2026-09-04 16:25:04.509 - Main Thread -> Timezone (local - UTC): 3h 2026-09-04 16:25:04.513 - Main Thread -> App Version: 2.4.0.95 2026-09-04 16:25:04.521 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 04.09.2026 16:25:04 2026-09-04 16:25:05.253 - Main Thread -> Running application with arguments: 2026-09-04 16:25:05.253 - Main Thread -> Runtime Framework: .NET 9.0.19 2026-09-04 16:25:05.253 - Main Thread -> Build Configuration: Release 2026-09-04 16:25:05.358 - Main Thread -> Discovered local mod 355a004e-b49f-40a1-9ac3-6d3993bfdf61 C:\Users\User\Documents\SpaceEngineers2\Mods\VCS LCD Pack 2026-09-04 16:25:05.440 - Main Thread -> Environment.ProcessorCount: 12 2026-09-04 16:25:05.440 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-09-04 16:25:05.440 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-09-04 16:25:05.440 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-09-04 16:25:05.491 - Main Thread -> CPU: AMD Ryzen 5 7500F 6-Core Processor, 12/6 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2026-09-04 16:25:05.491 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-09-04 16:25:05.491 - Main Thread -> IntPtr.Size: 8 2026-09-04 16:25:05.491 - Main Thread -> Default Culture: ru-RU 2026-09-04 16:25:05.491 - Main Thread -> Default UI Culture: ru-RU 2026-09-04 16:25:05.491 - Main Thread -> LogEnvironmentInformation - START 2026-09-04 16:25:05.497 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-09-04 16:25:05.497 - Main Thread -> Win32_ComputerSystem.Model: MS-7E26 2026-09-04 16:25:05.503 - Main Thread -> Virtualized: False 2026-09-04 16:25:05.506 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 7500F 6-Core Processor 2026-09-04 16:25:05.507 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,934,004,224 bytes 2026-09-04 16:25:05.507 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-09-04 16:25:05.507 - Main Thread -> ComputerInfo.CommitLimit: 55,408,840,704 bytes 2026-09-04 16:25:05.507 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 19,381,604,352 bytes 2026-09-04 16:25:05.507 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,936,917,504 bytes 2026-09-04 16:25:05.507 - Main Thread -> ComputerInfo.AvailableCommit: 35,211,481,088 bytes 2026-09-04 16:25:05.512 - Main Thread -> Drive C: | Capacity: 226,266,423,296 bytes | Free space: 19,137,167,360 bytes 2026-09-04 16:25:05.512 - Main Thread -> Drive D: | Capacity: 796,917,755,904 bytes | Free space: 317,004,972,032 bytes 2026-09-04 16:25:06.148 - Main Thread -> LogEnvironmentInformation - END 2026-09-04 16:25:06.201 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.4.0.95","System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} 2026-09-04 16:25:06.202 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-09-04 16:25:06.278 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|5,8385 2026-09-04 16:25:06.278 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-09-04 16:25:06.284 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-09-04 16:25:06.298 - Main Thread -> Initializing Engine... 2026-09-04 16:25:06.333 - Main Thread -> Initializing LibraryEngineComponent 2026-09-04 16:25:06.334 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-09-04 16:25:06.334 - Main Thread -> Workers configured. 2026-09-04 16:25:06.334 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-09-04 16:25:06.334 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-09-04 16:25:06.334 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-09-04 16:25:06.334 - Main Thread -> App Data Path: C:\Users\User\AppData\Roaming\SpaceEngineers2 2026-09-04 16:25:06.334 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-09-04 16:25:06.337 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: ADATA LEGEND 960 : Type: SSD : Format: NTFS 2026-09-04 16:25:06.436 - Main Thread -> [Crash Handler]: For AppData found drive type: ADATA LEGEND 960 : Type: SSD : Format: NTFS 2026-09-04 16:25:06.437 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-09-04 16:25:06.437 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\User\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-09-04 16:25:06.457 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-09-04 16:25:06.468 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-09-04 16:25:06.468 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-09-04 16:25:06.469 - Main Thread -> Initializing WatchdogComponent 2026-09-04 16:25:06.470 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-09-04 16:25:06.496 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.52 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 0.45,"bus:/SFX/Tools": 0.8} 2026-09-04 16:25:06.499 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-09-04 16:25:06.511 - Main Thread -> Loaded Options part: CustomizedControlsOptionsPart : CustomizedControls: [{"Action": "b2af6de8-b7da-4367-a1ef-c1226acf04ee","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Mouse::Button5"},"SecondaryControl": null},{"Action": "a4dc7bbc-43e9-4d3a-9ee2-85afa3816983","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Mouse::Button4"},"SecondaryControl": null},{"Action": "4033d70e-1467-4c4b-85f4-40ab2ead1017","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::P"},"SecondaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::O"}}] 2026-09-04 16:25:06.512 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: true 2026-09-04 16:25:06.528 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-08-24T06:37:00.6081190Z"},{"$Key": {"Name": "steam_ugc_3615821337"},"$Value": "2026-08-30T18:05:28.2655011Z"},{"$Key": {"Name": "steam_ugc_3438948225"},"$Value": "2026-08-29T06:01:45.1623251Z"},{"$Key": {"Name": "steam_ugc_3488585509"},"$Value": "2026-08-29T06:45:27.0071198Z"},{"$Key": {"Name": "steam_ugc_3770377174"},"$Value": "2026-08-31T12:22:27.5299816Z"},{"$Key": {"Name": "steam_ugc_3538985400"},"$Value": "2026-08-31T12:28:19.4907196Z"},{"$Key": {"Name": "Новый этап Старый мир"},"$Value": "2026-09-03T20:37:03.2566557Z"},{"$Key": {"Name": "steam_ugc_3465135935"},"$Value": "2026-09-01T14:05:27.8865250Z"},{"$Key": {"Name": "steam_ugc_3702010438"},"$Value": "2026-09-01T15:05:13.6836211Z"},{"$Key": {"Name": "Ring Welder Blueprint 1"},"$Value": "2026-09-03T20:37:58.2403000Z"},{"$Key": {"Name": "steam_ugc_3558480696"},"$Value": "2026-09-03T20:43:25.4904483Z"},{"$Key": {"Name": "Пустой мир 1"},"$Value": "2026-09-04T09:29:17.1830037Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-09-04T03:28:18.3721799Z"}] LatestGame: {"Name": "Пустой мир 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-09-04 16:25:06.532 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false RatingDialogShown: false 2026-09-04 16:25:06.533 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 0 SortAscending: false ShowExternals: false 2026-09-04 16:25:06.534 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "ru-RU" 2026-09-04 16:25:06.536 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "NVIDIA GeForce RTX 3080 Ti" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2026-09-04 16:25:06.572 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "High" SerializedPreset3: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.5707964 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "Medium" 2026-09-04 16:25:06.572 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-09-04 16:25:06.573 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-09-04 16:25:06.574 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-09-04 16:25:06.579 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-09-04 16:25:06.800 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 25889813, last modified: 2026-08-29 07:53:35) 2026-09-04 16:25:07.142 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: ADATA LEGEND 960 : Type: SSD : Format: NTFS 2026-09-04 16:25:07.143 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534787, last modified: 2026-08-29 07:53:35) 2026-09-04 16:25:07.153 - Main Thread -> [Crash Handler]: For Project Engine found drive type: ADATA LEGEND 960 : Type: SSD : Format: NTFS 2026-09-04 16:25:07.169 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-09-04 16:25:07.170 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.95"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-09-04 16:25:07.229 - Main Thread -> Info: Started loading definition set Engine 2026-09-04 16:25:07.390 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|8.8678 2026-09-04 16:25:07.390 - Main Thread -> Info: Finished loading definition set Engine 2026-09-04 16:25:07.390 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-09-04 16:25:07.390 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-09-04 16:25:07.390 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-09-04 16:25:07.390 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-09-04 16:25:07.390 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-09-04 16:25:07.391 - Main Thread -> Initializing LocalizationEngineComponent 2026-09-04 16:25:07.508 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-09-04 16:25:07.508 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-09-04 16:25:07.543 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-09-04 16:25:07.627 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-09-04 16:25:07.627 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-09-04 16:25:07.627 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-09-04 16:25:07.627 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-09-04 16:25:07.627 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-09-04 16:25:07.627 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-09-04 16:25:07.631 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-09-04 16:25:07.631 - Main Thread -> Initializing MusicEngineComponent 2026-09-04 16:25:07.632 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-09-04 16:25:07.632 - Main Thread -> Initializing WinPlatformEngineComponent 2026-09-04 16:25:07.632 - Main Thread -> Initializing WinRenderEngineComponent 2026-09-04 16:25:07.632 - Main Thread -> Initializing WinMemoryEngineComponent 2026-09-04 16:25:07.633 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-09-04 16:25:07.633 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,194,617,088 bytes. 2026-09-04 16:25:07.634 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-09-04 16:25:07.643 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-09-04 16:25:07.651 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-09-04 16:25:07.654 - Main Thread -> Initializing WinWindowsEngineComponent 2026-09-04 16:25:07.654 - Main Thread -> Initializing AudioEngineComponent 2026-09-04 16:25:07.654 - Main Thread -> Initializing WinSystemEngineComponent 2026-09-04 16:25:07.658 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-09-04 16:25:07.678 - Main Thread -> Initializing VoxelsEngineComponent 2026-09-04 16:25:07.680 - Main Thread -> Initializing Render12EngineComponent 2026-09-04 16:25:07.680 - Main Thread -> LOADING_BEGIN|Render 2026-09-04 16:25:07.680 - Main Thread -> LOADING_BEGIN|Render_Init 2026-09-04 16:25:08.325 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-09-04 16:25:08.377 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-09-04 16:25:08.388 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-09-04 16:25:08.388 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-09-04 16:25:08.390 - Main Thread -> RenderOptionsPart2.Preset = High 2026-09-04 16:25:08.391 - Main Thread -> Initializing RenderDebugObjectManager 2026-09-04 16:25:08.392 - Main Thread -> Initializing RenderContracts 2026-09-04 16:25:08.392 - Main Thread -> Initializing MaterialSettings 2026-09-04 16:25:08.392 - Main Thread -> Initializing RenderSettingsManipulator 2026-09-04 16:25:08.392 - Main Thread -> Initializing RenderFrameStatistics 2026-09-04 16:25:08.392 - Main Thread -> Branching #1 2026-09-04 16:25:08.392 - Main Thread -> Creating Window 2026-09-04 16:25:08.392 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-09-04 16:25:08.392 - Main Thread -> Workers configured. 2026-09-04 16:25:08.393 - Main Thread -> Initializing RenderOutputManager 2026-09-04 16:25:08.393 - Render thread -> LOADING_BEGIN|Render_Window 2026-09-04 16:25:08.393 - Main Thread -> LOADING_TIME|Render_Init|100.98329999999999 2026-09-04 16:25:08.394 - Main Thread -> LOADING_TIME_FULL|Render_Init|713.3719 2026-09-04 16:25:08.394 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-09-04 16:25:08.396 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-09-04 16:25:08.396 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-09-04 16:25:08.396 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-09-04 16:25:08.398 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-09-04 16:25:08.403 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-09-04 16:25:08.405 - Main Thread -> Initializing WinInputEngineComponent 2026-09-04 16:25:08.445 - Main Thread -> Initializing InputEngineComponent 2026-09-04 16:25:08.448 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-09-04 16:25:08.448 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-09-04 16:25:08.448 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-09-04 16:25:08.449 - Main Thread -> Initializing UIEngineComponent 2026-09-04 16:25:08.450 - Main Thread -> Initialize UI 2026-09-04 16:25:08.450 - Main Thread -> Initializing DebugMenuEngineComponent 2026-09-04 16:25:08.451 - Main Thread -> Initialize Stats 2026-09-04 16:25:08.451 - Main Thread -> Initialize DebugMenu 2026-09-04 16:25:08.506 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-09-04 16:25:08.572 - Main Thread -> Info: Registering worlds from Vanilla 2026-09-04 16:25:08.619 - Main Thread -> Info: Registering worlds from Engine 2026-09-04 16:25:08.624 - Main Thread -> Info: Started loading definition set Core 2026-09-04 16:25:08.742 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-09-04 16:25:08.742 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-09-04 16:25:08.888 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-09-04 16:25:08.888 - Main Thread -> 228 Mapping added to the GameInputProcessorComponent 2026-09-04 16:25:08.889 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-09-04 16:25:08.889 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-09-04 16:25:08.917 - Main Thread -> [Audio]: Loading Audio Configuration 2026-09-04 16:25:08.961 - Main Thread -> [Audio]: Loading master bank. 2026-09-04 16:25:08.998 - Main Thread -> [Audio]: Loading bank bca46b9e-74c3-4411-bd7f-0b1b1e2f7ae3. 2026-09-04 16:25:09.055 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-09-04 16:25:09.088 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-09-04 16:25:09.137 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-09-04 16:25:09.427 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-09-04 16:25:09.660 - Render thread -> LOADING_TIME|Render_SystemCoreInit|917.5172 2026-09-04 16:25:09.661 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-09-04 16:25:09.701 - Main Thread -> [Audio]: Reloading paths. 2026-09-04 16:25:09.718 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-09-04 16:25:09.719 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-09-04 16:25:09.720 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|886.7611 2026-09-04 16:25:09.720 - Main Thread -> Info: Finished loading definition set Core 2026-09-04 16:25:09.726 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, clrjit.dll, icu.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Windows.Forms.dll, System.Collections.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Vortice.Dxc.dll, SixLabors.ImageSharp.dll, Vortice.DirectX.dll, Avalonia.Controls.dll, Steamworks.NET.dll, mscorlib.dll, Jamarino.IntervalTree.dll, netstandard.dll, Vortice.Direct3D12.dll, Vortice.Mathematics.dll, System.Drawing.Primitives.dll, System.Runtime.Intrinsics.dll, System.Collections.Specialized.dll, NoAlloq.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, SharpGen.Runtime.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, System.Text.Json.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, System.IO.Hashing.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140_ATOMIC_WAIT.dll, MSVCP140.dll, VCRUNTIME140_1.dll, VCRUNTIME140.dll, System.IO.FileSystem.Watcher.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, CRYPT32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, tier0_s64.dll, vstdlib_s64.dll, MSWSOCK.dll, Secur32.dll, SSPICLI.DLL, cpcrypt.dll, VRage.KytheraV2.Native.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_Recast.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_SurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, System.Security.Principal.Windows.dll, System.Security.Claims.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, nvapi64.dll, dxcore.dll, nvapi64_impl.dll, TextShaping.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, wintrust.dll, CRYPTSP.dll, cpadvai.dll, cpcsp.dll, cpcspi.dll, cpsuprt.dll, nvspcap64.dll, ntmarta.dll, nvppex.dll, D3DSCache.dll, VRage.Slug.Native.dll, GFSDK_Aftermath_Lib.x64.dll, System.Reflection.dll, nvwgf2umx.dll, dinput8.dll, inputhost.dll, HID.DLL, nvldumdx.dll, SharpDX.XInput.dll, xinput1_4.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, Microsoft.Extensions.Logging.Abstractions.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, System.Threading.Overlapped.dll, Microsoft.CSharp.dll, System.Xml.XmlSerializer.dll, dstoragecore.DLL, dstorage.DLL, nvdxdlkernels.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AUDIOSES.DLL, resourcepolicyclient.dll, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll] 2026-09-04 16:25:09.727 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-09-04 16:25:09.747 - Render thread -> LOADING_TIME|Render_CreateDevice|1314.9702 2026-09-04 16:25:09.747 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1348.9766 2026-09-04 16:25:09.747 - Render thread -> LOADING_TIME|Render_Window|5.6440000000000055 2026-09-04 16:25:09.747 - Render thread -> LOADING_TIME_FULL|Render_Window|1354.7433 2026-09-04 16:25:09.751 - Render thread -> CPU throttling detection is setup: True 2026-09-04 16:25:09.756 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-09-04 16:25:09.783 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-09-04 16:25:09.795 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-09-04 16:25:09.832 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-09-04 16:25:09.840 - Main Thread -> Loaded 20 recovered behavior events into current batch. 2026-09-04 16:25:09.868 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 5 events (~9KB) 2026-09-04 16:25:09.870 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 15 events (~27KB) 2026-09-04 16:25:09.870 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~5KB) 2026-09-04 16:25:09.996 - Render thread -> LOADING_TIME|Render_FirstFrame|239.9405 2026-09-04 16:25:09.996 - Render thread -> LOADING_TIME|Render|1669.8348999999998 2026-09-04 16:25:09.996 - Render thread -> LOADING_TIME_FULL|Render|2316.2299 2026-09-04 16:25:10.241 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-09-04 16:25:10.243 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-09-04 16:25:10.244 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-09-04 16:25:10.244 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-09-04 16:25:10.245 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-09-04 16:25:10.295 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-09-04 16:25:10.295 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-09-04 16:25:10.295 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-09-04 16:25:10.295 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-09-04 16:25:10.297 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-09-04 16:25:10.308 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-09-04 16:25:10.308 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-09-04 16:25:10.308 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-09-04 16:25:10.308 - Main Thread -> Waiting for menu screen texture to be ready. 2026-09-04 16:25:10.318 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 5KB 2026-09-04 16:25:10.318 - Main Thread -> [Analytics] Successfully sent 5 events to performance-tnt-prod, 9KB 2026-09-04 16:25:10.336 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, PerformanceStats, EncounterSpawned, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, BlueprintPublished, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-09-04 16:25:10.339 - Main Thread -> [Analytics] Successfully sent 15 events to behaviors-tnt-prod, 27KB 2026-09-04 16:25:10.341 - Main Thread -> Client frequency set to: 60.00024Hz 2026-09-04 16:25:10.341 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-09-04 16:25:10.352 - Main Thread -> Info: [Input]: Device connected: Мышь[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-09-04 16:25:10.353 - Main Thread -> Info: [Input]: Device connected: Клавиатура[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-09-04 16:25:10.528 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-09-04 16:25:10.791 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-09-04 16:25:10.792 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-09-04 16:25:10.792 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-09-04 16:25:10.792 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-09-04 16:25:10.792 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-09-04 16:25:10.792 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-09-04 16:25:11.117 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-09-04 16:25:11.677 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-09-04 16:25:11.722 - Main Thread -> LOADING_TIME|Application|7233.2273000000005 2026-09-04 16:25:11.722 - Main Thread -> LOADING_TIME_FULL|Application|7816.5994 2026-09-04 16:25:11.722 - Main Thread -> LOADING_TIME|Main|7239.6805 2026-09-04 16:25:11.722 - Main Thread -> LOADING_TIME_FULL|Main|7823.0526 2026-09-04 16:25:11.732 - Main Thread -> Swap configuration: C:\pagefile.sys mode=SystemManaged currentMiB=20480 maxMiB=26973 driveFreeMiB=18250 growableMiB=6493 2026-09-04 16:25:11.763 - Render thread -> Render loop frequency capped to: 60Hz 2026-09-04 16:25:11.956 - Main Thread -> GameAppComponent.Disconnect() - END 2026-09-04 16:25:11.956 - VRageWorker 7 -> Info: Started loading definition set World 2026-09-04 16:25:18.992 - Main Thread -> LoadGameAsync ScenarioNameCRF save:$Content:CRF saveBackup: mods: 2026-09-04 16:25:19.004 - Main Thread -> LOADING_BEGIN|Session 2026-09-04 16:25:19.030 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-09-04 16:25:19.345 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-09-04 16:25:19.385 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-09-04 16:25:19.385 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-09-04 16:25:19.386 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-09-04 16:25:19.386 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-09-04 16:25:19.386 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-09-04 16:25:19.386 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-09-04 16:25:19.386 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-09-04 16:25:19.386 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-09-04 16:25:19.892 - Main Thread -> Info: Blocks occupancy and mount points loaded in 46 ms (301 block definitions patched) 2026-09-04 16:25:20.185 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-09-04 16:25:20.185 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-09-04 16:25:20.186 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|790.0406 2026-09-04 16:25:20.186 - Main Thread -> Info: Finished loading definition set World 2026-09-04 16:25:20.469 - Main Thread -> LOADING_TIME|WorldStartup|1438.9271 2026-09-04 16:25:20.469 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-09-04 16:25:20.469 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-09-04 16:25:20.469 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-09-04 16:25:20.469 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-09-04 16:25:20.469 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-09-04 16:25:20.469 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-09-04 16:25:20.792 - Main Thread -> Loading save $Content:CRF - version: 2.4.0.13 2026-09-04 16:25:20.839 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-09-04 16:25:20.911 - Main Thread -> LOADING_TIME|WorldDeserialization|71.9603 2026-09-04 16:25:20.911 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-09-04 16:25:21.078 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|167.1853 2026-09-04 16:25:21.078 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-09-04 16:25:21.085 - Main Thread -> Sorting jobs for scene of 684 jobs with seed '0' 2026-09-04 16:25:21.172 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-09-04 16:25:21.172 - Main Thread -> [World Seed Provider]: Using seed -1322171930. 2026-09-04 16:25:21.172 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-09-04 16:25:22.147 - Main Thread -> Character added: 73:1 2026-09-04 16:25:23.513 - Main Thread -> LOADING_TIME|EntitySpawning|2434.7925 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.540 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-09-04 16:25:23.541 - Main Thread -> Info: {Mission} {Trigger} Trigger Start was activated 2026-09-04 16:25:23.544 - Main Thread -> Info: {Mission} {Trigger} Trigger VallationArrivalMusic was activated 2026-09-04 16:25:23.544 - Main Thread -> Info: {Mission} {Trigger} Trigger FirstContract was activated 2026-09-04 16:25:23.545 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBegin was activated 2026-09-04 16:25:23.545 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBeginEnd was activated 2026-09-04 16:25:23.546 - Main Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish was activated 2026-09-04 16:25:23.547 - Main Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was activated 2026-09-04 16:25:23.547 - Main Thread -> Info: {Mission} {Trigger} Trigger CRFStart was activated 2026-09-04 16:25:23.547 - Main Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was activated 2026-09-04 16:25:23.882 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-09-04 16:25:23.948 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-09-04 16:25:23.948 - Main Thread -> [World Seed Provider]: Using seed -1322171930. 2026-09-04 16:25:23.948 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-09-04 16:25:23.988 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-09-04 16:25:24.157 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1013.8204999999998 2026-09-04 16:25:24.157 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|3687.917 2026-09-04 16:25:24.366 - Main Thread -> Character added: 99:1 2026-09-04 16:25:25.566 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-09-04 16:25:25.566 - Main Thread -> Workers configured. 2026-09-04 16:25:25.597 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-09-04 16:25:25.598 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-09-04 16:25:25.599 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-09-04 16:25:25.599 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-09-04 16:25:26.046 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:63, Y:4, Z:-2], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-09-04 16:25:26.251 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:63, Y:1, Z:-2], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-09-04 16:25:34.637 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' Concordia Research Station PCU: 9536 Blue Miner PCU: 5391 H2 Prototype PCU: 4148 Unpainted Fighter PCU: 7653 Blue Fighter PCU: 7653 Red Ship PCU: 34224 Blue Ship PCU: 18610 Green Station PCU: 30993 Сетка PCU: 150 VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite 2026-09-04 16:25:34.708 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CRFStart, entity: Grid 2077:1 2026-09-04 16:25:36.545 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-09-04 16:25:37.173 - Main Thread -> LOADING_TIME|WorkerPoolLoad|93.95881271362305 2026-09-04 16:25:37.173 - Main Thread -> LOADING_TIME|ClientSessionTime|3057.6198806762695 2026-09-04 16:25:37.173 - Main Thread -> LOADING_TIME|ServerSessionTime|2567.257881164551 2026-09-04 16:25:37.173 - Main Thread -> LOADING_TIME|CLRStalls|563.2804107666016 2026-09-04 16:25:37.173 - Main Thread -> LOADING_TIME|GCMemoryTotal|1412112728 2026-09-04 16:25:37.173 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-09-04 16:25:37.173 - Main Thread -> STATS_RECORDING,917,15.2832722,33.3824009,1412673136,8224,Low 2026-09-04 16:25:37.344 - Main Thread -> LOADING_TIME|Session|18339.8039 2026-09-04 16:25:37.413 - In-Process Server Thread -> Info: World is loaded, requesting startup autosave... 2026-09-04 16:25:37.414 - In-Process Server Thread -> [Saving] Starting autosave $Content:CRF 2026-09-04 16:25:37.415 - In-Process Server Thread -> [Saving] Finished autosave $Content:CRF: FailureNoLocalSave 2026-09-04 16:25:37.415 - In-Process Server Thread -> [Saving] Starting save 2026-09-04 16:25:37.419 - In-Process Server Thread -> [Saving] Capturing Session State 2026-09-04 16:25:37.468 - In-Process Server Thread -> [Saving] Captured Session State 2026-09-04 16:25:37.468 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-09-04 16:25:38.051 - Main Thread -> Error: Failed save Исследовательский центр «Конкордия» 1: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at Keen.VRage.Library.Filesystem.MountPathResolver.PathIsUnderMount(String path) at Keen.VRage.Library.Filesystem.RootFileSystem.VerifyPathNotMounted(String path) at Keen.VRage.Library.Filesystem.RootFileSystem.Open(String file, FileMode mode, FileAccess access, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Filesystem.FileHandleWritable.Open(FileMode mode, FileAccess access, FileShare share) at Keen.Game2.Simulation.RuntimeSystems.Serialization.FileContainerAdapter`1.StoreBlobs(BlobSetIndexer blobsIndex, IDataOffloadingSnapshot blobsData) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass68_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass64_0.<g__SaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) 2026-09-04 16:25:38.054 - Main Thread -> [Saving] Finished save Исследовательский центр «Конкордия» 1: FailureGeneric 2026-09-04 16:25:38.125 - Main Thread -> [SkipWaitMonitor]: Unawaited task , State machine: Keen.Game2.Simulation.RuntimeSystems.Saves.SaveSessionComponent.RunAutosave(), Completion: null,, State: -2 has thrown an InvalidOperationException. 2026-09-04 16:25:38.136 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-09-04 16:25:38.137 - Main Thread -> Exception occurred: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at Keen.VRage.Library.Filesystem.MountPathResolver.PathIsUnderMount(String path) at Keen.VRage.Library.Filesystem.RootFileSystem.VerifyPathNotMounted(String path) at Keen.VRage.Library.Filesystem.RootFileSystem.Open(String file, FileMode mode, FileAccess access, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Filesystem.FileHandleWritable.Open(FileMode mode, FileAccess access, FileShare share) at Keen.Game2.Simulation.RuntimeSystems.Serialization.FileContainerAdapter`1.StoreBlobs(BlobSetIndexer blobsIndex, IDataOffloadingSnapshot blobsData) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.RuntimeSystems.Serialization.EntityContainerSerializer`1.Serialize(EntityBundle entityBundle, IDataOffloadingSnapshot blobsData, ModList activeMods) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass68_0.<g__SerializeAndWriteAllDataOnParallelAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveSessionStateToContainerAsync(Container`1 target, WorldSessionSaveGameMetaData metadata, WorldVariant variant, Boolean isUpdate, Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass64_0.<g__SaveAsync|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.RunGuardedSaveAsync(Func`1 saveOperation, Func`1 failureCleanupAsync, Func`1 logContext) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.TrySaveWorldSession(String displayName, WorldVariant variant, Nullable`1 clientId, SaveKind saveKind) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.TryAutosaveWorldSessionWithFallback(Nullable`1 clientId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.Saves.SaveSessionComponent.RunAutosave() at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-09-04 16:25:38.556 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-09-04 16:25:38.556 - Main Thread -> [Crash Handler]: Pre-filtering exception. 2026-09-04 16:25:38.556 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-09-04 16:25:38.556 - Main Thread -> [Crash Handler]: Pre-serializing crash meta. 2026-09-04 16:25:38.557 - CrashDialog -> Warning: LOCALIZATION WARNING: Could not find key WeApologize in the culture set ru-RU. Evaluating to default culture. 2026-09-04 16:25:38.557 - CrashDialog -> Warning: LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set ru-RU. Evaluating to default culture. 2026-09-04 16:25:38.561 - Main Thread -> [Crash Handler]: Collecting crash dump. 2026-09-04 16:25:40.608 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-09-04 16:25:40.616 - Main Thread -> [Crash Handler]: Serializing crash meta. 2026-09-04 16:25:40.718 - Main Thread -> [Crash Handler]: Waiting on message box confirmation. 2026-09-04 16:25:50.422 - Main Thread -> [Crash Handler]: Message box closed by user. 2026-09-04 16:25:50.422 - Main Thread -> [Crash Handler]: Restarting To Report 2026-09-04 16:25:50.422 - Main Thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-09-04 16:25:50.422 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-09-04 16:25:50.423 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set ru-RU. Evaluating to default culture. 2026-09-04 16:25:50.423 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key WeApologize in the culture set ru-RU. Evaluating to default culture. 2026-09-04 16:25:50.423 - Main Thread -> WriteLine Closed