 2026-10-25 23:32:29.473 - In-Process Server Thread -> NPC (DEntity 22413:1, Identity 2) died at {X:6840.236621505906 Y:-15792.481446114978 Z:-273309.71954796865} from 15 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:32:29.473 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac fired. Event: SpawnerNPCKilledEventComponent 2026-10-25 23:32:29.475 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 changed from Active to Completed 2026-10-25 23:32:29.475 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was deactivated 2026-10-25 23:32:29.475 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac self-deactivated 2026-10-25 23:32:29.477 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 3638:7 2026-10-25 23:32:29.557 - In-Process Server Thread -> Character removed: 22407:1 2026-10-25 23:32:29.557 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 22407:1 2026-10-25 23:32:29.573 - Main Thread -> Character removed: 22364:2 2026-10-25 23:32:32.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:32.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:32.475 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:32:33.489 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:32:40.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:40.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:40.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:40.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:40.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:40.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:41.824 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:32:41.824 - Main Thread -> STATISTICS,4409.6950682,264578,142836,28324950000,5042249000,6842675000,252170200, 3.6645870837, 2.1186088794, 1.9692279434, 0.7442846374, 0.9905207333, 10.5813851749, 18.9818007218, 33.3336880067, 132740, 14303385812.6463, 15924354921.8967, 9.0707779022, 0, 1.3433000147, 4.5899000168, 0, 100,"Добро пожаловать на ферму","Осмотрите «Сарай»",FSR, 45.4385986328, 10.4052000046, 8.0532007217, 36.7804985046, 17.4097, 32.9303, 35.6275, 132740, 14510518272, 15924355072, 29.8565540314, 0, 100,138091600,960192600,211964600,14632610000,1152,660821900,1787382000,619384400,2019352,56065814528,101909643264 2026-10-25 23:32:42.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:42.423 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:42.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:42.424 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: FloatingObject 3638:7 2026-10-25 23:32:42.921 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:32:42.922 - Main Thread -> OpenTerminal requested 2026-10-25 23:32:42.922 - Main Thread -> Detaching Terminal VM 2026-10-25 23:32:42.922 - Main Thread -> Attaching Terminal VM 2026-10-25 23:32:42.922 - Main Thread -> Interactor: 81:1 2026-10-25 23:32:42.922 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:32:42.922 - Main Thread -> Interacted: 22578:2 2026-10-25 23:32:42.922 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:32:42.922 - Main Thread -> Tag: 2026-10-25 23:32:44.171 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.172 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.338 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.338 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.338 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:44.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:44.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.508 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:49.508 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.508 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:49.509 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: FloatingObject 22410:10 2026-10-25 23:32:49.906 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:32:49.906 - Main Thread -> OpenTerminal requested 2026-10-25 23:32:49.906 - Main Thread -> Detaching Terminal VM 2026-10-25 23:32:49.906 - Main Thread -> Attaching Terminal VM 2026-10-25 23:32:49.906 - Main Thread -> Interactor: 81:1 2026-10-25 23:32:49.906 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:32:49.906 - Main Thread -> Interacted: 22580:2 2026-10-25 23:32:49.906 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:32:49.906 - Main Thread -> Tag: 2026-10-25 23:32:50.608 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.609 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.828 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.828 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.828 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.829 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:32:50.829 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:32:50.829 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:33:18.458 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Grid 6627:1 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c changed from Active to Completed 2026-10-25 23:33:18.609 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba changed from Inactive to Active 2026-10-25 23:33:18.610 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was deactivated 2026-10-25 23:33:18.610 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 self-deactivated 2026-10-25 23:33:22.592 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:33:22.641 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:33:23.124 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:33:32.042 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Character 83:1 2026-10-25 23:33:32.042 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:33:32.043 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was deactivated 2026-10-25 23:33:32.043 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 self-deactivated 2026-10-25 23:33:41.826 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:33:41.826 - Main Thread -> STATISTICS,4469.6625744,268176,144636,28043920000,5240788000,6842675000,197969900, 3.1517054479, 1.9114867155, 1.5777864085, 0.7108495005, 0.619339514, 10.4592237222, 19.4716171667, 33.3340055, 132740, 14303212491.6622, 15922832160.9956, 8.1220048178, 0, 0.7860000134, 0, 0, 100,"Добро пожаловать на ферму","Исследуйте подземную зону",FSR, 46.0450973511, 7.787299633, 6.0682001114, 37.9960975647, 18.6413, 25.1797, 46.651, 132740, 14505340928, 15924355072, 51.5748023987, 0, 100,139484500,964817600,215632500,14502000000,1152,660821900,1788982000,620370200,2019352,56345493504,101909643264 2026-10-25 23:33:42.157 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:33:42.157 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:33:42.181 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:33:42.181 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:33:42.591 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:33:42.591 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:33:42.727 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:33:42.824 - VRageWorker 0 -> Created new autosave slot: .autosaves\23 2026-10-25 23:33:42.824 - VRageWorker 0 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:33:42.891 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:34:15.874 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:34:15.874 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:34:15.891 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:34:15.891 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:34:15.892 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-10-25 23:34:15.892 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-10-25 23:34:16.326 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:34:16.326 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:34:16.462 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:34:16.558 - VRageWorker 4 -> Created new autosave slot: .autosaves\24 2026-10-25 23:34:16.559 - VRageWorker 4 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:34:16.641 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:34:18.821 - Main Thread -> OpenTerminal requested 2026-10-25 23:34:18.821 - Main Thread -> Detaching Terminal VM 2026-10-25 23:34:18.821 - Main Thread -> Attaching Terminal VM 2026-10-25 23:34:18.821 - Main Thread -> Interactor: 81:1 2026-10-25 23:34:18.821 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:34:18.821 - Main Thread -> Interacted: 15892:1 2026-10-25 23:34:18.821 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:34:18.821 - Main Thread -> Tag: 2026-10-25 23:34:19.860 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 8372f71a-4ed7-41ff-87cd-90e537aa4347 : Vanilla\Items\Datapads\TheBarnDatapad.def 2026-10-25 23:34:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba changed from Active to Completed 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 changed from Inactive to Active 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was deactivated 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was activated 2026-10-25 23:34:19.862 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:34:19.863 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:34:19.863 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:34:19.863 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:34:23.859 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:34:23.908 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:34:41.843 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:34:41.843 - Main Thread -> STATISTICS,4529.5967468,271772,146437,28155130000,5529580000,6842675000,288041000, 3.6578469977, 2.0283367914, 2.3055113735, 0.7025696888, 0.856048949, 10.5389694444, 19.4350326667, 33.3334521667, 132740, 14246597090.4178, 15870941766.5422, 8.7865140786, 0, 1.0811999589, 28.0333995819, 0, 100,"Добро пожаловать на ферму","Вернуться к терминалу контрактов",FSR, 47.2679977417, 14.9990005493, 24.9134998322, 38.3652992249, 17.0327, 33.3978, 35.6047, 132740, 14345367552, 15870943232, 25.4669837952, 0, 100,141996800,959305200,211178500,14571470000,1152,660830800,1791545000,620193200,2019352,56229154816,101909643264 2026-10-25 23:34:57.843 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Aquila, entity: Character 83:1 2026-10-25 23:35:02.760 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:35:07.644 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnElevatorBottom, entity: Character 83:1 2026-10-25 23:35:07.778 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnElevatorBottom, entity: Grid 6627:1 2026-10-25 23:35:38.342 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:35:39.026 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:35:41.844 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:35:41.844 - Main Thread -> STATISTICS,4589.564253,275370,148347,28250600000,5654762000,6842675000,124835800, 3.404533877, 2.0215929109, 1.9480451914, 0.6784900785, 1.4241048526, 10.6273927225, 18.2276945026, 31.4140448168, 132740, 14269750352.4188, 15895830435.7864, 8.8397868006, 0, 0, 0, 0, 100,"Добро пожаловать на ферму","Вернуться к терминалу контрактов",FSR, 10.4723997116, 5.8706002235, 7.3611001968, 7.886200428, 16.6107, 23.7327, 52.3214, 132740, 14464462848, 15924355072, 31.1257534027, 0, 100,142040200,951489200,204883700,14632610000,1152,660821900,1791535000,620474500,2019352,56144171008,101909643264 2026-10-25 23:35:42.309 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:35:42.309 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:35:42.309 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 changed from Active to Completed 2026-10-25 23:35:42.311 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:35:42.311 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:35:42.328 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:35:42.328 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:35:42.332 - In-Process Server Thread -> Info: Despawn Contract: 'Добро пожаловать на ферму' WelcomeToTheFarm_Composite 2026-10-25 23:35:42.332 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WelcomeToTheFarm_dd0a8abd-e6eb-4dc3-813f-863210edf933 was added 2026-10-25 23:35:42.332 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $EchosOfThePast_591f1e16-6f44-45ae-8a83-de9559055015 was added 2026-10-25 23:35:42.332 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $LootTheContainers_75b5d441-0875-4951-8bc7-ce907b2bf29b was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was deactivated 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $Finish_afe1b7e9-ee6b-407d-9515-8235366ca6a7 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was deactivated 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WeldBattery_5647ffea-f59c-440f-8ea5-72b9c8177336 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was deactivated 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WeldSmelter_f88e9e38-c6f3-4dec-915f-2916981375a9 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $KillNPCs_08963983-ca01-49fe-9272-0bc21f11b7ac was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $AquilaReveal_aaf6b5c1-e05f-43fb-abc1-235d842d1de6 was added 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: Removing objectives for: Добро пожаловать на ферму 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WelcomeToTheFarm_2328deab-09e4-4fc1-8040-e3005492e80c removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $EchosOfThePast_f19ecfb7-9ca3-4ab4-8c7c-ef20c83ed8ba removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Loot_4641eb03-9588-4c7e-9f3e-20849d269672 removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WeldBatteryObjective_b6238b6f-2603-4b6b-b2a3-8f2aa02f9ad6 removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WeldSmelterObjective_4b181d32-f067-4639-8a21-68180ffe12f0 removed 2026-10-25 23:35:42.333 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $KillNPCObj_8c27db90-6809-44d0-aa2f-242deed044b8 removed 2026-10-25 23:35:42.336 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-10-25 23:35:42.743 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:35:42.758 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:35:42.758 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:35:42.895 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:35:42.993 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:35:42.994 - VRageWorker 2 -> Created new autosave slot: .autosaves\25 2026-10-25 23:35:42.994 - VRageWorker 2 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:35:43.075 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:35:46.294 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:35:46.343 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:35:49.827 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:35:50.594 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:35:51.793 - Main Thread -> OpenTerminal requested 2026-10-25 23:35:51.793 - Main Thread -> Detaching Terminal VM 2026-10-25 23:35:51.793 - Main Thread -> Attaching Terminal VM 2026-10-25 23:35:51.793 - Main Thread -> Interactor: 81:1 2026-10-25 23:35:51.793 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:35:51.793 - Main Thread -> Interacted: 8192:1 2026-10-25 23:35:51.793 - Main Thread -> Interactor Comp: ce84c8a1-ef61-492c-8890-d5b5dd5eeaed : Vanilla\Blocks\TradeTerminal\250\TradeTerminal250_ClientComposition.def 2026-10-25 23:35:51.793 - Main Thread -> Tag: 2026-10-25 23:36:00.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:00.373 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:00.373 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:00.373 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:02.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:02.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:02.027 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:02.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:04.158 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:04.158 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:04.158 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:04.159 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:07.344 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:07.344 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:07.344 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:07.345 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:09.863 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:36:09.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:10.028 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:10.245 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:10.460 - Main Thread -> OpenTerminal requested 2026-10-25 23:36:10.460 - Main Thread -> Detaching Terminal VM 2026-10-25 23:36:10.460 - Main Thread -> Attaching Terminal VM 2026-10-25 23:36:10.460 - Main Thread -> Interactor: 81:1 2026-10-25 23:36:10.460 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:36:10.460 - Main Thread -> Interacted: 8093:1 2026-10-25 23:36:10.460 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:36:10.460 - Main Thread -> Tag: 2026-10-25 23:36:11.757 - In-Process Server Thread -> Info: Despawn Contract: 'Добро пожаловать на ферму' 2026-10-25 23:36:11.757 - In-Process Server Thread -> Info: Removing objectives for: Добро пожаловать на ферму 2026-10-25 23:36:11.785 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:36:11.823 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:36:17.047 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:36:17.093 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:36:17.718 - In-Process Server Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -21, 3 - Layer : 0 - Face Index : 1 -- EntityID : 0' Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine - Landing Pad PCU: 475 Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine Drill PCU: 610 FTUE - Abandoned Mine Drill PCU: 3027 FTUE - Abandoned Mine PCU: 255 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 15 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 20 FTUE - Abandoned Mine Debris PCU: 5 FTUE - Abandoned Mine Lift PCU: 798 FTUE - Abandoned Mine Crane PCU: 700 FTUE - Abandoned Mine Crane PCU: 830 FTUE - Abandoned Mine PCU: 10984 Сетка PCU: 80 FTUE - Abandoned Mine Debris PCU: 20 Сетка PCU: 5 Сетка PCU: 75 PrefabDynamicVoxel_ServerComposition Сетка PCU: 75 2026-10-25 23:36:18.049 - In-Process Server Thread -> Info: Adding objectives for: Базовые материалы 2026-10-25 23:36:18.049 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was added 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was activated 2026-10-25 23:36:18.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was activated 2026-10-25 23:36:18.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was activated 2026-10-25 23:36:18.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was activated 2026-10-25 23:36:18.051 - In-Process Server Thread -> Info: Spawn Contract: 'Базовые материалы' DeliverIronNickelSilicon_Composite Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine - Landing Pad PCU: 475 Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine Drill PCU: 610 FTUE - Abandoned Mine Drill PCU: 3027 FTUE - Abandoned Mine PCU: 255 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 15 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 20 FTUE - Abandoned Mine Debris PCU: 5 FTUE - Abandoned Mine Lift PCU: 798 FTUE - Abandoned Mine Crane PCU: 700 FTUE - Abandoned Mine Crane PCU: 830 FTUE - Abandoned Mine PCU: 10984 Сетка PCU: 80 FTUE - Abandoned Mine Debris PCU: 20 Сетка PCU: 5 Сетка PCU: 5 Сетка PCU: 75 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite Сетка PCU: 75 2026-10-25 23:36:18.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 fired. Event: ContractStartedEventComponent 2026-10-25 23:36:18.052 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece changed from Inactive to Active 2026-10-25 23:36:18.064 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:36:18.064 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:36:18.082 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:36:18.082 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22407:3 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22410:12 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22390:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 242:13 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22437:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22563:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22564:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22606:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22676:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 3638:9 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22560:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22552:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22394:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 251:8 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22434:5 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22519:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22533:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22536:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22547:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22604:1 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22393:4 2026-10-25 23:36:18.093 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22395:4 2026-10-25 23:36:18.094 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22392:4 2026-10-25 23:36:18.094 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 22391:4 2026-10-25 23:36:18.111 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:36:18.131 - Main Thread -> Info: Adding gravity to a kinematic body (16692:2) has no effect 2026-10-25 23:36:18.131 - Main Thread -> Info: Adding gravity to a kinematic body (16623:2) has no effect 2026-10-25 23:36:18.131 - Main Thread -> Info: Adding gravity to a kinematic body (16866:2) has no effect 2026-10-25 23:36:18.131 - Main Thread -> Info: Adding gravity to a kinematic body (807:3) has no effect 2026-10-25 23:36:18.131 - Main Thread -> Info: Adding gravity to a kinematic body (682:3) has no effect 2026-10-25 23:36:18.139 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:36:18.523 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:36:18.523 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:36:18.558 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:18.660 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:36:18.758 - VRageWorker 5 -> Created new autosave slot: .autosaves\26 2026-10-25 23:36:18.758 - VRageWorker 5 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:36:18.825 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:36:18.909 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:19.524 - Main Thread -> OpenTerminal requested 2026-10-25 23:36:19.524 - Main Thread -> Detaching Terminal VM 2026-10-25 23:36:19.525 - Main Thread -> Attaching Terminal VM 2026-10-25 23:36:19.525 - Main Thread -> Interactor: 81:1 2026-10-25 23:36:19.525 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:36:19.525 - Main Thread -> Interacted: 8093:1 2026-10-25 23:36:19.525 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:36:19.525 - Main Thread -> Tag: 2026-10-25 23:36:20.096 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_819c86cd-76ab-488b-b009-cd3272dafe91, entity: Grid 3638:9 2026-10-25 23:36:22.376 - In-Process Server Thread -> Info: Player -1559595548 discovered new item b45cfe97-408c-49ad-b971-71cc60de79da : Vanilla\Items\Datapads\Manuals\EngineeringManual008.def 2026-10-25 23:36:22.377 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:22.378 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:22.378 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:22.378 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:28.045 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:28.314 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:36:29.528 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:36:36.608 - Main Thread -> OpenTerminal requested 2026-10-25 23:36:36.609 - Main Thread -> Detaching Terminal VM 2026-10-25 23:36:36.609 - Main Thread -> Attaching Terminal VM 2026-10-25 23:36:36.609 - Main Thread -> Interactor: 81:1 2026-10-25 23:36:36.609 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:36:36.609 - Main Thread -> Interacted: 479:28 2026-10-25 23:36:36.609 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:36:36.609 - Main Thread -> Tag: 2026-10-25 23:36:38.248 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.248 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.248 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.249 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.563 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.564 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.564 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.564 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.747 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.747 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.747 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.748 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.899 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.900 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:38.900 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:38.900 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:39.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:39.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:39.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:39.053 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:41.846 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:36:41.846 - Main Thread -> STATISTICS,4649.4150909,278961,150284,28268470000,6276124000,6842675000,619700200, 3.5840406006, 1.8170358659, 1.6523142869, 0.9152709281, 0.796314778, 10.1300503872, 17.443133144, 30.9846144553, 132638.224728488, 14296537865.1193, 15924352043.8782, 9.6176907917, 0, 15.4072000012, 6.4495999813, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 53.5730018616, 19.6400985718, 48.5106010437, 48.273399353, 21.8887, 19.3776, 35.3143, 132745, 14389669888, 15924355072, 27.9962768555, 0, 100,147560500,954312600,207196200,14638120000,1152,662693200,1797146000,619707500,2019352,56127295488,101909643264 2026-10-25 23:36:43.109 - Main Thread -> OpenTerminal requested 2026-10-25 23:36:43.109 - Main Thread -> Detaching Terminal VM 2026-10-25 23:36:43.109 - Main Thread -> Attaching Terminal VM 2026-10-25 23:36:43.109 - Main Thread -> Interactor: 81:1 2026-10-25 23:36:43.109 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:36:43.109 - Main Thread -> Interacted: 7974:1 2026-10-25 23:36:43.109 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-25 23:36:43.109 - Main Thread -> Tag: 2026-10-25 23:36:49.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.475 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.475 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.476 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.476 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.659 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.660 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.660 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.660 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.996 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.996 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:49.996 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:49.997 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.148 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.149 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.149 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.149 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.331 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.332 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.332 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.332 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.668 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.668 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.669 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.835 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.836 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:50.836 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:50.836 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.157 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.157 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.157 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.326 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.327 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.327 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.327 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.495 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.495 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.495 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.496 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.678 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.679 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.679 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.679 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.849 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:51.850 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:51.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.012 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.012 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.012 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.013 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.179 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.180 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.180 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.180 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.363 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.363 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.363 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.364 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.530 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.530 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:52.530 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:52.531 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:56.293 - Main Thread -> OpenTerminal requested 2026-10-25 23:36:56.293 - Main Thread -> Detaching Terminal VM 2026-10-25 23:36:56.293 - Main Thread -> Attaching Terminal VM 2026-10-25 23:36:56.293 - Main Thread -> Interactor: 81:1 2026-10-25 23:36:56.293 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:36:56.293 - Main Thread -> Interacted: 479:28 2026-10-25 23:36:56.293 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:36:56.293 - Main Thread -> Tag: 2026-10-25 23:36:57.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:57.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:57.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:36:57.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:36:58.692 - In-Process Server Thread -> Character removed: 22409:1 2026-10-25 23:36:58.692 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 22409:1 2026-10-25 23:36:58.708 - Main Thread -> Character removed: 22362:2 2026-10-25 23:36:59.858 - Main Thread -> OpenTerminal requested 2026-10-25 23:36:59.858 - Main Thread -> Detaching Terminal VM 2026-10-25 23:36:59.858 - Main Thread -> Attaching Terminal VM 2026-10-25 23:36:59.858 - Main Thread -> Interactor: 81:1 2026-10-25 23:36:59.858 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:36:59.858 - Main Thread -> Interacted: 7974:1 2026-10-25 23:36:59.858 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-25 23:36:59.858 - Main Thread -> Tag: 2026-10-25 23:37:01.177 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:01.178 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:01.178 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:01.178 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:02.427 - In-Process Server Thread -> Character removed: 22411:1 2026-10-25 23:37:02.429 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 22411:1 2026-10-25 23:37:02.443 - Main Thread -> Character removed: 22396:2 2026-10-25 23:37:03.910 - Main Thread -> OpenTerminal requested 2026-10-25 23:37:03.910 - Main Thread -> Detaching Terminal VM 2026-10-25 23:37:03.911 - Main Thread -> Attaching Terminal VM 2026-10-25 23:37:03.911 - Main Thread -> Interactor: 81:1 2026-10-25 23:37:03.911 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:37:03.911 - Main Thread -> Interacted: 479:28 2026-10-25 23:37:03.911 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:37:03.911 - Main Thread -> Tag: 2026-10-25 23:37:05.190 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:05.190 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:05.190 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:05.191 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:13.578 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:37:13.578 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:37:13.598 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:37:13.598 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:37:14.046 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:37:14.046 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:37:14.185 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:37:14.289 - VRageWorker 1 -> Created new autosave slot: .autosaves\27 2026-10-25 23:37:14.289 - VRageWorker 1 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:37:14.368 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:37:16.610 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:37:16.694 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-25 23:37:20.728 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.729 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:20.729 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.729 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:20.995 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.995 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:20.995 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:20.996 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.245 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.245 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.245 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.246 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.512 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.512 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.512 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.513 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.778 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.779 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:21.779 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:21.779 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.028 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.029 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.029 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.029 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.298 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.298 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.298 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.299 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.545 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.545 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.545 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.546 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.813 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.813 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:22.813 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:22.814 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:23.078 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:23.079 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:23.079 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:37:23.079 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:37:33.761 - Main Thread -> OpenTerminal requested 2026-10-25 23:37:33.761 - Main Thread -> Detaching Terminal VM 2026-10-25 23:37:33.762 - Main Thread -> Attaching Terminal VM 2026-10-25 23:37:33.762 - Main Thread -> Interactor: 81:1 2026-10-25 23:37:33.762 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:37:33.762 - Main Thread -> Interacted: 81:1 2026-10-25 23:37:33.762 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:37:33.762 - Main Thread -> Tag: 2026-10-25 23:37:41.846 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:37:41.846 - Main Thread -> STATISTICS,4709.0825929,282541,152143,28619580000,2722828000,7392518000,696582100, 3.7289091624, 1.9185099726, 1.6773689389, 1.0456108939, 0.7381183475, 10.5240501613, 16.7152849462, 32.2585491935, 132729.720670391, 14290370057.9097, 15924353614.1763, 9.2106397447, 171.8730010986, 2.6477000117, 0.8011000156, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 57.6142997742, 22.7620010376, 23.6247997284, 49.2018966675, 182.159, 19.8292, 182.6259, 132740, 14594863104, 15924355072, 67.2509918213, 0, 100,148699000,948203200,202245600,14629560000,1152,663447100,1798296000,618995600,2019352,55716421632,101909643264 2026-10-25 23:38:02.812 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:02.812 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:02.812 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:02.813 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:10.427 - Main Thread -> OpenTerminal requested 2026-10-25 23:38:10.427 - Main Thread -> Detaching Terminal VM 2026-10-25 23:38:10.427 - Main Thread -> Attaching Terminal VM 2026-10-25 23:38:10.427 - Main Thread -> Interactor: 81:1 2026-10-25 23:38:10.427 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:38:10.427 - Main Thread -> Interacted: 81:1 2026-10-25 23:38:10.427 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:38:10.427 - Main Thread -> Tag: 2026-10-25 23:38:23.239 - In-Process Server Thread -> Character removed: 22415:1 2026-10-25 23:38:23.241 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 22415:1 2026-10-25 23:38:23.256 - Main Thread -> Character removed: 22383:7 2026-10-25 23:38:30.263 - In-Process Server Thread -> Character removed: 22413:1 2026-10-25 23:38:30.264 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 22413:1 2026-10-25 23:38:30.278 - Main Thread -> Character removed: 22360:2 2026-10-25 23:38:41.864 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:38:41.864 - Main Thread -> STATISTICS,4768.9500977,286133,155056,28579630000,2982913000,7392518000,259336200, 3.2642531437, 1.7927424548, 1.5899966323, 0.8329191272, 0.313214633, 9.1484515797, 12.7627585852, 20.6102940934, 132799.211581292, 14301052780.3077, 15924355025.5824, 9.348614997, 0, 2.3359999582, 0.9718000293, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 33.2796974182, 5.6777000427, 6.6350002289, 27.9617996216, 16.253, 25.4966, 35.2149, 133240, 14469210112, 15924355072, 29.5473823547, 0, 100,149821500,948203200,202245600,14385060000,1152,663889500,1799189000,618149100,2019352,55778693120,101909643264 2026-10-25 23:38:42.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:42.395 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:42.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:42.396 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:58.995 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:58.995 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:38:58.995 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:38:58.996 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:02.381 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:02.381 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:02.382 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:02.382 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:12.563 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:39:12.981 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-25 23:39:13.065 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-25 23:39:14.613 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:15.212 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:15.395 - Main Thread -> OpenTerminal requested 2026-10-25 23:39:15.395 - Main Thread -> Detaching Terminal VM 2026-10-25 23:39:15.395 - Main Thread -> Attaching Terminal VM 2026-10-25 23:39:15.395 - Main Thread -> Interactor: 81:1 2026-10-25 23:39:15.395 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:39:15.395 - Main Thread -> Interacted: 7974:1 2026-10-25 23:39:15.395 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-25 23:39:15.395 - Main Thread -> Tag: 2026-10-25 23:39:16.975 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:16.976 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:16.976 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:16.976 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:18.012 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:18.013 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:18.013 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:18.013 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:18.864 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:18.880 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:19.031 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:19.647 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:39:19.964 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:20.631 - Main Thread -> OpenTerminal requested 2026-10-25 23:39:20.631 - Main Thread -> Detaching Terminal VM 2026-10-25 23:39:20.631 - Main Thread -> Attaching Terminal VM 2026-10-25 23:39:20.631 - Main Thread -> Interactor: 81:1 2026-10-25 23:39:20.631 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:39:20.631 - Main Thread -> Interacted: 8192:1 2026-10-25 23:39:20.631 - Main Thread -> Interactor Comp: ce84c8a1-ef61-492c-8890-d5b5dd5eeaed : Vanilla\Blocks\TradeTerminal\250\TradeTerminal250_ClientComposition.def 2026-10-25 23:39:20.631 - Main Thread -> Tag: 2026-10-25 23:39:29.480 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:29.481 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:29.481 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:29.481 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:30.815 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:31.048 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:39:31.349 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:39:32.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:39:34.579 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:34.580 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:34.580 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:39:34.580 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:39:40.962 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:39:40.963 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:39:40.981 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:39:40.981 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:39:41.404 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:39:41.404 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:39:41.541 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:39:41.637 - VRageWorker 7 -> Created new autosave slot: .autosaves\28 2026-10-25 23:39:41.638 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:39:41.707 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:39:41.877 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:39:41.877 - Main Thread -> STATISTICS,4828.8676032,289728,157738,28728710000,3330853000,7392518000,346980400, 3.2645032524, 1.7905464809, 1.5618841175, 0.8642668983, 0.7204278283, 9.5143863958, 15.5167963846, 22.3696392471, 133107.694019471, 14281909030.0708, 15924355021.6206, 9.1833599292, 0, 2.1539000124, 7.1235000193, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 50.8879966736, 11.5636997223, 20.7364006042, 43.0559997559, 18.266, 26.9945, 35.1655, 133240, 14462132224, 15924355072, 27.618429184, 0, 100,149864600,948213900,202251400,14601400000,1152,663889500,1799266000,618032000,2019352,55645278208,101909643264 2026-10-25 23:39:46.665 - Main Thread -> OpenTerminal requested 2026-10-25 23:39:46.665 - Main Thread -> Detaching Terminal VM 2026-10-25 23:39:46.665 - Main Thread -> Attaching Terminal VM 2026-10-25 23:39:46.665 - Main Thread -> Interactor: 81:1 2026-10-25 23:39:46.665 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:39:46.665 - Main Thread -> Interacted: 81:1 2026-10-25 23:39:46.665 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:39:46.665 - Main Thread -> Tag: 2026-10-25 23:40:06.681 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:40:09.347 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:40:41.888 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:40:41.888 - Main Thread -> STATISTICS,4888.7851087,293323,159797,28650670000,3511475000,7392518000,180084700, 3.3966516812, 1.9055133243, 1.7557615852, 0.8037353831, 1.7275168248, 10.0724289461, 16.6072524526, 29.1487600291, 133240, 14292060459.3919, 15924352000.4973, 9.3566325309, 0, 1.2073999941, 0, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 35.1957015991, 9.8158998489, 8.7804002762, 26.7670993805, 16.9694, 19.7691, 35.5512, 133240, 14497062912, 15924355072, 38.2454338074, 0, 100,150438500,953643600,206650300,14628810000,1152,672542300,1800157000,617944700,2019352,55741906944,101909643264 2026-10-25 23:40:44.914 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:40:44.915 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:40:44.932 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:40:44.932 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:40:45.365 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:40:45.365 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:40:45.501 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:40:45.734 - VRageWorker 8 -> Created new autosave slot: .autosaves\29 2026-10-25 23:40:45.735 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:40:45.798 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:40:47.897 - Main Thread -> OpenTerminal requested 2026-10-25 23:40:47.897 - Main Thread -> Detaching Terminal VM 2026-10-25 23:40:47.897 - Main Thread -> Attaching Terminal VM 2026-10-25 23:40:47.897 - Main Thread -> Interactor: 81:1 2026-10-25 23:40:47.897 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:40:47.897 - Main Thread -> Interacted: 2809:1 2026-10-25 23:40:47.897 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:40:47.897 - Main Thread -> Tag: Inventory 2026-10-25 23:40:57.414 - Main Thread -> OpenTerminal requested 2026-10-25 23:40:57.414 - Main Thread -> Detaching Terminal VM 2026-10-25 23:40:57.414 - Main Thread -> Attaching Terminal VM 2026-10-25 23:40:57.414 - Main Thread -> Interactor: 81:1 2026-10-25 23:40:57.414 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:40:57.414 - Main Thread -> Interacted: 2809:1 2026-10-25 23:40:57.414 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:40:57.414 - Main Thread -> Tag: Inventory 2026-10-25 23:41:41.900 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:41:41.900 - Main Thread -> STATISTICS,4948.6859473,296917,161778,28603990000,3855000000,7392518000,342571000, 4.1757568424, 2.6056028945, 2.1506800765, 0.8812747911, 2.5932097225, 10.325865303, 16.6355609596, 30.2949358586, 133240, 14301157731.8141, 15924257504.4525, 9.5022599154, 0, 9.4580000564, 638.2259989232, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 79.0858001709, 50.4276008606, 32.1493988037, 28.4235992432, 24.4683, 19.8952, 35.5169, 133240, 14443913216, 15924350976, 38.1527290344, 0, 100,150840000,966762600,217499700,14637440000,1152,671977100,1800715000,618748600,2019352,55778205696,101909643264 2026-10-25 23:42:41.904 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:42:41.904 - Main Thread -> STATISTICS,5008.5867859,300511,163578,28605370000,4003772000,7392518000,148367400, 4.527405734, 2.9591582594, 2.6605413461, 0.8247448535, 3.4171078584, 10.4187616111, 17.7750845, 33.3337442222, 133240, 14311129998.2222, 15924312343.8933, 10.4673745589, 0, 0, 1427.5310004912, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 12.3493995667, 9.8051996231, 8.5284996033, 5.4158000946, 17.3247, 19.9549, 35.8282, 133240, 14339645440, 15924355072, 36.7205619812, 0, 100,150862500,967134600,217849200,14622560000,1152,671411600,1815203000,618748900,2019352,55780597760,101909643264 2026-10-25 23:43:41.914 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:43:41.914 - Main Thread -> STATISTICS,5068.5042914,304106,165378,28606120000,4167383000,7392518000,163147800, 4.6132590275, 3.1782466469, 2.5097449785, 0.8347472039, 3.6152987065, 10.5340560244, 17.0968813992, 33.3337080511, 133240, 14300977307.789, 15924354996.9484, 10.0741526631, 0, 0, 1399.5409999788, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 13.0841999054, 9.3149003983, 7.4381999969, 6.3944997787, 17.5525, 19.9227, 35.7537, 133240, 14325096448, 15924355072, 28.5152873993, 0, 100,150862500,967241900,217944200,14622110000,1152,672016800,1815560000,618582500,2019352,55785263104,101909643264 2026-10-25 23:44:12.956 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-25 23:44:13.186 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:44:22.184 - Main Thread -> OpenTerminal requested 2026-10-25 23:44:22.184 - Main Thread -> Detaching Terminal VM 2026-10-25 23:44:22.184 - Main Thread -> Attaching Terminal VM 2026-10-25 23:44:22.184 - Main Thread -> Interactor: 81:1 2026-10-25 23:44:22.184 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:44:22.184 - Main Thread -> Interacted: 2809:1 2026-10-25 23:44:22.184 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-25 23:44:22.184 - Main Thread -> Tag: Inventory 2026-10-25 23:44:33.950 - Main Thread -> OpenTerminal requested 2026-10-25 23:44:33.950 - Main Thread -> Detaching Terminal VM 2026-10-25 23:44:33.951 - Main Thread -> Attaching Terminal VM 2026-10-25 23:44:33.951 - Main Thread -> Interactor: 81:1 2026-10-25 23:44:33.951 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:44:33.951 - Main Thread -> Interacted: 6538:7 2026-10-25 23:44:33.951 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:44:33.951 - Main Thread -> Tag: 2026-10-25 23:44:35.816 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:35.816 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:35.816 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:35.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:36.235 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:36.236 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:36.236 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:36.236 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:38.734 - Main Thread -> OpenTerminal requested 2026-10-25 23:44:38.734 - Main Thread -> Detaching Terminal VM 2026-10-25 23:44:38.735 - Main Thread -> Attaching Terminal VM 2026-10-25 23:44:38.735 - Main Thread -> Interactor: 81:1 2026-10-25 23:44:38.735 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:44:38.735 - Main Thread -> Interacted: 7974:1 2026-10-25 23:44:38.735 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-25 23:44:38.735 - Main Thread -> Tag: 2026-10-25 23:44:40.200 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.201 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.201 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.201 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.202 - In-Process Server Thread -> Info: {Mission} {Tracker} ProgressTracker $NickelTracker_9b6caf86-495e-48b2-abd6-af332170fe5f completed 2026-10-25 23:44:40.202 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:44:40.202 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:44:40.700 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Mission} {Tracker} ProgressTracker $NickelTracker_9b6caf86-495e-48b2-abd6-af332170fe5f completed 2026-10-25 23:44:40.701 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Mission} {Tracker} ProgressTracker $IronTracker_5dc48099-f611-4a2b-be12-ecd7ab8df546 completed 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:44:40.702 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:44:41.921 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:44:41.921 - Main Thread -> STATISTICS,5128.40513,307700,167289,28733570000,4436375000,7392518000,268224500, 3.9657503634, 2.4552331367, 2.0218367846, 0.8597295773, 1.9606043116, 10.2863153846, 17.4008911041, 31.3976289377, 133240, 14297074807.4935, 15924355001.2684, 9.9591798547, 0, 2.0066999495, 452.9270011187, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 55.0092010498, 13.3112001419, 8.6840991974, 45.3554000854, 18.1907, 20.6883, 35.6907, 133240, 14616797184, 15924355072, 34.5330085754, 0, 100,151210000,952568600,205783600,14623480000,1152,667413000,1815533000,618165400,2019352,55663489024,101909643264 2026-10-25 23:44:45.785 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:44:45.785 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:44:45.810 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:44:45.810 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:44:46.251 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:44:46.251 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:44:46.388 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:44:46.487 - VRageWorker 4 -> Created new autosave slot: .autosaves\30 2026-10-25 23:44:46.488 - VRageWorker 4 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:44:46.568 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:44:49.684 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:45:41.923 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:45:41.923 - Main Thread -> STATISTICS,5188.3393024,311296,169344,28681560000,4653773000,7392518000,216786900, 3.644778002, 2.0295609011, 2.0375307578, 0.811822943, 3.1284008419, 10.4193593674, 16.3300921655, 29.1974131873, 133240, 14305779151.9144, 15924354940.4496, 9.6274809719, 0, 0, 0, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 30.2059001923, 9.9766998291, 27.8414993286, 7.8378005028, 17.6621, 20.787, 36.2113, 133240, 14402363392, 15924355072, 35.9016876221, 0, 100,151380200,955411300,208052900,14638360000,1152,680348900,1843650000,618230000,2019352,55715778560,101909643264 2026-10-25 23:46:08.405 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:08.406 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:08.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:08.406 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:24.823 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:24.823 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:24.823 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:24.824 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:38.690 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:38.692 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:38.692 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:38.693 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:41.938 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:46:41.938 - Main Thread -> STATISTICS,5248.2901417,314893,172657,28577600000,4793011000,7392518000,138858500, 3.5418185429, 2.1134059772, 1.9933816793, 0.7259559919, 1.357175675, 9.0153120169, 14.5050065217, 18.1211211353, 133240, 14290888872.1932, 15915305023.0725, 9.8592732111, 0, 0, 868.7629997246, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 10.2364006042, 7.8162002563, 7.9720001221, 3.994699955, 14.6703, 18.9674, 35.1224, 133240, 14360289280, 15924355072, 32.3250732422, 0, 100,151519200,958790200,210771000,14507480000,1152,681676400,1843853000,618958300,2019352,55827521536,101909643264 2026-10-25 23:46:55.620 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:55.621 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:55.621 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:55.621 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:56.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:56.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:56.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:56.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:59.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:59.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:46:59.690 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:46:59.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:01.036 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:01.037 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:01.037 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:01.038 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:02.369 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:02.370 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:02.370 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:02.370 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:03.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:03.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:03.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:03.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:05.038 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:05.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:05.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:05.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:06.373 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:06.373 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:06.373 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:06.374 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:07.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:07.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:07.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:07.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:09.053 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:09.054 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:09.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:09.054 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:10.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:10.387 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:10.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:10.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:12.720 - In-Process Server Thread -> Info: Player -1559595548 discovered new item b07f5e41-7d0b-4f74-ac7e-24fd4d39fb1e : Vanilla\Items\Ores\SiliconOre\SiliconOre_Item.def 2026-10-25 23:47:12.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:12.721 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:12.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:12.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:15.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:15.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:15.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:15.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:17.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:17.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:17.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:17.390 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:19.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:19.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:19.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:19.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:22.072 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:22.072 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:22.072 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:22.073 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:24.408 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:24.409 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:24.409 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:24.410 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:26.738 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:26.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:26.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:26.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:29.340 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:29.341 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:29.341 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:29.341 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:31.673 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:31.674 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:31.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:31.674 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:34.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:34.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:34.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:34.007 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:36.343 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:36.343 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:36.343 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:36.344 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:39.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:39.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:39.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:39.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:41.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:41.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:41.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:41.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:41.942 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:47:41.942 - Main Thread -> STATISTICS,5308.240981,318490,176032,28559830000,4928678000,7392518000,135282700, 3.5881660547, 2.1441082026, 2.1157368647, 0.7307540715, 1.3934230557, 9.0094779556, 14.5175367407, 17.7731453926, 133240, 14183719023.6539, 15870942591.2036, 9.9575558832, 0, 0, 1121.5281989835, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 9.6670999527, 8.3424005508, 7.9600996971, 4.8698000908, 14.2318, 17.1824, 35.0027, 133240, 14184259584, 15870943232, 38.5653152466, 0, 100,151519200,958944300,210904100,14508400000,1152,681955100,1843948000,618780400,2019352,55841349632,101909643264 2026-10-25 23:47:44.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:44.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:44.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:44.823 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:48.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:48.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:48.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:48.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:50.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:50.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:50.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:50.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:52.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:52.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:52.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:52.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:55.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:55.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:55.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:55.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:58.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:58.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:47:58.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:47:58.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:01.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:01.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:01.473 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:01.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:02.804 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:02.805 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:02.805 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:02.805 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:04.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:04.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:04.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:04.507 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:07.374 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:07.375 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:07.375 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:07.375 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:09.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:09.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:09.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:09.708 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:12.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:12.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:12.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:12.057 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:13.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:13.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:13.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:13.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:14.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:14.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:14.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:14.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:16.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:16.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:16.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:16.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:19.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:19.657 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:19.657 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:19.657 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:21.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:21.990 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:21.990 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:21.991 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:24.337 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:24.338 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:24.338 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:24.338 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:26.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:26.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:26.675 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:48:26.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:48:41.955 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:48:41.955 - Main Thread -> STATISTICS,5368.1251527,322083,179164,28627510000,5066746000,7392518000,137674800, 3.7323045077, 2.115939716, 2.242990704, 0.754357556, 1.1850236434, 9.1348681354, 15.1247191571, 19.1678471584, 133240, 14191055826.2273, 15880015654.9068, 9.5250523624, 0, 1.1007000208, 931.7277005501, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 12.354300499, 7.9344000816, 7.7971000671, 5.8280997276, 16.1655, 18.6625, 35.2252, 133240, 14273912832, 15924355072, 25.6021232605, 0, 100,151519200,959078800,211000800,14575510000,1152,681987800,1843950000,618807600,2019352,55696662528,101909643264 2026-10-25 23:49:13.909 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-25 23:49:13.991 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-25 23:49:40.022 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-25 23:49:41.958 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:49:41.958 - Main Thread -> STATISTICS,5428.1093258,325682,181468,28673970000,5199313000,7392518000,132198400, 3.4397577654, 2.1279821909, 1.7775580692, 0.7299665469, 2.4721525386, 9.8292412326, 14.9262546441, 26.0422302083, 133240, 14284290190.2222, 15924355013.3333, 9.7750602092, 0, 0.7279000282, 627.242799703, 0, 100,"Базовые материалы","Доставить железо, никель и кремний",FSR, 9.505200386, 7.1944999695, 7.031899929, 4.0783996582, 18.8894, 18.6203, 41.434, 133240, 14391943168, 15924355072, 34.1054573059, 0, 100,151529200,955191200,208042400,14626040000,1152,670543000,1818896000,618186700,2019352,55660736512,101909643264 2026-10-25 23:49:46.139 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:49:46.139 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:49:46.159 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:49:46.159 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:49:46.434 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:49:46.434 - Main Thread -> [Saving] container CommitAsync Start 2026-10-25 23:49:46.570 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:49:46.672 - VRageWorker 7 -> Created new autosave slot: .autosaves\31 2026-10-25 23:49:46.673 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:49:46.751 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:49:51.173 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-25 23:49:51.507 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:49:53.655 - Main Thread -> OpenTerminal requested 2026-10-25 23:49:53.655 - Main Thread -> Detaching Terminal VM 2026-10-25 23:49:53.656 - Main Thread -> Attaching Terminal VM 2026-10-25 23:49:53.656 - Main Thread -> Interactor: 81:1 2026-10-25 23:49:53.656 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:49:53.656 - Main Thread -> Interacted: 7974:1 2026-10-25 23:49:53.656 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-25 23:49:53.656 - Main Thread -> Tag: 2026-10-25 23:49:55.556 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.557 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.557 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.557 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Mission} {Tracker} ProgressTracker $NickelTracker_9b6caf86-495e-48b2-abd6-af332170fe5f completed 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Mission} {Tracker} ProgressTracker $IronTracker_5dc48099-f611-4a2b-be12-ecd7ab8df546 completed 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:49:55.558 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-25 23:49:55.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Mission} {Tracker} ProgressTracker $SiliconeTracker_763f0ae5-32e8-4b8c-be81-cfc143c25d92 completed 2026-10-25 23:49:55.757 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e fired. Event: ProgressTrackerCompletedEventComponent 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 fired. Event: ContractEndedEventComponent 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was deactivated 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece changed from Active to Inactive 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was deactivated 2026-10-25 23:49:55.758 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was deactivated 2026-10-25 23:49:55.759 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was deactivated 2026-10-25 23:49:55.759 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece changed from Inactive to Completed 2026-10-25 23:49:55.759 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:49:55.759 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:49:55.776 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:49:55.776 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: Despawn Contract: 'Базовые материалы' DeliverIronNickelSilicon_Composite Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine - Landing Pad PCU: 475 Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine Drill PCU: 610 FTUE - Abandoned Mine Drill PCU: 3027 FTUE - Abandoned Mine PCU: 255 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 15 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 20 FTUE - Abandoned Mine Debris PCU: 5 FTUE - Abandoned Mine Lift PCU: 798 FTUE - Abandoned Mine Crane PCU: 700 FTUE - Abandoned Mine Crane PCU: 830 FTUE - Abandoned Mine PCU: 10984 Сетка PCU: 80 FTUE - Abandoned Mine Debris PCU: 20 Сетка PCU: 5 Сетка PCU: 75 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite Сетка PCU: 75 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractStart_9e887c9a-0d6f-4c71-a299-b4b71842af44 was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractEnd_b57ddf1a-9637-4aea-874e-17e65fb50dd4 was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractWin_15d466b8-8f96-46a2-83a7-d216539dbc1e was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractFail_5cb90f70-0fd2-4e80-8ace-e6efb498e09c was added 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: Removing objectives for: Базовые материалы 2026-10-25 23:49:55.780 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Objective1_fc238503-cf04-4fd9-ae33-efb2c189dece removed 2026-10-25 23:49:55.781 - In-Process Server Thread -> Info: TakeOwnership PlanetContractEncounter: 'SectorID : Sector Offset : -21, 3 - Layer : 0 - Face Index : 1 -- EntityID : 0' Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine - Landing Pad PCU: 475 Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine Drill PCU: 610 FTUE - Abandoned Mine Drill PCU: 3027 FTUE - Abandoned Mine PCU: 255 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 15 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 20 FTUE - Abandoned Mine Debris PCU: 5 FTUE - Abandoned Mine Lift PCU: 798 FTUE - Abandoned Mine Crane PCU: 700 FTUE - Abandoned Mine Crane PCU: 830 FTUE - Abandoned Mine PCU: 10984 Сетка PCU: 80 FTUE - Abandoned Mine Debris PCU: 20 Сетка PCU: 5 Сетка PCU: 75 PrefabDynamicVoxel_ServerComposition Сетка PCU: 75 2026-10-25 23:49:55.787 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-10-25 23:49:56.222 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:49:56.223 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:49:56.359 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:49:56.461 - VRageWorker 2 -> Created new autosave slot: .autosaves\32 2026-10-25 23:49:56.461 - VRageWorker 2 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:49:56.539 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:49:56.773 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:49:56.806 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:49:58.757 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.758 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:58.758 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.758 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:58.957 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:49:58.957 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:49:58.958 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:01.039 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:50:01.922 - Main Thread -> OpenTerminal requested 2026-10-25 23:50:01.922 - Main Thread -> Detaching Terminal VM 2026-10-25 23:50:01.922 - Main Thread -> Attaching Terminal VM 2026-10-25 23:50:01.922 - Main Thread -> Interactor: 81:1 2026-10-25 23:50:01.922 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:01.922 - Main Thread -> Interacted: 8093:1 2026-10-25 23:50:01.922 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:50:01.922 - Main Thread -> Tag: 2026-10-25 23:50:03.723 - In-Process Server Thread -> Info: Despawn Contract: 'Базовые материалы' 2026-10-25 23:50:03.723 - In-Process Server Thread -> Info: Removing objectives for: Базовые материалы 2026-10-25 23:50:03.748 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:50:03.789 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:50:10.374 - Main Thread -> OpenTerminal requested 2026-10-25 23:50:10.374 - Main Thread -> Detaching Terminal VM 2026-10-25 23:50:10.374 - Main Thread -> Attaching Terminal VM 2026-10-25 23:50:10.374 - Main Thread -> Interactor: 81:1 2026-10-25 23:50:10.374 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:10.374 - Main Thread -> Interacted: 8093:1 2026-10-25 23:50:10.374 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:50:10.374 - Main Thread -> Tag: 2026-10-25 23:50:14.837 - In-Process Server Thread -> Info: Player -1559595548 discovered new item e9d596f6-5d7b-4069-8325-9ab691d48cfa : Vanilla\Items\Datapads\Manuals\Booklet\Booklet001.def 2026-10-25 23:50:14.837 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:14.838 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:14.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:14.838 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:18.121 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:18.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:18.122 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:18.122 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:19.076 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:19.076 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:19.076 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:19.077 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:20.107 - In-Process Server Thread -> Info: Player -1559595548 discovered new item e5554fdd-3bd3-4489-99a7-3fdbaeea3e8b : Vanilla\Items\Consumables\JetpackFuelTank\ConsumableJetpackFuelTank.def 2026-10-25 23:50:20.108 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:20.109 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:20.109 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:20.109 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:22.523 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:22.523 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:22.523 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:50:22.524 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:50:27.225 - Main Thread -> OpenTerminal requested 2026-10-25 23:50:27.225 - Main Thread -> Detaching Terminal VM 2026-10-25 23:50:27.225 - Main Thread -> Attaching Terminal VM 2026-10-25 23:50:27.225 - Main Thread -> Interactor: 81:1 2026-10-25 23:50:27.225 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:27.225 - Main Thread -> Interacted: 8093:1 2026-10-25 23:50:27.225 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:50:27.225 - Main Thread -> Tag: 2026-10-25 23:50:30.808 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:50:31.075 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:50:31.724 - Main Thread -> OpenTerminal requested 2026-10-25 23:50:31.724 - Main Thread -> Detaching Terminal VM 2026-10-25 23:50:31.724 - Main Thread -> Attaching Terminal VM 2026-10-25 23:50:31.724 - Main Thread -> Interactor: 81:1 2026-10-25 23:50:31.724 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:31.724 - Main Thread -> Interacted: 8192:1 2026-10-25 23:50:31.724 - Main Thread -> Interactor Comp: ce84c8a1-ef61-492c-8890-d5b5dd5eeaed : Vanilla\Blocks\TradeTerminal\250\TradeTerminal250_ClientComposition.def 2026-10-25 23:50:31.724 - Main Thread -> Tag: 2026-10-25 23:50:33.556 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:50:41.960 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:50:41.960 - Main Thread -> STATISTICS,5487.9601637,329273,183447,28792810000,5748280000,7392518000,547450900, 3.4834043456, 1.6776582847, 1.5679205505, 0.9279050126, 0.9896521469, 10.1202293939, 17.2714564141, 30.3031387374, 133240, 14298520625.6485, 15924355003.7333, 8.7480925577, 0, 1.8749000281, 0, 0, 100,"Нет","Доставить железо, никель и кремний",FSR, 55.4749984741, 9.4814004898, 22.8365001678, 46.7028999329, 17.4034, 20.4774, 35.1589, 133240, 14403870720, 15924355072, 39.3830413818, 0, 100,151642200,952473200,205752200,14628990000,1152,669576100,1818878000,618835900,2019352,55551225856,101909643264 2026-10-25 23:50:42.223 - Main Thread -> OpenTerminal requested 2026-10-25 23:50:42.223 - Main Thread -> Detaching Terminal VM 2026-10-25 23:50:42.224 - Main Thread -> Attaching Terminal VM 2026-10-25 23:50:42.224 - Main Thread -> Interactor: 81:1 2026-10-25 23:50:42.224 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:42.224 - Main Thread -> Interacted: 9150:1 2026-10-25 23:50:42.224 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-25 23:50:42.224 - Main Thread -> Tag: 2026-10-25 23:50:43.941 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:50:43.941 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:50:43.941 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:50:43.941 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:50:43.941 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:50:43.941 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:50:45.708 - In-Process Server Thread -> Info: Marking datapad e9d596f6-5d7b-4069-8325-9ab691d48cfa : Vanilla\Items\Datapads\Manuals\Booklet\Booklet001.def as read by -1559595548 2026-10-25 23:50:46.795 - In-Process Server Thread -> Info: Marking datapad 8372f71a-4ed7-41ff-87cd-90e537aa4347 : Vanilla\Items\Datapads\TheBarnDatapad.def as read by -1559595548 2026-10-25 23:50:47.720 - In-Process Server Thread -> Info: Marking datapad 8bb4c166-9aea-4ee2-ae46-642fee5691f9 : Vanilla\Items\Datapads\Manuals\EngineeringManual003.def as read by -1559595548 2026-10-25 23:50:48.072 - In-Process Server Thread -> Info: Marking datapad b45cfe97-408c-49ad-b971-71cc60de79da : Vanilla\Items\Datapads\Manuals\EngineeringManual008.def as read by -1559595548 2026-10-25 23:50:48.422 - In-Process Server Thread -> Info: Marking datapad ec43e806-3fb0-4a3a-a9d4-51bf02e049dc : Vanilla\Items\Datapads\Manuals\EngineeringManual011.def as read by -1559595548 2026-10-25 23:50:49.089 - In-Process Server Thread -> Info: Marking datapad 03170141-ebb6-4314-b68b-5f63ab9c40fb : Vanilla\Items\Datapads\Manuals\EngineeringManual012.def as read by -1559595548 2026-10-25 23:50:50.635 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:50:50.635 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:50:50.635 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:50:50.635 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:50:50.635 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:50:50.635 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:50:51.225 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:50:51.242 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-25 23:50:52.009 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-25 23:50:52.226 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:50:52.443 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:50:52.992 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:50:56.024 - Main Thread -> OpenTerminal requested 2026-10-25 23:50:56.024 - Main Thread -> Detaching Terminal VM 2026-10-25 23:50:56.024 - Main Thread -> Attaching Terminal VM 2026-10-25 23:50:56.024 - Main Thread -> Interactor: 81:1 2026-10-25 23:50:56.024 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:56.024 - Main Thread -> Interacted: 81:1 2026-10-25 23:50:56.024 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:56.024 - Main Thread -> Tag: 2026-10-25 23:50:56.091 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:50:56.091 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:50:56.091 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:50:56.091 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:50:56.091 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:50:56.091 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:50:58.028 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:50:58.028 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:50:58.028 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:50:58.028 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:50:58.028 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:50:58.028 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:50:58.774 - Main Thread -> OpenTerminal requested 2026-10-25 23:50:58.774 - Main Thread -> Detaching Terminal VM 2026-10-25 23:50:58.774 - Main Thread -> Attaching Terminal VM 2026-10-25 23:50:58.774 - Main Thread -> Interactor: 81:1 2026-10-25 23:50:58.774 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:58.774 - Main Thread -> Interacted: 81:1 2026-10-25 23:50:58.774 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:50:58.774 - Main Thread -> Tag: 2026-10-25 23:51:19.709 - Main Thread -> OpenTerminal requested 2026-10-25 23:51:19.709 - Main Thread -> Detaching Terminal VM 2026-10-25 23:51:19.709 - Main Thread -> Attaching Terminal VM 2026-10-25 23:51:19.709 - Main Thread -> Interactor: 81:1 2026-10-25 23:51:19.709 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:51:19.709 - Main Thread -> Interacted: 81:1 2026-10-25 23:51:19.709 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:51:19.709 - Main Thread -> Tag: 2026-10-25 23:51:32.358 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:51:32.358 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:51:32.376 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:51:32.376 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:51:32.781 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:51:32.781 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:51:32.919 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:51:33.025 - VRageWorker 7 -> Created new autosave slot: .autosaves\33 2026-10-25 23:51:33.026 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:51:33.101 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:51:35.108 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:51:35.509 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-25 23:51:41.974 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:51:41.974 - Main Thread -> STATISTICS,5547.8443354,332866,185255,28890730000,6344586000,7392518000,594624500, 3.5662437781, 1.7091090455, 1.549596799, 1.1230648763, 0.6019714828, 10.3247392916, 17.1802434975, 33.2138239624, 133241.848037851, 14292597736.7659, 15924354997.1976, 8.9107560569, 0, 1.49590002, 0, 0, 100,"Нет","Доставить железо, никель и кремний",FSR, 44.5706977844, 12.2643003464, 19.6721992493, 33.8022003174, 22.9764, 19.0307, 35.2484, 133280, 14509449216, 15924355072, 38.1890525818, 0, 100,151746400,951487200,205011400,14631540000,1152,669576100,1818275000,618036300,2019352,55460229120,101909643264 2026-10-25 23:51:49.442 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:51:51.357 - Main Thread -> OpenTerminal requested 2026-10-25 23:51:51.357 - Main Thread -> Detaching Terminal VM 2026-10-25 23:51:51.358 - Main Thread -> Attaching Terminal VM 2026-10-25 23:51:51.358 - Main Thread -> Interactor: 81:1 2026-10-25 23:51:51.358 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:51:51.358 - Main Thread -> Interacted: 7974:1 2026-10-25 23:51:51.358 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-25 23:51:51.358 - Main Thread -> Tag: 2026-10-25 23:51:55.625 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:51:57.108 - Main Thread -> OpenTerminal requested 2026-10-25 23:51:57.108 - Main Thread -> Detaching Terminal VM 2026-10-25 23:51:57.108 - Main Thread -> Attaching Terminal VM 2026-10-25 23:51:57.108 - Main Thread -> Interactor: 81:1 2026-10-25 23:51:57.108 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:51:57.108 - Main Thread -> Interacted: 8192:1 2026-10-25 23:51:57.108 - Main Thread -> Interactor Comp: ce84c8a1-ef61-492c-8890-d5b5dd5eeaed : Vanilla\Blocks\TradeTerminal\250\TradeTerminal250_ClientComposition.def 2026-10-25 23:51:57.108 - Main Thread -> Tag: 2026-10-25 23:52:00.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:00.026 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:00.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:00.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:00.975 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-25 23:52:01.142 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-25 23:52:01.842 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:52:02.041 - Main Thread -> OpenTerminal requested 2026-10-25 23:52:02.041 - Main Thread -> Detaching Terminal VM 2026-10-25 23:52:02.041 - Main Thread -> Attaching Terminal VM 2026-10-25 23:52:02.041 - Main Thread -> Interactor: 81:1 2026-10-25 23:52:02.041 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:52:02.041 - Main Thread -> Interacted: 7974:1 2026-10-25 23:52:02.041 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-25 23:52:02.041 - Main Thread -> Tag: 2026-10-25 23:52:03.221 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:03.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:03.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:03.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:08.827 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:08.827 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:08.827 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:08.828 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:09.878 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:09.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:09.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:09.880 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:12.225 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:12.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:12.226 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:12.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:13.093 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:13.093 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:13.093 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:13.094 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:16.342 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:52:18.178 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:18.179 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:18.179 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:52:18.179 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:52:27.993 - Main Thread -> OpenTerminal requested 2026-10-25 23:52:27.993 - Main Thread -> Detaching Terminal VM 2026-10-25 23:52:27.993 - Main Thread -> Attaching Terminal VM 2026-10-25 23:52:27.993 - Main Thread -> Interactor: 81:1 2026-10-25 23:52:27.993 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:52:27.993 - Main Thread -> Interacted: 81:1 2026-10-25 23:52:27.993 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:52:27.993 - Main Thread -> Tag: 2026-10-25 23:52:41.991 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:52:41.991 - Main Thread -> STATISTICS,5607.745174,336460,187258,28828340000,6794446000,7392518000,448610300, 3.4169191733, 1.6864915695, 1.5481206453, 0.9731557334, 0.5582717388, 10.1532482776, 16.7606445831, 29.9554784823, 133280, 14283691536.1038, 15924355004.5172, 8.4908511662, 0, 1.1652999818, 4.1446995735, 0, 100,"Нет","Доставить железо, никель и кремний",FSR, 55.9086990356, 18.9981002808, 8.4618005753, 48.1606025696, 18.4822, 19.6634, 40.775, 133280, 14495752192, 15924355072, 44.9472084045, 0, 100,151826800,951526200,205044100,14627150000,1152,669576100,1818260000,617998900,2019352,55479934976,101909643264 2026-10-25 23:52:47.991 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-25 23:52:50.192 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-25 23:52:51.608 - Main Thread -> OpenTerminal requested 2026-10-25 23:52:51.608 - Main Thread -> Detaching Terminal VM 2026-10-25 23:52:51.608 - Main Thread -> Attaching Terminal VM 2026-10-25 23:52:51.608 - Main Thread -> Interactor: 81:1 2026-10-25 23:52:51.608 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:52:51.608 - Main Thread -> Interacted: 8093:1 2026-10-25 23:52:51.608 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-25 23:52:51.608 - Main Thread -> Tag: 2026-10-25 23:52:56.611 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:52:56.661 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:52:58.344 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-25 23:53:01.178 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-25 23:53:02.208 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:53:02.208 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:53:02.227 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:53:02.227 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:53:02.658 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:53:02.658 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:53:02.795 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:53:02.895 - VRageWorker 12 -> Created new autosave slot: .autosaves\34 2026-10-25 23:53:02.895 - VRageWorker 12 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:53:02.975 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:53:19.659 - In-Process Server Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -16, 10 - Layer : 0 - Face Index : 1 -- EntityID : 0' Relay Station - Roof Debris PCU: 15 Relay Station - Roof Debris PCU: 15 Relay Station - Battery Doorway PCU: 90 Relay Station - Solar Panel PCU: 40 Relay Station PCU: 11254 Relay Station - Battery Backwall PCU: 90 PrefabDynamicVoxel_ServerComposition Relay Station - Container PCU: 235 Relay Station - Fence PCU: 2187 Relay Station - Bridge PCU: 55 Relay Station - Gate House PCU: 2130 Relay Station - Roof Debris PCU: 15 Relay Station - Landing Pad PCU: 1066 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: Adding objectives for: Генерация и хранение энергии 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was added 2026-10-25 23:53:19.824 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: Spawn Contract: 'Генерация и хранение энергии' EnergyGeneration4-1_Composite Relay Station - Roof Debris PCU: 15 MissionAreaBox_Server_Composite Relay Station - Roof Debris PCU: 15 Relay Station - Battery Doorway PCU: 90 Relay Station - Solar Panel PCU: 40 Relay Station PCU: 11254 Relay Station - Battery Backwall PCU: 90 MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Relay Station - Container PCU: 235 Relay Station - Fence PCU: 2187 MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite Relay Station - Bridge PCU: 55 Relay Station - Gate House PCU: 2130 Relay Station - Roof Debris PCU: 15 Relay Station - Landing Pad PCU: 1066 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a fired. Event: ContractStartedEventComponent 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 changed from Inactive to Active 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was activated 2026-10-25 23:53:19.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was activated 2026-10-25 23:53:19.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was activated 2026-10-25 23:53:19.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was activated 2026-10-25 23:53:19.826 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:53:19.826 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:53:19.844 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:53:19.844 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:53:19.846 - In-Process Server Thread -> Character added: 21377:2 2026-10-25 23:53:19.847 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=21377:2 isSurface=False isFlight=False moveType=None 2026-10-25 23:53:19.847 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:53:19.849 - In-Process Server Thread -> Character added: 21374:2 2026-10-25 23:53:19.849 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=21374:2 isSurface=False isFlight=False moveType=None 2026-10-25 23:53:19.849 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:53:19.850 - In-Process Server Thread -> Character added: 21372:2 2026-10-25 23:53:19.851 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=21372:2 isSurface=False isFlight=False moveType=None 2026-10-25 23:53:19.851 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:53:19.851 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was deactivated 2026-10-25 23:53:19.851 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a self-deactivated 2026-10-25 23:53:19.858 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.858 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.858 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:53:19.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 21377:2 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 changed from Active to Completed 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 changed from Inactive to Active 2026-10-25 23:53:19.860 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was activated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was deactivated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff self-deactivated 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 21374:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 21372:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21372:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Grid 1316:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1316:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1317:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1315:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1353:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1351:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1352:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1130:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1128:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1356:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Grid 1131:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1131:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Grid 1131:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1287:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1355:2 2026-10-25 23:53:19.861 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Grid 1355:2 2026-10-25 23:53:19.873 - Main Thread -> Character added: 21082:2 2026-10-25 23:53:19.880 - Main Thread -> Character added: 21080:2 2026-10-25 23:53:19.885 - Main Thread -> Character added: 21078:2 2026-10-25 23:53:19.899 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (22251:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (22238:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (22234:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (620:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (22265:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (22242:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (22266:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (21080:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (21082:2) has no effect 2026-10-25 23:53:19.915 - Main Thread -> Info: Adding gravity to a kinematic body (21078:2) has no effect 2026-10-25 23:53:19.922 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-25 23:53:20.158 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:53:20.158 - Main Thread -> [Saving] container CommitAsync Start 2026-10-25 23:53:20.309 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:53:20.422 - VRageWorker 8 -> Created new autosave slot: .autosaves\35 2026-10-25 23:53:20.422 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:53:20.504 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:53:26.625 - In-Process Server Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -21, 3 - Layer : 0 - Face Index : 1 -- EntityID : 0' Сетка PCU: 75 PrefabDynamicVoxel_ServerComposition Сетка PCU: 75 Сетка PCU: 5 FTUE - Abandoned Mine Debris PCU: 20 Сетка PCU: 80 FTUE - Abandoned Mine PCU: 10984 FTUE - Abandoned Mine Crane PCU: 830 FTUE - Abandoned Mine Crane PCU: 700 FTUE - Abandoned Mine Lift PCU: 798 FTUE - Abandoned Mine Debris PCU: 5 FTUE - Abandoned Mine Debris PCU: 20 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 15 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine PCU: 255 FTUE - Abandoned Mine Drill PCU: 3027 FTUE - Abandoned Mine Drill PCU: 610 Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine - Landing Pad PCU: 475 Сетка PCU: 75 Сетка PCU: 75 2026-10-25 23:53:37.459 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=21374:2 isSurface=False isFlight=False moveType=None 2026-10-25 23:53:37.459 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:53:38.142 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=21377:2 isSurface=False isFlight=False moveType=None 2026-10-25 23:53:38.142 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:53:38.359 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent entity=21372:2 isSurface=False isFlight=False moveType=None 2026-10-25 23:53:38.359 - In-Process Server Thread -> Info: [KytheraSurfNav] AddAgent done 2026-10-25 23:53:41.660 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21372:2 2026-10-25 23:53:41.996 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:53:41.997 - Main Thread -> STATISTICS,5667.6293457,340053,190252,29104860000,7453634000,7392518000,657539100, 4.0942093236, 2.5286274727, 1.8290125259, 0.9694639311, 6.2350414725, 9.9197589649, 14.5492053756, 20.0393444073, 128540.254940161, 14230424958.5896, 15924355026.8688, 12.7347610211, 0, 2.5036000907, 0.9390000105, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 43.2838020325, 38.6916007996, 39.2416000366, 17.533700943, 20.172, 20.279, 55.3213, 133280, 14610309120, 15924355072, 43.2972640991, 0, 100,155545500,948053100,200251100,14620470000,1152,623860100,1867705000,617194900,2647360,55239516160,101909643264 2026-10-25 23:53:52.610 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 2792:1 2026-10-25 23:53:53.127 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Character 83:1 2026-10-25 23:53:57.011 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Grid 2792:1 2026-10-25 23:53:57.827 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:53:57.827 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:53:57.828 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was deactivated 2026-10-25 23:53:57.828 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 self-deactivated 2026-10-25 23:54:02.895 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:03.787 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:07.844 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:15.760 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 089240e7-2ad9-4ec9-adef-cceeda83666e : Vanilla\Components\Simple\PowerCell\ItemPowerCell.def 2026-10-25 23:54:15.761 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:15.762 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:15.762 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:15.762 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:20.574 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:20.574 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:20.575 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:20.575 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:20.575 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:20.575 - Main Thread -> Interacted: 5412:49 2026-10-25 23:54:20.575 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:54:20.575 - Main Thread -> Tag: 2026-10-25 23:54:21.844 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:21.845 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:21.845 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:21.845 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.028 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.029 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.029 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.029 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.178 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.179 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:22.179 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:22.179 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:28.594 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:28.594 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:28.594 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:28.594 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:28.594 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:28.594 - Main Thread -> Interacted: 5412:49 2026-10-25 23:54:28.594 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:54:28.594 - Main Thread -> Tag: 2026-10-25 23:54:32.276 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:32.276 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:32.277 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:32.277 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:32.277 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:32.277 - Main Thread -> Interacted: 5412:49 2026-10-25 23:54:32.277 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:54:32.277 - Main Thread -> Tag: 2026-10-25 23:54:33.283 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:33.284 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:33.284 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:33.284 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:34.758 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:34.758 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:34.758 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:34.758 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:34.758 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:34.758 - Main Thread -> Interacted: 5412:49 2026-10-25 23:54:34.758 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:54:34.758 - Main Thread -> Tag: 2026-10-25 23:54:35.462 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:35.462 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:35.462 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:35.463 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:37.011 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:37.012 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:37.012 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:37.012 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:37.012 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:37.012 - Main Thread -> Interacted: 5412:49 2026-10-25 23:54:37.012 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:54:37.012 - Main Thread -> Tag: 2026-10-25 23:54:38.344 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.345 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:38.345 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.345 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:38.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:38.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:38.880 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.780 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.781 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.781 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.781 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.964 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.964 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:39.964 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:39.965 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:41.998 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:54:41.998 - Main Thread -> STATISTICS,5727.3801822,343638,192127,29284840000,2637421000,7772332000,412074000, 4.0574489807, 2.2542199138, 1.9694064714, 1.075800414, 1.4844401861, 10.1913530667, 16.13954512, 32.0001480533, 114976, 14293115244.8171, 15924354999.9104, 9.9183178526, 125.8819999695, 3.2502000108, 0, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 154.6826934814, 14.6454000473, 6.4232001305, 151.3859863281, 126.8303, 27.6001, 134.5053, 114976, 14652121088, 15924355072, 29.4992008209, 0, 100,156328700,988819400,232581100,14637510000,1152,626379000,1899080000,617123700,2838910,55057195008,101909643264 2026-10-25 23:54:43.168 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:43.169 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:43.169 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:43.169 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:43.169 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:43.169 - Main Thread -> Interacted: 81:1 2026-10-25 23:54:43.169 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:43.169 - Main Thread -> Tag: 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:54:43.238 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:54:43.663 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:54:45.792 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:45.792 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:45.793 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:45.793 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:45.793 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:45.793 - Main Thread -> Interacted: 5412:49 2026-10-25 23:54:45.793 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:54:45.793 - Main Thread -> Tag: 2026-10-25 23:54:48.795 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:48.796 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:48.796 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:48.796 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.061 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.061 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.061 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.062 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.311 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.312 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.312 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.312 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.578 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.579 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.579 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.579 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.844 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.844 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:49.844 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:49.845 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.094 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.095 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.095 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.095 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.361 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.361 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.361 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.362 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.610 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.611 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.878 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.878 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:50.878 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:50.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.144 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.145 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.145 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.145 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.545 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.545 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.545 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.546 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.794 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:51.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:51.795 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.062 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.062 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.062 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.063 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.327 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.328 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.328 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.328 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.579 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.580 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.580 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.580 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.844 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.844 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:52.844 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:52.845 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:53.095 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:53.095 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:53.095 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:53.096 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:53.129 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 1564:3 2026-10-25 23:54:56.344 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:54:56.609 - Main Thread -> OpenTerminal requested 2026-10-25 23:54:56.609 - Main Thread -> Detaching Terminal VM 2026-10-25 23:54:56.610 - Main Thread -> Attaching Terminal VM 2026-10-25 23:54:56.610 - Main Thread -> Interactor: 81:1 2026-10-25 23:54:56.610 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:54:56.610 - Main Thread -> Interacted: 6538:7 2026-10-25 23:54:56.610 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-25 23:54:56.610 - Main Thread -> Tag: 2026-10-25 23:54:57.880 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:57.881 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:57.881 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:57.881 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.066 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.066 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.066 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.067 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.237 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.238 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.238 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.238 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.609 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.610 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.610 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.611 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.760 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.761 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:58.761 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:58.761 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.145 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.145 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.145 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.146 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.312 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.313 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.313 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.313 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.479 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.480 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:54:59.480 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:54:59.480 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:00.710 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:00.711 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:00.711 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:00.711 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:02.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:02.395 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:02.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:02.396 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:04.028 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $LandingPad_adb4d93d-375f-47f6-8c1d-102383aac6c7, entity: Character 83:1 2026-10-25 23:55:06.062 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:06.063 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:06.063 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:06.063 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:06.064 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 1564:3 2026-10-25 23:55:10.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:10.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:10.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:10.880 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:23.946 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:55:23.946 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:55:23.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-25 23:55:39.213 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:39.214 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:39.214 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:39.214 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:41.998 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:55:41.998 - Main Thread -> STATISTICS,5787.2976877,347233,194480,29299990000,2979802000,7772332000,341401600, 3.7281975822, 2.1510173009, 1.9093963308, 0.9893249786, 0.5945756749, 9.7317433673, 16.2142575255, 25.5034220238, 114954.810848401, 14299263672.5986, 15924352581.6599, 8.7808818875, 0, 1.5079999939, 1.978599906, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 38.591796875, 10.6986999512, 8.0819997787, 34.651599884, 15.8355, 28.8202, 35.1202, 114976, 14478389248, 15924355072, 26.2484779358, 0, 100,157105800,995061800,237632800,14637120000,1152,626444500,1900386000,618382300,2979022,55049461760,101909643264 2026-10-25 23:55:43.551 - In-Process Server Thread -> NPC (DEntity 21372:2, Identity 2) died at {X:6115.921479645389 Y:-21396.022884605423 Z:-268940.439627278} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:55:43.553 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 961:7 2026-10-25 23:55:46.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:46.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:46.612 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:46.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:49.110 - Main Thread -> OpenTerminal requested 2026-10-25 23:55:49.110 - Main Thread -> Detaching Terminal VM 2026-10-25 23:55:49.111 - Main Thread -> Attaching Terminal VM 2026-10-25 23:55:49.111 - Main Thread -> Interactor: 81:1 2026-10-25 23:55:49.111 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:55:49.111 - Main Thread -> Interacted: 81:1 2026-10-25 23:55:49.111 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:55:49.111 - Main Thread -> Tag: 2026-10-25 23:55:51.477 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:55:54.261 - Main Thread -> OpenTerminal requested 2026-10-25 23:55:54.261 - Main Thread -> Detaching Terminal VM 2026-10-25 23:55:54.261 - Main Thread -> Attaching Terminal VM 2026-10-25 23:55:54.261 - Main Thread -> Interactor: 81:1 2026-10-25 23:55:54.261 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:55:54.261 - Main Thread -> Interacted: 81:1 2026-10-25 23:55:54.261 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:55:54.261 - Main Thread -> Tag: 2026-10-25 23:55:57.795 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:57.796 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:57.796 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:55:57.796 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:55:57.810 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:55:57.810 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:56:05.779 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:56:05.779 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:56:10.577 - In-Process Server Thread -> NPC (DEntity 21374:2, Identity 2) died at {X:6120.868531678081 Y:-21390.26171319354 Z:-268947.6416571267} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:56:10.578 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21376:6 2026-10-25 23:56:13.396 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:13.397 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:13.397 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:13.397 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:17.246 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:17.247 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:17.247 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:17.247 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:17.248 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21376:6 2026-10-25 23:56:17.628 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:56:17.628 - Main Thread -> OpenTerminal requested 2026-10-25 23:56:17.628 - Main Thread -> Detaching Terminal VM 2026-10-25 23:56:17.628 - Main Thread -> Attaching Terminal VM 2026-10-25 23:56:17.628 - Main Thread -> Interactor: 81:1 2026-10-25 23:56:17.628 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:56:17.628 - Main Thread -> Interacted: 16701:3 2026-10-25 23:56:17.628 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:56:17.628 - Main Thread -> Tag: 2026-10-25 23:56:18.798 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:18.799 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:18.799 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:18.799 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.000 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.001 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.001 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.001 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.664 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 34bac8be-d1d4-437d-a2f9-a60b61624e8a : Vanilla\Items\Ores\MagnesiumOre\MagnesiumOreItem_FloatingObjectItem.def 2026-10-25 23:56:19.665 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.665 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:19.665 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:19.666 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:26.346 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:26.347 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:26.347 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:26.347 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:26.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 961:7 2026-10-25 23:56:27.145 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:56:27.145 - Main Thread -> OpenTerminal requested 2026-10-25 23:56:27.145 - Main Thread -> Detaching Terminal VM 2026-10-25 23:56:27.145 - Main Thread -> Attaching Terminal VM 2026-10-25 23:56:27.145 - Main Thread -> Interactor: 81:1 2026-10-25 23:56:27.145 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:56:27.145 - Main Thread -> Interacted: 16635:3 2026-10-25 23:56:27.145 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:56:27.145 - Main Thread -> Tag: 2026-10-25 23:56:28.132 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.133 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:28.133 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.133 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:28.333 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.334 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:28.334 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:28.334 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:42.015 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:56:42.015 - Main Thread -> STATISTICS,5847.2151932,350828,196280,29315040000,3224899000,7772332000,244385800, 3.6656771356, 2.0252475364, 1.9349280644, 0.8989061196, 0.6614461716, 10.2025440311, 17.0926124931, 33.3337912826, 114951, 14303555211.0161, 15924350976, 8.1520485922, 0, 1.5855000317, 5.5923998356, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 36.0746002197, 5.7755002975, 7.4004001617, 30.2629013062, 16.8958, 30.1217, 35.5921, 114951, 14434414592, 15924350976, 54.1343612671, 0, 100,157778300,988896300,232709900,14631870000,1152,626444500,1901125000,618452400,2829004,55038373888,101909643264 2026-10-25 23:56:47.898 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:56:47.898 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 fired. Event: CharacterEnteredAreaEventComponent 2026-10-25 23:56:47.899 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was deactivated 2026-10-25 23:56:47.899 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 self-deactivated 2026-10-25 23:56:49.580 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:56:54.188 - Main Thread -> OpenTerminal requested 2026-10-25 23:56:54.188 - Main Thread -> Detaching Terminal VM 2026-10-25 23:56:54.188 - Main Thread -> Attaching Terminal VM 2026-10-25 23:56:54.188 - Main Thread -> Interactor: 81:1 2026-10-25 23:56:54.188 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:56:54.188 - Main Thread -> Interacted: 81:1 2026-10-25 23:56:54.188 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:56:54.188 - Main Thread -> Tag: 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:56:54.255 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:56:55.233 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:56:57.829 - Main Thread -> OpenTerminal requested 2026-10-25 23:56:57.829 - Main Thread -> Detaching Terminal VM 2026-10-25 23:56:57.829 - Main Thread -> Attaching Terminal VM 2026-10-25 23:56:57.829 - Main Thread -> Interactor: 81:1 2026-10-25 23:56:57.829 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:56:57.829 - Main Thread -> Interacted: 23945:1 2026-10-25 23:56:57.829 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:56:57.829 - Main Thread -> Tag: 2026-10-25 23:56:58.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:58.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:58.943 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.943 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:58.943 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:58.944 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.096 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.107 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.107 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.107 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.262 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 17344722-ff9a-4db4-a8ad-31d341992d26 : Vanilla\Components\Simple\MetalGrid\MetalGridItem Base_Client_FloatingObjectItem.def 2026-10-25 23:56:59.263 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.263 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.263 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.264 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.410 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 8d847ff1-7dae-473e-8234-83170492af3f : Vanilla\Components\Simple\ChromeCoating\ChromeCoatingItem Base_Client_FloatingObjectItem.def 2026-10-25 23:56:59.411 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.411 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:56:59.411 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:56:59.412 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:00.629 - Main Thread -> OpenTerminal requested 2026-10-25 23:57:00.629 - Main Thread -> Detaching Terminal VM 2026-10-25 23:57:00.630 - Main Thread -> Attaching Terminal VM 2026-10-25 23:57:00.630 - Main Thread -> Interactor: 81:1 2026-10-25 23:57:00.630 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:57:00.630 - Main Thread -> Interacted: 23944:1 2026-10-25 23:57:00.630 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-25 23:57:00.630 - Main Thread -> Tag: 2026-10-25 23:57:01.369 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.370 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.370 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.370 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.536 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.537 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.537 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.537 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.704 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 942cffbd-9836-44a1-84e9-b10953ada571 : Vanilla\Components\Simple\LeadBar\LeadBarItem_FloatingObjectItem.def 2026-10-25 23:57:01.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.993 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.993 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:01.993 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:01.994 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:04.230 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:05.614 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:14.581 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:23.047 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21396:4 2026-10-25 23:57:23.047 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 21396:4 2026-10-25 23:57:23.380 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 962:7 2026-10-25 23:57:23.380 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 962:7 2026-10-25 23:57:24.115 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21396:4 2026-10-25 23:57:24.116 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 21396:4 2026-10-25 23:57:24.381 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.382 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.382 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:24.383 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:24.383 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 962:7 2026-10-25 23:57:24.383 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: FloatingObject 962:7 2026-10-25 23:57:26.381 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:26.382 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:26.382 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:26.382 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:26.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a fired. Event: EventControllerFiredEventComponent 2026-10-25 23:57:26.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was deactivated 2026-10-25 23:57:26.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a self-deactivated 2026-10-25 23:57:26.815 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:26.865 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:28.432 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:57:30.048 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:30.048 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:30.048 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b fired. Event: EventControllerFiredEventComponent 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was deactivated 2026-10-25 23:57:30.049 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b self-deactivated 2026-10-25 23:57:35.633 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:35.634 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:35.634 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:35.635 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:42.016 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:57:42.016 - Main Thread -> STATISTICS,5907.1160318,354422,198150,29271610000,3518988000,7772332000,293230600, 3.5957258805, 1.9616776557, 1.825550556, 0.9426838067, 0.6459539746, 10.0363665597, 17.4225190476, 32.1029434992, 114951, 14310436377.4767, 15924353754.8807, 8.4862916405, 0, 0.7360999882, 0, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 42.2789001465, 8.015999794, 17.8575992584, 36.237701416, 17.0036, 20.1518, 35.2871, 114951, 14451191808, 15924355072, 27.0867710114, 0, 100,158493600,985412700,229682700,14403550000,1152,626444500,1901849000,618112600,2829004,55074123776,101909643264 2026-10-25 23:57:43.548 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-25 23:57:43.549 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was deactivated 2026-10-25 23:57:43.549 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d self-deactivated 2026-10-25 23:57:43.556 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:43.557 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:43.557 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:43.558 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:50.863 - Main Thread -> ConsumableViewModel character:81:1 2026-10-25 23:57:50.863 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-25 23:57:51.968 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:51.969 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:51.969 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:57:51.969 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:57:54.525 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-25 23:57:54.525 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-25 23:58:06.447 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:58:07.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 21377:2 2026-10-25 23:58:08.397 - In-Process Server Thread -> NPC (DEntity 21377:2, Identity 2) died at {X:6112.5832391720905 Y:-21404.724430991075 Z:-268921.58471315994} from 50 damage of type WeaponDamageSource (localized reason: Вы получили смертельное ранение оружием.) 2026-10-25 23:58:08.399 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21391:4 2026-10-25 23:58:11.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:11.400 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:11.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:11.401 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:13.216 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:13.217 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: FloatingObject 21391:4 2026-10-25 23:58:14.164 - Main Thread -> Info: Entity 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def had UseAction attached 2026-10-25 23:58:14.164 - Main Thread -> OpenTerminal requested 2026-10-25 23:58:14.164 - Main Thread -> Detaching Terminal VM 2026-10-25 23:58:14.164 - Main Thread -> Attaching Terminal VM 2026-10-25 23:58:14.164 - Main Thread -> Interactor: 81:1 2026-10-25 23:58:14.164 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-25 23:58:14.164 - Main Thread -> Interacted: 16803:3 2026-10-25 23:58:14.164 - Main Thread -> Interactor Comp: 39802104-d944-4fa5-a369-cfcc43a69d40 : Vanilla\Items\System\Floating Objects\FloatingContainers\Fallback\FallbackBackpack_ClientComposition.def 2026-10-25 23:58:14.164 - Main Thread -> Tag: 2026-10-25 23:58:15.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.287 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:15.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:15.504 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.505 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:15.505 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:15.505 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:18.381 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:18.530 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:18.863 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:20.498 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-25 23:58:20.499 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-25 23:58:20.516 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-25 23:58:20.516 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-25 23:58:20.931 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-25 23:58:20.931 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-25 23:58:21.068 - Main Thread -> [Saving] container CommitAsync Done 2026-10-25 23:58:21.165 - VRageWorker 4 -> Created new autosave slot: .autosaves\36 2026-10-25 23:58:21.165 - VRageWorker 4 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-25 23:58:21.182 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:21.183 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:21.183 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:21.184 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:21.233 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-25 23:58:22.428 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.429 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.429 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.429 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.695 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.696 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.696 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.697 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.947 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.948 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:22.948 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:22.948 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.215 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.216 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.216 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.216 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.482 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.483 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.483 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.484 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.731 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.731 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.731 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.732 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.997 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.998 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:23.998 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:23.999 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.248 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.248 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.248 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.249 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.514 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.515 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.515 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.516 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.782 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.782 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:24.782 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:24.783 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.616 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.616 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.616 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.617 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.882 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.883 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:25.883 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:25.883 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.131 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.131 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.131 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.132 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.397 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.398 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.398 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.398 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.666 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.667 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.667 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.915 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.916 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:26.916 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:26.917 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.184 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.184 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.184 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.185 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.432 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.432 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.432 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.433 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.698 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.699 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.699 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.699 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.965 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.966 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:27.966 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:27.966 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.283 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.283 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.283 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.284 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.716 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.716 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:31.716 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:31.717 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.149 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.149 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.149 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.150 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.582 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.582 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:32.582 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:32.583 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.016 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.016 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.016 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.017 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.449 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.450 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:33.450 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:33.450 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:38.182 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $StatusArea_45431cc6-e517-4e54-af13-1efec1f635c9, entity: Character 83:1 2026-10-25 23:58:42.016 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:58:42.016 - Main Thread -> STATISTICS,5967.0335373,358017,200055,29418720000,3778163000,7772332000,258459600, 3.643629485, 2.0475418094, 1.8378551579, 0.9595061753, 0.7357680985, 10.1602201575, 16.9215551181, 31.4964833596, 114947.678720445, 14280986159.5717, 15924355001.0457, 9.2479653893, 0, 2.1960999593, 0.288200004, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 36.4472007751, 9.2899999619, 20.9293994904, 32.1214027405, 20.9888, 44.8444, 35.389, 114951, 14520463360, 15924355072, 24.8711071014, 0, 100,159713000,984517200,228980500,14529440000,1152,629480800,1912495000,619305300,1855324,54972420096,101909643264 2026-10-25 23:58:43.165 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:43.166 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:43.166 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:43.167 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:53.816 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:53.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:53.817 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:53.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:54.466 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:54.466 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:54.466 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:54.467 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.116 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.116 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.117 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.117 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.766 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.767 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:55.767 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:55.767 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:56.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:56.667 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:56.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:56.668 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.099 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.100 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.100 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.100 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.533 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.533 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.533 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.534 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.966 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.967 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:57.967 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:57.967 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.399 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.400 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.400 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.832 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.833 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:58.833 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:58.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:59.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:59.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:58:59.867 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:58:59.867 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.299 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.300 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.300 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.300 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.735 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.736 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:00.736 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:00.736 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.166 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.166 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.166 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.167 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.600 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.601 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:01.601 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:01.601 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:02.033 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:02.034 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:02.034 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:02.034 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.050 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.700 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.701 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:04.701 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:04.701 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:05.350 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:05.350 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:05.350 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:05.351 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.251 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.251 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.251 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.583 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.584 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:07.584 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:07.584 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.233 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.234 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.235 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.884 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.885 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:08.885 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:08.885 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:09.535 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:09.535 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:09.535 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:09.536 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:09.553 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 736:3 2026-10-25 23:59:09.567 - In-Process Server Thread -> Info: No supporting voxel found for grid: Relay Station - Container 2026-10-25 23:59:09.585 - Main Thread -> Info: Adding gravity to a kinematic body (4979:7) has no effect 2026-10-25 23:59:10.511 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.512 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:10.512 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.512 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:10.949 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:10.950 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:10.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.383 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.383 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.383 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.814 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.815 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:11.815 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:11.815 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.248 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.248 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.248 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.249 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.681 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.682 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:12.682 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:12.682 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.565 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:13.566 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.566 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:13.566 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.999 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:13.999 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:13.999 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.000 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.433 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.434 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.434 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.435 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.865 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:14.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:14.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:15.066 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-25 23:59:15.150 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-25 23:59:15.298 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:15.299 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:15.299 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:15.300 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:16.133 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:16.134 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:16.134 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:16.134 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:16.152 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1596:3 2026-10-25 23:59:16.166 - In-Process Server Thread -> Info: No supporting voxel found for grid: Relay Station - Container 2026-10-25 23:59:16.182 - Main Thread -> Info: Adding gravity to a kinematic body (17121:3) has no effect 2026-10-25 23:59:21.865 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:21.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:21.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:21.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:26.466 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Character 83:1 2026-10-25 23:59:26.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Character 83:1 2026-10-25 23:59:31.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:31.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:31.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:31.385 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:32.683 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:32.684 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:32.684 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:32.684 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:34.350 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:34.350 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:34.350 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:34.351 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:35.650 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:35.650 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:35.650 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:35.651 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:37.850 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:37.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:37.850 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:37.851 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:38.718 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:38.719 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:38.719 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:38.719 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:39.585 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:39.586 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:39.586 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:39.587 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:40.735 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:40.736 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:40.736 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:40.737 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:41.601 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:41.602 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:41.602 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:41.602 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:42.019 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-25 23:59:42.019 - Main Thread -> STATISTICS,6027.0177104,361616,202361,29357710000,3969033000,7772332000,190337000, 3.4700988876, 1.961238678, 1.6437070291, 0.9576840788, 1.5870208637, 9.7363834417, 15.9111394018, 26.0081977026, 114913.513198111, 14265082749.0594, 15924352252.56, 8.9968096563, 0, 0, 10.9926998429, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 14.0803003311, 5.7630000114, 7.0123996735, 10.3222999573, 16.4212, 19.4232, 35.2708, 114936, 14492676096, 15924355072, 40.3367881775, 0, 100,160274900,985334300,229635000,14637640000,1152,629988800,1912964000,619672300,1855324,55041265664,101909643264 2026-10-25 23:59:42.468 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:42.468 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:42.468 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:42.469 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:46.100 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:46.101 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:46.101 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:46.101 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:47.401 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:47.402 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:47.402 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:47.403 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:48.550 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:48.550 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:48.551 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:48.551 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:49.418 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:49.419 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:49.419 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:49.419 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:50.283 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:50.284 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:50.284 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:50.285 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:52.936 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:52.937 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:52.937 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:52.937 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:54.235 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:54.235 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:54.235 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:54.236 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:54.268 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1128:2 2026-10-25 23:59:56.584 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:56.585 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:56.585 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:56.586 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:57.886 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:57.887 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:57.887 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-25 23:59:57.887 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-25 23:59:57.918 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1317:2 2026-10-26 00:00:00.120 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:00.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:00.121 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:00.122 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:01.433 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:01.434 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:01.434 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:01.434 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:01.465 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f2fe57e3-d947-49e0-a673-05958818b4e1, entity: Grid 1130:2 2026-10-26 00:00:03.536 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:03.537 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:03.537 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:00:03.537 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:00:04.249 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-26 00:00:04.249 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was deactivated 2026-10-26 00:00:04.249 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a self-deactivated 2026-10-26 00:00:12.900 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $Win_649a9dd8-c3e9-4a4f-9c8a-7c461c71334c, entity: Grid 1351:2 2026-10-26 00:00:12.918 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 fired. Event: BlockEnteredAreaEventComponent 2026-10-26 00:00:12.918 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 changed from Active to Completed 2026-10-26 00:00:12.918 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 fired. Event: ContractEndedEventComponent 2026-10-26 00:00:12.919 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was deactivated 2026-10-26 00:00:12.919 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 self-deactivated 2026-10-26 00:00:12.919 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:00:12.919 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:00:12.938 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:00:12.938 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:00:12.940 - In-Process Server Thread -> Info: Despawn Contract: 'Генерация и хранение энергии' EnergyGeneration4-1_Composite MissionAreaBox_Server_Composite Relay Station - Battery Doorway PCU: 90 Relay Station - Solar Panel PCU: 40 Relay Station PCU: 11239 Relay Station - Battery Backwall PCU: 90 MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Relay Station - Container PCU: 115 Relay Station - Fence PCU: 2187 MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite Relay Station - Bridge PCU: 55 Relay Station - Gate House PCU: 2130 Relay Station - Landing Pad PCU: 1066 2026-10-26 00:00:12.940 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractStart_ce6ad483-e45f-4f01-8d15-6bca909c341a was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractEnd_01292d2c-5812-44a2-9c38-e9914a6a1fe2 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was deactivated 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractWin_ab894695-2b31-4612-bd7c-0afb78e3ed64 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $Objective2Start_e8c6ad56-ba7a-482b-9baf-863b06df4eff was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was deactivated 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractFail_40e55a81-b9f3-4707-b4d6-440cb8664355 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $BatteryDoorFixed_bcf5f77d-f261-47ce-98c1-32ce00bdb94b was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $SolarPanelFixed_1a7a0d19-2e05-4db7-b403-00ae7c0d8e6a was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $WindTurbineFixed_bcc2c7b5-ba40-43e4-9542-94217338ae7d was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $BatteryBackFixed_b89a1490-951f-496b-a0ec-22adb9975e1a was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $Objective2a_3aeebed7-b179-4f85-b1d2-bef7d33021c6 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $BaseEnteredTrigger_04ec14a1-e9a8-436a-a88b-683ea1cd6b27 was added 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: Removing objectives for: Генерация и хранение энергии 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Objective1_b518665d-ac0d-406c-b3d1-50cbb19d7fe7 removed 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $Objective2_c8f18b28-b8f1-43a2-985e-da27349c4575 removed 2026-10-26 00:00:12.941 - In-Process Server Thread -> Info: TakeOwnership PlanetContractEncounter: 'SectorID : Sector Offset : -16, 10 - Layer : 0 - Face Index : 1 -- EntityID : 0' Relay Station - Battery Doorway PCU: 90 Relay Station - Solar Panel PCU: 40 Relay Station PCU: 11239 Relay Station - Battery Backwall PCU: 90 PrefabDynamicVoxel_ServerComposition Relay Station - Container PCU: 115 Relay Station - Fence PCU: 2187 Relay Station - Bridge PCU: 55 Relay Station - Gate House PCU: 2130 Relay Station - Landing Pad PCU: 1066 2026-10-26 00:00:12.943 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-10-26 00:00:13.349 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:00:13.349 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:00:13.487 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:00:13.583 - VRageWorker 8 -> Created new autosave slot: .autosaves\37 2026-10-26 00:00:13.584 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:00:13.651 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:00:16.916 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:00:16.965 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:00:24.883 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:00:24.883 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:00:24.899 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:00:24.899 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:00:25.186 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:00:25.186 - Main Thread -> [Saving] container CommitAsync Start 2026-10-26 00:00:25.320 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:00:25.421 - VRageWorker 0 -> Created new autosave slot: .autosaves\38 2026-10-26 00:00:25.422 - VRageWorker 0 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:00:25.499 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:00:42.020 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:00:42.020 - Main Thread -> STATISTICS,6086.9852166,365214,204795,29167580000,4316400000,7772332000,346472400, 3.7491025532, 2.2375202589, 1.7305126747, 0.9719117843, 2.39655012, 9.8543771476, 15.7094908755, 24.6611306206, 114861.143135075, 14253850864.7431, 15921267223.3588, 10.8443989064, 0, 0.4269000217, 0.0830999985, 0, 100,"Генерация и хранение энергии","Исследовать ошибку",FSR, 24.7751998901, 10.6851005554, 23.5116004944, 8.0143995285, 18.9155, 19.8601, 41.7573, 114886, 14536978432, 15924355072, 37.9776878357, 0, 100,161117200,918412900,175270900,14626300000,1152,636938600,1932746000,619285600,1855324,55215497216,101909643264 2026-10-26 00:00:46.058 - In-Process Server Thread -> Info: Spawn PlanetContractEncounter: 'SectorID : Sector Offset : -21, 3 - Layer : 0 - Face Index : 1 -- EntityID : 0' Сетка PCU: 75 PrefabDynamicVoxel_ServerComposition Сетка PCU: 75 Сетка PCU: 5 FTUE - Abandoned Mine Debris PCU: 20 Сетка PCU: 80 FTUE - Abandoned Mine PCU: 10984 FTUE - Abandoned Mine Crane PCU: 830 FTUE - Abandoned Mine Crane PCU: 700 FTUE - Abandoned Mine Lift PCU: 798 FTUE - Abandoned Mine Debris PCU: 5 FTUE - Abandoned Mine Debris PCU: 20 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 15 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine Debris PCU: 10 FTUE - Abandoned Mine PCU: 255 FTUE - Abandoned Mine Drill PCU: 3027 FTUE - Abandoned Mine Drill PCU: 610 Сетка PCU: 75 Сетка PCU: 75 FTUE - Abandoned Mine - Landing Pad PCU: 475 Сетка PCU: 75 Сетка PCU: 75 2026-10-26 00:00:46.100 - Main Thread -> Info: Adding gravity to a kinematic body (23137:2) has no effect 2026-10-26 00:00:46.100 - Main Thread -> Info: Adding gravity to a kinematic body (6676:3) has no effect 2026-10-26 00:00:46.100 - Main Thread -> Info: Adding gravity to a kinematic body (1094:7) has no effect 2026-10-26 00:00:46.100 - Main Thread -> Info: Adding gravity to a kinematic body (23276:2) has no effect 2026-10-26 00:01:12.000 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-26 00:01:12.217 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:01:17.567 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:01:18.884 - Main Thread -> OpenTerminal requested 2026-10-26 00:01:18.884 - Main Thread -> Detaching Terminal VM 2026-10-26 00:01:18.884 - Main Thread -> Attaching Terminal VM 2026-10-26 00:01:18.884 - Main Thread -> Interactor: 81:1 2026-10-26 00:01:18.884 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:01:18.884 - Main Thread -> Interacted: 8093:1 2026-10-26 00:01:18.884 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-26 00:01:18.884 - Main Thread -> Tag: 2026-10-26 00:01:21.252 - In-Process Server Thread -> Info: Despawn Contract: 'Генерация и хранение энергии' 2026-10-26 00:01:21.252 - In-Process Server Thread -> Info: Removing objectives for: Генерация и хранение энергии 2026-10-26 00:01:21.278 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:01:21.318 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:01:24.031 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:01:24.079 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:01:24.449 - In-Process Server Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -22, 5 - Layer : 0 - Face Index : 1 -- EntityID : 0' PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 4762 Free Scrap Mine PCU: 317 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: Adding objectives for: Получить и сдать металлические решётки 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was added 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was activated 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was activated 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was activated 2026-10-26 00:01:24.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was activated 2026-10-26 00:01:24.656 - In-Process Server Thread -> Info: Spawn Contract: 'Получить и сдать металлические решётки' DeliverMetalGridsPlanetBasedContract_Composite PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 4762 Free Scrap Mine PCU: 317 2026-10-26 00:01:24.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 fired. Event: ContractStartedEventComponent 2026-10-26 00:01:24.656 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd changed from Inactive to Active 2026-10-26 00:01:24.656 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:01:24.656 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:01:24.673 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:01:24.673 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:01:24.673 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 changed from Inactive to Active 2026-10-26 00:01:24.673 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was deactivated 2026-10-26 00:01:24.673 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 self-deactivated 2026-10-26 00:01:24.691 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:01:25.100 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:01:25.100 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:01:25.237 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:01:25.335 - VRageWorker 5 -> Created new autosave slot: .autosaves\39 2026-10-26 00:01:25.335 - VRageWorker 5 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:01:25.401 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:01:28.717 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:01:31.067 - Main Thread -> OpenTerminal requested 2026-10-26 00:01:31.067 - Main Thread -> Detaching Terminal VM 2026-10-26 00:01:31.067 - Main Thread -> Attaching Terminal VM 2026-10-26 00:01:31.067 - Main Thread -> Interactor: 81:1 2026-10-26 00:01:31.067 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:01:31.067 - Main Thread -> Interacted: 8093:1 2026-10-26 00:01:31.067 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-26 00:01:31.067 - Main Thread -> Tag: 2026-10-26 00:01:32.263 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 1ca9e7b7-e264-416a-9331-04a5697c303c : Vanilla\Items\Datapads\Manuals\EngineeringManual006.def 2026-10-26 00:01:32.264 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.265 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.265 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.266 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.431 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.432 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.432 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.432 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.649 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.650 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.650 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:32.651 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:32.998 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 85b082ac-aab6-45a5-9d1e-aa95b75dda2b : Vanilla\Items\Datapads\Manuals\Booklet\Booklet002.def 2026-10-26 00:01:32.999 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:33.000 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:33.000 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:33.000 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:34.885 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:34.886 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:34.886 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:34.887 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:36.432 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:36.433 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:36.433 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:36.434 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:39.414 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:39.414 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:39.414 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:01:39.415 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:01:42.036 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:01:42.036 - Main Thread -> STATISTICS,6146.9027221,368809,207101,29364180000,4815851000,7772332000,498079700, 4.1807247287, 2.4727272331, 1.9065925184, 1.0304234477, 3.7981355094, 10.5994875596, 16.2579059818, 26.0154795405, 131909.486787204, 14271529959.5873, 15924355013.4096, 11.7595605477, 0, 2.6302001178, 4.3566997759, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 63.932598114, 12.4193000793, 25.7117004395, 54.6290969849, 23.2048, 19.8823, 45.4898, 133160, 14659006464, 15924355072, 42.833656311, 0, 100,163750500,955826100,204978600,14621060000,1152,696533800,1883884000,621052000,1855324,54975619072,101909643264 2026-10-26 00:01:42.233 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:01:44.000 - In-Process Server Thread -> Character removed: 21372:2 2026-10-26 00:01:44.017 - Main Thread -> Character removed: 21082:2 2026-10-26 00:01:56.802 - Main Thread -> OpenTerminal requested 2026-10-26 00:01:56.802 - Main Thread -> Detaching Terminal VM 2026-10-26 00:01:56.802 - Main Thread -> Attaching Terminal VM 2026-10-26 00:01:56.802 - Main Thread -> Interactor: 81:1 2026-10-26 00:01:56.802 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:01:56.802 - Main Thread -> Interacted: 81:1 2026-10-26 00:01:56.802 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:01:56.802 - Main Thread -> Tag: 2026-10-26 00:02:08.685 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:02:08.685 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:02:08.702 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:02:08.702 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:02:08.956 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:02:08.956 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:02:09.096 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:02:09.195 - VRageWorker 7 -> Created new autosave slot: .autosaves\40 2026-10-26 00:02:09.196 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:02:09.260 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:02:10.833 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:02:10.983 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-26 00:02:11.016 - In-Process Server Thread -> Character removed: 21374:2 2026-10-26 00:02:11.032 - Main Thread -> Character removed: 21080:2 2026-10-26 00:02:42.039 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:02:42.039 - Main Thread -> STATISTICS,6206.8535614,372406,209285,29365020000,5090556000,7772332000,273932300, 3.9269052265, 2.363391602, 1.8115943014, 1.0094186005, 2.0404119585, 10.6326605589, 15.6927060009, 27.477763628, 133160, 14297842896.7403, 15924355010.0815, 10.6877872537, 0, 0.1731999964, 0, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 37.4163970947, 8.4026994705, 19.8978996277, 30.0300998688, 16.2703, 19.0145, 53.345, 133160, 14446276608, 15924355072, 34.8309555054, 0, 100,163842600,983280100,227406300,14620860000,1152,708660700,1863686000,620112400,1855324,55008411648,101909643264 2026-10-26 00:02:45.269 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:02:45.269 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:02:45.286 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:02:45.286 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:02:45.726 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:02:45.726 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:02:45.864 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:02:45.960 - VRageWorker 7 -> Created new autosave slot: .autosaves\41 2026-10-26 00:02:45.961 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:02:46.029 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:03:03.784 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:03.785 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:03.785 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:03.785 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.304 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.305 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.305 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.305 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.571 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.836 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.837 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:04.837 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:04.837 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.086 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.086 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.086 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.087 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.604 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.605 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.605 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.870 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.871 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:05.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:05.872 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:06.136 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:06.137 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:06.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:06.137 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.305 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.820 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.821 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:07.821 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:07.821 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.087 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.353 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.604 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.604 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.604 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.605 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.870 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.871 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:08.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:08.872 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.120 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.121 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.387 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.653 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:09.654 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:09.655 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.840 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.973 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.974 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:11.974 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:11.974 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.106 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.237 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.238 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.238 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.238 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.371 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.371 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.371 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.488 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.621 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.622 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.622 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.754 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.755 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:12.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:12.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.021 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.157 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.275 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.406 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.407 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.539 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.540 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.540 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.540 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.673 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.674 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.810 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.810 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.810 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.811 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.944 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.945 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:13.945 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:13.945 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.063 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.064 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.064 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.065 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.199 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.200 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.200 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.200 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.334 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.335 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.466 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.467 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.467 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.467 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.600 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.601 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.601 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.602 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.717 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.718 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.718 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.719 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.850 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.850 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.851 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.983 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.984 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:14.984 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:14.984 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.117 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.118 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.118 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.119 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.251 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.252 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.252 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.252 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.386 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.387 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.387 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.502 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.503 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.503 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.503 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.637 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:15.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:15.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:18.417 - Main Thread -> OpenTerminal requested 2026-10-26 00:03:18.417 - Main Thread -> Detaching Terminal VM 2026-10-26 00:03:18.418 - Main Thread -> Attaching Terminal VM 2026-10-26 00:03:18.418 - Main Thread -> Interactor: 81:1 2026-10-26 00:03:18.418 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:03:18.418 - Main Thread -> Interacted: 20819:2 2026-10-26 00:03:18.418 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:03:18.418 - Main Thread -> Tag: 2026-10-26 00:03:20.119 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.120 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.120 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.120 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.303 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.304 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.304 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.304 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.669 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.670 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:20.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:20.670 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:24.142 - Main Thread -> OpenTerminal requested 2026-10-26 00:03:24.143 - Main Thread -> Detaching Terminal VM 2026-10-26 00:03:24.143 - Main Thread -> Attaching Terminal VM 2026-10-26 00:03:24.143 - Main Thread -> Interactor: 81:1 2026-10-26 00:03:24.143 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:03:24.143 - Main Thread -> Interacted: 22005:2 2026-10-26 00:03:24.143 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:03:24.143 - Main Thread -> Tag: 2026-10-26 00:03:25.002 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.003 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.003 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.185 - In-Process Server Thread -> Info: Player -1559595548 discovered new item b51dc4d7-aaeb-4116-9f82-d54a33fe4b0a : Vanilla\Items\Ores\CopperOre\CopperOre_Item.def 2026-10-26 00:03:25.186 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.187 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.187 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.188 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:25.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:25.358 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:26.113 - Main Thread -> OpenTerminal requested 2026-10-26 00:03:26.113 - Main Thread -> Detaching Terminal VM 2026-10-26 00:03:26.113 - Main Thread -> Attaching Terminal VM 2026-10-26 00:03:26.113 - Main Thread -> Interactor: 81:1 2026-10-26 00:03:26.113 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:03:26.113 - Main Thread -> Interacted: 22006:2 2026-10-26 00:03:26.113 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:03:26.113 - Main Thread -> Tag: 2026-10-26 00:03:31.998 - Main Thread -> OpenTerminal requested 2026-10-26 00:03:31.998 - Main Thread -> Detaching Terminal VM 2026-10-26 00:03:31.999 - Main Thread -> Attaching Terminal VM 2026-10-26 00:03:31.999 - Main Thread -> Interactor: 81:1 2026-10-26 00:03:31.999 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:03:31.999 - Main Thread -> Interacted: 20785:2 2026-10-26 00:03:31.999 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-26 00:03:31.999 - Main Thread -> Tag: 2026-10-26 00:03:33.236 - Main Thread -> OpenTerminal requested 2026-10-26 00:03:33.236 - Main Thread -> Detaching Terminal VM 2026-10-26 00:03:33.236 - Main Thread -> Attaching Terminal VM 2026-10-26 00:03:33.236 - Main Thread -> Interactor: 81:1 2026-10-26 00:03:33.236 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:03:33.236 - Main Thread -> Interacted: 20786:2 2026-10-26 00:03:33.236 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-26 00:03:33.236 - Main Thread -> Tag: 2026-10-26 00:03:35.203 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 3a8f0ff6-2c90-47d8-8915-752dbde5dbd5 : Vanilla\Items\Consumables\OxygenRecharge\ConsumableOxygenRecharge.def 2026-10-26 00:03:35.204 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:35.205 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:35.205 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:35.205 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:42.046 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:03:42.046 - Main Thread -> STATISTICS,6266.6877324,375996,211224,29488340000,5576873000,7772332000,484954100, 3.9836591389, 2.0262683576, 1.9383210321, 1.1598211151, 0.6837081517, 10.4676329551, 16.3103514183, 30.9442315111, 133119.307799443, 14268383749.5451, 15924269258.7932, 10.2598452726, 0, 1.9510999918, 14.8647998571, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 54.1745033264, 11.5759992599, 19.4253997803, 44.21849823, 18.2401, 19.6236, 35.4589, 133160, 14622633984, 15924355072, 40.9069519043, 0, 100,164117800,983508500,227504600,14629710000,1152,710627200,1864206000,619265000,1855324,54879449088,101909643264 2026-10-26 00:03:49.701 - Main Thread -> OpenTerminal requested 2026-10-26 00:03:49.701 - Main Thread -> Detaching Terminal VM 2026-10-26 00:03:49.701 - Main Thread -> Attaching Terminal VM 2026-10-26 00:03:49.701 - Main Thread -> Interactor: 81:1 2026-10-26 00:03:49.701 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:03:49.701 - Main Thread -> Interacted: 6538:7 2026-10-26 00:03:49.701 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:03:49.701 - Main Thread -> Tag: 2026-10-26 00:03:53.246 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.247 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.247 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.247 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.433 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.434 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.434 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.435 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.774 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.774 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.774 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.775 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.945 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:53.946 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:53.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.272 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.423 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.423 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.590 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.591 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.592 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.916 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.916 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:54.916 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:54.917 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:55.102 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:55.103 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:55.103 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:55.104 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:56.270 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:56.271 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:56.271 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:56.271 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.438 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.623 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.624 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.624 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.624 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.795 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.796 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.796 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.796 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.966 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.967 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:57.967 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:57.968 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.135 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.136 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.136 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.136 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.304 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.305 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:58.305 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:58.305 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:59.199 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:59.200 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:03:59.200 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:03:59.201 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:01.280 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:01.281 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:01.281 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:01.282 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.559 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.559 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.559 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.560 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.715 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.716 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.716 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.716 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.883 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.884 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:02.884 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:02.884 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:09.004 - In-Process Server Thread -> Character removed: 21377:2 2026-10-26 00:04:09.020 - Main Thread -> Character removed: 21078:2 2026-10-26 00:04:12.153 - Main Thread -> OpenTerminal requested 2026-10-26 00:04:12.153 - Main Thread -> Detaching Terminal VM 2026-10-26 00:04:12.154 - Main Thread -> Attaching Terminal VM 2026-10-26 00:04:12.154 - Main Thread -> Interactor: 81:1 2026-10-26 00:04:12.154 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:04:12.154 - Main Thread -> Interacted: 22006:2 2026-10-26 00:04:12.154 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:04:12.154 - Main Thread -> Tag: 2026-10-26 00:04:13.228 - Main Thread -> OpenTerminal requested 2026-10-26 00:04:13.228 - Main Thread -> Detaching Terminal VM 2026-10-26 00:04:13.228 - Main Thread -> Attaching Terminal VM 2026-10-26 00:04:13.228 - Main Thread -> Interactor: 81:1 2026-10-26 00:04:13.228 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:04:13.228 - Main Thread -> Interacted: 22005:2 2026-10-26 00:04:13.228 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:04:13.228 - Main Thread -> Tag: 2026-10-26 00:04:18.553 - Main Thread -> OpenTerminal requested 2026-10-26 00:04:18.553 - Main Thread -> Detaching Terminal VM 2026-10-26 00:04:18.553 - Main Thread -> Attaching Terminal VM 2026-10-26 00:04:18.553 - Main Thread -> Interactor: 81:1 2026-10-26 00:04:18.553 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:04:18.553 - Main Thread -> Interacted: 20785:2 2026-10-26 00:04:18.553 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-26 00:04:18.553 - Main Thread -> Tag: 2026-10-26 00:04:19.455 - Main Thread -> OpenTerminal requested 2026-10-26 00:04:19.455 - Main Thread -> Detaching Terminal VM 2026-10-26 00:04:19.455 - Main Thread -> Attaching Terminal VM 2026-10-26 00:04:19.455 - Main Thread -> Interactor: 81:1 2026-10-26 00:04:19.455 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:04:19.455 - Main Thread -> Interacted: 20786:2 2026-10-26 00:04:19.455 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-26 00:04:19.455 - Main Thread -> Tag: 2026-10-26 00:04:20.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:20.856 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:20.856 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:20.856 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.019 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.020 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.020 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.021 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.538 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.539 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.539 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.539 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:21.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:21.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:26.951 - Main Thread -> OpenTerminal requested 2026-10-26 00:04:26.951 - Main Thread -> Detaching Terminal VM 2026-10-26 00:04:26.952 - Main Thread -> Attaching Terminal VM 2026-10-26 00:04:26.952 - Main Thread -> Interactor: 81:1 2026-10-26 00:04:26.952 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:04:26.952 - Main Thread -> Interacted: 6538:7 2026-10-26 00:04:26.952 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:04:26.952 - Main Thread -> Tag: 2026-10-26 00:04:29.524 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.525 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.525 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.525 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.675 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.676 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.676 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.676 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.848 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.848 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.848 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:29.849 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:29.999 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.000 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:30.000 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.001 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:30.151 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.152 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:30.152 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:30.152 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:36.419 - Main Thread -> OpenTerminal requested 2026-10-26 00:04:36.419 - Main Thread -> Detaching Terminal VM 2026-10-26 00:04:36.419 - Main Thread -> Attaching Terminal VM 2026-10-26 00:04:36.419 - Main Thread -> Interactor: 81:1 2026-10-26 00:04:36.419 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:04:36.419 - Main Thread -> Interacted: 20786:2 2026-10-26 00:04:36.419 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-26 00:04:36.419 - Main Thread -> Tag: 2026-10-26 00:04:37.784 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.784 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:37.784 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.785 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:37.952 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.953 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:37.953 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:37.953 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.118 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.119 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.119 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.119 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.485 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.486 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:38.486 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:38.487 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:42.056 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:04:42.056 - Main Thread -> STATISTICS,6326.421902,379580,213856,29517270000,6492726000,7772332000,913209300, 4.5246237724, 2.1361244168, 1.9730674942, 1.4758362173, 0.6107555589, 10.0788262058, 15.8542808204, 22.8005607672, 133085, 14299852756.4421, 15924304813.94, 9.8706014789, 0, 2.7379999757, 0, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 55.7084007263, 22.7118988037, 15.2952003479, 47.3738975525, 16.7689, 18.1287, 35.1036, 133085, 14388408320, 15924355072, 40.219669342, 0, 100,164117800,983541700,227538100,14648190000,1152,710627200,1864216000,618791700,1855324,54848966656,101909643264 2026-10-26 00:04:44.136 - Main Thread -> OpenTerminal requested 2026-10-26 00:04:44.136 - Main Thread -> Detaching Terminal VM 2026-10-26 00:04:44.136 - Main Thread -> Attaching Terminal VM 2026-10-26 00:04:44.136 - Main Thread -> Interactor: 81:1 2026-10-26 00:04:44.136 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:04:44.136 - Main Thread -> Interacted: 6538:7 2026-10-26 00:04:44.136 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:04:44.136 - Main Thread -> Tag: 2026-10-26 00:04:46.038 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.224 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.225 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.225 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.396 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.396 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.396 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.551 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.552 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:46.552 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:46.552 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:48.858 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:48.858 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:48.858 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:48.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.373 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:50.373 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:50.374 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:51.118 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:51.119 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:51.119 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:51.120 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:55.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:55.990 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:04:55.990 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:04:55.991 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:02.907 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:02.908 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:02.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:02.909 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.170 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.171 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.171 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.172 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.423 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.687 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.688 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.954 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.954 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:03.954 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:03.955 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.205 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.470 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.471 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.471 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.472 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.720 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.721 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.988 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:04.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:04.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:05.256 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:05.257 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:05.257 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:05.257 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:05.288 - In-Process Server Thread -> Info: No supporting voxel found for grid: Free Scrap 2026-10-26 00:05:05.304 - Main Thread -> Info: Adding gravity to a kinematic body (21670:7) has no effect 2026-10-26 00:05:06.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.157 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.421 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.423 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.973 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.974 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:06.974 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:06.974 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.238 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.488 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:07.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:07.757 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.021 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.538 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.539 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.539 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.540 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.788 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.789 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:08.789 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:08.789 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.057 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.321 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.322 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.322 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.323 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.874 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.875 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:09.875 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:09.875 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.140 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.141 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.390 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.390 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.390 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.391 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.921 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.922 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:10.922 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:10.923 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.906 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:11.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:11.907 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.172 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.173 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.438 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:12.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:12.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.438 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:13.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:13.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.488 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:14.490 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:14.538 - Main Thread -> Info: Adding gravity to a kinematic body (21675:3) has no effect 2026-10-26 00:05:14.538 - Main Thread -> Info: Adding gravity to a kinematic body (21679:3) has no effect 2026-10-26 00:05:14.538 - Main Thread -> Info: Adding gravity to a kinematic body (21496:4) has no effect 2026-10-26 00:05:15.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.024 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.290 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.539 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.540 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.540 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.541 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.807 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:15.807 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:15.807 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.073 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.074 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.074 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.074 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:16.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:16.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.408 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.409 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:17.409 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:17.409 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.324 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.325 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.325 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.325 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.590 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.591 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.840 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.841 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:18.841 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:18.842 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.108 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.109 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.109 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.110 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.379 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.379 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.379 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.380 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.633 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.634 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.634 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.635 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.900 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.901 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:19.901 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:19.902 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.151 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.152 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.152 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.153 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.419 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.420 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.420 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.420 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.687 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.687 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:20.687 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:20.688 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.287 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.554 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.555 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.555 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.555 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:21.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:21.807 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.074 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.075 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.075 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.075 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.338 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.338 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.338 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.588 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.588 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:22.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:22.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.104 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.105 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.105 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.371 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.373 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.640 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:23.640 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:23.641 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:24.590 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:24.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:24.591 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:24.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.140 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.141 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.142 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.407 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.407 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:25.407 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:25.408 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.114 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.115 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.115 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.116 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.383 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.636 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.637 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.637 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.904 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.905 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:26.905 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:26.906 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.173 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.173 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.174 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.420 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.421 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.421 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.687 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.688 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.688 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:27.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:27.940 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.205 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.205 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.205 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.472 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:28.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:28.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.021 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.541 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.541 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.541 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.542 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.907 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:29.907 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:29.907 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:30.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:30.390 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:30.390 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:30.390 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.290 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.291 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.291 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.291 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.557 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.557 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.557 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.558 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.807 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.808 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:31.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:31.808 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.228 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.228 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.229 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.499 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.500 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.500 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.500 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.750 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.751 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:32.751 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:32.752 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.018 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.019 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.019 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.019 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.285 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.286 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.286 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.287 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.538 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.539 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.539 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.540 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.804 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.805 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:33.805 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:33.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.321 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.322 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.322 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.322 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.588 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.588 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:34.588 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:34.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.175 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.176 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.176 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.176 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.424 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.424 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.424 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.940 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:35.940 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:35.941 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.207 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.207 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.207 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.208 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.473 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.805 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:36.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:36.807 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.607 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.608 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:37.608 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:37.608 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.224 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.224 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.224 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.488 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.490 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:38.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:38.757 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.007 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.275 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.525 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.526 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.526 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.526 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.789 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.789 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:39.790 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:39.790 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.057 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.823 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.824 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:40.824 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:40.824 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.090 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.340 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.340 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.341 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.872 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:41.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:41.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.057 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:05:42.057 - Main Thread -> STATISTICS,6386.2894068,383172,216239,29630040000,6899868000,7772332000,406003700, 4.0322681268, 1.9571240817, 1.9259543417, 1.2562743882, 0.5563331075, 10.1573004616, 16.3377958036, 25.178729039, 132825.940979955, 14308529506.5111, 15924354958.5564, 10.0788365927, 0, 0.4195999801, 5.2627999745, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 57.8152008057, 14.9162998199, 7.4705996513, 49.3082008362, 19.9834, 27.4443, 36.7598, 133085, 14402564096, 15924355072, 41.2703208923, 0, 100,164744500,985258000,228984200,14644330000,1152,710627200,1864907000,618792800,1855324,54739275776,101909643264 2026-10-26 00:05:42.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:42.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:42.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.140 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.140 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.409 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.410 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.410 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.410 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.657 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.657 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.658 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.923 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.923 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:43.923 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:43.924 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.189 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.190 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.190 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.191 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.441 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.708 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:44.957 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:44.958 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.224 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.490 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.490 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:45.490 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:45.491 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.324 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.325 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.325 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.325 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.595 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.595 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:46.595 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:46.596 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.084 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.084 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.084 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.085 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.351 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.352 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.352 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.353 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.607 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.872 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:47.872 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:47.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.121 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.122 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.122 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.122 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.655 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:48.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:48.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.321 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.322 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.322 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.323 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.588 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.589 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:49.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:49.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.106 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.621 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.622 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.623 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:50.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:50.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.441 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.441 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.442 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.955 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:51.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:51.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.221 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:52.957 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:52.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.207 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.208 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.208 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.209 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.940 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.940 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:53.940 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:53.941 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.188 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.189 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.189 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.189 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.455 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.455 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.455 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.456 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:54.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:54.723 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.038 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.708 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.708 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.709 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.974 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.974 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:55.974 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:55.975 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.241 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.242 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.242 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.242 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.507 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.507 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.773 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.774 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:56.774 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:56.774 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.041 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.290 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.559 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.560 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.560 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.560 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.823 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:57.823 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:57.824 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.090 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.090 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.090 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.789 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.790 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:58.790 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:58.790 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.824 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.824 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:05:59.824 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:05:59.825 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.090 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.091 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.344 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.345 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.345 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.346 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.608 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.609 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.609 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.609 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.875 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.876 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:00.876 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:00.876 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:01.777 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:01.777 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:01.777 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:01.778 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.047 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.048 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.048 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.048 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.301 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.301 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.301 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.302 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.569 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.569 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.569 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.570 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.837 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.838 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:02.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:02.838 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.090 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.091 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.607 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.607 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.608 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.872 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:03.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:03.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.140 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.441 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.707 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.708 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.840 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.840 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.840 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.841 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:04.957 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:04.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.090 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.091 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.224 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.490 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.491 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.491 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.491 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.607 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.741 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.742 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.742 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.742 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.874 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:05.874 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:05.874 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.009 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.010 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.010 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.010 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.143 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.143 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.143 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.256 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.257 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.257 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.257 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.390 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.390 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.390 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.391 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.523 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.524 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.524 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.525 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.657 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.658 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.658 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.658 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.793 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.794 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.795 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.907 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:06.907 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:06.908 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:13.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:13.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:13.690 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:13.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.340 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:14.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:14.990 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:15.641 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:15.642 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:15.642 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:15.642 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.628 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.628 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.628 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.757 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.757 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.757 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.890 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.891 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:17.891 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:17.891 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.024 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.025 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.025 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.025 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.158 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.159 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.159 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.160 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.275 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.407 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.408 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.408 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.409 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.541 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.542 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.542 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.542 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.675 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.808 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.809 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.924 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.925 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:18.925 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:18.925 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.057 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.058 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.058 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.059 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.192 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.193 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.193 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.193 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.325 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.326 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.326 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.327 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.457 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.458 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.458 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.459 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.575 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.575 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.575 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.708 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.709 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.709 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.710 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.841 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.842 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.842 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.842 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.974 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.975 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:19.975 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:19.975 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:20.109 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:20.110 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:20.110 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:20.110 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:22.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:22.874 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:22.874 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:22.875 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.308 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.309 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.741 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:23.741 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:23.741 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.173 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.174 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.174 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.174 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.608 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.608 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:24.608 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:24.609 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:25.043 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:25.043 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:25.043 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:25.044 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.408 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.408 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.409 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.409 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.541 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.542 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.542 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.542 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.676 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.676 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.676 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.677 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.808 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.809 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.941 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.942 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:26.942 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:26.942 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.057 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.058 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.058 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.059 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.195 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.196 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.196 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.196 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.325 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.326 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.326 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.327 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.457 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.458 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.458 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.459 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.591 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.592 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.592 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.592 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.708 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.708 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.708 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.709 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.841 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.842 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.842 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.842 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.974 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.975 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:27.975 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:27.976 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.108 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.109 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.109 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.109 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.241 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.242 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.242 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.243 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.358 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.359 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.359 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.360 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.494 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.495 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.495 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.495 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.762 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.763 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.763 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.763 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.898 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.899 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:28.899 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:28.899 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:33.538 - Main Thread -> OpenTerminal requested 2026-10-26 00:06:33.538 - Main Thread -> Detaching Terminal VM 2026-10-26 00:06:33.539 - Main Thread -> Attaching Terminal VM 2026-10-26 00:06:33.539 - Main Thread -> Interactor: 81:1 2026-10-26 00:06:33.539 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:06:33.539 - Main Thread -> Interacted: 22000:2 2026-10-26 00:06:33.539 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:06:33.539 - Main Thread -> Tag: 2026-10-26 00:06:34.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:34.826 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:34.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:34.826 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.025 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.026 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.026 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.175 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.176 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.176 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.176 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.325 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.325 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:35.325 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:35.326 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:38.171 - Main Thread -> OpenTerminal requested 2026-10-26 00:06:38.171 - Main Thread -> Detaching Terminal VM 2026-10-26 00:06:38.171 - Main Thread -> Attaching Terminal VM 2026-10-26 00:06:38.171 - Main Thread -> Interactor: 81:1 2026-10-26 00:06:38.171 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:06:38.171 - Main Thread -> Interacted: 20819:2 2026-10-26 00:06:38.171 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:06:38.171 - Main Thread -> Tag: 2026-10-26 00:06:42.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.007 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:42.007 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.007 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:42.058 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:06:42.058 - Main Thread -> STATISTICS,6446.2069123,386767,218121,29842880000,7368007000,7772332000,467198000, 3.9290325984, 1.9198762735, 1.8411929634, 1.260883479, 0.4492787962, 10.7122987248, 17.0152545165, 31.8813950584, 131717.9527121, 14305268138.576, 15924355000.1785, 10.3039940406, 0, 0.8079999983, 33.6863999665, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 51.1117973328, 9.9026002884, 7.6796998978, 41.2139015198, 16.987, 23.3568, 44.2081, 132205, 14369861632, 15924355072, 24.9720668793, 0, 100,165273600,985383600,229075200,14625390000,1152,710627200,1865449000,618343400,1855324,54518796288,101909643264 2026-10-26 00:06:42.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:42.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:42.657 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:43.957 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:43.957 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:47.656 - Main Thread -> OpenTerminal requested 2026-10-26 00:06:47.656 - Main Thread -> Detaching Terminal VM 2026-10-26 00:06:47.656 - Main Thread -> Attaching Terminal VM 2026-10-26 00:06:47.656 - Main Thread -> Interactor: 81:1 2026-10-26 00:06:47.656 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:06:47.656 - Main Thread -> Interacted: 21632:2 2026-10-26 00:06:47.656 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:06:47.656 - Main Thread -> Tag: 2026-10-26 00:06:48.637 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:48.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:48.853 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.854 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:48.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:48.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.004 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.173 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.174 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.174 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.175 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.358 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.507 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:49.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:49.508 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.541 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.541 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.541 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.542 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.791 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.792 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:56.792 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:56.792 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.057 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.057 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.058 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.323 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.324 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.324 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.324 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.841 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.842 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:57.842 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:57.842 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.090 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.090 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.358 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:58.358 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:58.359 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.157 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.157 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.158 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.425 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.425 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.425 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.426 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.675 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.940 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.940 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:06:59.940 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:06:59.941 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.208 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.456 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.457 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.457 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.458 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.723 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.724 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.724 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.724 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.973 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.974 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:00.974 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:00.974 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.240 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.241 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.241 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.241 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.508 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:01.508 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:01.508 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:02.140 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:02.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:02.141 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:02.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:17.973 - Main Thread -> OpenTerminal requested 2026-10-26 00:07:17.973 - Main Thread -> Detaching Terminal VM 2026-10-26 00:07:17.973 - Main Thread -> Attaching Terminal VM 2026-10-26 00:07:17.973 - Main Thread -> Interactor: 81:1 2026-10-26 00:07:17.973 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:07:17.973 - Main Thread -> Interacted: 21990:2 2026-10-26 00:07:17.973 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:07:17.973 - Main Thread -> Tag: 2026-10-26 00:07:18.926 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:18.926 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:18.926 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:18.927 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.110 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.111 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.111 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.111 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.263 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.264 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:19.264 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:19.265 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:25.489 - Main Thread -> OpenTerminal requested 2026-10-26 00:07:25.489 - Main Thread -> Detaching Terminal VM 2026-10-26 00:07:25.489 - Main Thread -> Attaching Terminal VM 2026-10-26 00:07:25.489 - Main Thread -> Interactor: 81:1 2026-10-26 00:07:25.489 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:07:25.489 - Main Thread -> Interacted: 6538:7 2026-10-26 00:07:25.489 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:07:25.489 - Main Thread -> Tag: 2026-10-26 00:07:27.832 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:27.832 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:27.832 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:27.833 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.012 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.013 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.013 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.014 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.197 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.198 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.198 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.198 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.496 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.497 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.497 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.498 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.667 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.668 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.830 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.830 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:28.830 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:28.831 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.014 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.015 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.015 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.015 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.163 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.164 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.164 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.165 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.317 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.317 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.317 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.318 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.484 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.485 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.485 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.486 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.652 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.653 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.653 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.856 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:29.856 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:29.857 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:36.658 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:36.659 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:36.659 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:36.659 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.092 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.092 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.092 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.093 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.525 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.525 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.525 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.526 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.959 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.960 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:37.960 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:37.960 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:38.391 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:38.391 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:38.391 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:38.392 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:39.259 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:39.260 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:39.260 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:39.260 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.175 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.175 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.175 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.176 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.609 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.610 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:40.610 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:40.611 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.041 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.042 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.042 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.042 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.476 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.477 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.477 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.477 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.909 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:41.909 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:41.909 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:42.060 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:07:42.060 - Main Thread -> STATISTICS,6505.9744157,390353,220105,30150080000,2933000000,8320717000,504557600, 3.9911792006, 1.9851339671, 1.7780112401, 1.3065066077, 0.7498997993, 10.4792579133, 16.459311744, 30.2421334677, 131361.464026771, 14301933667.0968, 15924355003.871, 10.3670640424, 120.5060014725, 1.6956999451, 8.3875997961, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 161.133605957, 19.0065002441, 15.2526006699, 157.6640014648, 26.9288, 18.9939, 131.5102, 131400, 14478520320, 15924355072, 56.7176361084, 0, 100,165289400,983992600,227939000,14662150000,1152,711102500,1865400000,618301000,1855324,54187810816,101909643264 2026-10-26 00:07:42.341 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:42.342 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:42.342 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:42.342 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:44.573 - Main Thread -> OpenTerminal requested 2026-10-26 00:07:44.573 - Main Thread -> Detaching Terminal VM 2026-10-26 00:07:44.574 - Main Thread -> Attaching Terminal VM 2026-10-26 00:07:44.574 - Main Thread -> Interactor: 81:1 2026-10-26 00:07:44.574 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:07:44.574 - Main Thread -> Interacted: 22375:73 2026-10-26 00:07:44.574 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:07:44.574 - Main Thread -> Tag: 2026-10-26 00:07:46.118 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.119 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.119 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.119 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.201 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:07:46.201 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:07:46.218 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:07:46.218 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:07:46.269 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.270 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.270 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.270 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.453 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.454 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.454 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.455 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.653 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:07:46.653 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:07:46.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:46.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:46.790 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:07:46.888 - VRageWorker 9 -> Created new autosave slot: .autosaves\42 2026-10-26 00:07:46.888 - VRageWorker 9 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:07:46.954 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:07:59.140 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 9e3bf455-0032-4d7c-8999-2a0022f86970 : Vanilla\Items\Ores\CobaltOre\CobaltOreItem_FloatingObjectItem.def 2026-10-26 00:07:59.141 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:59.142 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:07:59.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:07:59.142 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:01.775 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:01.776 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:01.776 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:01.776 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:04.409 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:04.409 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:04.409 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:04.410 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:07.057 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:07.059 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:07.059 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:07.059 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:09.691 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:09.691 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:09.691 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:08:09.692 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:08:26.023 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:08:26.024 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:08:26.044 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:08:26.044 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:08:26.318 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:08:26.318 - Main Thread -> [Saving] container CommitAsync Start 2026-10-26 00:08:26.455 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:08:26.555 - VRageWorker 7 -> Created new autosave slot: .autosaves\43 2026-10-26 00:08:26.556 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:08:26.620 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:08:42.061 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:08:42.061 - Main Thread -> STATISTICS,6565.8919212,393948,222829,29891160000,3260622000,8320717000,326750200, 3.964293571, 2.2066833677, 1.9640335202, 1.0930722958, 2.2572047633, 9.8197325257, 15.2034983847, 22.0269030103, 131335.025034771, 14285011524.417, 15921853633.9736, 10.7408904056, 0, 0.6037999988, 154.8762998953, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 44.1985969543, 9.2315006256, 22.9742012024, 36.2395019531, 17.815, 19.5833, 35.6187, 131340, 14446473216, 15924355072, 44.5028648376, 0, 100,165595200,955201800,204649600,14622330000,1152,702646500,1871251000,617719500,1855324,54453604352,101909643264 2026-10-26 00:08:43.626 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2792:1 2026-10-26 00:08:43.875 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:09:04.748 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:04.748 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:04.748 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:04.749 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.193 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.193 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.193 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.194 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.326 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.326 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:06.326 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:06.327 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.693 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.693 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.693 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.694 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.776 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.777 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.777 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.777 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.859 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.860 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.860 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.860 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.944 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.945 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:08.945 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:08.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:09.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:09.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:09.027 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:09.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:12.125 - Main Thread -> OpenTerminal requested 2026-10-26 00:09:12.125 - Main Thread -> Detaching Terminal VM 2026-10-26 00:09:12.125 - Main Thread -> Attaching Terminal VM 2026-10-26 00:09:12.125 - Main Thread -> Interactor: 81:1 2026-10-26 00:09:12.125 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:09:12.125 - Main Thread -> Interacted: 6538:7 2026-10-26 00:09:12.125 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:09:12.125 - Main Thread -> Tag: 2026-10-26 00:09:14.525 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:14.526 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:14.526 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:14.526 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:16.295 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-26 00:09:16.379 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-26 00:09:18.179 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:18.180 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:18.180 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:18.180 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:19.157 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:19.158 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:19.158 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:19.158 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:22.726 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:22.727 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:22.727 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:22.727 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a fired. Event: GridBlockIsFunctionalChangedEventComponent 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 changed from Active to Completed 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was deactivated 2026-10-26 00:09:24.009 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a self-deactivated 2026-10-26 00:09:27.010 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:09:28.025 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:09:30.725 - Main Thread -> OpenTerminal requested 2026-10-26 00:09:30.725 - Main Thread -> Detaching Terminal VM 2026-10-26 00:09:30.725 - Main Thread -> Attaching Terminal VM 2026-10-26 00:09:30.725 - Main Thread -> Interactor: 81:1 2026-10-26 00:09:30.725 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:09:30.725 - Main Thread -> Interacted: 204:8 2026-10-26 00:09:30.725 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:09:30.725 - Main Thread -> Tag: 2026-10-26 00:09:32.318 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:32.319 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:32.319 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:32.320 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Mission} {Info} ScreenOpening detected 'TerminalScreen-Grid-Production' 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 fired. Event: ScreenOpenedEventComponent 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was activated 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was activated 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Mission} {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was deactivated 2026-10-26 00:09:33.709 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 self-deactivated 2026-10-26 00:09:33.724 - Main Thread -> Info: [397043][TutorialOverlay] Load 1d5fd39d-11fa-4639-ad8b-cef8e8687cd5 : Vanilla\UI\Tutorials\ProductionInterfaceTutorialDefinition.def @ step #0 2026-10-26 00:09:33.724 - Main Thread -> Info: [397043][TutorialOverlay] Creating tutorial overlay 2026-10-26 00:09:33.725 - Main Thread -> Info: [397043][TutorialOverlay] Activating regular InputContext 2026-10-26 00:09:33.812 - Main Thread -> Info: [397048][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.Tutorial.TutorialOverlayScreen 2026-10-26 00:09:36.007 - Main Thread -> Info: [397179][TutorialOverlay] OnPressContinue 2026-10-26 00:09:36.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:36.024 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was activated 2026-10-26 00:09:36.024 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was deactivated 2026-10-26 00:09:36.024 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 self-deactivated 2026-10-26 00:09:36.040 - Main Thread -> Info: [397181][TutorialOverlay] Load 1d5fd39d-11fa-4639-ad8b-cef8e8687cd5 : Vanilla\UI\Tutorials\ProductionInterfaceTutorialDefinition.def @ step #1 2026-10-26 00:09:36.490 - Main Thread -> Info: [397208][TutorialOverlay] OnPressContinue 2026-10-26 00:09:36.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:36.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was activated 2026-10-26 00:09:36.508 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was deactivated 2026-10-26 00:09:36.508 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c self-deactivated 2026-10-26 00:09:36.523 - Main Thread -> Info: [397210][TutorialOverlay] Load 1d5fd39d-11fa-4639-ad8b-cef8e8687cd5 : Vanilla\UI\Tutorials\ProductionInterfaceTutorialDefinition.def @ step #2 2026-10-26 00:09:36.528 - Main Thread -> Info: [397210][TutorialOverlay] Activating shielded InputContext 2026-10-26 00:09:36.543 - Main Thread -> Info: [397211][TutorialOverlay] Activating regular InputContext 2026-10-26 00:09:36.808 - Main Thread -> Info: [397227][TutorialOverlay] OnPressContinue 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was activated 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was deactivated 2026-10-26 00:09:36.825 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 self-deactivated 2026-10-26 00:09:36.841 - Main Thread -> Info: [397229][TutorialOverlay] Load 1d5fd39d-11fa-4639-ad8b-cef8e8687cd5 : Vanilla\UI\Tutorials\ProductionInterfaceTutorialDefinition.def @ step #3 2026-10-26 00:09:36.845 - Main Thread -> Info: [397229][TutorialOverlay] Activating shielded InputContext 2026-10-26 00:09:36.860 - Main Thread -> Info: [397230][TutorialOverlay] Activating regular InputContext 2026-10-26 00:09:37.109 - Main Thread -> Info: [397245][TutorialOverlay] OnPressContinue 2026-10-26 00:09:37.125 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:37.126 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was activated 2026-10-26 00:09:37.126 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was deactivated 2026-10-26 00:09:37.126 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 self-deactivated 2026-10-26 00:09:37.143 - Main Thread -> Info: [397247][TutorialOverlay] Load 1d5fd39d-11fa-4639-ad8b-cef8e8687cd5 : Vanilla\UI\Tutorials\ProductionInterfaceTutorialDefinition.def @ step #4 2026-10-26 00:09:37.147 - Main Thread -> Info: [397247][TutorialOverlay] Activating shielded InputContext 2026-10-26 00:09:37.161 - Main Thread -> Info: [397248][TutorialOverlay] Activating regular InputContext 2026-10-26 00:09:38.042 - Main Thread -> Info: [397301][TutorialOverlay] OnPressContinue 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was activated 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was deactivated 2026-10-26 00:09:38.059 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 self-deactivated 2026-10-26 00:09:38.076 - Main Thread -> Info: [397303][TutorialOverlay] Load 1d5fd39d-11fa-4639-ad8b-cef8e8687cd5 : Vanilla\UI\Tutorials\ProductionInterfaceTutorialDefinition.def @ step #5 2026-10-26 00:09:38.080 - Main Thread -> Info: [397303][TutorialOverlay] Activating shielded InputContext 2026-10-26 00:09:38.095 - Main Thread -> Info: [397304][TutorialOverlay] Activating regular InputContext 2026-10-26 00:09:38.425 - Main Thread -> Info: [397324][TutorialOverlay] OnPressContinue 2026-10-26 00:09:38.442 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:38.442 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was activated 2026-10-26 00:09:38.443 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was deactivated 2026-10-26 00:09:38.443 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 self-deactivated 2026-10-26 00:09:38.459 - Main Thread -> Info: [397326][TutorialOverlay] Load 1d5fd39d-11fa-4639-ad8b-cef8e8687cd5 : Vanilla\UI\Tutorials\ProductionInterfaceTutorialDefinition.def @ step #6 2026-10-26 00:09:38.463 - Main Thread -> Info: [397326][TutorialOverlay] Activating shielded InputContext 2026-10-26 00:09:38.478 - Main Thread -> Info: [397327][TutorialOverlay] Activating regular InputContext 2026-10-26 00:09:38.775 - Main Thread -> Info: [397345][TutorialOverlay] OnPressContinue 2026-10-26 00:09:38.792 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 fired. Event: UiTutorialContinuedEventComponent 2026-10-26 00:09:38.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was deactivated 2026-10-26 00:09:38.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was deactivated 2026-10-26 00:09:38.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 self-deactivated 2026-10-26 00:09:38.812 - Main Thread -> Info: [397347][TutorialOverlay] TryAutoClose => Disposing overlay 2026-10-26 00:09:42.078 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:09:42.078 - Main Thread -> STATISTICS,6625.8094267,397543,224630,29966990000,3668625000,8320717000,406782000, 3.860885925, 1.9397279265, 1.8064202497, 1.16118971, 0.9847379664, 11.0648803333, 18.876029, 33.3335005, 131335, 14294908441.0311, 15920347545.6, 8.3756591184, 0, 0.7930999994, 6.1663999557, 0, 100,"Получить и сдать металлические решётки","Добыть и доставить металлические решётки",FSR, 56.5481987, 21.7744998932, 13.1358995438, 52.508102417, 20.8325, 25.7148, 35.3146, 131335, 14633971712, 15920750592, 27.3227481842, 0, 100,165884500,965412000,212972400,14635870000,1152,700434200,1910550000,618574300,1855324,54388969472,101909643264 2026-10-26 00:09:46.109 - Main Thread -> OpenTerminal requested 2026-10-26 00:09:46.109 - Main Thread -> Detaching Terminal VM 2026-10-26 00:09:46.109 - Main Thread -> Attaching Terminal VM 2026-10-26 00:09:46.109 - Main Thread -> Interactor: 81:1 2026-10-26 00:09:46.109 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:09:46.109 - Main Thread -> Interacted: 204:8 2026-10-26 00:09:46.109 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:09:46.109 - Main Thread -> Tag: 2026-10-26 00:09:47.545 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.545 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.545 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.546 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.727 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.728 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.728 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.728 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.878 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:47.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:47.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:48.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:48.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:48.612 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:48.613 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:49.398 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:49.399 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:49.399 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:49.399 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:50.221 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:50.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:50.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:50.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:51.209 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:51.210 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:51.210 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:51.210 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:53.842 - Main Thread -> OpenTerminal requested 2026-10-26 00:09:53.842 - Main Thread -> Detaching Terminal VM 2026-10-26 00:09:53.842 - Main Thread -> Attaching Terminal VM 2026-10-26 00:09:53.842 - Main Thread -> Interactor: 81:1 2026-10-26 00:09:53.842 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:09:53.842 - Main Thread -> Interacted: 6538:7 2026-10-26 00:09:53.842 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:09:53.842 - Main Thread -> Tag: 2026-10-26 00:09:55.240 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.241 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.241 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.242 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.411 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.412 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.412 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.412 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.599 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.600 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:55.600 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:09:55.600 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:09:59.274 - Main Thread -> OpenTerminal requested 2026-10-26 00:09:59.274 - Main Thread -> Detaching Terminal VM 2026-10-26 00:09:59.274 - Main Thread -> Attaching Terminal VM 2026-10-26 00:09:59.274 - Main Thread -> Interactor: 81:1 2026-10-26 00:09:59.274 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:09:59.274 - Main Thread -> Interacted: 204:8 2026-10-26 00:09:59.274 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:09:59.274 - Main Thread -> Tag: 2026-10-26 00:10:00.465 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.466 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.466 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.466 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.671 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.671 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.671 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:00.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:00.856 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:02.761 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:02.762 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:02.762 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:02.762 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:07.724 - Main Thread -> OpenTerminal requested 2026-10-26 00:10:07.724 - Main Thread -> Detaching Terminal VM 2026-10-26 00:10:07.724 - Main Thread -> Attaching Terminal VM 2026-10-26 00:10:07.724 - Main Thread -> Interactor: 81:1 2026-10-26 00:10:07.724 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:10:07.724 - Main Thread -> Interacted: 6538:7 2026-10-26 00:10:07.724 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:10:07.724 - Main Thread -> Tag: 2026-10-26 00:10:09.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:09.407 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:09.407 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:09.407 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:18.943 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:10:19.210 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:10:21.645 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:22.544 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:22.759 - Main Thread -> OpenTerminal requested 2026-10-26 00:10:22.759 - Main Thread -> Detaching Terminal VM 2026-10-26 00:10:22.759 - Main Thread -> Attaching Terminal VM 2026-10-26 00:10:22.759 - Main Thread -> Interactor: 81:1 2026-10-26 00:10:22.759 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:10:22.759 - Main Thread -> Interacted: 7974:1 2026-10-26 00:10:22.759 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-26 00:10:22.759 - Main Thread -> Tag: 2026-10-26 00:10:24.692 - In-Process Server Thread -> Info: {Mission} {Tracker} ProgressTracker $CollectMetalGridsFTUETracker_722ad0ff-eb01-4c44-ae1b-f5d6f4f77cb0 completed 2026-10-26 00:10:24.692 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 fired. Event: ProgressTrackerCompletedEventComponent 2026-10-26 00:10:24.692 - In-Process Server Thread -> Info: {Mission} {Objective} Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd changed from Active to Completed 2026-10-26 00:10:24.692 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:10:24.692 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:10:24.710 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:10:24.710 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:10:24.710 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was deactivated 2026-10-26 00:10:24.710 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 self-deactivated 2026-10-26 00:10:24.710 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:24.711 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:24.711 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:24.712 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:24.714 - In-Process Server Thread -> Info: Despawn Contract: 'Получить и сдать металлические решётки' DeliverMetalGridsPlanetBasedContract_Composite PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 2947 Free Scrap Mine PCU: 307 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ContractStart_a99572ab-2750-4e0c-b4bd-81d555348244 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $DeliveryComplete_aaa74f03-a474-4027-82d1-392357d6ed94 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger_1b52a234-f778-4f3a-8ce2-8bf9409a84f0 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 2_9e7208fa-d33c-4220-af19-0f1e981ed0e2 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 3_39a36526-f8b9-430b-a712-80ad261e284c was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 4_bd530e35-eadc-44d7-9687-2cd0d02f2b33 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 5_35e7b5ea-c709-418a-883d-8b501f3b80e2 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 6_a925a34a-e84f-4984-9f4f-b4344ca10b97 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 7_7611036b-996a-471d-919e-b298a4ec80a3 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $ProductionTutorialTrigger 8_3ca86274-025f-44fe-b734-569088a24b80 was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $SmelterFunctionalTrigger_62cdb637-adf3-41d8-b66f-16def897c46a was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Trigger $DeathFixTrigger_04a0bfb1-80df-4392-8e7a-e843f465d30f was added 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: Removing objectives for: Получить и сдать металлические решётки 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $CollectMetalGridsFTUE_897bf412-11ab-48bd-bcff-1fa55f75dccd removed 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: {Mission} {MissionChange} Change: Objective $WeldSmelterObj_06cb6db9-ebe5-40a7-8262-0e65497cfc29 removed 2026-10-26 00:10:24.715 - In-Process Server Thread -> Info: TakeOwnership PlanetContractEncounter: 'SectorID : Sector Offset : -22, 5 - Layer : 0 - Face Index : 1 -- EntityID : 0' PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 2947 Free Scrap Mine PCU: 307 2026-10-26 00:10:24.724 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-10-26 00:10:25.158 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:10:25.158 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:10:25.295 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:10:25.391 - VRageWorker 0 -> Created new autosave slot: .autosaves\44 2026-10-26 00:10:25.392 - VRageWorker 0 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:10:25.458 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:10:28.678 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:10:28.726 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:10:30.011 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:31.710 - Main Thread -> OpenTerminal requested 2026-10-26 00:10:31.710 - Main Thread -> Detaching Terminal VM 2026-10-26 00:10:31.710 - Main Thread -> Attaching Terminal VM 2026-10-26 00:10:31.710 - Main Thread -> Interactor: 81:1 2026-10-26 00:10:31.710 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:10:31.710 - Main Thread -> Interacted: 8093:1 2026-10-26 00:10:31.710 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-26 00:10:31.710 - Main Thread -> Tag: 2026-10-26 00:10:32.845 - In-Process Server Thread -> Info: Despawn Contract: 'Получить и сдать металлические решётки' 2026-10-26 00:10:32.845 - In-Process Server Thread -> Info: Removing objectives for: Получить и сдать металлические решётки 2026-10-26 00:10:32.871 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:10:32.911 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:10:42.079 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:10:42.079 - Main Thread -> STATISTICS,6685.6602646,401134,226521,29932420000,4346596000,8320717000,676057100, 4.0076933744, 1.8308283761, 1.7818740193, 1.3151656092, 0.914235947, 10.7900162348, 17.1971914331, 31.7299062401, 131335, 14286889767.9365, 15923157261.6732, 9.2359069197, 0, 2.0092000067, 0, 0, 100,"Нет","Добыть и доставить металлические решётки",FSR, 61.0802001953, 16.5084991455, 22.1391010284, 52.1142997742, 18.2478, 20.2477, 35.5278, 131335, 14467575808, 15924355072, 32.2142791748, 0, 100,165994300,956886100,206025100,14637060000,1152,701794300,1910577000,618570600,1855324,54428712960,101909643264 2026-10-26 00:10:45.222 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:10:45.271 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:10:45.305 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-26 00:10:46.325 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-26 00:10:47.241 - Main Thread -> OpenTerminal requested 2026-10-26 00:10:47.241 - Main Thread -> Detaching Terminal VM 2026-10-26 00:10:47.242 - Main Thread -> Attaching Terminal VM 2026-10-26 00:10:47.242 - Main Thread -> Interactor: 81:1 2026-10-26 00:10:47.242 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:10:47.242 - Main Thread -> Interacted: 8093:1 2026-10-26 00:10:47.242 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-26 00:10:47.242 - Main Thread -> Tag: 2026-10-26 00:10:48.657 - In-Process Server Thread -> Info: Player -1559595548 discovered new item 883af053-8ad4-411c-ae59-61d6ad6cc681 : Vanilla\Items\Datapads\Manuals\Booklet\Booklet003.def 2026-10-26 00:10:48.658 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:48.659 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:48.659 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:48.659 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:49.244 - In-Process Server Thread -> Info: Player -1559595548 discovered new item f3b7555f-80b8-4e0e-8190-1ac136f15c71 : Vanilla\Items\Datapads\Manuals\EngineeringManual009.def 2026-10-26 00:10:49.244 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:49.245 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:49.245 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:10:49.246 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:10:53.110 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:10:55.877 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:10:56.227 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:11:02.874 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:11:02.874 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:11:02.894 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:11:02.894 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:11:03.325 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:11:03.325 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:11:03.462 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:11:03.559 - VRageWorker 12 -> Created new autosave slot: .autosaves\45 2026-10-26 00:11:03.560 - VRageWorker 12 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:11:03.625 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:11:13.175 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.176 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.176 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.176 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.457 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.458 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.458 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.458 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.591 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.592 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.592 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.592 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.743 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.744 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.744 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.744 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.878 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:13.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:13.879 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.011 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.011 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.011 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.012 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.159 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.160 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.160 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.160 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.292 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.293 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.293 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.294 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.443 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.444 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.444 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.444 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.577 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.579 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.579 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.579 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.710 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.711 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.711 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.712 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.860 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.861 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:14.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:14.862 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.060 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.060 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.060 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.061 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.210 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.211 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.211 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.211 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.344 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.344 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.344 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.345 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.479 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.479 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.479 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.480 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.628 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.760 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.761 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.761 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.761 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.910 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.911 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:16.911 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:16.911 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.043 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.044 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.044 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.045 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.177 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.177 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.177 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.178 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.327 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.327 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.327 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.328 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.460 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.461 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.461 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.461 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.612 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.613 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.744 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.745 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.745 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.746 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.877 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.878 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:17.878 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:17.878 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.027 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.027 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.028 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.160 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.161 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.161 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.161 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.312 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.313 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.313 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:18.313 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:18.909 - Main Thread -> OpenTerminal requested 2026-10-26 00:11:18.909 - Main Thread -> Detaching Terminal VM 2026-10-26 00:11:18.909 - Main Thread -> Attaching Terminal VM 2026-10-26 00:11:18.909 - Main Thread -> Interactor: 81:1 2026-10-26 00:11:18.909 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:11:18.909 - Main Thread -> Interacted: 6538:7 2026-10-26 00:11:18.909 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:11:18.909 - Main Thread -> Tag: 2026-10-26 00:11:20.708 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.709 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:20.709 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.709 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:20.875 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.876 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:20.876 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:20.876 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:21.245 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:21.245 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:21.245 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:21.246 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:23.343 - Main Thread -> OpenTerminal requested 2026-10-26 00:11:23.343 - Main Thread -> Detaching Terminal VM 2026-10-26 00:11:23.343 - Main Thread -> Attaching Terminal VM 2026-10-26 00:11:23.343 - Main Thread -> Interactor: 81:1 2026-10-26 00:11:23.343 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:11:23.343 - Main Thread -> Interacted: 204:8 2026-10-26 00:11:23.343 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:11:23.343 - Main Thread -> Tag: 2026-10-26 00:11:25.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.238 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.240 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.403 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.403 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.403 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.404 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.742 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.742 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.743 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.743 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.911 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.912 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:25.912 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:25.912 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:26.076 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:26.077 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:26.077 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:26.078 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:29.844 - Main Thread -> OpenTerminal requested 2026-10-26 00:11:29.844 - Main Thread -> Detaching Terminal VM 2026-10-26 00:11:29.844 - Main Thread -> Attaching Terminal VM 2026-10-26 00:11:29.844 - Main Thread -> Interactor: 81:1 2026-10-26 00:11:29.844 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:11:29.844 - Main Thread -> Interacted: 6538:7 2026-10-26 00:11:29.844 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:11:29.844 - Main Thread -> Tag: 2026-10-26 00:11:31.109 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.109 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.109 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.110 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.276 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.277 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.277 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.277 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.578 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.579 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.579 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.580 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.744 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.745 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:31.745 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:31.745 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.078 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.079 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.079 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.079 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.228 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.228 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.228 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.229 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.395 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.395 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.578 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.579 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.579 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.579 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.727 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.728 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:32.728 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:11:32.729 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:11:37.645 - Main Thread -> OpenTerminal requested 2026-10-26 00:11:37.645 - Main Thread -> Detaching Terminal VM 2026-10-26 00:11:37.645 - Main Thread -> Attaching Terminal VM 2026-10-26 00:11:37.645 - Main Thread -> Interactor: 81:1 2026-10-26 00:11:37.645 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:11:37.645 - Main Thread -> Interacted: 204:8 2026-10-26 00:11:37.645 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:11:37.645 - Main Thread -> Tag: 2026-10-26 00:11:42.079 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:11:42.079 - Main Thread -> STATISTICS,6745.5111025,404725,228470,29971930000,4992508000,8320717000,644042800, 4.1315062657, 1.910240741, 1.7838151202, 1.3788277911, 0.9410213805, 10.8961391996, 18.1052505387, 30.785096665, 131137.144249513, 14279640517.4182, 15924355002.6475, 8.9154540762, 0, 2.3130000234, 0.2025000006, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 61.4686012268, 15.5346002579, 24.138999939, 53.5859031677, 19.2351, 23.3226, 35.3153, 131335, 14610120704, 15924355072, 27.0500564575, 0, 100,166284200,965472400,213027900,14635480000,1152,700434200,1910969000,618350800,1855324,54389104640,101909643264 2026-10-26 00:11:49.044 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:11:49.161 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:11:51.244 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:12:08.562 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:08.713 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:12:08.978 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:09.811 - Main Thread -> OpenTerminal requested 2026-10-26 00:12:09.811 - Main Thread -> Detaching Terminal VM 2026-10-26 00:12:09.811 - Main Thread -> Attaching Terminal VM 2026-10-26 00:12:09.811 - Main Thread -> Interactor: 81:1 2026-10-26 00:12:09.811 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:12:09.811 - Main Thread -> Interacted: 8093:1 2026-10-26 00:12:09.811 - Main Thread -> Interactor Comp: 12452eab-0d51-4934-8570-ac035877fa52 : Vanilla\Blocks\Contracts\ContractsTerminal\250\ContractBlock250_ClientComposition.def 2026-10-26 00:12:09.811 - Main Thread -> Tag: 2026-10-26 00:12:12.492 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:12.875 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:13.092 - Main Thread -> OpenTerminal requested 2026-10-26 00:12:13.092 - Main Thread -> Detaching Terminal VM 2026-10-26 00:12:13.092 - Main Thread -> Attaching Terminal VM 2026-10-26 00:12:13.092 - Main Thread -> Interactor: 81:1 2026-10-26 00:12:13.092 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:12:13.092 - Main Thread -> Interacted: 7974:1 2026-10-26 00:12:13.092 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-26 00:12:13.092 - Main Thread -> Tag: 2026-10-26 00:12:14.536 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.537 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:14.537 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.537 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:14.805 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:14.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:14.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:15.191 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:15.192 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:15.192 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:15.193 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:16.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:16.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:16.612 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:16.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:17.764 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:17.764 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:17.764 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:17.765 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:22.411 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:23.011 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:23.843 - Main Thread -> OpenTerminal requested 2026-10-26 00:12:23.844 - Main Thread -> Detaching Terminal VM 2026-10-26 00:12:23.844 - Main Thread -> Attaching Terminal VM 2026-10-26 00:12:23.844 - Main Thread -> Interactor: 81:1 2026-10-26 00:12:23.844 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:12:23.844 - Main Thread -> Interacted: 8192:1 2026-10-26 00:12:23.844 - Main Thread -> Interactor Comp: ce84c8a1-ef61-492c-8890-d5b5dd5eeaed : Vanilla\Blocks\TradeTerminal\250\TradeTerminal250_ClientComposition.def 2026-10-26 00:12:23.844 - Main Thread -> Tag: 2026-10-26 00:12:26.327 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:26.328 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:26.328 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:26.328 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:32.600 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-26 00:12:33.391 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:33.574 - Main Thread -> OpenTerminal requested 2026-10-26 00:12:33.574 - Main Thread -> Detaching Terminal VM 2026-10-26 00:12:33.574 - Main Thread -> Attaching Terminal VM 2026-10-26 00:12:33.574 - Main Thread -> Interactor: 81:1 2026-10-26 00:12:33.574 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:12:33.574 - Main Thread -> Interacted: 7974:1 2026-10-26 00:12:33.574 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-26 00:12:33.574 - Main Thread -> Tag: 2026-10-26 00:12:35.066 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.067 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.067 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.068 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.268 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.269 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.269 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.269 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.457 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.458 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.458 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.459 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.808 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.809 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.996 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.996 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:35.996 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:35.997 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:38.179 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.246 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.296 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.396 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:38.830 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:40.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:12:41.428 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:12:41.779 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:12:42.080 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:12:42.080 - Main Thread -> STATISTICS,6805.3952742,408318,230385,29777830000,5466861000,8320717000,472993800, 3.8549511247, 1.7882632354, 1.6305877538, 1.3295086301, 0.753541605, 10.6850498172, 17.2049072585, 31.3406507572, 130835, 14284313467.9227, 15924355072, 9.5567597438, 0, 1.0472000241, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 65.1491012573, 11.0900993347, 10.5424003601, 56.5752029419, 18.2396, 20.7577, 35.5699, 130835, 14463451136, 15924355072, 92.0224456787, 0, 100,166430400,961853800,210049200,14377400000,1152,701794300,1911282000,618385800,1855324,54594920448,101909643264 2026-10-26 00:12:48.095 - Main Thread -> OpenTerminal requested 2026-10-26 00:12:48.095 - Main Thread -> Detaching Terminal VM 2026-10-26 00:12:48.095 - Main Thread -> Attaching Terminal VM 2026-10-26 00:12:48.095 - Main Thread -> Interactor: 81:1 2026-10-26 00:12:48.095 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:12:48.095 - Main Thread -> Interacted: 6538:7 2026-10-26 00:12:48.095 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:12:48.095 - Main Thread -> Tag: 2026-10-26 00:12:49.402 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.403 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.403 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.404 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.540 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.541 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.541 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.541 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.708 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.708 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.708 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.709 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.858 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:49.859 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:49.859 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.010 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.011 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.011 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.012 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.178 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.179 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:12:50.179 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:12:50.180 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:14.012 - Main Thread -> OpenTerminal requested 2026-10-26 00:13:14.012 - Main Thread -> Detaching Terminal VM 2026-10-26 00:13:14.012 - Main Thread -> Attaching Terminal VM 2026-10-26 00:13:14.012 - Main Thread -> Interactor: 81:1 2026-10-26 00:13:14.012 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:13:14.012 - Main Thread -> Interacted: 6538:7 2026-10-26 00:13:14.012 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:13:14.012 - Main Thread -> Tag: 2026-10-26 00:13:34.545 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:13:34.762 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:13:36.379 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:13:36.928 - Main Thread -> OpenTerminal requested 2026-10-26 00:13:36.929 - Main Thread -> Detaching Terminal VM 2026-10-26 00:13:36.929 - Main Thread -> Attaching Terminal VM 2026-10-26 00:13:36.929 - Main Thread -> Interactor: 81:1 2026-10-26 00:13:36.929 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:13:36.929 - Main Thread -> Interacted: 7974:1 2026-10-26 00:13:36.929 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-26 00:13:36.929 - Main Thread -> Tag: 2026-10-26 00:13:39.796 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:39.797 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:39.797 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:39.798 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:42.082 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:13:42.082 - Main Thread -> STATISTICS,6865.3127797,411913,232346,29939950000,5819983000,8320717000,352112600, 3.8856944929, 1.926198997, 1.6348640903, 1.3010840065, 1.3539063139, 11.0201409995, 17.8603848037, 30.5886189189, 130881.865090403, 14273067439.3228, 15924355003.0719, 9.8118912487, 0, 1.3607000113, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 61.8625984192, 12.0531997681, 6.4763998985, 57.6772994995, 16.5972, 24.7716, 35.3234, 130915, 14452637696, 15924355072, 71.7032318115, 0, 100,166430400,956925300,206055800,14633120000,1152,701646800,1911042000,618343500,1855324,54436622336,101909643264 2026-10-26 00:13:43.130 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:43.131 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:43.131 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:43.132 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:44.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:44.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:44.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:44.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:49.447 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:13:50.694 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:13:50.894 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:13:58.481 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:58.482 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:13:58.482 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:13:58.482 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.298 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.299 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.299 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.299 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.565 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.566 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.566 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.566 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.816 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:10.817 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:10.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.082 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.082 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.082 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.083 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.348 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.349 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:11.349 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:11.350 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:13.098 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:13.099 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:13.099 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:13.099 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:23.063 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:14:23.497 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:14:25.080 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:14:25.146 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:14:26.080 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:14:32.213 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Character 83:1 2026-10-26 00:14:32.329 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:14:32.546 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:32.779 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: TradeTerminal, entity: Character 83:1 2026-10-26 00:14:33.299 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:33.528 - Main Thread -> OpenTerminal requested 2026-10-26 00:14:33.528 - Main Thread -> Detaching Terminal VM 2026-10-26 00:14:33.529 - Main Thread -> Attaching Terminal VM 2026-10-26 00:14:33.529 - Main Thread -> Interactor: 81:1 2026-10-26 00:14:33.529 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:14:33.529 - Main Thread -> Interacted: 7974:1 2026-10-26 00:14:33.529 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-10-26 00:14:33.529 - Main Thread -> Tag: 2026-10-26 00:14:36.481 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:36.481 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:36.482 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:36.482 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:37.594 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:38.111 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: ContractTerminal, entity: Character 83:1 2026-10-26 00:14:39.549 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:14:39.913 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:14:42.083 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:14:42.083 - Main Thread -> STATISTICS,6925.1969514,415506,234489,29962580000,6118159000,8320717000,297328600, 3.9507045924, 1.9221444203, 1.7440455889, 1.2994806578, 1.5873024801, 10.7585867476, 16.8571719552, 28.006125385, 130915, 14278473300.8157, 15924355008.9258, 9.3532328063, 0, 0.3700999916, 2.5088000298, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 62.8484992981, 28.1406002045, 6.9711999893, 57.1569023132, 18.7384, 30.8903, 35.1301, 130915, 14489149440, 15924355072, 30.070268631, 0, 100,166461200,961889400,210057100,14644460000,1152,700434200,1911283000,618557100,1855324,54412853248,101909643264 2026-10-26 00:14:48.865 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:48.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:48.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:48.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:51.647 - Main Thread -> OpenTerminal requested 2026-10-26 00:14:51.647 - Main Thread -> Detaching Terminal VM 2026-10-26 00:14:51.647 - Main Thread -> Attaching Terminal VM 2026-10-26 00:14:51.647 - Main Thread -> Interactor: 81:1 2026-10-26 00:14:51.647 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:14:51.647 - Main Thread -> Interacted: 22360:15 2026-10-26 00:14:51.647 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:14:51.647 - Main Thread -> Tag: 2026-10-26 00:14:55.718 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.719 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:55.719 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.720 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:55.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:55.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:55.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.395 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:56.395 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:56.396 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.165 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.166 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.166 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.166 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.347 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.348 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.348 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.348 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.515 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.516 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.516 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.516 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.665 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.665 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.665 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.666 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.847 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.847 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:57.847 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:57.848 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.617 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.617 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.617 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.618 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.801 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.802 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.802 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.802 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.968 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.969 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:58.969 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:58.969 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.117 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.118 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.118 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.118 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:14:59.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:14:59.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:02.263 - Main Thread -> OpenTerminal requested 2026-10-26 00:15:02.263 - Main Thread -> Detaching Terminal VM 2026-10-26 00:15:02.263 - Main Thread -> Attaching Terminal VM 2026-10-26 00:15:02.263 - Main Thread -> Interactor: 81:1 2026-10-26 00:15:02.263 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:02.263 - Main Thread -> Interacted: 6538:7 2026-10-26 00:15:02.263 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:15:02.263 - Main Thread -> Tag: 2026-10-26 00:15:03.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.628 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.810 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.810 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.811 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.811 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.977 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.978 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:03.978 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:03.979 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.130 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.131 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.131 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.131 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.299 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.300 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:04.300 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:04.300 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:06.996 - Main Thread -> OpenTerminal requested 2026-10-26 00:15:06.996 - Main Thread -> Detaching Terminal VM 2026-10-26 00:15:06.997 - Main Thread -> Attaching Terminal VM 2026-10-26 00:15:06.997 - Main Thread -> Interactor: 81:1 2026-10-26 00:15:06.997 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:06.997 - Main Thread -> Interacted: 22360:15 2026-10-26 00:15:06.997 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:15:06.997 - Main Thread -> Tag: 2026-10-26 00:15:08.581 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.581 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.581 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.582 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.782 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.782 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.782 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.783 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.931 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.932 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:08.932 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:08.932 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.098 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.099 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.099 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.100 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.265 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.266 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:09.266 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:09.267 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:11.430 - Main Thread -> OpenTerminal requested 2026-10-26 00:15:11.430 - Main Thread -> Detaching Terminal VM 2026-10-26 00:15:11.430 - Main Thread -> Attaching Terminal VM 2026-10-26 00:15:11.430 - Main Thread -> Interactor: 81:1 2026-10-26 00:15:11.430 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:11.430 - Main Thread -> Interacted: 6538:7 2026-10-26 00:15:11.430 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:15:11.430 - Main Thread -> Tag: 2026-10-26 00:15:12.695 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.695 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:12.695 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.696 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:12.881 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.882 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:12.882 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:12.882 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.029 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.030 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.030 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.030 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.164 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.165 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:13.165 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:13.165 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:15.596 - Main Thread -> OpenTerminal requested 2026-10-26 00:15:15.596 - Main Thread -> Detaching Terminal VM 2026-10-26 00:15:15.597 - Main Thread -> Attaching Terminal VM 2026-10-26 00:15:15.597 - Main Thread -> Interactor: 81:1 2026-10-26 00:15:15.597 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:15.597 - Main Thread -> Interacted: 22360:15 2026-10-26 00:15:15.597 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:15:15.597 - Main Thread -> Tag: 2026-10-26 00:15:17.481 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.481 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.481 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.482 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.680 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.681 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.681 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.682 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.932 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.933 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:17.933 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:17.933 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:18.099 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:18.100 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:18.100 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:18.100 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.017 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.018 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.018 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.018 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.909 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.910 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:20.910 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:20.911 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:21.914 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:21.915 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:21.915 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:21.916 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:22.333 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:22.334 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:22.334 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:22.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.484 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.484 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.484 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.485 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.749 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.749 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:27.749 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:27.750 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.000 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.000 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.000 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.001 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.267 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.267 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.267 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.268 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.533 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.534 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.534 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.535 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.782 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.783 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:28.783 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:28.783 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.300 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.301 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.301 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.301 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.568 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.569 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.569 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.570 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.833 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:29.834 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:29.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:31.415 - Main Thread -> OpenTerminal requested 2026-10-26 00:15:31.415 - Main Thread -> Detaching Terminal VM 2026-10-26 00:15:31.415 - Main Thread -> Attaching Terminal VM 2026-10-26 00:15:31.415 - Main Thread -> Interactor: 81:1 2026-10-26 00:15:31.415 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:31.415 - Main Thread -> Interacted: 81:1 2026-10-26 00:15:31.415 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:31.415 - Main Thread -> Tag: 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel character:81:1 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel character:81:1 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel character:81:1 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel character:81:1 2026-10-26 00:15:31.482 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-26 00:15:33.386 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 00:15:37.096 - Main Thread -> ConsumableViewModel character:81:1 2026-10-26 00:15:37.096 - Main Thread -> ConsumableViewModel > setting character to: 81:1 2026-10-26 00:15:40.180 - Main Thread -> ConsumableViewModel: Dispose 81:1 2026-10-26 00:15:40.180 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-26 00:15:42.085 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:15:42.085 - Main Thread -> STATISTICS,6985.0311224,419096,236301,30013200000,6840102000,8320717000,719876100, 4.3297364048, 1.8945787186, 1.793918443, 1.5522459337, 0.6960154823, 11.1504157198, 18.2485075014, 33.094815444, 130898.665738162, 14306334734.6851, 15924261207.4043, 9.3754198541, 0, 1.9461999834, 0.9752999544, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 59.7365989685, 14.1368999481, 10.1290998459, 51.6965026855, 20.9721, 21.928, 52.9517, 130915, 14442283008, 15924355072, 30.0219650269, 0, 100,166632600,965465100,213025300,14635290000,1152,700434200,1911334000,618749800,1855324,54361665536,101909643264 2026-10-26 00:15:45.299 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:45.300 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:45.300 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:15:45.301 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:15:49.865 - Main Thread -> OpenTerminal requested 2026-10-26 00:15:49.865 - Main Thread -> Detaching Terminal VM 2026-10-26 00:15:49.865 - Main Thread -> Attaching Terminal VM 2026-10-26 00:15:49.865 - Main Thread -> Interactor: 81:1 2026-10-26 00:15:49.865 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:49.865 - Main Thread -> Interacted: 81:1 2026-10-26 00:15:49.865 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:15:49.865 - Main Thread -> Tag: 2026-10-26 00:16:03.498 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:16:03.498 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:16:03.517 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:16:03.517 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:16:03.948 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:16:03.948 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:16:04.102 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:16:04.204 - VRageWorker 1 -> Created new autosave slot: .autosaves\46 2026-10-26 00:16:04.204 - VRageWorker 1 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:16:04.281 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:16:14.518 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:14.519 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:14.519 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:14.520 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:20.030 - Main Thread -> OpenTerminal requested 2026-10-26 00:16:20.030 - Main Thread -> Detaching Terminal VM 2026-10-26 00:16:20.030 - Main Thread -> Attaching Terminal VM 2026-10-26 00:16:20.030 - Main Thread -> Interactor: 81:1 2026-10-26 00:16:20.030 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:16:20.030 - Main Thread -> Interacted: 22360:15 2026-10-26 00:16:20.030 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:16:20.030 - Main Thread -> Tag: 2026-10-26 00:16:21.590 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:21.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:21.591 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:21.592 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:23.366 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:23.367 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:23.367 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:23.367 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:26.750 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:26.750 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:26.750 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:26.751 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:29.568 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:29.568 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:29.568 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:29.569 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:32.783 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:32.784 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:32.784 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:32.784 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:36.134 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:36.135 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:36.135 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:36.136 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:41.218 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:41.218 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:41.218 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:41.219 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:42.086 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:16:42.086 - Main Thread -> STATISTICS,7044.9486279,422691,238101,30048320000,7244728000,8320717000,403505200, 3.9422692666, 1.7938855908, 1.5794306544, 1.4848644502, 0.4433332275, 11.1477389444, 19.2166508333, 33.334191, 130998.482336579, 14306335716.6933, 15924314371.4133, 9.0449703875, 0, 0.7741999924, 4.9130001366, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 58.6847991943, 18.2534008026, 19.7901000977, 53.939201355, 22.0849, 23.2057, 35.5743, 131134, 14469939200, 15924355072, 46.5954856873, 0, 100,166632600,965465100,213025300,14684770000,1152,700434200,1911337000,618775100,1855324,54286610432,101909643264 2026-10-26 00:16:44.917 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:44.918 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:44.918 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:44.918 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.016 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.017 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.017 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.017 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.283 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.284 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.284 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.284 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.549 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.550 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.550 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.551 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.801 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.801 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:45.801 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:45.802 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.067 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.067 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.067 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.068 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.316 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.317 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:46.317 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:46.318 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.668 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.668 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.669 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.933 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.934 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:47.934 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:47.934 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.184 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.185 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.185 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.185 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.449 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.450 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.450 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.451 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.716 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.717 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.717 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.717 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.967 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.968 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:48.968 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:48.968 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.233 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.234 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.234 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.485 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.486 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.486 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.486 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.750 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.750 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:49.750 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:49.751 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:50.016 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:50.017 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:50.017 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:50.018 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:52.150 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:52.151 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:16:52.151 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:16:52.151 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:17:12.004 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:17:12.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:17:12.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:17:12.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:17:42.088 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:17:42.088 - Main Thread -> STATISTICS,7104.8994672,426288,239901,30191240000,7416059000,8320717000,170844200, 3.7761594956, 1.8048184866, 1.5474993905, 1.3754806237, 0.3288688389, 10.9437862222, 19.1305267778, 33.3334030556, 131219.860439255, 14309429539.2711, 15924354921.8133, 7.8846253615, 0, 0, 3.0643999577, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 12.8165998459, 6.674100399, 6.0371999741, 10.5279998779, 16.2422, 23.183, 62.7939, 131774, 14417313792, 15924355072, 70.4908981323, 0, 100,166637400,965465100,213025300,14627230000,1152,700434200,1911545000,618581500,1855324,54165684224,101909643264 2026-10-26 00:18:08.249 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:08.250 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:08.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:08.250 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:11.687 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:11.688 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:11.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:11.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:14.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:14.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:14.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:14.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:25.352 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:25.353 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:25.353 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:25.353 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:33.585 - Main Thread -> OpenTerminal requested 2026-10-26 00:18:33.585 - Main Thread -> Detaching Terminal VM 2026-10-26 00:18:33.585 - Main Thread -> Attaching Terminal VM 2026-10-26 00:18:33.585 - Main Thread -> Interactor: 81:1 2026-10-26 00:18:33.585 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:18:33.585 - Main Thread -> Interacted: 22360:15 2026-10-26 00:18:33.585 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:18:33.585 - Main Thread -> Tag: 2026-10-26 00:18:35.035 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:35.036 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:35.036 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:35.037 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:37.418 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:37.419 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:37.419 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:37.420 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:42.088 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:18:42.088 - Main Thread -> STATISTICS,7164.6336368,429872,241701,30012210000,2980333000,8407212000,268501000, 3.9490983565, 1.8307673543, 1.6434962871, 1.4436789322, 0.3452749289, 11.0859884444, 21.2011302222, 33.3335872778, 131836.454520089, 14307329042.2044, 15921971379.7689, 8.159398618, 160.1520080566, 0.6480999961, 2.1214999557, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 179.5142059326, 11.1814002991, 7.04859972, 174.5341949463, 170.9404, 27.3117, 171.3568, 131838, 14448443392, 15924355072, 73.9050979614, 0, 100,166643100,965478500,213035100,14607300000,1152,700434200,1911393000,618577100,1855324,54302613504,101909643264 2026-10-26 00:18:46.347 - Main Thread -> OpenTerminal requested 2026-10-26 00:18:46.347 - Main Thread -> Detaching Terminal VM 2026-10-26 00:18:46.347 - Main Thread -> Attaching Terminal VM 2026-10-26 00:18:46.347 - Main Thread -> Interactor: 81:1 2026-10-26 00:18:46.347 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:18:46.347 - Main Thread -> Interacted: 22360:15 2026-10-26 00:18:46.347 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:18:46.347 - Main Thread -> Tag: 2026-10-26 00:18:48.254 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.255 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:48.255 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.255 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:48.911 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.912 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:48.912 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:48.912 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.095 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.096 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.096 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.096 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.246 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.247 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:49.247 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:18:49.248 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:18:52.117 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:18:52.117 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:18:52.137 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:18:52.137 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:18:52.551 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:18:52.551 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:18:52.689 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:18:52.786 - VRageWorker 3 -> Created new autosave slot: .autosaves\47 2026-10-26 00:18:52.787 - VRageWorker 3 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:18:52.867 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:18:53.518 - Main Thread -> OpenTerminal requested 2026-10-26 00:18:53.518 - Main Thread -> Detaching Terminal VM 2026-10-26 00:18:53.518 - Main Thread -> Attaching Terminal VM 2026-10-26 00:18:53.518 - Main Thread -> Interactor: 81:1 2026-10-26 00:18:53.518 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:18:53.518 - Main Thread -> Interacted: 2809:1 2026-10-26 00:18:53.518 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:18:53.518 - Main Thread -> Tag: Inventory 2026-10-26 00:19:05.167 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:19:05.668 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Grid 2792:1 2026-10-26 00:19:05.734 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 2792:1 2026-10-26 00:19:07.050 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:19:17.589 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-26 00:19:17.671 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-26 00:19:17.934 - Main Thread -> OpenTerminal requested 2026-10-26 00:19:17.934 - Main Thread -> Detaching Terminal VM 2026-10-26 00:19:17.934 - Main Thread -> Attaching Terminal VM 2026-10-26 00:19:17.934 - Main Thread -> Interactor: 81:1 2026-10-26 00:19:17.934 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:19:17.934 - Main Thread -> Interacted: 2809:1 2026-10-26 00:19:17.934 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:19:17.934 - Main Thread -> Tag: Inventory 2026-10-26 00:19:42.100 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:19:42.100 - Main Thread -> STATISTICS,7224.4178071,433459,244341,29944300000,3754389000,8407212000,771833900, 4.6300426865, 2.3330665186, 1.8304503225, 1.5437666017, 0.9145376446, 9.8846863585, 15.9071455097, 22.7424198181, 131838, 14282195616.0606, 15920281631.8181, 9.5611471142, 0, 1.5, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 57.9922027588, 28.3646011353, 22.3950004578, 49.6147994995, 40.618, 21.7943, 41.3094, 131838, 14484946944, 15920750592, 30.979637146, 0, 100,167645900,956905400,206043000,14635680000,1152,701958200,1912256000,618706300,1855324,54381613056,101909643264 2026-10-26 00:20:14.352 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:20:14.385 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2792:1 2026-10-26 00:20:14.569 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Grid 2792:1 2026-10-26 00:20:14.719 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:20:22.551 - Main Thread -> OpenTerminal requested 2026-10-26 00:20:22.551 - Main Thread -> Detaching Terminal VM 2026-10-26 00:20:22.551 - Main Thread -> Attaching Terminal VM 2026-10-26 00:20:22.551 - Main Thread -> Interactor: 81:1 2026-10-26 00:20:22.551 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:20:22.551 - Main Thread -> Interacted: 2809:1 2026-10-26 00:20:22.551 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:20:22.551 - Main Thread -> Tag: Inventory 2026-10-26 00:20:28.236 - Main Thread -> OpenTerminal requested 2026-10-26 00:20:28.236 - Main Thread -> Detaching Terminal VM 2026-10-26 00:20:28.236 - Main Thread -> Attaching Terminal VM 2026-10-26 00:20:28.236 - Main Thread -> Interactor: 81:1 2026-10-26 00:20:28.236 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:20:28.236 - Main Thread -> Interacted: 2809:1 2026-10-26 00:20:28.236 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:20:28.236 - Main Thread -> Tag: Inventory 2026-10-26 00:20:42.105 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:20:42.105 - Main Thread -> STATISTICS,7284.2186443,437047,247758,30079590000,4288129000,8407212000,532193300, 4.8579959886, 2.4305139668, 1.7624958487, 1.6423059665, 0.9600634272, 9.5148695639, 14.8650711443, 17.5547177056, 131838, 14298314947.9895, 15923026897.5499, 11.2995114868, 0, 4.5421999097, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 45.7168006897, 21.1437015533, 8.4757003784, 28.0329990387, 16.6654, 20.7336, 34.9709, 131838, 14519287808, 15924355072, 29.5775680542, 0, 100,167686200,965689200,213193400,14605470000,1152,700434200,1912438000,618551900,1855324,54254690304,101909643264 2026-10-26 00:20:56.344 - Main Thread -> OpenTerminal requested 2026-10-26 00:20:56.344 - Main Thread -> Detaching Terminal VM 2026-10-26 00:20:56.344 - Main Thread -> Attaching Terminal VM 2026-10-26 00:20:56.344 - Main Thread -> Interactor: 81:1 2026-10-26 00:20:56.344 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:20:56.344 - Main Thread -> Interacted: 2809:1 2026-10-26 00:20:56.344 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:20:56.344 - Main Thread -> Tag: Inventory 2026-10-26 00:21:18.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:18.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:18.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:18.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:18.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.004 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.871 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:19.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:19.872 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:20.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:20.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:20.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:20.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:39.621 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:39.622 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:39.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:39.623 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:42.107 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:21:42.107 - Main Thread -> STATISTICS,7344.1861505,440645,249558,30077320000,4517869000,8407212000,229085200, 4.2699307973, 2.0690829057, 1.7316140353, 1.552505337, 0.6487376425, 10.8854056111, 19.2185803889, 33.3335931667, 131855.54446915, 14313390134.6133, 15924354996.9067, 9.0786587373, 0, 0.7188999951, 4.4717000723, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 57.412399292, 12.2784996033, 8.746099472, 50.5518989563, 19.0396, 27.1049, 43.1477, 132013, 14433370112, 15924355072, 42.0061721802, 0, 100,168043100,965574600,213107400,14624600000,1152,700434200,1912853000,618775400,1855324,54254219264,101909643264 2026-10-26 00:21:51.304 - Main Thread -> OpenTerminal requested 2026-10-26 00:21:51.304 - Main Thread -> Detaching Terminal VM 2026-10-26 00:21:51.304 - Main Thread -> Attaching Terminal VM 2026-10-26 00:21:51.304 - Main Thread -> Interactor: 81:1 2026-10-26 00:21:51.304 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:21:51.304 - Main Thread -> Interacted: 15779:8 2026-10-26 00:21:51.304 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:21:51.304 - Main Thread -> Tag: 2026-10-26 00:21:57.636 - Main Thread -> OpenTerminal requested 2026-10-26 00:21:57.636 - Main Thread -> Detaching Terminal VM 2026-10-26 00:21:57.636 - Main Thread -> Attaching Terminal VM 2026-10-26 00:21:57.636 - Main Thread -> Interactor: 81:1 2026-10-26 00:21:57.636 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:21:57.636 - Main Thread -> Interacted: 22360:15 2026-10-26 00:21:57.636 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:21:57.636 - Main Thread -> Tag: 2026-10-26 00:21:59.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:59.137 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:21:59.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:21:59.138 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:00.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:00.054 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:00.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:00.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:02.220 - Main Thread -> OpenTerminal requested 2026-10-26 00:22:02.220 - Main Thread -> Detaching Terminal VM 2026-10-26 00:22:02.220 - Main Thread -> Attaching Terminal VM 2026-10-26 00:22:02.220 - Main Thread -> Interactor: 81:1 2026-10-26 00:22:02.220 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:22:02.220 - Main Thread -> Interacted: 204:8 2026-10-26 00:22:02.220 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:22:02.220 - Main Thread -> Tag: 2026-10-26 00:22:10.650 - Main Thread -> OpenTerminal requested 2026-10-26 00:22:10.650 - Main Thread -> Detaching Terminal VM 2026-10-26 00:22:10.650 - Main Thread -> Attaching Terminal VM 2026-10-26 00:22:10.650 - Main Thread -> Interactor: 81:1 2026-10-26 00:22:10.650 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:22:10.650 - Main Thread -> Interacted: 15779:8 2026-10-26 00:22:10.650 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:22:10.650 - Main Thread -> Tag: 2026-10-26 00:22:12.590 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:12.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:12.591 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:12.591 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:14.124 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:14.125 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:14.125 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:14.126 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:16.838 - Main Thread -> OpenTerminal requested 2026-10-26 00:22:16.838 - Main Thread -> Detaching Terminal VM 2026-10-26 00:22:16.839 - Main Thread -> Attaching Terminal VM 2026-10-26 00:22:16.839 - Main Thread -> Interactor: 81:1 2026-10-26 00:22:16.839 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:22:16.839 - Main Thread -> Interacted: 204:8 2026-10-26 00:22:16.839 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:22:16.839 - Main Thread -> Tag: 2026-10-26 00:22:18.452 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:18.453 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:18.453 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:18.454 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:21.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:21.741 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:21.741 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:21.741 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:35.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:35.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:35.041 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:35.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:36.957 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:36.958 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:36.958 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:36.958 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:39.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:39.807 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:39.807 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:22:39.807 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:22:42.109 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:22:42.109 - Main Thread -> STATISTICS,7404.0869891,444239,251358,30104900000,5013776000,8407212000,494473200, 4.4654355589, 1.8727437385, 1.8189851414, 1.7483763785, 0.3997355963, 11.0897794444, 19.3456557222, 33.3337221667, 132013, 14307288987.8756, 15924354996.9067, 8.3479959776, 0, 2.0047999918, 4.3599998951, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 62.5760993958, 9.0970001221, 8.9787998199, 53.2445983887, 19.6419, 23.185, 46.4763, 132013, 14434156544, 15924355072, 35.3409576416, 0, 100,168043100,965571500,213104800,14627490000,1152,700434200,1912868000,618922400,1855324,54218870784,101909643264 2026-10-26 00:23:04.688 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:23:04.688 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:23:04.706 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:23:04.706 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:23:05.145 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:23:05.145 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:23:05.284 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:23:05.388 - VRageWorker 12 -> Created new autosave slot: .autosaves\48 2026-10-26 00:23:05.388 - VRageWorker 12 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:23:05.464 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:23:07.754 - Main Thread -> OpenTerminal requested 2026-10-26 00:23:07.754 - Main Thread -> Detaching Terminal VM 2026-10-26 00:23:07.754 - Main Thread -> Attaching Terminal VM 2026-10-26 00:23:07.754 - Main Thread -> Interactor: 81:1 2026-10-26 00:23:07.754 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:23:07.754 - Main Thread -> Interacted: 2809:1 2026-10-26 00:23:07.754 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:23:07.754 - Main Thread -> Tag: Inventory 2026-10-26 00:23:32.606 - Main Thread -> OpenTerminal requested 2026-10-26 00:23:32.606 - Main Thread -> Detaching Terminal VM 2026-10-26 00:23:32.606 - Main Thread -> Attaching Terminal VM 2026-10-26 00:23:32.606 - Main Thread -> Interactor: 81:1 2026-10-26 00:23:32.606 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:23:32.606 - Main Thread -> Interacted: 2809:1 2026-10-26 00:23:32.606 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:23:32.606 - Main Thread -> Tag: Inventory 2026-10-26 00:23:42.109 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:23:42.109 - Main Thread -> STATISTICS,7464.0044946,447834,253158,30087570000,5449055000,8407212000,434049000, 4.3153665058, 2.0917813609, 1.52303947, 1.6652242267, 0.6281970714, 10.6121858889, 19.3001972778, 33.3337602222, 132013, 14290398726.8267, 15924354996.9067, 8.9211413338, 0, 15.3344997615, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 59.7563018799, 15.3869991302, 20.3607997894, 49.7413978577, 22.0645, 24.0348, 35.5023, 132013, 14478000128, 15924355072, 32.4592208862, 0, 100,168101600,965545400,213069800,14607020000,1152,700434200,1912913000,619048300,1855324,54247182336,101909643264 2026-10-26 00:24:07.789 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:24:07.789 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:24:07.807 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:24:07.807 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:24:08.222 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:24:08.222 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:24:08.360 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:24:08.422 - Main Thread -> OpenTerminal requested 2026-10-26 00:24:08.422 - Main Thread -> Detaching Terminal VM 2026-10-26 00:24:08.422 - Main Thread -> Attaching Terminal VM 2026-10-26 00:24:08.422 - Main Thread -> Interactor: 81:1 2026-10-26 00:24:08.422 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:24:08.422 - Main Thread -> Interacted: 2809:1 2026-10-26 00:24:08.422 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:24:08.422 - Main Thread -> Tag: Inventory 2026-10-26 00:24:08.573 - VRageWorker 5 -> Created new autosave slot: .autosaves\49 2026-10-26 00:24:08.573 - VRageWorker 5 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:24:08.644 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:24:10.041 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.041 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:10.041 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.042 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:10.475 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.475 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:10.475 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:10.476 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:32.006 - Main Thread -> OpenTerminal requested 2026-10-26 00:24:32.006 - Main Thread -> Detaching Terminal VM 2026-10-26 00:24:32.007 - Main Thread -> Attaching Terminal VM 2026-10-26 00:24:32.007 - Main Thread -> Interactor: 81:1 2026-10-26 00:24:32.007 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:24:32.007 - Main Thread -> Interacted: 204:8 2026-10-26 00:24:32.007 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:24:32.007 - Main Thread -> Tag: 2026-10-26 00:24:35.958 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:35.958 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:35.958 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:35.959 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:42.111 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:24:42.111 - Main Thread -> STATISTICS,7523.8719994,451426,255037,30086610000,6144476000,8407212000,693440500, 4.7048041194, 2.0405942682, 1.6636819333, 1.9234649489, 0.8857041386, 10.7142025013, 19.2898915381, 31.9323408728, 132013, 14296547380.3172, 15924355000.0639, 8.6706835001, 0, 1.0460000187, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 73.5108032227, 35.3515014648, 20.1030006409, 67.0587005615, 49.1713, 24.3262, 49.5045, 132013, 14416830464, 15924355072, 33.8836975098, 0, 100,168101600,965571800,213082400,14622550000,1152,700434200,1912962000,619067700,1855324,54246760448,101909643264 2026-10-26 00:24:51.143 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:51.144 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:51.144 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:51.144 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:58.477 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:58.477 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:24:58.477 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:24:58.478 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:06.839 - Main Thread -> OpenTerminal requested 2026-10-26 00:25:06.840 - Main Thread -> Detaching Terminal VM 2026-10-26 00:25:06.840 - Main Thread -> Attaching Terminal VM 2026-10-26 00:25:06.840 - Main Thread -> Interactor: 81:1 2026-10-26 00:25:06.840 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:25:06.840 - Main Thread -> Interacted: 5401:1 2026-10-26 00:25:06.840 - Main Thread -> Interactor Comp: e8a544b2-984c-4c5d-8ea2-e1e0e8de25db : Vanilla\Blocks\Conveyors\ConveyorJunctionNode\250\ConveyorNodeJunction250_ClientComposition.def 2026-10-26 00:25:06.840 - Main Thread -> Tag: 2026-10-26 00:25:24.440 - Main Thread -> OpenTerminal requested 2026-10-26 00:25:24.440 - Main Thread -> Detaching Terminal VM 2026-10-26 00:25:24.440 - Main Thread -> Attaching Terminal VM 2026-10-26 00:25:24.440 - Main Thread -> Interactor: 81:1 2026-10-26 00:25:24.440 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:25:24.440 - Main Thread -> Interacted: 204:8 2026-10-26 00:25:24.440 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:25:24.440 - Main Thread -> Tag: 2026-10-26 00:25:29.376 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:29.377 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:29.377 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:29.377 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:31.426 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:31.426 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:31.426 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:31.427 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:34.325 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:34.326 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:34.326 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:34.326 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:36.760 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:36.761 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:36.761 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:36.761 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:40.701 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:40.702 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:40.702 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:40.703 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:42.125 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:25:42.125 - Main Thread -> STATISTICS,7583.8061718,455022,256837,30141620000,6550368000,8407212000,404729900, 4.4751344035, 1.7325628212, 1.6629275033, 1.9517733859, 0.3649268967, 10.7766932815, 19.1038682399, 33.3336810661, 132013, 14305265576.4398, 15924354996.9484, 8.8415081799, 0, 1.1123999953, 5.8659999371, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 76.900604248, 9.7845993042, 6.0794000626, 66.8682022095, 18.4347, 24.6093, 35.5168, 132013, 14417813504, 15924355072, 24.9211273193, 0, 100,168107200,965571800,213082400,14635590000,1152,700434200,1912945000,619229200,1855324,54194028544,101909643264 2026-10-26 00:25:55.094 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:55.095 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:25:55.095 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:25:55.095 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:00.192 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:00.193 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:00.193 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:00.194 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:08.225 - Main Thread -> OpenTerminal requested 2026-10-26 00:26:08.225 - Main Thread -> Detaching Terminal VM 2026-10-26 00:26:08.225 - Main Thread -> Attaching Terminal VM 2026-10-26 00:26:08.225 - Main Thread -> Interactor: 81:1 2026-10-26 00:26:08.225 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:26:08.225 - Main Thread -> Interacted: 204:8 2026-10-26 00:26:08.225 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:26:08.225 - Main Thread -> Tag: 2026-10-26 00:26:39.944 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:39.945 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:39.945 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:39.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:42.128 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:26:42.128 - Main Thread -> STATISTICS,7643.7403442,458618,258637,30159610000,6879442000,8407212000,328142800, 4.4954828907, 1.7826699665, 1.7055135171, 1.9565138761, 0.4482487178, 10.9570847222, 19.1201291667, 33.3336847778, 132047.822024472, 14305182114.7022, 15924354996.9067, 8.1215850942, 0, 0.5943999887, 7.252500236, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 78.2644958496, 14.4806995392, 10.2382001877, 68.1008987427, 19.6667, 24.7263, 35.2392, 132253, 14453334016, 15924355072, 36.3617706299, 0, 100,168107200,965576100,213086000,14622740000,1152,700434200,1912952000,619405600,1855324,54173470720,101909643264 2026-10-26 00:26:44.910 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:44.911 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:44.911 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:44.911 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:48.311 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:48.312 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:48.312 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:48.313 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:52.259 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:52.260 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:26:52.260 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:26:52.260 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:09.460 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:09.460 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:09.460 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:09.461 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:19.013 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:19.014 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:19.014 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:19.015 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.826 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:39.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:39.827 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.026 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.228 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.228 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.228 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.426 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.426 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.426 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.427 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.626 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.827 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:40.827 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:40.827 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.026 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.226 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.226 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.227 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.427 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.428 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.428 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.428 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.826 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:41.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:41.827 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.027 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.128 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:27:42.129 - Main Thread -> STATISTICS,7703.7078504,462216,260461,30160220000,7068738000,8407212000,188764200, 4.4631640654, 1.8150123397, 1.808359978, 1.8778345471, 0.9462092777, 10.9335975877, 18.6278274671, 32.8951318531, 132253, 14310388794.386, 15924354997.8947, 9.2007949533, 0, 0.0942000002, 15.3508998156, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 13.0047998428, 7.8264994621, 8.5773000717, 6.98939991, 16.4731, 23.8929, 35.6682, 132253, 14445535232, 15924355072, 60.0288696289, 0, 100,168107200,961053500,209402300,14671500000,1152,700434200,1912850000,619654600,1855324,54146965504,101909643264 2026-10-26 00:27:42.226 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.227 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.227 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.426 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.426 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.427 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.427 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.627 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.826 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:42.826 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:42.827 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.026 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.027 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.027 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.226 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.227 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:27:43.227 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:27:43.228 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:05.043 - Main Thread -> OpenTerminal requested 2026-10-26 00:28:05.043 - Main Thread -> Detaching Terminal VM 2026-10-26 00:28:05.043 - Main Thread -> Attaching Terminal VM 2026-10-26 00:28:05.043 - Main Thread -> Interactor: 81:1 2026-10-26 00:28:05.043 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:28:05.043 - Main Thread -> Interacted: 3346:1 2026-10-26 00:28:05.043 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:28:05.043 - Main Thread -> Tag: 2026-10-26 00:28:17.642 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:17.642 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:17.642 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:17.643 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:23.045 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:23.046 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:23.046 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:23.047 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:28.579 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:28.580 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:28.580 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:28.580 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:31.928 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:31.928 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:31.928 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:31.929 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:33.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:33.795 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:33.795 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:33.795 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:42.131 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:28:42.131 - Main Thread -> STATISTICS,7763.6586897,465813,262261,30129340000,7349795000,8407212000,280350700, 4.6136876792, 1.9022373909, 1.8908750065, 1.9177040864, 0.4337326467, 10.8827396111, 17.1705236111, 33.3337882222, 132223.558798999, 14298297230.2222, 15921975787.52, 7.7675445402, 0, 0.6634999961, 19.6134999394, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 38.6186981201, 10.2048006058, 6.1761002541, 34.6921005249, 15.776, 20.1014, 35.448, 132253, 14509891584, 15924355072, 28.6809501648, 0, 100,168120600,961064000,209416500,14627530000,1152,700434200,1912771000,619132000,1855324,54229889024,101909643264 2026-10-26 00:28:58.411 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:58.412 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:28:58.412 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:28:58.413 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:08.110 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:29:08.110 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:29:08.129 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:29:08.129 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:29:08.544 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:29:08.544 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:29:08.682 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:29:08.783 - VRageWorker 6 -> Created new autosave slot: .autosaves\50 2026-10-26 00:29:08.783 - VRageWorker 6 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:29:08.861 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:29:18.580 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-26 00:29:18.667 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-26 00:29:30.978 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:30.979 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:30.979 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:30.979 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.044 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.045 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.045 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.045 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.111 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.112 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.112 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.112 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.177 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.178 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.178 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.178 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.245 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.245 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.245 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.246 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.310 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.311 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.311 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.312 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.377 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.378 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.378 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.378 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.444 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.444 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.444 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.445 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.494 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.495 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.495 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.495 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.564 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.564 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.564 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.565 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.629 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.629 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.629 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.630 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.695 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.696 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.696 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.697 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.762 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.762 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.762 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.763 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.828 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.829 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.829 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.830 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.896 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.897 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.897 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.897 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.962 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.963 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:31.963 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:31.963 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.028 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.029 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.029 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.029 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.077 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.078 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.078 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.078 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.144 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.145 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.145 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.146 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.210 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.211 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.211 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.212 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.277 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.278 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.278 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.278 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.344 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.345 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.345 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.345 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.410 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.411 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.411 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.412 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.477 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.478 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.478 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.478 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.544 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.545 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.545 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.545 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.611 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.661 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.662 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.662 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.662 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.730 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.731 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:32.731 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:32.731 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.678 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.679 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.679 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.679 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.928 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.929 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:34.929 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:34.930 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.198 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.199 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.199 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.200 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.464 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.465 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.465 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.465 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.715 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.716 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.716 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.717 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.981 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.981 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:35.981 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:35.982 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.229 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.230 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.230 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.230 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.496 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.497 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.497 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.497 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.763 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.763 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:36.763 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:36.764 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:37.013 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:37.013 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:37.013 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:29:37.014 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:29:42.132 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:29:42.132 - Main Thread -> STATISTICS,7823.6261959,469411,264093,30187530000,7625502000,8407212000,275030000, 4.4764479996, 1.8546907459, 1.7892716795, 1.8932273759, 0.5852274481, 10.7441124522, 17.0718594757, 32.7605300928, 132220.227626459, 14308946982.5887, 15923222741.6363, 7.8020406692, 0, 0, 9.7974998355, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 23.0106010437, 5.8077001572, 20.8905010223, 8.1717996597, 17.9658, 19.8806, 40.1981, 132223, 14513364992, 15924355072, 26.0610485077, 0, 100,168120600,961067600,209422600,14630740000,1152,700434200,1912731000,619068900,1855324,54174449664,101909643264 2026-10-26 00:30:34.781 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:34.782 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:34.782 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:34.782 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:37.046 - Main Thread -> OpenTerminal requested 2026-10-26 00:30:37.046 - Main Thread -> Detaching Terminal VM 2026-10-26 00:30:37.046 - Main Thread -> Attaching Terminal VM 2026-10-26 00:30:37.046 - Main Thread -> Interactor: 81:1 2026-10-26 00:30:37.046 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:30:37.046 - Main Thread -> Interacted: 11035:1 2026-10-26 00:30:37.046 - Main Thread -> Interactor Comp: 07912b12-9f4f-4e98-90b1-755027b6fb6d : Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ClientComposition.def 2026-10-26 00:30:37.046 - Main Thread -> Tag: 2026-10-26 00:30:41.480 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.481 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.481 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.481 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.546 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.547 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.547 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.548 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.612 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.612 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.613 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.678 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.679 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.679 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.680 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.745 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.746 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.746 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.746 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.812 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.812 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.812 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.813 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.881 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.881 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.881 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.882 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.945 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:41.946 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:41.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.012 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.012 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.012 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.013 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.062 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.063 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.063 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.063 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.129 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.130 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.130 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.131 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.133 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:30:42.133 - Main Thread -> STATISTICS,7883.610369,473010,265893,30157250000,7825539000,8407212000,199475200, 4.4993458182, 1.8919801039, 1.8451249517, 1.8682223951, 1.0708443941, 10.9006583333, 18.6235797222, 33.3335066111, 132203, 14275720503.7511, 15923467129.7422, 8.1626224854, 0, 0.2080999911, 11.497100234, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 23.2529010773, 5.7291998863, 7.2743997574, 19.8940010071, 17.934, 22.6904, 49.3088, 132203, 14486175744, 15924355072, 26.4118671417, 0, 100,168131800,961022100,209394900,14625690000,1152,700434200,1912817000,619355100,1855324,54207213568,101909643264 2026-10-26 00:30:42.196 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.197 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.197 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.198 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.263 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.264 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.264 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.265 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.329 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.330 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.330 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.330 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.396 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.397 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.397 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.397 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.464 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.465 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.465 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.466 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.530 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.531 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.531 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.531 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.597 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.597 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.597 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.598 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.645 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.646 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.646 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.646 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.712 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.712 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.712 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.713 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.778 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.779 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.779 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.780 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.845 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.846 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.846 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.846 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.912 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.912 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.912 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.913 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.980 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.981 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:42.981 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:42.981 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.045 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.046 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.046 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.046 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.113 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.113 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.113 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.114 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.178 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.179 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.179 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.180 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.230 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.231 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.231 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.231 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.296 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.297 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.297 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.297 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.363 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.364 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.364 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.365 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.430 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.431 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.431 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.431 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.496 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.497 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.497 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.497 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.563 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.564 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.564 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.564 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.630 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.631 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.631 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.631 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.696 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.697 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.697 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.697 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.762 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.763 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.763 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.764 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.812 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.812 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.812 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.813 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.880 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.880 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.880 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.899 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.900 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:43.900 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:43.900 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.197 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.198 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.198 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.199 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.446 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.447 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.447 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.447 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.713 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.713 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.713 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.714 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.964 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.965 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:45.965 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:45.966 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.230 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.231 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.231 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.231 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.497 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.498 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.498 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.498 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.746 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.747 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:46.747 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:46.747 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.013 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.013 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.013 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.014 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.264 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.265 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.265 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.266 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.531 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.531 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:47.531 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:47.532 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:49.214 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:49.215 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:49.215 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:49.215 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:50.664 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:50.665 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:50.665 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:50.665 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:53.833 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:53.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:30:53.834 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:30:53.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:04.780 - Main Thread -> OpenTerminal requested 2026-10-26 00:31:04.780 - Main Thread -> Detaching Terminal VM 2026-10-26 00:31:04.780 - Main Thread -> Attaching Terminal VM 2026-10-26 00:31:04.780 - Main Thread -> Interactor: 81:1 2026-10-26 00:31:04.780 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:31:04.780 - Main Thread -> Interacted: 11086:1 2026-10-26 00:31:04.780 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:31:04.780 - Main Thread -> Tag: 2026-10-26 00:31:06.177 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:06.178 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:06.178 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:06.179 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:10.280 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:10.281 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:10.281 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:10.282 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:13.833 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:13.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:13.834 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:13.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:42.135 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:31:42.135 - Main Thread -> STATISTICS,7943.4612069,476601,267724,30139330000,3434292000,8532435000,258949100, 4.633792536, 1.8693986908, 1.9253858547, 1.9532968535, 0.374011689, 10.8585153468, 17.452284544, 32.7693758602, 132183.899470899, 14305936442.722, 15924354998.178, 8.7322756366, 104.5320053101, 0.421600014, 40.3298997283, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 108.6586990356, 8.432299614, 8.4848003387, 106.5213012695, 19.0296, 27.6345, 135.1008, 132203, 14471946240, 15924355072, 41.4678764343, 0, 100,168163300,961091700,209462000,14628510000,1152,700434200,1912883000,618873300,1855324,54225043456,101909643264 2026-10-26 00:31:42.847 - Main Thread -> OpenTerminal requested 2026-10-26 00:31:42.847 - Main Thread -> Detaching Terminal VM 2026-10-26 00:31:42.847 - Main Thread -> Attaching Terminal VM 2026-10-26 00:31:42.847 - Main Thread -> Interactor: 81:1 2026-10-26 00:31:42.847 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:31:42.847 - Main Thread -> Interacted: 81:1 2026-10-26 00:31:42.847 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:31:42.847 - Main Thread -> Tag: 2026-10-26 00:31:53.818 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:53.819 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:31:53.819 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:31:53.819 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:10.915 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:10.916 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:10.916 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:10.916 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:12.565 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:12.565 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:12.565 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:12.566 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:20.514 - Main Thread -> OpenTerminal requested 2026-10-26 00:32:20.514 - Main Thread -> Detaching Terminal VM 2026-10-26 00:32:20.514 - Main Thread -> Attaching Terminal VM 2026-10-26 00:32:20.514 - Main Thread -> Interactor: 81:1 2026-10-26 00:32:20.514 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:32:20.514 - Main Thread -> Interacted: 10855:1 2026-10-26 00:32:20.514 - Main Thread -> Interactor Comp: 01cfbdfa-33c1-430a-a4c5-03accdc2080f : Vanilla\Blocks\Batteries\Battery\150\Battery150_ClientComposition.def 2026-10-26 00:32:20.514 - Main Thread -> Tag: 2026-10-26 00:32:42.151 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:32:42.151 - Main Thread -> STATISTICS,8003.44538,480200,269550,30023870000,3666557000,8532435000,231608300, 4.3711346219, 1.8875286743, 1.706281385, 1.8692272302, 0.7635980997, 10.9354690033, 18.3115490142, 32.8684133625, 132208.373714921, 14291055224.5696, 15924354997.9759, 8.7721381078, 0, 2.9695000052, 85.7555000447, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 36.3461990356, 15.9866008759, 9.3709001541, 29.2693996429, 18.6173, 26.9596, 35.5337, 132213, 14521229312, 15924355072, 72.76146698, 0, 100,168282600,964964400,212487600,14386620000,1152,700434200,1912974000,618887900,1855324,54342864896,101909643264 2026-10-26 00:32:44.182 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:44.183 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:44.183 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:44.184 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.048 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.049 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.049 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.050 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.917 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.917 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:45.917 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:45.918 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.049 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.050 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.916 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.917 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:48.917 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:48.917 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:49.784 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:49.785 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:32:49.785 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:32:49.785 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:15.429 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:15.429 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:15.429 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:15.430 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:35.817 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:35.818 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:35.818 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:33:35.819 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:33:42.154 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:33:42.154 - Main Thread -> STATISTICS,8063.4128862,483798,271350,30168440000,3832202000,8532435000,165163000, 4.1822714019, 1.7751140063, 1.5987057251, 1.8213891054, 0.3134791432, 10.6626808333, 19.0871469444, 33.3344108889, 132204.643135075, 14304509797.2622, 15924354996.9067, 8.4860103179, 0, 0, 3.8381998688, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 14.1454000473, 5.6854996681, 6.5109000206, 11.0831003189, 16.7016, 21.5099, 35.3266, 132213, 14383472640, 15924355072, 27.1674156189, 0, 100,168282600,964964400,212487600,14637360000,1152,700434200,1912993000,618854100,1855324,54202335232,101909643264 2026-10-26 00:34:08.400 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:34:08.400 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:34:08.420 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:34:08.420 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:34:08.833 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:34:08.833 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:34:08.970 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:34:09.067 - VRageWorker 5 -> Created new autosave slot: .autosaves\51 2026-10-26 00:34:09.068 - VRageWorker 5 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:34:09.300 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:34:42.155 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:34:42.155 - Main Thread -> STATISTICS,8123.3470586,487394,273150,30147300000,4058377000,8532435000,225542100, 4.4078736082, 1.8894533098, 1.7281447997, 1.8678286984, 0.3216831966, 10.7711545, 18.3728818333, 33.3329850556, 132208.675194661, 14295465729.1378, 15924354996.9067, 8.4760612111, 0, 0, 15.0657000467, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 26.1424999237, 5.6532001495, 22.3673992157, 10.4745006561, 17.6729, 22.3428, 35.5645, 132211, 14372331520, 15924355072, 49.4025993347, 0, 100,168282600,964963500,212487600,14635390000,1152,700434200,1913093000,618855400,1855324,54215602176,101909643264 2026-10-26 00:35:20.600 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Character 83:1 2026-10-26 00:35:21.318 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 83:1 2026-10-26 00:35:22.434 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Character 83:1 2026-10-26 00:35:30.350 - Main Thread -> OpenTerminal requested 2026-10-26 00:35:30.350 - Main Thread -> Detaching Terminal VM 2026-10-26 00:35:30.351 - Main Thread -> Attaching Terminal VM 2026-10-26 00:35:30.351 - Main Thread -> Interactor: 81:1 2026-10-26 00:35:30.351 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:35:30.351 - Main Thread -> Interacted: 81:1 2026-10-26 00:35:30.351 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:35:30.351 - Main Thread -> Tag: 2026-10-26 00:35:42.156 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:35:42.156 - Main Thread -> STATISTICS,8183.2978979,490991,275049,30109290000,4229962000,8532435000,171089900, 4.2915261073, 1.8090103137, 1.6087851268, 1.8583070313, 0.555421274, 10.6095889942, 17.6261200632, 31.5959569247, 132207.912427023, 14278498790.3865, 15924355000.8215, 8.2925603171, 0, 0, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 15.0979995728, 6.9956998825, 6.7133002281, 10.4727993011, 16.9912, 27.5599, 35.3723, 132211, 14513627136, 15924355072, 29.2272453308, 0, 100,168282600,956977500,206093700,14626090000,1152,701646800,1912898000,618660500,1855324,54256590848,101909643264 2026-10-26 00:35:45.068 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Respawn, entity: Character 83:1 2026-10-26 00:35:46.236 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Outpost, entity: Character 83:1 2026-10-26 00:35:47.203 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 83:1 2026-10-26 00:35:54.254 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.255 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:54.255 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.256 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:54.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:54.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:54.890 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:58.769 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:58.770 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:35:58.770 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:35:58.770 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.087 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:04.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:04.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:07.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:07.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:07.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:07.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:27.720 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:27.721 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:27.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:27.721 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:37.636 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:37.636 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:37.636 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:37.637 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.069 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.070 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.070 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.070 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.502 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.503 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.503 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.503 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.936 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.936 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:38.936 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:38.937 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.369 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.370 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.370 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.370 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.802 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.803 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:39.803 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:39.804 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:42.157 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:36:42.157 - Main Thread -> STATISTICS,8243.2654041,494589,276996,30221300000,4461178000,8532435000,230543400, 4.5565369601, 1.910267037, 1.8633692867, 1.8989709281, 1.0954791938, 10.8956988187, 17.9786602979, 30.8169524397, 132204.805447471, 14280937713.9312, 15924355002.5763, 9.0369340631, 0, 0, 29.8535003662, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 15.3066997528, 6.7996001244, 6.7009000778, 10.0181999207, 19.5751, 24.857, 49.7344, 132205, 14503796736, 15924355072, 27.467546463, 0, 100,168282600,970052700,216664700,14575170000,1152,700434400,1913023000,618549100,1855324,54152593408,101909643264 2026-10-26 00:36:50.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.004 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.004 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.437 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.438 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.438 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.438 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.870 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.871 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:50.871 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:50.871 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.303 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.304 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.304 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.304 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.737 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.738 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:51.738 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:51.738 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:52.170 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:52.171 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:52.171 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:52.172 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:53.970 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:53.971 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:53.971 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:53.971 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:54.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:54.622 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:54.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:54.623 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.270 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.271 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.271 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.271 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.921 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.922 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:55.922 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:55.923 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:57.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:57.671 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:57.671 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:57.671 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.103 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.104 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.104 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.104 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.538 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.538 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:36:58.538 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:36:58.539 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:00.637 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:00.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:00.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:00.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.936 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.937 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:01.937 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:01.938 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:02.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:02.588 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:02.588 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:02.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.320 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.320 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.320 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.321 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.752 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.753 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:03.753 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:03.753 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.186 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.187 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.187 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.187 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.619 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.620 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:04.620 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:04.621 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.053 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.054 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.054 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.487 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.488 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:05.488 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:05.488 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.271 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.272 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.272 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.272 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.704 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.705 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:06.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:06.705 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.138 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.138 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.138 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:07.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:07.575 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.004 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.004 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.437 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.438 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:08.438 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:08.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:09.771 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:09.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:09.772 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:09.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.204 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.204 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.204 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.205 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:10.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:10.640 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.072 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.072 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.073 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.073 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.504 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.505 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.505 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.505 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.938 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.938 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:11.938 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:11.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:14.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:14.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:14.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:14.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:17.937 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:17.938 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:17.938 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:17.938 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:18.670 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:18.671 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:18.671 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:18.671 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.106 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.538 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.539 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.539 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.540 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.970 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.971 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:19.971 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:19.971 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.404 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.405 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.405 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.405 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:20.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:20.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.204 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.204 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.204 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.205 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:24.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:24.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:25.082 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:25.082 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:25.082 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:25.083 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:28.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:28.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:28.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:28.052 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.137 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.137 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.138 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.554 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.555 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.555 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.555 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.986 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.987 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:31.987 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:31.987 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:32.420 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:32.421 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:32.421 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:32.421 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:33.620 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:33.626 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:33.626 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:33.627 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.271 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.272 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.272 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.272 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.923 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.924 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:34.924 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:34.924 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:35.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:35.588 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:35.588 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:35.588 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.055 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:37.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:37.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:38.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:38.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:38.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:38.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:39.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:39.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:39.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:39.007 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.353 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.354 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.354 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.789 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.790 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:41.790 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:41.790 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:42.158 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:37:42.158 - Main Thread -> STATISTICS,8303.2162434,498186,279417,30204810000,4655128000,8532435000,193388500, 5.4293735023, 2.1210683068, 3.0348924622, 1.9066810654, 0.4556908406, 10.3868245766, 15.3574122264, 24.7834233788, 132170.550458716, 14310367638.0471, 15924351843.9256, 9.7982788803, 0, 0, 9.9409001619, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 14.8145999908, 6.6098999977, 10.1333999634, 10.5668992996, 19.2499, 20.4492, 43.2197, 132200, 14406868992, 15924355072, 59.3323364258, 0, 100,168307600,965047700,212616400,14691620000,1152,700442900,1912986000,618557200,1855324,54136045568,101909643264 2026-10-26 00:37:42.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:42.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:42.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:42.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:46.204 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:46.205 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:46.205 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:46.205 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:50.371 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:50.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:50.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:50.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:51.090 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:51.090 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:51.090 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:51.091 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.138 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:52.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:52.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:53.004 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:53.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:53.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:53.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:56.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:56.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:56.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:56.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.004 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.005 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.438 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:37:57.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:37:57.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:01.323 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:01.324 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:01.324 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:01.324 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:01.356 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Grid 6626:1 2026-10-26 00:38:05.958 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:05.959 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:05.959 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:05.960 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.390 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.390 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.391 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.821 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:06.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:06.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.258 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.258 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.258 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.259 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:07.690 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:07.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:08.124 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:08.125 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:08.125 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:08.125 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.077 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.078 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.078 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.078 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.731 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.732 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:09.732 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:09.732 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:10.386 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:10.387 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:10.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:10.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.036 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.037 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.037 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.037 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.987 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.987 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:11.987 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:11.988 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.421 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.856 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.857 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:12.857 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:12.857 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.721 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:13.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:13.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:14.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:14.155 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:14.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:14.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:17.767 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:17.768 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:17.768 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:17.769 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.421 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.421 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.421 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:19.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:19.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.721 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:20.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:20.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.153 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.154 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.154 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.154 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.589 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:21.590 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:21.590 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:24.488 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:24.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:24.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:24.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.218 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.218 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.219 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.219 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.652 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.653 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:25.653 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:25.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.086 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.087 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.087 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.520 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.521 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.521 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.521 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.952 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.953 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:26.953 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:26.953 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:27.386 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:27.387 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:27.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:27.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:29.104 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:29.105 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:29.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:29.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.286 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.287 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.287 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.288 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.938 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:30.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:30.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:31.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:31.588 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:31.588 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:31.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:32.240 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:32.241 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:32.241 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:32.241 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:33.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:33.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:34.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:34.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:34.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:34.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:35.849 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:35.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:35.850 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:35.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:39.305 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:39.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:39.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:39.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.221 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.222 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.222 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:40.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:40.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.088 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.519 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.519 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:41.519 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:41.520 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:42.176 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:38:42.176 - Main Thread -> STATISTICS,8363.1670827,501783,281912,30193920000,4855578000,8532435000,199876600, 5.5746585188, 2.1295362822, 3.2022121728, 1.9164148739, 0.5007241452, 10.2834106212, 15.2087540681, 24.0550909419, 132089.163191549, 14309801153.3082, 15921634996.38, 9.2764064216, 0, 0, 9.3893999979, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 12.2196006775, 7.3828001022, 8.9558992386, 6.6264996529, 18.2937, 23.8569, 35.9549, 132130, 14413291520, 15924355072, 21.5749015808, 0, 100,168610800,970264400,216824000,14593190000,1152,700434400,1913330000,618567100,1855324,54121492480,101909643264 2026-10-26 00:38:42.487 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:42.487 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:42.487 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:42.488 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:43.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:43.157 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:43.157 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:43.157 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.337 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.338 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.338 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.338 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.771 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:46.772 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:46.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:47.019 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:47.020 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:47.020 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:47.020 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:47.920 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 7130:2 2026-10-26 00:38:56.369 - Main Thread -> OpenTerminal requested 2026-10-26 00:38:56.369 - Main Thread -> Detaching Terminal VM 2026-10-26 00:38:56.370 - Main Thread -> Attaching Terminal VM 2026-10-26 00:38:56.370 - Main Thread -> Interactor: 81:1 2026-10-26 00:38:56.370 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:38:56.370 - Main Thread -> Interacted: 22360:15 2026-10-26 00:38:56.370 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:38:56.370 - Main Thread -> Tag: 2026-10-26 00:38:58.653 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:58.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:58.654 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:58.654 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:59.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:59.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:38:59.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:38:59.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:02.337 - Main Thread -> OpenTerminal requested 2026-10-26 00:39:02.337 - Main Thread -> Detaching Terminal VM 2026-10-26 00:39:02.338 - Main Thread -> Attaching Terminal VM 2026-10-26 00:39:02.338 - Main Thread -> Interactor: 81:1 2026-10-26 00:39:02.338 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:39:02.338 - Main Thread -> Interacted: 15779:8 2026-10-26 00:39:02.338 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:39:02.338 - Main Thread -> Tag: 2026-10-26 00:39:03.469 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:03.470 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:03.470 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:03.471 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:08.703 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:39:08.703 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:39:08.723 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:39:08.723 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:39:09.138 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:39:09.138 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:39:09.294 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:39:09.401 - VRageWorker 11 -> Created new autosave slot: .autosaves\52 2026-10-26 00:39:09.402 - VRageWorker 11 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:39:09.475 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:39:10.135 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.136 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:10.136 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.136 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:10.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:10.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:10.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:11.005 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:11.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:11.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:11.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.120 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.121 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.772 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.773 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:12.773 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:12.773 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:13.421 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:13.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:13.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:13.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.071 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.072 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.072 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.072 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:14.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:14.856 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: FloatingObject 7130:2 2026-10-26 00:39:16.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:16.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:16.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:16.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:19.155 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-26 00:39:19.258 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-26 00:39:19.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:19.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:19.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:19.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:20.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:20.909 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:20.909 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:20.909 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:21.338 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:21.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:21.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:21.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.088 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.524 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.525 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.525 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.526 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.955 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:22.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:22.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:23.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:23.823 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:24.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:24.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:24.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:24.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.007 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.008 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.008 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.008 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.441 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.872 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:25.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:25.889 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6719:2 2026-10-26 00:39:25.920 - Main Thread -> Info: Adding gravity to a kinematic body (13517:2) has no effect 2026-10-26 00:39:29.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:29.441 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:29.441 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:29.442 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:29.473 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Grid 6719:2 2026-10-26 00:39:34.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:34.024 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:34.024 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:34.024 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:37.207 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:37.208 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:37.208 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:37.208 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:37.240 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Grid 6688:1 2026-10-26 00:39:41.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:41.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.275 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:41.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:41.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:41.707 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.192 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:39:42.192 - Main Thread -> STATISTICS,8423.1345889,505381,283895,30140970000,5227184000,8532435000,370561000, 5.3033734549, 2.0863522515, 2.6815727367, 1.9887533641, 0.9704092664, 10.8718746848, 16.8101687342, 30.2743026223, 132028.570038911, 14310554354.9612, 15920368955.5139, 9.7451419747, 0, 1.0409999937, 1.1450999901, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 79.4806976318, 8.7841005325, 23.1164989471, 70.5194015503, 39.47, 21.3039, 41.482, 132050, 14440095744, 15920750592, 58.1507606506, 0, 100,168658400,964832900,212413400,14621500000,1152,700434400,1913298000,618552300,1855324,54191304704,101909643264 2026-10-26 00:39:42.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:42.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:42.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.007 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.008 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.008 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.008 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:43.440 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:43.440 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:46.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:46.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:46.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:46.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.189 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.190 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.190 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.191 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:48.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:48.840 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:49.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:49.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:49.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:49.490 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.872 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:50.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:50.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:51.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:51.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.173 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.173 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.173 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:52.607 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:52.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:53.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:53.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:53.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:53.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.340 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:54.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:54.990 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:55.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:55.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:55.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:55.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:56.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:56.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:56.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:56.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:59.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:59.623 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:39:59.623 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:39:59.624 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.308 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.308 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.309 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:00.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:00.741 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.173 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.173 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.174 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.605 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:01.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:01.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:02.473 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:02.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.424 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.425 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.425 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.425 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.865 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:04.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:04.867 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:05.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:05.587 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:05.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:05.588 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.454 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.454 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.454 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.455 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.887 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.888 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:06.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:06.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.322 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.323 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.323 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.323 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.755 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:07.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:07.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:10.654 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:10.655 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:10.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:10.655 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.490 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.490 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.491 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.924 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.925 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:11.925 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:11.925 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.788 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.789 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:12.789 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:12.790 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:14.738 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:14.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:14.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:14.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:15.390 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:15.391 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:15.391 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:15.392 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.040 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.040 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.691 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.691 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:16.691 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:16.692 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:17.623 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:17.624 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:17.624 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:17.624 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.274 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.274 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.923 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.924 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:18.924 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:18.925 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:19.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:19.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:19.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:19.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:20.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:20.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:20.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:20.308 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.290 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.773 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.773 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:23.773 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:23.774 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.207 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.207 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.208 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.638 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:24.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:24.640 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.072 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.073 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.073 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.073 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.505 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:25.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:25.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:28.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:28.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:28.574 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:28.574 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.007 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.007 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.007 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.443 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.444 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:29.444 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:29.444 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.358 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.358 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.359 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.792 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.793 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:33.793 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:33.793 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:34.225 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:34.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:34.226 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:34.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:35.107 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:35.108 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:35.108 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:35.108 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:36.557 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:36.558 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:36.558 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:36.559 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:39.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:39.407 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:39.407 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:39.407 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:40.157 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:40.158 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:40.158 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:40.158 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.307 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.307 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:41.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:41.741 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.173 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.174 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.174 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.174 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.193 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:40:42.193 - Main Thread -> STATISTICS,8483.118762,508980,286627,30260590000,5430402000,8532435000,202637300, 5.4396729363, 2.1573508755, 3.0018786027, 1.9436419278, 0.468798958, 10.0892321376, 14.8177122987, 21.9568169839, 131954.947207558, 14310300043.8067, 15922684526.1962, 10.1586679603, 0, 0, 12.5705000162, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 11.9139995575, 5.6887998581, 7.8043003082, 6.3737998009, 15.5, 20.2094, 46.0843, 132000, 14392451072, 15924355072, 33.3658027649, 0, 100,168658400,964832900,212413400,14640830000,1152,700434400,1913278000,618554900,1855324,54074195968,101909643264 2026-10-26 00:40:42.608 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.608 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:42.608 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:42.609 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:49.225 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:49.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:49.226 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:49.226 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:52.141 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:52.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:52.141 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:40:52.142 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:40:52.175 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: BarnNPCs, entity: Grid 6631:1 2026-10-26 00:41:10.556 - Main Thread -> OpenTerminal requested 2026-10-26 00:41:10.556 - Main Thread -> Detaching Terminal VM 2026-10-26 00:41:10.556 - Main Thread -> Attaching Terminal VM 2026-10-26 00:41:10.557 - Main Thread -> Interactor: 81:1 2026-10-26 00:41:10.557 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:41:10.557 - Main Thread -> Interacted: 16292:1 2026-10-26 00:41:10.557 - Main Thread -> Interactor Comp: c9f0a20b-5b8c-417a-8bea-d03d36bc9487 : Vanilla\Blocks\Pistons\500\PistonHead250_ClientComposition.def 2026-10-26 00:41:10.557 - Main Thread -> Tag: 2026-10-26 00:41:26.574 - Main Thread -> OpenTerminal requested 2026-10-26 00:41:26.574 - Main Thread -> Detaching Terminal VM 2026-10-26 00:41:26.575 - Main Thread -> Attaching Terminal VM 2026-10-26 00:41:26.575 - Main Thread -> Interactor: 81:1 2026-10-26 00:41:26.575 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:41:26.575 - Main Thread -> Interacted: 81:1 2026-10-26 00:41:26.575 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:41:26.575 - Main Thread -> Tag: 2026-10-26 00:41:39.126 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:39.127 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:39.127 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:39.127 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:42.209 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:41:42.209 - Main Thread -> STATISTICS,8543.0529344,512576,288427,30173470000,5692698000,8532435000,261541900, 4.7416815577, 1.9219638495, 2.0467498889, 1.9684914085, 0.700097396, 10.8299303165, 17.5625408662, 33.3327495836, 131901.899332592, 14309279902.0633, 15924352215.4892, 9.9267983173, 0, 0.3998999894, 3.6626000628, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 41.3689002991, 8.0619001389, 11.7784004211, 34.9469985962, 17.824, 20.7306, 35.4289, 131915, 14478303232, 15924355072, 26.9040317535, 0, 100,168669300,970088800,216685600,14641750000,1152,700434400,1913332000,618223700,1855324,54161346560,101909643264 2026-10-26 00:41:54.341 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:54.342 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:54.342 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:54.342 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:56.527 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:56.528 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:41:56.528 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:41:56.528 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:04.442 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:04.442 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:04.442 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:04.443 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.334 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.335 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.585 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.586 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.586 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.586 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.856 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.857 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:18.857 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:18.858 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.106 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.107 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.107 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.107 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.373 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.640 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.640 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.641 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.890 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.891 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:19.891 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:19.892 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.158 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.159 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.159 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.159 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.407 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.408 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.408 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.408 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:20.675 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:20.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.624 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.625 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.625 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.625 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.674 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.674 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.675 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.740 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.741 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.741 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.742 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.807 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.808 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.808 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.808 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.874 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.875 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.875 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.875 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.944 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.944 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:21.944 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:21.945 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.008 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.009 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.009 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.009 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.076 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.077 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.077 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.078 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.142 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.142 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.143 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.208 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.209 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.209 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.209 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.259 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.259 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.259 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.260 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.327 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.327 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.327 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.328 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.393 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.394 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.394 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.394 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.459 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.460 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.460 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.461 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.526 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.528 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.528 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.528 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.593 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.594 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.594 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.595 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.662 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.662 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.662 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.663 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.725 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.726 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.726 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.727 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.794 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.795 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.795 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.795 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.843 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.844 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.844 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.844 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.908 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.909 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.909 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.909 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.975 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.976 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:22.976 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:22.976 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:23.043 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:23.044 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:23.044 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:23.044 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:25.854 - Main Thread -> OpenTerminal requested 2026-10-26 00:42:25.854 - Main Thread -> Detaching Terminal VM 2026-10-26 00:42:25.854 - Main Thread -> Attaching Terminal VM 2026-10-26 00:42:25.854 - Main Thread -> Interactor: 81:1 2026-10-26 00:42:25.854 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:42:25.854 - Main Thread -> Interacted: 10192:1 2026-10-26 00:42:25.854 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-26 00:42:25.854 - Main Thread -> Tag: 2026-10-26 00:42:27.492 - Main Thread -> OpenTerminal requested 2026-10-26 00:42:27.492 - Main Thread -> Detaching Terminal VM 2026-10-26 00:42:27.492 - Main Thread -> Attaching Terminal VM 2026-10-26 00:42:27.492 - Main Thread -> Interactor: 81:1 2026-10-26 00:42:27.492 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:42:27.492 - Main Thread -> Interacted: 10180:1 2026-10-26 00:42:27.492 - Main Thread -> Interactor Comp: 9945668f-a77f-49d2-8fb3-08c9563c59e0 : Vanilla\Blocks\Lockers\Locker\200\Locker200_ClientComposition.def 2026-10-26 00:42:27.492 - Main Thread -> Tag: 2026-10-26 00:42:41.907 - Main Thread -> OpenTerminal requested 2026-10-26 00:42:41.907 - Main Thread -> Detaching Terminal VM 2026-10-26 00:42:41.907 - Main Thread -> Attaching Terminal VM 2026-10-26 00:42:41.907 - Main Thread -> Interactor: 81:1 2026-10-26 00:42:41.907 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:42:41.907 - Main Thread -> Interacted: 10172:1 2026-10-26 00:42:41.907 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:42:41.907 - Main Thread -> Tag: 2026-10-26 00:42:42.213 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:42:42.213 - Main Thread -> STATISTICS,8602.9871068,516172,290227,30128660000,6013663000,8532435000,320053200, 4.6305736379, 1.8990307848, 1.8029100118, 2.0086087299, 0.8915353065, 11.1364632778, 17.6737542778, 33.3339082222, 131898.423248053, 14292984772.8356, 15924350903.1822, 8.7294086263, 0, 1.1728000045, 23.9003997445, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 42.4071006775, 7.777200222, 6.2902002335, 34.238899231, 18.2037, 21.3713, 35.5011, 131905, 14511595520, 15924350976, 35.9553565979, 0, 100,168669300,970217700,216785600,14631660000,1152,700614700,1913391000,617819500,1855324,54216445952,101909643264 2026-10-26 00:42:43.425 - Main Thread -> OpenTerminal requested 2026-10-26 00:42:43.425 - Main Thread -> Detaching Terminal VM 2026-10-26 00:42:43.425 - Main Thread -> Attaching Terminal VM 2026-10-26 00:42:43.425 - Main Thread -> Interactor: 81:1 2026-10-26 00:42:43.425 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:42:43.425 - Main Thread -> Interacted: 10161:1 2026-10-26 00:42:43.425 - Main Thread -> Interactor Comp: 838e9b90-d9c9-4e20-abcd-67a4391a42db : Vanilla\Blocks\Barrel\125\Barrel125_ClientComposition.def 2026-10-26 00:42:43.425 - Main Thread -> Tag: 2026-10-26 00:42:53.843 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:53.844 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:42:53.844 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:42:53.845 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:12.942 - Main Thread -> OpenTerminal requested 2026-10-26 00:43:12.942 - Main Thread -> Detaching Terminal VM 2026-10-26 00:43:12.942 - Main Thread -> Attaching Terminal VM 2026-10-26 00:43:12.942 - Main Thread -> Interactor: 81:1 2026-10-26 00:43:12.942 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:43:12.942 - Main Thread -> Interacted: 22360:15 2026-10-26 00:43:12.942 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:43:12.942 - Main Thread -> Tag: 2026-10-26 00:43:25.945 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:25.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:25.946 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:25.946 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:33.509 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:33.510 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:33.510 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:33.511 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:42.230 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:43:42.230 - Main Thread -> STATISTICS,8662.9212792,519768,292028,30237860000,6378822000,8532435000,364105700, 4.6388416579, 1.8429260843, 1.7138684923, 2.0488259466, 0.9742762111, 11.261202, 17.9653759444, 33.3336008889, 131885, 14293488744.6756, 15924353759.0044, 9.273334826, 0, 0.8034999967, 18.3535006046, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 80.0929031372, 9.4590997696, 5.8964996338, 70.3384017944, 21.6906, 27.9992, 47.2223, 131885, 14504255488, 15924355072, 69.2988052368, 0, 100,168669300,967124000,214303800,14627660000,1152,701270300,1913375000,617943300,1855324,54118506496,101909643264 2026-10-26 00:43:43.962 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:43.963 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:43.963 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:43.963 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:51.127 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:51.127 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:51.127 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:51.128 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:55.643 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:55.644 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:55.644 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:55.644 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:58.778 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:58.778 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:43:58.778 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:43:58.779 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:01.261 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:01.261 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:01.261 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:01.262 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:08.993 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:44:08.993 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:44:09.014 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:44:09.014 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:44:09.443 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:44:09.443 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:44:09.598 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:44:09.699 - VRageWorker 11 -> Created new autosave slot: .autosaves\53 2026-10-26 00:44:09.700 - VRageWorker 11 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:44:09.777 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:44:09.860 - Main Thread -> OpenTerminal requested 2026-10-26 00:44:09.860 - Main Thread -> Detaching Terminal VM 2026-10-26 00:44:09.860 - Main Thread -> Attaching Terminal VM 2026-10-26 00:44:09.860 - Main Thread -> Interactor: 81:1 2026-10-26 00:44:09.860 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:44:09.860 - Main Thread -> Interacted: 204:8 2026-10-26 00:44:09.860 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:44:09.860 - Main Thread -> Tag: 2026-10-26 00:44:11.309 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:11.310 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:11.310 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:11.310 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:17.711 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:17.711 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:17.711 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:17.712 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:18.127 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:18.128 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:18.128 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:18.128 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:23.896 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:23.897 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:23.897 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:23.897 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:28.611 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:28.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:28.612 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:28.612 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:33.097 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:33.098 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:33.098 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:33.098 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:38.461 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:38.462 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:38.462 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:38.462 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:42.230 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:44:42.230 - Main Thread -> STATISTICS,8722.8721185,523365,293828,30174830000,6698798000,8532435000,319090700, 4.5438397548, 1.7951465665, 1.7151156536, 2.0370641067, 0.9662958983, 11.0953066667, 19.3895028333, 33.3342444444, 131885, 14288765005.3689, 15924260754.7733, 9.940075724, 0, 0.4708999991, 0.5691000223, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 81.7304000854, 9.5869998932, 22.6390991211, 71.8474960327, 18.2947, 29.7854, 35.1866, 131885, 14451630080, 15924355072, 32.6569137573, 0, 100,168873100,963446400,211352600,14632120000,1152,701270300,1913477000,618065700,1855324,54184579072,101909643264 2026-10-26 00:44:44.828 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:44.829 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:44:44.829 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:44:44.829 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:02.511 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:02.511 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:02.511 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:02.512 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:20.860 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:20.861 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:20.861 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:20.861 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:24.643 - Main Thread -> OpenTerminal requested 2026-10-26 00:45:24.643 - Main Thread -> Detaching Terminal VM 2026-10-26 00:45:24.644 - Main Thread -> Attaching Terminal VM 2026-10-26 00:45:24.644 - Main Thread -> Interactor: 81:1 2026-10-26 00:45:24.644 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:45:24.644 - Main Thread -> Interacted: 204:8 2026-10-26 00:45:24.644 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:45:24.644 - Main Thread -> Tag: 2026-10-26 00:45:28.044 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:28.045 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:28.045 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:28.046 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:32.046 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:32.046 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:32.046 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:32.047 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:34.529 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:34.530 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:34.530 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:45:34.531 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:45:42.231 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:45:42.231 - Main Thread -> STATISTICS,8782.7729571,526959,295628,30109360000,6994046000,8532435000,294404100, 4.7672736216, 1.822007039, 1.8645252612, 2.0740298828, 0.7255402832, 11.0598538889, 17.8806900556, 33.3332274444, 131651.688925988, 14311133620.9067, 15924314146.1333, 9.4854934724, 0, 0.4440999925, 5.8262000084, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 76.3672943115, 29.2636985779, 8.0387001038, 70.0491027832, 16.8041, 27.7128, 42.6815, 131885, 14484135936, 15924355072, 24.4496574402, 0, 100,168888800,965520100,213079900,14628250000,1152,701270300,1913489000,617830800,1855324,54248583168,101909643264 2026-10-26 00:46:28.445 - Main Thread -> OpenTerminal requested 2026-10-26 00:46:28.445 - Main Thread -> Detaching Terminal VM 2026-10-26 00:46:28.445 - Main Thread -> Attaching Terminal VM 2026-10-26 00:46:28.445 - Main Thread -> Interactor: 81:1 2026-10-26 00:46:28.445 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:46:28.445 - Main Thread -> Interacted: 15847:1 2026-10-26 00:46:28.445 - Main Thread -> Interactor Comp: 07912b12-9f4f-4e98-90b1-755027b6fb6d : Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ClientComposition.def 2026-10-26 00:46:28.445 - Main Thread -> Tag: 2026-10-26 00:46:42.233 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:46:42.233 - Main Thread -> STATISTICS,8842.7071295,530555,297428,30116100000,7240038000,8532435000,245293100, 4.2646562535, 1.554634234, 1.5848040325, 1.9756931586, 0.1547630761, 10.6990932778, 17.6629139444, 33.3344406667, 131575, 14305613528.1778, 15924354996.9067, 8.3081287836, 0, 0.4995000064, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 52.606098175, 12.7707996368, 9.8531007767, 46.7094993591, 19.2683, 18.9984, 35.4186, 131575, 14317150208, 15924355072, 24.0557079315, 0, 100,168916200,965520100,213079900,14632900000,1152,701270300,1913520000,617869800,1855324,54247374848,101909643264 2026-10-26 00:46:42.962 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Add in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:46:42.962 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Add in the culture set en-US. Evaluating to string id. 2026-10-26 00:46:42.962 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Remove in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:46:42.962 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Remove in the culture set en-US. Evaluating to string id. 2026-10-26 00:47:27.963 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:47:27.963 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:47:27.983 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:47:27.983 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:47:28.403 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:47:28.403 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:47:28.542 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:47:28.643 - VRageWorker 5 -> Created new autosave slot: .autosaves\54 2026-10-26 00:47:28.644 - VRageWorker 5 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:47:28.722 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:47:35.996 - Main Thread -> OpenTerminal requested 2026-10-26 00:47:35.996 - Main Thread -> Detaching Terminal VM 2026-10-26 00:47:35.997 - Main Thread -> Attaching Terminal VM 2026-10-26 00:47:35.997 - Main Thread -> Interactor: 81:1 2026-10-26 00:47:35.997 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:47:35.997 - Main Thread -> Interacted: 2809:1 2026-10-26 00:47:35.997 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:47:35.997 - Main Thread -> Tag: Inventory 2026-10-26 00:47:42.245 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:47:42.245 - Main Thread -> STATISTICS,8902.6079681,534149,299304,30198580000,7705297000,8532435000,463994900, 4.6325245666, 1.7721283244, 1.6914700604, 2.0900186434, 0.9258905822, 10.9473285562, 18.3791063932, 31.9833000533, 131575, 14311687963.9595, 15924354999.9872, 9.2188961385, 0, 13.3336998001, 0, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 92.3314971924, 32.2153015137, 23.2127990723, 59.8355026245, 26.883, 23.5683, 35.4012, 131575, 14418731008, 15924355072, 56.1238517761, 0, 100,169106400,965505700,213068200,14637750000,1152,701270300,1913684000,617880100,1855324,54152175616,101909643264 2026-10-26 00:47:54.947 - Main Thread -> OpenTerminal requested 2026-10-26 00:47:54.947 - Main Thread -> Detaching Terminal VM 2026-10-26 00:47:54.947 - Main Thread -> Attaching Terminal VM 2026-10-26 00:47:54.947 - Main Thread -> Interactor: 81:1 2026-10-26 00:47:54.947 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:47:54.947 - Main Thread -> Interacted: 2809:1 2026-10-26 00:47:54.947 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-26 00:47:54.947 - Main Thread -> Tag: Inventory 2026-10-26 00:48:17.963 - Main Thread -> OpenTerminal requested 2026-10-26 00:48:17.963 - Main Thread -> Detaching Terminal VM 2026-10-26 00:48:17.963 - Main Thread -> Attaching Terminal VM 2026-10-26 00:48:17.963 - Main Thread -> Interactor: 81:1 2026-10-26 00:48:17.963 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:48:17.963 - Main Thread -> Interacted: 9940:1 2026-10-26 00:48:17.963 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:48:17.963 - Main Thread -> Tag: 2026-10-26 00:48:19.082 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:19.083 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:19.083 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:19.083 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:20.081 - Main Thread -> OpenTerminal requested 2026-10-26 00:48:20.081 - Main Thread -> Detaching Terminal VM 2026-10-26 00:48:20.081 - Main Thread -> Attaching Terminal VM 2026-10-26 00:48:20.081 - Main Thread -> Interactor: 81:1 2026-10-26 00:48:20.081 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:48:20.081 - Main Thread -> Interacted: 9915:1 2026-10-26 00:48:20.081 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:48:20.081 - Main Thread -> Tag: 2026-10-26 00:48:21.060 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:21.061 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:21.061 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:21.062 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:22.879 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:22.880 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:22.880 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:22.881 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.146 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.147 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.147 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.147 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.400 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.401 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.665 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.666 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.666 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.666 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.931 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.932 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:23.932 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:23.933 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.182 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.182 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.183 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.183 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.447 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.448 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.448 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.448 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.699 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.699 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.699 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.700 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.967 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.968 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:24.968 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:24.968 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.231 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.232 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.232 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.232 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.781 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.782 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:25.782 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:25.782 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.048 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.049 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.049 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.049 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.298 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.299 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.299 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.299 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.565 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.566 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.566 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.567 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.832 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.833 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:26.833 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:26.833 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.081 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.082 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.082 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.082 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.348 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.349 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.349 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.349 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.600 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.600 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.600 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.601 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.865 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:27.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:27.867 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:28.133 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:42.250 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:48:42.250 - Main Thread -> STATISTICS,8962.4754729,537741,301104,30387580000,8206715000,8532435000,499970000, 5.0167519771, 2.0003630265, 1.7941192947, 2.2506313758, 0.7912941976, 11.1943556111, 18.4920823889, 33.3337397222, 131572.405345212, 14312469499.4489, 15921979717.4044, 9.8150053615, 0, 2.8143000156, 5.4836997986, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 58.8820991516, 15.497300148, 10.2754001617, 52.7799987793, 22.4807, 25.1605, 35.4722, 131575, 14431248384, 15924355072, 51.6224861145, 0, 100,169250700,965499500,213066000,14667440000,1152,701270300,1913862000,617817800,1855324,53883072512,101909643264 2026-10-26 00:48:49.947 - Main Thread -> OpenTerminal requested 2026-10-26 00:48:49.947 - Main Thread -> Detaching Terminal VM 2026-10-26 00:48:49.947 - Main Thread -> Attaching Terminal VM 2026-10-26 00:48:49.947 - Main Thread -> Interactor: 81:1 2026-10-26 00:48:49.947 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:48:49.947 - Main Thread -> Interacted: 9928:1 2026-10-26 00:48:49.947 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:48:49.947 - Main Thread -> Tag: 2026-10-26 00:48:50.961 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:50.962 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:50.962 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:50.963 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:52.898 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:52.899 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:52.899 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:52.899 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.167 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.168 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.168 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.168 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.415 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.415 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.415 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.416 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.681 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.682 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.682 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.683 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.949 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:53.950 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:53.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.199 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.200 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.200 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.200 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.466 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.467 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.467 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.468 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.717 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.718 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.718 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.718 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.984 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.985 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:54.985 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:54.985 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:55.249 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:55.250 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:48:55.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:48:55.250 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:10.214 - Main Thread -> OpenTerminal requested 2026-10-26 00:49:10.214 - Main Thread -> Detaching Terminal VM 2026-10-26 00:49:10.214 - Main Thread -> Attaching Terminal VM 2026-10-26 00:49:10.214 - Main Thread -> Interactor: 81:1 2026-10-26 00:49:10.214 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:49:10.214 - Main Thread -> Interacted: 9947:1 2026-10-26 00:49:10.214 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:49:10.214 - Main Thread -> Tag: 2026-10-26 00:49:11.078 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:11.079 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:11.079 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:11.079 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:13.112 - Main Thread -> OpenTerminal requested 2026-10-26 00:49:13.112 - Main Thread -> Detaching Terminal VM 2026-10-26 00:49:13.112 - Main Thread -> Attaching Terminal VM 2026-10-26 00:49:13.112 - Main Thread -> Interactor: 81:1 2026-10-26 00:49:13.112 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:49:13.112 - Main Thread -> Interacted: 9933:1 2026-10-26 00:49:13.112 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:49:13.112 - Main Thread -> Tag: 2026-10-26 00:49:13.884 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:13.885 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:13.885 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:13.885 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.508 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.508 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.508 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.509 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.776 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.777 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:15.777 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:15.778 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.029 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.030 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.030 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.030 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.296 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.297 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.297 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.297 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.565 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.566 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.566 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.567 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.813 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.814 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:16.814 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:16.814 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.080 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.081 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.081 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.081 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.331 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.332 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.332 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.333 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.598 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.598 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.598 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.599 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.865 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:17.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:17.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:20.117 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~26KB) 2026-10-26 00:49:20.201 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 26KB 2026-10-26 00:49:26.030 - Main Thread -> OpenTerminal requested 2026-10-26 00:49:26.030 - Main Thread -> Detaching Terminal VM 2026-10-26 00:49:26.030 - Main Thread -> Attaching Terminal VM 2026-10-26 00:49:26.030 - Main Thread -> Interactor: 81:1 2026-10-26 00:49:26.030 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:49:26.030 - Main Thread -> Interacted: 204:8 2026-10-26 00:49:26.030 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:49:26.030 - Main Thread -> Tag: 2026-10-26 00:49:29.317 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:29.317 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:29.317 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:29.318 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:30.617 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:30.618 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:30.618 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:30.618 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:38.598 - Main Thread -> OpenTerminal requested 2026-10-26 00:49:38.598 - Main Thread -> Detaching Terminal VM 2026-10-26 00:49:38.598 - Main Thread -> Attaching Terminal VM 2026-10-26 00:49:38.598 - Main Thread -> Interactor: 81:1 2026-10-26 00:49:38.598 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:49:38.598 - Main Thread -> Interacted: 9933:1 2026-10-26 00:49:38.598 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:49:38.598 - Main Thread -> Tag: 2026-10-26 00:49:40.447 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.448 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.448 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.448 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.712 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.713 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.713 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.713 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.964 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.965 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:40.965 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:40.966 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.231 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.231 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.231 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.232 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.498 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.499 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.499 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.500 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.747 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.748 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:41.748 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:41.748 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.015 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.015 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.015 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.016 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.251 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:49:42.251 - Main Thread -> STATISTICS,9022.1929756,541324,302904,30620580000,3854319000,8841101000,432967700, 4.7872041859, 1.91986358, 1.8088067793, 2.1254880245, 0.8512151452, 11.0982043889, 18.1157345, 33.3339263889, 131559.052469997, 14312526333.7244, 15923263312.7822, 9.1566073024, 147.4819946289, 3.2083000541, 7.486700058, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 175.7523040771, 158.0946044922, 152.3212890625, 66.4201965332, 19.45, 24.7467, 158.8783, 131565, 14463688704, 15924355072, 26.07954216, 0, 100,169250700,965144100,212785900,14646210000,1152,701270300,1913839000,618366800,1855324,53548761088,101909643264 2026-10-26 00:49:42.266 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.267 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.267 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.267 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.533 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.534 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:42.534 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:42.534 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:43.448 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:43.449 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:49:43.449 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:49:43.449 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:10.056 - Main Thread -> OpenTerminal requested 2026-10-26 00:50:10.056 - Main Thread -> Detaching Terminal VM 2026-10-26 00:50:10.057 - Main Thread -> Attaching Terminal VM 2026-10-26 00:50:10.057 - Main Thread -> Interactor: 81:1 2026-10-26 00:50:10.057 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:50:10.057 - Main Thread -> Interacted: 9955:1 2026-10-26 00:50:10.057 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-10-26 00:50:10.057 - Main Thread -> Tag: 2026-10-26 00:50:11.033 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:11.033 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:11.033 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:11.034 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.049 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.050 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.050 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.317 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.317 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.317 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.318 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.567 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.567 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.567 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.568 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.834 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.834 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:13.834 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:13.835 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.099 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.100 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.100 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.100 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.349 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.350 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.350 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.350 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.617 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.618 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.618 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.618 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.867 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.867 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:14.867 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:14.868 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.133 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.134 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.134 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.135 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.399 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.400 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:15.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:15.400 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.549 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.550 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.550 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.551 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.983 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.984 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:23.984 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:23.985 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.416 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.416 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.416 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.417 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.849 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:24.850 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:24.850 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.283 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.283 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.283 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.284 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.716 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.717 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:25.717 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:25.717 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.501 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.502 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.502 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.502 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.933 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.934 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:26.934 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:26.935 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.367 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.368 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.368 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.369 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.799 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.800 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:27.800 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:27.800 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.235 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.235 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.235 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.668 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:28.668 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:28.669 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.516 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.516 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.516 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.517 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.949 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:29.950 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:29.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.382 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.383 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.383 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.816 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:30.817 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:30.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.249 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.250 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.250 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.682 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.683 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:31.683 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:31.684 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.200 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.201 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.201 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.201 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.633 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.633 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:35.633 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:35.634 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.066 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.071 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.071 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.071 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.500 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.501 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.501 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.502 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.933 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.933 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:36.933 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:36.934 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:37.367 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:37.368 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:37.368 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:37.369 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.100 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.101 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.101 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.101 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.535 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.536 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.536 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.537 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.967 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.968 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:38.968 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:38.968 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.400 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.400 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.401 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.835 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.835 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:39.835 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:39.836 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:40.266 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:40.267 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:40.267 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:40.267 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.083 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.083 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.083 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.084 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.516 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.517 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.517 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.517 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.949 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:41.950 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:41.950 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.252 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:50:42.252 - Main Thread -> STATISTICS,9082.1771487,544923,304704,30550750000,4063207000,8841101000,208285700, 4.5373809669, 1.8617108629, 1.8673230887, 1.9542629892, 0.8881690699, 10.9256561111, 18.3754546667, 33.3335171667, 131543.908030008, 14313751966.1511, 15924354996.9067, 8.8060103667, 0, 0.4605000019, 38.9624993429, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 39.7508010864, 8.0616998672, 10.7952003479, 34.9376029968, 17.8279, 22.3666, 45.9254, 131555, 14475419648, 15924355072, 40.2194213867, 0, 100,169250700,965346300,212926000,14634740000,1152,701270300,1913812000,618359900,1855324,53716381696,101909643264 2026-10-26 00:50:42.383 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.816 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:42.817 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:42.817 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:43.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:43.250 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:43.250 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:43.251 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.517 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.518 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.518 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.518 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.950 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.951 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:47.951 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:47.952 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.384 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.384 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.385 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.817 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.818 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:48.818 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:48.818 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.251 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.251 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.251 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.252 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.684 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.684 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:49.684 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:49.685 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.468 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.469 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.469 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.469 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.901 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.901 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:50.901 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:50.902 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.334 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.335 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.768 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.769 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:51.769 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:51.770 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.202 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.203 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.203 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.203 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.636 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.637 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:52.637 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:52.637 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.367 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.368 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.368 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.369 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.802 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.803 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:53.803 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:53.803 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.234 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.235 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.235 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.235 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.667 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.668 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:54.668 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:54.669 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.101 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.101 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.101 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.102 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.534 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.535 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:50:55.535 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:50:55.535 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:51:29.767 - Main Thread -> OpenTerminal requested 2026-10-26 00:51:29.767 - Main Thread -> Detaching Terminal VM 2026-10-26 00:51:29.767 - Main Thread -> Attaching Terminal VM 2026-10-26 00:51:29.767 - Main Thread -> Interactor: 81:1 2026-10-26 00:51:29.767 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:51:29.767 - Main Thread -> Interacted: 204:8 2026-10-26 00:51:29.767 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:51:29.767 - Main Thread -> Tag: 2026-10-26 00:51:39.234 - Main Thread -> OpenTerminal requested 2026-10-26 00:51:39.234 - Main Thread -> Detaching Terminal VM 2026-10-26 00:51:39.234 - Main Thread -> Attaching Terminal VM 2026-10-26 00:51:39.234 - Main Thread -> Interactor: 81:1 2026-10-26 00:51:39.234 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:51:39.234 - Main Thread -> Interacted: 81:1 2026-10-26 00:51:39.234 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:51:39.234 - Main Thread -> Tag: 2026-10-26 00:51:42.252 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:51:42.252 - Main Thread -> STATISTICS,9142.1446549,548521,306504,30404880000,4305113000,8841101000,241201200, 4.5571857424, 1.8654800169, 1.7509432752, 1.9914799349, 1.5317992545, 10.8632163333, 17.5938960556, 33.3338313333, 131502.682045581, 14306331579.7333, 15924354996.9067, 8.5388931051, 0, 0.3913000226, 2.2835000455, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 76.5817947388, 5.9670000076, 6.4388999939, 70.525604248, 17.1993, 20.7925, 35.308, 131520, 14500388864, 15924355072, 31.506401062, 0, 100,169272200,965585500,213108400,14627930000,1152,701860200,1914007000,617857800,1855324,53885284352,101909643264 2026-10-26 00:51:59.632 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:51:59.633 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:51:59.633 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:51:59.634 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:07.732 - Main Thread -> OpenTerminal requested 2026-10-26 00:52:07.732 - Main Thread -> Detaching Terminal VM 2026-10-26 00:52:07.733 - Main Thread -> Attaching Terminal VM 2026-10-26 00:52:07.733 - Main Thread -> Interactor: 81:1 2026-10-26 00:52:07.733 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:52:07.733 - Main Thread -> Interacted: 15779:8 2026-10-26 00:52:07.733 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:52:07.733 - Main Thread -> Tag: 2026-10-26 00:52:09.637 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:09.637 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:09.637 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:09.638 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:12.319 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:12.320 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:12.320 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:12.320 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:14.951 - Main Thread -> OpenTerminal requested 2026-10-26 00:52:14.951 - Main Thread -> Detaching Terminal VM 2026-10-26 00:52:14.951 - Main Thread -> Attaching Terminal VM 2026-10-26 00:52:14.951 - Main Thread -> Interactor: 81:1 2026-10-26 00:52:14.951 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:52:14.951 - Main Thread -> Interacted: 15779:8 2026-10-26 00:52:14.951 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-10-26 00:52:14.951 - Main Thread -> Tag: 2026-10-26 00:52:16.448 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:16.448 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:16.448 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:16.449 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:18.883 - Main Thread -> OpenTerminal requested 2026-10-26 00:52:18.883 - Main Thread -> Detaching Terminal VM 2026-10-26 00:52:18.883 - Main Thread -> Attaching Terminal VM 2026-10-26 00:52:18.883 - Main Thread -> Interactor: 81:1 2026-10-26 00:52:18.883 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:52:18.883 - Main Thread -> Interacted: 204:8 2026-10-26 00:52:18.883 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:52:18.883 - Main Thread -> Tag: 2026-10-26 00:52:19.865 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:19.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:19.866 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:19.866 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:23.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:23.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:23.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:23.640 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:25.050 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:25.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:25.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:25.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:26.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:26.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:26.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:26.855 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:28.602 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-26 00:52:28.602 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-26 00:52:28.621 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-26 00:52:28.621 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Start 2026-10-26 00:52:29.053 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel + screenshotTask Done 2026-10-26 00:52:29.053 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-26 00:52:29.193 - Main Thread -> [Saving] container CommitAsync Done 2026-10-26 00:52:29.295 - VRageWorker 7 -> Created new autosave slot: .autosaves\55 2026-10-26 00:52:29.295 - VRageWorker 7 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-26 00:52:29.374 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-26 00:52:31.916 - Main Thread -> OpenTerminal requested 2026-10-26 00:52:31.916 - Main Thread -> Detaching Terminal VM 2026-10-26 00:52:31.917 - Main Thread -> Attaching Terminal VM 2026-10-26 00:52:31.917 - Main Thread -> Interactor: 81:1 2026-10-26 00:52:31.917 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:52:31.917 - Main Thread -> Interacted: 10123:20 2026-10-26 00:52:31.917 - Main Thread -> Interactor Comp: 00c1ec84-05fa-461c-8583-c08bff78f2e0 : Vanilla\Blocks\Assembler\Assembler\500\Assembler500_ClientComposition.def 2026-10-26 00:52:31.917 - Main Thread -> Tag: 2026-10-26 00:52:42.264 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-26 00:52:42.264 - Main Thread -> STATISTICS,9202.0121597,552113,308304,30469940000,4904847000,8841101000,598102000, 4.8186378865, 1.7906373609, 1.7035638914, 2.2053267534, 0.4428090132, 10.8434131111, 19.0450512222, 33.3337226667, 131546.687082405, 14308971137.7067, 15924354996.9067, 8.3052086188, 0, 2.4055999517, 2.0448000431, 0, 100,"Площадка запуска ракеты","Площадка запуска ракеты",FSR, 83.9079971313, 31.0967006683, 21.2479000092, 73.7783050537, 17.4526, 36.7959, 43.1807, 131560, 14437343232, 15924355072, 36.8070793152, 0, 100,169354200,965585500,213108400,14635330000,1152,701860200,1912940000,618534300,1855324,53801873408,101909643264 2026-10-26 00:52:45.101 - Main Thread -> OpenTerminal requested 2026-10-26 00:52:45.101 - Main Thread -> Detaching Terminal VM 2026-10-26 00:52:45.101 - Main Thread -> Attaching Terminal VM 2026-10-26 00:52:45.101 - Main Thread -> Interactor: 81:1 2026-10-26 00:52:45.101 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-26 00:52:45.101 - Main Thread -> Interacted: 204:8 2026-10-26 00:52:45.101 - Main Thread -> Interactor Comp: 7085f398-007b-4ec6-80ad-41d5389dd516 : Vanilla\Blocks\Smelter\250\Smelter250_ClientComposition.def 2026-10-26 00:52:45.101 - Main Thread -> Tag: 2026-10-26 00:52:49.365 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:49.366 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:49.366 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:49.367 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:55.154 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:55.155 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:55.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:55.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:57.951 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:57.952 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:57.952 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-26 00:52:57.952 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-26 00:52:59.279 - In-Process Server Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-10-26 00:52:59.279 - In-Process Server Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.Game2.Simulation.GameSystems.Toolbars.Targets.ToolbarActionBlock.UpdateValid() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.FunctionalBlockComponent.__InternalFunctionalProperty.Trigger(Entity entity, Span`1 handlers, Boolean& value) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.FunctionalBlockComponent.__InternalFunctionalProperty.TriggerLocally(Entity entity, Int32 triggerIndex, Boolean& value) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.FunctionalBlockComponent.set_Functional(Boolean value) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.FunctionalBlockComponent.UpdateFunctional(Boolean setOnlyLocally) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeBlockComponent.__InternalBuildProgressProperty.Trigger(Entity entity, Span`1 handlers, Single& value) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeBlockComponent.ChangeBuildProgress(Single changeRatio) at Keen.Game2.Simulation.WorldObjects.Tools.IntegrityToolComponent.TryChangeProgress(CubeBlockComponent block, Single integrityChange) at Keen.Game2.Simulation.WorldObjects.Tools.IntegrityToolComponent.TryWeld(CubeBlockComponent block, Single weldAmount) at Keen.Game2.Simulation.WorldObjects.Tools.IntegrityToolComponent.ApplyChange() at Keen.Game2.Simulation.WorldObjects.Tools.IntegrityToolComponent.ApplyChange_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.RunSession() at Keen.Game2.InProcessServerThread.ServerThreadHost.ThreadLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-10-26 00:52:59.281 - In-Process Server Thread -> [Crash Handler]: Preparing Crash Report... 2026-10-26 00:52:59.281 - In-Process Server Thread -> [Crash Handler]: Pre-filtering exception. 2026-10-26 00:52:59.281 - In-Process Server Thread -> [Crash Handler] : [Process Tag Added] : Managed 2026-10-26 00:52:59.281 - In-Process Server Thread -> [Crash Handler]: Pre-serializing crash meta. 2026-10-26 00:52:59.282 - CrashDialog -> Warning: LOCALIZATION WARNING: Could not find key WeApologize in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:52:59.282 - CrashDialog -> Warning: LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:52:59.283 - In-Process Server Thread -> [Crash Handler]: Collecting crash dump. 2026-10-26 00:52:59.300 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 00:53:06.125 - In-Process Server Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-10-26 00:53:06.131 - In-Process Server Thread -> [Crash Handler]: Serializing crash meta. 2026-10-26 00:53:06.653 - In-Process Server Thread -> [Crash Handler]: Waiting on message box confirmation. 2026-10-26 00:53:07.909 - Window thread -> [GameWindow] OnActivated 2026-10-26 00:53:22.220 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 00:53:23.070 - Window thread -> [GameWindow] OnActivated 2026-10-26 00:53:23.840 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 00:53:24.558 - Window thread -> [GameWindow] OnActivated 2026-10-26 00:53:26.410 - Window thread -> [GameWindow] OnDeactivate 2026-10-26 00:53:27.623 - Window thread -> [GameWindow] OnActivated 2026-10-26 00:53:27.626 - In-Process Server Thread -> [Crash Handler]: Message box closed by user. 2026-10-26 00:53:27.626 - In-Process Server Thread -> [Crash Handler]: Restarting To Report 2026-10-26 00:53:27.626 - In-Process Server Thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-10-26 00:53:27.627 - In-Process Server Thread -> [CrashHandler]: Starting crash report sender... 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key RewardAvailable in the culture set en-US. Evaluating to string id. 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 30 time(s): In event:/SFX/Block/LandingGear: Could not set parameter value Not for parameter ready_lock_unlock 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 64 time(s): LOCALIZATION WARNING: Could not find key Add in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 64 time(s): LOCALIZATION WARNING: Could not find key Add in the culture set en-US. Evaluating to string id. 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 64 time(s): LOCALIZATION WARNING: Could not find key Remove in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key RewardAvailable in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key WeApologize in the culture set ru-RU. Evaluating to default culture. 2026-10-26 00:53:27.628 - In-Process Server Thread -> Message repeated 64 time(s): LOCALIZATION WARNING: Could not find key Remove in the culture set en-US. Evaluating to string id. 2026-10-26 00:53:27.628 - In-Process Server Thread -> WriteLine Closed