Process Memory: 11.06GiB Available Commit: 20.99GiB Commit Limit: 38.36GiB GC: 3.71GiB GC Total: 3.71GiB GC Committed Total: 5.89GiB GC Total Allocated: 21.12GiB GC Total Pause Duration: 1.14s GC Collection Count 0: 13 GC Collection Count 1: 11 GC Collection Count 2: 9 Havok Memory: 990.96MiB Native Allocators: 1.73GiB Heap: 1.70GiB Heap Allocation Count: unavailable Bump: 26.43MiB Systems: 11.12GiB DCS_Scenes: 75.51MiB Voxels: 902.46MiB Planet Bitmaps: 815.54MiB Natives: 67.00MiB VrVoxelMesh: 58.75MiB VrShellDataCache: 7.15MiB VrSewGuide: 786.68KiB VrTailor: 344.20KiB NativeDictionary: 19.92MiB Render12: 10.16GiB Default: 9.84GiB NonStreaming: 972.38MiB HeapManager: 286.63MiB Free: 286.63MiB Bindable Buffers: 73.81MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 72.31MiB Bindable Textures: 511.75MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 108.31MiB RW Render Target Textures: 98.06MiB Depth Stencils: 166.81MiB Cube Depth Stencils: 0.00B 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OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17135:1_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17147:1_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17828:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17823:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17832:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17816:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17875:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17892:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17788:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17836:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17799:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17819:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17802:1_S0: 704.00KiB Streaming: 6.11GiB Textures: 6.11GiB Missing: 872.14MiB Specific: 1.92GiB Borrowing: 376.00MiB Flare: 73.49KiB Grass: 12.75MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 658.42MiB Particle: 40.38MiB Raytracing: 138.31MiB Runtime Data: 67.91MiB Unknown: 0.00B Armor: 37.44MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 30.31MiB Water: 65.12KiB Volumes: 100.00KiB Scene: 304.75MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 17.37MiB Managed Generated Textures: 52.00KiB Upload: 321.25MiB Data Uploader: 256.00MiB Bindable Buffers: 63.00MiB Upload Buffers: 47.00MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Pools: 21.77MiB Default for ParallelWorkTask Pooled Count: 13,961.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation 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