Performance Main Thread: 6.28ms, 37.69 % Input: 29.76us Draw: 1.64us Platform: 40.25ns Session: 8.83ms Render Render Thread Average Frame: 186.30ms, 186.30ms, 1117.8 %, (Imprecise) Current Frame: 3.41s, 3.41s, 20455.7 %, (Imprecise) Average Work: 177.78ms, 177.78ms, 1066.7 %, (Imprecise) Current Work: 3.41s, 3.41s, 20452.8 %, (Imprecise) Pacer: 2.31Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.85ms, 16.85ms, 101.1 %, (Imprecise) Current Frame: 20.60ms, 20.60ms, 123.6 %, (Imprecise) Average Work: 12.47ms, 12.47ms, 74.8 %, (Imprecise) Current Work: 13.91ms, 13.91ms, 83.5 %, (Imprecise) Render Frequency: 57.00Hz, 60.00Hz, VSync: Enabled Screen Scaling: 58.75 % Video Memory: 8.94GiB, 10.01GiB, 89.3 % VRAM: 8.94GiB, 10.01GiB, 89.3 % CPU Load: 17.64 % Cache Misses: 0 UI: 500.30us Worker Count: 13 Worker Load: 7.19 % PCU Total: 99322 NPC: 57360 LocalPlayer: 41962 Ping: 0ms Upstream: 0.00B/s Downstream: 0.00B/s Connection Quality (Local): 0.00 % Connection Quality (Remote): 0.00 % Send Overflow: 0B Send Overflow Messages: 0 Spatial Trigger System Entity updates: 192 Total Trigger Updates: 1115 Trigger Count: 4 Encounters Session: AllManagedSystems: 25856 (total), 6761 (player), 19095 (NPC) ManagedWorldArea: 25856 (total), 6761 (player), 19095 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.01Gi Free: 1.068Gi Reserved: 0 Usage: 8.943Gi Non-Local Usage: 594.6Mi Non-Local No Upload/Readback: 291.1Mi Game Report Available Raw: 10.01Gi Available Filtered: 10Gi Target Unused: 1024Mi Target Usage: 9Gi Current Usage: 8.943Gi Usage Delta: 0 Usage Details Missing: 865.6Mi Non-Streaming: 4.674Gi Streaming: 3.424Gi Real Available Streaming: 3.481Gi Min Available Streaming: 2Gi Min Critical Streaming: 142.9Mi Final Available Streaming: 3.481Gi Streaming Details Critical Pinned Textures: 142.9Mi Standard Pinned Textures: 466.7Mi First Person Textures: 0 Overlay Textures: 517.5Mi Density Textures: 1.434Gi Standard Textures: 889.1Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 434 Dispatch Count: 134 DispatchRays Count: 7 ExecuteIndirect Count: 573 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 6464 Alive Particles Count: 6649 Dead Particles Count: 5103 Percentage of the budget used: 1.3298 Active Emitter Count: 128 Borrowed resources Queried: 690MiB Allocated: 704MiB Concurrently borrowed: 201MiB Total Memory Allocated: 9.24Gi Default: 8.943Gi NonStreaming: 1.223Gi HeapManager: 52.15Mi Free: 52.15Mi Bindable Buffers: 154.2Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 152.8Mi Bindable Textures: 767.8Mi RO Textures: 128Mi RO Cube Texture: 10.55Mi Render Target Textures: 202.1Mi RW Render Target Textures: 207.2Mi Depth Stencils: 220Mi Cube Depth Stencils: 0 Managed Buffers: 118.8Mi Free: 118.8Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7580:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7319:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7337:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7559:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7569:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_9298:1_S0: 704Ki OffscreenTexture:LCD_LCDWide150_ServerComposition_9195:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_8361:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_13490:1_S0: 704Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_6892:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_13016:1_S0: 384Ki OffscreenTexture:LCD_LCDCorner250_ServerComposition_6094:1_S0: 384Ki OffscreenTexture:LCD_LCDCorner250_ServerComposition_6147:1_S0: 384Ki OffscreenTexture:LCD_LCDCorner250_ServerComposition_6162:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10929:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10936:1_S0: 384Ki OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10946:1_S0: 384Ki OffscreenTexture:LCD_LCDFlat150_ServerComposition_12951:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow50_ServerComposition_1039:1_S0: 704Ki OffscreenTexture:LCD_LCDFlat150_ServerComposition_6478:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12635:1_S0: 384Ki OffscreenTexture:LCD_LCDWide500_ServerComposition_15552:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_15558:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_15556:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_15561:1_S0: 2.688Mi OffscreenTexture:LCD_ContractBlock250_ServerComposition_15653:1_S0: 2.688Mi Streaming: 3.424Gi Textures: 3.424Gi Missing: 865.6Mi Specific: 3.451Gi Borrowing: 704.4Mi Flare: 20.86Ki Grass: 16.62Mi Light Clustering: 180.1Mi Material: 796.7Ki Mwm: 571.6Mi Particle: 40.38Mi Raytracing: 553.6Mi Runtime Data: 297.6Mi Unknown: 0 Armor: 19.05Mi Debug: 0 Flora: 75.01Mi Impostor: 0 UI3D: 15.27Ki Voxel: 203.4Mi Water: 65.12Ki Volumes: 105.7Ki Scene: 864Mi UI: 45.56Mi Unified Index Buffer: 224Mi Water: 0 Mix: 10.75Mi Clearing Manager: 832Ki Local Shadow Textures: 2.016Mi Asset Cache Textures: 21.07Mi Managed Generated Textures: 52Ki Upload: 293.8Mi Data Uploader: 256Mi Bindable Buffers: 37.75Mi Upload Buffers: 21.75Mi Transient Constants: 16Mi Bindable Textures: 0 Upload Textures: 0 ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 82905 Default: 82642 NonStreaming: 815 HeapManager: 352 Free: 352 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 210 RO Textures: 5 RO Cube Texture: 134 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 33 Cube Depth Stencils: 0 Managed Buffers: 31 Free: 31 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7580:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7319:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7337:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7559:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7569:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_9298:1_S0: 1 OffscreenTexture:LCD_LCDWide150_ServerComposition_9195:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_8361:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_13490:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_6892:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_13016:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_6094:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_6147:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_6162:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10929:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10936:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10946:1_S0: 1 OffscreenTexture:LCD_LCDFlat150_ServerComposition_12951:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_1039:1_S0: 1 OffscreenTexture:LCD_LCDFlat150_ServerComposition_6478:1_S0: 1 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12635:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_15552:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_15558:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_15556:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_15561:1_S0: 1 OffscreenTexture:LCD_ContractBlock250_ServerComposition_15653:1_S0: 1 Streaming: 1085 Textures: 1085 Missing: 1 Specific: 80741 Borrowing: 96 Flare: 2 Grass: 24 Light Clustering: 17 Material: 4 Mwm: 6207 Particle: 22 Raytracing: 142 Runtime Data: 69109 Unknown: 0 Armor: 19094 Debug: 0 Flora: 43633 Impostor: 0 UI3D: 3 Voxel: 6350 Water: 7 Volumes: 22 Scene: 96 UI: 54 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4945 Managed Generated Textures: 13 Upload: 143 Data Uploader: 1 Bindable Buffers: 142 Upload Buffers: 141 Transient Constants: 1 Bindable Textures: 0 Upload Textures: 0 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 992 Unused Memory (MiB): 118.75 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 462 ManagedROBuffer occupancy: 100 Voxel: 431 ManagedROBuffer occupancy: 100 Voxel: 365 ManagedROBuffer occupancy: 91.99219 Voxel: 349 ManagedROBuffer occupancy: 80.46875 Voxel: 298 ManagedROBuffer occupancy: 83.59375 Voxel: 294 ManagedROBuffer occupancy: 60.15625 Voxel: 251 ManagedROBuffer occupancy: 18.554688 Voxel: 68 ManagedROBuffer occupancy: 0.78125 Voxel: 4 Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 150 Mix: 0 Grass: 1 Flare: 1 Armor: 156 ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 Armor: 11 ManagedROBuffer occupancy: 100 Mwm: 118 ManagedROBuffer occupancy: 100 Mwm: 194 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 193 Mix: 0 Armor: 14 ManagedROBuffer occupancy: 100 Mwm: 166 ManagedROBuffer occupancy: 100 Mwm: 202 Mix: 0 Armor: 23 ManagedROBuffer occupancy: 100 Mwm: 219 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 200 Mix: 0 Armor: 40 ManagedROBuffer occupancy: 100 Armor: 3 Mwm: 167 ManagedROBuffer occupancy: 100 Mwm: 151 Mix: 0 Armor: 62 ManagedROBuffer occupancy: 100 Mwm: 110 Mix: 0 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 135 ManagedROBuffer occupancy: 100 Mwm: 210 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 178 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 126 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 108 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 135 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 39 Mix: 0 Flora: 276 Raytracing: 2 ManagedROBuffer occupancy: 99.02344 Flora: 501 Mix: 0 UI3D: 1 Mwm: 3 Volumes: 2 ManagedROBuffer occupancy: 89.64844 Flora: 382 Mix: 6 Raytracing: 2 Mwm: 13 NonCopy ManagedROBuffer occupancy: 4.6875 Raytracing: 24 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 4551 Safe Instance Count: 6033 Indices Count: 2742921 Indices to Triangle Count: 914307 MainView[SecondPass] Real Instance Count: 65 Safe Instance Count: 6033 Indices Count: 967977 Indices to Triangle Count: 322659 Visible PointLight count: 113 Visible SpotLight count: 8 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1631 Visible Grass count: 75 Visible ParticleEmitter count: 192 Visible GBufferDecal count: 29 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 95 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 58957 Max grass instances: 3813024 Grass instances buffer size: 14.9040985Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 16 Safe Instance Count: 16 Indices Count: 60369 Indices to Triangle Count: 20123 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 346 Safe Instance Count: 394 Indices Count: 804201 Indices to Triangle Count: 268067 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 403 Safe Instance Count: 445 Indices Count: 855510 Indices to Triangle Count: 285170 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 645 Safe Instance Count: 892 Indices Count: 512763 Indices to Triangle Count: 170921 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1631 Safe Instance Count: 3943 Indices Count: 654492 Indices to Triangle Count: 218164 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 12551 Safe Instance Count: 16076 Indices Count: 1941849 Indices to Triangle Count: 647283 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 3975 Safe Instance Count: 4425 Indices Count: 1624368 Indices to Triangle Count: 541456 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 228155 1: 9514 2: 6228 3: 818441 4: 221416 5: 13091 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 376 HZB Mip-2 Count: 711 HZB Mip-3 Count: 17 HZB Mip-4 Count: 29 HZB Mip-5 Count: 12 HZB Mip-6 Count: 15 HZB Mip-7 Count: 13 HZB Mip-8 Count: 2 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 50.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 50.00 Budget: 360MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 26.00 Active Memory: 0B Idle Memory: 24MiB 512×128 Active: 0.00 Idle: 15.00 Active Memory: 0B Idle Memory: 5MiB 256×512 Active: 0.00 Idle: 2.00 Active Memory: 0B Idle Memory: 1MiB 512×512 Active: 0.00 Idle: 3.00 Active Memory: 0B Idle Memory: 4MiB 512×256 Active: 0.00 Idle: 1.00 Active Memory: 0B Idle Memory: 683KiB 1024×512 Active: 0.00 Idle: 5.00 Active Memory: 0B Idle Memory: 13MiB RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 31 Safe Instance Count: 34 Indices Count: 174 Indices to Triangle Count: 58 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.24GiB Default: 8.94GiB NonStreaming: 1.22GiB HeapManager: 52.15MiB Free: 52.15MiB Bindable Buffers: 154.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 152.75MiB Bindable Textures: 767.81MiB RO Textures: 128.00MiB RO Cube Texture: 10.55MiB Render Target Textures: 202.06MiB RW Render Target Textures: 207.19MiB Depth Stencils: 220.00MiB Cube Depth Stencils: 0.00B Managed Buffers: 118.75MiB Free: 118.75MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7580:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7319:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7337:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7559:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7569:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_9298:1_S0: 704.00KiB OffscreenTexture:LCD_LCDWide150_ServerComposition_9195:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_8361:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_13490:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_6892:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_13016:1_S0: 384.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_6094:1_S0: 384.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_6147:1_S0: 384.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_6162:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10929:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10936:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10946:1_S0: 384.00KiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_12951:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_1039:1_S0: 704.00KiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_6478:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12635:1_S0: 384.00KiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15552:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15558:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15556:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15561:1_S0: 2.69MiB OffscreenTexture:LCD_ContractBlock250_ServerComposition_15653:1_S0: 2.69MiB Streaming: 3.42GiB Textures: 3.42GiB Missing: 865.63MiB Specific: 3.45GiB Borrowing: 704.38MiB Flare: 20.86KiB Grass: 16.62MiB Light Clustering: 180.12MiB Material: 796.69KiB Mwm: 571.59MiB Particle: 40.38MiB Raytracing: 553.61MiB Runtime Data: 297.62MiB Unknown: 0.00B Armor: 19.05MiB Debug: 0.00B Flora: 75.01MiB Impostor: 0.00B UI3D: 15.27KiB Voxel: 203.38MiB Water: 65.12KiB Volumes: 105.69KiB Scene: 864.00MiB UI: 45.56MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 10.75MiB Clearing Manager: 832.00KiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 21.07MiB Managed Generated Textures: 52.00KiB Upload: 293.75MiB Data Uploader: 256.00MiB Bindable Buffers: 37.75MiB Upload Buffers: 21.75MiB Transient Constants: 16.00MiB Bindable Textures: 0.00B Upload Textures: 0.00B ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 18.45GiB Process Memory: 18.45GiB Available Commit: 20.48GiB Commit Limit: 67.70GiB GC: 2.04GiB GC Total: 2.04GiB GC Committed Total: 3.81GiB GC Total Allocated: 9.40GiB GC Total Pause Duration: 444.60ms GC Collection Count 0: 11 GC Collection Count 1: 10 GC Collection Count 2: 8 Kythera Memory: 1.63MiB Havok Memory: 622.86MiB Audio Memory: 578.32MiB Native Allocators: 1.55GiB Heap: 1.55GiB Heap Allocation Count: unavailable Bump: 16.33MiB Systems: 10.18GiB DCS_Scenes: 92.59MiB Voxels: 702.10MiB Planet Bitmaps: 491.21MiB Natives: 207.56MiB NativeDictionary: 3.33MiB Voxels_Manual: 170.37MiB VrVoxelMesh: 131.81MiB VrShellDataCache: 26.15MiB VrSewGuide: 12.04MiB VrTailor: 369.57KiB Render12: 9.24GiB Default: 8.94GiB NonStreaming: 1.22GiB HeapManager: 52.15MiB Free: 52.15MiB Bindable Buffers: 154.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 152.75MiB Bindable Textures: 767.81MiB RO Textures: 128.00MiB RO Cube Texture: 10.55MiB Render Target Textures: 202.06MiB RW Render Target Textures: 207.19MiB Depth Stencils: 220.00MiB Cube Depth Stencils: 0.00B Managed Buffers: 118.75MiB Free: 118.75MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7580:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7319:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7337:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7559:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7569:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_9298:1_S0: 704.00KiB OffscreenTexture:LCD_LCDWide150_ServerComposition_9195:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_8361:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_13490:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_6892:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_13016:1_S0: 384.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_6094:1_S0: 384.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_6147:1_S0: 384.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_6162:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10929:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10936:1_S0: 384.00KiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_10946:1_S0: 384.00KiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_12951:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_1039:1_S0: 704.00KiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_6478:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_12635:1_S0: 384.00KiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15552:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15558:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15556:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_15561:1_S0: 2.69MiB OffscreenTexture:LCD_ContractBlock250_ServerComposition_15653:1_S0: 2.69MiB Streaming: 3.42GiB Textures: 3.42GiB Missing: 865.63MiB Specific: 3.45GiB Borrowing: 704.38MiB Flare: 20.86KiB Grass: 16.62MiB Light Clustering: 180.12MiB Material: 796.69KiB Mwm: 571.59MiB Particle: 40.38MiB Raytracing: 553.61MiB Runtime Data: 297.62MiB Unknown: 0.00B Armor: 19.05MiB Debug: 0.00B Flora: 75.01MiB Impostor: 0.00B UI3D: 15.27KiB Voxel: 203.38MiB Water: 65.12KiB Volumes: 105.69KiB Scene: 864.00MiB UI: 45.56MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 10.75MiB Clearing Manager: 832.00KiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 21.07MiB Managed Generated Textures: 52.00KiB Upload: 293.75MiB Data Uploader: 256.00MiB Bindable Buffers: 37.75MiB Upload Buffers: 21.75MiB Transient Constants: 16.00MiB Bindable Textures: 0.00B Upload Textures: 0.00B ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.12KiB Pools: 20.33MiB Default for ParallelWorkTask Pooled Count: 16,446.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ContinuationQueueContinuation Pooled Count: 839.00 Active (borrowed) Count: 37.00 Bytes Pooled: 46KiB Default for DataWork>, int, int>> Pooled Count: 341.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Default for MultiTaskAwaiter Pooled Count: 311.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24KiB Default for Optional Pooled Count: 4,482.00 Active (borrowed) Count: 1.00 Bytes Pooled: 210KiB Default for CachedAccessor Pooled Count: 101.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Default for CachedAccessor Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 174.00 Active (borrowed) Count: 42,234.00 Bytes Pooled: 7KiB Default for ConditionalDirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,641.00 Active (borrowed) Count: 18.00 Bytes Pooled: 418KiB Default for ActionCompletion Pooled Count: 162.00 Active (borrowed) Count: 331.00 Bytes Pooled: 5KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for DataWork Pooled Count: 16.00 Active (borrowed) Count: 1.00 Bytes Pooled: 512B Default for PromiseTask Pooled Count: 660.00 Active (borrowed) Count: 16.00 Bytes Pooled: 46KiB AnimationsUsageTracker Pooled Count: 52.00 Active (borrowed) Count: 7.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 41.00 Active (borrowed) Count: 1,582.00 Bytes Pooled: 4KiB PlanetCubemapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 459.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for ForLoopWork Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for WorkBlocker Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Render Update Frames Pooled Count: 680.00 Active (borrowed) Count: 1.00 Bytes Pooled: 21KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for AsyncStateMachineOptional Pooled Count: 598.00 Active (borrowed) Count: 0.00 Bytes Pooled: 33KiB Default for UnawaitedExceptionFinalizer Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B DirectCommandList Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB ResourcePool-AllocationRecord Pooled Count: 6,815.00 Active (borrowed) Count: 82,905.00 Bytes Pooled: 639KiB Sprite Batches Pooled Count: 33.00 Active (borrowed) Count: 17.00 Bytes Pooled: 3KiB Vector Font Batches Pooled Count: 33.00 Active (borrowed) Count: 72.00 Bytes Pooled: 4KiB Vector Draw batches Pooled Count: 61.00 Active (borrowed) Count: 174.00 Bytes Pooled: 11KiB Vector Image batches 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(borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 280B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 52.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 14KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 42.00 Bytes Pooled: 0B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-PersistentConstantBuffer Pooled Count: 13.00 Active (borrowed) Count: 24.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ChunkBuffer Pooled Count: 893.00 Active (borrowed) Count: 4,397.00 Bytes Pooled: 70KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 752.00 Active (borrowed) Count: 17,819.00 Bytes Pooled: 35KiB ResourcePool-MicroChunk Pooled Count: 130.00 Active (borrowed) Count: 2,664.00 Bytes Pooled: 10KiB GPUResourcePool-MicroBuffer Pooled Count: 6,427.00 Active (borrowed) Count: 68,357.00 Bytes Pooled: 402KiB GPUResourcePool-ROTexture Pooled Count: 0.00 Active (borrowed) Count: 31.00 Bytes Pooled: 0B GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 121.00 Active (borrowed) Count: 8.00 Bytes Pooled: 12KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 320B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,554.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-RASPool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB GPUResourcePool-RASBuffer Pooled Count: 3,022.00 Active (borrowed) Count: 5,118.00 Bytes Pooled: 236KiB AudioEventInstance Pooled Count: 215.00 Active (borrowed) Count: 41.00 Bytes Pooled: 32KiB OneShotAudioEventInstance3D Pooled Count: 125.00 Active (borrowed) Count: 131.00 Bytes Pooled: 27KiB LoopingAudioEventInstance3D Pooled Count: 173.00 Active (borrowed) Count: 83.00 Bytes Pooled: 39KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 30.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 30.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 31.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 85.00 Active (borrowed) Count: 934.00 Bytes Pooled: 3KiB Default for PooledList Pooled Count: 85.00 Active (borrowed) Count: 934.00 Bytes Pooled: 3KiB Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 531.00 Active (borrowed) Count: 0.00 Bytes Pooled: 577KiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 517.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DrawingContextImpl Pooled Count: 98.00 Active (borrowed) Count: 194.00 Bytes Pooled: 15KiB Default for RenderDrawCommandBuffer Pooled Count: 1,029.00 Active (borrowed) Count: 198.00 Bytes Pooled: 72KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 517.00 Active (borrowed) Count: 0.00 Bytes Pooled: 283KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PersistentDrawBatch Pooled Count: 99.00 Active (borrowed) Count: 194.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 489.00 Active (borrowed) Count: 1,085.00 Bytes Pooled: 80KiB GPUResourcePool-D3DHelper`1 Pooled Count: 79.00 Active (borrowed) Count: 6.00 Bytes Pooled: 2KiB Default for PooledList Pooled Count: 21.00 Active (borrowed) Count: 2.00 Bytes Pooled: 672B Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B GPUResourcePool-PooledRange Pooled Count: 1,418.00 Active (borrowed) Count: 348.00 Bytes Pooled: 55KiB GPUResourcePool-PooledRange Pooled Count: 2,053.00 Active (borrowed) Count: 531.00 Bytes Pooled: 80KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 360B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for DataWork> Pooled Count: 35.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-ResourceStateMonitorRecord Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 360B GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,657.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 762.00 Active (borrowed) Count: 14,932.00 Bytes Pooled: 89KiB Default for ForEachLoopWork Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for ShapedSectoredTrigger Pooled Count: 106.00 Active (borrowed) Count: 1,200.00 Bytes Pooled: 39KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 44KiB Default for ShapedEntityTrigger Pooled Count: 479.00 Active (borrowed) Count: 104.00 Bytes Pooled: 101KiB Default for ShapedEntityTrigger Pooled Count: 195.00 Active (borrowed) Count: 209.00 Bytes Pooled: 41KiB Default for InProcessCommunicationBatch Pooled Count: 39.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for DataCommandBuffer Pooled Count: 39.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB Default for ReplicationCommandBuffer Pooled Count: 39.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB Default for List Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 216.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 215.00 Active (borrowed) Count: 0.00 Bytes Pooled: 20KiB Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelLoadingTaskCompletion Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__129> Pooled Count: 180.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80KiB Default for AsyncStateMachinePooledTask<d__128> Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 70KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for ResourceLoadingTask Pooled Count: 305.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for ResourceLoadingTask Pooled Count: 159.00 Active (borrowed) Count: 0.00 Bytes Pooled: 15KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ChunkReference Pooled Count: 274.00 Active (borrowed) Count: 6,552.00 Bytes Pooled: 30KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 3,823.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Sector Pooled Count: 20.00 Active (borrowed) Count: 182.00 Bytes Pooled: 1KiB Default for DCSContinuation Pooled Count: 100.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for RelativeTransformRootContext Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ValidationContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for PlanetEnvironmentSector Pooled Count: 22.00 Active (borrowed) Count: 228.00 Bytes Pooled: 3KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 449.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 1.00 Active (borrowed) Count: 6,677.00 Bytes Pooled: 40B Default for ResourceLoadingTask Pooled Count: 587.00 Active (borrowed) Count: 0.00 Bytes Pooled: 46KiB Default for VoxelClipmapRing Pooled Count: 790.00 Active (borrowed) Count: 5,416.00 Bytes Pooled: 173KiB Default for StitchOperation Pooled Count: 4,150.00 Active (borrowed) Count: 0.00 Bytes Pooled: 421KiB Default for CompoundStitchOperation Pooled Count: 1,171.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128KiB Default for VoxelUpdateBatchTracker Pooled Count: 752.00 Active (borrowed) Count: 2.00 Bytes Pooled: 29KiB Default for CellData Pooled Count: 2,927.00 Active (borrowed) Count: 23,883.00 Bytes Pooled: 160KiB Default for ClipmapMeshJob Pooled Count: 4,575.00 Active (borrowed) Count: 0.00 Bytes Pooled: 608KiB Default for ClipmapResourceLoadingJob Pooled Count: 627.00 Active (borrowed) Count: 0.00 Bytes Pooled: 98KiB Animator Requests Pooled Count: 1.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 32.00 Active (borrowed) Count: 21.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 69.00 Active (borrowed) Count: 23.00 Bytes Pooled: 8KiB Animation Layers Requests Pooled Count: 23.00 Active (borrowed) Count: 21.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for Dictionary Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for ResourceLoadingCompletion Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B GPUResourcePool-DepthStencilCubeTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 5KiB Default for CubeTextureSlice Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 26.00 Bytes Pooled: 0B Default for CubeFaceSlice Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 2,898.00 Active (borrowed) Count: 0.00 Bytes Pooled: 430KiB Default for VoxelCell Pooled Count: 780.00 Active (borrowed) Count: 2,731.00 Bytes Pooled: 213KiB ResourcePool-InstanceBatch Pooled Count: 4,542.00 Active (borrowed) Count: 42,477.00 Bytes Pooled: 852KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 529.00 Active (borrowed) Count: 180.00 Bytes Pooled: 21KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 304B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for ImmediateDrawBatch Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for NavMeshUploadLists Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for NavMeshGenerationLists Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 72B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for DecalManipulationHandle Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for DeleteWhenExpiredCompletion Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 4.98GiB Used: 591.82MiB Pressure: 217.47MiB Pinned: 99.71MiB Requested Traffic: 0.00B Graphics Budget: 3.42GiB Used: 3.42GiB Pressure: 3.40GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.19us Registered Resources: 0 Loaded Resources: 599 Priority Updates: 7 Changed Priorities: 7 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 60.47MiB Pressure: 56.75MiB Pinned: 56.75MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 13.71us Registered Resources: 0 Loaded Resources: 3,577 Priority Updates: 27 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 101.10MiB Pressure: 101.07MiB Pinned: 12.61MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.74us Registered Resources: 0 Loaded Resources: 363 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 25.48MiB Pressure: 25.48MiB Pinned: 25.48MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.88us Registered Resources: 0 Loaded Resources: 6,480 Priority Updates: 1 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 404.78MiB Pressure: 34.17MiB Pinned: 4.87MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 109.70us Registered Resources: 4,980 Loaded Resources: 4,980 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 3.42GiB Used: 3.42GiB Pressure: 3.40GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 1.71GiB Graphics: 1.71GiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: 0ms Connection Quality Local: 0.00 % Connection Quality Remote: 0.00 % Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: 0.00B/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 DCS RenderScene Sync_Useful: 29 Sync_Empty: 0 Sync_No Op: 1,055 Archetypes_Active: 52 Archetypes_Dormant: 305 Active Job Layouts: 702 Transitions_Activated: 0 Transitions_Deactivated: 0 Server Sync_Useful: 61 Sync_Empty: 0 Sync_No Op: 9,384 Archetypes_Active: 175 Archetypes_Dormant: 1,289 Active Job Layouts: 6,437 Transitions_Activated: 3 Transitions_Deactivated: 3 Client Sync_Useful: 79 Sync_Empty: 0 Sync_No Op: 4,907 Archetypes_Active: 155 Archetypes_Dormant: 1,233 Active Job Layouts: 3,308 Transitions_Activated: 0 Transitions_Deactivated: 0 Audio MaxMemoryAllocation: 581.2567Mi BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 snapshot:/CombatMusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/SensorDetection: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/SurvivalKit: 0 snapshot:/InControlSeat: 0 event:/SFX/Explosions/DestroyBlockSolarPanel: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Character/SuitLight: 0 event:/UI/SoundBlock/Warning: 0 event:/UI/Warhead50Disarm: 0 event:/UI/SoundBlock/SoundBlock_voc_UnauthorizedAccessDetected: 0 event:/UI/SoundBlock/SoundBlock_voc_CommunicationOnline: 0 event:/UI/SoundBlock/SoundBlock_voc_HostileTargetDetected: 0 event:/UI/SoundBlock/SoundBlockAlert_0505_6: 0 event:/Music/Competition/01 - Black5heep - Need To Create: 0 event:/UI/toolbar_load_unload: 0 event:/UI/jingle_objective_update: 0 event:/UI/OreDetector: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/SFX/Character/CrouchUp: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/ui_Terminal: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/Music/Verdure/SE2_Verdure_B5: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/UI/SuitEnergyLow: 0 event:/UI/Restore_energy: 0 event:/Music/Verdure/SE2_Verdure_TheDeepDive: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillImpactRock: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/UI/SuitEnergyNo: 0 event:/SFX/Character/VocPain: 0 event:/SFX/Character/Jump: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Character/JetpackPusherror: 0 event:/SFX/Tool/HandDrillMetal: 0 event:/Dialog/NPCBarks/AlertBarks/IfyoureNotwithus_Male01: 0 event:/Music/Combat/Combat2: 0 event:/SFX/Weapons/Rifle/RifleShot: 0 event:/SFX/Weapons/Rifle/RifleImpactRock: 0 event:/SFX/Character/BulletNearMiss: 0 event:/SFX/Character/BulletHitHeadshot: 0 event:/SFX/Character/BulletHit: 0 event:/Dialog/NPCBarks/TakingFireBarks/TakingFire_Male01: 0 event:/SFX/Weapons/Rifle/RifleImpactMetal: 0 event:/SFX/Weapons/Rifle/RifleOutReload: 0 event:/UI/Gscreen_insert: 0 event:/UI/Restore_hydrogen: 0 event:/SFX/Impacts/ImpactCharacter: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/Dialog/NPCBarks/CautiousBarks/iknowyoureoutthere_Female01: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Explosions/DestroyGlassBlock: 0 event:/UI/HudUnable: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/contract_fail: 0 event:/SFX/Block/Cockpit: 0 event:/UI/CockpitStallWarning: 0 event:/SFX/Ship/ShipMain: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 412 FileOctreeRegionLoader: 41 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 106 Created: 118 PlanetOreDepositComponent Current: 2204 Created: 2417 CompositePlanetShapeComponent Current: 158 Created: 170 DynamicVoxelStorageComponent Current: 3 Created: 4 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 402 Created: 762 PlanetOreDepositComponent Current: 5911 Created: 9871 CompositePlanetShapeComponent Current: 453 Created: 747 DynamicVoxelStorageComponent Current: 4 Created: 4 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 31232 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 74 FloatingObjects (Server): 17 Armor Blocks (Server): 11240 Simple Blocks (Server): 5839 Functional Blocks (Server): 745 Total Destroyed Blocks: 8 Total Damage: 860.69305 Total Repair: 0 Grids (Client): 85 FloatingObjects (Client): 17 Armor Blocks (Client): 12019 Simple Blocks (Client): 6485 Functional Blocks (Client): 870 TrashRemoval PlayerGridPCU: 0 Current: 41962 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 74417 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 17 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 539 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 1 Target Cleanup: 4 Execute Cleanup: 5 Backpacks: 0 Current: 0 Target Cleanup: 20 Execute Cleanup: 30 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 52.4us Runtime Avg: 53.9us Optimization: 0.0 % Flora SectorsCount: 160 Total: 979113, 530771 Average: 6119, 3317 Minimum: 1496, 1461 Maximum: 12132, 7920