2026-10-24 12:01:42.199 - Main Thread -> Timezone (local - UTC): -6h 2026-10-24 12:01:42.199 - Main Thread -> App Version: 4.0.0.3165 2026-10-24 12:01:44.417 - Main Thread -> Info: {Trigger} Trigger Start was activated 2026-10-24 12:01:44.420 - Main Thread -> Info: {Trigger} Trigger ExitPodFailSafeTrigger was activated 2026-10-24 12:01:44.422 - Main Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger was activated 2026-10-24 12:01:44.427 - Main Thread -> Info: {Trigger} Trigger ShipMoveTrigger was activated 2026-10-24 12:01:44.428 - Main Thread -> Info: {Trigger} Trigger GettingStarted was activated 2026-10-24 12:01:44.431 - Main Thread -> Info: {Trigger} Trigger CRFStart was activated 2026-10-24 12:01:44.432 - Main Thread -> Info: {Trigger} Trigger StartGridSpawn was activated 2026-10-24 12:01:44.435 - Main Thread -> Info: {Trigger} Trigger DPCrateFail was activated 2026-10-24 12:01:44.437 - Main Thread -> Info: {Trigger} Trigger NPCspawnStart was activated 2026-10-24 12:01:44.438 - Main Thread -> Info: {Trigger} Trigger NPCspawnBarn was activated 2026-10-24 12:01:44.438 - Main Thread -> Info: {Trigger} Trigger VallationCutscene was activated 2026-10-24 12:01:44.439 - Main Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger was activated 2026-10-24 12:01:46.570 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:01:46.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:01:46.588 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-24 12:01:46.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-24 12:01:46.588 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-24 12:01:46.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-24 12:01:46.595 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 83:1 2026-10-24 12:01:46.595 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 83:1 2026-10-24 12:01:46.595 - In-Process Server Thread -> Info: {Trigger} Trigger Start fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:01:46.596 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Inactive to Active 2026-10-24 12:01:46.597 - In-Process Server Thread -> Info: {Trigger} Trigger CRFStart was deactivated 2026-10-24 12:01:46.599 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger was activated 2026-10-24 12:01:46.600 - In-Process Server Thread -> Info: {Trigger} Trigger Start was deactivated 2026-10-24 12:01:46.600 - In-Process Server Thread -> Info: {Trigger} Trigger Start self-deactivated 2026-10-24 12:01:46.600 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-24 12:01:46.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-24 12:02:03.309 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 209:2 2026-10-24 12:02:03.309 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 209:2 2026-10-24 12:02:03.309 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 416:1 2026-10-24 12:02:03.309 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 416:1 2026-10-24 12:02:03.310 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 415:1 2026-10-24 12:02:03.310 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1636:1 2026-10-24 12:02:03.310 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1636:1 2026-10-24 12:02:03.310 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1647:1 2026-10-24 12:02:03.310 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1647:1 2026-10-24 12:02:03.310 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1647:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1651:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1651:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1651:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1648:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1648:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1648:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1652:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1652:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1654:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1654:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1656:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1656:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1660:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1660:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1664:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1664:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1667:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1667:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1669:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1669:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1671:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1671:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1671:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1673:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1681:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1681:1 2026-10-24 12:02:03.311 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1681:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1674:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1674:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1674:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1677:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1677:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1677:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1687:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1687:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1687:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 9752:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 9767:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1509:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1509:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1509:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1547:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1547:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1547:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1543:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1543:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1610:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1610:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1610:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1630:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1630:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5240:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 5240:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5243:1 2026-10-24 12:02:03.312 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 5243:1 2026-10-24 12:02:03.313 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 7197:1 2026-10-24 12:02:03.313 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 7264:1 2026-10-24 12:02:03.313 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 7776:1 2026-10-24 12:02:03.313 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8739:1 2026-10-24 12:02:03.313 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5241:1 2026-10-24 12:02:03.313 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5242:1 2026-10-24 12:02:03.313 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 5242:1 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1399:1 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1399:1 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1399:1 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Grid 56:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 56:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 56:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 192:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 192:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 192:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 191:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 191:2 2026-10-24 12:02:03.516 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-24 12:02:03.521 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was activated 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn was deactivated 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn self-deactivated 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 60:2 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 60:2 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1401:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 1402:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1402:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1403:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1403:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1403:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1404:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1404:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1432:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1432:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1432:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5238:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 5237:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5237:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 5237:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Grid 5239:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Grid 5239:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Grid 5239:1 2026-10-24 12:02:03.522 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 5239:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 57:2 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 57:2 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 57:2 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 57:2 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 58:2 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1396:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1396:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1396:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1400:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1400:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1400:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1398:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1398:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1398:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5236:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5235:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 5234:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1397:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1397:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1397:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1395:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1395:1 2026-10-24 12:02:03.523 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1395:1 2026-10-24 12:02:55.931 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:02:55.931 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 574:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 574:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 574:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Grid 284:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 284:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 284:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 288:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 288:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 288:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 297:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 297:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 576:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 898:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 898:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 920:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 920:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 920:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 925:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 925:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1002:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1002:1 2026-10-24 12:02:55.937 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1002:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8175:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 4050:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 4050:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 4050:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Grid 8040:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Grid 8040:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 8040:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Grid 8040:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 289:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 289:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 272:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 272:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 272:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 272:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 271:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 413:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 413:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 413:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 432:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 432:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 432:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 534:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 534:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 534:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1865:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1851:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1960:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 347:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 347:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 347:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 356:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 356:1 2026-10-24 12:02:55.938 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 356:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 317:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 317:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: FloatingObject 338:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 338:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: FloatingObject 337:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1739:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1739:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1756:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1756:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1756:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1769:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1769:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1769:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1793:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1793:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1793:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1772:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1772:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1779:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1779:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1788:1 2026-10-24 12:02:55.947 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1788:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1802:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1802:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1798:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1798:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1807:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1807:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1818:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1818:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1828:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1828:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1828:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1832:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1834:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1834:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1834:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1838:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1838:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1838:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1841:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1841:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1841:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 1845:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1845:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1845:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 9870:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 9894:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 79:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 79:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1444:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1444:1 2026-10-24 12:02:55.948 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1444:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1560:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1560:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1577:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1577:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1577:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1728:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1728:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6343:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6343:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 6993:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 6993:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 7559:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8910:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 9248:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 9618:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 1118:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1118:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1118:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8742:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 8742:1 2026-10-24 12:02:55.949 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8423:1 2026-10-24 12:03:27.681 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:27.682 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:27.793 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:27.793 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:27.926 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:27.926 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:28.059 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:28.060 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:28.193 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:28.193 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:28.326 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-24 12:03:28.327 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Active to Completed 2026-10-24 12:03:28.327 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Inactive to Active 2026-10-24 12:03:28.328 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger was activated 2026-10-24 12:03:28.328 - In-Process Server Thread -> Info: {Trigger} Trigger ExitPodFailSafeTrigger was deactivated 2026-10-24 12:03:28.330 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was deactivated 2026-10-24 12:03:28.330 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete self-deactivated 2026-10-24 12:03:28.331 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:28.331 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.043 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 79:1 2026-10-24 12:03:36.043 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:03:36.075 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart was deactivated 2026-10-24 12:03:36.075 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnStart self-deactivated 2026-10-24 12:03:36.075 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:03:36.075 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Active to Completed 2026-10-24 12:03:36.075 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Inactive to Active 2026-10-24 12:03:36.075 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger was activated 2026-10-24 12:03:36.075 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger was activated 2026-10-24 12:03:36.076 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger was activated 2026-10-24 12:03:36.076 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger was deactivated 2026-10-24 12:03:36.076 - In-Process Server Thread -> Info: {Trigger} Trigger ExitStartLocationTrigger self-deactivated 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 15299:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 15301:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 15303:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 15305:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 15305:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15307:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 15307:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 15307:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15309:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 15309:1 2026-10-24 12:03:36.081 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 15309:1 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.101 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:36.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.102 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:03:36.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:03:36.643 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger fired. Event: PlayerInputActionEventComponent 2026-10-24 12:03:36.644 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger was deactivated 2026-10-24 12:03:36.644 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerSelectedDrillTrigger self-deactivated 2026-10-24 12:03:37.027 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:37.044 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:39.928 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:39.944 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:43.027 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:43.044 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:45.927 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:45.943 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:48.778 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Character 79:1 2026-10-24 12:03:48.778 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:03:48.778 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger was activated 2026-10-24 12:03:48.778 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger was deactivated 2026-10-24 12:03:48.778 - In-Process Server Thread -> Info: {Trigger} Trigger CrouchHintDisplayTrigger self-deactivated 2026-10-24 12:03:50.792 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger fired. Event: PlayerInputActionEventComponent 2026-10-24 12:03:50.792 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger was deactivated 2026-10-24 12:03:50.792 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerCrouchedTrigger self-deactivated 2026-10-24 12:03:51.443 - In-Process Server Thread -> Info: {Area} Entity exited area: CrouchHintTriggerArea, entity: Character 79:1 2026-10-24 12:03:53.394 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Character 79:1 2026-10-24 12:03:53.394 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:03:53.394 - In-Process Server Thread -> Info: {Objective} Objective AcquireWeaponObj changed from Inactive to Active 2026-10-24 12:03:53.394 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was activated 2026-10-24 12:03:53.395 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Inactive to Active 2026-10-24 12:03:53.395 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger was activated 2026-10-24 12:03:53.396 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger was deactivated 2026-10-24 12:03:53.396 - In-Process Server Thread -> Info: {Trigger} Trigger CaveProgressTrigger self-deactivated 2026-10-24 12:03:54.777 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:54.794 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:56.527 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Character 79:1 2026-10-24 12:03:57.577 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:57.593 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:03:57.730 - In-Process Server Thread -> Info: {Info} Dummy interaction with DPCrateCave 18ebca70-b1ac-46e0-9965-a3dc257a21b4 : Vanilla\System\DummyTypes\UseInventory.def Crate_Cover_01 by player -1559595548 2026-10-24 12:03:57.730 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-24 12:03:57.731 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 was activated 2026-10-24 12:03:57.732 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPDeathFixTrigger was activated 2026-10-24 12:03:57.732 - In-Process Server Thread -> Info: {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-24 12:03:57.733 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was deactivated 2026-10-24 12:03:57.733 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart self-deactivated 2026-10-24 12:04:00.659 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:04:00.659 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 was activated 2026-10-24 12:04:00.659 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 was deactivated 2026-10-24 12:04:00.659 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 self-deactivated 2026-10-24 12:04:00.777 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:00.793 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:02.075 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:04:02.075 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4 was activated 2026-10-24 12:04:02.076 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass was activated 2026-10-24 12:04:02.076 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 was deactivated 2026-10-24 12:04:02.076 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 self-deactivated 2026-10-24 12:04:02.942 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:04:02.942 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish was activated 2026-10-24 12:04:02.943 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4 was deactivated 2026-10-24 12:04:02.945 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass was deactivated 2026-10-24 12:04:02.945 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep4Bypass self-deactivated 2026-10-24 12:04:03.576 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:03.593 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:04.142 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:04:04.175 - In-Process Server Thread -> Info: {Trigger} Trigger DPCrateFail was deactivated 2026-10-24 12:04:04.175 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPDeathFixTrigger was deactivated 2026-10-24 12:04:04.175 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish was deactivated 2026-10-24 12:04:04.175 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish self-deactivated 2026-10-24 12:04:06.875 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:04:06.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:04:06.876 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:04:06.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:04:07.954 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:04:07.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:04:07.955 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:04:07.955 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Active to Completed 2026-10-24 12:04:07.955 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger was deactivated 2026-10-24 12:04:07.955 - In-Process Server Thread -> Info: {Trigger} Trigger DatapadInInventoryTrigger self-deactivated 2026-10-24 12:04:11.887 - In-Process Server Thread -> Info: {Area} Entity exited area: BatteryCave, entity: Character 79:1 2026-10-24 12:04:12.856 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:04:12.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:04:12.857 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: FloatingObject 338:1 2026-10-24 12:04:12.857 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: FloatingObject 338:1 2026-10-24 12:04:13.155 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:04:13.155 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:04:13.587 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:04:13.588 - In-Process Server Thread -> Info: {Objective} Objective AcquireWeaponObj changed from Active to Completed 2026-10-24 12:04:13.588 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger was activated 2026-10-24 12:04:13.589 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger was deactivated 2026-10-24 12:04:13.589 - In-Process Server Thread -> Info: {Trigger} Trigger WeaponAcquiredTrigger self-deactivated 2026-10-24 12:04:13.590 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: FloatingObject 317:1 2026-10-24 12:04:13.590 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: FloatingObject 317:1 2026-10-24 12:04:14.054 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Character 79:1 2026-10-24 12:04:14.654 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:14.670 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:15.854 - In-Process Server Thread -> Info: {Area} Entity exited area: BatteryCave, entity: Character 79:1 2026-10-24 12:04:17.354 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:17.370 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:20.305 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: FloatingObject 337:1 2026-10-24 12:04:20.654 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:20.671 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:23.354 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:23.372 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:36.404 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:36.420 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:39.004 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:39.020 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:42.403 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:42.420 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:45.003 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:45.020 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:45.954 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: Character 79:1 2026-10-24 12:04:47.854 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:47.870 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:50.353 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:50.370 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:53.520 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-10-24 12:04:53.520 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger was deactivated 2026-10-24 12:04:53.520 - In-Process Server Thread -> Info: {Trigger} Trigger PistolSelectedHintTrigger self-deactivated 2026-10-24 12:04:53.854 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:04:53.870 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:05:01.437 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Character 79:1 2026-10-24 12:05:01.437 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:05:01.437 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Active to Completed 2026-10-24 12:05:01.437 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Inactive to Active 2026-10-24 12:05:01.437 - In-Process Server Thread -> Info: {Info} Default respawn point changed to {X:8225.247133991965 Y:-9598.974744318895 Z:-277047.34563386865} 2026-10-24 12:05:01.438 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached was activated 2026-10-24 12:05:01.438 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger was activated 2026-10-24 12:05:01.438 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was activated 2026-10-24 12:05:01.438 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger was deactivated 2026-10-24 12:05:01.438 - In-Process Server Thread -> Info: {Trigger} Trigger CaveExitTrigger self-deactivated 2026-10-24 12:05:16.722 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 79:1 2026-10-24 12:05:24.970 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Character 79:1 2026-10-24 12:05:25.920 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 79:1 2026-10-24 12:05:31.203 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 79:1 2026-10-24 12:05:34.637 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Character 79:1 2026-10-24 12:05:36.287 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea1, entity: Character 79:1 2026-10-24 12:05:37.886 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger fired. Event: PlayerInputActionEventComponent 2026-10-24 12:05:37.886 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerLeftCavePlattformTrigger was activated 2026-10-24 12:05:37.886 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger was deactivated 2026-10-24 12:05:37.886 - In-Process Server Thread -> Info: {Trigger} Trigger JetpackActivatedHintTrigger self-deactivated 2026-10-24 12:05:41.453 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea2, entity: Character 79:1 2026-10-24 12:05:41.703 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea2, entity: Character 79:1 2026-10-24 12:05:43.254 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea3, entity: Character 79:1 2026-10-24 12:05:43.470 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea3, entity: Character 79:1 2026-10-24 12:05:49.353 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea4, entity: Character 79:1 2026-10-24 12:05:49.787 - In-Process Server Thread -> Info: {Area} Entity exited area: JetpackProgressTriggerArea4, entity: Character 79:1 2026-10-24 12:05:50.737 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:06:00.254 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 15299:1 2026-10-24 12:06:00.254 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:06:00.254 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 12:06:00.353 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 15301:1 2026-10-24 12:06:00.353 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:06:00.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 12:06:00.387 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 15303:1 2026-10-24 12:06:00.387 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:06:00.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 12:06:12.503 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Character 79:1 2026-10-24 12:06:12.503 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:06:12.503 - In-Process Server Thread -> Info: {Objective} Objective ClearCrashSiteObj changed from Inactive to Active 2026-10-24 12:06:12.503 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Active to Completed 2026-10-24 12:06:12.504 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was activated 2026-10-24 12:06:12.505 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached was deactivated 2026-10-24 12:06:12.505 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSiteReached self-deactivated 2026-10-24 12:06:22.620 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:06:45.670 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:06:45.787 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:06:45.887 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15299:1 2026-10-24 12:06:46.987 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:06:47.087 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15303:1 2026-10-24 12:06:47.103 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:06:48.003 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15301:1 2026-10-24 12:07:06.054 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:06.153 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:07.420 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:07.520 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:09.053 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:13.553 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:15.020 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:15.137 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:16.437 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:16.553 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:18.020 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:22.436 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:22.986 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:23.036 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:23.320 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:23.636 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:30.687 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:30.803 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:31.037 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:35.203 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:43.786 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:07:52.469 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15299:1 2026-10-24 12:07:54.053 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15303:1 2026-10-24 12:07:54.387 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15301:1 2026-10-24 12:07:57.420 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15305:1 2026-10-24 12:08:19.464 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15305:1 2026-10-24 12:08:28.087 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:08:28.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:08:28.090 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 4103:4 2026-10-24 12:08:28.090 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 4103:4 2026-10-24 12:09:01.236 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 79:1 2026-10-24 12:09:04.086 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15299:1 2026-10-24 12:09:06.745 - In-Process Server Thread -> Info: {Info} Dummy interaction with MedkitLocker 18ebca70-b1ac-46e0-9965-a3dc257a21b4 : Vanilla\System\DummyTypes\UseInventory.def Locker01 by player -1559595548 2026-10-24 12:09:06.745 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-24 12:09:06.745 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger was deactivated 2026-10-24 12:09:06.745 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerInvestigatedMedikitLockerTrigger self-deactivated 2026-10-24 12:09:06.959 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15303:1 2026-10-24 12:09:09.103 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15301:1 2026-10-24 12:09:14.169 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 79:1 2026-10-24 12:09:15.703 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Character 79:1 2026-10-24 12:09:16.203 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCrashSiteRespawn, entity: Character 79:1 2026-10-24 12:09:45.270 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Character 79:1 2026-10-24 12:09:59.221 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15307:1 2026-10-24 12:10:02.120 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15309:1 2026-10-24 12:10:06.037 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15299:1 2026-10-24 12:10:11.804 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15303:1 2026-10-24 12:10:14.187 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15301:1 2026-10-24 12:10:14.254 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 15303:1 2026-10-24 12:10:21.504 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:10:21.504 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:10:21.505 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 15334:10 2026-10-24 12:10:21.505 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 15334:10 2026-10-24 12:10:31.570 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 15303:1 2026-10-24 12:10:50.085 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 256:5 2026-10-24 12:10:50.085 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 256:5 2026-10-24 12:10:50.085 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 15459:1 2026-10-24 12:10:50.085 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 15459:1 2026-10-24 12:10:50.109 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 1560:1 2026-10-24 12:10:50.109 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 1560:1 2026-10-24 12:10:51.253 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 256:5 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 256:5 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4062:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4062:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4099:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4099:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4068:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4068:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 4070:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4070:2 2026-10-24 12:10:51.567 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4070:2 2026-10-24 12:10:51.597 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 4068:2 2026-10-24 12:10:51.604 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 4099:2 2026-10-24 12:10:51.672 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 4099:2 2026-10-24 12:10:51.718 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 15364:2 2026-10-24 12:10:51.718 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 15364:2 2026-10-24 12:10:51.718 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 15369:2 2026-10-24 12:10:51.718 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 15369:2 2026-10-24 12:10:51.719 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 1617:2 2026-10-24 12:10:51.719 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 1617:2 2026-10-24 12:10:51.719 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 15302:3 2026-10-24 12:10:51.719 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 15302:3 2026-10-24 12:10:51.731 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:10:51.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:10:51.733 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 4099:2 2026-10-24 12:10:51.733 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 4099:2 2026-10-24 12:10:51.734 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 4068:2 2026-10-24 12:10:51.734 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 15327:7 2026-10-24 12:10:51.734 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 15327:7 2026-10-24 12:10:51.750 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 4068:2 2026-10-24 12:10:51.750 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 4068:2 2026-10-24 12:10:51.751 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 4070:2 2026-10-24 12:10:51.763 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 4070:2 2026-10-24 12:10:51.764 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 4070:2 2026-10-24 12:10:51.789 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 15459:1 2026-10-24 12:10:51.789 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 15459:1 2026-10-24 12:10:52.340 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 15366:3 2026-10-24 12:10:52.340 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 15366:3 2026-10-24 12:10:52.389 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 15366:3 2026-10-24 12:10:52.389 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 15366:3 2026-10-24 12:10:52.440 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 15364:2 2026-10-24 12:10:52.440 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 15364:2 2026-10-24 12:10:52.441 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 215:5 2026-10-24 12:10:52.441 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 215:5 2026-10-24 12:10:52.490 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 15377:3 2026-10-24 12:10:52.490 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 15377:3 2026-10-24 12:10:52.504 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 215:5 2026-10-24 12:10:52.504 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 215:5 2026-10-24 12:10:52.521 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 15369:2 2026-10-24 12:10:52.521 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 15369:2 2026-10-24 12:10:52.556 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 15377:3 2026-10-24 12:10:52.556 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 15377:3 2026-10-24 12:10:52.557 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 14905:5 2026-10-24 12:10:52.557 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 14905:5 2026-10-24 12:10:52.654 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 14905:5 2026-10-24 12:10:52.654 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 14905:5 2026-10-24 12:10:52.971 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 4062:2 2026-10-24 12:10:52.971 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 4062:2 2026-10-24 12:10:54.870 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:10:54.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:10:54.873 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 4062:3 2026-10-24 12:10:54.873 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 4062:3 2026-10-24 12:10:55.072 - In-Process Server Thread -> Info: {Area} Entity exited area: PostCaveRespawn, entity: Character 15297:1 2026-10-24 12:11:09.487 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:11:09.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:11:09.488 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 9940:7 2026-10-24 12:11:09.488 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 9940:7 2026-10-24 12:11:09.738 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 15305:1 2026-10-24 12:11:09.738 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 15305:1 2026-10-24 12:11:16.505 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 4103:4 2026-10-24 12:11:16.505 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 4103:4 2026-10-24 12:11:19.756 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1807:1 2026-10-24 12:11:19.756 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1807:1 2026-10-24 12:11:22.820 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:11:22.820 - In-Process Server Thread -> Info: {Objective} Objective ClearCrashSiteObj changed from Active to Completed 2026-10-24 12:11:22.820 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Inactive to Active 2026-10-24 12:11:22.820 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Inactive to Active 2026-10-24 12:11:22.820 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was activated 2026-10-24 12:11:22.821 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger was activated 2026-10-24 12:11:22.823 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart activates trigger CrashsiteSaveTrigger 2026-10-24 12:11:22.823 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger was activated 2026-10-24 12:11:22.823 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:11:22.849 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger was deactivated 2026-10-24 12:11:22.849 - In-Process Server Thread -> Info: {Trigger} Trigger CrashsiteSaveTrigger self-deactivated 2026-10-24 12:11:22.849 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was deactivated 2026-10-24 12:11:22.849 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart self-deactivated 2026-10-24 12:11:22.853 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1807:2 2026-10-24 12:11:22.853 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1807:2 2026-10-24 12:11:23.070 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 15301:1 2026-10-24 12:11:23.070 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 15301:1 2026-10-24 12:11:24.721 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1788:1 2026-10-24 12:11:24.721 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1788:1 2026-10-24 12:11:25.621 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1798:1 2026-10-24 12:11:25.621 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1798:1 2026-10-24 12:11:26.171 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1739:1 2026-10-24 12:11:26.171 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1739:1 2026-10-24 12:11:26.338 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1779:1 2026-10-24 12:11:26.338 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1779:1 2026-10-24 12:11:26.788 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1772:1 2026-10-24 12:11:26.788 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1772:1 2026-10-24 12:11:26.971 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1802:1 2026-10-24 12:11:26.971 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1802:1 2026-10-24 12:11:27.389 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1818:1 2026-10-24 12:11:27.389 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1818:1 2026-10-24 12:11:29.390 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 15327:7 2026-10-24 12:11:29.390 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 15327:7 2026-10-24 12:11:38.703 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 79:1 2026-10-24 12:11:40.237 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1838:1 2026-10-24 12:11:40.237 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1838:1 2026-10-24 12:11:40.237 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1838:1 2026-10-24 12:11:40.504 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1841:1 2026-10-24 12:11:40.504 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1841:1 2026-10-24 12:11:40.504 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1841:1 2026-10-24 12:11:45.505 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1793:1 2026-10-24 12:11:45.505 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1793:1 2026-10-24 12:11:45.505 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1793:1 2026-10-24 12:11:46.670 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1769:1 2026-10-24 12:11:46.670 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1769:1 2026-10-24 12:11:46.670 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1769:1 2026-10-24 12:11:48.236 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 79:1 2026-10-24 12:12:18.036 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 79:1 2026-10-24 12:12:21.268 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Build-Blocks' 2026-10-24 12:12:21.268 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart fired. Event: ScreenOpenedEventComponent 2026-10-24 12:12:21.268 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was activated 2026-10-24 12:12:21.269 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSDeathFixTrigger was activated 2026-10-24 12:12:21.269 - In-Process Server Thread -> Info: {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-24 12:12:21.269 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was deactivated 2026-10-24 12:12:21.269 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart self-deactivated 2026-10-24 12:12:22.718 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:12:22.718 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was activated 2026-10-24 12:12:22.718 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was deactivated 2026-10-24 12:12:22.718 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 self-deactivated 2026-10-24 12:12:23.335 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:12:23.335 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 was activated 2026-10-24 12:12:23.335 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was deactivated 2026-10-24 12:12:23.335 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 self-deactivated 2026-10-24 12:12:23.851 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:12:23.852 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 was activated 2026-10-24 12:12:23.852 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 was deactivated 2026-10-24 12:12:23.852 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep3 self-deactivated 2026-10-24 12:12:24.185 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:12:24.185 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was activated 2026-10-24 12:12:24.185 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 was deactivated 2026-10-24 12:12:24.185 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep4 self-deactivated 2026-10-24 12:12:24.501 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish fired. Event: UiTutorialContinuedEventComponent 2026-10-24 12:12:24.501 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Active to Completed 2026-10-24 12:12:24.502 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Inactive to Active 2026-10-24 12:12:24.522 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSDeathFixTrigger was deactivated 2026-10-24 12:12:24.522 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger was activated 2026-10-24 12:12:24.522 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was deactivated 2026-10-24 12:12:24.522 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish self-deactivated 2026-10-24 12:12:32.070 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1828:1 2026-10-24 12:12:32.070 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1828:1 2026-10-24 12:12:32.070 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1828:1 2026-10-24 12:12:33.154 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1756:1 2026-10-24 12:12:33.154 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1756:1 2026-10-24 12:12:33.154 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1756:1 2026-10-24 12:12:40.805 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1845:1 2026-10-24 12:12:40.805 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1845:1 2026-10-24 12:12:40.805 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1845:1 2026-10-24 12:12:42.002 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: FloatingObject 1834:1 2026-10-24 12:12:42.002 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1834:1 2026-10-24 12:12:42.002 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1834:1 2026-10-24 12:12:56.382 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 79:1 2026-10-24 12:12:58.202 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 4062:3 2026-10-24 12:12:58.202 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 4062:3 2026-10-24 12:13:10.671 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: FloatingObject 1807:2 2026-10-24 12:13:10.671 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: FloatingObject 1807:2 2026-10-24 12:13:14.732 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 79:1 2026-10-24 12:13:20.949 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 79:1 2026-10-24 12:13:48.848 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 79:1 2026-10-24 12:13:51.732 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 79:1 2026-10-24 12:13:58.998 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 79:1 2026-10-24 12:13:59.115 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 79:1 2026-10-24 12:13:59.498 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 79:1 2026-10-24 12:14:03.598 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 79:1 2026-10-24 12:15:22.242 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 79:1 2026-10-24 12:15:47.550 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger fired. Event: PlayerInputActionEventComponent 2026-10-24 12:15:47.550 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger was deactivated 2026-10-24 12:15:47.550 - In-Process Server Thread -> Info: {Trigger} Trigger PlayerRotatedBlockTrigger self-deactivated 2026-10-24 12:16:06.218 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 1577:1 2026-10-24 12:16:06.218 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 1577:1 2026-10-24 12:16:06.218 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 1577:1 2026-10-24 12:16:11.486 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 1002:1 2026-10-24 12:16:11.486 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 1002:1 2026-10-24 12:16:11.486 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 1002:1 2026-10-24 12:16:15.451 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger fired. Event: GridBlockIsFunctionalChangedEventComponent 2026-10-24 12:16:15.451 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Active to Completed 2026-10-24 12:16:15.451 - In-Process Server Thread -> Info: {Objective} Objective TravelToOutpostObj changed from Inactive to Active 2026-10-24 12:16:15.451 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Active to Completed 2026-10-24 12:16:15.452 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger was deactivated 2026-10-24 12:16:15.452 - In-Process Server Thread -> Info: {Trigger} Trigger RepairShipTrigger self-deactivated 2026-10-24 12:16:21.017 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 79:1 2026-10-24 12:16:21.184 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 1118:1 2026-10-24 12:16:23.817 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 79:1 2026-10-24 12:16:23.817 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:16:23.818 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger was deactivated 2026-10-24 12:16:23.818 - In-Process Server Thread -> Info: {Trigger} Trigger ShipMoveTrigger self-deactivated 2026-10-24 12:16:23.934 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Grid 1118:1 2026-10-24 12:16:24.651 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 79:1 2026-10-24 12:16:24.751 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Grid 1118:1 2026-10-24 12:16:53.936 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 15299:1 2026-10-24 12:16:53.936 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 15299:1 2026-10-24 12:16:57.085 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 15303:1 2026-10-24 12:16:57.085 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 15303:1 2026-10-24 12:17:11.701 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 15309:1 2026-10-24 12:17:11.701 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 15309:1 2026-10-24 12:17:13.984 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1118:1 2026-10-24 12:17:14.118 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 12:17:16.918 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 12:17:16.984 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 1118:1 2026-10-24 12:17:19.585 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 1118:1 2026-10-24 12:17:20.834 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 12:17:20.834 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:17:20.834 - In-Process Server Thread -> Info: {Objective} Objective TravelToOutpostObj changed from Active to Inactive 2026-10-24 12:17:20.835 - In-Process Server Thread -> Info: {Objective} Objective Medical changed from Inactive to Active 2026-10-24 12:17:20.836 - In-Process Server Thread -> Info: {Trigger} Trigger Medical was activated 2026-10-24 12:17:20.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation was activated 2026-10-24 12:17:20.837 - In-Process Server Thread -> Info: {Info} Default respawn point changed to {X:6909.966633581067 Y:-15744.602793566155 Z:-273551.38931038027} 2026-10-24 12:17:20.837 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted was deactivated 2026-10-24 12:17:20.837 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted self-deactivated 2026-10-24 12:17:20.837 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:17:20.849 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn was deactivated 2026-10-24 12:17:20.849 - In-Process Server Thread -> Info: {Trigger} Trigger NPCspawnBarn self-deactivated 2026-10-24 12:17:20.851 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 20527:1 2026-10-24 12:17:20.851 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 20529:1 2026-10-24 12:17:20.852 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 20531:1 2026-10-24 12:17:20.852 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 20533:1 2026-10-24 12:17:20.852 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 20535:1 2026-10-24 12:17:20.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.860 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.860 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.860 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.860 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.860 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.860 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.860 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.861 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.861 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:20.861 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:20.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:25.036 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteNPCs, entity: Character 15307:1 2026-10-24 12:17:25.036 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSiteCombatWarning, entity: Character 15307:1 2026-10-24 12:17:41.685 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 12:17:45.783 - In-Process Server Thread -> Info: {Info} Dummy interaction with SurvivalKit 7645543e-1fd2-4076-842a-aa67433a38e0 : Vanilla\System\DummyTypes\UseRespawnpoint.def RegisterButton01 by player -1559595548 2026-10-24 12:17:45.783 - In-Process Server Thread -> Info: {Trigger} Trigger Medical fired. Event: PlayerInteractedWithDummyEventComponent 2026-10-24 12:17:45.783 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract was activated 2026-10-24 12:17:45.783 - In-Process Server Thread -> Info: {Objective} Objective Medical changed from Active to Completed 2026-10-24 12:17:45.783 - In-Process Server Thread -> Info: {Objective} Objective GettingStarted changed from Inactive to Active 2026-10-24 12:17:45.809 - In-Process Server Thread -> Info: {Trigger} Trigger Medical was deactivated 2026-10-24 12:17:45.809 - In-Process Server Thread -> Info: {Trigger} Trigger Medical self-deactivated 2026-10-24 12:17:58.485 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:17:58.518 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 12:17:58.868 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 12:17:59.052 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:17:59.385 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 12:17:59.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:59.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:59.736 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:17:59.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:17:59.740 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: FloatingObject 9870:1 2026-10-24 12:18:00.002 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 12:18:00.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:00.468 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:00.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:00.469 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:00.470 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: FloatingObject 9894:1 2026-10-24 12:18:00.768 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 12:18:00.819 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 12:18:01.034 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:18:14.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:14.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:14.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:14.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:16.625 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:16.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:16.625 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:16.626 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:18.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:18.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:18.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:18.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:21.148 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:21.148 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:21.148 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:21.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:22.813 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:22.814 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:22.814 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:22.814 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:36.847 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 12:18:36.914 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 12:18:39.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:39.343 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:39.343 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:39.343 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:43.379 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:43.379 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:43.379 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:43.379 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:51.112 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:51.113 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:51.113 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:51.113 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:53.962 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:53.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:53.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:18:53.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:18:57.825 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:18:58.459 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:19:02.144 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:02.145 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:02.145 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:02.146 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:02.643 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:02.643 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:02.643 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:02.643 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:03.845 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:03.845 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:03.845 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:03.846 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:11.162 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:11.162 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:11.162 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:11.163 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:17.861 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:19:18.093 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:19:18.410 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 12:19:40.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:40.381 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:40.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:19:40.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:19:43.017 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 12:19:43.858 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Contracts' 2026-10-24 12:19:43.858 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract fired. Event: ScreenOpenedEventComponent 2026-10-24 12:19:43.858 - In-Process Server Thread -> Info: {Objective} Objective GettingStarted changed from Active to Completed 2026-10-24 12:19:43.858 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract was deactivated 2026-10-24 12:19:43.858 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract self-deactivated 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WelcomeToTheFarm_e3dd8112-88cc-4f95-a082-c992bbdc4722 added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $EchosOfThePast_3f5f561a-3cfe-4681-8757-af8da400110b added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Loot_0f5e437f-f6d5-4e8f-8fbe-7ffd8c979e7a added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldBatteryObjective_0edb9458-a4e2-4375-a3bc-2a625bef0fa7 added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObjective_438fd458-b7b6-407a-9c89-7457f22d6ea2 added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $KillNPCObj_c5df7535-2728-41bb-ad80-15c655879277 added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WelcomeToTheFarm_ad45bdb0-55f5-44e2-a153-5c437d166630 was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $EchosOfThePast_b6c3f8a8-30ae-4e70-a6d3-4e0844f71e25 was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_a0b99e3d-403a-4577-b2d6-4bdeceada561 was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldBattery_4e5f5486-4814-4868-8e4b-f198a99fd3ad was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldSmelter_911bf3eb-ca42-417f-a974-ae824a42f454 was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $AquilaReveal_9389c5bd-2f62-42e7-a2f5-1a1321ac976b was added 2026-10-24 12:19:47.361 - In-Process Server Thread -> Info: {Trigger} Trigger $WelcomeToTheFarm_ad45bdb0-55f5-44e2-a153-5c437d166630 was activated 2026-10-24 12:19:47.362 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_b6c3f8a8-30ae-4e70-a6d3-4e0844f71e25 was activated 2026-10-24 12:19:47.362 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 was activated 2026-10-24 12:19:47.362 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldBattery_4e5f5486-4814-4868-8e4b-f198a99fd3ad was activated 2026-10-24 12:19:47.362 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldSmelter_911bf3eb-ca42-417f-a974-ae824a42f454 was activated 2026-10-24 12:19:47.362 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 was activated 2026-10-24 12:19:47.362 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_9389c5bd-2f62-42e7-a2f5-1a1321ac976b was activated 2026-10-24 12:19:47.368 - In-Process Server Thread -> Info: {Trigger} Trigger $WelcomeToTheFarm_ad45bdb0-55f5-44e2-a153-5c437d166630 fired. Event: ContractStartedEventComponent 2026-10-24 12:19:47.368 - In-Process Server Thread -> Info: {Objective} Objective $WelcomeToTheFarm_e3dd8112-88cc-4f95-a082-c992bbdc4722 changed from Inactive to Active 2026-10-24 12:19:47.369 - In-Process Server Thread -> Info: {Trigger} Trigger $WelcomeToTheFarm_ad45bdb0-55f5-44e2-a153-5c437d166630 was deactivated 2026-10-24 12:19:47.369 - In-Process Server Thread -> Info: {Objective} Objective $KillNPCObj_c5df7535-2728-41bb-ad80-15c655879277 changed from Inactive to Active 2026-10-24 12:20:08.591 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:20:08.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:20:08.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:20:08.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:20:08.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:20:08.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:20:08.807 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:20:08.840 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:20:08.908 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:20:09.724 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 12:20:26.790 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 12:20:27.557 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 12:22:08.563 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:22:08.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:22:08.564 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:22:08.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:22:08.564 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:22:08.564 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:22:22.130 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:22:22.130 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:22:22.133 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 1772:6 2026-10-24 12:22:32.297 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:22:32.297 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:22:32.300 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 1560:5 2026-10-24 12:24:32.670 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:32.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:32.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:32.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:32.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:32.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:35.041 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:35.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:35.042 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:35.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:35.042 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:35.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:46.162 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:46.162 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:46.163 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:46.163 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:46.163 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:24:46.163 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:24:54.629 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:24:54.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:24:54.630 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 15376:12 2026-10-24 12:25:02.579 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:25:02.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsNPCInAreaConditionComponent for AND 2026-10-24 12:25:02.581 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 215:13 2026-10-24 12:25:07.445 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 12:25:07.450 - In-Process Server Thread -> Info: {Objective} Objective $KillNPCObj_c5df7535-2728-41bb-ad80-15c655879277 changed from Active to Completed 2026-10-24 12:25:07.450 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 was deactivated 2026-10-24 12:25:07.450 - In-Process Server Thread -> Info: {Trigger} Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 self-deactivated 2026-10-24 12:25:07.451 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 4058:8 2026-10-24 12:25:07.562 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 20531:1 2026-10-24 12:25:16.978 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:16.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:16.979 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:16.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:16.979 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:16.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:17.312 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:17.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:17.312 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:17.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:17.313 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:17.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:17.712 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:17.712 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:17.712 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:17.712 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:17.712 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:17.713 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:22.995 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:22.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:22.996 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:22.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:22.996 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:22.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:23.001 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 4058:8 2026-10-24 12:25:28.181 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:28.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:28.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:28.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:28.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:28.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:29.015 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:29.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:29.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:29.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:29.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:29.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:29.381 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:29.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:29.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:29.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:29.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:29.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:44.645 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:44.646 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:44.646 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:44.646 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:44.646 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:25:44.647 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:25:44.653 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 1772:6 2026-10-24 12:26:21.962 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:21.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:21.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:21.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:21.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:21.963 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:23.746 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:23.746 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:23.746 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:23.747 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:23.747 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:23.747 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.356 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.673 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.990 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:29.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:29.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:31.871 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:31.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:31.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:31.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:31.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:31.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:31.877 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 15376:12 2026-10-24 12:26:41.731 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:41.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:41.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:41.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:41.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:41.732 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:42.048 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:42.048 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:42.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:42.048 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:42.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:42.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:43.657 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:43.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:43.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:43.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:43.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:26:43.659 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:26:43.664 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: FloatingObject 215:13 2026-10-24 12:27:09.985 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:27:09.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:27:09.985 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:27:09.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:27:09.985 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:27:09.986 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:27:11.821 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:27:11.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:27:11.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:27:11.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:27:11.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:27:11.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:27:38.922 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 7559:1 2026-10-24 12:27:39.072 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 12:27:39.072 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_b6c3f8a8-30ae-4e70-a6d3-4e0844f71e25 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:27:39.072 - In-Process Server Thread -> Info: {Objective} Objective $WelcomeToTheFarm_e3dd8112-88cc-4f95-a082-c992bbdc4722 changed from Active to Completed 2026-10-24 12:27:39.072 - In-Process Server Thread -> Info: {Objective} Objective $EchosOfThePast_3f5f561a-3cfe-4681-8757-af8da400110b changed from Inactive to Active 2026-10-24 12:27:39.073 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_b6c3f8a8-30ae-4e70-a6d3-4e0844f71e25 was deactivated 2026-10-24 12:27:39.073 - In-Process Server Thread -> Info: {Trigger} Trigger $EchosOfThePast_b6c3f8a8-30ae-4e70-a6d3-4e0844f71e25 self-deactivated 2026-10-24 12:27:45.671 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 12:27:45.972 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 12:27:46.188 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 12:27:51.685 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 12:27:51.685 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_9389c5bd-2f62-42e7-a2f5-1a1321ac976b fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:27:51.685 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_9389c5bd-2f62-42e7-a2f5-1a1321ac976b was deactivated 2026-10-24 12:27:51.685 - In-Process Server Thread -> Info: {Trigger} Trigger $AquilaReveal_9389c5bd-2f62-42e7-a2f5-1a1321ac976b self-deactivated 2026-10-24 12:27:51.752 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 12:28:00.317 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 12:28:00.551 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 12:28:00.951 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 12:28:34.836 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 20529:1 2026-10-24 12:29:03.513 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:03.514 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:29:03.514 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:03.514 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:29:03.514 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:03.514 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:29:05.547 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:05.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:29:05.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:05.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:29:05.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:05.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:29:10.030 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:10.030 - In-Process Server Thread -> Info: {Objective} Objective $EchosOfThePast_3f5f561a-3cfe-4681-8757-af8da400110b changed from Active to Completed 2026-10-24 12:29:10.030 - In-Process Server Thread -> Info: {Objective} Objective $Loot_0f5e437f-f6d5-4e8f-8fbe-7ffd8c979e7a changed from Inactive to Active 2026-10-24 12:29:10.031 - In-Process Server Thread -> Info: {Trigger} Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 was deactivated 2026-10-24 12:29:10.031 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_a0b99e3d-403a-4577-b2d6-4bdeceada561 was activated 2026-10-24 12:29:10.031 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:10.032 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:29:10.032 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:29:10.032 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:30:06.018 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 12:30:13.984 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 12:30:18.415 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 12:30:18.548 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Grid 7559:1 2026-10-24 12:30:40.132 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:30:40.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:30:40.132 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:30:40.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:30:56.698 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 20533:1 2026-10-24 12:31:04.740 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 20535:1 2026-10-24 12:31:05.911 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:05.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:05.912 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:05.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:07.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:07.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:07.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:07.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:09.609 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 20527:1 2026-10-24 12:31:18.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:18.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:18.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:18.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:19.734 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:19.734 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:19.734 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:19.734 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:20.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:20.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:20.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:20.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:20.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:20.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:20.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:20.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:20.815 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:20.815 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:20.815 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:20.815 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:21.219 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:21.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:21.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:21.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:25.262 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:25.262 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:25.262 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:25.263 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:37.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:37.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:37.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:37.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:39.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:39.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:39.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:39.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:44.236 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:44.237 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:44.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:44.237 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:54.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:54.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:54.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:54.482 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:59.562 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:59.562 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:31:59.562 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:31:59.562 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:00.818 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:00.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:00.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:00.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:04.284 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:04.285 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:04.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:04.285 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:07.085 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:07.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:07.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:07.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:07.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:07.492 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:07.492 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:07.492 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:07.861 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:07.862 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:07.862 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:07.862 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:08.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:08.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:08.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:08.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:08.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:08.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:08.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:08.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:08.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:08.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:08.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:08.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:09.314 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:09.315 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:09.315 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:09.315 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:09.664 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:09.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:09.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:09.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:10.030 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:10.031 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:10.031 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:10.031 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:10.380 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:10.381 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:10.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:10.381 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:12.179 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:12.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:12.180 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:12.180 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:12.996 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:12.997 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:12.997 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:12.997 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:24.948 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:24.949 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:24.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:24.949 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:28.614 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:28.614 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:28.614 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:28.614 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:34.730 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:34.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:34.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:34.731 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:38.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:38.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:38.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:38.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:39.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:39.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:39.903 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:39.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:40.336 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:40.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:40.336 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:40.337 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:40.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:40.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:40.770 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:40.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:41.202 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:41.203 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:41.203 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:41.203 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:41.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:41.636 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:41.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:41.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:42.069 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:42.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:42.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:42.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:43.102 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:43.103 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:43.103 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:43.103 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:43.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:43.536 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:43.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:43.536 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:43.969 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:43.970 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:43.970 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:43.970 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:44.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:44.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:44.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:44.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:44.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:44.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:44.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:44.837 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:45.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:45.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:32:45.270 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:32:45.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:48.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:48.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:48.170 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:48.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:48.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:48.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:48.603 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:48.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:49.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:49.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:49.036 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:49.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:49.469 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:49.470 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:49.470 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:49.470 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:49.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:49.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:49.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:49.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:50.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:50.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:50.336 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:50.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:52.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:52.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:52.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:52.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:52.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:52.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:52.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:52.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:53.085 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:53.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:53.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:53.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:53.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:53.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:53.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:53.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:53.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:53.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:53.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:53.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:54.385 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:54.386 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:54.386 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:54.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:56.585 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:56.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:56.586 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:56.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:57.019 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:57.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:57.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:57.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:57.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:57.452 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:57.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:57.453 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:57.885 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:57.886 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:57.886 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:57.886 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:58.319 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:58.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:58.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:58.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:58.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:58.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:33:58.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:33:58.754 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:01.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:01.303 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:01.303 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:01.303 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:01.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:01.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:01.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:01.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:02.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:02.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:02.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:02.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:03.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:03.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:03.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:03.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:04.869 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:04.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:04.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:04.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:05.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:05.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:05.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:05.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:06.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:06.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:06.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:06.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:06.820 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:06.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:06.820 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:06.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:07.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:07.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:07.736 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:07.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:08.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:08.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:08.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:08.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:08.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:08.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:08.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:08.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:09.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:09.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:09.036 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:09.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:09.470 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:09.470 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:09.470 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:09.470 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:09.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:09.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:09.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:09.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:12.102 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:12.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:12.102 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:12.103 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:12.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:12.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:12.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:12.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:13.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:13.402 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:13.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:13.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:14.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:14.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:14.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:14.053 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:15.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:15.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:15.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:15.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:15.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:15.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:15.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:15.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:16.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:16.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:16.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:16.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:16.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:16.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:16.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:16.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:21.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:21.536 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:21.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:21.536 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:22.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:22.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:22.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:22.853 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:23.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:23.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:23.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:23.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:23.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:23.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:23.720 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:23.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:24.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:24.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:24.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:24.153 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:24.585 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:24.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:24.586 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:24.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:25.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:25.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:25.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:25.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:30.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:30.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:30.770 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:30.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:34.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:34.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:34.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:34.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:35.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:35.620 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:35.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:35.620 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:36.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:36.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:36.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:36.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:36.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:36.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:36.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:36.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:37.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:37.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:37.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:37.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:37.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:37.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:37.720 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:37.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:38.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:38.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:38.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:38.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:40.885 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:40.886 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:40.886 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:40.886 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:41.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:41.369 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:41.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:41.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:43.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:43.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:43.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:43.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:43.171 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 9618:1 2026-10-24 12:34:44.385 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:44.386 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:44.386 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:44.386 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:57.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:57.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:57.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:57.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:57.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:57.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:34:57.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:34:57.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:00.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:00.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:00.820 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:00.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:01.551 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:01.552 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:01.552 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:01.552 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:01.985 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:01.986 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:01.986 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:01.986 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:02.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:02.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:02.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:02.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:02.851 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:02.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:02.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:02.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:03.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:03.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:03.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:03.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:03.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:03.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:03.720 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:03.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:04.319 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:04.319 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:04.319 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:04.319 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:04.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:04.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:04.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:04.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:05.185 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:05.185 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:05.185 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:05.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:05.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:05.620 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:05.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:05.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:06.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:06.053 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:06.053 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:06.053 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:11.185 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:11.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:11.186 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:11.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:14.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:14.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:14.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:14.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:16.119 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:16.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:16.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:16.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:16.552 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:16.552 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:16.552 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:16.553 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:16.985 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:16.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:16.985 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:16.986 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:17.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:17.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:17.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:17.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:17.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:17.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:17.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:17.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:18.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:18.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:18.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:18.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:19.019 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:19.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:19.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:19.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:19.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:19.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:19.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:19.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:19.885 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:19.886 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:19.886 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:19.886 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:20.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:20.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:20.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:20.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:20.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:20.752 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:20.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:20.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:21.185 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:21.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:21.186 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:21.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:23.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:23.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:23.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:23.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:24.351 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:24.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:24.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:24.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:25.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:25.719 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:25.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:25.719 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:26.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:26.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:26.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:26.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:26.785 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:26.786 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:26.786 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:26.786 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:27.485 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:27.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:27.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:27.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:28.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:28.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:28.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:28.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:28.785 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:28.786 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:28.786 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:28.786 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:30.501 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:30.502 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:30.502 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:30.502 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:30.935 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:30.936 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:30.936 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:30.936 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:31.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:31.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:31.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:31.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:31.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:31.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:31.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:31.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:32.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:32.236 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:32.236 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:32.236 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:32.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:32.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:32.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:32.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:34.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:34.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:34.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:34.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:34.485 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:34.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:34.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:34.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:34.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:34.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:34.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:34.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:35.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:35.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:35.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:35.353 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:35.785 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:35.786 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:35.786 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:35.786 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:36.219 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:36.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:36.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:36.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:37.919 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:37.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:37.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:37.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:39.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:39.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:39.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:39.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:39.919 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:39.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:39.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:39.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:40.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:40.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:40.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:40.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:41.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:41.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:41.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:41.053 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:41.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:41.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:41.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:41.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:42.351 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:42.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:42.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:42.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:43.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:43.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:43.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:43.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:49.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:49.735 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:49.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:49.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:50.651 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:50.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:50.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:50.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:51.085 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:51.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:51.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:51.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:51.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:51.519 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:51.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:51.519 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:52.219 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:52.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:52.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:52.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:52.651 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:52.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:52.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:52.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:53.085 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:53.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:53.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:53.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:56.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:56.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:56.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:56.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:59.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:59.569 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:35:59.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:35:59.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:00.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:00.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:00.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:00.303 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:00.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:00.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:00.736 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:00.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:01.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:01.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:01.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:01.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:01.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:01.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:01.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:01.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:02.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:02.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:02.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:02.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:02.470 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:02.470 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:02.470 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:02.471 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:05.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:05.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:05.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:05.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:07.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:07.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:07.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:07.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:07.836 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 8910:1 2026-10-24 12:36:09.451 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:09.452 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:09.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:09.452 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:21.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:21.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:21.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:21.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:22.001 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:22.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:22.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:22.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:22.435 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:22.435 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:22.435 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:22.436 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:22.869 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:22.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:22.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:22.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:23.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:23.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:23.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:23.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:23.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:23.735 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:23.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:23.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:24.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:24.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:24.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:24.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:28.651 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:28.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:28.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:28.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:29.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:29.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:29.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:29.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:29.951 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:29.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:29.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:29.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:30.385 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:30.386 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:30.386 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:30.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:30.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:30.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:30.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:30.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:31.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:31.252 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:31.252 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:31.252 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:31.685 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:31.685 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:31.685 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:31.686 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:34.585 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:34.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:34.586 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:34.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:38.351 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:38.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:38.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:38.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:38.935 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:38.935 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:38.935 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:38.936 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:39.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:39.369 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:39.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:39.369 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:39.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:39.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:39.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:39.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:40.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:40.235 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:40.235 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:40.236 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:40.669 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:40.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:40.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:40.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:41.101 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:41.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:41.102 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:41.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:42.151 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:42.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:42.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:42.152 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:42.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:42.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:42.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:42.802 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:43.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:43.452 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:43.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:43.452 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:44.101 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:44.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:44.102 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:44.102 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:45.051 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:45.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:45.052 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:45.052 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:45.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:45.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:45.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:45.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:46.351 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:46.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:46.352 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:46.352 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:47.001 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:47.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:47.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:47.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:47.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:47.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:47.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:47.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:48.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:48.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:48.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:48.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:48.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:48.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:48.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:48.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:49.134 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:49.135 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:49.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:49.135 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:49.568 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:49.569 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:49.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:49.569 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:51.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:51.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:51.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:51.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:52.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:52.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:52.336 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:52.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:52.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:52.769 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:52.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:52.769 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:53.201 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:53.202 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:53.202 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:53.202 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:53.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:53.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:53.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:53.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:54.068 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:54.069 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:54.069 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:54.069 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:54.501 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:54.502 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:36:54.502 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:36:54.502 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:02.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:02.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:02.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:02.636 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:03.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:03.285 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:03.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:03.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:03.935 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:03.935 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:03.935 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:03.935 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:04.585 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:04.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:04.586 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:04.586 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:05.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:05.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:05.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:05.652 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:06.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:06.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:06.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:06.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:06.951 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:06.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:06.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:06.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:07.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:07.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:07.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:07.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:08.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:08.469 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:08.469 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:08.470 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:08.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:08.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:08.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:08.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:09.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:09.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:09.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:09.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:09.768 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:09.769 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:09.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:09.769 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:10.201 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:10.202 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:10.202 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:10.202 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:10.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:10.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:10.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:10.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:13.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:13.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:13.736 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:13.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:16.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:16.519 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:16.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:16.519 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:17.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:17.301 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:17.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:17.302 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:17.734 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:17.735 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:17.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:17.735 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:18.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:18.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:18.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:18.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:18.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:18.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:18.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:18.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:19.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:19.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:19.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:19.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:22.319 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:22.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:22.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:22.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:25.685 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:25.685 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:25.685 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:25.685 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:26.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:26.535 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:26.535 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:26.535 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:26.968 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:26.969 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:26.969 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:26.969 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:27.401 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:27.402 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:27.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:27.402 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:27.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:27.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:27.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:27.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:28.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:28.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:28.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:28.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:28.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:28.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:28.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:28.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:31.951 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:31.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:31.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:31.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:31.986 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 9248:1 2026-10-24 12:37:38.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:38.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:38.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:38.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:45.450 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:45.450 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:45.450 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:37:45.451 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:37:57.334 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 12:37:57.784 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 12:37:59.550 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 12:37:59.550 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_a0b99e3d-403a-4577-b2d6-4bdeceada561 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 12:37:59.550 - In-Process Server Thread -> Info: {Objective} Objective $Loot_0f5e437f-f6d5-4e8f-8fbe-7ffd8c979e7a changed from Active to Completed 2026-10-24 12:37:59.581 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WelcomeToTheFarm_ad45bdb0-55f5-44e2-a153-5c437d166630 was added 2026-10-24 12:37:59.582 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $EchosOfThePast_b6c3f8a8-30ae-4e70-a6d3-4e0844f71e25 was added 2026-10-24 12:37:59.582 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $LootTheContainers_61a5b7fc-f604-4dcd-be66-1dfae4cd7628 was added 2026-10-24 12:37:59.582 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_a0b99e3d-403a-4577-b2d6-4bdeceada561 was deactivated 2026-10-24 12:37:59.582 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_a0b99e3d-403a-4577-b2d6-4bdeceada561 was added 2026-10-24 12:37:59.582 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldBattery_4e5f5486-4814-4868-8e4b-f198a99fd3ad was deactivated 2026-10-24 12:37:59.582 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldBattery_4e5f5486-4814-4868-8e4b-f198a99fd3ad was added 2026-10-24 12:37:59.582 - In-Process Server Thread -> Info: {Trigger} Trigger $WeldSmelter_911bf3eb-ca42-417f-a974-ae824a42f454 was deactivated 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WeldSmelter_911bf3eb-ca42-417f-a974-ae824a42f454 was added 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $KillNPCs_1db7bb93-7bb8-4d01-81f5-4993f12d49a7 was added 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $AquilaReveal_9389c5bd-2f62-42e7-a2f5-1a1321ac976b was added 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WelcomeToTheFarm_e3dd8112-88cc-4f95-a082-c992bbdc4722 removed 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $EchosOfThePast_3f5f561a-3cfe-4681-8757-af8da400110b removed 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Loot_0f5e437f-f6d5-4e8f-8fbe-7ffd8c979e7a removed 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldBatteryObjective_0edb9458-a4e2-4375-a3bc-2a625bef0fa7 removed 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObjective_438fd458-b7b6-407a-9c89-7457f22d6ea2 removed 2026-10-24 12:37:59.583 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $KillNPCObj_c5df7535-2728-41bb-ad80-15c655879277 removed 2026-10-24 12:38:11.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:11.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:11.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:11.518 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:12.033 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:12.034 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:12.034 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:12.034 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:12.484 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:12.484 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:12.484 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:12.485 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:28.876 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_3a2b9b71-018b-46b0-9c54-3cc190d7e329 added 2026-10-24 12:38:28.878 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_21792cfd-cdce-4eb4-bf5d-59ff946ac1fb was added 2026-10-24 12:38:28.878 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_d46922ca-4e0e-4f5a-9f26-eeb82f37aea7 was added 2026-10-24 12:38:28.878 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a was added 2026-10-24 12:38:28.878 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_7d348fb0-6f51-4f64-9ca5-7030b981263c was added 2026-10-24 12:38:28.878 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_21792cfd-cdce-4eb4-bf5d-59ff946ac1fb was activated 2026-10-24 12:38:28.878 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_d46922ca-4e0e-4f5a-9f26-eeb82f37aea7 was activated 2026-10-24 12:38:28.879 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a was activated 2026-10-24 12:38:28.880 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_7d348fb0-6f51-4f64-9ca5-7030b981263c was activated 2026-10-24 12:38:28.881 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_21792cfd-cdce-4eb4-bf5d-59ff946ac1fb fired. Event: ContractStartedEventComponent 2026-10-24 12:38:28.881 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_3a2b9b71-018b-46b0-9c54-3cc190d7e329 changed from Inactive to Active 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20517:4 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 306:6 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 15337:6 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20515:4 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 241:3 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20680:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20693:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20787:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20890:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20649:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20516:4 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 254:6 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20528:6 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 304:5 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20585:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20602:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20648:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20755:1 2026-10-24 12:38:28.920 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20514:4 2026-10-24 12:38:28.921 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 15376:14 2026-10-24 12:38:28.922 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20659:1 2026-10-24 12:38:28.922 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 215:15 2026-10-24 12:38:28.922 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 20513:4 2026-10-24 12:38:28.923 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 9029:2 2026-10-24 12:38:30.096 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 15376:14 2026-10-24 12:38:30.717 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:38:30.734 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:38:31.250 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:38:31.300 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:38:32.684 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 12:38:33.867 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 12:38:33.950 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 12:38:36.366 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 12:38:37.333 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 12:38:43.550 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 12:38:44.567 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 12:38:46.435 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 12:38:46.683 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 12:38:49.800 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:49.800 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:49.801 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:49.801 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:51.333 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:51.334 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:51.334 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:51.334 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:52.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:52.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:52.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:52.751 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:57.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:57.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:57.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:57.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:57.467 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 12:38:58.100 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 12:38:58.600 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 12:38:58.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:58.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:58.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:38:58.701 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:38:59.400 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 12:39:07.483 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 12:39:08.099 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 12:39:22.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:22.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:22.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:22.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:22.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:22.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:22.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:22.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:30.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:30.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:30.567 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:30.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:31.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:31.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:31.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:31.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:41.366 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 12:39:42.316 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 12:39:49.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:49.367 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:49.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:39:49.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:39:52.417 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 12:39:52.516 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 1118:1 2026-10-24 12:40:32.249 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 1118:1 2026-10-24 12:40:32.433 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Character 79:1 2026-10-24 12:40:44.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:40:44.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:40:44.467 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:40:44.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:40:44.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:40:44.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:40:44.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:40:44.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:40:47.533 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:40:47.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:40:47.534 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:40:47.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:14.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:14.816 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:14.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:14.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:15.116 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:15.116 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:15.116 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:15.117 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:15.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:15.416 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:15.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:15.417 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:15.732 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:15.733 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:15.733 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:41:15.733 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:41:55.695 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20531:6 2026-10-24 12:41:55.695 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 9332:3 2026-10-24 12:41:55.695 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 17017:2 2026-10-24 12:41:55.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 17011:2 2026-10-24 12:41:55.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 16813:3 2026-10-24 12:42:09.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:09.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:09.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:09.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:10.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:10.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:10.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:10.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:10.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:10.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:10.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:10.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:10.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:10.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:10.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:10.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:21.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:21.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:21.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:21.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:21.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:21.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:21.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:21.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:22.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:22.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:22.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:22.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:22.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:22.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:42:22.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:42:22.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:23.365 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:23.366 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:23.366 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:23.366 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:23.716 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:23.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:23.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:23.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:24.015 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:24.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:24.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:24.017 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:24.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:24.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:24.350 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:24.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:32.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:32.892 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:32.892 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:32.892 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:34.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:34.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:34.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:34.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:34.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:34.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:34.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:34.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:34.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:34.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:34.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:34.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:35.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:35.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.742 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.742 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.742 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:36.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:36.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.025 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.725 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:37.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:37.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:38.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:38.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:42.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:42.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:43:42.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:43:42.627 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:00.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:00.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:00.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:00.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:06.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:06.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:06.666 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:06.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:07.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:07.099 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:07.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:07.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:07.532 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:07.532 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:07.532 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:07.533 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:07.965 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:07.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:07.966 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:07.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:08.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:08.399 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:08.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:08.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:08.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:08.832 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:08.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:08.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:14.115 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:14.116 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:14.116 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:14.116 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:14.415 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:14.416 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:14.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:14.416 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:15.215 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:15.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:15.216 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:15.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:15.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:15.549 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:15.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:15.550 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:15.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:15.849 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:15.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:15.849 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:16.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:16.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:16.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:16.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:16.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:16.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:16.449 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:16.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:16.765 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:16.766 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 12:44:16.766 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 12:44:16.766 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:40.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:40.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:40.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:40.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:42.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:42.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:42.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:42.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:42.898 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:42.898 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:42.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:42.899 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:43.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:43.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:43.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:43.227 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:43.551 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:43.552 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:43.552 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:43.552 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:43.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:43.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:43.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:43.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:44.268 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:44.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:44.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:44.269 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:44.786 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:44.787 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:44.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:44.787 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:45.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:45.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:45.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:45.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:45.503 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:45.503 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:45.503 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:45.504 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:45.869 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:45.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:45.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:45.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:46.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:46.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:46.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:46.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:58.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:58.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:07:58.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:07:58.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:04.476 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:04.477 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:04.477 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:04.478 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:06.803 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:06.804 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:06.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:06.804 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:09.236 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:09.237 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:09.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:09.237 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:11.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:11.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:11.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:11.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:13.903 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:13.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:13.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:13.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:16.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:16.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:16.238 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:16.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:18.869 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:18.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:18.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:18.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:21.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:21.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:21.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:21.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:23.837 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:23.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:23.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:23.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:45.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:45.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:45.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:45.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:45.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:45.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:45.903 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:45.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:46.153 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:46.153 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:46.153 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:46.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:46.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:46.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:46.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:46.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:52.686 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:52.687 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:52.687 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:52.687 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:57.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 9037:9 2026-10-24 13:08:59.003 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 21657:9 2026-10-24 13:08:59.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 227:11 2026-10-24 13:08:59.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 15722:3 2026-10-24 13:08:59.487 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:59.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:59.487 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:08:59.488 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:08:59.489 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 9037:9 2026-10-24 13:08:59.503 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20544:4 2026-10-24 13:08:59.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 9037:10 2026-10-24 13:09:00.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 286:6 2026-10-24 13:09:00.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:3 2026-10-24 13:09:00.338 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20561:2 2026-10-24 13:09:00.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:00.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:00.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:00.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:00.422 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20544:4 2026-10-24 13:09:00.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20544:5 2026-10-24 13:09:00.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:00.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:00.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:00.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:00.639 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 227:11 2026-10-24 13:09:00.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 227:12 2026-10-24 13:09:00.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20566:2 2026-10-24 13:09:01.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20569:2 2026-10-24 13:09:01.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20579:2 2026-10-24 13:09:01.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20582:2 2026-10-24 13:09:01.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20589:2 2026-10-24 13:09:01.670 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20593:2 2026-10-24 13:09:01.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20595:2 2026-10-24 13:09:01.903 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:01.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:01.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:01.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:01.907 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 21657:9 2026-10-24 13:09:02.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 21657:10 2026-10-24 13:09:02.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20598:2 2026-10-24 13:09:02.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20600:2 2026-10-24 13:09:02.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20572:2 2026-10-24 13:09:02.603 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:02.604 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:02.604 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:02.604 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:02.606 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:3 2026-10-24 13:09:02.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:4 2026-10-24 13:09:02.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20574:2 2026-10-24 13:09:02.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:02.921 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:02.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:02.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:02.924 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20579:2 2026-10-24 13:09:03.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20579:3 2026-10-24 13:09:03.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20604:2 2026-10-24 13:09:03.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:03.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:03.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:03.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:03.290 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20593:2 2026-10-24 13:09:03.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20593:3 2026-10-24 13:09:03.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:2 2026-10-24 13:09:03.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:03.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:03.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:03.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:03.640 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20598:2 2026-10-24 13:09:03.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20598:3 2026-10-24 13:09:03.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20610:2 2026-10-24 13:09:04.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.006 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:4 2026-10-24 13:09:04.007 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:2 2026-10-24 13:09:04.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.171 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.174 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20593:3 2026-10-24 13:09:04.175 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:5 2026-10-24 13:09:04.338 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20593:4 2026-10-24 13:09:04.353 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.356 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:2 2026-10-24 13:09:04.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:3 2026-10-24 13:09:04.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.523 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20598:3 2026-10-24 13:09:04.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20598:4 2026-10-24 13:09:04.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.704 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.706 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:2 2026-10-24 13:09:04.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:3 2026-10-24 13:09:04.853 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:04.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:04.856 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:5 2026-10-24 13:09:05.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:6 2026-10-24 13:09:05.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.023 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:3 2026-10-24 13:09:05.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:4 2026-10-24 13:09:05.338 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:2 2026-10-24 13:09:05.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.373 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:3 2026-10-24 13:09:05.503 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.504 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.504 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.504 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.506 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:6 2026-10-24 13:09:05.507 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:4 2026-10-24 13:09:05.670 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:7 2026-10-24 13:09:05.687 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.687 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.687 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.687 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.689 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:4 2026-10-24 13:09:05.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:5 2026-10-24 13:09:05.853 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:05.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:05.856 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:2 2026-10-24 13:09:06.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.006 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:4 2026-10-24 13:09:06.007 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:3 2026-10-24 13:09:06.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:5 2026-10-24 13:09:06.187 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.187 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.187 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.188 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.189 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:7 2026-10-24 13:09:06.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:8 2026-10-24 13:09:06.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.372 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:5 2026-10-24 13:09:06.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:6 2026-10-24 13:09:06.553 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.553 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.553 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.554 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.556 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:3 2026-10-24 13:09:06.670 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:4 2026-10-24 13:09:06.737 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.738 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.741 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:5 2026-10-24 13:09:06.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:6 2026-10-24 13:09:06.903 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:06.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:06.906 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:8 2026-10-24 13:09:07.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:9 2026-10-24 13:09:07.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.073 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:6 2026-10-24 13:09:07.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:7 2026-10-24 13:09:07.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.237 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.240 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:4 2026-10-24 13:09:07.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:5 2026-10-24 13:09:07.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.406 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:6 2026-10-24 13:09:07.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:7 2026-10-24 13:09:07.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.572 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:9 2026-10-24 13:09:07.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:10 2026-10-24 13:09:07.754 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.754 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.754 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.757 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:7 2026-10-24 13:09:07.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:8 2026-10-24 13:09:07.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:07.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:07.923 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:5 2026-10-24 13:09:08.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:6 2026-10-24 13:09:08.087 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.090 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:7 2026-10-24 13:09:08.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:8 2026-10-24 13:09:08.253 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.254 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.254 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.254 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.256 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:10 2026-10-24 13:09:08.338 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:11 2026-10-24 13:09:08.437 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.438 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.438 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.438 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.440 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:8 2026-10-24 13:09:08.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:9 2026-10-24 13:09:08.603 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.604 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.604 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.604 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.606 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:6 2026-10-24 13:09:08.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:7 2026-10-24 13:09:08.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.787 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.788 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.789 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:11 2026-10-24 13:09:08.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:12 2026-10-24 13:09:08.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:08.954 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:08.956 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:9 2026-10-24 13:09:09.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:10 2026-10-24 13:09:09.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.139 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:7 2026-10-24 13:09:09.172 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:8 2026-10-24 13:09:09.303 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.306 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:12 2026-10-24 13:09:09.338 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:13 2026-10-24 13:09:09.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.487 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.489 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:10 2026-10-24 13:09:09.503 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:2 2026-10-24 13:09:09.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.656 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:8 2026-10-24 13:09:09.670 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:11 2026-10-24 13:09:09.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:9 2026-10-24 13:09:09.853 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:09.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:09.856 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:13 2026-10-24 13:09:10.003 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:14 2026-10-24 13:09:10.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.023 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:2 2026-10-24 13:09:10.172 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:3 2026-10-24 13:09:10.203 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.204 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.204 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.206 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:11 2026-10-24 13:09:10.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:12 2026-10-24 13:09:10.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.406 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:9 2026-10-24 13:09:10.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:10 2026-10-24 13:09:10.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.623 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:3 2026-10-24 13:09:10.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:4 2026-10-24 13:09:10.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.787 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.788 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.789 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:12 2026-10-24 13:09:10.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:13 2026-10-24 13:09:10.970 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.970 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.970 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:10.970 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:10.972 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:10 2026-10-24 13:09:11.004 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:11 2026-10-24 13:09:11.153 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.153 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.153 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.156 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:4 2026-10-24 13:09:11.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:2 2026-10-24 13:09:11.337 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.337 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.337 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.340 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:13 2026-10-24 13:09:11.340 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:5 2026-10-24 13:09:11.503 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:14 2026-10-24 13:09:11.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.523 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:11 2026-10-24 13:09:11.670 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:12 2026-10-24 13:09:11.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.703 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.706 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:2 2026-10-24 13:09:11.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:3 2026-10-24 13:09:11.869 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:11.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:11.872 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:5 2026-10-24 13:09:12.003 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:6 2026-10-24 13:09:12.053 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.056 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:14 2026-10-24 13:09:12.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:15 2026-10-24 13:09:12.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.223 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:12 2026-10-24 13:09:12.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:13 2026-10-24 13:09:12.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.406 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:3 2026-10-24 13:09:12.503 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:4 2026-10-24 13:09:12.553 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.553 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.553 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.554 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.556 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:6 2026-10-24 13:09:12.670 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:7 2026-10-24 13:09:12.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.720 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.722 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:15 2026-10-24 13:09:12.837 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:16 2026-10-24 13:09:12.886 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.887 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:12.888 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:12.890 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:13 2026-10-24 13:09:13.003 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:14 2026-10-24 13:09:13.069 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.072 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:4 2026-10-24 13:09:13.171 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:5 2026-10-24 13:09:13.236 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.237 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.237 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.337 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20634:2 2026-10-24 13:09:13.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.504 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 21514:2 2026-10-24 13:09:13.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.936 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:13.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:13.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:14.102 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:14.103 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:14.103 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:14.103 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:14.252 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:14.253 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:14.253 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:14.253 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:34.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:34.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:34.820 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:34.820 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:37.336 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:37.337 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:37.337 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:37.337 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:37.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:37.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:37.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:37.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:47.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:47.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:47.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:47.954 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:47.960 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 21514:2 2026-10-24 13:09:48.586 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:48.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:48.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:48.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:48.589 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20607:16 2026-10-24 13:09:48.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:48.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:48.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:48.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:48.759 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20569:2 2026-10-24 13:09:48.919 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:48.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:48.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:48.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:48.922 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 21657:10 2026-10-24 13:09:49.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.270 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.272 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20589:2 2026-10-24 13:09:49.419 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.420 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.422 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 227:12 2026-10-24 13:09:49.569 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.572 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20561:2 2026-10-24 13:09:49.770 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.771 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:49.771 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:49.773 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 15722:3 2026-10-24 13:09:50.152 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:50.153 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:50.153 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:50.153 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:50.155 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 9037:10 2026-10-24 13:09:50.319 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:50.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:50.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:50.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:50.322 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20544:5 2026-10-24 13:09:50.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:50.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:50.487 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:50.488 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:50.489 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20566:2 2026-10-24 13:09:51.019 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.022 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20595:2 2026-10-24 13:09:51.202 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.203 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.203 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.203 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.205 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20572:2 2026-10-24 13:09:51.369 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.370 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.372 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20600:2 2026-10-24 13:09:51.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.703 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:51.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:51.706 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20582:2 2026-10-24 13:09:52.436 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:52.437 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:52.437 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:52.437 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:52.439 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 286:6 2026-10-24 13:09:52.786 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:52.787 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:52.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:52.787 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:52.789 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20610:2 2026-10-24 13:09:52.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:52.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:52.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:52.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:52.955 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20574:2 2026-10-24 13:09:53.119 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.122 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20604:2 2026-10-24 13:09:53.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.289 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20593:4 2026-10-24 13:09:53.603 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.603 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.604 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.606 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20541:14 2026-10-24 13:09:53.770 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.770 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.771 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.773 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20598:4 2026-10-24 13:09:53.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:53.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:53.940 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20634:2 2026-10-24 13:09:54.269 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.270 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.272 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20579:3 2026-10-24 13:09:54.436 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.437 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.437 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.437 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.439 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20630:5 2026-10-24 13:09:54.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.603 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.605 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20622:7 2026-10-24 13:09:54.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:54.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:54.955 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20615:8 2026-10-24 13:09:55.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:55.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:55.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:09:55.287 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:09:55.289 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: FloatingObject 20619:14 2026-10-24 13:10:13.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:13.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:13.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:13.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:14.119 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:14.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:14.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:14.120 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:22.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:22.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:22.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:22.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:26.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:26.086 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:26.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:26.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:29.036 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:29.037 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:29.037 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:10:29.037 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:10:48.052 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Character 79:1 2026-10-24 13:10:48.319 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_d7f2df30-4342-4241-b02d-234d9fd8944a, entity: Grid 1118:1 2026-10-24 13:11:20.435 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 1118:1 2026-10-24 13:11:20.452 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 13:11:43.586 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $SiliconeTracker_f13eef30-69f9-4073-974b-008c2cf79f06 completed 2026-10-24 13:11:43.587 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a fired. Event: ProgressTrackerCompletedEventComponent 2026-10-24 13:11:43.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-24 13:11:43.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:11:43.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:11:43.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:11:43.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:11:43.902 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $SiliconeTracker_f13eef30-69f9-4073-974b-008c2cf79f06 completed 2026-10-24 13:11:43.902 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a fired. Event: ProgressTrackerCompletedEventComponent 2026-10-24 13:11:43.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-24 13:11:43.902 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $IronTracker_66c076a3-6cf1-4c7f-bf3e-40e82b17bf0a completed 2026-10-24 13:11:43.902 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a fired. Event: ProgressTrackerCompletedEventComponent 2026-10-24 13:11:43.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-24 13:11:43.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:11:43.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:11:43.903 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:11:43.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:11:44.219 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $SiliconeTracker_f13eef30-69f9-4073-974b-008c2cf79f06 completed 2026-10-24 13:11:44.219 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a fired. Event: ProgressTrackerCompletedEventComponent 2026-10-24 13:11:44.219 - In-Process Server Thread -> Info: {Trigger} - First failed condition IsProgressTrackerCompletedConditionComponent for AND 2026-10-24 13:11:44.219 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $NickelTracker_bb33a47b-735f-454a-87f8-a6eecdfbd46e completed 2026-10-24 13:11:44.219 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a fired. Event: ProgressTrackerCompletedEventComponent 2026-10-24 13:11:44.220 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_d46922ca-4e0e-4f5a-9f26-eeb82f37aea7 fired. Event: ContractEndedEventComponent 2026-10-24 13:11:44.220 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_d46922ca-4e0e-4f5a-9f26-eeb82f37aea7 was deactivated 2026-10-24 13:11:44.220 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_3a2b9b71-018b-46b0-9c54-3cc190d7e329 changed from Active to Inactive 2026-10-24 13:11:44.220 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_21792cfd-cdce-4eb4-bf5d-59ff946ac1fb was deactivated 2026-10-24 13:11:44.220 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a was deactivated 2026-10-24 13:11:44.220 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_7d348fb0-6f51-4f64-9ca5-7030b981263c was deactivated 2026-10-24 13:11:44.221 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_3a2b9b71-018b-46b0-9c54-3cc190d7e329 changed from Inactive to Completed 2026-10-24 13:11:44.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:11:44.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:11:44.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:11:44.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:11:44.253 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_21792cfd-cdce-4eb4-bf5d-59ff946ac1fb was added 2026-10-24 13:11:44.254 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_d46922ca-4e0e-4f5a-9f26-eeb82f37aea7 was added 2026-10-24 13:11:44.254 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_18fc0804-c455-4a9c-8364-0c5c2dd3533a was added 2026-10-24 13:11:44.254 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_7d348fb0-6f51-4f64-9ca5-7030b981263c was added 2026-10-24 13:11:44.254 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_3a2b9b71-018b-46b0-9c54-3cc190d7e329 removed 2026-10-24 13:11:49.252 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 13:11:50.169 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 13:11:50.652 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 13:11:51.086 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 13:11:51.119 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 13:11:52.636 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 13:11:52.786 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 13:11:57.785 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 13:12:09.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:09.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:09.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:09.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:11.335 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:11.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:11.336 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:11.336 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:11.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:11.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:11.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:11.703 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:12.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:12.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:12.603 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:12.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:38.985 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 13:12:41.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:41.952 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:41.952 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:41.953 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:42.851 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:42.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:42.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:42.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:43.185 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:43.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:43.186 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:12:43.186 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:12:54.085 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 13:13:00.252 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 13:13:00.652 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 1118:1 2026-10-24 13:13:00.685 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1118:1 2026-10-24 13:13:00.852 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 13:13:21.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:21.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:21.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:21.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:21.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:21.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:21.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:21.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:22.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:22.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:23.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:23.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:23.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:23.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:23.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:23.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:23.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:23.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:23.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:23.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:23.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:23.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:24.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:24.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:24.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:24.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:29.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:29.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:29.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:29.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:29.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:29.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:29.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:29.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:30.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:30.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:30.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:30.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:35.726 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:35.727 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:35.727 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:35.727 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:36.282 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:36.282 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:36.282 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:36.283 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:36.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:36.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:36.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:36.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:37.243 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:37.244 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:37.244 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:37.244 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:39.564 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:39.565 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:39.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:39.565 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:39.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:39.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:39.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:39.883 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:40.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:40.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:40.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:40.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:40.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:40.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:40.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:40.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:40.831 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:40.832 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:40.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:40.832 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:41.165 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:41.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:41.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:41.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:41.482 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:41.483 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:41.483 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:41.483 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:45.447 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:45.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:45.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:45.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:45.997 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:45.997 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:45.997 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:45.998 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:46.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:46.297 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:46.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:46.298 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:46.630 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:46.631 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:46.631 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:46.631 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:46.947 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:46.947 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:46.947 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:46.948 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:47.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:47.297 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:47.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:47.298 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:47.614 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:47.614 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:47.614 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:47.615 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:47.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:47.964 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:47.964 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:47.964 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:51.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:51.550 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:51.550 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:51.550 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:51.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:51.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:51.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:51.883 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:52.214 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:52.214 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:52.214 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:52.215 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:52.547 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:52.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:52.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:52.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:52.880 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:52.881 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:52.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:52.881 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:53.214 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:53.215 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:53.215 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:53.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:55.514 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:55.515 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:55.515 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:55.515 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:59.780 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:59.781 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:13:59.781 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:13:59.781 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:00.114 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:00.114 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:00.114 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:00.115 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:00.430 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:00.431 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:00.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:00.431 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:04.915 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:04.915 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:04.915 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:04.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:08.164 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:08.164 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:08.164 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:08.165 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:10.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:10.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:10.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:10.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:24.230 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 13:14:24.397 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 1118:1 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_e7c7b5bc-5a46-4584-a22e-8b4f5000d74e added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective2_98b1bb6e-5312-4ab2-9c70-4d7d103b3bb0 added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_e3d1ffbe-3c5f-430b-a2de-503e3366b243 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_ad634c30-18d5-436e-a000-4b7727c23481 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_8b529cdb-d6c6-47af-b763-ad489bfec942 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2Start_9d8c2003-7153-47d1-bac2-bc5c31d7a55e was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_25daecec-28af-43cd-b6b6-b3cc50eb5928 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryDoorFixed_b5367eff-5bb2-4dab-9839-c65f0b2f02c5 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SolarPanelFixed_89b52a4e-46a7-4807-b0cd-8743df8d7fec was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WindTurbineFixed_841b9fa7-f5f1-4d7e-8597-ecaffe94d092 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryBackFixed_f6ec662e-0c48-4e39-a81d-640044b75634 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2a_dc38b811-c6bb-4db7-9653-19b393badb02 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BaseEnteredTrigger_da94f088-c72b-4302-96d2-4e5554c491b1 was added 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_e3d1ffbe-3c5f-430b-a2de-503e3366b243 was activated 2026-10-24 13:14:49.694 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_dc38b811-c6bb-4db7-9653-19b393badb02 was activated 2026-10-24 13:14:49.695 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_da94f088-c72b-4302-96d2-4e5554c491b1 was activated 2026-10-24 13:14:49.695 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_e3d1ffbe-3c5f-430b-a2de-503e3366b243 fired. Event: ContractStartedEventComponent 2026-10-24 13:14:49.695 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_e7c7b5bc-5a46-4584-a22e-8b4f5000d74e changed from Inactive to Active 2026-10-24 13:14:49.695 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_9d8c2003-7153-47d1-bac2-bc5c31d7a55e was activated 2026-10-24 13:14:49.695 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_8b529cdb-d6c6-47af-b763-ad489bfec942 was activated 2026-10-24 13:14:49.696 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_ad634c30-18d5-436e-a000-4b7727c23481 was activated 2026-10-24 13:14:49.696 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_25daecec-28af-43cd-b6b6-b3cc50eb5928 was activated 2026-10-24 13:14:49.728 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_e3d1ffbe-3c5f-430b-a2de-503e3366b243 was deactivated 2026-10-24 13:14:49.728 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_e3d1ffbe-3c5f-430b-a2de-503e3366b243 self-deactivated 2026-10-24 13:14:49.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:49.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:49.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:49.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:49.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:49.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:49.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:49.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:49.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:49.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:49.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:14:49.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:14:49.742 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18662:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18657:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Grid 18661:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18661:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Grid 18655:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18655:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $Win_a5ab68a6-a9e0-4edd-a3bb-ad39e8576ddc, entity: Grid 18873:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Grid 18873:3 2026-10-24 13:14:49.743 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18873:3 2026-10-24 13:14:49.745 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Character 17573:4 2026-10-24 13:14:49.745 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_9d8c2003-7153-47d1-bac2-bc5c31d7a55e fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 13:14:49.745 - In-Process Server Thread -> Info: {Objective} Objective $Objective1_e7c7b5bc-5a46-4584-a22e-8b4f5000d74e changed from Active to Completed 2026-10-24 13:14:49.745 - In-Process Server Thread -> Info: {Objective} Objective $Objective2_98b1bb6e-5312-4ab2-9c70-4d7d103b3bb0 changed from Inactive to Active 2026-10-24 13:14:49.745 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_b5367eff-5bb2-4dab-9839-c65f0b2f02c5 was activated 2026-10-24 13:14:49.745 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_f6ec662e-0c48-4e39-a81d-640044b75634 was activated 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_89b52a4e-46a7-4807-b0cd-8743df8d7fec was activated 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_841b9fa7-f5f1-4d7e-8597-ecaffe94d092 was activated 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_9d8c2003-7153-47d1-bac2-bc5c31d7a55e was deactivated 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2Start_9d8c2003-7153-47d1-bac2-bc5c31d7a55e self-deactivated 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Character 17567:4 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 17560:4 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_dc38b811-c6bb-4db7-9653-19b393badb02 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Character 17560:4 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18656:3 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18658:3 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18788:3 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18922:3 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 19047:3 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 19180:3 2026-10-24 13:14:49.746 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 19882:3 2026-10-24 13:15:20.645 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 1118:1 2026-10-24 13:15:20.661 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Character 79:1 2026-10-24 13:15:24.029 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Character 79:1 2026-10-24 13:15:24.311 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 1118:1 2026-10-24 13:15:25.244 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 1118:1 2026-10-24 13:15:25.378 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Character 79:1 2026-10-24 13:15:27.044 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Grid 1118:1 2026-10-24 13:15:27.111 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Character 79:1 2026-10-24 13:15:27.111 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_da94f088-c72b-4302-96d2-4e5554c491b1 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 13:15:27.112 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_da94f088-c72b-4302-96d2-4e5554c491b1 was deactivated 2026-10-24 13:15:27.112 - In-Process Server Thread -> Info: {Trigger} Trigger $BaseEnteredTrigger_da94f088-c72b-4302-96d2-4e5554c491b1 self-deactivated 2026-10-24 13:15:32.645 - In-Process Server Thread -> Info: {Area} Entity exited area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Character 79:1 2026-10-24 13:15:37.862 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 17560:4 2026-10-24 13:15:39.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:39.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:39.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:39.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:39.761 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:39.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:39.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:39.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:40.111 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:40.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:40.112 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:40.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:46.145 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Character 79:1 2026-10-24 13:15:49.094 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:49.095 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:49.095 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:49.095 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:50.128 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:50.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:50.128 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:50.129 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:50.444 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:50.445 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:50.445 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:50.445 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:50.761 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:50.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:50.762 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:50.762 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:51.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:51.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:51.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:51.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:51.411 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:51.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:51.412 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:51.412 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:53.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:53.878 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:53.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:53.879 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:54.594 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:54.595 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:54.595 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:54.595 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:55.211 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:55.212 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:55.212 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:15:55.212 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:15:57.378 - In-Process Server Thread -> Info: {Area} Entity exited area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Character 79:1 2026-10-24 13:16:17.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:17.995 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:17.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:17.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:37.596 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 17563:5 2026-10-24 13:16:44.014 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 18071:5 2026-10-24 13:16:47.744 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:47.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:47.745 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:47.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:49.130 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 17570:5 2026-10-24 13:16:53.577 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:53.578 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:53.578 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:53.578 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:59.644 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:59.644 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:59.644 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:59.645 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:59.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:59.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:16:59.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:16:59.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:00.261 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:00.261 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:00.261 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:00.262 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:00.577 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:00.578 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:00.578 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:00.578 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:00.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:00.878 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:00.878 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:00.878 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:13.427 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:13.428 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:13.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:13.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:13.710 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:13.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:13.711 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:13.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:14.028 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:14.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:14.029 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:14.029 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:14.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:14.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:14.328 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:14.328 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:14.627 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:14.628 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:14.628 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:14.628 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:16.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:16.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:16.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:16.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:16.816 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:16.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:16.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:16.817 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:17.150 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:17.150 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:17.150 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:17.151 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:17.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:17.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:17.467 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:17.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:17.800 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:17.800 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:17.800 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:17.801 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:25.034 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:25.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:25.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:25.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:26.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:26.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:26.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:26.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:28.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:28.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:28.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:28.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:36.517 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 79:1 2026-10-24 13:17:36.517 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_dc38b811-c6bb-4db7-9653-19b393badb02 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 13:17:36.518 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_dc38b811-c6bb-4db7-9653-19b393badb02 was deactivated 2026-10-24 13:17:36.518 - In-Process Server Thread -> Info: {Trigger} Trigger $Objective2a_dc38b811-c6bb-4db7-9653-19b393badb02 self-deactivated 2026-10-24 13:17:38.251 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 79:1 2026-10-24 13:17:48.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:48.318 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:48.318 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:48.318 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:52.267 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:52.268 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:52.268 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:52.268 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:53.950 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:53.951 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:53.951 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:53.951 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:55.100 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:55.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:55.101 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:55.101 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:55.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:55.967 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:55.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:55.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:56.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:56.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:56.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:56.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:58.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:58.134 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:58.134 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:58.135 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:59.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:59.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:59.001 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:59.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:59.867 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:59.867 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:59.867 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:17:59.868 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:17:59.885 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18665:4 2026-10-24 13:18:01.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:01.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:01.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:01.518 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:02.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:02.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:02.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:02.385 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:03.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:03.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:03.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:03.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:03.268 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 19220:4 2026-10-24 13:18:04.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:04.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:04.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:04.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:05.550 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_89b52a4e-46a7-4807-b0cd-8743df8d7fec fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-24 13:18:05.550 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_89b52a4e-46a7-4807-b0cd-8743df8d7fec was deactivated 2026-10-24 13:18:05.550 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_89b52a4e-46a7-4807-b0cd-8743df8d7fec self-deactivated 2026-10-24 13:18:05.584 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:05.584 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:05.584 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:05.585 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:14.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:14.818 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:14.818 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:14.818 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:15.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:15.117 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:15.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:15.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:15.417 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:15.417 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:15.417 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:15.418 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:15.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:15.717 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:15.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:15.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:16.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:16.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:16.001 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:16.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:16.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:16.317 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:16.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:16.318 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:23.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:23.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:23.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:23.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:23.197 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 17570:5 2026-10-24 13:18:24.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:24.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:24.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:24.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:25.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:25.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:25.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:25.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:25.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:25.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:25.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:25.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:25.672 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:25.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:25.672 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:25.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:30.365 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:30.366 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:30.366 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:30.366 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:30.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:30.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:30.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:30.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:30.982 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:30.983 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:30.983 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:30.983 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:32.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:32.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:32.259 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:32.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:32.268 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 18071:5 2026-10-24 13:18:36.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:36.009 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:36.009 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:36.009 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:36.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:36.476 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:36.476 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:36.477 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:36.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:36.759 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:36.759 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:36.759 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:43.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:43.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:43.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:43.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:43.333 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 17563:5 2026-10-24 13:18:47.063 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:47.064 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:47.064 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:47.065 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:47.380 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:47.380 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:47.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:47.381 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:47.713 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:47.714 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:18:47.714 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:18:47.714 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:11.505 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Character 79:1 2026-10-24 13:19:17.287 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:17.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:17.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:17.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:17.744 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:17.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:17.745 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:17.745 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:18.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:18.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:18.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:18.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:18.696 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:18.697 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:18.697 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:18.697 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:19.145 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:19.146 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:19.146 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:19.147 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:19.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:19.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:19.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:19.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:19.760 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:19.760 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:19.760 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:19.761 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:20.063 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:20.064 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:20.064 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:20.064 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:20.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:20.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:20.520 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:20.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:20.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:20.852 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:20.852 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:20.853 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:21.162 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:21.163 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:21.163 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:21.163 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:21.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:21.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:21.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:21.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:21.793 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:21.793 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:21.793 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:21.794 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:22.086 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:22.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:22.087 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:22.087 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:22.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:22.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:22.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:22.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:22.704 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:22.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:22.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:22.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:23.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:23.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:23.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:23.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:23.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:23.321 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:23.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:23.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:23.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:23.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:23.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:23.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:24.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:24.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:24.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:24.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:25.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:25.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:25.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:25.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:25.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:25.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:25.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:25.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:25.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:25.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:25.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:25.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:27.638 - In-Process Server Thread -> Info: {Area} Entity exited area: $LandingPad_58e063ff-e80f-4f35-8fb8-c35619ea0239, entity: Character 79:1 2026-10-24 13:19:37.454 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 79:1 2026-10-24 13:19:42.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.754 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:42.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:42.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:43.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:43.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:43.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:43.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:43.454 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:43.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:43.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:43.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:43.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:43.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:43.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:43.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:47.872 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: FloatingObject 17927:8 2026-10-24 13:19:47.872 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 17927:8 2026-10-24 13:19:48.539 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: FloatingObject 15413:7 2026-10-24 13:19:48.539 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 15413:7 2026-10-24 13:19:49.454 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:49.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:49.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:49.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:49.464 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: FloatingObject 17927:8 2026-10-24 13:19:49.464 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 17927:8 2026-10-24 13:19:49.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:49.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:49.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:49.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:49.748 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: FloatingObject 15413:7 2026-10-24 13:19:49.748 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: FloatingObject 15413:7 2026-10-24 13:19:51.089 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 79:1 2026-10-24 13:19:51.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:51.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:51.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:51.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:51.624 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_b5367eff-5bb2-4dab-9839-c65f0b2f02c5 fired. Event: EventControllerFiredEventComponent 2026-10-24 13:19:51.625 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_b5367eff-5bb2-4dab-9839-c65f0b2f02c5 was deactivated 2026-10-24 13:19:51.625 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_b5367eff-5bb2-4dab-9839-c65f0b2f02c5 self-deactivated 2026-10-24 13:19:53.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:53.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:53.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:19:53.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:19:53.192 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_f6ec662e-0c48-4e39-a81d-640044b75634 fired. Event: EventControllerFiredEventComponent 2026-10-24 13:19:53.192 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_f6ec662e-0c48-4e39-a81d-640044b75634 was deactivated 2026-10-24 13:19:53.192 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_f6ec662e-0c48-4e39-a81d-640044b75634 self-deactivated 2026-10-24 13:19:54.405 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 79:1 2026-10-24 13:19:59.605 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_c3ec5c74-b037-4f9e-8d30-bb582a3f0754, entity: Character 79:1 2026-10-24 13:20:06.054 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_841b9fa7-f5f1-4d7e-8597-ecaffe94d092 fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-24 13:20:06.054 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_841b9fa7-f5f1-4d7e-8597-ecaffe94d092 was deactivated 2026-10-24 13:20:06.054 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_841b9fa7-f5f1-4d7e-8597-ecaffe94d092 self-deactivated 2026-10-24 13:20:06.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.111 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.111 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.111 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:06.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:06.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.122 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:07.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:07.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:18.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:18.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:18.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:18.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:20.154 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:20.155 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:20.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:20.155 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:20.189 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 19180:3 2026-10-24 13:20:23.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:23.038 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:23.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:23.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:24.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:24.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:24.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:24.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:24.372 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 19220:4 2026-10-24 13:20:28.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:28.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:28.672 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:28.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:29.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:29.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:29.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:29.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:30.005 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18665:4 2026-10-24 13:20:38.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:38.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:38.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:38.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:39.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:39.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:39.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:39.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:39.690 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 18656:3 2026-10-24 13:20:42.504 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:42.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:42.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:42.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:43.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:43.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:43.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:20:43.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:20:43.839 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_b1d26369-8fab-4334-94d0-7dc37c2c7888, entity: Grid 19882:3 2026-10-24 13:20:52.471 - In-Process Server Thread -> Info: {Area} Entity entered area: $Win_a5ab68a6-a9e0-4edd-a3bb-ad39e8576ddc, entity: Grid 18922:3 2026-10-24 13:20:52.490 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_8b529cdb-d6c6-47af-b763-ad489bfec942 fired. Event: BlockEnteredAreaEventComponent 2026-10-24 13:20:52.490 - In-Process Server Thread -> Info: {Objective} Objective $Objective2_98b1bb6e-5312-4ab2-9c70-4d7d103b3bb0 changed from Active to Completed 2026-10-24 13:20:52.490 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_ad634c30-18d5-436e-a000-4b7727c23481 fired. Event: ContractEndedEventComponent 2026-10-24 13:20:52.490 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_ad634c30-18d5-436e-a000-4b7727c23481 was deactivated 2026-10-24 13:20:52.490 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_ad634c30-18d5-436e-a000-4b7727c23481 self-deactivated 2026-10-24 13:20:52.522 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_e3d1ffbe-3c5f-430b-a2de-503e3366b243 was added 2026-10-24 13:20:52.522 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_ad634c30-18d5-436e-a000-4b7727c23481 was added 2026-10-24 13:20:52.522 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_8b529cdb-d6c6-47af-b763-ad489bfec942 was deactivated 2026-10-24 13:20:52.522 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_8b529cdb-d6c6-47af-b763-ad489bfec942 was added 2026-10-24 13:20:52.522 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2Start_9d8c2003-7153-47d1-bac2-bc5c31d7a55e was added 2026-10-24 13:20:52.522 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_25daecec-28af-43cd-b6b6-b3cc50eb5928 was deactivated 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_25daecec-28af-43cd-b6b6-b3cc50eb5928 was added 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryDoorFixed_b5367eff-5bb2-4dab-9839-c65f0b2f02c5 was added 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SolarPanelFixed_89b52a4e-46a7-4807-b0cd-8743df8d7fec was added 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WindTurbineFixed_841b9fa7-f5f1-4d7e-8597-ecaffe94d092 was added 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryBackFixed_f6ec662e-0c48-4e39-a81d-640044b75634 was added 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2a_dc38b811-c6bb-4db7-9653-19b393badb02 was added 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BaseEnteredTrigger_da94f088-c72b-4302-96d2-4e5554c491b1 was added 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_e7c7b5bc-5a46-4584-a22e-8b4f5000d74e removed 2026-10-24 13:20:52.523 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective2_98b1bb6e-5312-4ab2-9c70-4d7d103b3bb0 removed 2026-10-24 13:22:41.054 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1118:1 2026-10-24 13:22:41.071 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 13:22:57.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:57.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:57.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:57.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:57.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:57.892 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:57.892 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:57.892 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:58.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:58.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:58.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:58.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:58.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:58.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:58.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:58.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:58.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:58.892 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:22:58.892 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:22:58.892 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:03.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:03.070 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:03.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:03.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:03.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:03.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:03.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:03.404 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:03.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:03.703 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:03.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:03.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.353 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.353 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.353 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.354 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.670 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.987 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:04.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:04.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:05.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:05.320 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:05.320 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:05.321 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:05.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:05.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:05.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:05.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:05.953 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:05.954 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:05.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:05.954 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:06.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:06.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:06.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:06.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:06.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:06.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:06.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:06.603 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:06.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:06.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:06.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:06.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:07.219 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:07.219 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:07.219 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:07.220 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:07.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:07.519 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:07.519 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:07.520 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:07.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:07.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:07.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:07.837 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:08.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:08.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:08.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:08.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:08.485 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:08.486 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:08.486 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:08.487 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:08.802 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:08.803 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:08.803 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:08.803 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:09.135 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:09.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:09.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:09.136 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:15.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:15.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:15.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:15.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:26.053 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:26.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:26.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:26.054 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:27.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:27.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:27.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:27.921 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:31.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:31.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:31.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:31.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:36.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:36.110 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:36.110 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:36.110 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:37.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:37.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:37.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:37.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:38.065 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:38.065 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:38.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:38.066 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:38.444 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:38.445 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:38.445 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:38.445 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:38.795 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:38.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:38.796 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:38.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:39.168 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:39.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:39.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:39.169 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:39.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:39.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:39.537 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:39.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:39.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:39.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:39.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:39.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:40.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:40.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:40.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:40.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:41.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:41.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:41.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:41.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:48.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:48.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:48.902 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:48.902 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:49.213 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:49.214 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:49.214 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:49.214 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:49.578 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:49.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:23:49.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:23:49.579 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:11.165 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:11.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:11.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:11.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:15.492 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:15.493 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:15.493 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:15.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:21.363 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:21.364 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:21.364 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:21.364 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:41.908 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 13:24:43.958 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 13:24:49.358 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 13:24:49.458 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 13:24:49.508 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $CollectMetalGridsFTUE_88838c58-e440-492b-8cac-58310596bebe added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObj_b539a55b-4c66-47e8-b806-a1081958aa5a added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_cf299bbc-bdcf-4d6f-b55e-f2a5bc1d0509 was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeliveryComplete_935646c3-3677-4295-9185-e635f9ac9eaf was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger_5345ea37-bbb8-437f-9fe2-915e2769b341 was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 2_8f44fe24-fe45-4edf-93af-5868b5985e2c was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 3_52d291d9-7c37-43ed-9769-0557be80253f was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 4_29615930-8cc0-45e9-802d-586c39f494c0 was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 5_937cf404-1a24-41ca-a3f7-1e7b7610995c was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 6_b6243cc4-6c1e-4c70-b24d-b3b444f598db was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 7_187ba44d-9683-4769-9149-767453801a26 was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 8_a66df069-4541-4bd2-a9c3-a09f7ace3fbd was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SmelterFunctionalTrigger_026997ba-e076-46be-baf9-336b009dd59f was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeathFixTrigger_0abceee8-ee26-4d96-985b-73b971955ea6 was added 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_cf299bbc-bdcf-4d6f-b55e-f2a5bc1d0509 was activated 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_935646c3-3677-4295-9185-e635f9ac9eaf was activated 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_5345ea37-bbb8-437f-9fe2-915e2769b341 was activated 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {Trigger} Trigger $SmelterFunctionalTrigger_026997ba-e076-46be-baf9-336b009dd59f was activated 2026-10-24 13:24:55.331 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_cf299bbc-bdcf-4d6f-b55e-f2a5bc1d0509 fired. Event: ContractStartedEventComponent 2026-10-24 13:24:55.332 - In-Process Server Thread -> Info: {Objective} Objective $CollectMetalGridsFTUE_88838c58-e440-492b-8cac-58310596bebe changed from Inactive to Active 2026-10-24 13:24:55.358 - In-Process Server Thread -> Info: {Objective} Objective $WeldSmelterObj_b539a55b-4c66-47e8-b806-a1081958aa5a changed from Inactive to Active 2026-10-24 13:24:55.358 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_cf299bbc-bdcf-4d6f-b55e-f2a5bc1d0509 was deactivated 2026-10-24 13:24:55.358 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_cf299bbc-bdcf-4d6f-b55e-f2a5bc1d0509 self-deactivated 2026-10-24 13:24:58.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:58.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:58.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:58.809 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:59.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:59.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:59.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:59.143 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:59.625 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:59.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:24:59.625 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:24:59.626 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:25:07.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:25:07.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:25:07.392 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:25:07.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:25:33.975 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 13:25:34.376 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 13:25:34.675 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 13:25:36.508 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 13:25:37.325 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 13:26:00.208 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 13:26:00.625 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 13:26:02.026 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 13:26:06.277 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:06.278 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:06.278 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:06.278 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:07.893 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:07.894 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:07.894 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:07.894 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:09.177 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:09.177 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:09.177 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:09.178 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:10.393 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:10.393 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:10.393 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:26:10.394 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:26:14.683 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 13:26:17.417 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 13:26:18.233 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 13:26:41.400 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 7559:1 2026-10-24 13:26:41.550 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 13:26:45.733 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnElevatorBottom, entity: Character 79:1 2026-10-24 13:26:50.283 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:27:41.551 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:27:49.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:27:49.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:27:49.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:27:49.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:27:50.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:27:50.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:27:50.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:27:50.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:28:34.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:28:34.964 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:28:34.964 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:28:34.964 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:28:45.030 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:28:47.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:28:47.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:28:47.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:28:47.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:28:56.499 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:28:56.500 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:28:56.500 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:28:56.500 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:03.613 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:29:07.197 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:07.198 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:07.198 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:07.198 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:09.930 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:29:11.347 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:11.348 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:11.348 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:11.348 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:12.631 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:12.631 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:12.631 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:12.632 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:12.763 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:12.763 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:12.763 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:12.764 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:12.997 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:12.997 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:12.997 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:12.998 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.230 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.230 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.230 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.231 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.463 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.464 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.464 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.464 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.697 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.698 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.698 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.698 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.930 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.931 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:13.931 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:13.931 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:14.163 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:14.164 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:14.164 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:14.164 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:14.397 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:14.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:14.398 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:14.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:14.630 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:14.630 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:29:14.630 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:29:14.631 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:13.862 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:31:22.662 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:22.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:22.663 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:22.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:23.846 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:23.846 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:23.846 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:23.847 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:27.111 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:27.112 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:27.112 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:27.113 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:27.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:27.995 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:27.995 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:27.996 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:29.061 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:29.062 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:29.062 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:29.063 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:32.729 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:32.730 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:32.730 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:32.730 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:36.579 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:36.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:36.580 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:36.580 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:39.143 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:39.144 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:39.144 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:39.145 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:40.193 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:40.194 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:40.194 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:40.194 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:42.710 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:42.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:42.711 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:42.711 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:44.943 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:44.944 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:44.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:44.944 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:47.127 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:47.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:47.128 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:47.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:53.295 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:53.295 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:53.295 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:53.296 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:57.194 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:57.195 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:31:57.195 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:31:57.195 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:06.528 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:06.529 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:06.529 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:06.530 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:10.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:10.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:10.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:10.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:12.960 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:32:21.659 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:21.660 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:21.660 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:21.660 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:25.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:25.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:25.427 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:25.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:28.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:28.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:32:28.876 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:32:28.877 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:01.224 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:33:10.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:10.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:10.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:10.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:10.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:10.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:10.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:10.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:11.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:11.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:11.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:11.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:11.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:11.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:11.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:11.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:15.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:15.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:15.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:15.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:15.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:15.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:15.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:15.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:16.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:16.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:16.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:16.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:32.723 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 13:33:44.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:44.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:44.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:44.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:47.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:47.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:47.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:47.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:50.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:50.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:50.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:50.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:52.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:52.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:52.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:52.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:54.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:54.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:54.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:54.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:57.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:57.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:57.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:57.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:59.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:59.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:33:59.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:33:59.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:03.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:03.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:03.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:03.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:05.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:05.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:05.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:05.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:09.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:09.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:09.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:09.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:11.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:11.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:11.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:11.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:13.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:13.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:13.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:13.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:21.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:21.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:21.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:21.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:30.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:30.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:30.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:30.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:32.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:32.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:32.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:32.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:34.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:34.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:34.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:34.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:36.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:36.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:36.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:36.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:38.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:38.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:38.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:38.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:41.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:41.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:41.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:41.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:43.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:43.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:43.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:43.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:44.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:44.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:44.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:44.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:45.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:45.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:45.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:45.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:47.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:47.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:47.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:47.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:48.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:48.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:48.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:48.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:49.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:49.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:49.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:49.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:51.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:51.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:51.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:51.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:52.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:52.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:52.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:52.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:53.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:53.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:53.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:53.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:55.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:55.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:55.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:55.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:57.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:57.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:57.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:57.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:59.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:59.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:34:59.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:34:59.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:01.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:01.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:01.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:01.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:03.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:03.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:03.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:03.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:04.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:04.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:04.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:04.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:05.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:05.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:05.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:05.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:07.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:07.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:07.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:07.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:08.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:08.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:08.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:08.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:09.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:09.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:09.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:09.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:11.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:11.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:11.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:11.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:13.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:13.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:13.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:13.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:16.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:16.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:16.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:16.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:17.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:17.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:17.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:17.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:18.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:18.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:18.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:18.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:20.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:20.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:20.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:20.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:21.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:21.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:21.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:21.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:22.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:22.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:22.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:22.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:24.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:24.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:24.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:24.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:27.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:27.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:27.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:27.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:29.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:29.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:29.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:29.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:32.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:32.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:32.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:32.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:35.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:35.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:35.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:35.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:37.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:37.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:37.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:37.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:40.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:40.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:40.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:40.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:43.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:43.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:43.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:43.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:45.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:45.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:45.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:45.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:48.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:48.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:48.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:48.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:50.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:50.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:50.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:50.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:53.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:53.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:53.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:53.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:56.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:56.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:56.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:56.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:58.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:58.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:35:58.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:35:58.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:01.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:01.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:01.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:01.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:04.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:04.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:04.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:04.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:07.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:07.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:07.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:07.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:10.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:10.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:10.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:10.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:14.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:14.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:14.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:14.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:18.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:18.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:18.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:18.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:21.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:21.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:21.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:21.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:24.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:24.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:24.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:24.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:27.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:27.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:27.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:27.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:29.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:29.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:29.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:29.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:41.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:41.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:41.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:41.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:44.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:44.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:44.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:44.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:47.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:47.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:47.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:47.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:50.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:50.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:50.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:50.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:53.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:53.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:53.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:53.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:57.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:57.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:57.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:57.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:59.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:59.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:36:59.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:36:59.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:02.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:02.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:02.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:02.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:05.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:05.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:05.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:05.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:07.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:07.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:07.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:07.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:10.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:10.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:10.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:10.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:13.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:13.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:13.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:13.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:15.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:15.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:15.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:15.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:16.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:16.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:16.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:16.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:19.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:19.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:19.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:19.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:22.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:22.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:22.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:22.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:25.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:25.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:25.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:25.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:28.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:28.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:28.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:28.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:31.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:31.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:31.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:31.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:34.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:34.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:34.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:34.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:36.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:36.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:36.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:36.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:39.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:39.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:39.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:39.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:42.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:42.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:42.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:42.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:45.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:45.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:45.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:45.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:50.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:50.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:50.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:50.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:53.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:53.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:53.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:53.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:56.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:56.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:56.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:56.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:59.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:59.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:37:59.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:37:59.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:03.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:03.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:03.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:03.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:07.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:07.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:07.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:07.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:09.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:09.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:09.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:09.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:12.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:12.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:12.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:12.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:15.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:15.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:15.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:15.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:16.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:16.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:16.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:16.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:19.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:19.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:19.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:19.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:22.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:22.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:22.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:22.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:23.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:23.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:23.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:23.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:29.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:29.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:29.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:29.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:31.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:31.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:31.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:31.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:36.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:36.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:36.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:36.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:38.872 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:38.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:38.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:38.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:42.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:42.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:42.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:42.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:46.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:46.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:46.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:46.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:49.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:49.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:49.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:49.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:52.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:52.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:52.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:52.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:55.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:55.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:55.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:55.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:56.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:56.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:38:56.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:38:56.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:00.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:00.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:00.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:00.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:02.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:02.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:02.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:02.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:05.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:05.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:05.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:05.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:17.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:17.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:17.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:17.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:19.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:19.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:19.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:19.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:22.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:22.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:22.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:22.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:25.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:25.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:25.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:25.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:28.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:28.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:28.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:28.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:29.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:29.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:29.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:29.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:32.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:32.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:32.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:32.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:35.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:35.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:35.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:35.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:38.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:38.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:38.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:38.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:40.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:40.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:40.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:40.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:43.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:43.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:43.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:43.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:46.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:46.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:46.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:46.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:47.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:47.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:47.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:47.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:50.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:50.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:50.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:50.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:53.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:53.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:53.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:53.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:57.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:57.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:57.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:57.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:59.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:59.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:39:59.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:39:59.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:00.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:00.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:00.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:00.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:04.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:04.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:04.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:04.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:07.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:07.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:07.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:07.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:09.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:09.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:09.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:09.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:12.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:12.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:12.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:12.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:15.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:15.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:15.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:15.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:18.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:18.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:18.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:18.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:20.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:20.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:20.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:20.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:22.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:22.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:22.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:22.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:25.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:25.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:25.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:25.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:28.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:28.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:28.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:28.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:30.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:30.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:30.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:30.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:31.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:31.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:31.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:31.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:33.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:33.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:33.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:33.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:34.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:34.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:34.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:34.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:37.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:37.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:37.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:37.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:40.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:40.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:40.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:40.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:44.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:44.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:44.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:44.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:47.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:47.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:47.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:47.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:50.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:50.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:50.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:50.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:52.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:52.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:52.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:52.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:54.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:54.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:54.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:54.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:56.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:56.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:56.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:56.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:58.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:58.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:58.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:58.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:59.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:40:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:40:59.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:02.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:02.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:02.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:02.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:05.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:05.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:05.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:05.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:10.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:10.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:10.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:10.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:16.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:16.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:16.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:16.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:28.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:28.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:28.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:28.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:30.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:30.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:30.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:30.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:33.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:33.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:33.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:33.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:36.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:36.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:36.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:36.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:39.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:39.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:39.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:39.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:43.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:43.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:43.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:43.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:46.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:46.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:46.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:46.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:49.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:49.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:49.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:49.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:53.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:53.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:53.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:53.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:55.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:55.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:55.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:55.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:58.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:58.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:41:58.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:41:58.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:01.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:01.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:01.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:01.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:04.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:04.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:04.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:04.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:07.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:07.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:07.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:07.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:11.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:11.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:11.372 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:11.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:14.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:14.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:14.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:14.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:19.754 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:19.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:19.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:19.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:23.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:23.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:23.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:23.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:27.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:27.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:27.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:27.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:31.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:31.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:42:31.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:42:31.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:43:14.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:43:14.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:43:14.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:43:14.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:43:22.553 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 13:43:43.821 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:45:24.513 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:45:36.698 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:36.699 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:36.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:36.699 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:39.031 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:39.032 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:39.032 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:39.032 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:42.032 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:45:58.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:58.636 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:58.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:58.637 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:58.982 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:58.983 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:58.983 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:58.983 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.115 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.116 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.116 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.117 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.383 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.383 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.517 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.649 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.783 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:45:59.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:45:59.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.032 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.033 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.033 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.033 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.567 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:00.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:00.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.083 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.399 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.549 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.549 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:01.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:01.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.148 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.449 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.599 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.599 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.599 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.899 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:02.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:02.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.349 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.499 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.499 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.499 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.500 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.649 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.799 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.800 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.800 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.800 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.949 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:03.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:03.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.098 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.099 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.399 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.549 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.550 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.550 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.849 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:04.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:04.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.017 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.167 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.316 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.317 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.317 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.317 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.615 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.616 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.766 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.767 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.767 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.767 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:05.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:05.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.167 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.282 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.282 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.282 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.283 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.400 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.515 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.632 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.748 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.866 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.867 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.982 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.983 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:06.983 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:06.983 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.099 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.216 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.217 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.217 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.217 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.332 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.332 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.332 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.333 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.449 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.449 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.449 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.450 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.682 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.682 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.682 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.683 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.798 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.799 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.799 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.799 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.916 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:07.916 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:07.917 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.032 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.032 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.032 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.033 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.148 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.149 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.150 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.266 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.267 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:08.382 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:08.383 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:11.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:11.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:11.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:11.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:12.120 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Grid-Production' 2026-10-24 13:46:12.120 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_5345ea37-bbb8-437f-9fe2-915e2769b341 fired. Event: ScreenOpenedEventComponent 2026-10-24 13:46:12.120 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_8f44fe24-fe45-4edf-93af-5868b5985e2c was activated 2026-10-24 13:46:12.121 - In-Process Server Thread -> Info: {Trigger} Trigger $DeathFixTrigger_0abceee8-ee26-4d96-985b-73b971955ea6 was activated 2026-10-24 13:46:12.121 - In-Process Server Thread -> Info: {ERROR} CharacterDiedEventComponent: character entity '' not found; event will not fire. 2026-10-24 13:46:12.121 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_5345ea37-bbb8-437f-9fe2-915e2769b341 was deactivated 2026-10-24 13:46:12.121 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger_5345ea37-bbb8-437f-9fe2-915e2769b341 self-deactivated 2026-10-24 13:46:17.403 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_8f44fe24-fe45-4edf-93af-5868b5985e2c fired. Event: UiTutorialContinuedEventComponent 2026-10-24 13:46:17.403 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_52d291d9-7c37-43ed-9769-0557be80253f was activated 2026-10-24 13:46:17.404 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_8f44fe24-fe45-4edf-93af-5868b5985e2c was deactivated 2026-10-24 13:46:17.404 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 2_8f44fe24-fe45-4edf-93af-5868b5985e2c self-deactivated 2026-10-24 13:46:17.986 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_52d291d9-7c37-43ed-9769-0557be80253f fired. Event: UiTutorialContinuedEventComponent 2026-10-24 13:46:17.986 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_29615930-8cc0-45e9-802d-586c39f494c0 was activated 2026-10-24 13:46:17.987 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_52d291d9-7c37-43ed-9769-0557be80253f was deactivated 2026-10-24 13:46:17.987 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 3_52d291d9-7c37-43ed-9769-0557be80253f self-deactivated 2026-10-24 13:46:18.386 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_29615930-8cc0-45e9-802d-586c39f494c0 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 13:46:18.386 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_937cf404-1a24-41ca-a3f7-1e7b7610995c was activated 2026-10-24 13:46:18.387 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_29615930-8cc0-45e9-802d-586c39f494c0 was deactivated 2026-10-24 13:46:18.387 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 4_29615930-8cc0-45e9-802d-586c39f494c0 self-deactivated 2026-10-24 13:46:19.237 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_937cf404-1a24-41ca-a3f7-1e7b7610995c fired. Event: UiTutorialContinuedEventComponent 2026-10-24 13:46:19.237 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_b6243cc4-6c1e-4c70-b24d-b3b444f598db was activated 2026-10-24 13:46:19.237 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_937cf404-1a24-41ca-a3f7-1e7b7610995c was deactivated 2026-10-24 13:46:19.237 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 5_937cf404-1a24-41ca-a3f7-1e7b7610995c self-deactivated 2026-10-24 13:46:19.770 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_b6243cc4-6c1e-4c70-b24d-b3b444f598db fired. Event: UiTutorialContinuedEventComponent 2026-10-24 13:46:19.770 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_187ba44d-9683-4769-9149-767453801a26 was activated 2026-10-24 13:46:19.770 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_b6243cc4-6c1e-4c70-b24d-b3b444f598db was deactivated 2026-10-24 13:46:19.770 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 6_b6243cc4-6c1e-4c70-b24d-b3b444f598db self-deactivated 2026-10-24 13:46:20.503 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_187ba44d-9683-4769-9149-767453801a26 fired. Event: UiTutorialContinuedEventComponent 2026-10-24 13:46:20.503 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_a66df069-4541-4bd2-a9c3-a09f7ace3fbd was activated 2026-10-24 13:46:20.503 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_187ba44d-9683-4769-9149-767453801a26 was deactivated 2026-10-24 13:46:20.503 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 7_187ba44d-9683-4769-9149-767453801a26 self-deactivated 2026-10-24 13:46:21.153 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_a66df069-4541-4bd2-a9c3-a09f7ace3fbd fired. Event: UiTutorialContinuedEventComponent 2026-10-24 13:46:21.153 - In-Process Server Thread -> Info: {Trigger} Trigger $DeathFixTrigger_0abceee8-ee26-4d96-985b-73b971955ea6 was deactivated 2026-10-24 13:46:21.153 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_a66df069-4541-4bd2-a9c3-a09f7ace3fbd was deactivated 2026-10-24 13:46:21.153 - In-Process Server Thread -> Info: {Trigger} Trigger $ProductionTutorialTrigger 8_a66df069-4541-4bd2-a9c3-a09f7ace3fbd self-deactivated 2026-10-24 13:46:26.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:26.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:26.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:26.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:27.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:27.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:27.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:27.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:30.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:30.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:30.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:30.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.754 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:31.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:31.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.672 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:32.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:32.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.354 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:33.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:33.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.554 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.704 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:34.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:34.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.254 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.504 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.604 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.754 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.755 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.855 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:35.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:35.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.104 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.454 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.455 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.554 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:36.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:36.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:50.922 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:46:54.504 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:54.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:54.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:54.505 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:56.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:56.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:46:56.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:46:56.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:01.713 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:01.714 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:01.714 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:01.714 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:04.232 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:47:11.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.132 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.281 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.282 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.282 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.282 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.581 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.582 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.582 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.582 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.731 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.732 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.732 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.732 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:11.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:11.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.032 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.033 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.033 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.033 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.181 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.331 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.332 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.332 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.332 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.482 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.482 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.482 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.632 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.781 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.931 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.932 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:12.932 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:12.932 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:13.081 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:13.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:13.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:47:13.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:47:55.598 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:48:13.131 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 13:48:15.364 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 13:48:19.297 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $CollectMetalGridsFTUETracker_11d66b6f-5a65-47e8-b737-a4eca729209c completed 2026-10-24 13:48:19.297 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_935646c3-3677-4295-9185-e635f9ac9eaf fired. Event: ProgressTrackerCompletedEventComponent 2026-10-24 13:48:19.297 - In-Process Server Thread -> Info: {Objective} Objective $CollectMetalGridsFTUE_88838c58-e440-492b-8cac-58310596bebe changed from Active to Completed 2026-10-24 13:48:19.325 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_935646c3-3677-4295-9185-e635f9ac9eaf was deactivated 2026-10-24 13:48:19.325 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_935646c3-3677-4295-9185-e635f9ac9eaf self-deactivated 2026-10-24 13:48:19.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:48:19.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:48:19.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:48:19.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:48:19.337 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_cf299bbc-bdcf-4d6f-b55e-f2a5bc1d0509 was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeliveryComplete_935646c3-3677-4295-9185-e635f9ac9eaf was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger_5345ea37-bbb8-437f-9fe2-915e2769b341 was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 2_8f44fe24-fe45-4edf-93af-5868b5985e2c was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 3_52d291d9-7c37-43ed-9769-0557be80253f was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 4_29615930-8cc0-45e9-802d-586c39f494c0 was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 5_937cf404-1a24-41ca-a3f7-1e7b7610995c was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 6_b6243cc4-6c1e-4c70-b24d-b3b444f598db was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 7_187ba44d-9683-4769-9149-767453801a26 was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ProductionTutorialTrigger 8_a66df069-4541-4bd2-a9c3-a09f7ace3fbd was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {Trigger} Trigger $SmelterFunctionalTrigger_026997ba-e076-46be-baf9-336b009dd59f was deactivated 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SmelterFunctionalTrigger_026997ba-e076-46be-baf9-336b009dd59f was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeathFixTrigger_0abceee8-ee26-4d96-985b-73b971955ea6 was added 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $CollectMetalGridsFTUE_88838c58-e440-492b-8cac-58310596bebe removed 2026-10-24 13:48:19.338 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $WeldSmelterObj_b539a55b-4c66-47e8-b806-a1081958aa5a removed 2026-10-24 13:48:20.387 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 13:48:20.737 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 13:48:21.069 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 13:48:36.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:48:36.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:48:36.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:48:36.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:48:46.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:48:46.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:48:46.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:48:46.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:49:14.838 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 13:49:15.155 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 13:49:15.421 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 13:49:15.455 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 13:49:15.771 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 13:49:20.121 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 13:49:20.537 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 13:49:33.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:49:33.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:49:33.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:49:33.252 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:49:35.537 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:49:35.538 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:49:35.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:49:35.538 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:49:36.401 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:49:36.401 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:49:36.401 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:49:36.402 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:49:40.268 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:52:26.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:26.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:26.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:26.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:27.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:27.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:27.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:27.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:27.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:27.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:27.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:27.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:28.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:28.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:29.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:29.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:29.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:29.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:29.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:29.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:29.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:29.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:29.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:29.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:29.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:29.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:30.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:30.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:30.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:30.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:31.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:31.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:31.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:31.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:31.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:31.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:31.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:31.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:31.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:31.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:31.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:31.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:32.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:32.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:32.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:32.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:32.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:32.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:32.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:32.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:32.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:32.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:32.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:32.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:33.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:33.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:33.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:33.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:33.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:33.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:33.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:33.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:33.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:33.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:33.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:33.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:34.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:34.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:34.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:34.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:34.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:34.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:34.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:34.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:35.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:35.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:35.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:35.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:35.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:35.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:35.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:35.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:35.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:35.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:35.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:35.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:36.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:36.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:36.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:36.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:36.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:36.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:36.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:36.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:36.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:36.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:36.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:36.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:37.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:37.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:37.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:37.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:37.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:37.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:37.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:37.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:37.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:37.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:37.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:37.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:38.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:38.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:38.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:38.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:38.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:38.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:38.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:38.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:39.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:39.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:40.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:40.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:40.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:40.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:40.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:40.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:40.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:40.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:40.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:40.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:40.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:40.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:42.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:42.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:42.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:42.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:43.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:43.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:43.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:43.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:43.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:43.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:43.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:43.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:43.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:43.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:43.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:43.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:44.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:44.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:45.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:45.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:45.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:45.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:45.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:45.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:45.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:45.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:46.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:46.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:46.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:46.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:46.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:46.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:46.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:46.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.072 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:47.939 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:47.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:48.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:48.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:48.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:48.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:48.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:48.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:48.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:48.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:48.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:48.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:48.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:48.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:49.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:49.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:49.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:49.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:49.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:49.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:49.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:49.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:50.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:50.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:50.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:50.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:50.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:50.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:50.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:50.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:50.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:50.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:50.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:50.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:51.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:51.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:51.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:51.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:51.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:51.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:51.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:51.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:51.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:51.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:51.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:51.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:52.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:52.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:52.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:52.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:52.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:52.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:52.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:52.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:52.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:52.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:52.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:52.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:53.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:53.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:53.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:53.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:53.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:53.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:53.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:53.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:54.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:54.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:54.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:54.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:54.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:54.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:54.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:54.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:55.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:55.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:56.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:56.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:56.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:56.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:56.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:56.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:56.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:56.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:56.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:56.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:56.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:56.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:57.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:57.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:57.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:57.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:57.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:57.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:57.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:57.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:57.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:57.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:57.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:57.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:58.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:58.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:58.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:58.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:58.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:58.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:58.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:58.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:58.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:58.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:58.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:58.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:59.138 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:59.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:59.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:59.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:59.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:59.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:59.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:59.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:59.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:59.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:52:59.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:52:59.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:00.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:00.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:00.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:00.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:01.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:01.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:01.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:01.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:01.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:01.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:01.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:01.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:01.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:01.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:01.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:01.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:02.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:02.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:03.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:03.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:03.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:03.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:03.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:03.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:03.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:03.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:04.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:04.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:04.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:04.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:04.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:04.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:04.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:04.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:04.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:04.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:04.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:04.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:05.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:05.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:05.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:05.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:05.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:05.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:05.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:05.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:05.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:05.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:05.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:05.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:06.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:06.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:07.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:07.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:07.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:07.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:08.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:08.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:08.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:08.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:08.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:08.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:08.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:08.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:08.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:08.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:08.722 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:08.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.888 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:09.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:09.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:10.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:10.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:10.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:10.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:10.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:10.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:10.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:10.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:30.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:30.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:30.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:30.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:31.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:31.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:31.672 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:31.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:32.238 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:32.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:32.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:32.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:32.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:32.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:32.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:32.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:32.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:32.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:32.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:32.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:33.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:33.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:34.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:34.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:34.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:34.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:34.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:34.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:34.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:34.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:35.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:35.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:35.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:35.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:35.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:35.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:35.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:35.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:35.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:35.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:35.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:35.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:36.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:36.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:36.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:36.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:36.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:36.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:36.639 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:36.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:36.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:36.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:36.922 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:36.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:37.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:37.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:37.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:37.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:37.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:37.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:37.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:37.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:37.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:37.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:37.789 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:37.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:38.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:38.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:38.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:38.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:39.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:39.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:40.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:40.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:40.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:40.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:40.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:40.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:40.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:40.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:40.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:40.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:40.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:40.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:41.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:41.038 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:41.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:41.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:41.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:41.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:41.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:41.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:41.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:41.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:41.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:41.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:42.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:42.538 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:42.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:42.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:42.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:42.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:42.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:42.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.688 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.689 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:43.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:43.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:44.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:44.271 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:44.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:44.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:44.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:44.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:44.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:44.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:44.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:44.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:44.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:44.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:45.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:45.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:45.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:45.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:46.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:46.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:47.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:47.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:47.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:47.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:47.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:47.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:47.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:47.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:47.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:47.788 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:47.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:47.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:48.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:48.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:48.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:48.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:48.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:48.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:48.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:48.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:48.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:48.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:48.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:48.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:49.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:49.471 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:49.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:49.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:49.755 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:49.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:49.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:49.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.039 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:50.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:50.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:51.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:51.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:51.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:51.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:51.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:51.488 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:51.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:51.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:51.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:51.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:51.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:51.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:52.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:52.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:52.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:52.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:53.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:53.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:53.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:53.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:53.455 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:53.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:53.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:53.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:53.738 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:53.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:53.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:53.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.022 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.321 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.321 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:54.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:54.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:55.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:55.188 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:55.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:55.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:55.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:55.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:55.472 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:55.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:56.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:56.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:56.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:56.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:56.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:56.821 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:56.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:56.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.105 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:57.972 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:57.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:58.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:58.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:58.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:58.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:58.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:58.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:58.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:58.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:58.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:58.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:58.839 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:58.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:59.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:59.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:53:59.122 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:53:59.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:02.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:02.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:02.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:02.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:03.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:03.271 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:03.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:03.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:03.554 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:03.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:03.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:03.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:03.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:03.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:03.838 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:03.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:04.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:04.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:04.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:04.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:04.420 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:04.421 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:04.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:04.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:04.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:04.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:04.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:04.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:05.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:05.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:05.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:05.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:05.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:05.288 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:05.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:05.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:05.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:05.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:05.572 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:05.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:08.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:08.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:08.938 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:08.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:09.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:09.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:09.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:09.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:09.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:09.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:09.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:09.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:10.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:10.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:10.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:10.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:10.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:10.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:10.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:10.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:11.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:11.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:11.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:11.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:12.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:12.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:12.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:12.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:12.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:12.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:12.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:12.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:13.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:13.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:13.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:13.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:13.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:13.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:13.589 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:13.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:16.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:16.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:16.822 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:16.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:17.388 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:17.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:17.389 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:17.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:17.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:17.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:17.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:17.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:17.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:17.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:17.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:17.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:18.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:18.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:18.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:18.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:18.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:18.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:18.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:18.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:18.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:18.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:18.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:18.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:19.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:19.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:19.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:19.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:19.488 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:19.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:19.489 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:19.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:19.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:19.771 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:19.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:19.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:20.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:20.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:20.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:20.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:21.337 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:21.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:21.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:21.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:21.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:21.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:21.622 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:21.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:21.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:21.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:21.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:21.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:22.237 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:22.238 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:22.238 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:22.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:22.555 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:22.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:22.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:22.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:22.855 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:22.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:22.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:22.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:23.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:23.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:23.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:23.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:23.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:23.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:23.439 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:23.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:23.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:23.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:23.721 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:23.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:56.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:56.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:56.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:56.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.355 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.921 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:57.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:57.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:58.220 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:58.221 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:58.221 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:58.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:58.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:58.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:58.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:58.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:58.804 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:58.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:58.805 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:58.805 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:59.087 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:59.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:59.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:59.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:59.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:59.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:54:59.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:54:59.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:00.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:00.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:00.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:00.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:00.771 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:00.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:00.772 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:00.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.338 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.338 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.621 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.622 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.921 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:01.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:01.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:02.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:02.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:02.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:02.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:02.505 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:02.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:02.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:02.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:02.787 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:02.788 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:02.788 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:02.788 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:03.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:03.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:03.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:03.072 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:48.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:48.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:48.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:48.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.087 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.088 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.088 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.655 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.987 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:49.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:49.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:50.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:50.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:50.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:50.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:50.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:50.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:50.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:50.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:50.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:50.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:50.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:50.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:51.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:51.188 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:51.188 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:51.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:51.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:51.471 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:51.471 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:51.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:56.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:56.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:56.739 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:56.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:57.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:57.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:57.305 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:57.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:57.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:57.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:57.588 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:57.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:57.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:57.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:57.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:57.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:58.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:58.205 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:58.205 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:58.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:58.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:58.521 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:58.521 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:58.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:58.820 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:58.821 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:58.821 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:58.821 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:59.120 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:59.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:59.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:59.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:59.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:59.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:55:59.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:55:59.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:10.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:10.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:10.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:10.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:11.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:11.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:11.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:11.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:12.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:12.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:12.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:12.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:17.672 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:56:22.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:22.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:22.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:22.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:22.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:22.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:22.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:22.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:23.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:23.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:23.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:23.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:23.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:23.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:23.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:23.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:23.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:23.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:23.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:23.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:27.158 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:56:34.392 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:34.393 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:34.393 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:34.393 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:35.992 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:35.993 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:35.993 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:35.994 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:37.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:37.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:37.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:37.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:37.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:37.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:37.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:37.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:43.107 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 13:56:46.092 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:46.093 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:46.093 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:46.094 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:48.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:48.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:48.909 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:48.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.426 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.426 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.694 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.959 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:49.959 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:49.959 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.209 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.476 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.476 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.476 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.725 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.726 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.992 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:50.992 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:50.992 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:51.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:51.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:51.259 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:56:51.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:56:54.508 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 13:57:06.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:06.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:06.459 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:06.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:14.998 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:14.999 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:14.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:15.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:15.515 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:15.515 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:15.516 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:15.516 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:16.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:16.099 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:16.099 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:16.100 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:20.215 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:20.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 13:57:20.216 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 13:57:20.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:27.817 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:04:35.360 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:35.360 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:35.360 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:35.361 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:36.025 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:36.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:36.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:36.027 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:36.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:36.376 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:36.376 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:36.376 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:36.692 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:36.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:36.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:36.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:37.025 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:37.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:37.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:37.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:37.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:37.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:37.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:37.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:37.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:37.676 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:37.676 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:37.677 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:38.009 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:38.009 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:38.009 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:38.010 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:41.142 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:04:54.279 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:54.279 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:54.279 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:54.280 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:54.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:54.901 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:54.901 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:54.901 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:55.704 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:55.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:55.705 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:55.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:58.136 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:58.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:58.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:58.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:58.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:58.570 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:58.570 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:58.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:59.404 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:59.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:04:59.405 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:04:59.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:01.604 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:01.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:01.605 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:01.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:01.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:01.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:01.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:01.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:02.303 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:02.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:02.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:02.305 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:02.637 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:02.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:02.638 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:02.638 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:05.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:05.020 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:05.020 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:05.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:14.121 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:05:17.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:17.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:17.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:17.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:17.615 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:17.615 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:17.615 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:17.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:17.931 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:17.932 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:17.932 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:17.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:18.232 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:18.232 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:18.232 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:18.233 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:18.531 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:18.532 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:18.532 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:18.533 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:20.965 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:20.965 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:20.965 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:20.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:22.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:22.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:22.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:22.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:22.364 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:22.365 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:22.365 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:22.366 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:22.831 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:22.832 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:22.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:22.832 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:23.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:23.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:23.132 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:23.133 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:23.464 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:23.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:23.465 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:23.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:23.781 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:23.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:23.782 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:23.782 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:24.080 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:24.081 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:24.081 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:24.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:24.397 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:24.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:24.398 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:24.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:24.713 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:24.715 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:24.715 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:24.715 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:25.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:25.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:25.014 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:25.015 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:25.313 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:25.314 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:25.314 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:25.315 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:25.647 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:25.648 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:25.648 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:25.648 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:28.046 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:05:39.288 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:39.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:39.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:39.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:46.453 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:46.454 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:46.454 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:46.454 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:50.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:50.620 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:50.620 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:50.621 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:53.034 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:53.034 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:53.034 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:53.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:55.184 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:55.185 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:55.185 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:55.185 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:58.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:58.719 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:58.719 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:58.720 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.632 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.944 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.945 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:05:59.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:05:59.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:00.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:00.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:00.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:00.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:00.547 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:00.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:00.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:00.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:00.847 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:00.848 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:00.848 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:00.848 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:01.129 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:01.130 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:01.130 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:01.130 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:01.447 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:01.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:01.448 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:01.448 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:06.496 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:06:09.364 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:09.365 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:09.365 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:09.365 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:11.314 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:06:23.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:24.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:24.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:24.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:27.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:27.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:27.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:27.498 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:29.547 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:29.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:29.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:29.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:31.480 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:31.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:31.481 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:31.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:34.679 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:34.680 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:34.680 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:34.680 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:42.780 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:42.780 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:42.780 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:42.781 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:46.496 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:46.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:46.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:46.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:54.064 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:54.064 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:54.064 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:54.065 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:56.963 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:56.964 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:56.964 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:56.964 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:59.379 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:59.380 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:06:59.380 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:06:59.381 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:01.929 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:01.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:01.930 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:01.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:10.014 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:10.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:10.014 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:10.015 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:17.146 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:17.147 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:17.147 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:17.147 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:21.679 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:21.680 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:21.680 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:21.680 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:36.662 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:36.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:36.663 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:36.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:37.097 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:37.098 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:37.098 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:37.098 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:43.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:43.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:43.247 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:43.248 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:52.946 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:52.947 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:52.947 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:52.948 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:55.679 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:55.680 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:07:55.680 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:07:55.681 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:09.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:09.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:09.014 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:09.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:16.896 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:16.897 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:16.897 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:16.898 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:19.697 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:19.698 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:19.698 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:19.698 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:22.596 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:22.597 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:22.597 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:22.597 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:25.362 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:25.363 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:25.363 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:25.363 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:28.079 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:28.080 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:28.080 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:28.080 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:31.079 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:31.080 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:31.080 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:31.081 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:39.547 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:39.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:39.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:39.548 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:50.913 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:08:55.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:55.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:08:55.067 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:08:55.068 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:04.483 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:04.484 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:04.484 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:04.484 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:04.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:04.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:04.750 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:04.750 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:04.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:05.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:05.267 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.267 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:05.268 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.268 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:05.533 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:05.534 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:05.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.784 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:05.785 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:05.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.050 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.567 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:06.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:06.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:07.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:07.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:07.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:07.385 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:07.649 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:07.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:07.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:07.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:07.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:07.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:07.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:07.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.167 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.435 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.683 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.684 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.949 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:08.949 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:08.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:09.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:09.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:09.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:09.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:09.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:09.466 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:09.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:09.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:09.733 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:09.734 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:09.734 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:09.734 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.116 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.117 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.633 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.633 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:11.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:11.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.167 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.416 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.416 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.417 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.683 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.683 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.683 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:12.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:12.934 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:13.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:13.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:13.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:13.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:13.466 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:13.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:13.467 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:13.467 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:18.717 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:09:25.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:25.299 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:25.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:25.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:29.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:29.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:29.666 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:29.667 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:35.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:35.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:35.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:35.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:37.983 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:37.984 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:37.984 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:37.984 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:56.199 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:56.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:56.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:56.200 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:58.649 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:58.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:09:58.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:09:58.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:01.533 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:01.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:01.534 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:01.534 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:29.153 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:29.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:29.154 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:29.154 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:29.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:29.954 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:29.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:29.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:30.538 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:30.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:30.539 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:30.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:31.121 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:31.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:31.122 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:31.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:31.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:31.871 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:31.871 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:31.872 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:40.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:40.246 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:10:40.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:10:40.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:35.795 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:35.796 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:35.796 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:35.797 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:39.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:39.292 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:39.292 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:39.293 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:46.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:46.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:46.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:46.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:50.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:50.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:13:50.176 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:13:50.177 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:13.925 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:13.926 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:13.926 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:13.927 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:17.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:17.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:17.209 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:17.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:20.622 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger fired. Event: PlayerInputActionEventComponent 2026-10-24 14:14:20.622 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger was deactivated 2026-10-24 14:14:20.622 - In-Process Server Thread -> Info: {Trigger} Trigger GrinderEquipTrigger self-deactivated 2026-10-24 14:14:28.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:28.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:28.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:28.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:31.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:31.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:14:31.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:14:31.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:14.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:14.410 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:14.410 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:14.411 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:17.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:17.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:17.827 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:17.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:21.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:21.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:21.359 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:21.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:26.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:26.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:26.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:26.792 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:28.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:28.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:28.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:28.092 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:28.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:28.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:28.925 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:28.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:31.025 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:31.025 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:31.025 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:31.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:35.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:35.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:35.827 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:35.827 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:37.169 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:37.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:37.170 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:37.170 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:39.635 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:39.636 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:39.636 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:39.636 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:41.652 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:41.653 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:41.653 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:41.654 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:43.402 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:43.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:43.403 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:43.403 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:51.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:51.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:51.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:51.700 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:52.183 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:52.184 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:52.184 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:52.184 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:52.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:52.536 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:52.536 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:52.537 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:52.919 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:52.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:52.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:52.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:53.303 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:53.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:53.304 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:53.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:55.886 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:55.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:15:55.887 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:15:55.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:08.929 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:08.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:08.930 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:08.930 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:10.664 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:10.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:10.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:10.665 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:11.981 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:11.982 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:11.982 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:11.982 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:13.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:13.167 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:13.167 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:13.168 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:13.881 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:13.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:13.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:13.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:24.203 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:24.203 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:24.203 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:24.204 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:27.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:27.349 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:27.349 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:27.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:28.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:28.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:28.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:28.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:30.181 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:30.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:30.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:30.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:31.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:31.131 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:31.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:31.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:35.149 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:35.150 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:35.150 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:35.150 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:37.982 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:37.983 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:37.983 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:37.984 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:39.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:39.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:16:39.905 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:16:39.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:17:39.538 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:20:53.188 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 14:20:53.271 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 1118:1 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Start_d205981c-18cf-4d22-ae0d-b6613ff3594c added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Launch_7bf1f318-7655-4892-8c3b-ac863483937b added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $TankObjective_f749fee6-f825-46e3-b926-e4a8e93bad74 added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $ThrusterObjective_c246fe49-b129-4dfb-9966-7a2085c267a7 added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $RoofObjective_78f38af2-c3e6-4d37-aa03-1e6bd15d284b added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $IceObjective_d253fb3d-d841-4872-bbb2-68706080a86c added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Start_f1b7546d-f66a-4eb0-b1b7-f98caef98c3c was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_4d989322-f32a-469b-b3d9-32995a8b1f48 was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Fail_ff381fea-c523-4fbd-8ed9-0fb7056d8eaa was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $NPCSpawnArrival_c90b163c-8522-48b5-b4a6-183679920486 was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $NPCSpawnBoatmen_f9f68cfa-9ffa-46d6-9bc0-a307e579a852 was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $TanksOk_c6283701-956a-4572-b175-d6b721ffe94d was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ThrusterOk_b86941ce-389b-46f2-be90-b7d0ca04f775 was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $RoofOk_899b5e97-3c9a-4393-9a7d-99c9e091ed0d was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Boatmen_e9a45205-99f2-44ef-89e0-5952961ea1fe was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $O2H2Fixed_ea2419bc-e1c5-417b-9489-13a6bc0bc735 was added 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {Trigger} Trigger $Start_f1b7546d-f66a-4eb0-b1b7-f98caef98c3c was activated 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnArrival_c90b163c-8522-48b5-b4a6-183679920486 was activated 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnBoatmen_f9f68cfa-9ffa-46d6-9bc0-a307e579a852 was activated 2026-10-24 14:21:17.937 - In-Process Server Thread -> Info: {Trigger} Trigger $TanksOk_c6283701-956a-4572-b175-d6b721ffe94d was activated 2026-10-24 14:21:17.938 - In-Process Server Thread -> Info: {Trigger} Trigger $ThrusterOk_b86941ce-389b-46f2-be90-b7d0ca04f775 was activated 2026-10-24 14:21:17.938 - In-Process Server Thread -> Info: {Trigger} Trigger $RoofOk_899b5e97-3c9a-4393-9a7d-99c9e091ed0d was activated 2026-10-24 14:21:17.938 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 was activated 2026-10-24 14:21:17.938 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 was activated 2026-10-24 14:21:17.938 - In-Process Server Thread -> Info: {Trigger} Trigger $Start_f1b7546d-f66a-4eb0-b1b7-f98caef98c3c fired. Event: ContractStartedEventComponent 2026-10-24 14:21:17.938 - In-Process Server Thread -> Info: {Objective} Objective $Start_d205981c-18cf-4d22-ae0d-b6613ff3594c changed from Inactive to Active 2026-10-24 14:21:17.939 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_4d989322-f32a-469b-b3d9-32995a8b1f48 was activated 2026-10-24 14:21:17.939 - In-Process Server Thread -> Info: {Trigger} Trigger $Fail_ff381fea-c523-4fbd-8ed9-0fb7056d8eaa was activated 2026-10-24 14:21:17.939 - In-Process Server Thread -> Info: {Trigger} Trigger $Start_f1b7546d-f66a-4eb0-b1b7-f98caef98c3c was deactivated 2026-10-24 14:21:17.939 - In-Process Server Thread -> Info: {Trigger} Trigger $Start_f1b7546d-f66a-4eb0-b1b7-f98caef98c3c self-deactivated 2026-10-24 14:21:17.957 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Grid 20265:4 2026-10-24 14:21:17.957 - In-Process Server Thread -> Info: {Area} Entity entered area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Grid 20265:4 2026-10-24 14:21:17.957 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Grid 20265:4 2026-10-24 14:21:17.957 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Grid 20265:4 2026-10-24 14:21:17.959 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Grid 20195:5 2026-10-24 14:21:17.959 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Grid 20195:5 2026-10-24 14:21:17.959 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Grid 20204:5 2026-10-24 14:21:17.959 - In-Process Server Thread -> Info: {Area} Entity entered area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Grid 20204:5 2026-10-24 14:21:17.959 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Grid 20204:5 2026-10-24 14:21:17.960 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Grid 20132:4 2026-10-24 14:21:17.960 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Grid 20132:4 2026-10-24 14:21:17.960 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Grid 20205:5 2026-10-24 14:21:17.960 - In-Process Server Thread -> Info: {Area} Entity entered area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Grid 20205:5 2026-10-24 14:21:17.960 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Grid 20205:5 2026-10-24 14:21:17.960 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Grid 20205:5 2026-10-24 14:21:36.386 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Grid 1118:1 2026-10-24 14:21:36.403 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 79:1 2026-10-24 14:21:36.403 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnArrival_c90b163c-8522-48b5-b4a6-183679920486 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.417 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnArrival_c90b163c-8522-48b5-b4a6-183679920486 was deactivated 2026-10-24 14:21:36.417 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnArrival_c90b163c-8522-48b5-b4a6-183679920486 self-deactivated 2026-10-24 14:21:36.418 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16693:7 2026-10-24 14:21:36.418 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.418 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.418 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16693:7 2026-10-24 14:21:36.418 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16695:7 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16695:7 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16690:6 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16690:6 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16681:5 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16681:5 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 20232:11 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 20232:11 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16445:4 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16445:4 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16660:4 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:21:36.419 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16660:4 2026-10-24 14:21:36.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.430 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.430 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.431 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.431 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.431 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:36.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:21:36.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:21:53.536 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Grid 1118:1 2026-10-24 14:21:53.603 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 79:1 2026-10-24 14:21:53.603 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:21:53.603 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 was deactivated 2026-10-24 14:21:53.603 - In-Process Server Thread -> Info: {Trigger} Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 self-deactivated 2026-10-24 14:22:06.670 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:06.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:06.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:06.671 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:06.970 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:06.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:06.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:06.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:07.253 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:07.254 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:07.254 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:07.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:07.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:07.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:07.587 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:07.588 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:11.307 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:22:12.191 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:22:16.640 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:22:16.640 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:22:16.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:22:17.158 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:22:17.158 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:22:17.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:22:24.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:24.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:24.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:24.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:37.507 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:22:38.373 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:22:43.290 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:22:43.290 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:22:43.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:22:44.090 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:22:44.090 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:22:44.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:22:56.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:56.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:22:56.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:22:56.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:00.408 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 21898:3 2026-10-24 14:23:00.408 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 21898:3 2026-10-24 14:23:03.842 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 21902:5 2026-10-24 14:23:03.842 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 21902:5 2026-10-24 14:23:08.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:08.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:08.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:08.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:08.506 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:23:14.172 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:23:14.172 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:23:14.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:23:15.306 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:23:21.724 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:23:21.724 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:23:21.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:23:24.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:24.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:24.442 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:24.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:24.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:24.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:24.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:24.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:25.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:25.860 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:25.860 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:25.861 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:25.871 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 21902:5 2026-10-24 14:23:25.871 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 21902:5 2026-10-24 14:23:27.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:27.576 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:27.576 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:27.576 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:28.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:28.192 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:28.192 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:28.192 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:29.748 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:29.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:29.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:29.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:29.760 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 21898:3 2026-10-24 14:23:29.760 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 21898:3 2026-10-24 14:23:33.714 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:23:38.597 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:38.597 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:38.597 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:38.598 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:38.896 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:38.897 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:38.897 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:38.898 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:39.648 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:23:39.648 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:23:39.648 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:23:40.614 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:40.615 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:40.615 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:23:40.615 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:23:42.065 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:23:47.849 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:23:47.849 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:23:47.849 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:24:12.631 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:24:18.300 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:24:18.300 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:24:18.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:24:18.499 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:24:24.115 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:24:24.115 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:24:24.115 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:24:34.732 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:24:40.465 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:24:40.465 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:24:40.465 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:24:47.653 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:24:48.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:48.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:48.736 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:48.736 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:49.002 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:49.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:49.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:49.003 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:49.302 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:49.303 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:49.303 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:49.303 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:52.965 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:52.966 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:52.966 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:52.967 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:53.549 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:24:53.549 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:24:53.549 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:24:55.015 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:55.016 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:24:55.016 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:24:55.017 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:01.397 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:01.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:01.398 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:01.398 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:01.713 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:01.714 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:01.714 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:01.715 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:01.997 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:01.998 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:01.998 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:01.998 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:02.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:02.298 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:02.298 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:02.298 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:10.827 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:25:16.360 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:25:16.360 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:25:16.360 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:25:17.929 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16786:11 2026-10-24 14:25:17.929 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16786:11 2026-10-24 14:25:20.579 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16664:8 2026-10-24 14:25:20.579 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16664:8 2026-10-24 14:25:24.579 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16771:8 2026-10-24 14:25:24.579 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16771:8 2026-10-24 14:25:24.760 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16660:4 2026-10-24 14:25:24.760 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16660:4 2026-10-24 14:25:27.144 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:25:27.244 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:27.245 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:27.245 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:27.245 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:32.710 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:25:32.710 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:25:32.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:25:36.477 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:36.478 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:36.478 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:36.478 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:36.744 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:25:36.810 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:36.811 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:36.811 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:36.811 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:37.110 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:37.111 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:37.111 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:37.111 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:42.671 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:42.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:42.672 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:42.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:42.721 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:25:42.721 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:25:42.721 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:25:42.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:42.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:42.989 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:42.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:44.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:44.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:44.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:44.092 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:44.104 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16664:8 2026-10-24 14:25:44.104 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16664:8 2026-10-24 14:25:45.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:45.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:45.359 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:45.360 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:45.372 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16786:11 2026-10-24 14:25:45.372 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16786:11 2026-10-24 14:25:50.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:50.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:50.592 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:50.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:50.605 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16771:8 2026-10-24 14:25:50.605 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16771:8 2026-10-24 14:25:51.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:51.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:51.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:51.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:51.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:51.942 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:51.942 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:51.942 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:52.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:52.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:52.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:25:52.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:25:53.240 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:25:58.907 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:25:58.907 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:25:58.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:26:10.890 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:26:16.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:16.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:16.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:16.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:16.523 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:26:16.523 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:26:16.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:26:20.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:20.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:20.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:20.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:24.011 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:24.012 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:24.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:24.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:24.661 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:24.662 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:24.662 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:24.662 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:25.311 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:25.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:25.312 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:25.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:25.961 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:25.962 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:25.962 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:25.962 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:28.778 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:28.779 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:28.779 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:28.779 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:29.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:29.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:29.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:29.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:30.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:30.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:30.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:30.079 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:30.662 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:26:30.728 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:30.729 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:30.729 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:30.729 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:33.658 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:26:34.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:34.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:34.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:34.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:37.456 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:26:37.456 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:26:37.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:26:40.350 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:26:40.350 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:26:40.350 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:26:44.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:44.385 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:44.385 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:44.385 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:44.817 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:44.818 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:44.818 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:44.818 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:45.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:45.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:45.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:45.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:45.684 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:45.685 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:45.685 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:45.685 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:46.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:46.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:46.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:46.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:46.550 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:46.551 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:46.551 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:26:46.551 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:26:50.400 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:26:56.050 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:26:56.050 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:26:56.050 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:27:07.467 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:07.468 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:07.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:07.468 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:10.450 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:10.451 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:10.451 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:10.452 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:10.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:10.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:10.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:10.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:10.984 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:10.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:10.985 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:10.985 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:11.250 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:11.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:11.251 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:11.251 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:11.517 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:11.518 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:11.518 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:11.518 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:11.783 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:11.784 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:11.784 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:11.785 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.034 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.034 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.034 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.035 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.301 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.301 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.301 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.567 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.568 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.568 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.568 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:12.835 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:12.835 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:13.717 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:27:19.250 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:27:19.250 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:27:19.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:27:25.084 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:25.085 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:25.085 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:25.085 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:27.200 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:27.201 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:27.201 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:27.201 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:27.500 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:27:27.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:27.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:27.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:27.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:28.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:28.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:28.067 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:28.068 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:28.500 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:28.501 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:28.501 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:28.501 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:28.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:28.934 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:28.934 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:28.935 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:29.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:29.367 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:29.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:27:29.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:27:32.950 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:27:32.950 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:27:32.950 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsNPCCharacterConditionComponent for AND 2026-10-24 14:27:35.650 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:27:37.018 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:27:37.018 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 14:27:37.018 - In-Process Server Thread -> Info: {Objective} Objective $Start_d205981c-18cf-4d22-ae0d-b6613ff3594c changed from Active to Completed 2026-10-24 14:27:37.018 - In-Process Server Thread -> Info: {Objective} Objective $TankObjective_f749fee6-f825-46e3-b926-e4a8e93bad74 changed from Inactive to Active 2026-10-24 14:27:37.018 - In-Process Server Thread -> Info: {Objective} Objective $ThrusterObjective_c246fe49-b129-4dfb-9966-7a2085c267a7 changed from Inactive to Active 2026-10-24 14:27:37.018 - In-Process Server Thread -> Info: {Objective} Objective $RoofObjective_78f38af2-c3e6-4d37-aa03-1e6bd15d284b changed from Inactive to Active 2026-10-24 14:27:37.046 - In-Process Server Thread -> Info: {Trigger} Trigger $O2H2Fixed_ea2419bc-e1c5-417b-9489-13a6bc0bc735 was activated 2026-10-24 14:27:37.046 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 was deactivated 2026-10-24 14:27:37.046 - In-Process Server Thread -> Info: {Trigger} Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 self-deactivated 2026-10-24 14:27:44.367 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:27:44.850 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:27:45.150 - In-Process Server Thread -> Info: {Area} Entity entered area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:27:45.667 - In-Process Server Thread -> Info: {Area} Entity exited area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:27:49.317 - In-Process Server Thread -> Info: {Area} Entity entered area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:27:52.084 - In-Process Server Thread -> Info: {Area} Entity exited area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:27:53.967 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:27:54.467 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16695:7 2026-10-24 14:27:55.434 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 16693:7 2026-10-24 14:28:02.886 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 18953:12 2026-10-24 14:28:02.887 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 18953:12 2026-10-24 14:28:03.117 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16445:4 2026-10-24 14:28:03.117 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16445:4 2026-10-24 14:28:04.119 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16445:5 2026-10-24 14:28:04.119 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16445:5 2026-10-24 14:28:04.184 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 20232:11 2026-10-24 14:28:04.184 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 20232:11 2026-10-24 14:28:08.133 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:08.134 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:08.134 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:08.135 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:12.184 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:28:14.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:14.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:14.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:14.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:14.899 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:14.900 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:14.900 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:14.901 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:16.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:16.430 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:16.430 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:16.430 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:16.444 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16445:5 2026-10-24 14:28:16.445 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16445:5 2026-10-24 14:28:17.895 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:17.896 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:17.896 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:17.896 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:18.445 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:18.446 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:18.446 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:18.446 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:19.011 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:19.012 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:19.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:19.012 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:26.913 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:26.913 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:26.913 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:26.914 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:26.928 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 18953:12 2026-10-24 14:28:26.928 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 18953:12 2026-10-24 14:28:32.147 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:28:35.195 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:35.196 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:35.196 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:35.196 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:37.833 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:37.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:37.834 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:37.834 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:40.700 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:40.701 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:40.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:40.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:41.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:41.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:41.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:41.435 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:44.007 - In-Process Server Thread -> Info: {Area} Entity entered area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:28:48.343 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:48.344 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:48.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:28:48.345 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:28:51.909 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:28:52.659 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:28:55.409 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:29:00.603 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:29:01.919 - In-Process Server Thread -> Info: {Area} Entity exited area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:29:07.587 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:29:08.803 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:29:11.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:11.692 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:11.692 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:11.692 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:14.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:14.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:14.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:14.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:14.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:14.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:14.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:14.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:17.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:17.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:17.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:17.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:17.672 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:17.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:17.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:17.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:20.203 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:20.204 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:20.204 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:20.204 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:27.583 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:27.584 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:27.584 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:27.585 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:28.383 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:28.384 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:28.384 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:28.385 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:39.049 - In-Process Server Thread -> Info: {Trigger} Trigger $RoofOk_899b5e97-3c9a-4393-9a7d-99c9e091ed0d fired. Event: BlockIsWorkingChangedEventComponent 2026-10-24 14:29:39.049 - In-Process Server Thread -> Info: {Objective} Objective $RoofObjective_78f38af2-c3e6-4d37-aa03-1e6bd15d284b changed from Active to Completed 2026-10-24 14:29:39.049 - In-Process Server Thread -> Info: {Trigger} Trigger $RoofOk_899b5e97-3c9a-4393-9a7d-99c9e091ed0d was deactivated 2026-10-24 14:29:44.650 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:29:46.117 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:29:48.400 - In-Process Server Thread -> Info: {Area} Entity entered area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:29:58.733 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:58.734 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:29:58.734 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:29:58.735 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:02.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:02.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:02.368 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:02.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:05.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:05.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:05.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:05.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:09.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:09.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:09.001 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:09.002 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:12.467 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:12.468 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:12.468 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:12.469 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:15.867 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:15.868 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:15.868 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:15.869 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:16.433 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:16.434 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:16.434 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:16.435 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:16.717 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:16.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:16.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:16.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:16.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:17.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:17.000 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:17.001 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:17.283 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:17.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:17.284 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:17.284 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:18.067 - In-Process Server Thread -> Info: {Trigger} Trigger $ThrusterOk_b86941ce-389b-46f2-be90-b7d0ca04f775 fired. Event: EventControllerFiredEventComponent 2026-10-24 14:30:18.067 - In-Process Server Thread -> Info: {Objective} Objective $ThrusterObjective_c246fe49-b129-4dfb-9966-7a2085c267a7 changed from Active to Completed 2026-10-24 14:30:18.067 - In-Process Server Thread -> Info: {Trigger} Trigger $ThrusterOk_b86941ce-389b-46f2-be90-b7d0ca04f775 was deactivated 2026-10-24 14:30:18.083 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:18.084 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:18.084 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:18.084 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:18.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:18.367 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:18.367 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:18.368 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:18.649 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:18.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:18.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:18.651 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:25.883 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:25.884 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:25.884 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:30:25.884 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:30:26.166 - In-Process Server Thread -> Info: {Trigger} Trigger $O2H2Fixed_ea2419bc-e1c5-417b-9489-13a6bc0bc735 fired. Event: BlockIsFunctionalChangedEventComponent 2026-10-24 14:30:26.167 - In-Process Server Thread -> Info: {Trigger} Trigger $O2H2Fixed_ea2419bc-e1c5-417b-9489-13a6bc0bc735 was deactivated 2026-10-24 14:30:26.167 - In-Process Server Thread -> Info: {Trigger} Trigger $O2H2Fixed_ea2419bc-e1c5-417b-9489-13a6bc0bc735 self-deactivated 2026-10-24 14:31:15.567 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:31:15.633 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:31:17.982 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnBoatmen_f9f68cfa-9ffa-46d6-9bc0-a307e579a852 fired. Event: EventControllerFiredEventComponent 2026-10-24 14:31:17.994 - In-Process Server Thread -> Info: {Trigger} Trigger $Boatmen_e9a45205-99f2-44ef-89e0-5952961ea1fe was activated 2026-10-24 14:31:17.994 - In-Process Server Thread -> Info: {Objective} Objective $IceObjective_d253fb3d-d841-4872-bbb2-68706080a86c changed from Inactive to Active 2026-10-24 14:31:17.994 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnBoatmen_f9f68cfa-9ffa-46d6-9bc0-a307e579a852 was deactivated 2026-10-24 14:31:17.994 - In-Process Server Thread -> Info: {Trigger} Trigger $NPCSpawnBoatmen_f9f68cfa-9ffa-46d6-9bc0-a307e579a852 self-deactivated 2026-10-24 14:31:17.996 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 20211:6 2026-10-24 14:31:17.996 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 23601:4 2026-10-24 14:31:17.996 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 21927:3 2026-10-24 14:31:17.996 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 21924:3 2026-10-24 14:31:17.996 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 21926:3 2026-10-24 14:31:18.003 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.004 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:18.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:31:18.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:31:23.951 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21927:3 2026-10-24 14:31:24.867 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16681:5 2026-10-24 14:31:24.867 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16681:5 2026-10-24 14:31:25.304 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:31:26.917 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:31:28.868 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16690:6 2026-10-24 14:31:28.868 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16690:6 2026-10-24 14:31:30.617 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 20211:6 2026-10-24 14:31:32.284 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21926:3 2026-10-24 14:31:35.050 - In-Process Server Thread -> Info: {Area} Entity exited area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Character 79:1 2026-10-24 14:31:37.418 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:31:38.017 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21927:3 2026-10-24 14:31:39.100 - In-Process Server Thread -> Info: {Area} Entity entered area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:31:40.934 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 20211:6 2026-10-24 14:31:42.783 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21926:3 2026-10-24 14:31:43.883 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Character 79:1 2026-10-24 14:31:52.218 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21924:3 2026-10-24 14:31:59.683 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21927:3 2026-10-24 14:32:02.668 - In-Process Server Thread -> Info: {Trigger} Trigger $Boatmen_e9a45205-99f2-44ef-89e0-5952961ea1fe fired. Event: SpawnerNPCKilledEventComponent 2026-10-24 14:32:02.668 - In-Process Server Thread -> Info: {Objective} Objective $IceObjective_d253fb3d-d841-4872-bbb2-68706080a86c changed from Active to Completed 2026-10-24 14:32:02.668 - In-Process Server Thread -> Info: {Trigger} Trigger $Boatmen_e9a45205-99f2-44ef-89e0-5952961ea1fe was deactivated 2026-10-24 14:32:02.668 - In-Process Server Thread -> Info: {Trigger} Trigger $Boatmen_e9a45205-99f2-44ef-89e0-5952961ea1fe self-deactivated 2026-10-24 14:32:02.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 23207:2 2026-10-24 14:32:02.671 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 23207:2 2026-10-24 14:32:05.217 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:05.218 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:05.218 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:05.218 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:07.867 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 20211:6 2026-10-24 14:32:10.267 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 23601:4 2026-10-24 14:32:14.448 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 20253:13 2026-10-24 14:32:14.448 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 20253:13 2026-10-24 14:32:18.196 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21926:3 2026-10-24 14:32:18.362 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:18.363 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:18.363 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:18.363 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:21.414 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16693:7 2026-10-24 14:32:21.414 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16693:7 2026-10-24 14:32:21.415 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 21923:4 2026-10-24 14:32:21.415 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 21923:4 2026-10-24 14:32:23.963 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 20198:18 2026-10-24 14:32:23.963 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 20198:18 2026-10-24 14:32:24.079 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 16695:7 2026-10-24 14:32:24.079 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 16695:7 2026-10-24 14:32:26.680 - In-Process Server Thread -> Info: {Area} Entity entered area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16695:8 2026-10-24 14:32:26.680 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16695:8 2026-10-24 14:32:26.746 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: Character 21924:3 2026-10-24 14:32:26.747 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 21924:3 2026-10-24 14:32:29.628 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:29.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:29.629 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:29.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:36.744 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 79:1 2026-10-24 14:32:38.279 - In-Process Server Thread -> Info: {Area} Entity entered area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Character 79:1 2026-10-24 14:32:39.628 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:39.629 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:39.629 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:39.630 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:39.645 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 23207:2 2026-10-24 14:32:39.645 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 23207:2 2026-10-24 14:32:41.012 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:41.013 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:41.013 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:41.014 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:41.329 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:41.330 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:41.330 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:41.330 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:41.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:41.613 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:41.613 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:41.614 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.070 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.704 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.987 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:46.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:46.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:49.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:49.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:49.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:49.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:49.725 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 16695:8 2026-10-24 14:32:49.725 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 16695:8 2026-10-24 14:32:51.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:51.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:51.125 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:51.126 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:51.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:51.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:51.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:51.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:51.429 - In-Process Server Thread -> Info: {Trigger} Trigger $TanksOk_c6283701-956a-4572-b175-d6b721ffe94d fired. Event: EventControllerFiredEventComponent 2026-10-24 14:32:51.429 - In-Process Server Thread -> Info: {Objective} Objective $TankObjective_f749fee6-f825-46e3-b926-e4a8e93bad74 changed from Active to Completed 2026-10-24 14:32:51.430 - In-Process Server Thread -> Info: {Trigger} Trigger $TanksOk_c6283701-956a-4572-b175-d6b721ffe94d was deactivated 2026-10-24 14:32:51.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:51.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:51.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:51.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:53.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:53.426 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:53.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:53.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:53.442 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 20198:18 2026-10-24 14:32:53.442 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 20198:18 2026-10-24 14:32:55.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:55.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:55.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:55.143 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:55.442 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:55.443 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:55.443 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:55.443 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:57.596 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:57.597 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:57.597 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:32:57.598 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:32:57.613 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 20253:13 2026-10-24 14:32:57.613 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 20253:13 2026-10-24 14:33:00.131 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:00.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:00.132 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:00.132 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:00.431 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:00.432 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:00.432 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:00.433 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:00.748 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:00.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:00.749 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:00.749 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:03.127 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:03.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:03.128 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:03.128 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:03.145 - In-Process Server Thread -> Info: {Area} Entity exited area: $Start_dc3e721f-6f86-4af7-a7e4-d11e7efcea4c, entity: FloatingObject 21923:4 2026-10-24 14:33:03.145 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: FloatingObject 21923:4 2026-10-24 14:33:08.159 - In-Process Server Thread -> Info: {Area} Entity exited area: $RocketObjectives_823eb4f1-7231-4ba7-b4b9-23011b9dc75e, entity: Grid 20205:5 2026-10-24 14:33:08.460 - In-Process Server Thread -> Info: {Area} Entity exited area: $Arrival_491a522c-8f02-41bd-92c5-fee8a0cff149, entity: Grid 20205:5 2026-10-24 14:33:08.609 - In-Process Server Thread -> Info: {Area} Entity exited area: $Launch_af3aac0c-a361-418a-ba1a-b9682a2dd1c6, entity: Grid 20205:5 2026-10-24 14:33:08.609 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_4d989322-f32a-469b-b3d9-32995a8b1f48 fired. Event: BlockEnteredAreaEventComponent 2026-10-24 14:33:08.609 - In-Process Server Thread -> Info: {Trigger} Trigger $Fail_ff381fea-c523-4fbd-8ed9-0fb7056d8eaa was deactivated 2026-10-24 14:33:08.610 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_4d989322-f32a-469b-b3d9-32995a8b1f48 was deactivated 2026-10-24 14:33:08.610 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_4d989322-f32a-469b-b3d9-32995a8b1f48 self-deactivated 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Start_f1b7546d-f66a-4eb0-b1b7-f98caef98c3c was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_4d989322-f32a-469b-b3d9-32995a8b1f48 was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Fail_ff381fea-c523-4fbd-8ed9-0fb7056d8eaa was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $NPCSpawnArrival_c90b163c-8522-48b5-b4a6-183679920486 was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $NPCSpawnBoatmen_f9f68cfa-9ffa-46d6-9bc0-a307e579a852 was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $TanksOk_c6283701-956a-4572-b175-d6b721ffe94d was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ThrusterOk_b86941ce-389b-46f2-be90-b7d0ca04f775 was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $RoofOk_899b5e97-3c9a-4393-9a7d-99c9e091ed0d was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $RocketObjectives_547eada3-52cb-4b78-b461-f6bde01b1f00 was added 2026-10-24 14:33:08.624 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ControlRoom_ed08d4da-9be7-4c53-8ebc-7fd2d2b2ef60 was added 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Boatmen_e9a45205-99f2-44ef-89e0-5952961ea1fe was added 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $O2H2Fixed_ea2419bc-e1c5-417b-9489-13a6bc0bc735 was added 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Start_d205981c-18cf-4d22-ae0d-b6613ff3594c removed 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Launch_7bf1f318-7655-4892-8c3b-ac863483937b removed 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $TankObjective_f749fee6-f825-46e3-b926-e4a8e93bad74 removed 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $ThrusterObjective_c246fe49-b129-4dfb-9966-7a2085c267a7 removed 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $RoofObjective_78f38af2-c3e6-4d37-aa03-1e6bd15d284b removed 2026-10-24 14:33:08.625 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $IceObjective_d253fb3d-d841-4872-bbb2-68706080a86c removed 2026-10-24 14:33:18.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:18.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:18.666 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:18.667 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:27.165 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:27.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:27.166 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:27.166 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:29.370 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:29.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:29.371 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:29.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:30.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:30.171 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:30.171 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:30.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:32.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:32.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:32.571 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:32.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:34.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:34.546 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:33:34.546 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:33:34.547 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:34:07.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:34:07.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:34:07.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:34:07.601 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:34:19.493 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:34:19.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:34:19.494 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:34:19.495 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:35:22.216 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 14:35:22.216 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1118:1 2026-10-24 14:35:27.115 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 14:35:27.966 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 1118:1 2026-10-24 14:35:29.066 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 1118:1 2026-10-24 14:35:29.132 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 14:35:34.066 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:35:34.067 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:35:34.067 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:35:34.068 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:35:43.620 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:35:48.202 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:35:49.868 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 14:35:50.419 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 14:35:55.920 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:36:08.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:08.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:08.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:08.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:09.766 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:09.767 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:09.767 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:09.768 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:11.297 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:11.298 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:11.298 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:11.298 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:13.380 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:13.381 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:13.381 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:13.382 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:14.452 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:14.453 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:14.453 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:14.453 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:15.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:15.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:15.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:15.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:17.081 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:17.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:17.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:17.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:18.081 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:18.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:18.082 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:18.082 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:23.692 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:23.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:23.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:23.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:28.421 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:28.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:28.422 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:28.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:32.395 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:32.396 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:32.396 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:32.397 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:35.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:35.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:35.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:35.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:36.980 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:36.981 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:36.981 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:36.982 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:38.648 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:38.649 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:38.649 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:38.650 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:39.967 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:39.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:39.968 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:39.968 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:42.849 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:42.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:42.850 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:42.850 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:52.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:52.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:52.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:52.430 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:52.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:52.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:52.946 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:52.947 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:53.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:53.429 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:53.429 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:53.430 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:53.945 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:53.946 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:53.946 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:53.947 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:54.445 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:54.446 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:54.446 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:54.447 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:59.145 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:59.146 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:36:59.146 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:36:59.146 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:02.545 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:02.546 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:02.546 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:02.547 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:13.796 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:37:27.113 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 14:37:28.730 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 14:37:30.946 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 14:37:34.612 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:34.613 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:34.613 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:34.614 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:35.880 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 14:37:35.996 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 14:37:39.645 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:39.646 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:39.646 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:39.646 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:42.216 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:37:42.516 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 14:37:44.665 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:44.666 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:44.666 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:44.667 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:44.998 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:44.999 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:44.999 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:45.000 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:45.299 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:45.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:45.300 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:45.300 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:45.615 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:45.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:45.616 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:45.617 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:45.932 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:45.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:45.933 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:45.933 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:46.248 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:46.249 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:46.249 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:46.250 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:46.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:46.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:46.566 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:46.567 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:46.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:46.882 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:46.882 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:46.883 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:47.215 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:47.216 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:47.216 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:47.217 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:47.531 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:47.532 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:47.532 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:47.533 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:47.866 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:47.867 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:47.867 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:47.868 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:48.181 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:48.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:48.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:48.183 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:48.498 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:48.499 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:48.499 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:48.500 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:49.398 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:49.399 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:49.399 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:49.400 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:50.732 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:50.732 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:50.733 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:50.733 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:51.048 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:51.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:37:51.049 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:37:51.049 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:02.113 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $CollectIceFTUE_dadcfd2d-8ac6-4abc-9297-955ddd3e30f1 added 2026-10-24 14:38:02.114 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_41e97c68-3b8d-4417-a7a9-beba648e943d was added 2026-10-24 14:38:02.114 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeliveryComplete_1284964e-2eca-432d-a686-f3f2885c0e48 was added 2026-10-24 14:38:02.114 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_41e97c68-3b8d-4417-a7a9-beba648e943d was activated 2026-10-24 14:38:02.114 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_1284964e-2eca-432d-a686-f3f2885c0e48 was activated 2026-10-24 14:38:02.114 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_41e97c68-3b8d-4417-a7a9-beba648e943d fired. Event: ContractStartedEventComponent 2026-10-24 14:38:02.114 - In-Process Server Thread -> Info: {Objective} Objective $CollectIceFTUE_dadcfd2d-8ac6-4abc-9297-955ddd3e30f1 changed from Inactive to Active 2026-10-24 14:38:02.141 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_41e97c68-3b8d-4417-a7a9-beba648e943d was deactivated 2026-10-24 14:38:02.141 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractStart_41e97c68-3b8d-4417-a7a9-beba648e943d self-deactivated 2026-10-24 14:38:08.831 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:08.832 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:08.832 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:08.833 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:09.181 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:09.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:09.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:09.183 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:11.714 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:11.715 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:11.715 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:11.716 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:17.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:17.703 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:17.703 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:17.704 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:28.668 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:38:30.435 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 14:38:30.919 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 14:38:36.605 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:38:47.450 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:47.451 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:47.451 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:47.452 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:49.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:49.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:49.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:49.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:51.764 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:51.765 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:51.765 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:51.766 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:52.079 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:52.080 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:52.080 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:52.080 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:52.412 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:52.413 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:52.413 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:52.413 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:52.745 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:52.746 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:38:52.746 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:38:52.747 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:00.829 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:00.830 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:00.830 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:00.830 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:09.063 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:39:15.063 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 14:39:15.479 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 14:39:17.280 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:39:19.197 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:19.198 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:19.198 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:19.199 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:19.514 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:19.515 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:19.515 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:19.515 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:20.748 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:39:22.114 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 14:39:22.481 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 14:39:28.715 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:39:40.601 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:40.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:40.602 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:40.602 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:45.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:45.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:45.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:45.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:47.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:47.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:47.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:39:47.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:39:55.441 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:40:31.158 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:41:59.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:41:59.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:41:59.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:41:59.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:01.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:01.577 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:01.577 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:01.577 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:02.676 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:02.677 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:02.677 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:02.678 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:04.035 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:04.036 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:04.036 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:04.037 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:08.285 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:08.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:42:08.286 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:42:08.286 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:45:11.851 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:45:34.168 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:46:17.614 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:17.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:17.616 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:17.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:18.181 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:18.182 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:18.182 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:18.183 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:19.231 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:19.232 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:19.232 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:19.233 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:27.117 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:27.118 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:27.118 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:27.119 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:35.271 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:35.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:35.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:35.272 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:43.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:43.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:43.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:43.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:46.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:46.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:46.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:46.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:57.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:57.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:46:57.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:46:57.759 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:00.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:00.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:00.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:00.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:04.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:04.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:04.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:04.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:06.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:06.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:06.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:06.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:07.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:07.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:07.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:07.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:09.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:09.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:09.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:09.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:12.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:12.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:12.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:12.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:13.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:13.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:13.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:13.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:13.522 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:13.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:13.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:13.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:13.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:13.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:13.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:13.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:14.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:14.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:14.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:14.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:14.889 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:14.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:14.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:14.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:15.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:15.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:15.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:15.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:15.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:15.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:15.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:15.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:16.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:16.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:16.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:16.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:31.493 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:31.494 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:31.494 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:31.495 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:32.911 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:32.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:32.912 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:32.912 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:37.894 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:37.895 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:37.895 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:37.895 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:38.661 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:38.661 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:38.661 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:47:38.662 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:47:47.298 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:47:57.548 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 14:47:58.513 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 14:48:00.397 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:02.464 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:03.947 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:03.948 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:03.948 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:03.949 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:03.949 - In-Process Server Thread -> Info: {Tracker} ProgressTracker $CollectIceFTUETracker_ac383569-40ca-4a28-9e90-3b01c337ef3f completed 2026-10-24 14:48:03.949 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_1284964e-2eca-432d-a686-f3f2885c0e48 fired. Event: ProgressTrackerCompletedEventComponent 2026-10-24 14:48:03.949 - In-Process Server Thread -> Info: {Objective} Objective $CollectIceFTUE_dadcfd2d-8ac6-4abc-9297-955ddd3e30f1 changed from Active to Completed 2026-10-24 14:48:03.976 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_1284964e-2eca-432d-a686-f3f2885c0e48 was deactivated 2026-10-24 14:48:03.976 - In-Process Server Thread -> Info: {Trigger} Trigger $DeliveryComplete_1284964e-2eca-432d-a686-f3f2885c0e48 self-deactivated 2026-10-24 14:48:03.995 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_41e97c68-3b8d-4417-a7a9-beba648e943d was added 2026-10-24 14:48:03.995 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $DeliveryComplete_1284964e-2eca-432d-a686-f3f2885c0e48 was added 2026-10-24 14:48:03.995 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $CollectIceFTUE_dadcfd2d-8ac6-4abc-9297-955ddd3e30f1 removed 2026-10-24 14:48:05.228 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:12.376 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $BuildaShip_e3a2d86e-4b03-4f52-90ad-236cf7a5b37c added 2026-10-24 14:48:12.376 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Start_b1d6ad39-5965-47a6-84a0-0176baa09fcd was added 2026-10-24 14:48:12.376 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_1a2ed8bb-41c0-4182-95b5-bf3e8d633065 was added 2026-10-24 14:48:12.376 - In-Process Server Thread -> Info: {Trigger} Trigger $Start_b1d6ad39-5965-47a6-84a0-0176baa09fcd was activated 2026-10-24 14:48:12.376 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_1a2ed8bb-41c0-4182-95b5-bf3e8d633065 was activated 2026-10-24 14:48:12.377 - In-Process Server Thread -> Info: {Trigger} Trigger $Start_b1d6ad39-5965-47a6-84a0-0176baa09fcd fired. Event: ContractStartedEventComponent 2026-10-24 14:48:12.377 - In-Process Server Thread -> Info: {Objective} Objective $BuildaShip_e3a2d86e-4b03-4f52-90ad-236cf7a5b37c changed from Inactive to Active 2026-10-24 14:48:12.377 - In-Process Server Thread -> Info: {Trigger} Trigger $Start_b1d6ad39-5965-47a6-84a0-0176baa09fcd was deactivated 2026-10-24 14:48:16.311 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:16.312 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:16.312 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:16.313 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:16.727 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:16.728 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:16.728 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:16.729 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:17.161 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:17.162 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:17.162 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:17.162 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:17.477 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:17.478 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:17.478 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:17.479 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-24 14:48:17.893 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-24 14:48:17.894 - In-Process Server Thread -> Info: {Objective} Objective VallationStation changed from Inactive to Active 2026-10-24 14:48:17.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation was deactivated 2026-10-24 14:48:17.921 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation self-deactivated 2026-10-24 14:48:26.861 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:30.362 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:30.945 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 14:48:35.329 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 14:48:35.862 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:42.089 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:42.122 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:42.239 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:42.906 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:44.206 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:44.389 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 14:48:44.472 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 14:48:44.489 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:44.689 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 14:48:48.989 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 14:48:49.356 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:50.239 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 14:48:58.288 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 14:48:59.523 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 14:49:15.272 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:52:32.171 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:52:54.254 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 14:56:59.736 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 14:57:14.586 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 14:59:24.467 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 14:59:33.934 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 15:03:22.233 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 15:03:26.500 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 15:08:59.326 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 15:09:19.026 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 15:09:20.043 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 15:09:29.193 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 15:09:29.293 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 1118:1 2026-10-24 15:11:03.270 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 1118:1 2026-10-24 15:11:03.504 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 79:1 2026-10-24 15:11:13.787 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:14.286 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 15:11:14.673 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:19.480 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:19.530 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:19.714 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:20.064 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 15:11:20.397 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:25.097 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:25.580 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 79:1 2026-10-24 15:11:25.846 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 79:1 2026-10-24 15:11:27.265 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Character 79:1 2026-10-24 15:11:27.314 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 79:1 2026-10-24 15:11:27.814 - In-Process Server Thread -> Info: {Area} Entity exited area: Respawn, entity: Character 79:1 2026-10-24 15:11:29.246 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 79:1 2026-10-24 15:11:30.830 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 79:1 2026-10-24 15:11:45.198 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Character 79:1 2026-10-24 15:13:05.131 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Character 79:1 2026-10-24 15:13:07.131 - In-Process Server Thread -> Info: {Area} Entity exited area: Aquila, entity: Grid 8742:1 2026-10-24 15:13:24.014 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 79:1 2026-10-24 15:13:25.380 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 8742:1 2026-10-24 15:16:25.134 - In-Process Server Thread -> Info: {Area} Entity entered area: Area_VallationStation, entity: Grid 8742:1 2026-10-24 15:16:25.264 - In-Process Server Thread -> Info: {Area} Entity entered area: Area_VallationStation, entity: Character 79:1 2026-10-24 15:16:25.264 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_1a2ed8bb-41c0-4182-95b5-bf3e8d633065 fired. Event: CharacterEnteredAreaEventComponent 2026-10-24 15:16:25.264 - In-Process Server Thread -> Info: {Objective} Objective $BuildaShip_e3a2d86e-4b03-4f52-90ad-236cf7a5b37c changed from Active to Completed 2026-10-24 15:16:25.280 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Start_b1d6ad39-5965-47a6-84a0-0176baa09fcd was added 2026-10-24 15:16:25.280 - In-Process Server Thread -> Info: {Trigger} Trigger $Finish_1a2ed8bb-41c0-4182-95b5-bf3e8d633065 was deactivated 2026-10-24 15:16:25.280 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Finish_1a2ed8bb-41c0-4182-95b5-bf3e8d633065 was added 2026-10-24 15:16:25.280 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $BuildaShip_e3a2d86e-4b03-4f52-90ad-236cf7a5b37c removed 2026-10-24 15:16:29.420 - In-Process Server Thread -> Info: {Area} Entity entered area: VallationCutscene, entity: Grid 44994:8 2026-10-24 15:16:29.420 - In-Process Server Thread -> Info: {Area} Entity entered area: ValationMusicArea, entity: Grid 44994:8 2026-10-24 15:16:29.420 - In-Process Server Thread -> Info: {Area} Entity entered area: Tip_Connector_Area, entity: Grid 44994:8 2026-10-24 15:16:29.420 - In-Process Server Thread -> Info: {Area} Entity entered area: Area_VallationStation, entity: Grid 44994:8 2026-10-24 15:16:29.420 - In-Process Server Thread -> Info: {Area} Entity entered area: Area_VallationContracts, entity: Grid 44994:8 2026-10-24 15:18:06.035 - In-Process Server Thread -> Info: {Area} Entity entered area: Tip_Connector_Area, entity: Grid 8742:1 2026-10-24 15:18:07.137 - In-Process Server Thread -> Info: {Area} Entity entered area: Tip_Connector_Area, entity: Character 79:1 2026-10-24 15:18:16.127 - In-Process Server Thread -> Info: {Area} Entity exited area: Tip_Connector_Area, entity: Character 79:1 2026-10-24 15:18:20.918 - In-Process Server Thread -> Info: {Area} Entity entered area: Tip_Connector_Area, entity: Character 79:1