Performance Main Thread: 2.95ms, 17.72 % Input: 52.37us Draw: 1.44us Platform: 34.88ns Session: 1.74ms Render Render Thread Average Frame: 16.67ms, 16.62ms, 240.0 %, (Imprecise) Current Frame: 16.65ms, 16.84ms, 239.7 %, (Imprecise) Average Work: 7.04ms, 6.89ms, 101.4 %, (Imprecise) Current Work: 7.01ms, 6.18ms, 100.9 %, (Imprecise) Pacer: 90.66Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.67ms, 16.55ms, 240.0 %, (Imprecise) Current Frame: 16.63ms, 15.45ms, 239.4 %, (Imprecise) Average Work: 11.07ms, 11.02ms, 159.4 %, (Imprecise) Current Work: 11.06ms, 10.89ms, 159.3 %, (Imprecise) Render Frequency: 60.57Hz, 143.98Hz, VSync: Enabled Video Memory: 9.50GiB, 10.68GiB, 89.0 % VRAM: 9.50GiB, 10.68GiB, 89.0 % CPU Load: 17.65 % Cache Misses: 0 UI: 394.48us Worker Count: 13 Worker Load: 0.09 % PCU Total: 133050 NPC: 8852 LocalPlayer: 124198 Spatial Trigger System Entity updates: 6 Total Trigger Updates: 53 Trigger Count: 3 Encounters Session: AllManagedSystems: 8852 (total), 0 (player), 8852 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 8852 (total), 0 (player), 8852 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.68Gi Free: 1.176Gi Reserved: 0 Usage: 9.501Gi Non-Local Usage: 163.2Mi Non-Local No Upload/Readback: 0 Game Report Available Raw: 10.68Gi Available Filtered: 10.62Gi Target Unused: 1.062Gi Target Usage: 9.562Gi Current Usage: 9.501Gi Usage Delta: 0 Usage Details Missing: 793.2Mi Non-Streaming: 3.352Gi Streaming: 5.375Gi Real Available Streaming: 5.436Gi Min Available Streaming: 2Gi Min Critical Streaming: 395.9Mi Final Available Streaming: 5.436Gi Streaming Details Critical Pinned Textures: 395.9Mi Standard Pinned Textures: 543.4Mi First Person Textures: 0 Overlay Textures: 532.7Mi Density Textures: 2.559Gi Standard Textures: 1.346Gi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 296 Dispatch Count: 119 DispatchRays Count: 7 ExecuteIndirect Count: 543 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 50141 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 472MiB Allocated: 483MiB Concurrently borrowed: 174MiB Total Memory Allocated: 9.804Gi Default: 9.501Gi NonStreaming: 1.031Gi HeapManager: 301.4Mi Free: 301.4Mi Bindable Buffers: 105.6Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 104.1Mi Bindable Textures: 500.5Mi RO Textures: 128Mi RO Cube Texture: 7.98Mi Render Target Textures: 108.3Mi RW Render Target Textures: 98.06Mi Depth Stencils: 158.2Mi Cube Depth Stencils: 0 Managed Buffers: 122.1Mi Free: 122.1Mi OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20932:1_S0: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_21190:1_S0: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20927:1_S0: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_21194:1_S0: 704Ki Streaming: 5.375Gi Textures: 5.375Gi Missing: 793.2Mi Specific: 2.321Gi Borrowing: 482.9Mi Flare: 140.4Ki Grass: 18.19Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 401Mi Particle: 40.38Mi Raytracing: 384.1Mi Runtime Data: 330.6Mi Unknown: 0 Armor: 16.56Mi Debug: 0 Flora: 48.03Mi Impostor: 0 UI3D: 41.06Ki Voxel: 265.9Mi Water: 65.12Ki Volumes: 12Ki Scene: 377Mi Unified Index Buffer: 192Mi Water: 0 Mix: 4.812Mi Clearing Manager: 1.562Mi Local Shadow Textures: 4.594Mi Asset Cache Textures: 18.63Mi Managed Generated Textures: 52Ki Upload: 298.1Mi Data Uploader: 256Mi Bindable Buffers: 39.88Mi Upload Buffers: 23.88Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 55301 Default: 55011 NonStreaming: 400 HeapManager: 32 Free: 32 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 142 RO Textures: 4 RO Cube Texture: 80 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 20 Cube Depth Stencils: 0 Managed Buffers: 27 Free: 27 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20932:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_21190:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20927:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_21194:1_S0: 1 Streaming: 984 Textures: 984 Missing: 1 Specific: 53626 Borrowing: 93 Flare: 5 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4772 Particle: 22 Raytracing: 584 Runtime Data: 43635 Unknown: 0 Armor: 14195 Debug: 0 Flora: 21642 Impostor: 0 UI3D: 3 Voxel: 7786 Water: 7 Volumes: 2 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4352 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 864 Unused Memory (MiB): 122.5625 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 92.38281 Voxel: 355 ManagedROBuffer occupancy: 94.53125 Voxel: 388 ManagedROBuffer occupancy: 87.890625 Voxel: 414 ManagedROBuffer occupancy: 92.96875 Voxel: 472 ManagedROBuffer occupancy: 91.99219 Voxel: 421 ManagedROBuffer occupancy: 91.60156 Voxel: 293 ManagedROBuffer occupancy: 100 Voxel: 324 ManagedROBuffer occupancy: 100 Voxel: 295 ManagedROBuffer occupancy: 79.296875 Voxel: 297 ManagedROBuffer occupancy: 0.1953125 Voxel: 1 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 155 Material: 3 Grass: 1 Flare: 1 Armor: 179 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 190 Mix: 0 Armor: 22 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 215 Mix: 0 Armor: 29 ManagedROBuffer occupancy: 100 Mwm: 177 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 194 Mix: 0 Armor: 24 ManagedROBuffer occupancy: 100 Mwm: 149 Mix: 0 Flora: 9 ManagedROBuffer occupancy: 100 Mwm: 173 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 118 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 276 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 109 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 131 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 160 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 27 Mix: 0 Flora: 446 Flare: 1 ManagedROBuffer occupancy: 61.71875 Flora: 279 Mix: 4 Flare: 2 Raytracing: 0 UI3D: 1 Mwm: 3 Armor: 12 ManagedROBuffer occupancy: 10.3515625 Mix: 1 NonCopy ManagedROBuffer occupancy: 14.0625 Raytracing: 68 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1079 Safe Instance Count: 2068 Indices Count: 2211873 Indices to Triangle Count: 737291 MainView[SecondPass] Real Instance Count: 6 Safe Instance Count: 2068 Indices Count: 1050 Indices to Triangle Count: 350 Visible PointLight count: 5 Visible SpotLight count: 5 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 267 Visible Grass count: 69 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 217 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 8 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 50229 Max grass instances: 4397016 Grass instances buffer size: 16.44949Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 5 Safe Instance Count: 5 Indices Count: 57576 Indices to Triangle Count: 19192 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 38 Safe Instance Count: 60 Indices Count: 93897 Indices to Triangle Count: 31299 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 430 Safe Instance Count: 463 Indices Count: 1058658 Indices to Triangle Count: 352886 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1277 Safe Instance Count: 1402 Indices Count: 1178349 Indices to Triangle Count: 392783 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1158 Safe Instance Count: 1471 Indices Count: 1742148 Indices to Triangle Count: 580716 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 4629 Safe Instance Count: 4740 Indices Count: 3121599 Indices to Triangle Count: 1040533 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 0 1: 1212195 2: 644539 3: 216865 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 599 HZB Mip-2 Count: 155 HZB Mip-3 Count: 37 HZB Mip-4 Count: 27 HZB Mip-5 Count: 26 HZB Mip-6 Count: 43 HZB Mip-7 Count: 16 HZB Mip-8 Count: 24 HZB Mip-9 Count: 19 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 2.00 Rendering: 2.00 Out of Range: 2.00 Budget: 358MiB Used: 1MiB Sort Pressure: 0.00 LCD Pool Totals Active: 2.00 Idle: 2.00 Active Memory: 1MiB Idle Memory: 1MiB 512×256 Active: 0.00 Idle: 2.00 Active Memory: 0B Idle Memory: 1MiB 256×512 Active: 2.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 133 Safe Instance Count: 244 Indices Count: 92196 Indices to Triangle Count: 30732 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.80GiB Default: 9.50GiB NonStreaming: 1.03GiB HeapManager: 301.37MiB Free: 301.37MiB Bindable 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Voxels: 1.08GiB Planet Bitmaps: 828.36MiB Natives: 262.59MiB VrVoxelMesh: 207.82MiB VrShellDataCache: 37.01MiB VrSewGuide: 17.41MiB VrTailor: 355.57KiB NativeDictionary: 17.13MiB Render12: 9.80GiB Default: 9.50GiB NonStreaming: 1.03GiB HeapManager: 301.37MiB Free: 301.37MiB Bindable Buffers: 105.56MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 104.06MiB Bindable Textures: 500.54MiB RO Textures: 128.00MiB RO Cube Texture: 7.98MiB Render Target Textures: 108.31MiB RW Render Target Textures: 98.06MiB Depth Stencils: 158.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 122.56MiB Free: 122.56MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20932:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_21190:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20927:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_21194:1_S0: 704.00KiB Streaming: 5.37GiB Textures: 5.37GiB Missing: 793.20MiB Specific: 2.32GiB Borrowing: 482.94MiB 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(borrowed) Count: 15.00 Bytes Pooled: 23KiB Default for PooledList Pooled Count: 5.00 Active (borrowed) Count: 1.00 Bytes Pooled: 160B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 318.00 Active (borrowed) Count: 0.00 Bytes Pooled: 345KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,023.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 318.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 318.00 Active (borrowed) Count: 0.00 Bytes Pooled: 174KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B ResourcePool-RASPool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-RASBuffer Pooled Count: 283.00 Active (borrowed) Count: 3,369.00 Bytes Pooled: 22KiB GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 147.00 Active (borrowed) Count: 984.00 Bytes Pooled: 24KiB Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 720B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 99.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for AsyncStateMachineOptional Pooled Count: 936.00 Active (borrowed) Count: 0.00 Bytes Pooled: 51KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 23.00 Active (borrowed) Count: 4.00 Bytes Pooled: 736B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 269.00 Active (borrowed) Count: 15,022.00 Bytes Pooled: 32KiB Default for ForEachLoopWork Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 0.00 Active (borrowed) Count: 1,883.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 495.00 Active (borrowed) Count: 32.00 Bytes Pooled: 101KiB Default for ShapedEntityTrigger Pooled Count: 210.00 Active (borrowed) Count: 97.00 Bytes Pooled: 43KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B Default for List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for VoxelLoadingTaskCompletion Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 258.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 178.00 Active (borrowed) Count: 0.00 Bytes Pooled: 79KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for VoxelResourceLoading Pooled Count: 458.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for ResourceLoadingTask Pooled Count: 113.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,870.00 Active (borrowed) Count: 0.00 Bytes Pooled: 550KiB Default for Dictionary Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ChunkReference Pooled Count: 130.00 Active (borrowed) Count: 2,452.00 Bytes Pooled: 14KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 959.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 38.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for ResourceLoadingTask Pooled Count: 97.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for DCSContinuation Pooled Count: 144.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for RelativeTransformRootContext Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for TransformContext Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 298.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 444.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Object Pair List Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 555KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 2,583.00 Active (borrowed) Count: 2,481.00 Bytes Pooled: 101KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 242.00 Active (borrowed) Count: 6,454.00 Bytes Pooled: 53KiB Default for StitchOperation Pooled Count: 3,995.00 Active (borrowed) Count: 0.00 Bytes Pooled: 406KiB Default for CompoundStitchOperation Pooled Count: 1,414.00 Active (borrowed) Count: 0.00 Bytes Pooled: 155KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,198.00 Active (borrowed) Count: 0.00 Bytes Pooled: 47KiB Default for CellData Pooled Count: 1,149.00 Active (borrowed) Count: 24,192.00 Bytes Pooled: 63KiB Default for ClipmapMeshJob Pooled Count: 4,965.00 Active (borrowed) Count: 0.00 Bytes Pooled: 659KiB Default for ClipmapResourceLoadingJob Pooled Count: 877.00 Active (borrowed) Count: 0.00 Bytes Pooled: 137KiB Animation Clip Requests Pooled Count: 26.00 Active (borrowed) Count: 9.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 9.00 Active (borrowed) Count: 6.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 5.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 3,627.00 Active (borrowed) Count: 0.00 Bytes Pooled: 538KiB ResourcePool-InstanceBatch Pooled Count: 145.00 Active (borrowed) Count: 20,955.00 Bytes Pooled: 25KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 93,772.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 269.00 Active (borrowed) Count: 3,541.00 Bytes Pooled: 74KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for UnawaitedExceptionFinalizer Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 2.95GiB Used: 923.58MiB Pressure: 2.76GiB Pinned: 75.55MiB Requested Traffic: 0.00B Graphics Budget: 5.38GiB Used: 5.37GiB Pressure: 5.33GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 17.87us Registered Resources: 0 Loaded Resources: 460 Priority Updates: 4 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 44.96MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.85us Registered Resources: 0 Loaded Resources: 1,478 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 111.21MiB Pressure: 111.21MiB Pinned: 18.84MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.08us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 12.91MiB Pressure: 12.78MiB Pinned: 5.92MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.14us Registered Resources: 0 Loaded Resources: 6,198 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 754.50MiB Pressure: 2.60GiB Pinned: 5.90MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 660.00us Registered Resources: 4,407 Loaded Resources: 4,407 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 5.38GiB Used: 5.37GiB Pressure: 5.33GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 1.36GiB Graphics: 1.36GiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/Connector: 0 snapshot:/InCockpit: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestSmall: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/LightSpotSmall: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Weapons/Gatling/Turret250lIdle: 0 event:/SFX/Block/LCD: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/UI/OreDetector: 0 event:/SFX/Block/SensorDetection: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Weapons/Gatling/Turret250Move: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingRocks: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Block/Cockpit: 0 event:/UI/CockpitStallWarning: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/ui_Terminal: 0 event:/UI/Block/PlaceBlock: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/UI/ItemSizeR: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_type_delete: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/UI/Block/RotateBlock: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingGeneric: 0 event:/SFX/Character/FallGround: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 74 OffloadedOctreeRegionLoader: 567 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 21 Created: 21 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 265 Created: 265 PlanetOreDepositComponent Current: 2622 Created: 2622 CompositePlanetShapeComponent Current: 1111 Created: 1111 DynamicVoxelStorageComponent Current: 1 Created: 1 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 21 Created: 21 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 555 Created: 678 PlanetOreDepositComponent Current: 5264 Created: 5264 CompositePlanetShapeComponent Current: 3048 Created: 3048 DynamicVoxelStorageComponent Current: 1 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 31 FloatingObjects (Server): 16 Armor Blocks (Server): 18675 Simple Blocks (Server): 1229 Functional Blocks (Server): 1101 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 31 FloatingObjects (Client): 16 Armor Blocks (Client): 18675 Simple Blocks (Client): 1229 Functional Blocks (Client): 1101 TrashRemoval PlayerGridPCU: 0 Current: 124198 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 8852 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 16 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 66 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 108.2us Runtime Avg: 108.9us Optimization: 0.0 % Flora SectorsCount: 209 Total: 766471, 632487 Average: 3667, 3026 Minimum: 16, 17 Maximum: 13105, 11458