Performance Main Thread: 14.09ms, 84.51 % Input: 920.29us Draw: 2.24us Platform: 27.06ns Session: 8.41ms Render Render Thread Average Frame: 13.38ms, 14.57ms, 267.6 %, (Imprecise) Current Frame: 13.54ms, 19.74ms, 270.8 %, (Imprecise) Average Work: 12.83ms, 13.34ms, 256.6 %, (Imprecise) Current Work: 12.76ms, 19.42ms, 255.2 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 13.43ms, 12.09ms, 268.7 %, (Imprecise) Current Frame: 12.85ms, 13.01ms, 257.0 %, (Imprecise) Average Work: 9.58ms, 9.57ms, 191.6 %, (Imprecise) Current Work: 9.55ms, 10.23ms, 191.1 %, (Imprecise) Render Frequency: 85.25Hz, 200.00Hz, VSync: Disabled Screen Scaling: 66.67 % Video Memory: 5.83GiB, 6.52GiB, 89.5 % VRAM: 5.83GiB, 6.52GiB, 89.5 % CPU Load: 51.80 % Cache Misses: 0 UI: 4.71ms Worker Count: 9 Worker Load: 26.41 % PCU Total: 143082 NPC: 90148 LocalPlayer: 52934 Ping: 0ms Upstream: 0.00B/s Downstream: 0.00B/s Connection Quality (Local): 0.00 % Connection Quality (Remote): 0.00 % Send Overflow: 0B Send Overflow Messages: 0 Spatial Trigger System Entity updates: 215 Total Trigger Updates: 790 Trigger Count: 4 Encounters Session: AllManagedSystems: 91565 (total), 25257 (player), 66308 (NPC) ManagedWorldArea: 91565 (total), 25257 (player), 66308 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 6.521Gi Free: 702.8Mi Reserved: 0 Usage: 5.834Gi Non-Local Usage: 525.8Mi Non-Local No Upload/Readback: 225.6Mi Game Report Available Raw: 6.521Gi Available Filtered: 6.5Gi Target Unused: 665.6Mi Target Usage: 5.85Gi Current Usage: 5.834Gi Usage Delta: 0 Usage Details Missing: 372.2Mi Non-Streaming: 2.287Gi Streaming: 3.183Gi Real Available Streaming: 3.199Gi Min Available Streaming: 1024Mi Min Critical Streaming: 212.5Mi Final Available Streaming: 3.199Gi Streaming Details Critical Pinned Textures: 212.5Mi Standard Pinned Textures: 135.2Mi First Person Textures: 35.15Mi Overlay Textures: 129.6Mi Density Textures: 2.434Gi Standard Textures: 238.1Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 556 Dispatch Count: 109 DispatchRays Count: 0 ExecuteIndirect Count: 461 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 3954 Alive Particles Count: 3997 Dead Particles Count: 3751 Percentage of the budget used: 0.7994 Active Emitter Count: 4 Borrowed resources Queried: 173MiB Allocated: 173MiB Concurrently borrowed: 38MiB Total Memory Allocated: 6.127Gi Default: 5.834Gi NonStreaming: 524.3Mi HeapManager: 32.75Mi Free: 32.75Mi Bindable Buffers: 54.19Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 52.69Mi Bindable Textures: 378.9Mi RO Textures: 128Mi RO Cube Texture: 8Ki Render Target Textures: 108.3Mi RW Render Target Textures: 61.12Mi Depth Stencils: 81.44Mi Cube Depth Stencils: 0 Managed Buffers: 14.69Mi Free: 14.69Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12354:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12366:1_S0: 384Ki OffscreenTexture:LCD_Root Entity_26962:1_S0: 2.688Mi Streaming: 3.183Gi Textures: 3.183Gi Missing: 372.2Mi Specific: 1.775Gi Borrowing: 173.4Mi Flare: 93.39Ki Grass: 6.75Mi Light Clustering: 69.5Mi Material: 796.7Ki Mwm: 704Mi Particle: 40.38Mi Raytracing: 194.7Mi Runtime Data: 79.58Mi Unknown: 0 Armor: 51.04Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 28.44Mi Water: 65.12Ki Volumes: 42Ki Scene: 215.6Mi UI: 84.75Mi Unified Index Buffer: 224Mi Water: 0 Mix: 2.75Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 20.88Mi Managed Generated Textures: 40Ki Upload: 290.4Mi Data Uploader: 256Mi Bindable Buffers: 34.44Mi Upload Buffers: 18.44Mi Transient Constants: 16Mi Bindable Textures: 0 Upload Textures: 0 ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 47169 Default: 46906 NonStreaming: 615 HeapManager: 346 Free: 346 Bindable Buffers: 163 Persistent Constant Buffers: 24 Read-Write Buffers: 139 Bindable Textures: 60 RO Textures: 5 RO Cube Texture: 2 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 25 Free: 25 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12354:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12366:1_S0: 1 OffscreenTexture:LCD_Root Entity_26962:1_S0: 1 Streaming: 1072 Textures: 1072 Missing: 1 Specific: 45218 Borrowing: 61 Flare: 3 Grass: 24 Light Clustering: 17 Material: 4 Mwm: 7137 Particle: 22 Raytracing: 25 Runtime Data: 32795 Unknown: 0 Armor: 31797 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 981 Water: 7 Volumes: 10 Scene: 96 UI: 102 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4916 Managed Generated Textures: 10 Upload: 143 Data Uploader: 1 Bindable Buffers: 142 Upload Buffers: 141 Transient Constants: 1 Bindable Textures: 0 Upload Textures: 0 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 800 Unused Memory (MiB): 11.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: 88.86719 Voxel: 385 VoxelHigh Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 148 Mix: 0 Grass: 1 Flare: 1 Armor: 122 ManagedROBuffer occupancy: 100 Mwm: 198 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 206 Mix: 0 Armor: 13 ManagedROBuffer occupancy: 100 Mwm: 169 Mix: 0 Armor: 9 ManagedROBuffer occupancy: 100 Mwm: 144 ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 Armor: 28 ManagedROBuffer occupancy: 100 Mwm: 211 Mix: 0 Armor: 24 ManagedROBuffer occupancy: 100 Mwm: 217 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 201 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 180 Mix: 0 Armor: 28 ManagedROBuffer occupancy: 100 Mwm: 154 Mix: 0 Armor: 56 ManagedROBuffer occupancy: 100 Mwm: 100 ManagedROBuffer occupancy: 100 Mwm: 79 Mix: 0 Armor: 144 ManagedROBuffer occupancy: 100 Mwm: 90 ManagedROBuffer occupancy: 100 Mwm: 150 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 193 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 176 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 111 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Water: 1 Flare: 1 Armor: 1 ManagedROBuffer occupancy: 100 Mwm: 141 Mix: 0 Armor: 0 ManagedROBuffer occupancy: 100 Mwm: 129 Mix: 0 Armor: 6 ManagedROBuffer occupancy: 100 Mwm: 145 Mix: 0 Armor: 119 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 81 Armor: 117 Flare: 1 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 65.234375 Mix: 3 Armor: 167 Mwm: 32 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 3154 Safe Instance Count: 10165 Indices Count: 3359379 Indices to Triangle Count: 1119793 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 10165 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 34 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1470 Visible Grass count: 0 Visible ParticleEmitter count: 4 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 34 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 331506 Indices to Triangle Count: 110502 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 2307 Safe Instance Count: 3524 Indices Count: 3776355 Indices to Triangle Count: 1258785 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 11068 Safe Instance Count: 11493 Indices Count: 5359605 Indices to Triangle Count: 1786535 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 12716 Safe Instance Count: 12716 Indices Count: 4031235 Indices to Triangle Count: 1343745 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 2 Safe Instance Count: 4 Indices Count: 14016 Indices to Triangle Count: 4672 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 817796 1: 73959 2: 38 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 4 HZB Mip-3 Count: 35 HZB Mip-4 Count: 139 HZB Mip-5 Count: 291 HZB Mip-6 Count: 707 HZB Mip-7 Count: 600 HZB Mip-8 Count: 153 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 35.00 Admitted: 3.00 Rendering: 3.00 Out of Range: 32.00 Budget: 240MiB Used: 3MiB Sort Pressure: 0.00 LCD Pool Totals Active: 3.00 Idle: 0.00 Active Memory: 3MiB Idle Memory: 0B 512×128 Active: 2.00 Idle: 0.00 Active Memory: 683KiB Idle Memory: 0B 1024×512 Active: 1.00 Idle: 0.00 Active Memory: 3MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 2179 Safe Instance Count: 3151 Indices Count: 41571 Indices to Triangle Count: 13857 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 6.13GiB Default: 5.83GiB NonStreaming: 524.32MiB HeapManager: 32.75MiB Free: 32.75MiB Bindable Buffers: 54.19MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 52.69MiB Bindable Textures: 378.89MiB RO Textures: 128.00MiB RO Cube Texture: 8.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 61.12MiB Depth Stencils: 81.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 14.69MiB Free: 14.69MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12354:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12366:1_S0: 384.00KiB OffscreenTexture:LCD_Root Entity_26962:1_S0: 2.69MiB Streaming: 3.18GiB Textures: 3.18GiB Missing: 372.16MiB Specific: 1.78GiB Borrowing: 173.44MiB Flare: 93.39KiB Grass: 6.75MiB Light Clustering: 69.50MiB Material: 796.69KiB Mwm: 703.99MiB Particle: 40.38MiB Raytracing: 194.69MiB Runtime Data: 79.58MiB Unknown: 0.00B Armor: 51.04MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 28.44MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 215.62MiB UI: 84.75MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 2.75MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 20.88MiB Managed Generated Textures: 40.00KiB Upload: 290.44MiB Data Uploader: 256.00MiB Bindable Buffers: 34.44MiB Upload Buffers: 18.44MiB Transient Constants: 16.00MiB Bindable Textures: 0.00B Upload Textures: 0.00B ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 15.45GiB Process Memory: 15.45GiB Available Commit: 11.81GiB Commit Limit: 38.47GiB GC: 2.93GiB GC Total: 2.93GiB GC Committed Total: 4.87GiB GC Total Allocated: 17.32GiB GC Total Pause Duration: 1.41s GC Collection Count 0: 22 GC Collection Count 1: 18 GC Collection Count 2: 15 Kythera Memory: 16.76KiB Havok Memory: 761.42MiB Audio Memory: 593.58MiB Native Allocators: 1.01GiB Heap: 1.01GiB Heap Allocation Count: unavailable Bump: 27.89MiB Systems: 6.80GiB DCS_Scenes: 81.23MiB Voxels: 589.08MiB Planet Bitmaps: 482.44MiB Natives: 28.47MiB NativeDictionary: 78.17MiB Voxels_Manual: 23.44MiB VrShellDataCache: 3.51MiB VrSewGuide: 1.70MiB VrVoxelMesh: 18.00MiB VrTailor: 225.82KiB Render12: 6.13GiB Default: 5.83GiB NonStreaming: 524.32MiB HeapManager: 32.75MiB Free: 32.75MiB Bindable Buffers: 54.19MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 52.69MiB Bindable Textures: 378.89MiB RO Textures: 128.00MiB RO Cube Texture: 8.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 61.12MiB Depth Stencils: 81.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 14.69MiB Free: 14.69MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12354:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12366:1_S0: 384.00KiB OffscreenTexture:LCD_Root Entity_26962:1_S0: 2.69MiB Streaming: 3.18GiB Textures: 3.18GiB Missing: 372.16MiB Specific: 1.78GiB Borrowing: 173.44MiB Flare: 93.39KiB Grass: 6.75MiB Light Clustering: 69.50MiB Material: 796.69KiB Mwm: 703.99MiB Particle: 40.38MiB Raytracing: 194.69MiB Runtime Data: 79.58MiB Unknown: 0.00B Armor: 51.04MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 28.44MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 215.62MiB UI: 84.75MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 2.75MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 20.88MiB Managed Generated Textures: 40.00KiB Upload: 290.44MiB Data Uploader: 256.00MiB Bindable Buffers: 34.44MiB Upload Buffers: 18.44MiB Transient Constants: 16.00MiB Bindable Textures: 0.00B Upload Textures: 0.00B ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.12KiB Pools: 15.72MiB Default for ParallelWorkTask Pooled Count: 15,610.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 8.00 Active (borrowed) Count: 100.00 Bytes Pooled: 384B Default for BlockingWaiter Pooled Count: 6.00 Active 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Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 285.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 7.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 21.00 Active (borrowed) Count: 21.00 Bytes Pooled: 2KiB Animation Layers Requests Pooled Count: 1.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for VoxelCell Pooled Count: 6.00 Active (borrowed) Count: 430.00 Bytes Pooled: 2KiB Default for DecalManipulationHandle Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 304B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for DeleteWhenExpiredCompletion Pooled Count: 0.00 Active (borrowed) Count: 99.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 528B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Resource Streaming Total Memory Main Budget: 3.00GiB Used: 639.20MiB Pressure: 264.60MiB Pinned: 105.99MiB Requested Traffic: 0.00B Graphics Budget: 3.20GiB Used: 3.18GiB Pressure: 2.98GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.76us Registered Resources: 0 Loaded Resources: 589 Priority Updates: 14 Changed Priorities: 8 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 766.80MiB Used: 56.87MiB Pressure: 56.75MiB Pinned: 56.75MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 18.58us Registered Resources: 0 Loaded Resources: 3,010 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 766.80MiB Used: 160.83MiB Pressure: 155.07MiB Pinned: 32.30MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.51us Registered Resources: 0 Loaded Resources: 363 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 766.80MiB Used: 25.48MiB Pressure: 25.48MiB Pinned: 25.48MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.79us Registered Resources: 0 Loaded Resources: 6,384 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 766.80MiB Used: 396.02MiB Pressure: 27.31MiB Pinned: 6.02MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 190.99us Registered Resources: 4,957 Loaded Resources: 4,956 Priority Updates: 19 Changed Priorities: 19 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 3.20GiB Used: 3.18GiB Pressure: 2.98GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 30.39MiB Graphics: 30.39MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: 0ms Connection Quality Local: 0.00 % Connection Quality Remote: 0.00 % Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: 0.00B/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 DCS RenderScene Sync_Useful: 53 Sync_Empty: 56 Sync_No Op: 539 Archetypes_Active: 34 Archetypes_Dormant: 100 Active Job Layouts: 434 Transitions_Activated: 5 Transitions_Deactivated: 4 Server Sync_Useful: 61 Sync_Empty: 151 Sync_No Op: 10,287 Archetypes_Active: 316 Archetypes_Dormant: 1,157 Active Job Layouts: 7,787 Transitions_Activated: 27 Transitions_Deactivated: 0 Client Sync_Useful: 133 Sync_Empty: 16 Sync_No Op: 5,489 Archetypes_Active: 230 Archetypes_Dormant: 1,240 Active Job Layouts: 3,624 Transitions_Activated: 33 Transitions_Deactivated: 37 Audio MaxMemoryAllocation: 602.3034Mi BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 snapshot:/CombatMusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/SensorDetection: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/MedicalRoom: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyBlockSolarPanel: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/Rotor/RotorLargeStart: 0 event:/SFX/Block/Rotor/RotorLargeNegativeAction: 0 event:/SFX/Character/SuitLight: 0 event:/UI/SoundBlock/SoundBlock_voc_CommunicationOnline: 0 event:/UI/SoundBlock/SoundBlock_voc_HostileTargetDetected: 0 event:/UI/SoundBlock/SoundBlockAlert_0505_6: 0 event:/UI/SoundBlock/SoundBlockAlert_0505_7: 0 event:/UI/SoundBlock/SoundBlock_voc_CommunicationOffline: 0 event:/UI/SoundBlock/Warning: 0 event:/UI/SoundBlock/11 - AnotherLaughingMan - Prototech (Remix): 0 event:/UI/SoundBlock/Elevator_chill: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/UI/toolbar_load_unload: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Character/Footsteps: 0 event:/UI/HudUnable: 0 event:/Music/Space/TT_Space_Safe10_v2: 0 event:/SFX/Block/DoorSliding: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/Assembler: 0 event:/UI/ui_Terminal: 0 event:/UI/contract_reward_claim: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 133 FileOctreeRegionLoader: 58 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 244 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 63 Created: 63 PlanetOreDepositComponent Current: 1320 Created: 1320 CompositePlanetShapeComponent Current: 100 Created: 100 DynamicVoxelStorageComponent Current: 2 Created: 4 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 31 Created: 274 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 63 Created: 63 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 2 Created: 4 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 703 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 62 FloatingObjects (Server): 8 Armor Blocks (Server): 17545 Simple Blocks (Server): 8877 Functional Blocks (Server): 1035 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 62 FloatingObjects (Client): 8 Armor Blocks (Client): 17545 Simple Blocks (Client): 8877 Functional Blocks (Client): 1035 TrashRemoval PlayerGridPCU: 0 Current: 52934 Target Cleanup: 2Gi Execute Cleanup: 2Gi NonPlayerGridPCU: 0 Current: 90148 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 8 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 504 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 4 Execute Cleanup: 5 Backpacks: 0 Current: 0 Target Cleanup: 20 Execute Cleanup: 30 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 268.3us Runtime Avg: 305.0us Optimization: 0.0 %