2026-10-20 13:18:09.368 - Main Thread -> Timezone (local - UTC): 4h 2026-10-20 13:18:09.374 - Main Thread -> App Version: 4.0.0.3151 2026-10-20 13:18:09.387 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 10/20/2026 1:18:09 PM 2026-10-20 13:18:09.615 - Main Thread -> Running application with arguments: 2026-10-20 13:18:09.615 - Main Thread -> Runtime Framework: .NET 9.0.21 2026-10-20 13:18:09.615 - Main Thread -> Build Configuration: Release 2026-10-20 13:18:09.947 - Main Thread -> Environment.ProcessorCount: 24 2026-10-20 13:18:09.947 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-10-20 13:18:09.947 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-10-20 13:18:09.948 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-10-20 13:18:10.034 - Main Thread -> CPU: AMD Ryzen 9 5900X 12-Core Processor, 24/12 Logical/Physical Cores, 4200MHz Nominal Maximum Frequency 2026-10-20 13:18:10.035 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-10-20 13:18:10.035 - Main Thread -> IntPtr.Size: 8 2026-10-20 13:18:10.035 - Main Thread -> Default Culture: en-US 2026-10-20 13:18:10.035 - Main Thread -> Default UI Culture: en-US 2026-10-20 13:18:10.035 - Main Thread -> LogEnvironmentInformation - START 2026-10-20 13:18:10.042 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-10-20 13:18:10.042 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-10-20 13:18:10.048 - Main Thread -> Virtualized: False 2026-10-20 13:18:10.052 - Main Thread -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2026-10-20 13:18:10.053 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,622,749,696 bytes 2026-10-20 13:18:10.053 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-10-20 13:18:10.053 - Main Thread -> ComputerInfo.CommitLimit: 78,823,297,024 bytes 2026-10-20 13:18:10.053 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 47,190,212,608 bytes 2026-10-20 13:18:10.053 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,843,467,264 bytes 2026-10-20 13:18:10.053 - Main Thread -> ComputerInfo.AvailableCommit: 48,326,758,400 bytes 2026-10-20 13:18:10.060 - Main Thread -> Drive C: | Capacity: 999,043,362,816 bytes | Free space: 254,950,957,056 bytes 2026-10-20 13:18:10.060 - Main Thread -> Drive D: | Capacity: 359,695,118,336 bytes | Free space: 279,974,383,616 bytes 2026-10-20 13:18:10.060 - Main Thread -> Drive G: | Capacity: 16,106,127,360 bytes | Free space: 4,762,537,984 bytes 2026-10-20 13:18:10.060 - Main Thread -> Drive X: | Capacity: 4,000,650,883,072 bytes | Free space: 555,156,226,048 bytes 2026-10-20 13:18:10.689 - Main Thread -> LogEnvironmentInformation - END 2026-10-20 13:18:10.862 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Client.UI.InGame.GameUICoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseCachedScreens": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false,"MaxPlayers": 4}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 12,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "Game2:Keen.Game2.CoreConfigurations.ReconnectCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxAttempts": 5,"RetryDelaySeconds": 50000000,"AttemptTimeoutSeconds": 150000000}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false,"JobOrderFile": null,"JobOrderDumpFile": null}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Library.Serialization.Network.GlobalTypeModelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogModelSize": false,"DumpModel": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Multiplayer.Replications.SceneSubset.SceneSubsetCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnforceSceneSubset": false,"ApparentSizeCutoff": 0.005,"ShellApparentSizes": [{"Key": "e47965ae-1ab4-443d-accf-2388d71c2576","Value": 0.05},{"Key": "f7bbd0da-870d-45c8-a90b-71f1ef4b0c0e","Value": 0.015},{"Key": "19940d19-059b-49fa-bf50-654dfb9cdbff","Value": 0.005}],"MinVisibilityRadius": 250,"MaxVisibilityRadius": 20000,"BoundsMarginFraction": 0.15,"RadiusChangeFraction": 0.1,"ObserverTriggerRadius": 1,"ObserverMoveEpsilon": 25,"MembershipExitMargin": 150,"ShellRefreshIntervalTicks": 30,"ScaleDataSendFrequencyByShell": true,"ShellSendIntervalMultipliers": [{"Key": "7a40e845-5d5b-43ce-b07c-e8a0acec54ef","Value": 1},{"Key": "34ef8a69-9af6-4936-8524-1baa7d9248e4","Value": 2},{"Key": "00fec65a-0f94-4eb1-8335-5ea66a55517f","Value": 4}]}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Physics.Ragdolls.RagdollCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRagdollPhysics": false,"EnablePostProjection": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false,"DetailedGpuDumpFile": false,"EnableIntelWorkarounds": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} 2026-10-20 13:18:10.862 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-10-20 13:18:10.997 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|12.7243 2026-10-20 13:18:10.997 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-10-20 13:18:11.009 - Main Thread -> Sorting jobs for scene of 43 jobs with seed '0' 2026-10-20 13:18:11.032 - Main Thread -> Initializing Engine... 2026-10-20 13:18:11.102 - Main Thread -> Initializing LibraryEngineComponent 2026-10-20 13:18:11.102 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-20 13:18:11.102 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-20 13:18:11.103 - Main Thread -> Workers configured. 2026-10-20 13:18:11.103 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-10-20 13:18:11.103 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-10-20 13:18:11.103 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-10-20 13:18:11.103 - Main Thread -> App Data Path: C:\Users\HaroN\AppData\Roaming\SpaceEngineers2 2026-10-20 13:18:11.103 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-10-20 13:18:11.106 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 970 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-10-20 13:18:11.106 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 970 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-10-20 13:18:11.107 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-10-20 13:18:11.107 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\HaroN\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-10-20 13:18:11.129 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-10-20 13:18:11.133 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2026-10-20 13:18:11.545 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-10-20 13:18:11.545 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-10-20 13:18:11.546 - Main Thread -> Initializing WatchdogComponent 2026-10-20 13:18:11.547 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-10-20 13:18:11.587 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 0.2} 2026-10-20 13:18:11.596 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Right" 2026-10-20 13:18:11.623 - Main Thread -> Loaded Options part: CustomizedControlsOptionsPart : CustomizedControls: [{"Action": "ec28efe9-a2df-46d9-b073-b6b0a48c4dc6","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalCompositeInputControl","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::R"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Shift"}]},"SecondaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.AnalogToDigitalControl","Input": "Mouse::VerticalWheel","Threshold": 0.5},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Control"},{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Shift"}]}},{"Action": "ac46bf53-71ae-42e1-adf9-84f53a22adf4","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::R"},"SecondaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.AnalogToDigitalControl","Input": "Mouse::VerticalWheel","Threshold": 0.5},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Control"},{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Shift"}]}},{"Action": "fc47efcf-e871-47f4-a9e1-0ea524d8b8bf","PrimaryControl": null,"SecondaryControl": null}] 2026-10-20 13:18:11.624 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-10-20 13:18:11.641 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "Добро пожал. на Вердюр 1"},"$Value": "2026-10-20T01:05:38.3792142Z"}] LatestGame: {"Name": "Добро пожал. на Вердюр 1"} LatestBackup: {"Id": ".autosaves\\50","ContainerId": {"Name": "Добро пожал. на Вердюр 1"}} AutoSave: true EnableToastNotifications: true AutoEquipNewItems: true 2026-10-20 13:18:11.642 - Main Thread -> Loaded Options part: GdprOptions : AllowActivityDataCollection: false 2026-10-20 13:18:11.643 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 0.4 2026-10-20 13:18:11.645 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "ru-RU" 2026-10-20 13:18:11.691 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedPreset3: "Custom" SerializedAntiAliasing: "DLSS" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.6231562 SerializedSunShadow: "Extreme" SerializedLocalLightShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "High" 2026-10-20 13:18:11.691 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-10-20 13:18:11.691 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-10-20 13:18:11.693 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-10-20 13:18:11.700 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\TestData\TestData.vrgproj'; file does not exist in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Tests\Tests.vrgproj'; file does not exist in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-10-20 13:18:12.033 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 28439195, last modified: 2026-10-20 01:19:43) 2026-10-20 13:18:12.631 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 970 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-10-20 13:18:12.631 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 537988, last modified: 2026-10-20 01:19:45) 2026-10-20 13:18:12.639 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 970 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-10-20 13:18:12.646 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-10-20 13:18:12.646 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"Game2": "4.0.0.3151","System.Runtime": "1.0.0.0","VRage": "4.0.0.3151"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-10-20 13:18:12.698 - Main Thread -> Info: Started loading definition set Engine 2026-10-20 13:18:12.895 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|14.1499 2026-10-20 13:18:12.895 - Main Thread -> Info: Finished loading definition set Engine 2026-10-20 13:18:12.895 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-10-20 13:18:12.895 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-10-20 13:18:12.895 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-10-20 13:18:12.895 - Main Thread -> Initializing MotionParentEngineComponent 2026-10-20 13:18:12.896 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-10-20 13:18:12.896 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-10-20 13:18:12.898 - Main Thread -> Initializing LocalizationEngineComponent 2026-10-20 13:18:13.027 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-10-20 13:18:13.027 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-10-20 13:18:13.069 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-10-20 13:18:13.081 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-10-20 13:18:13.081 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-10-20 13:18:13.082 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-10-20 13:18:13.082 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-10-20 13:18:13.082 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-10-20 13:18:13.227 - Main Thread -> Info: [Kythera] Core initialized; native warm-up left 17,160 bytes in 83 allocations live. 2026-10-20 13:18:13.227 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-10-20 13:18:13.228 - Main Thread -> Initializing MusicEngineComponent 2026-10-20 13:18:13.229 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-10-20 13:18:13.229 - Main Thread -> Initializing WinPlatformEngineComponent 2026-10-20 13:18:13.229 - Main Thread -> Initializing WinRenderEngineComponent 2026-10-20 13:18:13.229 - Main Thread -> Initializing WinMemoryEngineComponent 2026-10-20 13:18:13.230 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-10-20 13:18:13.231 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,362,663,680 bytes. 2026-10-20 13:18:13.232 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-10-20 13:18:13.246 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-10-20 13:18:13.257 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-10-20 13:18:13.262 - Main Thread -> Initializing WinWindowsEngineComponent 2026-10-20 13:18:13.262 - Main Thread -> Initializing AudioEngineComponent 2026-10-20 13:18:13.262 - Main Thread -> Initializing WinSystemEngineComponent 2026-10-20 13:18:13.266 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-10-20 13:18:13.339 - Main Thread -> Initializing VoxelsEngineComponent 2026-10-20 13:18:13.342 - Main Thread -> Initializing WinInputEngineComponent 2026-10-20 13:18:13.400 - Main Thread -> Initializing InputEngineComponent 2026-10-20 13:18:13.404 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-20 13:18:13.404 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-10-20 13:18:13.404 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-10-20 13:18:13.406 - Main Thread -> Initializing Render12EngineComponent 2026-10-20 13:18:13.406 - Main Thread -> LOADING_BEGIN|Render 2026-10-20 13:18:13.406 - Main Thread -> LOADING_BEGIN|Render_Init 2026-10-20 13:18:14.344 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-10-20 13:18:14.410 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-10-20 13:18:14.427 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-10-20 13:18:14.428 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-10-20 13:18:14.432 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-10-20 13:18:14.434 - Main Thread -> Initializing RenderDebugObjectManager 2026-10-20 13:18:14.435 - Main Thread -> Initializing RenderContracts 2026-10-20 13:18:14.436 - Main Thread -> Initializing MaterialSettings 2026-10-20 13:18:14.436 - Main Thread -> Initializing RenderSettingsManipulator 2026-10-20 13:18:14.436 - Main Thread -> Initializing RenderFrameStatistics 2026-10-20 13:18:14.436 - Main Thread -> Branching #1 2026-10-20 13:18:14.436 - Main Thread -> Creating Window 2026-10-20 13:18:14.436 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-20 13:18:14.436 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-20 13:18:14.436 - Main Thread -> Workers configured. 2026-10-20 13:18:14.437 - Main Thread -> Initializing RenderOutputManager 2026-10-20 13:18:14.437 - Render thread -> LOADING_BEGIN|Render_Window 2026-10-20 13:18:14.438 - Main Thread -> LOADING_TIME|Render_Init|147.0321 2026-10-20 13:18:14.438 - Main Thread -> LOADING_TIME_FULL|Render_Init|1031.7147 2026-10-20 13:18:14.438 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-10-20 13:18:14.440 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-10-20 13:18:14.440 - Main Thread -> Initializing UIEngineComponent 2026-10-20 13:18:14.443 - Main Thread -> Initialize UI 2026-10-20 13:18:14.444 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-10-20 13:18:14.444 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-10-20 13:18:14.444 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-10-20 13:18:14.453 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-10-20 13:18:14.455 - Main Thread -> Initializing DebugMenuEngineComponent 2026-10-20 13:18:14.457 - Main Thread -> Initialize Stats 2026-10-20 13:18:14.457 - Main Thread -> Initialize DebugMenu 2026-10-20 13:18:14.475 - Main Thread -> Applying render preset: Preset { AntiAliasing = DLSS ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-20 13:18:14.533 - Main Thread -> Info: Registering worlds from Vanilla 2026-10-20 13:18:14.685 - Main Thread -> Info: Registering worlds from Engine 2026-10-20 13:18:14.691 - Main Thread -> Info: Started loading definition set Core 2026-10-20 13:18:15.069 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-20 13:18:15.069 - Main Thread -> 246 Mapping added to the GameInputProcessorComponent 2026-10-20 13:18:15.069 - Main Thread -> 38 Layers added to the GameInputProcessorComponent 2026-10-20 13:18:15.069 - Main Thread -> 8 Alias added to the GameInputProcessorComponent 2026-10-20 13:18:15.099 - Main Thread -> [Audio]: Loading Audio Configuration 2026-10-20 13:18:15.161 - Main Thread -> [Audio]: Loading master bank. 2026-10-20 13:18:15.208 - Main Thread -> [Audio]: Loading bank 840ddf99-8b79-4727-b3a4-3d970d0b8cd1. 2026-10-20 13:18:15.261 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-10-20 13:18:15.307 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-10-20 13:18:15.357 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-10-20 13:18:15.559 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-10-20 13:18:15.761 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-10-20 13:18:15.804 - Main Thread -> [Audio]: Reloading paths. 2026-10-20 13:18:15.820 - Main Thread -> Applying render preset: Preset { AntiAliasing = DLSS ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-20 13:18:15.820 - Main Thread -> Applying render preset: Preset { AntiAliasing = DLSS ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-20 13:18:15.836 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|866.8502 2026-10-20 13:18:15.836 - Main Thread -> Info: Finished loading definition set Core 2026-10-20 13:18:15.861 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-10-20 13:18:15.873 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-10-20 13:18:15.885 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-10-20 13:18:15.885 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-10-20 13:18:15.896 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-10-20 13:18:15.907 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 1 events (~2KB) 2026-10-20 13:18:15.908 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~5KB) 2026-10-20 13:18:15.984 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-10-20 13:18:15.985 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-10-20 13:18:16.330 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, GPSVisibilityChanged, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, GPSMarkerDeleted, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, NPCDialogueInteraction, BlueprintPublished, NPCCombatEngagement, GPSMarkerCreated, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, ContractFocusChanged, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-10-20 13:18:16.375 - Main Thread -> [Analytics] Successfully sent 1 events to performance-tnt-prod, 2KB 2026-10-20 13:18:16.378 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 5KB 2026-10-20 13:18:16.751 - Window thread -> [GameWindow] OnActivated 2026-10-20 13:18:17.373 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1387.9776 2026-10-20 13:18:17.552 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, aswhook.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, CFGMGR32.dll, WINMM.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Windows.Forms.dll, System.Collections.dll, clrjit.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Steamworks.NET.dll, mscorlib.dll, Jamarino.IntervalTree.dll, netstandard.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, clbcatq.dll, ApplicationTargetedFeatureDatabase.dll, twinapi.appcore.dll, WinTypes.dll, textinputframework.dll, CoreMessaging.dll, CoreUIComponents.dll, CRYPTBASE.DLL, System.Text.Json.dll, Oleacc.dll, sxs.dll, System.ComponentModel.TypeConverter.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, aswAMSI.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140.dll, MSVCP140_ATOMIC_WAIT.dll, VCRUNTIME140_1.dll, MSVCP140.dll, System.Reflection.Metadata.dll, System.Diagnostics.EventLog.dll, wevtapi.dll, System.Security.Principal.Windows.dll, iphlpapi.dll, DNSAPI.dll, DSPARSE.dll, NSI.dll, System.Threading.ThreadPool.dll, winhttp.dll, dhcpcsvc6.DLL, dhcpcsvc.DLL, WS2_32.dll, System.Net.Sockets.dll, mswsock.dll, wshunix.dll, System.Threading.Overlapped.dll, System.Net.NameResolution.dll, wshbth.dll, rasadhlp.dll, DEVOBJ.dll, nlansp_c.dll, winrnr.dll, napinsp.dll, System.IO.FileSystem.Watcher.dll, fwpuclnt.dll, System.Security.Claims.dll, sspicli.dll, schannel.DLL, ncrypt.dll, NTASN1.dll, ncryptsslp.dll, CRYPT32.dll, MSASN1.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, imagehlp.dll, SETUPAPI.dll, VERSION.dll, tier0_s64.dll, vstdlib_s64.dll, Secur32.dll, Optick.dll, dbghelp.dll, VRage.KytheraV2.Native.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_PhysicalWorldModel.dll, Kythera_GroundNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Recast.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, WINTRUST.dll, SharpDX.XInput.dll, xinput1_4.dll, NvApiWrapper.dll, cryptnet.dll, wldp.dll, drvstore.dll, nvapi64.dll, dxcore.dll, nvapi64_impl.dll, TextShaping.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, CRYPTSP.dll, rsaenh.dll, nvppex.dll, D3DSCache.dll, VRage.Slug.Native.dll, GFSDK_Aftermath_Lib.x64.dll, SharpDX.Desktop.dll, nvwgf2umx.dll, Microsoft.Extensions.Logging.Abstractions.dll, nvldumdx.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, Microsoft.CSharp.dll, NvNgxWrapper.dll, gpapi.dll, System.Xml.XmlSerializer.dll, _nvngx.dll, ntmarta.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AUDIOSES.DLL, resourcepolicyclient.dll, nvngx_dlss.dll, nvcuda64.dll, nvdxgdmal64.dll, nvobjectloader64.dll, dstoragecore.DLL, dstorage.DLL, nvdxdlkernels.dll, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, UIAutomationCore.dll] 2026-10-20 13:18:17.552 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-10-20 13:18:17.569 - Render thread -> LOADING_TIME|Render_CreateDevice|3073.4447 2026-10-20 13:18:17.569 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|3125.1554 2026-10-20 13:18:17.569 - Render thread -> LOADING_TIME|Render_Window|7.050600000000031 2026-10-20 13:18:17.569 - Render thread -> LOADING_TIME_FULL|Render_Window|3132.3247 2026-10-20 13:18:17.572 - Render thread -> CPU throttling detection is setup: True 2026-10-20 13:18:17.575 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-10-20 13:18:18.064 - Render thread -> Info: DLSS optimal settings for 5120, 1440 / Quality: optimal 3413, 960, dynamic range [2560, 720 - 5120, 1440]. 2026-10-20 13:18:18.223 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-20 13:18:18.232 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-20 13:18:18.233 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-20 13:18:18.237 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-20 13:18:18.238 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-10-20 13:18:18.365 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-10-20 13:18:18.367 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-10-20 13:18:18.369 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-10-20 13:18:18.369 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-10-20 13:18:18.370 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-10-20 13:18:18.370 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-10-20 13:18:18.370 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-10-20 13:18:18.370 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-10-20 13:18:18.370 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-10-20 13:18:18.372 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-10-20 13:18:18.383 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-10-20 13:18:18.383 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-10-20 13:18:18.383 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-10-20 13:18:18.383 - Main Thread -> Waiting for menu screen texture to be ready. 2026-10-20 13:18:18.390 - Main Thread -> Client frequency set to: 60.00024Hz 2026-10-20 13:18:18.390 - Main Thread -> Applying render preset: Preset { AntiAliasing = DLSS ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-20 13:18:18.391 - Render thread -> LOADING_TIME|Render_FirstFrame|815.7948 2026-10-20 13:18:18.391 - Render thread -> LOADING_TIME|Render|4048.9900000000007 2026-10-20 13:18:18.391 - Render thread -> LOADING_TIME_FULL|Render|4985.3833 2026-10-20 13:18:18.413 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-10-20 13:18:18.415 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-10-20 13:18:18.849 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-10-20 13:18:19.098 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-10-20 13:18:19.098 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-20 13:18:19.098 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-20 13:18:19.098 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-20 13:18:19.098 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-20 13:18:19.098 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-20 13:18:19.334 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-10-20 13:18:19.384 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-10-20 13:18:19.921 - Main Thread -> LOADING_TIME|Application|10649.3023 2026-10-20 13:18:19.921 - Main Thread -> LOADING_TIME_FULL|Application|11653.6145 2026-10-20 13:18:19.921 - Main Thread -> LOADING_TIME|Main|10653.7888 2026-10-20 13:18:19.921 - Main Thread -> LOADING_TIME_FULL|Main|11658.101 2026-10-20 13:18:19.940 - Main Thread -> Swap configuration: C:\pagefile.sys mode=SystemManaged currentMiB=9728 maxMiB=119095 driveFreeMiB=243298 growableMiB=109367 2026-10-20 13:18:19.998 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-10-20 13:18:20.170 - VRageWorker 7 -> Info: Started loading definition set World 2026-10-20 13:18:20.170 - Main Thread -> GameAppComponent.Disconnect() - END 2026-10-20 13:18:23.306 - Main Thread -> [Crash Handler]: Report was not sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code BadRequest and message {"type":"https://tools.ietf.org/html/rfc9110#section-15.5.1","title":"One or more validation errors occurred.","status":400,"errors":{"":["Failed to read the request form. Buffer limit exceeded."]},"traceId":"00-39846319114907e03fb29169fac07d45-dce9a59c5c03b48b-00"}. for report metadata { "ReportInfo": { "CrashTimestamp": "2026-10-20T01:00:22.8077787Z", "UserID": "00000000-0000-0000-0000-000000000000", "SessionID": "00000000-0000-0000-0000-000000000000", "GameID": "SpaceEngineers2", "Platform": "PC", "AppVersion": "4.0.0.3151", "CrashState": "Other", "Feedback": "The process terminated unexpectedly. A dump was captured with more information and appended to the log.\n\r", "Email": "", "Autogenerated": false, "ReportType": "crash", "Branch": "Stable_VS4.1", "ClientBranch": "default", "Tags": [ "Death", "CorruptOrModifiedContent", "InvalidFreeze", "Dump" ], "Exception": { "StackTrace": "Keen.VRage.Core.Platform.CrashReporting.MonitoredDeathException: The process terminated unexpectedly. A dump was captured with more information and appended to the log.\n\r", "Namespace": "Keen.VRage.Core.Platform.CrashReporting", "DisableGrouping": null, "GroupingKey": null } }, "ProcessData": { "ProcessRunTime": 0 } } 2026-10-20 13:18:27.458 - Main Thread -> LoadGameAsync save:Добро пожал. на Вердюр 1 saveBackup:.autosaves\50 mods: 2026-10-20 13:18:28.088 - Main Thread -> LOADING_BEGIN|Session 2026-10-20 13:18:28.121 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-10-20 13:18:28.465 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-10-20 13:18:28.499 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-10-20 13:18:28.499 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-20 13:18:28.500 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-10-20 13:18:28.500 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-10-20 13:18:28.500 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-20 13:18:28.500 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-20 13:18:28.500 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-20 13:18:28.500 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-20 13:18:29.667 - Main Thread -> Info: Blocks occupancy and mount points loaded in 62 ms (321 block definitions patched) 2026-10-20 13:18:30.197 - Main Thread -> Applying render preset: Preset { AntiAliasing = DLSS ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-20 13:18:30.198 - Main Thread -> Applying render preset: Preset { AntiAliasing = DLSS ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-20 13:18:30.198 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|1683.0033 2026-10-20 13:18:30.198 - Main Thread -> Info: Finished loading definition set World 2026-10-20 13:18:30.523 - Main Thread -> LOADING_TIME|WorldStartup|2402.3283 2026-10-20 13:18:30.523 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-10-20 13:18:30.523 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-20 13:18:30.523 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-20 13:18:30.523 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-20 13:18:30.523 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-20 13:18:30.523 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-20 13:18:30.715 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-10-20 13:18:30.907 - Main Thread -> Loading save Добро пожал. на Вердюр 1_0 - version: 4.0.0.3151 2026-10-20 13:18:30.971 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-10-20 13:18:32.831 - Main Thread -> LOADING_TIME|WorldDeserialization|1860.0638 2026-10-20 13:18:32.831 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-10-20 13:18:33.179 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|347.1143 2026-10-20 13:18:33.179 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-10-20 13:18:33.188 - Main Thread -> Sorting jobs for scene of 750 jobs with seed '0' 2026-10-20 13:18:33.304 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-10-20 13:18:33.305 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-10-20 13:18:33.305 - Main Thread -> [World Seed Provider]: Using seed 1284475700. 2026-10-20 13:18:33.305 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-20 13:18:35.098 - Main Thread -> Character added: 2560:1 2026-10-20 13:18:36.262 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-10-20 13:18:36.376 - Main Thread -> LOADING_TIME|EntitySpawning|3197.5666 2026-10-20 13:18:36.654 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775241582904298, MaxPlayers 1, Type Private, JoinCode 2026-10-20 13:18:36.654 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775241582904298 4 2026-10-20 13:18:36.655 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775241582904298 k_ELobbyTypePrivate 2026-10-20 13:18:36.657 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775241582904298 code 3ETBGVG6 2026-10-20 13:18:36.658 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.666 - Main Thread -> Info: Loading ManagedWorldArea: '' PistolMagazine Base_ServerComposition FTUE Cave Light PCU: 115 FTUE Drop Pod PCU: 1837 FTUE Cave PCU: 1123 FTUE Cave Platform PCU: 857 FTUE Cave Debris PCU: 15 FTUE Cave 2 PCU: 1057 2026-10-20 13:18:36.668 - Main Thread -> Info: Loading ManagedWorldArea: '' ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition ConsumableMedikitItemPrefab_ServerComposition SteelTube_ItemPrefab_ServerComposition SteelTube_ItemPrefab_ServerComposition GlassItemPrefab_ServerComposition Grasshopper Depris PCU: 80 FTUE Crash Site Box 1 PCU: 5 FTUE Crash Site Box 2 PCU: 5 FTUE Container PCU: 95 FTUE Container PCU: 100 FTUE Mining Outpost A PCU: 4090 FTUE Container PCU: 100 Grasshopper Depris PCU: 181 Grasshopper Debris PCU: 40 Grasshopper Depris PCU: 5 FTUE Mining Outpost B PCU: 6402 2026-10-20 13:18:36.669 - Main Thread -> Info: Loading ManagedWorldArea: '' PistolMagazine Base_ServerComposition PistolItem Base_ServerComposition Colony Generic Container PCU: 100 RootedProjection_ServerComposition RootedProjection_ServerComposition Colony Generic Container PCU: 100 Colony Generic Container PCU: 100 The Barn - Elevator PCU: 452 The Barn - Gate 2 PCU: 116 The Barn - Gate 1 PCU: 116 FTUE Station PCU: 3824 2026-10-20 13:18:36.669 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.669 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.669 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.669 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.669 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:36.669 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:18:37.022 - Main Thread -> Sorting jobs for scene of 732 jobs with seed '0' 2026-10-20 13:18:37.162 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-10-20 13:18:37.162 - Main Thread -> [World Seed Provider]: Using seed 1284475700. 2026-10-20 13:18:37.162 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-20 13:18:37.179 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:0 Y:0 Z:0}}, {Orientation: {X:0 Y:0 Z:0 W:0}}} 2026-10-20 13:18:37.531 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1603.2565000000004 2026-10-20 13:18:37.531 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|7008.1462 2026-10-20 13:18:37.532 - Main Thread -> Spawning camera at {{Position: {X:6827.281881252051 Y:-15825.678613155484 Z:-273307.3950390595}}, {Orientation: {X:-0.3108602 Y:-0.21331428 Z:0.6895813 W:0.6183371}}} 2026-10-20 13:18:41.068 - Main Thread -> Character added: 3561:1 2026-10-20 13:18:41.413 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-10-20 13:18:41.570 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-10-20 13:18:41.896 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-20 13:18:41.896 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-20 13:18:41.896 - Main Thread -> Workers configured. 2026-10-20 13:18:43.323 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 3867:1 2026-10-20 13:18:43.330 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 11212:1 2026-10-20 13:18:43.330 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 11231:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 11292:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 11307:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: FloatingObject 4673:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: FloatingObject 4673:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 6531:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 6531:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 6531:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 6537:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 6537:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 6537:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 6538:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 6538:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 6538:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 6543:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 6544:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 6544:1 2026-10-20 13:18:43.331 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 6544:1 2026-10-20 13:18:43.332 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 6547:1 2026-10-20 13:18:43.332 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 6547:1 2026-10-20 13:18:43.332 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 6547:1 2026-10-20 13:18:43.332 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: FloatingObject 11145:1 2026-10-20 13:18:43.332 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: FloatingObject 11157:1 2026-10-20 13:18:43.333 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 2560:1 2026-10-20 13:18:43.334 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 9933:1 2026-10-20 13:18:43.334 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4693:1 2026-10-20 13:18:43.334 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4693:1 2026-10-20 13:18:43.335 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4807:1 2026-10-20 13:18:43.335 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4807:1 2026-10-20 13:18:43.335 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2565:1 2026-10-20 13:18:43.335 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 2565:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2566:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 2566:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2753:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 6460:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 6460:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 6460:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 6480:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 6480:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10643:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10899:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 11122:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5373:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5373:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5373:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Grid 4015:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4015:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 4015:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 4033:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 4033:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4033:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4058:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 4058:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 4166:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4166:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5512:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 5514:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5514:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5900:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5900:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5900:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 6301:1 2026-10-20 13:18:43.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 6301:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 6434:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 6434:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 6434:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10479:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 10479:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 8517:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 8517:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 8517:1 2026-10-20 13:18:43.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 8517:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 9991:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 3993:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 3993:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 3993:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 3993:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 4686:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4686:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4686:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4018:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5280:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5280:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5280:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5345:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5345:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5345:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6552:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6554:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 6606:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2561:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Grid 2562:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 2562:1 2026-10-20 13:18:43.338 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 2562:1 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (3561:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (6823:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (6811:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (6813:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (6856:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (7204:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (7255:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (7317:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (8074:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (8134:1) has no effect 2026-10-20 13:18:57.988 - Main Thread -> Info: Adding gravity to a kinematic body (11506:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (11760:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (11874:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (431:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (466:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (1987:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (477:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (470:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (6858:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (4160:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (4231:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (4749:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (1926:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (1927:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (1935:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (2188:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (2613:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (11033:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (2170:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (3570:1) has no effect 2026-10-20 13:18:57.989 - Main Thread -> Info: Adding gravity to a kinematic body (10235:1) has no effect 2026-10-20 13:18:58.437 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-20 13:18:58.532 - Main Thread -> LOADING_TIME|WorkerPoolLoad|173.39498901367188 2026-10-20 13:18:58.532 - Main Thread -> LOADING_TIME|ClientSessionTime|9058.353199005127 2026-10-20 13:18:58.532 - Main Thread -> LOADING_TIME|ServerSessionTime|2105.8324604034424 2026-10-20 13:18:58.532 - Main Thread -> LOADING_TIME|CLRStalls|869.1288948059082 2026-10-20 13:18:58.532 - Main Thread -> LOADING_TIME|GCMemoryTotal|1836644800 2026-10-20 13:18:58.532 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-10-20 13:18:58.532 - Main Thread -> STATS_RECORDING,1031,17.1832646,50.4077421,1857043176,0,Normal 2026-10-20 13:18:58.606 - Main Thread -> LOADING_TIME|Session|30517.8122 2026-10-20 13:18:58.632 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-20 13:19:14.009 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-20 13:19:14.012 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-20 13:19:14.053 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-20 13:19:14.053 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-10-20 13:19:14.825 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-10-20 13:19:14.825 - Main Thread -> [Saving] screenshotTask Await 2026-10-20 13:19:14.825 - Main Thread -> [Saving] screenshotTask Done 2026-10-20 13:19:14.825 - Main Thread -> [Saving] container CommitAsync Start 2026-10-20 13:19:15.076 - Main Thread -> [Saving] container CommitAsync Done 2026-10-20 13:19:15.274 - VRageWorker 4 -> Created new autosave slot: .autosaves\51 2026-10-20 13:19:15.278 - VRageWorker 4 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-20 13:19:15.524 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-20 13:19:15.755 - Main Thread -> OpenTerminal requested 2026-10-20 13:19:15.757 - Main Thread -> Detaching Terminal VM 2026-10-20 13:19:15.774 - Main Thread -> Attaching Terminal VM 2026-10-20 13:19:15.775 - Main Thread -> Interactor: 3561:1 2026-10-20 13:19:15.775 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-20 13:19:15.775 - Main Thread -> Interacted: 4008:1 2026-10-20 13:19:15.775 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-20 13:19:15.775 - Main Thread -> Tag: Inventory 2026-10-20 13:19:15.959 - Main Thread -> ConsumableViewModel character:3561:1 2026-10-20 13:19:15.959 - Main Thread -> ConsumableViewModel > setting character to: 3561:1 2026-10-20 13:19:15.962 - Main Thread -> ConsumableViewModel character:3561:1 2026-10-20 13:19:15.962 - Main Thread -> ConsumableViewModel > setting character to: 3561:1 2026-10-20 13:19:15.963 - Main Thread -> ConsumableViewModel character:3561:1 2026-10-20 13:19:15.963 - Main Thread -> ConsumableViewModel > setting character to: 3561:1 2026-10-20 13:19:15.963 - Main Thread -> ConsumableViewModel character:3561:1 2026-10-20 13:19:15.963 - Main Thread -> ConsumableViewModel > setting character to: 3561:1 2026-10-20 13:19:15.963 - Main Thread -> ConsumableViewModel character:3561:1 2026-10-20 13:19:15.963 - Main Thread -> ConsumableViewModel > setting character to: 3561:1 2026-10-20 13:19:19.077 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-10-20 13:19:19.083 - In-Process Server Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\Stable_VS4.1\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:103 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.RunSession() at Keen.Game2.InProcessServerThread.ServerThreadHost.ThreadLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel: Dispose 3561:1 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel: Dispose 3561:1 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel: Dispose 3561:1 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel: Dispose 3561:1 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel: Dispose 3561:1 2026-10-20 13:19:22.770 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:19:28.788 - Main Thread -> OpenTerminal requested 2026-10-20 13:19:28.788 - Main Thread -> Detaching Terminal VM 2026-10-20 13:19:28.790 - Main Thread -> Attaching Terminal VM 2026-10-20 13:19:28.790 - Main Thread -> Interactor: 3561:1 2026-10-20 13:19:28.790 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-20 13:19:28.790 - Main Thread -> Interacted: 4008:1 2026-10-20 13:19:28.790 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-20 13:19:28.790 - Main Thread -> Tag: Inventory 2026-10-20 13:19:58.542 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:19:58.542 - Main Thread -> STATISTICS,76.5330272,4592,4781,28794050000,2338694000,3751080000,7461595000, 4.0720036537, 2.781428717, 1.9176499285, 0.8206404604, 3.3161758816, 12.0638321623, 14.8336754694, 18.2756277105, 128909, 18576478684.3368, 20973982940.1817, 13.5333678277, 0, 345.344998233, 66.5113983154, 0, 85.7156174288,"Нет","Доберитесь до станции Валлейшн",DLSS, 212.3845062256, 227.2989044189, 66.5848999023, 131.7537994385, 63.9496, 204.5556, 191.3322, 128909, 18855735296, 21121748992, 81.2206878662, 0, 100,67303600,768612900,207194500,19033820000,1152,666457100,1547892000,613657300,17160,19387420672,78823297024 2026-10-20 13:20:09.356 - Main Thread -> OpenTerminal requested 2026-10-20 13:20:09.356 - Main Thread -> Detaching Terminal VM 2026-10-20 13:20:09.356 - Main Thread -> Attaching Terminal VM 2026-10-20 13:20:09.356 - Main Thread -> Interactor: 3561:1 2026-10-20 13:20:09.356 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-20 13:20:09.356 - Main Thread -> Interacted: 4008:1 2026-10-20 13:20:09.356 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-20 13:20:09.356 - Main Thread -> Tag: Inventory 2026-10-20 13:20:31.683 - Main Thread -> Pausing Scene Client. 2026-10-20 13:20:31.683 - In-Process Server Thread -> Pausing Scene Server. 2026-10-20 13:20:33.620 - Main Thread -> Info: [UI] Showing Popup Dialog: Сохран. (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-10-20 13:20:33.637 - In-Process Server Thread -> [Saving] Starting save 2026-10-20 13:20:33.637 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-20 13:20:33.671 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-20 13:20:33.671 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-10-20 13:20:33.854 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-10-20 13:20:33.854 - Main Thread -> [Saving] screenshotTask Await 2026-10-20 13:20:33.970 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-10-20 13:20:33.970 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-10-20 13:20:34.204 - Main Thread -> [Saving] container CommitAsync Done 2026-10-20 13:20:34.204 - Main Thread -> [Saving] update save meta Start 2026-10-20 13:20:34.205 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775241582904298 code 4TPHPCG0 2026-10-20 13:20:34.205 - Main Thread -> [Saving] update save meta Done 2026-10-20 13:20:34.205 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-10-20 13:20:34.205 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-10-20 13:20:34.205 - Main Thread -> [Saving] Finished save Добро пожал. на Вердюр 1: Success 2026-10-20 13:20:34.238 - Main Thread -> Info: [UI] Showing Popup Dialog: Сохранение выполнено (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-10-20 13:20:36.087 - Main Thread -> Info: [UI] Showing Popup Dialog: Выйти в главное меню (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-10-20 13:20:37.320 - Main Thread -> InGameMenu - player requested return to main menu 2026-10-20 13:20:37.320 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-10-20 13:20:37.320 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-10-20 13:20:37.320 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-10-20 13:20:37.320 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2026-10-20 13:20:37.320 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-10-20 13:20:37.347 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: AutoPauseWorldComponent 2026-10-20 13:20:37.348 - Main Thread -> TransitionToMenu listener activated: AssetJournalSaveComponent 2026-10-20 13:20:37.348 - Main Thread -> Waiting for menu screen texture to be ready. 2026-10-20 13:20:37.349 - Main Thread -> Resuming Scene Client. 2026-10-20 13:20:37.349 - In-Process Server Thread -> Resuming Scene Server. 2026-10-20 13:20:37.489 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-10-20 13:20:37.739 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-10-20 13:20:37.739 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-20 13:20:37.739 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-20 13:20:37.739 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-10-20 13:20:37.739 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_MEDIAN,28698665642.6667,2278739245.33333,19133.3333333333,3.1893666188,0.4741666764,128909,0.366296639,11.2736757596,0,0,0,16.6719,11.0550666667,16.72825,18626952533.3333,21021893973.3333,85.4557291667,0 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_PEAKS,28950086997.3333,2339963489.33333,1336070.66666667,15.5654833714,6.0673501194,128909,28.1951950391,34.4098590215,0,0.9518499772,0,23.3311833333,19.379,25.1407166667,18757591722.6667,21113120085.3333,90.7161458333,0 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_AVERAGE,28690186240.7362,2262467055.422,126531.124370956,3.8212874907,0.7704571165,128909,2.3811862081,12.9675189537,0,0.0628502693,0.0119538818,17.684470119,11.5988270918,17.7116713804,18630726773.6991,21002702316.808,85.1687411174,0 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_MAX,29110210560,2563193408,70885712,212.3845062256,131.7537994385,128909,98.4925003052,81.2206878662,0,62.7828979492,66.5113983154,191.3322,63.9496,204.9352,18855735296,21125353472,100,0 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_MIN,26798911488,1857043176,0,0.7336000204,0.0957000032,128909,0.0727478042,4.9513192177,0,0,0,4.5401,3.9695,4.3295,16818397184,20181602304,62.421875,0 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,UITime,PCUCount,WorkerPoolLoad,CPULoad,GCStalls,JITStalls,AsyncStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget,ScreenScaling,CacheMisses 2026-10-20 13:20:37.739 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,382988974.645503,186566016.012786,1395148.51209497,5.608031206,3.5996397385,0,7.9630733881,7.1281767935,0,1.1469372891,0.8915865063,4.7199806202,2.4135578707,5.1264643224,287917848.456912,163298192.707602,3.439354573,0 2026-10-20 13:20:37.739 - Main Thread -> Global GC Memory Delta: 2026-10-20 13:20:37.739 - Main Thread -> first frame (597): 6555044832 2026-10-20 13:20:37.739 - Main Thread -> record frame (1031): 6981171888 2026-10-20 13:20:37.740 - Main Thread -> end frame (6935): 7685536360 2026-10-20 13:20:37.740 - Main Thread -> first - record delta (434 frames): 426127056 2026-10-20 13:20:37.740 - Main Thread -> first - end (6338 frames): 1130491528 2026-10-20 13:20:37.740 - Main Thread -> record - end (5904 frames): 704364472 2026-10-20 13:20:37.740 - Main Thread -> Percentile frames: 2026-10-20 13:20:37.740 - Main Thread -> MEDIAN_FRAME,6551,6312,6532,6075,6156,6312,6402,6529,6312,6310,6312,5496,5478,5133,5549,5056,5086,6312 2026-10-20 13:20:37.740 - Main Thread -> PEAK_FRAME,6577,6588,6068,6130,6068,6217,6461,6071,6217,6218,6217,5485,5268,5196,5391,5138,5435,6217 2026-10-20 13:20:37.740 - Main Thread -> Peak MainThreadTime frames: 2026-10-20 13:20:37.741 - Main Thread -> Absolute 1130, 1191, 1374, 1465, 1511, 1510 2026-10-20 13:20:37.741 - Main Thread -> Relative 99, 160, 343, 434, 480, 479 2026-10-20 13:20:37.741 - Main Thread -> Active Mission: Нет 2026-10-20 13:20:37.751 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 1 events (~2KB) 2026-10-20 13:20:37.755 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 21206) 2026-10-20 13:20:37.762 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1139) 2026-10-20 13:20:38.102 - Main Thread -> Character removed: 3561:1 2026-10-20 13:20:38.103 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1139) 2026-10-20 13:20:38.210 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-10-20 13:20:38.212 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-10-20 13:20:38.240 - Main Thread -> [Session.Dispose] Dispose Scene 2026-10-20 13:20:38.251 - Main Thread -> [Session.Dispose] End 2026-10-20 13:20:38.251 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-10-20 13:20:38.251 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-20 13:20:38.251 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent started 2026-10-20 13:20:38.251 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalSaveComponent done 2026-10-20 13:20:38.251 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent started 2026-10-20 13:20:38.252 - Main Thread -> Destructor of entity's Game Server component GameServerNetworkingComponent done 2026-10-20 13:20:38.252 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-10-20 13:20:38.252 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-10-20 13:20:38.259 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 20312) 2026-10-20 13:20:38.263 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 625) 2026-10-20 13:20:38.450 - Main Thread -> Character removed: 2560:1 2026-10-20 13:20:38.450 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 625) 2026-10-20 13:20:38.570 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-10-20 13:20:38.570 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-10-20 13:20:38.579 - Main Thread -> Info: [Kythera] Session memory check: 17,160 bytes at session start, 17,160 after teardown, 83 native allocations live. 2026-10-20 13:20:38.587 - Main Thread -> [Session.Dispose] Dispose Scene 2026-10-20 13:20:38.631 - Main Thread -> [Session.Dispose] End 2026-10-20 13:20:38.631 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-10-20 13:20:38.631 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent started 2026-10-20 13:20:38.631 - Main Thread -> [SteamGameSessionsEngineComponent] LeaveSession (Host) Lobby 109775241582904298, MaxPlayers 4, Type Private, JoinCode 4TPHPCG0 2026-10-20 13:20:38.633 - Main Thread -> Destructor of entity's Game Server component GameSessionHostComponent done 2026-10-20 13:20:38.633 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-10-20 13:20:38.633 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-10-20 13:20:38.633 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-10-20 13:20:38.633 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-20 13:20:38.633 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-20 13:20:38.633 - Main Thread -> Workers configured. 2026-10-20 13:20:38.633 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-10-20 13:20:38.633 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-20 13:20:38.634 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-20 13:20:38.659 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-10-20 13:20:38.671 - Main Thread -> [Analytics] Successfully sent 1 events to performance-tnt-prod, 2KB 2026-10-20 13:20:38.760 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-10-20 13:20:38.993 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-10-20 13:20:39.543 - Main Thread -> LOADING_TIME|ReturnToMenu|2222.595 2026-10-20 13:20:39.546 - Main Thread -> GameAppComponent.Disconnect() - END 2026-10-20 13:20:42.893 - Main Thread -> LoadGameAsync save:Добро пожал. на Вердюр 1 saveBackup: mods: 2026-10-20 13:20:42.895 - Main Thread -> LOADING_BEGIN|Session 2026-10-20 13:20:42.901 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-10-20 13:20:43.176 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-10-20 13:20:43.210 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-20 13:20:43.210 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-10-20 13:20:43.210 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-20 13:20:43.210 - Main Thread -> LOADING_TIME|WorldStartup|309.2332 2026-10-20 13:20:43.210 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-20 13:20:43.210 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-20 13:20:43.211 - Main Thread -> [SteamGameSessionsEngineComponent] Creating hosted session SessionInfo { } 2026-10-20 13:20:43.237 - Main Thread -> Loading save Добро пожал. на Вердюр 1 - version: 4.0.0.3151 2026-10-20 13:20:43.254 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-10-20 13:20:44.179 - Main Thread -> LOADING_TIME|WorldDeserialization|924.9018 2026-10-20 13:20:44.179 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-10-20 13:20:44.239 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|59.4509 2026-10-20 13:20:44.239 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-10-20 13:20:44.243 - Main Thread -> Sorting jobs for scene of 750 jobs with seed '0' 2026-10-20 13:20:44.270 - Main Thread -> Info: [NetworkIdMapper] Add 0 <-> 0:1 SessionComponents [Type: Keen.VRage.DCS.Components.Entity]] 2026-10-20 13:20:44.270 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-10-20 13:20:44.270 - Main Thread -> [World Seed Provider]: Using seed 1284475700. 2026-10-20 13:20:44.270 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-20 13:20:45.089 - Main Thread -> Character added: 1256:1 2026-10-20 13:20:45.186 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-10-20 13:20:45.215 - Main Thread -> LOADING_TIME|EntitySpawning|976.4475 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' PistolMagazine Base_ServerComposition FTUE Cave Light PCU: 115 FTUE Drop Pod PCU: 1837 FTUE Cave PCU: 1123 FTUE Cave Platform PCU: 857 FTUE Cave Debris PCU: 15 FTUE Cave 2 PCU: 1057 2026-10-20 13:20:45.216 - Main Thread -> Info: Loading ManagedWorldArea: '' ElectronicPartsItem Base_ServerComposition ElectronicPartsItem Base_ServerComposition ConsumableMedikitItemPrefab_ServerComposition SteelTube_ItemPrefab_ServerComposition SteelTube_ItemPrefab_ServerComposition GlassItemPrefab_ServerComposition Grasshopper Depris PCU: 80 FTUE Crash Site Box 1 PCU: 5 FTUE Crash Site Box 2 PCU: 5 FTUE Container PCU: 95 FTUE Container PCU: 100 FTUE Mining Outpost A PCU: 4090 FTUE Container PCU: 100 Grasshopper Depris PCU: 181 Grasshopper Debris PCU: 40 Grasshopper Depris PCU: 5 FTUE Mining Outpost B PCU: 6402 2026-10-20 13:20:45.217 - Main Thread -> Info: Loading ManagedWorldArea: '' PistolMagazine Base_ServerComposition PistolItem Base_ServerComposition Colony Generic Container PCU: 100 RootedProjection_ServerComposition RootedProjection_ServerComposition Colony Generic Container PCU: 100 Colony Generic Container PCU: 100 The Barn - Elevator PCU: 452 The Barn - Gate 2 PCU: 116 The Barn - Gate 1 PCU: 116 FTUE Station PCU: 3824 2026-10-20 13:20:45.217 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.217 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.217 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.217 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.217 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.217 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-20 13:20:45.273 - Main Thread -> [SteamGameSessionsEngineComponent] Created hosted session (Host) Lobby 109775241583035919, MaxPlayers 1, Type Private, JoinCode 2026-10-20 13:20:45.273 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyMemberLimit 109775241583035919 4 2026-10-20 13:20:45.273 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyType 109775241583035919 k_ELobbyTypePrivate 2026-10-20 13:20:45.274 - Main Thread -> [SteamGameSessionsEngineComponent] SetLobbyData 109775241583035919 code 3ETBGVG6 2026-10-20 13:20:45.274 - Main Thread -> [GameServerNetworkingComponent] Ready for connection requests 2026-10-20 13:20:45.294 - Main Thread -> Sorting jobs for scene of 732 jobs with seed '0' 2026-10-20 13:20:45.333 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-10-20 13:20:45.333 - Main Thread -> [World Seed Provider]: Using seed 1284475700. 2026-10-20 13:20:45.333 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-10-20 13:20:45.337 - Main Thread -> VoxelObserverSessionComponent added with default {{Position: {X:6815.843219043798 Y:-15864.601675798895 Z:-273405.0526560526}}, {Orientation: {X:-0.6614781 Y:0.7230336 Z:-0.09278485 W:-0.17623922}}} 2026-10-20 13:20:45.394 - Main Thread -> LOADING_TIME|WorldTransitionToGame|222.86400000000003 2026-10-20 13:20:45.394 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|2183.8127 2026-10-20 13:20:45.394 - Main Thread -> Spawning camera at {{Position: {X:6828.37459083909 Y:-15826.196691693793 Z:-273310.4465556124}}, {Orientation: {X:-0.6765032 Y:0.6859074 Z:-0.26294622 W:-0.052284855}}} 2026-10-20 13:20:47.093 - Main Thread -> Character added: 4694:1 2026-10-20 13:20:47.235 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-10-20 13:20:47.303 - Main Thread -> [VoxelClientSyncLoadingSessionComponent] Start async init 2026-10-20 13:20:47.357 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-10-20 13:20:47.357 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-20 13:20:47.357 - Main Thread -> Workers configured. 2026-10-20 13:20:47.815 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 2854:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 12527:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 12539:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 12564:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: FloatingObject 12575:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: FloatingObject 4564:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: FloatingObject 4564:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 7847:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 7847:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 7847:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 7853:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 7853:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 7853:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 7863:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 7863:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 7863:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 7882:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 7890:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 7890:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 7890:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: FloatingObject 7897:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: FloatingObject 7897:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: FloatingObject 7897:1 2026-10-20 13:20:47.816 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: FloatingObject 12487:1 2026-10-20 13:20:47.817 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: FloatingObject 12497:1 2026-10-20 13:20:47.817 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Character 1256:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10374:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4853:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4853:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4936:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4936:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 1294:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 1294:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 1557:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 1557:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 1562:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 7741:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 7741:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 7741:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 7779:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 7779:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 11470:1 2026-10-20 13:20:47.818 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 11684:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 12434:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5457:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5457:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5457:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCaveRespawn, entity: Grid 3268:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 3268:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: JetpackProgressTriggerArea1, entity: Grid 3268:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 3443:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 3443:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 3443:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4026:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 4026:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 4511:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4511:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5514:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: PostCrashSiteRespawn, entity: Grid 5664:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5664:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 6293:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 6293:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 6293:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 7132:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 7132:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 7715:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 7715:1 2026-10-20 13:20:47.819 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 7715:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10627:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 10627:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 9725:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 9725:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 9725:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 9725:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 10614:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrouchHintTriggerArea, entity: Grid 3249:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 3249:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BatteryCave, entity: Grid 3249:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 3249:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 4585:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 4585:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 4585:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 3253:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5134:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5134:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5134:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 5226:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteCombatWarning, entity: Grid 5226:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSiteNPCs, entity: Grid 5226:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 7902:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 8247:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 9271:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 1293:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnElevatorBottom, entity: Grid 1268:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: BarnNPCs, entity: Grid 1268:1 2026-10-20 13:20:47.820 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Aquila, entity: Grid 1268:1 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (4694:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (11244:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (11246:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (11283:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (11284:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (12692:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (12713:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (12734:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (13519:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (13571:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (16945:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (17147:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (17201:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (406:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (460:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (1207:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (455:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (457:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (11307:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (7464:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (9257:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (9388:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (657:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (691:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (759:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (2090:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (2608:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (16943:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (1885:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (5395:1) has no effect 2026-10-20 13:20:50.308 - Main Thread -> Info: Adding gravity to a kinematic body (16812:1) has no effect 2026-10-20 13:20:50.607 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-20 13:20:50.725 - Main Thread -> LOADING_TIME|WorkerPoolLoad|49.3463134765625 2026-10-20 13:20:50.725 - Main Thread -> LOADING_TIME|ClientSessionTime|2629.04575920105 2026-10-20 13:20:50.725 - Main Thread -> LOADING_TIME|ServerSessionTime|710.6096110343933 2026-10-20 13:20:50.725 - Main Thread -> LOADING_TIME|CLRStalls|8.13436508178711 2026-10-20 13:20:50.725 - Main Thread -> LOADING_TIME|GCMemoryTotal|2813592264 2026-10-20 13:20:50.725 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-10-20 13:20:50.725 - Main Thread -> STATS_RECORDING,7255,120.916183,162.6005337,2829773240,0,Normal 2026-10-20 13:20:50.767 - Main Thread -> LOADING_TIME|Session|7872.4637 2026-10-20 13:20:50.778 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-20 13:20:55.741 - Window thread -> [GameWindow] OnDeactivate 2026-10-20 13:21:00.660 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.GameSystems.AI.Patrol.PatrolPathComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent - Keen.Game2.Simulation.GameSystems.AI.NPC.NPCSpawnPointComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridSpeedLimitComponent 2026-10-20 13:21:08.920 - Window thread -> [GameWindow] OnActivated 2026-10-20 13:21:10.630 - Window thread -> [GameWindow] OnDeactivate 2026-10-20 13:21:50.728 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:21:50.728 - Main Thread -> STATISTICS,180.9326096,10856,11346,29041280000,2934723000,3954090000,9489318000, 3.1626367291, 2.3481335639, 1.7027947501, 0.498592053, 1.0624839779, 11.9198174965, 15.2670916737, 16.9588912799, 128909, 18518681541.8149, 20738477482.0186, 12.0130654758, 0, 1.3375999853, 95.5092010498, 0, 87.2148602321,"Нет","Доберитесь до станции Валлейшн",DLSS, 19.6520004272, 163.1596984863, 13.9718999863, 17.6219997406, 63.4446, 204.4407, 170.807, 128909, 18744971264, 21136371712, 45.504322052, 0, 100,77226430,765718700,204897200,18801580000,1152,666193500,1543865000,613607200,17160,19478044672,78823297024 2026-10-20 13:22:50.744 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:22:50.744 - Main Thread -> STATISTICS,240.9490362,14457,14947,29184700000,2994200000,3954090000,59304960, 2.9876125513, 2.2202535963, 1.5624342137, 0.4490256595, 0.4051954062, 11.5658113024, 15.2647148014, 16.6665737017, 128909, 18497451716.3543, 20683277896.371, 10.4787394509, 0, 0, 0, 0, 87.890625,"Нет","Доберитесь до станции Валлейшн",DLSS, 4.9788002968, 3.9392001629, 3.6798000336, 1.0103000402, 16.0686, 16.9101, 17.1106, 128909, 18515255296, 20709666816, 28.6933097839, 0, 87.890625,77226430,765718700,204897200,18835140000,1152,666193500,1543865000,613607300,17160,19396136960,78823297024 2026-10-20 13:23:50.761 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:23:50.761 - Main Thread -> STATISTICS,300.9654628,18058,18548,29344160000,3059187000,3954090000,64820220, 2.9623220483, 2.2028972808, 1.5400244664, 0.4453248821, 0.4281381344, 11.513670647, 15.2253707581, 16.6665825326, 128909, 18502129061.714, 20683218716.5076, 10.2958934734, 0, 0, 0, 0, 87.890625,"Нет","Доберитесь до станции Валлейшн",DLSS, 7.2019996643, 3.3029999733, 2.9649999142, 0.8741000295, 16.2506, 16.8244, 16.9533, 128909, 18515255296, 20709666816, 29.7796611786, 0, 87.890625,77270080,765718700,204897200,18835190000,1152,666193500,1543909000,613607300,17160,19212701696,78823297024 2026-10-20 13:24:50.777 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:24:50.777 - Main Thread -> STATISTICS,360.9818894,21659,22149,29504570000,3118844000,3954090000,59501570, 2.9743026934, 2.2127862562, 1.5537204113, 0.446099056, 0.4037901321, 11.5305560678, 15.1804657595, 16.6665368786, 128909, 18497155499.6856, 20695605701.8473, 10.8032587978, 0, 0.421299994, 0, 0, 87.890625,"Нет","Доберитесь до станции Валлейшн",DLSS, 4.9312000275, 3.6719999313, 3.0175998211, 0.7675000429, 16.1001, 16.6952, 17.2191, 128909, 18515308544, 20737519616, 31.2016544342, 0, 87.890625,77310900,765718700,204897200,18834990000,1152,666193500,1543950000,613607200,17160,19071152128,78823297024 2026-10-20 13:25:50.691 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-20 13:25:50.691 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-20 13:25:50.725 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-20 13:25:50.725 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-10-20 13:25:50.794 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:25:50.794 - Main Thread -> STATISTICS,420.998316,25260,25750,29731830000,3202501000,3954090000,83431420, 2.9624064149, 2.1994143575, 1.5470309923, 0.4415759788, 0.426457807, 11.4841928353, 15.2480482088, 16.6665823938, 128909, 18503911303.9978, 20703986279.3668, 10.1404722845, 0, 0, 0, 0, 87.890625,"Нет","Доберитесь до станции Валлейшн",DLSS, 37.6697998047, 3.935500145, 36.6310005188, 4.2016000748, 19.2939, 16.7511, 19.8681, 128909, 18535325696, 20730376192, 32.9875869751, 0, 87.890625,77310900,765718700,204897200,18866480000,1152,666193500,1544044000,613607200,17160,18845122560,78823297024 2026-10-20 13:25:51.310 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-10-20 13:25:51.310 - Main Thread -> [Saving] screenshotTask Await 2026-10-20 13:25:51.310 - Main Thread -> [Saving] screenshotTask Done 2026-10-20 13:25:51.310 - Main Thread -> [Saving] container CommitAsync Start 2026-10-20 13:25:51.594 - Main Thread -> [Saving] container CommitAsync Done 2026-10-20 13:25:51.815 - VRageWorker 8 -> Created new autosave slot: .autosaves\52 2026-10-20 13:25:51.817 - VRageWorker 8 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-20 13:25:52.026 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-20 13:26:50.809 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:26:50.809 - Main Thread -> STATISTICS,481.0147426,28861,29351,29907210000,3321648000,3954090000,118895600, 2.9587230518, 2.1968331302, 1.5370044715, 0.4463676754, 0.5811444787, 11.5118351014, 14.9880461538, 16.666560261, 128909, 18501940491.0192, 20713038977.3863, 10.6852013019, 0, 0, 0, 0, 86.6370235698,"Нет","Доберитесь до станции Валлейшн",DLSS, 7.7590003014, 4.3358001709, 3.7502999306, 4.2809000015, 19.4893, 17.5017, 19.8677, 128909, 18568880128, 20835160064, 31.144613266, 0, 87.890625,77310900,765718700,204897200,18883130000,1152,666193500,1543950000,613607200,17160,18489913344,78823297024 2026-10-20 13:27:50.826 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:27:50.826 - Main Thread -> STATISTICS,541.0311692,32462,32952,30101980000,3389476000,3954090000,67664900, 2.7715338233, 2.0635501241, 1.4274439888, 0.416961233, 0.4186003165, 11.1010763677, 14.5067135518, 16.6665698417, 128909, 18548944271.5335, 20763944652.3166, 8.0208201367, 0, 0, 0, 0, 87.65625,"Нет","Доберитесь до станции Валлейшн",DLSS, 6.1075997353, 4.4278998375, 3.6122000217, 1.1207000017, 17.6328, 16.3509, 18.2775, 128909, 18560434176, 20775006208, 23.5059204102, 0, 87.65625,77310900,765718700,204897200,18883130000,1152,666193500,1543950000,613607500,17160,18599948288,78823297024 2026-10-20 13:28:47.675 - Window thread -> [GameWindow] OnActivated 2026-10-20 13:28:49.775 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 7 events (~18KB) 2026-10-20 13:28:49.961 - Main Thread -> [Analytics] Successfully sent 7 events to performance-tnt-prod, 18KB 2026-10-20 13:28:50.828 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:28:50.828 - Main Thread -> STATISTICS,601.0309292,36062,36491,29611720000,3465808000,3954090000,76139520, 3.0706486395, 2.2613326396, 1.5840439164, 0.4661143897, 0.680036054, 11.7960432043, 14.7341297824, 16.9538967222, 128909, 18444197999.1094, 20702553613.744, 12.5339599399, 0, 2.3699000478, 0, 0, 86.1594023736,"Нет","Доберитесь до станции Валлейшн",DLSS, 28.0789985657, 18.0837993622, 5.9716997147, 10.2910003662, 39.5961, 48.6426, 40.1783, 128909, 18992898048, 21025402880, 44.8137054443, 0, 100,79354190,774188800,211779600,18116290000,1152,666193500,1546015000,613804700,17160,19086417920,78823297024 2026-10-20 13:29:21.440 - In-Process Server Thread -> [Saving] Starting autosave Добро пожал. на Вердюр 1 2026-10-20 13:29:21.440 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-20 13:29:21.473 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-20 13:29:21.473 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-10-20 13:29:21.942 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-10-20 13:29:21.942 - Main Thread -> [Saving] screenshotTask Await 2026-10-20 13:29:21.942 - Main Thread -> [Saving] screenshotTask Done 2026-10-20 13:29:21.942 - Main Thread -> [Saving] container CommitAsync Start 2026-10-20 13:29:22.176 - Main Thread -> [Saving] container CommitAsync Done 2026-10-20 13:29:22.348 - VRageWorker 5 -> Created new autosave slot: .autosaves\53 2026-10-20 13:29:22.350 - VRageWorker 5 -> [Autosave] Deleting autosave slot Keen.VRage.Library.Filesystem.StorageManagers.Backup`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData] 2026-10-20 13:29:22.556 - In-Process Server Thread -> [Saving] Finished autosave Добро пожал. на Вердюр 1: Success 2026-10-20 13:29:26.740 - Main Thread -> OpenTerminal requested 2026-10-20 13:29:26.740 - Main Thread -> Detaching Terminal VM 2026-10-20 13:29:26.740 - Main Thread -> Attaching Terminal VM 2026-10-20 13:29:26.740 - Main Thread -> Interactor: 4694:1 2026-10-20 13:29:26.740 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-20 13:29:26.740 - Main Thread -> Interacted: 5726:1 2026-10-20 13:29:26.740 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-20 13:29:26.740 - Main Thread -> Tag: Inventory 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel character:4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel > setting character to: 4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel character:4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel > setting character to: 4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel character:4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel > setting character to: 4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel character:4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel > setting character to: 4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel character:4694:1 2026-10-20 13:29:26.816 - Main Thread -> ConsumableViewModel > setting character to: 4694:1 2026-10-20 13:29:38.949 - Main Thread -> ConsumableViewModel: Dispose 4694:1 2026-10-20 13:29:38.949 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel: Dispose 4694:1 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel: Dispose 4694:1 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel: Dispose 4694:1 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel: Dispose 4694:1 2026-10-20 13:29:38.950 - Main Thread -> ConsumableViewModel > setting character to: null 2026-10-20 13:29:48.841 - Main Thread -> OpenTerminal requested 2026-10-20 13:29:48.841 - Main Thread -> Detaching Terminal VM 2026-10-20 13:29:48.842 - Main Thread -> Attaching Terminal VM 2026-10-20 13:29:48.842 - Main Thread -> Interactor: 4694:1 2026-10-20 13:29:48.842 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-10-20 13:29:48.842 - Main Thread -> Interacted: 5726:1 2026-10-20 13:29:48.842 - Main Thread -> Interactor Comp: 806005e8-3943-483d-8272-6063b44dd165 : Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def 2026-10-20 13:29:48.842 - Main Thread -> Tag: Inventory 2026-10-20 13:29:50.831 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCCommittedTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ScreenScaling,ActiveMission,CurrentObjective,CharacterCountServer,CharacterCountClient,AntiAliasing,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Max_ScreenScaling,Mem_DCS_Scenes,Mem_Voxels,Mem_Voxels_Manual,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,Mem_AudioMemory,Mem_KytheraMemory,AvailableCommit,CommitLimit 2026-10-20 13:29:50.831 - Main Thread -> STATISTICS,660.8640232,39652,39771,30921130000,3894334000,3954090000,427395100, 3.7337747896, 2.3965942889, 1.6427813656, 0.8431472153, 1.871456055, 13.0804390854, 14.977285122, 18.2925278963, 128901.278551532, 18669189805.5805, 21009851724.1756, 13.1510506813, 0, 78.0811011158, 2.3780999184, 0, 81.7040777439,"Нет","Доберитесь до станции Валлейшн",DLSS, 102.1393966675, 39.8428001404, 37.5767021179, 93.4879989624, 41.5611, 21.6116, 42.0796, 128909, 19264098304, 21104906240, 46.9028816223, 0, 100,83121490,765778500,204944000,18748120000,1152,666226300,1549744000,613733100,17160,17844338688,78823297024 2026-10-20 13:30:36.219 - Main Thread -> Pausing Scene Client. 2026-10-20 13:30:36.219 - In-Process Server Thread -> Pausing Scene Server. 2026-10-20 13:30:37.165 - Window thread -> [GameWindow] OnDeactivate 2026-10-20 13:38:49.943 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 2 events (~5KB) 2026-10-20 13:38:50.443 - Main Thread -> [Analytics] Successfully sent 2 events to performance-tnt-prod, 5KB