Performance Main Thread: 3.21ms, 19.24 % Input: 64.25us Draw: 1.52us Platform: 26.60ns Session: 2.08ms Render Render Thread Average Frame: 16.65ms, 16.70ms, 239.7 %, (Imprecise) Current Frame: 16.67ms, 16.76ms, 240.0 %, (Imprecise) Average Work: 8.09ms, 7.11ms, 116.4 %, (Imprecise) Current Work: 7.68ms, 7.79ms, 110.5 %, (Imprecise) Pacer: 90.16Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.64ms, 16.61ms, 239.6 %, (Imprecise) Current Frame: 16.63ms, 16.92ms, 239.4 %, (Imprecise) Average Work: 11.71ms, 11.36ms, 168.6 %, (Imprecise) Current Work: 11.58ms, 10.92ms, 166.7 %, (Imprecise) Render Frequency: 60.57Hz, 143.98Hz, VSync: Enabled Video Memory: 9.39GiB, 10.58GiB, 88.8 % VRAM: 9.39GiB, 10.58GiB, 88.8 % CPU Load: 29.42 % Cache Misses: 0 UI: 480.04us Worker Count: 13 Worker Load: 0.07 % PCU Total: 134444 NPC: 8852 LocalPlayer: 125592 Spatial Trigger System Entity updates: 5 Total Trigger Updates: 43 Trigger Count: 3 Encounters Session: AllManagedSystems: 7047 (total), 0 (player), 7047 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 7047 (total), 0 (player), 7047 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.58Gi Free: 1.185Gi Reserved: 0 Usage: 9.39Gi Non-Local Usage: 198.2Mi Non-Local No Upload/Readback: 0 Game Report Available Raw: 10.58Gi Available Filtered: 10.56Gi Target Unused: 1.056Gi Target Usage: 9.506Gi Current Usage: 9.39Gi Usage Delta: 0 Usage Details Missing: 859Mi Non-Streaming: 3.769Gi Streaming: 4.783Gi Real Available Streaming: 4.898Gi Min Available Streaming: 2Gi Min Critical Streaming: 431.9Mi Final Available Streaming: 4.898Gi Streaming Details Critical Pinned Textures: 431.9Mi Standard Pinned Textures: 543.4Mi First Person Textures: 0 Overlay Textures: 517.2Mi Density Textures: 2Gi Standard Textures: 1.297Gi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 194 Dispatch Count: 120 DispatchRays Count: 7 ExecuteIndirect Count: 547 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1163 Alive Particles Count: 1169 Dead Particles Count: 214593 Percentage of the budget used: 0.2338 Active Emitter Count: 0 Borrowed resources Queried: 472MiB Allocated: 483MiB Concurrently borrowed: 174MiB Total Memory Allocated: 9.708Gi Default: 9.39Gi NonStreaming: 1.14Gi HeapManager: 300.6Mi Free: 300.6Mi Bindable Buffers: 154.9Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 153.4Mi Bindable Textures: 505.2Mi RO Textures: 128Mi RO Cube Texture: 8.684Mi Render Target Textures: 108.3Mi RW Render Target Textures: 98.06Mi Depth Stencils: 162.2Mi Cube Depth Stencils: 0 Managed Buffers: 180.5Mi Free: 180.5Mi OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20643:3_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20079:3_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4625:2_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4662:2_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2547:4_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2539:4_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17674:1_S0: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17697:1_S0: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16471:1_S0: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16484:1_S0: 704Ki Streaming: 4.783Gi Textures: 4.783Gi Missing: 859Mi Specific: 2.629Gi Borrowing: 482.9Mi Flare: 96.82Ki Grass: 37.81Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 519.3Mi Particle: 40.38Mi Raytracing: 416Mi Runtime Data: 345.5Mi Unknown: 0 Armor: 16.03Mi Debug: 0 Flora: 57.12Mi Impostor: 0 UI3D: 47.06Ki Voxel: 272.2Mi Water: 65.12Ki Volumes: 12Ki Scene: 443.4Mi Unified Index Buffer: 256Mi Water: 0 Mix: 5.312Mi Clearing Manager: 1.562Mi Local Shadow Textures: 3.891Mi Asset Cache Textures: 19.45Mi Managed Generated Textures: 52Ki Upload: 313.4Mi Data Uploader: 256Mi Bindable Buffers: 55.12Mi Upload Buffers: 39.12Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 61108 Default: 60818 NonStreaming: 428 HeapManager: 35 Free: 35 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 161 RO Textures: 4 RO Cube Texture: 95 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 33 Free: 33 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20643:3_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20079:3_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4625:2_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4662:2_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2547:4_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2539:4_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17674:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17697:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16471:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16484:1_S0: 1 Streaming: 1052 Textures: 1052 Missing: 1 Specific: 59337 Borrowing: 93 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 5981 Particle: 22 Raytracing: 671 Runtime Data: 47934 Unknown: 0 Armor: 14283 Debug: 0 Flora: 25526 Impostor: 0 UI3D: 5 Voxel: 8111 Water: 7 Volumes: 2 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4470 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1056 Unused Memory (MiB): 176.875 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 92.96875 Voxel: 451 ManagedROBuffer occupancy: 92.38281 Voxel: 394 ManagedROBuffer occupancy: 92.578125 Voxel: 374 ManagedROBuffer occupancy: 88.47656 Voxel: 392 ManagedROBuffer occupancy: 77.34375 Voxel: 350 ManagedROBuffer occupancy: 86.91406 Voxel: 343 ManagedROBuffer occupancy: 75 Voxel: 239 ManagedROBuffer occupancy: 84.765625 Voxel: 269 ManagedROBuffer occupancy: 61.914062 Voxel: 197 ManagedROBuffer occupancy: 12.890625 Voxel: 47 ManagedROBuffer occupancy: 27.34375 Voxel: 91 ManagedROBuffer occupancy: 34.765625 Voxel: 113 ManagedROBuffer occupancy: 23.242188 Voxel: 73 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 183 Material: 1 Grass: 1 Flare: 1 Armor: 175 Flora: 9 UI3D: 0 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 168 Mix: 0 Armor: 15 Flora: 0 ManagedROBuffer occupancy: 100 Armor: 23 Mwm: 180 Mix: 0 Flora: 0 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 6 Mwm: 174 Flare: 1 Water: 0 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 167 Mix: 0 Flora: 0 Armor: 2 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 232 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 201 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 118 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 91 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 111 Mix: 0 Flora: 1 ManagedROBuffer occupancy: 100 Mwm: 181 Mix: 0 Flora: 1 Armor: 2 ManagedROBuffer occupancy: 100 Mwm: 213 Mix: 0 Flora: 0 Flare: 0 Armor: 5 ManagedROBuffer occupancy: -1 Mix: 0 Flora: 0 Raytracing: 0 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 60 Flare: 0 Raytracing: 1 Mwm: 172 Armor: 25 UI3D: 1 Material: 0 Water: 0 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 72 Mwm: 153 Armor: 3 Flare: 0 UI3D: 0 Material: 1 Raytracing: 0 ManagedROBuffer occupancy: 100 Flora: 79 Mix: 1 Mwm: 72 Armor: 4 UI3D: 0 Flare: 0 Material: 0 ManagedROBuffer occupancy: 100 Armor: 2 Mwm: 123 Mix: 0 Material: 1 Flora: 103 ManagedROBuffer occupancy: -1 Armor: 0 Mix: 0 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 511 Raytracing: 0 ManagedROBuffer occupancy: 71.67969 Flora: 98 Mix: 6 Flare: 1 Raytracing: 0 Armor: 7 Mwm: 117 UI3D: 0 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: 13.671875 Raytracing: 65 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2194 Safe Instance Count: 3566 Indices Count: 2624421 Indices to Triangle Count: 874807 MainView[SecondPass] Real Instance Count: 1 Safe Instance Count: 3566 Indices Count: 90 Indices to Triangle Count: 30 Visible PointLight count: 9 Visible SpotLight count: 9 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 786 Visible Grass count: 120 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 14 Visible Flares count: 4 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 142227 Max grass instances: 7518408 Grass instances buffer size: 36.01288Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 642 Safe Instance Count: 721 Indices Count: 546852 Indices to Triangle Count: 182284 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 1158 Safe Instance Count: 1248 Indices Count: 871245 Indices to Triangle Count: 290415 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1673 Safe Instance Count: 1823 Indices Count: 1625136 Indices to Triangle Count: 541712 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1380 Safe Instance Count: 1927 Indices Count: 2073849 Indices to Triangle Count: 691283 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 4136 Safe Instance Count: 4315 Indices Count: 3015207 Indices to Triangle Count: 1005069 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 751649 1: 723183 2: 344014 3: 220141 4: 23441 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 187 HZB Mip-2 Count: 77 HZB Mip-3 Count: 52 HZB Mip-4 Count: 38 HZB Mip-5 Count: 42 HZB Mip-6 Count: 66 HZB Mip-7 Count: 50 HZB Mip-8 Count: 79 HZB Mip-9 Count: 110 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 4.00 Rendering: 4.00 Out of Range: 0.00 Budget: 358MiB Used: 3MiB Sort Pressure: 0.00 LCD Pool Totals Active: 4.00 Idle: 0.00 Active Memory: 3MiB Idle Memory: 0B 512×256 Active: 2.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 256×512 Active: 2.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.71GiB Default: 9.39GiB NonStreaming: 1.14GiB HeapManager: 300.55MiB Free: 300.55MiB Bindable Buffers: 154.94MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 153.44MiB Bindable Textures: 505.25MiB RO Textures: 128.00MiB RO Cube Texture: 8.68MiB Render Target Textures: 108.31MiB RW Render Target Textures: 98.06MiB Depth Stencils: 162.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 180.50MiB Free: 180.50MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20643:3_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20079:3_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4625:2_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4662:2_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2547:4_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2539:4_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17674:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17697:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16471:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16484:1_S0: 704.00KiB Streaming: 4.78GiB Textures: 4.78GiB Missing: 859.01MiB Specific: 2.63GiB Borrowing: 482.94MiB Flare: 96.82KiB Grass: 37.81MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 519.31MiB Particle: 40.38MiB Raytracing: 416.05MiB Runtime Data: 345.46MiB Unknown: 0.00B Armor: 16.03MiB Debug: 0.00B Flora: 57.12MiB Impostor: 0.00B UI3D: 47.06KiB Voxel: 272.19MiB Water: 65.12KiB Volumes: 12.00KiB Scene: 443.38MiB Unified Index Buffer: 256.00MiB Water: 0.00B Mix: 5.31MiB Clearing Manager: 1.56MiB Local Shadow Textures: 3.89MiB Asset Cache Textures: 19.45MiB Managed Generated Textures: 52.00KiB Upload: 313.38MiB Data Uploader: 256.00MiB Bindable Buffers: 55.12MiB Upload Buffers: 39.12MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 22.54GiB Process Memory: 22.54GiB Available Commit: 4.46GiB Commit Limit: 45.16GiB GC: 3.09GiB GC Total: 3.09GiB GC Committed Total: 7.01GiB GC Total Allocated: 58.20GiB GC Total Pause Duration: 1.99s GC Collection Count 0: 58 GC Collection Count 1: 48 GC Collection Count 2: 43 Havok Memory: 517.20MiB Native Allocators: 2.08GiB Heap: 2.06GiB Heap Allocation Count: unavailable Bump: 19.13MiB Systems: 10.91GiB DCS_Scenes: 113.70MiB Voxels: 1.09GiB Planet Bitmaps: 828.35MiB Natives: 272.46MiB VrVoxelMesh: 214.31MiB VrShellDataCache: 39.13MiB VrSewGuide: 18.59MiB VrTailor: 439.57KiB NativeDictionary: 17.13MiB Render12: 9.71GiB Default: 9.39GiB NonStreaming: 1.14GiB HeapManager: 300.55MiB Free: 300.55MiB Bindable Buffers: 154.94MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 153.44MiB Bindable Textures: 505.25MiB RO Textures: 128.00MiB RO Cube Texture: 8.68MiB Render Target Textures: 108.31MiB RW Render Target Textures: 98.06MiB Depth Stencils: 162.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 180.50MiB Free: 180.50MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20643:3_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_20079:3_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4625:2_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_4662:2_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2547:4_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2539:4_S0: 0.00B OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17674:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_17697:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16471:1_S0: 704.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_16484:1_S0: 704.00KiB Streaming: 4.78GiB Textures: 4.78GiB Missing: 859.01MiB Specific: 2.63GiB Borrowing: 482.94MiB Flare: 96.82KiB Grass: 37.81MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 519.31MiB Particle: 40.38MiB Raytracing: 416.05MiB Runtime Data: 345.46MiB Unknown: 0.00B Armor: 16.03MiB Debug: 0.00B Flora: 57.12MiB Impostor: 0.00B UI3D: 47.06KiB Voxel: 272.19MiB Water: 65.12KiB Volumes: 12.00KiB Scene: 443.38MiB Unified Index Buffer: 256.00MiB Water: 0.00B Mix: 5.31MiB Clearing Manager: 1.56MiB Local Shadow Textures: 3.89MiB Asset Cache Textures: 19.45MiB Managed Generated Textures: 52.00KiB Upload: 313.38MiB Data Uploader: 256.00MiB Bindable Buffers: 55.12MiB Upload Buffers: 39.12MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB RuntimeBitmaps Buffers: 0.00B Pools: 31.04MiB Default for ParallelWorkTask Pooled Count: 13,346.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 4,888.00 Active (borrowed) Count: 0.00 Bytes Pooled: 229KiB Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ContinuationQueueContinuation Pooled Count: 24,016.00 Active (borrowed) Count: 48.00 Bytes Pooled: 1MiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 647.00 Active (borrowed) Count: 2.00 Bytes Pooled: 51KiB Default for Optional Pooled Count: 5,259.00 Active (borrowed) Count: 0.00 Bytes Pooled: 247KiB Default for CachedAccessor Pooled Count: 112.00 Active (borrowed) Count: 0.00 Bytes Pooled: 21KiB Default for CachedAccessor Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 132,918.00 Active (borrowed) Count: 263,358.00 Bytes Pooled: 5MiB Default for ConditionalDirectContinuationModifier Pooled Count: 5,290.00 Active (borrowed) Count: 14.00 Bytes Pooled: 248KiB Default for ActionCompletion Pooled Count: 401.00 Active (borrowed) Count: 157.00 Bytes Pooled: 13KiB Default for SystemTaskCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for SkipWaitMonitor Pooled Count: 7,275.00 Active (borrowed) Count: 2.00 Bytes Pooled: 398KiB Func Filters Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for MulticastCompletion Pooled Count: 4,320.00 Active (borrowed) Count: 2.00 Bytes Pooled: 135KiB Default for PromiseTask Pooled Count: 1,137.00 Active (borrowed) Count: 3.00 Bytes Pooled: 80KiB AnimationsUsageTracker Pooled Count: 38.00 Active (borrowed) Count: 8.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for PriorityToken Pooled Count: 1,808.00 Active (borrowed) Count: 85,774.00 Bytes Pooled: 170KiB PlanetCubemapSubSystem Pooled Count: 28.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B Default for PriorityToken Pooled Count: 4,752.00 Active (borrowed) Count: 67,835.00 Bytes Pooled: 446KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 1,135.00 Active (borrowed) Count: 1.00 Bytes Pooled: 35KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB ResourcePool-AllocationRecord Pooled Count: 5,390.00 Active (borrowed) Count: 61,108.00 Bytes Pooled: 505KiB GPUResourcePool-RWBuffer Pooled Count: 53.00 Active (borrowed) Count: 327.00 Bytes Pooled: 8KiB GPUResourcePool-AutoResourceState Pooled Count: 9.00 Active (borrowed) Count: 633.00 Bytes Pooled: 2KiB GPUResourcePool-DepthStencilTexture Pooled Count: 1.00 Active (borrowed) Count: 23.00 Bytes Pooled: 168B Default for Texture2DSlice Pooled Count: 1.00 Active (borrowed) Count: 23.00 Bytes Pooled: 64B Default for DepthStencilSlice Pooled Count: 2.00 Active (borrowed) Count: 46.00 Bytes Pooled: 128B GPUResourcePool-ROCubeTexture Pooled Count: 0.00 Active (borrowed) Count: 95.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 570.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 1KiB GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 1.00 Active (borrowed) Count: 156.00 Bytes Pooled: 48B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 61.00 Bytes Pooled: 384B Default for Slice Pooled Count: 1.00 Active (borrowed) Count: 71.00 Bytes Pooled: 104B GPUResourcePool-UploadBuffer Pooled Count: 86.00 Active (borrowed) Count: 156.00 Bytes Pooled: 11KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 480B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 20.00 Bytes Pooled: 208B GPUResourcePool-ChunkBuffer Pooled Count: 1,322.00 Active (borrowed) Count: 5,143.00 Bytes Pooled: 103KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 290.00 Bytes Pooled: 0B AudioEventInstance Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B OneShotAudioEventInstance3D Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B LoopingAudioEventInstance3D Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 39.00 Active (borrowed) Count: 342.00 Bytes Pooled: 2KiB Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 4,273.00 Bytes Pooled: 0B Sprite Batches Pooled Count: 96.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Vector Font Batches Pooled Count: 153.00 Active (borrowed) Count: 0.00 Bytes Pooled: 16KiB Vector Draw batches Pooled Count: 406.00 Active (borrowed) Count: 0.00 Bytes Pooled: 38KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 6.00 Active (borrowed) Count: 12.00 Bytes Pooled: 1,008B Sprite Batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Vector Font Batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Vector Draw batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 600B GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,470.00 Bytes Pooled: 0B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-ScreenQuadJob Pooled Count: 22.00 Active (borrowed) Count: 116.00 Bytes Pooled: 528B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 40.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 10.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 1,505.00 Active (borrowed) Count: 17,966.00 Bytes Pooled: 71KiB ResourcePool-MicroChunk Pooled Count: 530.00 Active (borrowed) Count: 2,290.00 Bytes Pooled: 41KiB GPUResourcePool-MicroBuffer Pooled Count: 4,874.00 Active (borrowed) Count: 47,121.00 Bytes Pooled: 305KiB GPUResourcePool-ROTexture Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 36.00 Active (borrowed) Count: 8.00 Bytes Pooled: 4KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for DataWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for ExternalHandlersVersion Pooled Count: 3,081.00 Active (borrowed) Count: 844.00 Bytes Pooled: 96KiB Default for PooledList Pooled Count: 3,081.00 Active (borrowed) Count: 844.00 Bytes Pooled: 96KiB Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 470.00 Active (borrowed) Count: 15.00 Bytes Pooled: 73KiB Default for RenderDrawCommandBuffer Pooled Count: 1,865.00 Active (borrowed) Count: 17.00 Bytes Pooled: 117KiB Default for PersistentDrawBatch Pooled Count: 471.00 Active (borrowed) Count: 15.00 Bytes Pooled: 22KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B Default for PooledList Pooled Count: 4.00 Active (borrowed) Count: 2.00 Bytes Pooled: 128B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 715.00 Active (borrowed) Count: 0.00 Bytes Pooled: 776KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,028.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 579.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B ResourcePool-RASPool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 1KiB GPUResourcePool-RASBuffer Pooled Count: 492.00 Active (borrowed) Count: 5,132.00 Bytes Pooled: 38KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 579.00 Active (borrowed) Count: 0.00 Bytes Pooled: 317KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 187.00 Active (borrowed) Count: 1,052.00 Bytes Pooled: 31KiB Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for DirectContinuationModifier Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for TrackingTokenHolder Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 720B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 112.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for AsyncStateMachineOptional Pooled Count: 935.00 Active (borrowed) Count: 0.00 Bytes Pooled: 51KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 21.00 Active (borrowed) Count: 6.00 Bytes Pooled: 672B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 2.00 Bytes Pooled: 144B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 2,117.00 Active (borrowed) Count: 15,168.00 Bytes Pooled: 248KiB Default for UnawaitedExceptionFinalizer Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B AudioEventInstance Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B OneShotAudioEventInstance3D Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B LoopingAudioEventInstance3D Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 432B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 242.00 Active (borrowed) Count: 2,051.00 Bytes Pooled: 87KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 495.00 Active (borrowed) Count: 32.00 Bytes Pooled: 101KiB Default for ShapedEntityTrigger Pooled Count: 232.00 Active (borrowed) Count: 89.00 Bytes Pooled: 47KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 720B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for Sector Pooled Count: 80.00 Active (borrowed) Count: 287.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 254.00 Active (borrowed) Count: 0.00 Bytes Pooled: 113KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 99KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for VoxelResourceLoading Pooled Count: 448.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for ResourceLoadingTask Pooled Count: 113.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,877.00 Active (borrowed) Count: 0.00 Bytes Pooled: 551KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 3,391.00 Active (borrowed) Count: 2,726.00 Bytes Pooled: 371KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,853.00 Active (borrowed) Count: 0.00 Bytes Pooled: 680KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for DCSContinuation Pooled Count: 168.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 768B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for PlanetEnvironmentSector Pooled Count: 53.00 Active (borrowed) Count: 328.00 Bytes Pooled: 7KiB Default for SizeEstimatorData Pooled Count: 656.00 Active (borrowed) Count: 899.00 Bytes Pooled: 21KiB Object Pair List Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 772KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 9,780.00 Active (borrowed) Count: 2,566.00 Bytes Pooled: 382KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 1,768.00 Active (borrowed) Count: 7,118.00 Bytes Pooled: 387KiB Default for StitchOperation Pooled Count: 4,057.00 Active (borrowed) Count: 0.00 Bytes Pooled: 412KiB Default for CompoundStitchOperation Pooled Count: 1,528.00 Active (borrowed) Count: 0.00 Bytes Pooled: 167KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,356.00 Active (borrowed) Count: 0.00 Bytes Pooled: 53KiB Default for CellData Pooled Count: 7,110.00 Active (borrowed) Count: 25,565.00 Bytes Pooled: 389KiB Default for ClipmapMeshJob Pooled Count: 5,268.00 Active (borrowed) Count: 0.00 Bytes Pooled: 700KiB Default for ClipmapResourceLoadingJob Pooled Count: 1,019.00 Active (borrowed) Count: 0.00 Bytes Pooled: 159KiB Animation Clip Requests Pooled Count: 93.00 Active (borrowed) Count: 14.00 Bytes Pooled: 10KiB Animation Group Requests Pooled Count: 65.00 Active (borrowed) Count: 8.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 67.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 3,788.00 Active (borrowed) Count: 0.00 Bytes Pooled: 562KiB ResourcePool-InstanceBatch Pooled Count: 3,803.00 Active (borrowed) Count: 24,660.00 Bytes Pooled: 654KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 28,642.00 Active (borrowed) Count: 105,310.00 Bytes Pooled: 1MiB Default for VoxelCell Pooled Count: 1,815.00 Active (borrowed) Count: 3,686.00 Bytes Pooled: 496KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Skipped Object List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B AudioEventInstance Pooled Count: 206.00 Active (borrowed) Count: 50.00 Bytes Pooled: 31KiB OneShotAudioEventInstance3D Pooled Count: 46.00 Active (borrowed) Count: 210.00 Bytes Pooled: 10KiB LoopingAudioEventInstance3D Pooled Count: 212.00 Active (borrowed) Count: 44.00 Bytes Pooled: 48KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.95GiB Used: 1.00GiB Pressure: 2.86GiB Pinned: 75.55MiB Requested Traffic: 0.00B Graphics Budget: 4.79GiB Used: 4.78GiB Pressure: 4.75GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 17.81us Registered Resources: 0 Loaded Resources: 464 Priority Updates: 8 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 45.27MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.32us Registered Resources: 0 Loaded Resources: 1,638 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 215.43MiB Pressure: 209.94MiB Pinned: 18.84MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.78us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 12.91MiB Pressure: 12.78MiB Pinned: 5.92MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.23us Registered Resources: 0 Loaded Resources: 6,202 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 754.49MiB Pressure: 2.60GiB Pinned: 5.90MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 756.53us Registered Resources: 4,869 Loaded Resources: 4,830 Priority Updates: 7 Changed Priorities: 7 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 4.79GiB Used: 4.78GiB Pressure: 4.75GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 282.57MiB Frame Budget Main: 16.01MiB Graphics: 16.01MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Button: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestSmall: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingGeneric: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSnow: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingRocks: 0 event:/UI/CockpitStallWarning: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/SFX/Block/Cockpit: 0 event:/Music/Space/TT_Space_Safe3: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Explosions/DestroyWheel150: 0 event:/SFX/Explosions/ExplosionBlockTiny: 0 event:/SFX/Explosions/DestroyWheel250: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Impacts/ImpactMetalTree: 0 event:/SFX/Explosions/ExplosionCargoContainer: 0 event:/UI/Block/RotateBlock: 0 event:/SFX/Impacts/ImpactCharacterSoil: 0 event:/SFX/Character/Footsteps: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 event:/UI/ui_Terminal: 0 event:/UI/OreDetector: 0 event:/UI/Block/PlaceBlock: 0 event:/SFX/Character/FallGround: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/ItemSizeR: 0 snapshot:/InControlSeat: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/Music/Verdure/SE2_Verdure_TheDeepDive: 0 event:/UI/HudUnable: 0 event:/SFX/Weapons/Rifle/RifleShot: 0 event:/SFX/Tool/DebugGunImpactSoil: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Tool/VoxelHandAdd: 0 event:/SFX/Tool/VoxelHandRemove: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/ColorTool_menu_disappear: 0 event:/SFX/Character/Jump: 0 event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/UI/Gscreen_type_delete: 0 event:/SFX/Block/SensorDetection: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/SFX/Character/CrouchUp: 0 event:/SFX/Block/DoorSliding: 0 event:/SFX/Impacts/ImpactCharacterSnowIce: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/SFX/Explosions/MeteorFly: 0 event:/SFX/Explosions/MeteorExplosion: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/Seat: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/Music/Verdure/SE2_Verdure_B5: 0 event:/SFX/Weapons/Gatling/Turret250lIdle: 0 event:/SFX/Weapons/Gatling/Turret250Move: 0 event:/SFX/Explosions/Explosion: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/SFX/Block/EventControllerFalse: 0 event:/SFX/Block/EventControllerTrue: 0 event:/Ambience/Rain: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Character/JetpackPush: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 80 OffloadedOctreeRegionLoader: 627 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 21 Created: 21 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 265 Created: 278 PlanetOreDepositComponent Current: 2622 Created: 2917 CompositePlanetShapeComponent Current: 1111 Created: 1277 DynamicVoxelStorageComponent Current: 1 Created: 1 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 21 Created: 21 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 615 Created: 1894 PlanetOreDepositComponent Current: 6046 Created: 17846 CompositePlanetShapeComponent Current: 3459 Created: 8479 DynamicVoxelStorageComponent Current: 1 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 33 FloatingObjects (Server): 16 Armor Blocks (Server): 18689 Simple Blocks (Server): 1229 Functional Blocks (Server): 1106 Total Destroyed Blocks: 252 Total Damage: 17872.184 Total Repair: 0 Grids (Client): 33 FloatingObjects (Client): 16 Armor Blocks (Client): 18689 Simple Blocks (Client): 1229 Functional Blocks (Client): 1106 TrashRemoval PlayerGridPCU: 0 Current: 125592 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 8852 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 16 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 66 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 128.4us Runtime Avg: 117.8us Optimization: 0.0 % Flora SectorsCount: 226 Total: 808533, 668377 Average: 3577, 2957 Minimum: 16, 17 Maximum: 13105, 11458