Performance Main Thread: 3.44ms, 20.62 % Input: 41.74us Draw: 1.31us Platform: 27.28ns Session: 1.84ms Render Render Thread Average Frame: 8.62ms, 9.27ms, 172.4 %, (Imprecise) Current Frame: 8.72ms, 14.81ms, 174.4 %, (Imprecise) Average Work: 7.62ms, 7.85ms, 152.4 %, (Imprecise) Current Work: 7.63ms, 10.50ms, 152.6 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 8.61ms, 8.61ms, 172.1 %, (Imprecise) Current Frame: 8.60ms, 10.40ms, 172.0 %, (Imprecise) Average Work: 8.09ms, 8.33ms, 161.7 %, (Imprecise) Current Work: 8.13ms, 10.16ms, 162.6 %, (Imprecise) Render Frequency: 111.80Hz, 200.00Hz, VSync: Disabled Video Memory: 16.02GiB, 21.75GiB, 73.7 % VRAM: 16.02GiB, 21.75GiB, 73.7 % CPU Load: 4.24 % Cache Misses: 0 UI: 414.12us Worker Count: 13 Worker Load: 0.02 % PCU Total: 157015 NPC: 79271 LocalPlayer: 77744 Spatial Trigger System Entity updates: 58 Total Trigger Updates: 213 Trigger Count: 3 Encounters Session: AllManagedSystems: 72672 (total), 0 (player), 72672 (NPC) ManagedWorldArea: 51448 (total), 0 (player), 51448 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 21224 (total), 0 (player), 21224 (NPC) RenderSceneStats Streaming GPU Report Available Total: 21.75Gi Free: 5.728Gi Reserved: 0 Usage: 16.02Gi Non-Local Usage: 453Mi Non-Local No Upload/Readback: 150.8Mi Game Report Available Raw: 21.75Gi Available Filtered: 21.69Gi Target Unused: 2.169Gi Target Usage: 19.52Gi Current Usage: 16.02Gi Usage Delta: 0 Usage Details Missing: 657.1Mi Non-Streaming: 3.007Gi Streaming: 12.37Gi Real Available Streaming: 15.87Gi Min Available Streaming: 2Gi Min Critical Streaming: 381.2Mi Final Available Streaming: 15.87Gi Streaming Details Critical Pinned Textures: 381.2Mi Standard Pinned Textures: 546Mi First Person Textures: 0 Overlay Textures: 517.6Mi Density Textures: 13.08Gi Standard Textures: 1.185Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 435 Dispatch Count: 144 DispatchRays Count: 7 ExecuteIndirect Count: 691 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 10425 Alive Particles Count: 11005 Dead Particles Count: 8550 Percentage of the budget used: 2.201 Active Emitter Count: 60 Borrowed resources Queried: 407MiB Allocated: 419MiB Concurrently borrowed: 137MiB Total Memory Allocated: 16.31Gi Default: 16.02Gi NonStreaming: 1010Mi HeapManager: 286.6Mi Free: 286.6Mi Bindable Buffers: 147.8Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 146.3Mi Bindable Textures: 467.3Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 138.1Mi RW Render Target Textures: 111Mi Depth Stencils: 90.19Mi Cube Depth Stencils: 0 Managed Buffers: 64.38Mi Free: 64.38Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_16579:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_16580:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_16581:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_16582:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_16583:1_S0: 1.375Mi Streaming: 12.37Gi Textures: 12.37Gi Missing: 657.1Mi Specific: 2.021Gi Borrowing: 419.4Mi Flare: 84.92Ki Grass: 12.75Mi Light Clustering: 97.06Mi Material: 796.7Ki Mwm: 566.1Mi Particle: 40.38Mi Raytracing: 476.8Mi Runtime Data: 85.16Mi Unknown: 0 Armor: 25.22Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 59.81Mi Water: 65.12Ki Volumes: 57.73Ki Scene: 158.1Mi Unified Index Buffer: 192Mi Water: 0 Mix: 2.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 17.36Mi Managed Generated Textures: 52Ki Upload: 292.5Mi Data Uploader: 256Mi Bindable Buffers: 35.56Mi Upload Buffers: 19.56Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 39401 Default: 39111 NonStreaming: 314 HeapManager: 29 Free: 29 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 62 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 17 Cube Depth Stencils: 0 Managed Buffers: 23 Free: 23 OffscreenTexture:LCD_LCDCorner50_ServerComposition_16579:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_16580:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_16581:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_16582:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_16583:1_S0: 1 Streaming: 1061 Textures: 1061 Missing: 1 Specific: 37735 Borrowing: 91 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 5886 Particle: 22 Raytracing: 5718 Runtime Data: 21658 Unknown: 0 Armor: 19642 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 1997 Water: 7 Volumes: 12 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4195 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 736 Unused Memory (MiB): 64.375 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 408 ManagedROBuffer occupancy: 85.15625 Voxel: 294 ManagedROBuffer occupancy: 1.7578125 Voxel: 5 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 156 Material: 3 Grass: 1 Flare: 1 Armor: 136 ManagedROBuffer occupancy: 100 Mwm: 212 Mix: 0 Armor: 13 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 Armor: 20 ManagedROBuffer occupancy: 100 Mwm: 158 Mix: 0 Armor: 7 ManagedROBuffer occupancy: 100 Mwm: 182 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 193 ManagedROBuffer occupancy: 100 Mwm: 153 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 142 Mix: 0 Armor: 21 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 160 Mix: 0 Armor: 45 Water: 1 Volumes: 2 ManagedROBuffer occupancy: 100 Mwm: 114 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 129 ManagedROBuffer occupancy: 100 Mwm: 174 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 265 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 109 ManagedROBuffer occupancy: 100 Mwm: 105 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 167 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 124 Mix: 0 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 141 Mix: 1 Armor: 24 ManagedROBuffer occupancy: 60.15625 Mwm: 32 Mix: 6 Armor: 134 NonCopy ManagedROBuffer occupancy: 51.757812 Raytracing: 258 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2616 Safe Instance Count: 4224 Indices Count: 6178317 Indices to Triangle Count: 2059439 MainView[SecondPass] Real Instance Count: 244 Safe Instance Count: 4224 Indices Count: 1267698 Indices to Triangle Count: 422566 Visible PointLight count: 136 Visible SpotLight count: 7 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 358 Visible Grass count: 0 Visible ParticleEmitter count: 60 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 118 Visible Flares count: 2 LOD Transitions Count [Main]: 130 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 11 Safe Instance Count: 11 Indices Count: 59889 Indices to Triangle Count: 19963 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 4579 Safe Instance Count: 5554 Indices Count: 8451336 Indices to Triangle Count: 2817112 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 4464 Safe Instance Count: 4466 Indices Count: 7339866 Indices to Triangle Count: 2446622 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 5251 Safe Instance Count: 5446 Indices Count: 3210042 Indices to Triangle Count: 1070014 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 958 Safe Instance Count: 1048 Indices Count: 1935993 Indices to Triangle Count: 645331 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 1023699 1: 0 2: 0 3: 0 4: 316173 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 2 HZB Mip-2 Count: 1 HZB Mip-3 Count: 1 HZB Mip-4 Count: 30 HZB Mip-5 Count: 22 HZB Mip-6 Count: 40 HZB Mip-7 Count: 60 HZB Mip-8 Count: 73 HZB Mip-9 Count: 26 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 11.00 Admitted: 5.00 Rendering: 5.00 Out of Range: 6.00 Budget: 736MiB Used: 7MiB Sort Pressure: 0.00 LCD Pool Totals Active: 5.00 Idle: 0.00 Active Memory: 7MiB Idle Memory: 0B 512×512 Active: 5.00 Idle: 0.00 Active Memory: 7MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 16.31GiB Default: 16.02GiB NonStreaming: 1,009.84MiB HeapManager: 286.64MiB Free: 286.64MiB Bindable Buffers: 147.81MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 146.31MiB Bindable Textures: 467.26MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 138.06MiB RW Render Target Textures: 111.00MiB Depth Stencils: 90.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 64.38MiB Free: 64.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16579:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16580:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16581:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16582:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16583:1_S0: 1.38MiB Streaming: 12.37GiB Textures: 12.37GiB Missing: 657.12MiB Specific: 2.02GiB Borrowing: 419.38MiB Flare: 84.92KiB Grass: 12.75MiB Light Clustering: 97.06MiB Material: 796.69KiB Mwm: 566.11MiB Particle: 40.38MiB Raytracing: 476.75MiB Runtime Data: 85.16MiB Unknown: 0.00B Armor: 25.22MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 59.81MiB Water: 65.12KiB Volumes: 57.73KiB Scene: 158.12MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 2.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.36MiB Managed Generated Textures: 52.00KiB Upload: 292.50MiB Data Uploader: 256.00MiB Bindable Buffers: 35.56MiB Upload Buffers: 19.56MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 23.43GiB Process Memory: 23.43GiB Available Commit: 29.64GiB Commit Limit: 67.74GiB GC: 2.80GiB GC Total: 2.80GiB GC Committed Total: 2.62GiB GC Total Allocated: 8.40GiB GC Total Pause Duration: 255.06ms GC Collection Count 0: 13 GC Collection Count 1: 12 GC Collection Count 2: 11 Havok Memory: 665.69MiB Native Allocators: 1.63GiB Heap: 1.60GiB Heap Allocation Count: unavailable Bump: 31.78MiB Systems: 17.26GiB DCS_Scenes: 50.25MiB Voxels: 918.16MiB Planet Bitmaps: 837.66MiB Natives: 77.18MiB VrVoxelMesh: 64.23MiB VrShellDataCache: 9.80MiB VrSewGuide: 2.81MiB VrTailor: 355.57KiB NativeDictionary: 3.31MiB Render12: 16.31GiB Default: 16.02GiB NonStreaming: 1,009.84MiB HeapManager: 286.64MiB Free: 286.64MiB Bindable Buffers: 147.81MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 146.31MiB Bindable Textures: 467.26MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 138.06MiB RW Render Target Textures: 111.00MiB Depth Stencils: 90.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 64.38MiB Free: 64.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16579:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16580:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16581:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16582:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_16583:1_S0: 1.38MiB Streaming: 12.37GiB Textures: 12.37GiB Missing: 657.12MiB Specific: 2.02GiB Borrowing: 419.38MiB Flare: 84.92KiB Grass: 12.75MiB Light Clustering: 97.06MiB Material: 796.69KiB Mwm: 566.11MiB Particle: 40.38MiB Raytracing: 476.75MiB Runtime Data: 85.16MiB Unknown: 0.00B Armor: 25.22MiB Debug: 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7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 149.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 400B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 1,061.00 Active (borrowed) Count: 0.00 Bytes Pooled: 472KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 141.00 Active (borrowed) Count: 0.00 Bytes Pooled: 37KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 141.00 Active (borrowed) Count: 0.00 Bytes Pooled: 467KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 141.00 Active (borrowed) Count: 0.00 Bytes Pooled: 33KiB Default for VoxelResourceLoading Pooled Count: 464.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for ResourceLoadingTask Pooled Count: 484.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,839.00 Active (borrowed) Count: 0.00 Bytes Pooled: 547KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 83.00 Active (borrowed) Count: 6,248.00 Bytes Pooled: 9KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,649.00 Active (borrowed) Count: 0.00 Bytes Pooled: 605KiB Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 149.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 154.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 320.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Object Pair List Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 777KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 7,762.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 180.00 Active (borrowed) Count: 3,218.00 Bytes Pooled: 39KiB Default for StitchOperation Pooled Count: 654.00 Active (borrowed) Count: 0.00 Bytes Pooled: 66KiB Default for CompoundStitchOperation Pooled Count: 540.00 Active (borrowed) Count: 0.00 Bytes Pooled: 59KiB Default for VoxelUpdateBatchTracker Pooled Count: 580.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB Default for CellData Pooled Count: 2,745.00 Active (borrowed) Count: 16,966.00 Bytes Pooled: 150KiB Default for ClipmapMeshJob Pooled Count: 1,001.00 Active (borrowed) Count: 0.00 Bytes Pooled: 133KiB Default for ClipmapResourceLoadingJob Pooled Count: 426.00 Active (borrowed) Count: 0.00 Bytes Pooled: 67KiB Animation Clip Requests Pooled Count: 14.00 Active (borrowed) Count: 10.00 Bytes Pooled: 2KiB Animation Group Requests Pooled Count: 8.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 5.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: 528B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for ClipmapSewJob Pooled Count: 534.00 Active (borrowed) Count: 0.00 Bytes Pooled: 79KiB Default for VoxelCell Pooled Count: 242.00 Active (borrowed) Count: 930.00 Bytes Pooled: 66KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 304B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Resource Streaming Total Memory Main Budget: 2.98GiB Used: 978.12MiB Pressure: 2.81GiB Pinned: 93.83MiB Requested Traffic: 0.00B Graphics Budget: 15.87GiB Used: 12.44GiB Pressure: 11.78GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 16.64us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 7 Changed Priorities: 7 Pending State Transitions: 0 Memory Main Budget: 763.90MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 75.42us Registered Resources: 0 Loaded Resources: 3,888 Priority Updates: 27 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 763.90MiB Used: 156.52MiB Pressure: 155.81MiB Pinned: 32.48MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.66us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 2 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 763.90MiB Used: 12.91MiB Pressure: 12.91MiB Pinned: 5.92MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 54.42us Registered Resources: 0 Loaded Resources: 6,312 Priority Updates: 1 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 763.90MiB Used: 763.81MiB Pressure: 2.60GiB Pinned: 10.54MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 1, 0 Completed: 0, 0 Update Time: 1.21ms Registered Resources: 4,236 Loaded Resources: 4,236 Priority Updates: 638 Changed Priorities: 638 Pending State Transitions: 2 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 15.87GiB Used: 12.44GiB Pressure: 11.78GiB Pinned: 0.00B Requested Traffic: 56.05MiB Throttling Throttled Count: 38 Pending Traffic Main: 0.00B Graphics: 111.47MiB Frame Budget Main: 12.67MiB Graphics: -8,492,721.00B Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 8.10MiB Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/ReactorSmall: 0 snapshot:/InControlSeat: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/LandingGear: 0 event:/UI/OreDetector: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/Contract: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/MagBootsProxi: 0 event:/UI/HudUnable: 0 event:/UI/ui_Terminal: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/SFX/Block/TimerEnd: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Block/Seat: 0 event:/UI/CockpitStallWarning: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/ReactorLarge: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 281 FileOctreeRegionLoader: 81 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 26 Created: 26 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 222 Created: 222 PlanetOreDepositComponent Current: 5484 Created: 5484 CompositePlanetShapeComponent Current: 880 Created: 880 DynamicVoxelStorageComponent Current: 2 Created: 2 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 58 Created: 140 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 222 Created: 222 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 2 Created: 2 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 2614 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 33 FloatingObjects (Server): 17 Armor Blocks (Server): 20752 Simple Blocks (Server): 6324 Functional Blocks (Server): 1498 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 33 FloatingObjects (Client): 17 Armor Blocks (Client): 20752 Simple Blocks (Client): 6324 Functional Blocks (Client): 1498 TrashRemoval PlayerGridPCU: 0 Current: 77744 Target Cleanup: 2Gi Execute Cleanup: 2Gi NonPlayerGridPCU: 0 Current: 79271 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 17 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 130 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 99.2us Runtime Avg: 99.4us Optimization: 0.0 %