2026-09-21 19:30:03.160 - Main Thread -> Timezone (local - UTC): 1h 2026-09-21 19:30:03.162 - Main Thread -> App Version: 2.4.0.95 2026-09-21 19:30:03.170 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 9/21/2026 7:30:03 PM 2026-09-21 19:30:03.298 - Main Thread -> Running application with arguments: 2026-09-21 19:30:03.298 - Main Thread -> Runtime Framework: .NET 9.0.19 2026-09-21 19:30:03.298 - Main Thread -> Build Configuration: Release 2026-09-21 19:30:03.474 - Main Thread -> Environment.ProcessorCount: 24 2026-09-21 19:30:03.474 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-09-21 19:30:03.474 - Main Thread -> Environment.CommandLine: S:\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-09-21 19:30:03.474 - Main Thread -> Environment.CurrentDirectory: S:\steamapps\common\SpaceEngineers2 2026-09-21 19:30:03.484 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2026-09-21 19:30:03.484 - Main Thread -> CPU: 12th Gen Intel(R) Core(TM) i9-12900K 2026-09-21 19:30:03.484 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-09-21 19:30:03.484 - Main Thread -> IntPtr.Size: 8 2026-09-21 19:30:03.484 - Main Thread -> Default Culture: en-US 2026-09-21 19:30:03.484 - Main Thread -> Default UI Culture: en-US 2026-09-21 19:30:03.484 - Main Thread -> LogEnvironmentInformation - START 2026-09-21 19:30:03.485 - Main Thread -> Error occured during enumerating environment information. Application is continuing. Exception: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemLogHelper.LogEnvironmentInformation(Log log) 2026-09-21 19:30:03.485 - Main Thread -> LogEnvironmentInformation - END 2026-09-21 19:30:03.530 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-09-21 19:30:03.531 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-09-21 19:30:03.598 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|4.6346 2026-09-21 19:30:03.598 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-09-21 19:30:03.603 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-09-21 19:30:03.616 - Main Thread -> Initializing Engine... 2026-09-21 19:30:03.645 - Main Thread -> Initializing LibraryEngineComponent 2026-09-21 19:30:03.645 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-09-21 19:30:03.645 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-09-21 19:30:03.646 - Main Thread -> Workers configured. 2026-09-21 19:30:03.646 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-09-21 19:30:03.646 - Main Thread -> Command line argument 0: S:\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-09-21 19:30:03.646 - Main Thread -> Working directory: S:\steamapps\common\SpaceEngineers2 2026-09-21 19:30:03.646 - Main Thread -> App Data Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2 2026-09-21 19:30:03.646 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-09-21 19:30:03.647 - Main Thread -> Wine Version: 11.0 2026-09-21 19:30:03.647 - Main Thread -> Wine Build ID: wine-11.0 2026-09-21 19:30:03.647 - Main Thread -> [Crash Handler] : [Process Tag Added] : Wine 2026-09-21 19:30:03.650 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-09-21 19:30:03.651 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2026-09-21 19:30:03.652 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-09-21 19:30:03.652 - Main Thread -> [Crash Handler]: For AppData found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-09-21 19:30:03.652 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-09-21 19:30:03.653 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\users\steamuser\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-09-21 19:30:03.670 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-09-21 19:30:03.674 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2026-09-21 19:30:03.689 - Main Thread -> Failed to collect windows Application log entries for sudden death report. 2026-09-21 19:30:03.689 - Main Thread -> Failed to collect windows System log entries for sudden death report. 2026-09-21 19:30:03.689 - Main Thread -> Failed to collect windows System log entries for sudden death report. 2026-09-21 19:30:03.736 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-09-21 19:30:03.737 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-09-21 19:30:03.737 - Main Thread -> Initializing WatchdogComponent 2026-09-21 19:30:03.738 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-09-21 19:30:03.760 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.89 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 0.77,"bus:/SFX/Tools": 0.07} 2026-09-21 19:30:03.762 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-09-21 19:30:03.763 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-09-21 19:30:03.777 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-09-14T06:52:42.9250100Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-09-13T23:54:11.6303090Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2026-09-20T00:27:14.8664378Z"},{"$Key": {"Name": "Main"},"$Value": "2026-09-21T18:24:39.3740424Z"}] LatestGame: {"Name": "Main"} LatestBackup: {"Id": ".autosaves\\201","ContainerId": {"Name": "Main"}} AutoSave: true EnableToastNotifications: true 2026-09-21 19:30:03.778 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-09-21 19:30:03.809 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Low" SerializedPreset3: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "Performance" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" SerializedDecalsQuality: "None" 2026-09-21 19:30:03.810 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-09-21 19:30:03.810 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-09-21 19:30:03.811 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-09-21 19:30:03.816 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'S:\steamapps\common\SpaceEngineers2\GameData' in 'S:\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'S:\steamapps\common\VRage\GameData'; directory does not exist at path 'S:\steamapps\common\SpaceEngineers2\VRage\GameData' in 'S:\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-09-21 19:30:03.960 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 25889813, last modified: 2026-09-14 00:29:16) 2026-09-21 19:30:04.327 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-09-21 19:30:04.328 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-09-21 19:30:04.328 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534787, last modified: 2026-09-14 00:37:35) 2026-09-21 19:30:04.334 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-09-21 19:30:04.334 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-09-21 19:30:04.339 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-09-21 19:30:04.339 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-09-21 19:30:04.380 - Main Thread -> Info: Started loading definition set Engine 2026-09-21 19:30:04.521 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|8.1391 2026-09-21 19:30:04.521 - Main Thread -> Info: Finished loading definition set Engine 2026-09-21 19:30:04.522 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-09-21 19:30:04.522 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-09-21 19:30:04.522 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-09-21 19:30:04.522 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-09-21 19:30:04.522 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-09-21 19:30:04.523 - Main Thread -> Initializing LocalizationEngineComponent 2026-09-21 19:30:04.555 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-09-21 19:30:04.555 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-09-21 19:30:04.583 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-09-21 19:30:04.603 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-09-21 19:30:04.603 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-09-21 19:30:04.603 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-09-21 19:30:04.603 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-09-21 19:30:04.603 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-09-21 19:30:04.603 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-09-21 19:30:04.609 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-09-21 19:30:04.609 - Main Thread -> Initializing MusicEngineComponent 2026-09-21 19:30:04.610 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-09-21 19:30:04.610 - Main Thread -> Initializing WinPlatformEngineComponent 2026-09-21 19:30:04.610 - Main Thread -> Initializing WinRenderEngineComponent 2026-09-21 19:30:04.610 - Main Thread -> Initializing WinMemoryEngineComponent 2026-09-21 19:30:04.610 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-09-21 19:30:04.610 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,111,214,848 bytes. 2026-09-21 19:30:04.611 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-09-21 19:30:04.619 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-09-21 19:30:04.626 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-09-21 19:30:04.629 - Main Thread -> Initializing WinWindowsEngineComponent 2026-09-21 19:30:04.629 - Main Thread -> Initializing AudioEngineComponent 2026-09-21 19:30:04.629 - Main Thread -> Initializing WinSystemEngineComponent 2026-09-21 19:30:04.630 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-09-21 19:30:04.646 - Main Thread -> Initializing VoxelsEngineComponent 2026-09-21 19:30:04.647 - Main Thread -> Initializing Render12EngineComponent 2026-09-21 19:30:04.647 - Main Thread -> LOADING_BEGIN|Render 2026-09-21 19:30:04.647 - Main Thread -> LOADING_BEGIN|Render_Init 2026-09-21 19:30:05.876 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-09-21 19:30:05.931 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-09-21 19:30:05.942 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-09-21 19:30:05.942 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-09-21 19:30:05.945 - Main Thread -> RenderOptionsPart2.Preset = Low 2026-09-21 19:30:05.946 - Main Thread -> Initializing RenderDebugObjectManager 2026-09-21 19:30:05.947 - Main Thread -> Initializing RenderContracts 2026-09-21 19:30:05.947 - Main Thread -> Initializing MaterialSettings 2026-09-21 19:30:05.947 - Main Thread -> Initializing RenderSettingsManipulator 2026-09-21 19:30:05.947 - Main Thread -> Initializing RenderFrameStatistics 2026-09-21 19:30:05.947 - Main Thread -> Branching #1 2026-09-21 19:30:05.947 - Main Thread -> Creating Window 2026-09-21 19:30:05.947 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-09-21 19:30:05.947 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-09-21 19:30:05.947 - Main Thread -> Workers configured. 2026-09-21 19:30:05.947 - Main Thread -> Initializing RenderOutputManager 2026-09-21 19:30:05.948 - Render thread -> LOADING_BEGIN|Render_Window 2026-09-21 19:30:05.948 - Main Thread -> LOADING_TIME|Render_Init|145.59410000000003 2026-09-21 19:30:05.948 - Main Thread -> LOADING_TIME_FULL|Render_Init|1301.1742 2026-09-21 19:30:05.948 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-09-21 19:30:05.949 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-09-21 19:30:05.950 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-09-21 19:30:05.950 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-09-21 19:30:05.956 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-09-21 19:30:05.956 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-09-21 19:30:05.958 - Main Thread -> Initializing WinInputEngineComponent 2026-09-21 19:30:05.971 - Main Thread -> Initializing InputEngineComponent 2026-09-21 19:30:05.974 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-09-21 19:30:05.974 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-09-21 19:30:05.974 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-09-21 19:30:05.975 - Main Thread -> Initializing UIEngineComponent 2026-09-21 19:30:05.976 - Main Thread -> Initialize UI 2026-09-21 19:30:05.977 - Main Thread -> Initializing DebugMenuEngineComponent 2026-09-21 19:30:05.977 - Main Thread -> Initialize Stats 2026-09-21 19:30:05.977 - Main Thread -> Initialize DebugMenu 2026-09-21 19:30:05.998 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2026-09-21 19:30:06.002 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-09-21 19:30:06.083 - Main Thread -> Info: Registering worlds from Vanilla 2026-09-21 19:30:06.208 - Main Thread -> Info: Registering worlds from Engine 2026-09-21 19:30:06.213 - Main Thread -> Info: Started loading definition set Core 2026-09-21 19:30:06.430 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-09-21 19:30:06.430 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-09-21 19:30:06.503 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-09-21 19:30:06.503 - Main Thread -> 227 Mapping added to the GameInputProcessorComponent 2026-09-21 19:30:06.503 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-09-21 19:30:06.504 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-09-21 19:30:06.518 - Main Thread -> [Audio]: Loading Audio Configuration 2026-09-21 19:30:06.640 - Main Thread -> [Audio]: Loading master bank. 2026-09-21 19:30:06.696 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-09-21 19:30:06.745 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2026-09-21 19:30:06.785 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-09-21 19:30:06.836 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-09-21 19:30:06.878 - Render thread -> LOADING_TIME|Render_SystemCoreInit|447.3635 2026-09-21 19:30:07.336 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-09-21 19:30:07.568 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-09-21 19:30:07.619 - Main Thread -> [Audio]: Reloading paths. 2026-09-21 19:30:07.683 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-09-21 19:30:07.683 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-09-21 19:30:07.684 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|1246.7289 2026-09-21 19:30:07.684 - Main Thread -> Info: Finished loading definition set Core 2026-09-21 19:30:07.688 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.<>c.b__7_0(String rootPath, String path) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd[TArg](TKey key, Func`3 valueFactory, TArg factoryArgument) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2026-09-21 19:30:07.698 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-09-21 19:30:07.734 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-09-21 19:30:07.735 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-09-21 19:30:07.744 - Main Thread -> Loaded 2 recovered behavior events into current batch. 2026-09-21 19:30:07.942 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, BlueprintPublished, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-09-21 19:30:08.729 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, kernel32.dll, kernelbase.dll, SHELL32.dll, advapi32.dll, msvcrt.dll, sechost.dll, ucrtbase.dll, gdi32.dll, user32.dll, win32u.dll, shlwapi.dll, shcore.dll, imm32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, ole32.dll, combase.dll, rpcrt4.dll, cryptbase.dll, coml2.dll, OLEAUT32.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, mscoree.dll, dbghelp.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Windows.Forms.dll, System.Collections.dll, clrjit.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, icuuc68.dll, icudt68.dll, MSVCP140.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, icuin68.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, Vortice.Mathematics.dll, System.Drawing.Primitives.dll, System.Runtime.Intrinsics.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, winex11.drv, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, windowscodecs.dll, propsys.dll, Microsoft.Win32.SystemEvents.dll, System.ComponentModel.TypeConverter.dll, System.Text.Json.dll, OLEACC.dll, UIAutomationCore.dll, actxprxy.dll, ia2comproxy.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, System.Resources.ResourceManager.dll, System.Reflection.Metadata.dll, Microsoft.DiaSymReader.Native.amd64.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140_ATOMIC_WAIT.dll, System.Diagnostics.EventLog.dll, wevtapi.dll, iphlpapi.dll, dnsapi.dll, nsi.dll, ws2_32.dll, System.Threading.ThreadPool.dll, winhttp.dll, jsproxy.dll, dhcpcsvc.dll, System.Net.Sockets.dll, System.Threading.Overlapped.dll, System.Net.NameResolution.dll, System.IO.FileSystem.Watcher.dll, System.Security.Principal.Windows.dll, System.Security.Claims.dll, sspicli.dll, secur32.dll, Kerberos.dll, MSV1_0.dll, netapi32.dll, netutils.dll, schannel.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, crypt32.dll, rsaenh.dll, System.Diagnostics.Contracts.dll, steam_api64.dll, steamclient64.dll, lsteamclient.dll, WINMM.dll, msacm32.dll, imagehlp.dll, PSAPI.DLL, VERSION.dll, SETUPAPI.dll, cfgmgr32.dll, MSWSOCK.dll, gameoverlayrenderer64.dll, VRage.KytheraV2.Native.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_Recast.dll, Kythera_PhysicalWorldModel.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_ContextualNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_Enkiot.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, mlang.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, nvapi64.dll, d3d11.dll, dxgi.dll, d3d12.dll, winevulkan.dll, amd_ags_x64.dll, vulkan-1.dll, Vortice.DXGI.dll, System.Data.Common.dll, d3d12core.dll, wineopenxr.dll, VRage.Slug.Native.dll, GFSDK_Aftermath_Lib.x64.dll, System.Reflection.dll, dinput8.dll, hid.dll, SharpDX.XInput.dll, xinput1_4.dll, Microsoft.Extensions.Logging.Abstractions.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, Microsoft.CSharp.dll, System.Xml.XmlSerializer.dll, dstoragecore.dll, dstorage.dll, fmod.dll, fmodstudio.dll, mmdevapi.dll, winepulse.drv, winealsa.drv] 2026-09-21 19:30:08.730 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-09-21 19:30:08.745 - Render thread -> LOADING_TIME|Render_CreateDevice|1759.5678 2026-09-21 19:30:08.746 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2788.9418 2026-09-21 19:30:08.746 - Render thread -> LOADING_TIME|Render_Window|8.946600000000217 2026-09-21 19:30:08.746 - Render thread -> LOADING_TIME_FULL|Render_Window|2798.1048 2026-09-21 19:30:08.749 - Render thread -> CPU throttling detection is setup: True 2026-09-21 19:30:08.771 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-09-21 19:30:08.890 - Render thread -> LOADING_TIME|Render_FirstFrame|118.8987 2026-09-21 19:30:08.890 - Render thread -> LOADING_TIME|Render|2058.6769999999997 2026-09-21 19:30:08.890 - Render thread -> LOADING_TIME_FULL|Render|4243.6311 2026-09-21 19:30:09.486 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-09-21 19:30:09.494 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-09-21 19:30:09.495 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-09-21 19:30:09.500 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-09-21 19:30:09.501 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-09-21 19:30:09.598 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-09-21 19:30:09.599 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-09-21 19:30:09.601 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-09-21 19:30:09.601 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-09-21 19:30:09.601 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-09-21 19:30:09.601 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-09-21 19:30:09.601 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-09-21 19:30:09.601 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-09-21 19:30:09.601 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-09-21 19:30:09.603 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-09-21 19:30:09.616 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-09-21 19:30:09.616 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-09-21 19:30:09.616 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-09-21 19:30:09.616 - Main Thread -> Waiting for menu screen texture to be ready. 2026-09-21 19:30:09.624 - Main Thread -> Client frequency set to: 60.00024Hz 2026-09-21 19:30:09.624 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-09-21 19:30:09.634 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-09-21 19:30:09.635 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-09-21 19:30:09.739 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-09-21 19:30:09.994 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-09-21 19:30:09.995 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-09-21 19:30:09.995 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-09-21 19:30:09.995 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-09-21 19:30:09.995 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-09-21 19:30:09.995 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-09-21 19:30:10.375 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-09-21 19:30:11.262 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-09-21 19:30:11.278 - Main Thread -> LOADING_TIME|Application|8127.9966 2026-09-21 19:30:11.278 - Main Thread -> LOADING_TIME_FULL|Application|8629.1599 2026-09-21 19:30:11.278 - Main Thread -> LOADING_TIME|Main|8145.209999999999 2026-09-21 19:30:11.278 - Main Thread -> LOADING_TIME_FULL|Main|8646.3733 2026-09-21 19:30:11.279 - Main Thread -> Cannot detect CPU frequency via management interface. System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.<>c.b__7_0(String rootPath, String path) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd[TArg](TKey key, Func`3 valueFactory, TArg factoryArgument) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetMaxClockSpeedCpu() 2026-09-21 19:30:11.285 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-09-21 19:30:11.286 - Main Thread -> Info: [UI] Showing Popup Dialog: Performance Warning (Vanilla\MainMenuData\UI\Dialogs\MinimumHardwareRequirementsWarningDialog.def) 2026-09-21 19:30:11.298 - Main Thread -> [Crash Handler] : [Process Tag Added] : MinRequirementsNotMet 2026-09-21 19:30:11.299 - Main Thread -> Swap configuration: none | pagefile can never reach 20448 MiB (attainable 0 MiB) 2026-09-21 19:30:11.300 - Main Thread -> Info: [UI] Showing Popup Dialog: Low Memory Detected (Vanilla\MainMenuData\UI\Dialogs\LowMemoryWarning.def) 2026-09-21 19:30:11.366 - Render thread -> Render loop frequency capped to: 60Hz 2026-09-21 19:30:11.664 - Main Thread -> GameAppComponent.Disconnect() - END 2026-09-21 19:30:11.677 - VRageWorker 10 -> Info: Started loading definition set World 2026-09-21 19:30:15.462 - Main Thread -> LoadGameAsync save:Main saveBackup:.autosaves\201 mods: 2026-09-21 19:30:17.042 - Main Thread -> LOADING_BEGIN|Session 2026-09-21 19:30:17.095 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-09-21 19:30:17.482 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-09-21 19:30:17.516 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-09-21 19:30:17.517 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-09-21 19:30:17.518 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-09-21 19:30:17.518 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-09-21 19:30:17.518 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-09-21 19:30:17.518 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-09-21 19:30:17.518 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-09-21 19:30:17.518 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-09-21 19:30:29.570 - Main Thread -> Info: Blocks occupancy and mount points loaded in 44 ms (301 block definitions patched) 2026-09-21 19:30:29.848 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-09-21 19:30:29.848 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-09-21 19:30:29.848 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|724.1375 2026-09-21 19:30:29.848 - Main Thread -> Info: Finished loading definition set World 2026-09-21 19:30:30.082 - Main Thread -> LOADING_TIME|WorldStartup|12987.4403 2026-09-21 19:30:30.082 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-09-21 19:30:30.082 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-09-21 19:30:30.082 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-09-21 19:30:30.082 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-09-21 19:30:30.082 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-09-21 19:30:30.082 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-09-21 19:30:30.438 - Main Thread -> Loading save Main_0 - version: 2.4.0.95 2026-09-21 19:30:30.472 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-09-21 19:30:32.442 - Main Thread -> LOADING_TIME|WorldDeserialization|1969.9948 2026-09-21 19:30:32.442 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-09-21 19:30:32.589 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|146.5662 2026-09-21 19:30:32.589 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-09-21 19:30:32.595 - Main Thread -> Sorting jobs for scene of 684 jobs with seed '0' 2026-09-21 19:30:32.658 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-09-21 19:30:32.658 - Main Thread -> [World Seed Provider]: Using seed -1005276960. 2026-09-21 19:30:32.658 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-09-21 19:30:34.816 - Main Thread -> Character added: 57:1 2026-09-21 19:30:35.733 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-09-21 19:30:36.519 - Main Thread -> LOADING_TIME|EntitySpawning|3929.6409 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.795 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Drop Pod PCU: 3597 Grid PCU: 80 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 160 FTUE station PCU: 3461 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1860 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' Palatine Station PCU: 8538 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:36.796 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-21 19:30:37.052 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-09-21 19:30:37.114 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-09-21 19:30:37.114 - Main Thread -> [World Seed Provider]: Using seed -1005276960. 2026-09-21 19:30:37.114 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-09-21 19:30:37.170 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-09-21 19:30:37.532 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1403.3150999999998 2026-09-21 19:30:37.532 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|7449.6389 2026-09-21 19:30:41.451 - Main Thread -> Character added: 3092:1 2026-09-21 19:30:41.710 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-09-21 19:30:42.883 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-09-21 19:30:42.883 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-09-21 19:30:42.883 - Main Thread -> Workers configured. 2026-09-21 19:30:43.221 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-09-21 19:30:43.221 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-09-21 19:30:43.293 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 49:1 2026-09-21 19:30:43.293 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 339:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 53:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 469:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 469:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 469:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 469:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: VallationCutscene, entity: Grid 98:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ValationMusicArea, entity: Grid 98:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Tip_Connector_Area, entity: Grid 98:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationStation, entity: Grid 98:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationContracts, entity: Grid 98:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 104:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 1513:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 1513:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_52422aa2-0d51-40ed-8205-bff943451b6f, entity: Grid 31346:1 2026-09-21 19:30:43.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_54a8ed65-d9b4-429b-8a9b-2d45c464a64e, entity: Grid 31346:1 2026-09-21 19:30:43.295 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_a2c3e487-a49d-4209-bd5d-937091397769, entity: Grid 31346:1 2026-09-21 19:30:47.537 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-09-21 19:30:47.898 - Main Thread -> LOADING_TIME|WorkerPoolLoad|128.1170654296875 2026-09-21 19:30:47.898 - Main Thread -> LOADING_TIME|ClientSessionTime|880.1785888671875 2026-09-21 19:30:47.898 - Main Thread -> LOADING_TIME|ServerSessionTime|4733.268976211548 2026-09-21 19:30:47.898 - Main Thread -> LOADING_TIME|CLRStalls|603.529504776001 2026-09-21 19:30:47.898 - Main Thread -> LOADING_TIME|GCMemoryTotal|4166992816 2026-09-21 19:30:47.898 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-09-21 19:30:47.898 - Main Thread -> STATS_RECORDING,1084,18.0665944,45.3498169,4169572672,0,Normal 2026-09-21 19:30:47.958 - Main Thread -> LOADING_TIME|Session|30916.5695 2026-09-21 19:30:48.728 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:53, Y:-3, Z:-133], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite 2026-09-21 19:30:57.752 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type RenderThreadFreeze (freeze #1). Capturing dump. 2026-09-21 19:30:59.036 - VRAGE Watchdog Worker -> [Watchdog]: Dump CrashReport_260921_193003_151_496_Watchdog_RenderThreadFreeze.dmp completed. Detection to dump start 0.0s, write 1.3s, size 515829 bytes.