Performance Main Thread: 53.50ms, 321.03 % Input: 44.57us Draw: 17.22ms Platform: 29.18ns Session: 1.86ms Render Render Thread Average Frame: 14.95ms, 24.37ms, 299.0 %, (Imprecise) Current Frame: 18.02ms, 210.21ms, 360.5 %, (Imprecise) Average Work: 9.93ms, 9.92ms, 198.6 %, (Imprecise) Current Work: 9.84ms, 9.64ms, 196.8 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 14.83ms, 14.66ms, 296.7 %, (Imprecise) Current Frame: 14.49ms, 13.55ms, 289.7 %, (Imprecise) Average Work: 13.88ms, 13.74ms, 277.7 %, (Imprecise) Current Work: 13.70ms, 13.80ms, 274.0 %, (Imprecise) Render Frequency: 67.16Hz, 200.00Hz, VSync: Disabled Video Memory: 15.67GiB, 17.68GiB, 88.6 % VRAM: 15.67GiB, 17.68GiB, 88.6 % CPU Load: 4.81 % Cache Misses: 0 UI: 268.24us Worker Count: 9 Worker Load: 0.58 % PCU Total: 112876 NPC: 2859 LocalPlayer: 110017 Spatial Trigger System Entity updates: 48 Total Trigger Updates: 479 Trigger Count: 3 Encounters Session: AllManagedSystems: 2859 (total), 0 (player), 2859 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 2859 (total), 0 (player), 2859 (NPC) RenderSceneStats Streaming GPU Report Available Total: 17.68Gi Free: 2.007Gi Reserved: 0 Usage: 15.67Gi Non-Local Usage: 515Mi Non-Local No Upload/Readback: 207.6Mi Game Report Available Raw: 17.68Gi Available Filtered: 17.62Gi Target Unused: 1.763Gi Target Usage: 15.86Gi Current Usage: 15.67Gi Usage Delta: 0 Usage Details Missing: 827.3Mi Non-Streaming: 3.944Gi Streaming: 10.92Gi Real Available Streaming: 11.11Gi Min Available Streaming: 2Gi Min Critical Streaming: 392.2Mi Final Available Streaming: 11.11Gi Streaming Details Critical Pinned Textures: 392.2Mi Standard Pinned Textures: 546Mi First Person Textures: 118.5Mi Overlay Textures: 517.6Mi Density Textures: 8.354Gi Standard Textures: 993.4Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 403 Dispatch Count: 205 DispatchRays Count: 7 ExecuteIndirect Count: 1769 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2673 Alive Particles Count: 2831 Dead Particles Count: 733 Percentage of the budget used: 0.5662 Active Emitter Count: 19 Borrowed resources Queried: 547MiB Allocated: 559MiB Concurrently borrowed: 176MiB Total Memory Allocated: 15.97Gi Default: 15.67Gi NonStreaming: 1.246Gi HeapManager: 286.5Mi Free: 286.5Mi Bindable Buffers: 156.1Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 154.6Mi Bindable Textures: 665.9Mi RO Textures: 128Mi RO Cube Texture: 10.56Mi Render Target Textures: 174.6Mi RW Render Target Textures: 163.6Mi Depth Stencils: 189.1Mi Cube Depth Stencils: 0 Managed Buffers: 104.4Mi Free: 104.4Mi OffscreenTexture:LCD_LCDFlat250_ServerComposition_3879:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_5096:1_S0: 2.75Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_4603:1_S0: 2.75Mi Streaming: 10.92Gi Textures: 10.92Gi Missing: 832.7Mi Specific: 2.698Gi Borrowing: 559.1Mi Flare: 49.91Ki Grass: 23.38Mi Light Clustering: 121.6Mi Material: 796.7Ki Mwm: 493.4Mi Particle: 40.38Mi Raytracing: 549.2Mi Runtime Data: 255.2Mi Unknown: 0 Armor: 12.43Mi Debug: 0 Flora: 48.25Mi Impostor: 0 UI3D: 7.547Ki Voxel: 194.4Mi Water: 65.12Ki Volumes: 46.08Ki Scene: 469.4Mi Unified Index Buffer: 224Mi Water: 0 Mix: 5.312Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 17.47Mi Managed Generated Textures: 52Ki Upload: 295.4Mi Data Uploader: 256Mi Bindable Buffers: 38.5Mi Upload Buffers: 22.5Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 55476 Default: 55186 NonStreaming: 457 HeapManager: 31 Free: 31 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 201 RO Textures: 4 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 27 Free: 27 OffscreenTexture:LCD_LCDFlat250_ServerComposition_3879:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_5096:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_4603:1_S0: 1 Streaming: 1061 Textures: 1061 Missing: 1 Specific: 53667 Borrowing: 93 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4907 Particle: 22 Raytracing: 875 Runtime Data: 43391 Unknown: 0 Armor: 14402 Debug: 0 Flora: 22620 Impostor: 0 UI3D: 2 Voxel: 6349 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4213 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 864 Unused Memory (MiB): 104.375 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 77.34375 Voxel: 330 ManagedROBuffer occupancy: 83.984375 Voxel: 392 ManagedROBuffer occupancy: 95.89844 Voxel: 485 ManagedROBuffer occupancy: 98.24219 Voxel: 402 ManagedROBuffer occupancy: 100 Voxel: 380 ManagedROBuffer occupancy: 100 Voxel: 329 ManagedROBuffer occupancy: 46.289062 Voxel: 235 ManagedROBuffer occupancy: 5.859375 Voxel: 30 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 145 Material: 3 Grass: 1 Flare: 1 Armor: 120 ManagedROBuffer occupancy: 100 Mwm: 221 Mix: 0 Armor: 2 ManagedROBuffer occupancy: 100 Mwm: 157 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 170 Mix: 0 Armor: 20 ManagedROBuffer occupancy: 100 Mwm: 165 ManagedROBuffer occupancy: 100 Mwm: 112 Mix: 0 Armor: 28 ManagedROBuffer occupancy: 100 Mwm: 162 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 164 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 82 Mix: 0 Armor: 46 Water: 1 Volumes: 1 Flora: 13 ManagedROBuffer occupancy: 100 Mwm: 82 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 139 ManagedROBuffer occupancy: 100 Mwm: 292 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 116 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 111 ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 118 Mix: 0 Flora: 115 ManagedROBuffer occupancy: 100 Flora: 511 Mix: 0 Raytracing: 1 ManagedROBuffer occupancy: 51.5625 Mix: 7 Flora: 99 Mwm: 20 Flare: 1 Raytracing: 0 NonCopy ManagedROBuffer occupancy: 14.6484375 Raytracing: 72 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2864 Safe Instance Count: 5134 Indices Count: 4998720 Indices to Triangle Count: 1666240 MainView[SecondPass] Real Instance Count: 79 Safe Instance Count: 5134 Indices Count: 1205706 Indices to Triangle Count: 401902 Visible PointLight count: 120 Visible SpotLight count: 25 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1259 Visible Grass count: 138 Visible ParticleEmitter count: 19 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 110 Visible Flares count: 6 LOD Transitions Count [Main]: 4 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 93719 Max grass instances: 9094464 Grass instances buffer size: 21.632633Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 601 Safe Instance Count: 1140 Indices Count: 1263879 Indices to Triangle Count: 421293 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2465 Safe Instance Count: 2512 Indices Count: 4018368 Indices to Triangle Count: 1339456 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2946 Safe Instance Count: 3300 Indices Count: 3492525 Indices to Triangle Count: 1164175 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1687 Safe Instance Count: 2062 Indices Count: 1628532 Indices to Triangle Count: 542844 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1664 Safe Instance Count: 1817 Indices Count: 2749059 Indices to Triangle Count: 916353 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 489 Safe Instance Count: 610 Indices Count: 1992375 Indices to Triangle Count: 664125 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 629974 1: 481609 2: 540911 3: 312556 4: 155590 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 22 HZB Mip-2 Count: 42 HZB Mip-3 Count: 209 HZB Mip-4 Count: 97 HZB Mip-5 Count: 115 HZB Mip-6 Count: 103 HZB Mip-7 Count: 88 HZB Mip-8 Count: 155 HZB Mip-9 Count: 82 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 3.00 Admitted: 3.00 Rendering: 3.00 Out of Range: 0.00 Budget: 613MiB Used: 7MiB Sort Pressure: 0.00 LCD Pool Totals Active: 3.00 Idle: 0.00 Active Memory: 7MiB Idle Memory: 0B 512×512 Active: 1.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] 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Pooled Count: 595.00 Active (borrowed) Count: 43,101.00 Bytes Pooled: 37KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 30.00 Active (borrowed) Count: 8.00 Bytes Pooled: 3KiB GPUResourcePool-ROTexture Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for DataWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for ExternalHandlersVersion Pooled Count: 1,140.00 Active (borrowed) Count: 419.00 Bytes Pooled: 36KiB Default for PooledList Pooled Count: 1,140.00 Active (borrowed) Count: 419.00 Bytes Pooled: 36KiB Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 281.00 Active (borrowed) Count: 163.00 Bytes Pooled: 44KiB Default for RenderDrawCommandBuffer Pooled Count: 1,455.00 Active (borrowed) Count: 234.00 Bytes Pooled: 91KiB Default for PersistentDrawBatch Pooled Count: 281.00 Active (borrowed) Count: 163.00 Bytes Pooled: 13KiB Default for PooledList Pooled Count: 3.00 Active (borrowed) Count: 2.00 Bytes Pooled: 96B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 185.00 Active (borrowed) Count: 3.00 Bytes Pooled: 201KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,020.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3MiB GPUResourcePool-D3DHelper`1 Pooled Count: 93.00 Active (borrowed) Count: 6.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 124.00 Active (borrowed) Count: 1.00 Bytes Pooled: 509KiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 124.00 Active (borrowed) Count: 1.00 Bytes Pooled: 68KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 213.00 Active (borrowed) Count: 1,060.00 Bytes Pooled: 35KiB ResourcePool-RASPool Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1,024B GPUResourcePool-RASBuffer Pooled Count: 369.00 Active (borrowed) Count: 3,230.00 Bytes Pooled: 29KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 400B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 528B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 106.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 448B ResourcePool-ResourceStateMonitorRecord Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 336B GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 559.00 Active (borrowed) Count: 14,344.00 Bytes Pooled: 66KiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 56.00 Active (borrowed) Count: 1,157.00 Bytes Pooled: 20KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 490.00 Active (borrowed) Count: 64.00 Bytes Pooled: 100KiB Default for ShapedEntityTrigger Pooled Count: 186.00 Active (borrowed) Count: 212.00 Bytes Pooled: 38KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 755.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 28KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 348KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for VoxelResourceLoading Pooled Count: 201.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for ResourceLoadingTask Pooled Count: 479.00 Active (borrowed) Count: 0.00 Bytes Pooled: 41KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,735.00 Active (borrowed) Count: 0.00 Bytes Pooled: 538KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 0.00 Active (borrowed) Count: 2,969.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,244.00 Active (borrowed) Count: 0.00 Bytes Pooled: 457KiB Default for QueryRegions Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 184.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for DCSContinuation Pooled Count: 172.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 228.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 342.00 Bytes Pooled: 0B Object Pair List Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 257KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 2,706.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 324.00 Active (borrowed) Count: 5,258.00 Bytes Pooled: 71KiB Default for StitchOperation Pooled Count: 2,739.00 Active (borrowed) Count: 0.00 Bytes Pooled: 278KiB Default for CompoundStitchOperation Pooled Count: 1,121.00 Active (borrowed) Count: 0.00 Bytes Pooled: 123KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,024.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40KiB Default for CellData Pooled Count: 1,299.00 Active (borrowed) Count: 20,564.00 Bytes Pooled: 71KiB Default for ClipmapMeshJob Pooled Count: 4,319.00 Active (borrowed) Count: 0.00 Bytes Pooled: 574KiB Default for ClipmapResourceLoadingJob Pooled Count: 937.00 Active (borrowed) Count: 0.00 Bytes Pooled: 146KiB Animation Clip Requests Pooled Count: 24.00 Active (borrowed) Count: 10.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 7.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 3.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingCompletion Pooled Count: 27.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for AsyncStateMachineOptional Pooled Count: 896.00 Active (borrowed) Count: 0.00 Bytes Pooled: 49KiB Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 2,587.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384KiB ResourcePool-InstanceBatch Pooled Count: 10.00 Active (borrowed) Count: 21,901.00 Bytes Pooled: 2KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 97,642.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 448.00 Active (borrowed) Count: 2,855.00 Bytes Pooled: 123KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for UnawaitedExceptionFinalizer Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 2.98GiB Used: 925.44MiB Pressure: 2.75GiB Pinned: 71.64MiB Requested Traffic: 0.00B Graphics Budget: 11.11GiB Used: 10.94GiB Pressure: 10.85GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 13.96us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 7 Changed Priorities: 7 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 10.59us Registered Resources: 0 Loaded Resources: 3,442 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 105.94MiB Pressure: 105.94MiB Pinned: 20.93MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.13us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 12.91MiB Pressure: 11.64MiB Pinned: 3.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 72.94us Registered Resources: 0 Loaded Resources: 6,252 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 761.70MiB Pressure: 2.59GiB Pinned: 1.93MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.37ms Registered Resources: 4,254 Loaded Resources: 4,254 Priority Updates: 780 Changed Priorities: 780 Pending State Transitions: 3 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 10.94GiB Used: 10.94GiB Pressure: 10.85GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 1.12GiB Graphics: 1.10GiB Frame Traffic Main: 0.00B Graphics: 42.75MiB Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestBig: 0 event:/SFX/Block/ThrusterAtm_5m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/LightSmall: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/AtennaSM: 0 event:/UI/OreDetector: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Ship/ShipMain: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_type_delete: 0 event:/SFX/Block/Seat: 0 event:/UI/CockpitStallWarning: 0 event:/SFX/Block/Hinge/Hinge50Move: 0 event:/SFX/Block/Hinge/Hinge50MaxDistance: 0 event:/SFX/Block/Hinge/Hinge50MoveEnd: 0 event:/SFX/Block/EventControllerFalse: 0 event:/SFX/Block/EventControllerTrue: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/toolbar_load_unload: 0 event:/UI/ItemSizeR: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlock: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Character/Footsteps: 0 event:/Music/Verdure/SE2_Falloff: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 476 FileOctreeRegionLoader: 59 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 14 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 54 Created: 54 PlanetOreDepositComponent Current: 712 Created: 712 CompositePlanetShapeComponent Current: 69 Created: 69 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 14 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 464 Created: 518 PlanetOreDepositComponent Current: 6866 Created: 6866 CompositePlanetShapeComponent Current: 1546 Created: 1546 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 22 FloatingObjects (Server): 0 Armor Blocks (Server): 10556 Simple Blocks (Server): 3866 Functional Blocks (Server): 654 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 22 FloatingObjects (Client): 0 Armor Blocks (Client): 10556 Simple Blocks (Client): 3866 Functional Blocks (Client): 654 TrashRemoval PlayerGridPCU: 0 Current: 110017 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 2859 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 32 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 115.8us Runtime Avg: 124.6us Optimization: 0.0 % Flora SectorsCount: 192 Total: 778330, 513164 Average: 4053, 2672 Minimum: 78, 68 Maximum: 12258, 7322