Performance Main Thread: 9.63ms, 57.79 % Input: 69.76us Draw: 2.69us Platform: 52.28ns Session: 5.44ms Render Render Thread Average Frame: 296.69ms, 296.69ms, 2225.2 %, (Imprecise) Current Frame: 5.30s, 5.30s, 39757.5 %, (Imprecise) Average Work: 279.08ms, 279.08ms, 2093.1 %, (Imprecise) Current Work: 5.30s, 5.30s, 39749.9 %, (Imprecise) Pacer: 1.48Hz, 30.00Hz, 69.00Hz GPU Average Frame: 33.12ms, 33.12ms, 248.4 %, (Imprecise) Current Frame: 32.87ms, 32.87ms, 246.5 %, (Imprecise) Average Work: 15.55ms, 15.55ms, 116.6 %, (Imprecise) Current Work: 14.44ms, 14.44ms, 108.3 %, (Imprecise) Render Frequency: 28.57Hz, 75.00Hz, VSync: Enabled Screen Scaling: 100.00 % Video Memory: 9.28GiB, 10.49GiB, 88.4 % VRAM: 9.28GiB, 10.49GiB, 88.4 % CPU Load: 38.24 % Cache Misses: 0 UI: 1.57ms Worker Count: 13 Worker Load: 12.96 % PCU Total: 181249 NPC: 120646 LocalPlayer: 60603 Ping: 0ms Upstream: 0.00B/s Downstream: 0.00B/s Connection Quality (Local): 0.00 % Connection Quality (Remote): 0.00 % Send Overflow: 0B Send Overflow Messages: 0 Spatial Trigger System Entity updates: 169 Total Trigger Updates: 773 Trigger Count: 4 Encounters Session: AllManagedSystems: 97509 (total), 160 (player), 97349 (NPC) ManagedWorldArea: 60083 (total), 160 (player), 59923 (NPC) Contract: 4622 (total), 0 (player), 4622 (NPC) Encounter: 32804 (total), 0 (player), 32804 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.49Gi Free: 1.219Gi Reserved: 0 Usage: 9.275Gi Non-Local Usage: 484.4Mi Non-Local No Upload/Readback: 177.2Mi Game Report Available Raw: 10.49Gi Available Filtered: 10.44Gi Target Unused: 1.044Gi Target Usage: 9.394Gi Current Usage: 9.275Gi Usage Delta: 0 Usage Details Missing: 384.5Mi Non-Streaming: 3.183Gi Streaming: 5.717Gi Real Available Streaming: 5.835Gi Min Available Streaming: 2Gi Min Critical Streaming: 148.1Mi Final Available Streaming: 5.835Gi Streaming Details Critical Pinned Textures: 148.1Mi Standard Pinned Textures: 461.3Mi First Person Textures: 123.4Mi Overlay Textures: 328.2Mi Density Textures: 3.538Gi Standard Textures: 1.017Gi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 511 Dispatch Count: 127 DispatchRays Count: 7 ExecuteIndirect Count: 465 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 42251 Alive Particles Count: 43851 Dead Particles Count: 19073 Percentage of the budget used: 8.7702 Active Emitter Count: 69 Borrowed resources Queried: 489MiB Allocated: 506MiB Concurrently borrowed: 166MiB Total Memory Allocated: 9.575Gi Default: 9.275Gi NonStreaming: 780.9Mi HeapManager: 85.39Mi Free: 85.39Mi Bindable Buffers: 81.12Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 79.62Mi Bindable Textures: 511.9Mi RO Textures: 128Mi RO Cube Texture: 10.55Mi Render Target Textures: 108.3Mi RW Render Target Textures: 98.06Mi Depth Stencils: 166.9Mi Cube Depth Stencils: 0 Managed Buffers: 62.19Mi Free: 62.19Mi Streaming: 5.717Gi Textures: 5.717Gi Missing: 384.5Mi Specific: 2.42Gi Borrowing: 505.5Mi Flare: 94.1Ki Grass: 12.75Mi Light Clustering: 128.5Mi Material: 796.7Ki Mwm: 736.7Mi Particle: 40.38Mi Raytracing: 379.6Mi Runtime Data: 124.7Mi Unknown: 0 Armor: 36.36Mi Debug: 0 Flora: 28.01Mi Impostor: 0 UI3D: 115.1Ki Voxel: 60.06Mi Water: 65.12Ki Volumes: 46.6Ki Scene: 223.1Mi UI: 42.56Mi Unified Index Buffer: 256Mi Water: 0 Mix: 3.5Mi Clearing Manager: 832Ki Local Shadow Textures: 2.016Mi Asset Cache Textures: 21.33Mi Managed Generated Textures: 40Ki Upload: 289.5Mi Data Uploader: 256Mi Bindable Buffers: 33.5Mi Upload Buffers: 17.5Mi Transient Constants: 16Mi Bindable Textures: 0 Upload Textures: 0 ReadBack: 17.69Mi Bindable Buffers: 17.69Mi Read Back Buffers: 17.69Mi System: 0 ShaderFileCache: 0 Total Instance Count: 46558 Default: 46294 NonStreaming: 777 HeapManager: 357 Free: 357 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 195 RO Textures: 5 RO Cube Texture: 134 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 18 Cube Depth Stencils: 0 Managed Buffers: 29 Free: 29 Streaming: 1027 Textures: 1027 Missing: 1 Specific: 44489 Borrowing: 93 Flare: 3 Grass: 24 Light Clustering: 17 Material: 4 Mwm: 7334 Particle: 22 Raytracing: 503 Runtime Data: 31355 Unknown: 0 Armor: 27829 Debug: 0 Flora: 1702 Impostor: 0 UI3D: 5 Voxel: 1801 Water: 7 Volumes: 11 Scene: 96 UI: 50 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4968 Managed Generated Textures: 10 Upload: 143 Data Uploader: 1 Bindable Buffers: 142 Upload Buffers: 141 Transient Constants: 1 Bindable Textures: 0 Upload Textures: 0 ReadBack: 121 Bindable Buffers: 121 Read Back Buffers: 121 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 928 Unused Memory (MiB): 33.1875 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 97.265625 Voxel: 414 ManagedROBuffer occupancy: 90.42969 Voxel: 309 Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 83 Mix: 0 Grass: 1 Flare: 1 Armor: 282 ManagedROBuffer occupancy: 100 Mwm: 169 Mix: 0 Armor: 16 ManagedROBuffer occupancy: 100 Mwm: 178 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 148 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 97 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 141 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 164 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 191 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 153 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 227 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 205 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 172 Mix: 0 Armor: 16 ManagedROBuffer occupancy: 100 Mwm: 106 Mix: 0 Armor: 144 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 211 Mix: 0 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 166 Mix: 0 Armor: 15 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 141 Mix: 0 Armor: 28 Water: 1 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 144 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 142 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 105 Mix: 0 Flare: 1 Flora: 14 Armor: 0 ManagedROBuffer occupancy: 100 Mwm: 35 Mix: 0 Flora: 372 UI3D: 1 Armor: 5 ManagedROBuffer occupancy: 100 Mwm: 118 Mix: 0 Armor: 11 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 183 Mix: 0 Armor: 27 UI3D: 1 ManagedROBuffer occupancy: 100 Mwm: 115 Mix: 0 Armor: 33 UI3D: 1 Flora: 3 ManagedROBuffer occupancy: 94.33594 Mwm: 76 Mix: 3 Armor: 33 UI3D: 0 Flora: 4 Flare: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer 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occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 16.015625 Mix: 1 Armor: 6 Mwm: 14 UI3D: 0 Flare: 0 NonCopy ManagedROBuffer occupancy: 6.0546875 Raytracing: 31 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2135 Safe Instance Count: 2585 Indices Count: 2869665 Indices to Triangle Count: 956555 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 2585 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 19 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 318 Visible Grass count: 0 Visible ParticleEmitter count: 69 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 9 Safe Instance Count: 9 Indices Count: 247863 Indices to Triangle Count: 82621 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 839 Safe Instance Count: 845 Indices Count: 1914030 Indices to Triangle Count: 638010 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 839 Safe Instance Count: 845 Indices Count: 1914030 Indices to Triangle Count: 638010 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2240 Safe Instance Count: 2246 Indices Count: 1567608 Indices to Triangle Count: 522536 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1180 Safe Instance Count: 1214 Indices Count: 1427160 Indices to Triangle Count: 475720 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 432 Safe Instance Count: 438 Indices Count: 2089941 Indices to Triangle Count: 696647 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 1167139 1: 0 2: 0 3: 0 4: 32569 5: 36791 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 255 HZB Mip-2 Count: 49 HZB Mip-3 Count: 17 HZB Mip-4 Count: 2 HZB Mip-5 Count: 4 HZB Mip-6 Count: 0 HZB Mip-7 Count: 6 HZB Mip-8 Count: 12 HZB Mip-9 Count: 5 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 4.00 Budget: 360MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.58GiB Default: 9.28GiB NonStreaming: 780.95MiB HeapManager: 85.39MiB Free: 85.39MiB Bindable Buffers: 81.12MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 79.62MiB Bindable Textures: 511.87MiB RO 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492.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 100.00 Active (borrowed) Count: 6.00 Bytes Pooled: 3KiB GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ForEachLoopWork Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,657.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 27.00 Active (borrowed) Count: 12,939.00 Bytes Pooled: 3KiB Default for ForEachLoopWork Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for ShapedSectoredTrigger Pooled Count: 40.00 Active (borrowed) Count: 1,070.00 Bytes Pooled: 15KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 44KiB Default for ShapedEntityTrigger Pooled Count: 436.00 Active (borrowed) Count: 133.00 Bytes Pooled: 92KiB Default for ShapedEntityTrigger Pooled Count: 197.00 Active (borrowed) Count: 219.00 Bytes Pooled: 42KiB Default for InProcessCommunicationBatch Pooled Count: 11.00 Active (borrowed) Count: 4.00 Bytes Pooled: 968B Default for DataCommandBuffer Pooled Count: 11.00 Active (borrowed) Count: 4.00 Bytes Pooled: 616B Default for ReplicationCommandBuffer Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 576B Default for List Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelResourceLoading Pooled Count: 745.00 Active (borrowed) Count: 0.00 Bytes Pooled: 41KiB Default for ResourceLoadingTask Pooled Count: 215.00 Active (borrowed) Count: 0.00 Bytes Pooled: 20KiB Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 22.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 172.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 960B Default for AsyncStateMachinePooledTask<d__129> Pooled Count: 719.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320KiB Default for AsyncStateMachinePooledTask<d__128> Pooled Count: 96.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 96.00 Active (borrowed) Count: 0.00 Bytes Pooled: 318KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 96.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB Default for ResourceLoadingTask Pooled Count: 894.00 Active (borrowed) Count: 0.00 Bytes Pooled: 77KiB Default for ResourceLoadingTask Pooled Count: 144.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ChunkReference Pooled Count: 5,234.00 Active (borrowed) Count: 13,895.00 Bytes Pooled: 572KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,290.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 794.00 Active (borrowed) Count: 0.00 Bytes Pooled: 43KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 172.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 350.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ValidationContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ValidationContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 2,995.00 Active (borrowed) Count: 15,125.00 Bytes Pooled: 117KiB Default for ResourceLoadingTask Pooled Count: 587.00 Active (borrowed) Count: 0.00 Bytes Pooled: 46KiB Default for VoxelClipmapRing Pooled Count: 132.00 Active (borrowed) Count: 2,678.00 Bytes Pooled: 29KiB Default for StitchOperation Pooled Count: 526.00 Active (borrowed) Count: 0.00 Bytes Pooled: 53KiB Default for CompoundStitchOperation Pooled Count: 383.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for VoxelUpdateBatchTracker Pooled Count: 439.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for CellData Pooled Count: 1,157.00 Active (borrowed) Count: 13,125.00 Bytes Pooled: 63KiB Default for ClipmapMeshJob Pooled Count: 862.00 Active (borrowed) Count: 0.00 Bytes Pooled: 114KiB Default for ClipmapResourceLoadingJob Pooled Count: 362.00 Active (borrowed) Count: 0.00 Bytes Pooled: 57KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 416B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 448.00 Active (borrowed) Count: 0.00 Bytes Pooled: 67KiB Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 8.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 17.00 Active (borrowed) Count: 21.00 Bytes Pooled: 2KiB Animation Layers Requests Pooled Count: 5.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-DepthStencilCubeTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for CubeTextureSlice Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 64B Default for DepthStencilSlice Pooled Count: 13.00 Active (borrowed) Count: 13.00 Bytes Pooled: 2KiB Default for CubeFaceSlice Pooled Count: 6.00 Active (borrowed) Count: 6.00 Bytes Pooled: 384B ResourcePool-InstanceBatch Pooled Count: 0.00 Active (borrowed) Count: 1,500.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 528B Default for VoxelCell Pooled Count: 27.00 Active (borrowed) Count: 832.00 Bytes Pooled: 7KiB Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__16>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 296B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DeleteWhenExpiredCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Resource Streaming Total Memory Main Budget: 5.00GiB Used: 723.17MiB Pressure: 300.85MiB Pinned: 180.46MiB Requested Traffic: 0.00B Graphics Budget: 5.77GiB Used: 5.72GiB Pressure: 5.59GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 11.04us Registered Resources: 0 Loaded Resources: 592 Priority Updates: 18 Changed Priorities: 17 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 57.12MiB Pressure: 56.75MiB Pinned: 56.75MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 9.74us Registered Resources: 0 Loaded Resources: 3,862 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 185.45MiB Pressure: 178.27MiB Pinned: 80.53MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.43us Registered Resources: 0 Loaded Resources: 363 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 25.48MiB Pressure: 25.48MiB Pinned: 25.48MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.64us Registered Resources: 0 Loaded Resources: 7,045 Priority Updates: 0 Changed Priorities: 0 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 455.13MiB Pressure: 40.36MiB Pinned: 17.71MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 271.74us Registered Resources: 5,028 Loaded Resources: 5,027 Priority Updates: 294 Changed Priorities: 294 Memory Updates: 0 Changed Memories: 0 Pending State Transitions: 1 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 5.77GiB Used: 5.72GiB Pressure: 5.59GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 34.73MiB Graphics: 34.73MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: 0ms Connection Quality Local: 0.00 % Connection Quality Remote: 0.00 % Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: 0.00B/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 DCS RenderScene Sync_Useful: 18 Sync_Empty: 0 Sync_No Op: 660 Archetypes_Active: 36 Archetypes_Dormant: 236 Active Job Layouts: 422 Transitions_Activated: 0 Transitions_Deactivated: 0 Client Sync_Useful: 117 Sync_Empty: 0 Sync_No Op: 6,465 Archetypes_Active: 199 Archetypes_Dormant: 1,532 Active Job Layouts: 4,357 Transitions_Activated: 0 Transitions_Deactivated: 0 Server Sync_Useful: 57 Sync_Empty: 0 Sync_No Op: 12,283 Archetypes_Active: 207 Archetypes_Dormant: 1,727 Active Job Layouts: 8,387 Transitions_Activated: 0 Transitions_Deactivated: 0 Audio MaxMemoryAllocation: 613.94556Mi BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 snapshot:/CombatMusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/O2H2Generator: 0 event:/UI/OreDetector: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/MedicalRoom: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/jingle_objective_update: 0 event:/Music/Space/TT_Moog5_long: 0 event:/SFX/Explosions/MeteorFly: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/OxygenTank: 0 event:/UI/toolbar_load_unload: 0 event:/UI/ItemSizeR: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_disappear: 0 event:/UI/Block/RotateBlock: 0 event:/UI/ui_Terminal: 0 event:/SFX/Explosions/MeteorExplosion: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/Music/Space/TT_Space_Safe7: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/Block/DeleteBlock: 0 event:/Music/Space/SE2_Space_10Years: 0 event:/UI/SuitEnergyLow: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Character/Jump: 0 event:/Music/Space/TT_Moog7_long: 0 event:/Music/Space/TT_Space_Safe1: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/Music/Space/TT_Space_Safe4: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/Music/Space/TT_Space_Safe5: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_type_delete: 0 event:/UI/HudUnable: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/Music/Space/TT_Space_Safe11_v1: 0 event:/SFX/Character/JetpackCharge: 0 event:/Music/Space/TT_Space_Safe3: 0 event:/Music/Space/SE2_Space_TGM: 0 event:/Music/Space/TT_Moog8_long: 0 event:/Music/Space/SE2_Space_Safe3: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/Music/Space/TT_Moog6_long: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 event:/Music/Space/TT_Space_Safe10_v2: 0 event:/SFX/Block/AtennaLRG: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/SFX/Character/MagBootsProxi: 0 event:/UI/jingle_achievement: 0 event:/UI/Restore_energy: 0 event:/Music/Space/SE2_Space_Woodwinds: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Progress/Progress_Construction: 0 event:/SFX/Character/JetpackPush: 0 event:/UI/ui_backpack_build: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 214 FileOctreeRegionLoader: 86 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 45 Created: 113 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 162 Created: 162 PlanetOreDepositComponent Current: 3554 Created: 3554 CompositePlanetShapeComponent Current: 587 Created: 587 DynamicVoxelStorageComponent Current: 9 Created: 11 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 56 Created: 139 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 162 Created: 162 PlanetOreDepositComponent Current: 118 Created: 118 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 9 Created: 11 Space Probe Server Low Cache Evicted: 0 Refreshed: 137 Inserted: 133 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 47 FloatingObjects (Server): 33 Armor Blocks (Server): 21725 Simple Blocks (Server): 7826 Functional Blocks (Server): 1255 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 59.458492 Grids (Client): 47 FloatingObjects (Client): 33 Armor Blocks (Client): 21725 Simple Blocks (Client): 7826 Functional Blocks (Client): 1255 TrashRemoval PlayerGridPCU: 0 Current: 60603 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 120646 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 33 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 272 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 4 Execute Cleanup: 5 Backpacks: 0 Current: 0 Target Cleanup: 20 Execute Cleanup: 30 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 89.9us Runtime Avg: 100.7us Optimization: 0.0 % Flora SectorsCount: 57 Total: 446060, 446854 Average: 7825, 7839 Minimum: 1264, 1264 Maximum: 10173, 10173