2026-10-17 11:29:25.699 - Main Thread -> Timezone (local - UTC): -7h 2026-10-17 11:29:25.703 - Main Thread -> App Version: 2.4.0.95 2026-10-17 11:29:25.723 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 10/17/2026 11:29:25 AM 2026-10-17 11:29:25.724 - Main Thread -> Running application with arguments: -projectPaths:/home/dmehaffy/.steam/debian-installation/steamapps/common/SpaceEngineers2/GameData/Vanilla/Vanilla.vrgproj -nosplash 2026-10-17 11:29:25.724 - Main Thread -> Runtime Framework: .NET 10.0.12 2026-10-17 11:29:25.724 - Main Thread -> Build Configuration: Release 2026-10-17 11:29:25.728 - Main Thread -> [Pulsar]: NOTE: Running with Pulsar plugin loader. 2026-10-17 11:29:25.760 - Main Thread -> Info: SeMcp2: Loading 2026-10-17 11:29:25.762 - Main Thread -> Info: SeMcp2: Writing default configuration file: /home/dmehaffy/.config/Pulsar/Modern/Data/SeMcp2/SeMcp2.cfg 2026-10-17 11:29:25.819 - Main Thread -> Info: SeMcp2: listening on :6789 2026-10-17 11:29:25.820 - Main Thread -> Debug: SeMcp2: Scanning for conflicting code changes 2026-10-17 11:29:25.822 - Main Thread -> Debug: SeMcp2: Applying Harmony patches 2026-10-17 11:29:25.842 - Main Thread -> Debug: SeMcp2: Successfully loaded 2026-10-17 11:29:25.843 - Main Thread -> [SE2DisableAlphaBanner] Loaded plugin 2026-10-17 11:29:25.843 - Main Thread -> [LinuxCompat] Loaded plugin. 2026-10-17 11:29:26.564 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": false,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": false,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} 2026-10-17 11:29:26.567 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-10-17 11:29:26.911 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|25.3211 2026-10-17 11:29:26.911 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-10-17 11:29:26.928 - Main Thread -> Sorting jobs for scene of 37 jobs with seed '0' 2026-10-17 11:29:26.972 - Main Thread -> Initializing Engine... 2026-10-17 11:29:27.113 - Main Thread -> Initializing LibraryEngineComponent 2026-10-17 11:29:27.113 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-10-17 11:29:27.113 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-17 11:29:27.114 - Main Thread -> Workers configured. 2026-10-17 11:29:27.115 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-10-17 11:29:27.115 - Main Thread -> Command line argument 0: /home/dmehaffy/.config/Pulsar/Modern.dll 2026-10-17 11:29:27.115 - Main Thread -> Working directory: /home/dmehaffy/.steam/debian-installation/steamapps/common/SpaceEngineers2/Game2 2026-10-17 11:29:27.115 - Main Thread -> App Data Path: /home/dmehaffy/.config/SpaceEngineers2 2026-10-17 11:29:27.115 - Main Thread -> [Crash Handler]: Checking startup tags. Found: UnexpectedDll 2026-10-17 11:29:27.115 - Main Thread -> [Crash Handler] : [Process Tag Added] : UnexpectedDll 2026-10-17 11:29:27.117 - Main Thread -> [Crash Handler]: For AppData found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-10-17 11:29:27.118 - Main Thread -> [Crash Handler]: Crash reporting setup: Disabled -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-10-17 11:29:27.167 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-10-17 11:29:27.188 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-10-17 11:29:27.189 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-10-17 11:29:27.192 - Main Thread -> Initializing WatchdogComponent 2026-10-17 11:29:27.193 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-10-17 11:29:27.363 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "High" SerializedPreset3: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.22 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "Medium" 2026-10-17 11:29:27.371 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-10-17 11:29:27.386 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-10-17 11:29:27.391 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-10-17 11:29:27.392 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "High" SerializedPreset3: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.22 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "Medium" 2026-10-17 11:29:27.392 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-10-17 11:29:27.393 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-10-17 11:29:27.399 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-10-17 11:29:27.418 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path '/home/dmehaffy/.steam/debian-installation/steamapps/common/SpaceEngineers2/GameData' in '/home/dmehaffy/.steam/debian-installation/steamapps/common/SpaceEngineers2/GameData/Vanilla/Vanilla.vrgproj'; project ID mismatch at path '/home/dmehaffy/.steam/debian-installation/steamapps/common/VRage/GameData'; directory does not exist at path '/home/dmehaffy/.steam/debian-installation/steamapps/common/SpaceEngineers2/VRage/GameData' in '/home/dmehaffy/.steam/debian-installation/steamapps/common/SpaceEngineers2/VRage/GameData/Engine/Engine.vrgproj'; found 2026-10-17 11:29:27.756 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 25889813, last modified: 2026-10-16 16:25:42) 2026-10-17 11:29:28.666 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-10-17 11:29:28.666 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534787, last modified: 2026-10-16 16:25:42) 2026-10-17 11:29:28.677 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-10-17 11:29:28.693 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-10-17 11:29:28.694 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-10-17 11:29:28.846 - Main Thread -> Info: Started loading definition set Engine 2026-10-17 11:29:29.419 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|29.9365 2026-10-17 11:29:29.419 - Main Thread -> Info: Finished loading definition set Engine 2026-10-17 11:29:29.423 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-10-17 11:29:29.423 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-10-17 11:29:29.423 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-10-17 11:29:29.424 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-10-17 11:29:29.424 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-10-17 11:29:29.431 - Main Thread -> Initializing LocalizationEngineComponent 2026-10-17 11:29:29.466 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-10-17 11:29:29.467 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-10-17 11:29:29.553 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-10-17 11:29:29.568 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-10-17 11:29:29.568 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-10-17 11:29:29.568 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-10-17 11:29:29.568 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-10-17 11:29:29.568 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-10-17 11:29:29.568 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-10-17 11:29:29.574 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-10-17 11:29:29.575 - Main Thread -> Initializing MusicEngineComponent 2026-10-17 11:29:29.578 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-10-17 11:29:29.578 - Main Thread -> Initializing LinuxSystemEngineComponent 2026-10-17 11:29:29.579 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-10-17 11:29:29.672 - Main Thread -> Initializing VoxelsEngineComponent 2026-10-17 11:29:29.682 - Main Thread -> Initializing LinuxRenderEngineComponent 2026-10-17 11:29:29.682 - Main Thread -> Initializing LinuxMemoryEngineComponent 2026-10-17 11:29:29.683 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-10-17 11:29:29.685 - Main Thread -> Adjusting Main Memory Streaming Budget to 9,506,622,976 bytes. 2026-10-17 11:29:29.687 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-10-17 11:29:29.709 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-10-17 11:29:29.730 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-10-17 11:29:29.740 - Main Thread -> Initializing LinuxWindowsEngineComponent 2026-10-17 11:29:29.742 - Main Thread -> Initializing Render12EngineComponent 2026-10-17 11:29:29.743 - Main Thread -> LOADING_BEGIN|Render 2026-10-17 11:29:29.743 - Main Thread -> LOADING_BEGIN|Render_Init 2026-10-17 11:29:30.342 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-10-17 11:29:30.595 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-10-17 11:29:30.635 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-10-17 11:29:30.635 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-10-17 11:29:30.653 - Main Thread -> RenderOptionsPart2.Preset = High 2026-10-17 11:29:30.661 - Main Thread -> Initializing RenderDebugObjectManager 2026-10-17 11:29:30.665 - Main Thread -> Initializing RenderContracts 2026-10-17 11:29:30.674 - Main Thread -> Initializing MaterialSettings 2026-10-17 11:29:30.674 - Main Thread -> Initializing RenderSettingsManipulator 2026-10-17 11:29:30.674 - Main Thread -> Initializing RenderFrameStatistics 2026-10-17 11:29:30.675 - Main Thread -> Branching #1 2026-10-17 11:29:30.675 - Main Thread -> Creating Window 2026-10-17 11:29:30.675 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-10-17 11:29:30.675 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-17 11:29:30.675 - Main Thread -> Workers configured. 2026-10-17 11:29:30.676 - Main Thread -> Initializing RenderOutputManager 2026-10-17 11:29:30.677 - Render thread -> LOADING_BEGIN|Render_Window 2026-10-17 11:29:30.679 - Main Thread -> LOADING_TIME|Render_Init|346.33259999999996 2026-10-17 11:29:30.679 - Main Thread -> LOADING_TIME_FULL|Render_Init|935.8429 2026-10-17 11:29:30.679 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-10-17 11:29:30.684 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-10-17 11:29:30.688 - Main Thread -> Initializing AudioEngineComponent 2026-10-17 11:29:30.688 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-10-17 11:29:30.689 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-10-17 11:29:30.696 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-10-17 11:29:30.708 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-10-17 11:29:30.715 - Main Thread -> Initializing SdlInputComponent 2026-10-17 11:29:30.715 - Main Thread -> Initializing InputEngineComponent 2026-10-17 11:29:30.731 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-17 11:29:30.731 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-10-17 11:29:30.732 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-10-17 11:29:30.735 - Main Thread -> Initializing UIEngineComponent 2026-10-17 11:29:30.741 - Main Thread -> Initialize UI 2026-10-17 11:29:30.743 - Main Thread -> Initializing DebugMenuEngineComponent 2026-10-17 11:29:30.744 - Main Thread -> Initialize Stats 2026-10-17 11:29:30.747 - Main Thread -> Initialize DebugMenu 2026-10-17 11:29:30.803 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-17 11:29:30.803 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-10-17 11:29:30.803 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-10-17 11:29:30.890 - Main Thread -> Info: Registering worlds from Vanilla 2026-10-17 11:29:31.083 - Main Thread -> Info: Registering worlds from Engine 2026-10-17 11:29:31.096 - Main Thread -> Info: Started loading definition set Core 2026-10-17 11:29:32.892 - Render thread -> LOADING_TIME|Render_SystemCoreInit|2089.1556 2026-10-17 11:29:33.478 - Render thread -> Loaded modules: [Modern.bin, libLLVM.so.21.1, libamd_fidelityfx_loader_dx12.so, libvulkan_radeon.so, VRage.Slug.Native.dll, libvulkan_lvp.so, VRage.Physics.Native.dll, steamoverlayvulkanlayer.so, libVkLayer_steam_fossilize.so, libdxvk_dxgi.so, libVkLayer_MESA_device_select.so, libVRage.Slug.Native.so, libelf-0.194.so, libdrm_amdgpu.so.1.131.0, libtinfo.so.6.6, libxml2.so.16.1.2, libmd.so.0.1.0, libbsd.so.0.12.2, libedit.so.2.0.76, libdisplay-info.so.0.3.0, libxshmfence.so.1.0.0, libxcb-sync.so.1.0.0, libxcb-xfixes.so.0.0.0, libexpat.so.1.11.2, libvkd3d-proton-d3d12.so, libxcb-shm.so.0.0.0, libxcb-present.so.0.0.0, libxcb-randr.so.0.1.0, libVRage.Voxels.Native.so, libVRage.Physics.Native.so, libvkd3d-proton-d3d12core.so, libxcb-dri3.so.0.1.0, libdrm.so.2.131.0, libdecor-0.so.0.200.5, VRage.Voxels.Native.dll, libVRage.KytheraV2.Native.so, libSDL3.so, mm-exhelper.so.VtKLqk, libmvec.so.1, libopus.so.0.11.1, libmp3lame.so.0.0.0, libmpg123.so.0.49.4, libvorbisenc.so.2.0.12, steamclient.so, libvorbis.so.0.4.9, libFLAC.so.14.0.0, libapparmor.so.1.30.7, libsystemd.so.0.42.0, libogg.so.0.8.6, libsndfile.so.1.0.37, libdbus-1.so.3.38.3, libpulsecommon-17.0.so, libpulse.so.0.24.3, libxkbcommon.so.0.13.1, libffi.so.8.2.0, libwayland-client.so.0.24.0, libXext.so.6.4.0, libxcb.so.1.1.0, libX11.so.6.4.0, libvulkan.so.1.4.341, libsteam_api.so, libcrypto.so.3, libbrotlienc.so.1.2.0, libssl.so.3, libasyncns.so.0.3.1, libX11-xcb.so.1.0.0, libzstd.so.1.5.7, memfd:doublemapper (deleted), memfd:doublemapper (deleted), System.Private.CoreLib.dll, memfd:doublemapper (deleted), System.Runtime.InteropServices.dll, System.ComponentModel.dll, System.Linq.dll, System.Collections.dll, System.ComponentModel.Annotations.dll, memfd:doublemapper (deleted), System.Console.dll, System.Threading.dll, System.Private.Uri.dll, memfd:doublemapper (deleted), System.Reflection.TypeExtensions.dll, memfd:doublemapper (deleted), System.Collections.Concurrent.dll, memfd:doublemapper (deleted), System.Memory.dll, memfd:doublemapper (deleted), System.ObjectModel.dll, memfd:doublemapper (deleted), System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.IO.Pipes.dll, System.Net.Primitives.dll, System.Net.Sockets.dll, System.Diagnostics.DiagnosticSource.dll, System.Runtime.Serialization.Formatters.dll, System.Runtime.Serialization.Primitives.dll, memfd:doublemapper (deleted), System.Runtime.Numerics.dll, System.Diagnostics.TraceSource.dll, System.Linq.Expressions.dll, System.ComponentModel.TypeConverter.dll, System.Data.Common.dll, System.Private.Xml.dll, memfd:doublemapper (deleted), System.Collections.NonGeneric.dll, System.Collections.Specialized.dll, memfd:doublemapper (deleted), System.Reflection.Emit.dll, System.Text.RegularExpressions.dll, memfd:doublemapper (deleted), System.Net.Http.dll, System.Net.Security.dll, System.Security.Cryptography.dll, memfd:doublemapper (deleted), System.Net.NameResolution.dll, memfd:doublemapper (deleted), System.Formats.Asn1.dll, memfd:doublemapper (deleted), System.IO.Compression.dll, memfd:doublemapper (deleted), Microsoft.Win32.Registry.dll, System.Diagnostics.FileVersionInfo.dll, System.Reflection.Metadata.dll, System.Collections.Immutable.dll, System.IO.MemoryMappedFiles.dll, memfd:doublemapper (deleted), System.Private.Xml.Linq.dll, memfd:doublemapper (deleted), System.Net.Quic.dll, memfd:doublemapper (deleted), memfd:doublemapper (deleted), memfd:doublemapper (deleted), memfd:doublemapper (deleted), System.Diagnostics.StackTrace.dll, System.Drawing.Primitives.dll, memfd:doublemapper (deleted), System.Net.Requests.dll, memfd:doublemapper (deleted), System.Text.Json.dll, System.Text.Encodings.Web.dll, memfd:doublemapper (deleted), System.IO.Pipelines.dll, memfd:doublemapper (deleted), System.Threading.Tasks.Parallel.dll, memfd:doublemapper (deleted), System.Net.HttpListener.dll, memfd:doublemapper (deleted), System.IO.Compression.Brotli.dll, memfd:doublemapper (deleted), System.IO.FileSystem.Watcher.dll, memfd:doublemapper (deleted), Microsoft.CSharp.dll, memfd:doublemapper (deleted), libbrotlicommon.so.1.2.0, librt.so.1, libz.so.1.3.1, libSystem.Security.Cryptography.Native.OpenSsl.so, libnss_mdns4_minimal.so.2, libbrotlidec.so.1.2.0, libSystem.IO.Compression.Native.so, libicui18n.so.78.2, libicudata.so.78.2, libicuuc.so.78.2, libclrjit.so, libSystem.Native.so, libwayland-egl.so.1.24.0, libwayland-cursor.so.0.24.0, libXdmcp.so.6.0.0, libXau.so.6.0.0, liblttng-ust.so.1.0.0, libcoreclrtraceptprovider.so, libcoreclr.so, libnuma.so.1.0.0, liblttng-ust-tracepoint.so.1.0.0, liblzma.so.5.8.3, libunwind.so.8.2.0, libhostpolicy.so, libc.so.6, liblttng-ust-common.so.1.0.0, libunwind-x86_64.so.8.2.0, libhostfxr.so, libgcc_s.so.1, libm.so.6, libstdc++.so.6.0.35, libpthread.so.0, libdl.so.2, [vdso], ld-linux-x86-64.so.2] 2026-10-17 11:29:33.484 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-10-17 11:29:33.659 - Render thread -> LOADING_TIME|Render_CreateDevice|2354.5602 2026-10-17 11:29:33.659 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2963.0282 2026-10-17 11:29:33.664 - Render thread -> LOADING_TIME|Render_Window|21.85480000000007 2026-10-17 11:29:33.664 - Render thread -> LOADING_TIME_FULL|Render_Window|2986.5933 2026-10-17 11:29:33.664 - Render thread -> CPU throttling detection is setup: True 2026-10-17 11:29:33.679 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-10-17 11:29:34.741 - Render thread -> LOADING_TIME|Render_FirstFrame|1061.9273 2026-10-17 11:29:34.741 - Render thread -> LOADING_TIME|Render|3801.0286999999994 2026-10-17 11:29:34.741 - Render thread -> LOADING_TIME_FULL|Render|4999.007 2026-10-17 11:29:34.826 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-10-17 11:29:34.826 - Main Thread -> 227 Mapping added to the GameInputProcessorComponent 2026-10-17 11:29:34.828 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-10-17 11:29:34.828 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-10-17 11:29:35.015 - Main Thread -> [Audio]: Loading Audio Configuration 2026-10-17 11:29:35.055 - Main Thread -> [Audio]: Loading master bank. 2026-10-17 11:29:35.158 - Main Thread -> [Audio]: Loading bank bca46b9e-74c3-4411-bd7f-0b1b1e2f7ae3. 2026-10-17 11:29:35.262 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-10-17 11:29:35.348 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-10-17 11:29:35.391 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-10-17 11:29:35.860 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-10-17 11:29:36.161 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-10-17 11:29:36.220 - Main Thread -> [Audio]: Reloading paths. 2026-10-17 11:29:36.277 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-17 11:29:36.278 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-17 11:29:36.280 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|2072.3333 2026-10-17 11:29:36.280 - Main Thread -> Info: Finished loading definition set Core 2026-10-17 11:29:36.314 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-10-17 11:29:36.432 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-10-17 11:29:37.507 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, BlueprintPublished, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-10-17 11:29:37.529 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-10-17 11:29:37.533 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-10-17 11:29:37.536 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-10-17 11:29:37.536 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-10-17 11:29:37.546 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-10-17 11:29:37.546 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-10-17 11:29:37.546 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-10-17 11:29:37.546 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-10-17 11:29:37.547 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-10-17 11:29:37.565 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-10-17 11:29:37.606 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-10-17 11:29:37.609 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-10-17 11:29:37.609 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-10-17 11:29:37.610 - Main Thread -> Waiting for menu screen texture to be ready. 2026-10-17 11:29:37.713 - Main Thread -> Client frequency set to: 60.00024Hz 2026-10-17 11:29:37.717 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-17 11:29:37.865 - Main Thread -> Loaded 5 recovered behavior events into current batch. 2026-10-17 11:29:37.944 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 4 events (~4KB) 2026-10-17 11:29:38.732 - SeMcp references -> Info: SeMcp2: looking for assemblies not loaded yet in: TPA, /home/dmehaffy/.config/Pulsar/Libraries/Modern, /home/dmehaffy/.steam/debian-installation/steamapps/common/SpaceEngineers2/Game2 2026-10-17 11:29:39.224 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-10-17 11:29:39.396 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-10-17 11:29:39.397 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-17 11:29:39.398 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-17 11:29:39.398 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-17 11:29:39.398 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-17 11:29:39.398 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-17 11:29:39.602 - SeMcp references -> Info: SeMcp2: referencing Microsoft.Extensions.DependencyModel as extern alias Microsoft_Extensions_DependencyModel: it would change what System.Collections.Generic.CollectionExtensions means in a script 2026-10-17 11:29:39.602 - SeMcp references -> Info: SeMcp2: referencing xunit.runner.utility.netcoreapp10 as extern alias xunit_runner_utility_netcoreapp10: it would change what AssemblyExtensions means in a script 2026-10-17 11:29:39.606 - SeMcp references -> Info: SeMcp2: 261 loaded assemblies referenced, 105 not loaded yet (2 of them under an extern alias); types hidden behind other copies: 253 in 73 assemblies 2026-10-17 11:29:41.060 - SeMcp references -> Info: SeMcp2: 366 references collected (0 LoadFile) in 3232 ms 2026-10-17 11:29:41.604 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Plugins in the culture set en-US. Evaluating to string id. 2026-10-17 11:29:42.885 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-10-17 11:29:45.038 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-10-17 11:29:45.144 - Main Thread -> LOADING_TIME|Application|19444.6995 2026-10-17 11:29:45.147 - Main Thread -> LOADING_TIME_FULL|Application|20602.4123 2026-10-17 11:29:45.147 - Main Thread -> LOADING_TIME|Main|19448.7054 2026-10-17 11:29:45.147 - Main Thread -> LOADING_TIME_FULL|Main|20606.4182 2026-10-17 11:29:45.168 - Main Thread -> [Crash Handler] : [Process Tag Added] : LowStartupCommit 2026-10-17 11:29:45.561 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-10-17 11:29:46.332 - Main Thread -> GameAppComponent.Disconnect() - END 2026-10-17 11:29:46.342 - VRageWorker 6 -> Info: Started loading definition set World 2026-10-17 11:29:47.193 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-17 11:29:47.225 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-10-17 11:29:47.228 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-17 11:29:47.252 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-10-17 11:29:47.254 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-10-17 11:29:58.613 - Main Thread -> LoadGameAsync ScenarioNameCRF save:$Content:CRF saveBackup: mods: 2026-10-17 11:29:58.661 - Main Thread -> LOADING_BEGIN|Session 2026-10-17 11:29:58.768 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-10-17 11:29:59.202 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-10-17 11:29:59.236 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-10-17 11:29:59.237 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-17 11:29:59.241 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-10-17 11:29:59.242 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-10-17 11:29:59.242 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-17 11:29:59.242 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-17 11:29:59.242 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-17 11:29:59.242 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-17 11:30:00.467 - Main Thread -> Info: Blocks occupancy and mount points loaded in 156 ms (301 block definitions patched) 2026-10-17 11:30:01.423 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-17 11:30:01.423 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-10-17 11:30:01.425 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|2147.385 2026-10-17 11:30:01.425 - Main Thread -> Info: Finished loading definition set World 2026-10-17 11:30:01.971 - Main Thread -> LOADING_TIME|WorldStartup|3202.7315 2026-10-17 11:30:01.971 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-10-17 11:30:01.972 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-10-17 11:30:01.972 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-10-17 11:30:01.972 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-10-17 11:30:01.972 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-10-17 11:30:01.972 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-10-17 11:30:03.034 - Main Thread -> Loading save $Content:CRF - version: 2.4.0.13 2026-10-17 11:30:03.180 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-10-17 11:30:03.497 - Main Thread -> LOADING_TIME|WorldDeserialization|316.3366 2026-10-17 11:30:03.497 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-10-17 11:30:04.330 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|833.5626 2026-10-17 11:30:04.330 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-10-17 11:30:04.362 - Main Thread -> Sorting jobs for scene of 684 jobs with seed '0' 2026-10-17 11:30:04.605 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-10-17 11:30:04.605 - Main Thread -> [World Seed Provider]: Using seed 652325825. 2026-10-17 11:30:04.606 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla/Procedural/VS2_3/System/Data/ProceduralGenerationDataDefinition-2-3.def 2026-10-17 11:30:06.931 - Main Thread -> Character added: 75:1 2026-10-17 11:30:10.223 - Main Thread -> LOADING_TIME|EntitySpawning|5893.1499 2026-10-17 11:30:10.251 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.253 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-10-17 11:30:10.264 - Main Thread -> Info: {Mission} {Trigger} Trigger Start was activated 2026-10-17 11:30:10.272 - Main Thread -> Info: {Mission} {Trigger} Trigger VallationArrivalMusic was activated 2026-10-17 11:30:10.272 - Main Thread -> Info: {Mission} {Trigger} Trigger FirstContract was activated 2026-10-17 11:30:10.276 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBegin was activated 2026-10-17 11:30:10.277 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBeginEnd was activated 2026-10-17 11:30:10.280 - Main Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish was activated 2026-10-17 11:30:10.282 - Main Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was activated 2026-10-17 11:30:10.283 - Main Thread -> Info: {Mission} {Trigger} Trigger CRFStart was activated 2026-10-17 11:30:10.284 - Main Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was activated 2026-10-17 11:30:11.322 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-10-17 11:30:11.587 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-10-17 11:30:11.587 - Main Thread -> [World Seed Provider]: Using seed 652325825. 2026-10-17 11:30:11.587 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla/Procedural/VS2_3/System/Data/ProceduralGenerationDataDefinition-2-3.def 2026-10-17 11:30:11.764 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-10-17 11:30:12.727 - Main Thread -> LOADING_TIME|WorldTransitionToGame|3712.4334 2026-10-17 11:30:12.727 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|10755.7858 2026-10-17 11:30:13.488 - Main Thread -> Character added: 92:1 2026-10-17 11:30:17.050 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-10-17 11:30:17.050 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-10-17 11:30:17.050 - Main Thread -> Workers configured. 2026-10-17 11:30:17.233 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-17 11:30:17.235 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-17 11:30:17.262 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-10-17 11:30:17.263 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-10-17 11:30:21.163 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:62, Y:1, Z:-5], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-10-17 11:30:31.867 - Render thread -> Info: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=0, optionalCount=6035, pendingQueries=1 2026-10-17 11:30:31.870 - Render thread -> Info: Loading group details: Group FileTexture: 3 Group AssetModel: 0 Group RuntimeModel: 6032 Group PSO: 0 Textures in progress: d8bc1263-f96a-4e08-9472-3bc99535b92b at Content:56dacb76-e25e-468a-9432-21964a9a0569/environment/materials/titangravel/titangrave_y_far1_add.dds - LoadInternalPre 0fc62b58-685d-4d6e-b13a-a3dbe410c3fb at Content:56dacb76-e25e-468a-9432-21964a9a0569/environment/materials/titangravel/titangrave_y_far1_nr.dds - LoadInternalPre b821e776-28f8-4220-9f9f-5ed737cce6f6 at Content:56dacb76-e25e-468a-9432-21964a9a0569/environment/materials/volcanic wastelands/coldmagma/coldmagma_y_near_cm.dds - LoadInternalPre 2026-10-17 11:30:43.336 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' Concordia Research Station PCU: 9536 Blue Miner PCU: 5391 H2 Prototype PCU: 4148 Unpainted Fighter PCU: 7653 Blue Fighter PCU: 7653 Red Ship PCU: 34224 Blue Ship PCU: 18610 Green Station PCU: 30993 Grid PCU: 150 VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite 2026-10-17 11:30:43.534 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CRFStart, entity: Grid 782:1 2026-10-17 11:30:48.459 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-10-17 11:30:50.290 - Main Thread -> LOADING_TIME|WorkerPoolLoad|404.75384521484375 2026-10-17 11:30:50.290 - Main Thread -> LOADING_TIME|ClientSessionTime|7869.128845214844 2026-10-17 11:30:50.290 - Main Thread -> LOADING_TIME|ServerSessionTime|9723.208290100098 2026-10-17 11:30:50.290 - Main Thread -> LOADING_TIME|CLRStalls|8624.021514892578 2026-10-17 11:30:50.290 - Main Thread -> LOADING_TIME|GCMemoryTotal|3658181768 2026-10-17 11:30:50.291 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-10-17 11:30:50.291 - Main Thread -> STATS_RECORDING,1858,30.9665428,112.183035,3658901416,0,Normal 2026-10-17 11:30:50.348 - Main Thread -> LOADING_TIME|Session|51686.9466 2026-10-17 11:30:51.376 - Main Thread -> Info: Adding gravity to a kinematic body (92:1) has no effect 2026-10-17 11:31:00.508 - In-Process Server Thread -> Info: World is loaded, requesting startup autosave... 2026-10-17 11:31:00.528 - In-Process Server Thread -> [Saving] Starting autosave $Content:CRF 2026-10-17 11:31:00.535 - In-Process Server Thread -> [Saving] Finished autosave $Content:CRF: FailureNoLocalSave 2026-10-17 11:31:00.538 - In-Process Server Thread -> [Saving] Starting save 2026-10-17 11:31:00.563 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-17 11:31:00.675 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-17 11:31:00.675 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-10-17 11:31:01.215 - Main Thread -> Info: In event:/SFX/Character/Footsteps: Could not set parameter value PhysicsMaterial-2cd1ac9d-c356-44ab-bd8c-156fc04df396 for parameter GroundType 2026-10-17 11:31:02.073 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-10-17 11:31:02.073 - Main Thread -> [Saving] screenshotTask Await 2026-10-17 11:31:02.073 - Main Thread -> [Saving] screenshotTask Done 2026-10-17 11:31:02.073 - Main Thread -> [Saving] container CommitAsync Start 2026-10-17 11:31:02.193 - Main Thread -> [Saving] container CommitAsync Done 2026-10-17 11:31:02.194 - Main Thread -> [Saving] update save meta Start 2026-10-17 11:31:02.198 - Main Thread -> [Saving] update save meta Done 2026-10-17 11:31:02.198 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-10-17 11:31:02.207 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-10-17 11:31:02.210 - Main Thread -> [Saving] Finished save Concordia Research Facility 1: Success 2026-10-17 11:31:06.120 - Main Thread -> OpenTerminal requested 2026-10-17 11:31:06.124 - Main Thread -> Detaching Terminal VM 2026-10-17 11:31:06.152 - Main Thread -> Attaching Terminal VM 2026-10-17 11:31:06.153 - Main Thread -> Interactor: 92:1 2026-10-17 11:31:06.153 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla/Characters/System/CompositeCharacterClient.def 2026-10-17 11:31:06.153 - Main Thread -> Interacted: 92:1 2026-10-17 11:31:06.153 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla/Characters/System/CompositeCharacterClient.def 2026-10-17 11:31:06.153 - Main Thread -> Tag: 2026-10-17 11:31:50.298 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Mem_DCS_Scenes,Mem_Voxels,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,AvailableCommit,CommitLimit 2026-10-17 11:31:50.299 - Main Thread -> STATISTICS,89.916307,5395,5568,13219640000,1494547000,23509590000, 5.0975383483, 3.3335366741, 2.2048675449, 0.7397434282, 0.9637324381, 1384.71273581, 9.9458588648, 1915.4329807398, 120483, 15665973002.449, 17935054895.0204, 0, 687.8170104027, 685.1204969734, 16.1450004578, 0,"None","None", 584.2431030273, 72.2509002686, 208.9403991699, 25.335609436, 5429.9996, 12.7412, 10736.7818, 120483, 15790997504, 17993306112, 0, 0,32241230,2517714000,16110860000,1104,399848200,2587720000,0,84642914304 2026-10-17 11:32:50.313 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Mem_DCS_Scenes,Mem_Voxels,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,AvailableCommit,CommitLimit 2026-10-17 11:32:50.313 - Main Thread -> STATISTICS,149.9327336,8996,9166,13214360000,1496368000,78454780, 3.7494466793, 2.6956272157, 1.7899475715, 0.4351479381, 0.0627016782, 1285.4089200667, 9.8084512229, 1668.0531454975, 120483, 15790783856.2757, 17898948037.6565, 0, 79.4379994869, 16.8679995686, 0, 0,"None","None", 20.2313995361, 18.7653999329, 7.6612997055, 0.7411552072, 3034.4874, 11.0426, 3377.8842, 120483, 15790784512, 17980477440, 0, 0,32241230,2517714000,16110860000,1104,399848200,2587720000,0,84642914304 2026-10-17 11:33:50.323 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Mem_DCS_Scenes,Mem_Voxels,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,AvailableCommit,CommitLimit 2026-10-17 11:33:50.324 - Main Thread -> STATISTICS,209.6991612,12582,12642,13222700000,1506733000,110225400, 4.6978075907, 3.3955818446, 2.0850589811, 0.5388060835, 0.2836437663, 1365.5591004891, 10.3493507192, 1726.1519390679, 120481.966257669, 15897895001.5558, 17967738023.328, 0, 177.5300009251, 389.0189043954, 117.3494995832, 0,"None","None", 175.6069030762, 171.3152923584, 100.585899353, 1.3515380621, 3397.9226, 46.1422, 4516.2822, 120483, 16007135232, 18005037056, 0, 0,34027680,2517737000,16315940000,1104,408853800,2590663000,0,84642914304 2026-10-17 11:34:15.757 - In-Process Server Thread -> [Saving] Starting autosave Concordia Research Facility 1 2026-10-17 11:34:15.758 - In-Process Server Thread -> [Saving] Capturing Session State 2026-10-17 11:34:15.816 - In-Process Server Thread -> [Saving] Captured Session State 2026-10-17 11:34:15.816 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-10-17 11:34:15.956 - Main Thread -> Info: Adding gravity to a kinematic body (92:1) has no effect 2026-10-17 11:34:16.912 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-10-17 11:34:16.913 - Main Thread -> [Saving] screenshotTask Await 2026-10-17 11:34:16.913 - Main Thread -> [Saving] screenshotTask Done 2026-10-17 11:34:16.913 - Main Thread -> [Saving] container CommitAsync Start 2026-10-17 11:34:16.964 - Main Thread -> [Saving] container CommitAsync Done 2026-10-17 11:34:17.021 - VRageWorker 1 -> Created new autosave slot: .autosaves/0 2026-10-17 11:34:17.033 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '0' it attempted to load. 2026-10-17 11:34:17.096 - In-Process Server Thread -> [Saving] Finished autosave Concordia Research Facility 1: Success 2026-10-17 11:34:42.709 - In-Process Server Thread -> [SkipWaitMonitor]: Unawaited task , State machine: Keen.Game2.Simulation.GameSystems.Explosions.ExplosionsServerSessionComponent.CreateExplosionAsync(Keen.Game2.Simulation.GameSystems.ProjectileSystems.ExplosionHit, Keen.VRage.DCS.Components.Entity, bool, Keen.Game2.Simulation.GameSystems.Explosions.AudioParameter?, bool), Completion: null,, State: -2 has thrown an ArgumentOutOfRangeException. 2026-10-17 11:34:42.718 - Main Thread -> Exception occurred: System.ArgumentOutOfRangeException: TimeSpan overflowed because the duration is too long. at System.TimeSpan.FromMilliseconds(Int64 milliseconds, Int64 microseconds) at Keen.Game2.Simulation.GameSystems.TrashRemoval.FloatingObjectTrashRemovalSessionComponent.g__OnFloatingObjectAdded|7_0(FloatingObjectTrashRemovalSessionComponent thiz, Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityToSceneCore(Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityBundleToScene(ReadOnlySpan`1 entities) at Keen.VRage.Core.Game.Systems.SimpleEntitySpawnerSessionComponent.SpawnEntity(EntityObjectBuilder entityOB, DEntityBuilder entityData) at Keen.Game2.Simulation.GameSystems.FloatingObjects.FloatingObjectSpawnerSessionComponent.SpawnItem(Parameters parameters) at Keen.Game2.Simulation.WorldObjects.Items.InventoryComponent.g__SpawnItem|40_0(ItemStack item, Vector3 spawnDirectionFromCenter, Single spawnDistanceFromCenter, <>c__DisplayClass40_0&) at Keen.Game2.Simulation.WorldObjects.Items.InventoryComponent.SpawnItems(Int32& spawnDistance, Int32& dirIndex) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeBlockComponent.SpawnItems() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeBlockComponent.CubeBlockDestroyer.Destroy(CubeBlockComponent cubeBlockComponent, Nullable`1 damageInfo, Boolean spawnFractures) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeBlockComponent.SyncHealthIntegrityFromModifier(Single newHealthIntegrity) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockComponent.__InternalOnSetIntegritySignal.Trigger(Entity entity, Span`1 handlers, Single newIntegrity) at Keen.VRage.Game.Components.Fractures.BreakableComponent.__InternalOnFractureIntegrityChangedSignal.Trigger(Entity entity, Span`1 handlers, FractureIntegrity fracture, FracturingArgs fracturingArgs, Boolean syncBlockHP) at Keen.VRage.Game.Components.Fractures.BreakableComponent.__InternalOnFractureIntegrityChangedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, FractureIntegrity fracture, FracturingArgs fracturingArgs, Boolean syncBlockHP) at Keen.VRage.Game.Components.Fractures.BreakableComponent.OnFractureIntegrityChanged(FractureIntegrity fracture, FracturingArgs fracturingArgs, Boolean syncBlockHP) at Keen.VRage.Game.Components.Fractures.BreakableComponent.SetFractureIntegrityInternal(FractureId fracture, Single integrity, FracturingArgs fracturingArgs, Boolean syncBlockHP) at Keen.VRage.Game.Components.Fractures.BreakableComponent.g__DealToFracture|37_0(FractureId fracture, Single integrity, Boolean checkSpreadOrigin, <>c__DisplayClass37_0&) at Keen.VRage.Game.Components.Fractures.BreakableComponent.DistributeDamageToFractures(IReadOnlyDictionary`2 fractures, Single absoluteDamage, FractureId spreadOrigin, FracturingArgs fracturingArgs, Boolean syncBlockHP) at Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent.DealDamage(CubeBlockComponent block, Single absoluteDamage, Nullable`1 deformationParameters, Nullable`1 fracturingParameters) at Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent.ReceiveExplosionHit(ExplosionHit explosion) at Keen.Game2.Simulation.GameSystems.Explosions.ExplosionsServerSessionComponent.ApplyExplosionAsync(ExplosionHit explosion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.GameSystems.Explosions.ExplosionsServerSessionComponent.CreateExplosionAsync(ExplosionHit explosion, Entity explosiveProvider, Boolean applyDamage, Nullable`1 audioParameter, Boolean useExtendedLightRadius) at Keen.VRage.Library.Threading.SkipWaitMonitor.ProcessException() at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate() at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update_Patch1(VRageCore this, TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main_Patch1(String[] args) at Pulsar.Modern.Launcher.Game.StartSpaceEngineers2(String[] args) at Pulsar.Modern.Program.SetupGame(String[] args) at Pulsar.Modern.Program.PulsarMain(String[] args) at Pulsar.Modern.Program.Main(String[] args) 2026-10-17 11:34:42.719 - Main Thread -> [Pulsar]: Game has crashed. Space Engineers 2 encountered an unexpected error that was not handled. The game has now closed as it can no longer proceed safely. Try running the game without Pulsar to see if this resolves the issue. Do NOT report this crash to Keen, as the crash may be cased by plugins or Pulsar. Instead, report this crash in the support fourm on Pulsar's Discord server.