[ERR] Setting breakpad minidump AppID = 1133870 [ERR] SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197978111818 [API loaded no] [ERR] Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [ERR] at Keen.Game2.Client.GameSystems.CameraSystems.Adapters.CubeGridThirdPersonAdapterComponent.TryGetClosestHitOnObservedEntity(Keen.VRage.Library.Mathematics.RayD, Single, Boolean) [ERR] at Keen.Game2.Client.GameSystems.CameraSystems.Modes.ThirdPersonCameraComponent.FindClosestDistanceToObservedEntity(Keen.VRage.Library.Mathematics.Vector3D, Keen.VRage.Library.Mathematics.Vector3D, Single, Boolean) [ERR] at Keen.Game2.Client.GameSystems.CameraSystems.Modes.ThirdPersonCameraComponent.CameraCollisionDetection(ThirdPersonCameraData ByRef, AdjustedFocusPointData ByRef, Keen.VRage.DCS.Accessors.Writable`1) [ERR] at Keen.Game2.Client.GameSystems.CameraSystems.Modes.ThirdPersonCameraComponent.CameraCollisionDetection_InvocationStub(Byte**, Int32, Keen.VRage.DCS.Scenes.Scene, System.Object) [ERR] at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32) [ERR] at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean) [ERR] at Keen.VRage.Core.Game.Systems.Session.Update(Boolean) [ERR] at Keen.Game2.WorldTickComponent.Tick() [ERR] at Keen.Game2.ClientWorldTickComponent.Tick() [ERR] at Keen.Game2.GameAppComponent.GameUpdate() [ERR] at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte**, Int32, Keen.VRage.DCS.Scenes.Scene, System.Object) [ERR] at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32) [ERR] at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean) [ERR] at Keen.VRage.Core.VRageCore.Update(System.TimeSpan) [ERR] at Keen.VRage.Library.Utils.AppLoop.Run(System.Action`1) [ERR] at Keen.Game2.Program.Main(System.String[]) [EXIT] -1073741819