2026-10-20 17:42:46.170 - Main Thread -> Timezone (local - UTC): 2h 2026-10-20 17:42:46.170 - Main Thread -> App Version: 4.0.0.3151 2026-10-20 17:42:53.654 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 17:42:53.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 17:42:53.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 17:42:53.663 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 17:42:53.691 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1757:1 2026-10-20 17:42:53.691 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1757:1 2026-10-20 17:42:53.694 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 1764:1 2026-10-20 17:42:53.694 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 1764:1 2026-10-20 17:42:53.694 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 1777:1 2026-10-20 17:42:53.694 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 4129:1 2026-10-20 17:42:53.694 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 4129:1 2026-10-20 17:42:53.694 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 4129:1 2026-10-20 17:42:53.695 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 4762:1 2026-10-20 17:42:53.695 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 4762:1 2026-10-20 17:42:53.695 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 4762:1 2026-10-20 17:42:53.695 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 5665:1 2026-10-20 17:42:53.695 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 5665:1 2026-10-20 17:42:53.695 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: FloatingObject 8429:1 2026-10-20 17:42:53.696 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 16219:1 2026-10-20 17:42:53.696 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 16219:1 2026-10-20 17:42:53.696 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: FloatingObject 16231:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 8428:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 8469:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 8469:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 8469:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: FloatingObject 8467:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 8467:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 8467:1 2026-10-20 17:42:53.697 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: FloatingObject 16001:1 2026-10-20 17:42:53.698 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Character 6694:1 2026-10-20 17:42:53.698 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Character 6759:1 2026-10-20 17:42:53.698 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Character 7265:1 2026-10-20 17:42:53.698 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Character 1241:1 2026-10-20 17:42:53.702 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 12567:1 2026-10-20 17:42:53.704 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 3885:1 2026-10-20 17:42:53.704 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 3886:1 2026-10-20 17:42:53.704 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4014:1 2026-10-20 17:42:53.704 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4014:1 2026-10-20 17:42:53.704 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4061:1 2026-10-20 17:42:53.704 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4061:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4134:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4134:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4281:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4281:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4794:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4794:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 5013:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5096:1 2026-10-20 17:42:53.705 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5096:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCaveRespawn, entity: Grid 2444:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 2444:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 2444:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 3883:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 3883:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 3883:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 3884:1 2026-10-20 17:42:53.706 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 3884:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 3922:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 3922:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5248:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 5261:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5261:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 5697:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5697:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5697:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5711:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5711:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 3914:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 7685:1 2026-10-20 17:42:53.707 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 7791:1 2026-10-20 17:42:53.708 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 7900:1 2026-10-20 17:42:53.708 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8202:1 2026-10-20 17:42:53.708 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8276:1 2026-10-20 17:42:53.708 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8283:1 2026-10-20 17:42:53.708 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8344:1 2026-10-20 17:42:53.708 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 1635:1 2026-10-20 17:42:53.709 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 5878:1 2026-10-20 17:42:53.709 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 6162:1 2026-10-20 17:42:53.709 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 7600:1 2026-10-20 17:42:53.709 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 953:1 2026-10-20 17:42:53.710 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 955:1 2026-10-20 17:42:53.710 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 5771:1 2026-10-20 17:42:53.710 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_3b3a8c20-42a1-4a69-8856-f4d0e71bc73e, entity: Grid 5771:1 2026-10-20 17:42:53.710 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 7522:1 2026-10-20 17:42:53.710 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 9513:1 2026-10-20 17:42:53.710 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 9513:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 10778:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 10778:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 11870:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 11870:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 1806:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 1806:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: $Win_94602fd9-bccd-431d-907d-4e420a9491db, entity: Grid 4370:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Grid 4370:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 4370:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 9872:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: Aquila, entity: Grid 9872:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnElevatorBottom, entity: Grid 9872:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Grid 12359:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Grid 12359:1 2026-10-20 17:42:53.711 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Grid 12359:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 12359:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 4526:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 4398:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 4242:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 6027:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Grid 6177:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 6177:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 1065:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 1065:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: BatteryCave, entity: Grid 1065:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 1065:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 3945:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 3945:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 3945:1 2026-10-20 17:42:53.712 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 2278:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 5246:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5246:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5246:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8477:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8487:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 8518:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 926:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: $Win_94602fd9-bccd-431d-907d-4e420a9491db, entity: Grid 927:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Grid 927:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 927:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: $LandingPad_3b3a8c20-42a1-4a69-8856-f4d0e71bc73e, entity: Grid 927:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 14258:1 2026-10-20 17:42:53.713 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 988:1 2026-10-20 17:43:20.640 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 1241:1 2026-10-20 17:43:21.656 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 1241:1 2026-10-20 17:43:21.706 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 1241:1 2026-10-20 17:43:21.923 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 1241:1 2026-10-20 17:51:25.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 17:51:25.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 17:51:25.137 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 17:51:25.137 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.242 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.242 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.259 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.259 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.292 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.292 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.292 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.292 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.326 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.326 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.343 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.359 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.359 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.392 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.392 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.442 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.459 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.492 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.492 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.492 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.509 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.559 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.592 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:17.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:17.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.247 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:18.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:18.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:19.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:19.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.978 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.979 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.979 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:20.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:20.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.125 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:21.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:21.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:22.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:22.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:23.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:23.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.125 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:24.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:24.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.825 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.825 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.825 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.825 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:25.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:25.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.025 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.042 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.042 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.042 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.059 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.060 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.060 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.060 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.092 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.092 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.092 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.092 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.125 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.126 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.126 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.126 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.192 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.192 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.192 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.192 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.225 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.242 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.242 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.242 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.292 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.292 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.292 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.309 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.392 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.442 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.442 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.459 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.492 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.492 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.492 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.592 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.592 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.611 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.611 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.626 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.626 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.626 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.642 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.659 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.659 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.659 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.660 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.676 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.676 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.676 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.676 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.693 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.709 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.726 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.726 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.726 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.726 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.743 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.743 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.743 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.743 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.759 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.759 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.759 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.759 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.776 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.776 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.776 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.776 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.793 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.793 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.793 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.793 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.809 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.809 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.809 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.809 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.826 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.826 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.826 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.842 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.843 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.843 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.843 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.859 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.859 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.876 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.876 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.876 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.893 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.893 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.893 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.893 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.909 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.909 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.909 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.910 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.926 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.926 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.926 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.926 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.943 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.943 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.943 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.943 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.959 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.959 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.959 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.959 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.976 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.976 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.976 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.992 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.993 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:26.993 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:26.993 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.009 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.009 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.009 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.009 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.026 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.026 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.043 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.043 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.043 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.043 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.059 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.059 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.059 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.059 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.076 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.076 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.092 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.093 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.093 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.093 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.109 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.109 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.126 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.127 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.127 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.127 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.143 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.143 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.143 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.159 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.159 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.159 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.159 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.176 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.176 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.176 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.194 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.194 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.194 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.194 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.209 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.209 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.209 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.226 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.226 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.243 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.244 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.244 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.244 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.260 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.260 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.260 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.261 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.277 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.277 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.277 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.277 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.293 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.294 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.294 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.294 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.310 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.310 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.310 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.310 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.327 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.327 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.343 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.344 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.344 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.344 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.360 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.361 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.361 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.361 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.377 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.377 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.377 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.377 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.394 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.394 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.394 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.394 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.410 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.410 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.410 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.410 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.428 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.428 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.428 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.444 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.445 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.445 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.445 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.462 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.463 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.463 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.463 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.480 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.480 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.480 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.480 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.496 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.497 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.497 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.514 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.514 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.514 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.514 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.531 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.531 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.531 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.531 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.548 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.549 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.549 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.549 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.565 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.565 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.566 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.582 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.582 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.582 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.582 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.599 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.600 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.600 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.616 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.616 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.616 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.634 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.635 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.650 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.651 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.651 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.651 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.667 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.668 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.668 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.684 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.684 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.684 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.701 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.702 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.702 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.718 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.718 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.735 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.735 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.735 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.752 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.753 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.753 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.769 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.770 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.770 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.792 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.792 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.792 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.792 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.803 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.803 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.803 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.803 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.819 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.819 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.836 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.836 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.853 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.854 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.870 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.870 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.887 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.887 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.887 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.904 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.904 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.920 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.920 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.937 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.937 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.954 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.955 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.955 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.971 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:27.988 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:27.988 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.005 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.005 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.021 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.021 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.038 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.038 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.038 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.054 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.055 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.071 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.071 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.089 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.122 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.122 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.122 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.139 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.155 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.172 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.172 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.189 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.222 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.222 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.239 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.255 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.272 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.289 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.322 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.322 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.339 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:28.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:28.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.123 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.123 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.956 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:29.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:29.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.056 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.123 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.556 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.806 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.890 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.890 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.906 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.907 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.923 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.940 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.973 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:30.990 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:30.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.006 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.007 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.023 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.040 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.040 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.057 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.073 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.090 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.106 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.123 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.123 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.140 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.156 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.157 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.173 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.190 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.206 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.207 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.223 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.240 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.256 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.273 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.290 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.306 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.307 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.323 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.340 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.356 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.373 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.390 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.390 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.406 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.423 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.440 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.440 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.456 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.473 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.490 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.490 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.506 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.523 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.523 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.540 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.557 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.573 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.590 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.590 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.606 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.623 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.640 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.640 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.656 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.657 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.673 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.690 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.706 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.707 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.723 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.740 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.756 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.757 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.773 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.790 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.790 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.807 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.823 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.840 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.840 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.856 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.857 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.873 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:31.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:31.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.307 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.742 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:32.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:32.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.246 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.247 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.247 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.842 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:33.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:33.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.407 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.607 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.807 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.957 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:34.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:34.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.007 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.057 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:35.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:35.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.107 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.125 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.374 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.425 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.425 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.775 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.825 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:36.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:36.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.025 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.225 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.507 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.557 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.575 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.657 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.707 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.907 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:37.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:37.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.175 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.275 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.325 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.475 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.524 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.542 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.591 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.674 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.674 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.757 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.825 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.857 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.925 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.975 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:38.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:38.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.025 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.075 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.207 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.257 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.291 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.291 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.308 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.308 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.341 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.341 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.357 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.358 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.358 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.374 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.375 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.391 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.391 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.408 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.408 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.424 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.441 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.441 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.457 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.458 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.458 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.474 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.474 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.475 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.491 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.491 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.508 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.508 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.524 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.525 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.525 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.541 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.541 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.542 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.558 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.558 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.574 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.574 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.575 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.591 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.592 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.592 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.608 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.608 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.609 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.624 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.625 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.625 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.641 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.642 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.658 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.658 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.675 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.675 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.691 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.691 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.708 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.708 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.724 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.724 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.725 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.741 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.741 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.758 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.758 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.774 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.774 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.775 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.791 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.791 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.808 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.808 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.824 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.824 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.825 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.841 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.841 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.858 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.858 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.874 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.875 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.875 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.891 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.891 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.908 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.908 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.924 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.924 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.941 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.941 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.957 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.958 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.958 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.974 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.974 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.975 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:39.991 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:39.991 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.008 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.008 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.024 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.024 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.041 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.041 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.058 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.058 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.074 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.074 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.075 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.091 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.091 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.108 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.108 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.124 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.124 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.141 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.142 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.142 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.157 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.158 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.158 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.174 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.174 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.175 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.191 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.191 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.208 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.208 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.224 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.224 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.241 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.241 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.258 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.274 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.274 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.275 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.293 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.294 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.294 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.294 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.311 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.311 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.311 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.311 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.324 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.324 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.325 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.342 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.342 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.343 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.359 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.359 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.359 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.375 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.376 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.376 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.376 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.392 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.392 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.392 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:40.409 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:40.409 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:56.526 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:56.526 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:56.526 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:56.527 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:58.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:58.699 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:01:58.699 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:01:58.699 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:07.476 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 1241:1 2026-10-20 18:02:07.509 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 1241:1 2026-10-20 18:02:33.667 - In-Process Server Thread -> Info: {Area} Entity entered area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: FloatingObject 1202:14 2026-10-20 18:02:37.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:37.076 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:37.076 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:37.076 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:38.593 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:38.593 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:38.593 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:38.594 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:40.176 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:40.177 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:40.177 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:40.177 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:43.394 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:43.394 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:43.394 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:43.394 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:44.661 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:44.661 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:44.661 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:44.661 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:47.709 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:47.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:47.710 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:02:47.710 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:02:56.142 - In-Process Server Thread -> Info: {Area} Entity entered area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 6694:1 2026-10-20 18:03:22.777 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:22.778 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:22.778 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:22.778 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:24.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:24.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:24.078 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:24.078 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:40.060 - In-Process Server Thread -> Info: {Area} Entity exited area: $StatusArea_99336dc9-78c1-4e45-a073-8ce2f60831be, entity: Character 6694:1 2026-10-20 18:03:40.460 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:40.460 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:40.460 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:40.460 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:41.760 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:41.760 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:41.760 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:41.760 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:44.693 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:44.694 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:44.694 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:44.694 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:45.560 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:45.560 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:45.560 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:45.560 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:46.426 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:46.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:46.427 - In-Process Server Thread -> Info: {Trigger} Trigger VallationStation fired. Event: PlayerInventoryChangedEventComponent 2026-10-20 18:03:46.427 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-10-20 18:03:55.229 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_08ec81bc-9e50-4601-bf87-dfaaacbeb3f5 fired. Event: EntityDestroyedEventComponent 2026-10-20 18:03:55.232 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_8e1e61e5-7b97-40dc-a08e-787b7cca633b fired. Event: ContractEndedEventComponent 2026-10-20 18:03:55.234 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_8e1e61e5-7b97-40dc-a08e-787b7cca633b was deactivated 2026-10-20 18:03:55.234 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractEnd_8e1e61e5-7b97-40dc-a08e-787b7cca633b self-deactivated 2026-10-20 18:03:55.285 - In-Process Server Thread -> Info: {Area} Entity exited area: $MissionArea_1533d4c5-00f0-430c-9e67-1c381fab4950, entity: Grid 5878:1 2026-10-20 18:03:55.346 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractStart_a1add2cb-849d-47b6-8a88-34626a4181e9 was added 2026-10-20 18:03:55.346 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractEnd_8e1e61e5-7b97-40dc-a08e-787b7cca633b was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractWin_0cd82df3-44d9-4a35-835c-f91e51d38503 was deactivated 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractWin_0cd82df3-44d9-4a35-835c-f91e51d38503 was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2Start_c017d4db-5841-4ce3-8b87-467163953eba was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {Trigger} Trigger $ContractFail_08ec81bc-9e50-4601-bf87-dfaaacbeb3f5 was deactivated 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $ContractFail_08ec81bc-9e50-4601-bf87-dfaaacbeb3f5 was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryDoorFixed_af683677-ec5b-41ac-954c-67d8f7aa9867 was deactivated 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryDoorFixed_af683677-ec5b-41ac-954c-67d8f7aa9867 was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {Trigger} Trigger $SolarPanelFixed_b577d297-1be7-472b-87d0-71b442579e33 was deactivated 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $SolarPanelFixed_b577d297-1be7-472b-87d0-71b442579e33 was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {Trigger} Trigger $WindTurbineFixed_07f86a83-e19f-4cb3-b968-755660b16040 was deactivated 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $WindTurbineFixed_07f86a83-e19f-4cb3-b968-755660b16040 was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {Trigger} Trigger $BatteryBackFixed_6763e90f-f040-4b18-8185-79a0a276afac was deactivated 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BatteryBackFixed_6763e90f-f040-4b18-8185-79a0a276afac was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $Objective2a_b7f1037c-420e-4662-9973-0cdb58606fc1 was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Trigger $BaseEnteredTrigger_a01f7876-f81d-423f-b007-175a1d71ed34 was added 2026-10-20 18:03:55.347 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective1_fcefbec3-f284-4a08-acaf-784dad7d6b2f removed 2026-10-20 18:03:55.348 - In-Process Server Thread -> Info: {MissionChange} Change: Objective $Objective2_d6a8ab48-88da-448c-850a-52b59c4151c5 removed 2026-10-20 18:05:45.895 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Grid 14258:1 2026-10-20 18:05:46.445 - In-Process Server Thread -> Info: {Area} Entity entered area: BarnNPCs, entity: Character 1241:1 2026-10-20 18:05:49.878 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Character 1241:1 2026-10-20 18:05:51.412 - In-Process Server Thread -> Info: {Area} Entity exited area: BarnNPCs, entity: Grid 14258:1 2026-10-20 18:05:59.912 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 14258:1 2026-10-20 18:06:00.712 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 1241:1 2026-10-20 18:06:13.113 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Character 1241:1 2026-10-20 18:06:13.529 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 1241:1 2026-10-20 18:06:13.546 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 1241:1 2026-10-20 18:06:21.080 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Character 1241:1 2026-10-20 18:06:21.230 - In-Process Server Thread -> Info: {Area} Entity exited area: TradeTerminal, entity: Character 1241:1 2026-10-20 18:06:21.879 - In-Process Server Thread -> Info: {Area} Entity exited area: ContractTerminal, entity: Character 1241:1 2026-10-20 18:06:33.795 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Character 1241:1 2026-10-20 18:06:34.112 - In-Process Server Thread -> Info: {Area} Entity exited area: Outpost, entity: Grid 14258:1 2026-10-20 18:07:13.717 - In-Process Server Thread -> WriteLine Closed