Performance Main Thread: 136.91ms, 821.47 % Input: 49.50ms Draw: 16.54ms Platform: 23.47ns Session: 3.19ms Render Render Thread Average Frame: 15.87ms, 25.09ms, 317.3 %, (Imprecise) Current Frame: 18.87ms, 210.19ms, 377.4 %, (Imprecise) Average Work: 10.13ms, 10.03ms, 202.7 %, (Imprecise) Current Work: 9.99ms, 9.87ms, 199.8 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 15.76ms, 15.45ms, 315.2 %, (Imprecise) Current Frame: 15.29ms, 14.71ms, 305.8 %, (Imprecise) Average Work: 14.77ms, 14.56ms, 295.5 %, (Imprecise) Current Work: 14.48ms, 14.69ms, 289.6 %, (Imprecise) Render Frequency: 64.14Hz, 200.00Hz, VSync: Disabled Video Memory: 15.82GiB, 17.85GiB, 88.6 % VRAM: 15.82GiB, 17.85GiB, 88.6 % CPU Load: 48.66 % Cache Misses: 0 UI: 394.59us Worker Count: 9 Worker Load: 40.84 % PCU Total: 112326 NPC: 2859 LocalPlayer: 109467 Spatial Trigger System Entity updates: 48 Total Trigger Updates: 478 Trigger Count: 3 Encounters Session: AllManagedSystems: 2859 (total), 0 (player), 2859 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 2859 (total), 0 (player), 2859 (NPC) RenderSceneStats Streaming GPU Report Available Total: 17.85Gi Free: 2.026Gi Reserved: 0 Usage: 15.82Gi Non-Local Usage: 507.8Mi Non-Local No Upload/Readback: 199.7Mi Game Report Available Raw: 17.85Gi Available Filtered: 17.81Gi Target Unused: 1.781Gi Target Usage: 16.03Gi Current Usage: 15.82Gi Usage Delta: 0 Usage Details Missing: 824Mi Non-Streaming: 3.869Gi Streaming: 11.15Gi Real Available Streaming: 11.36Gi Min Available Streaming: 2Gi Min Critical Streaming: 383.3Mi Final Available Streaming: 11.36Gi Streaming Details Critical Pinned Textures: 383.3Mi Standard Pinned Textures: 546Mi First Person Textures: 0 Overlay Textures: 517.6Mi Density Textures: 8.295Gi Standard Textures: 1.374Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 449 Dispatch Count: 202 DispatchRays Count: 7 ExecuteIndirect Count: 1657 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2710 Alive Particles Count: 2904 Dead Particles Count: 740 Percentage of the budget used: 0.5808 Active Emitter Count: 26 Borrowed resources Queried: 547MiB Allocated: 559MiB Concurrently borrowed: 176MiB Total Memory Allocated: 16.12Gi Default: 15.82Gi NonStreaming: 1.256Gi HeapManager: 285.6Mi Free: 285.6Mi Bindable Buffers: 158.9Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 157.4Mi Bindable Textures: 665.9Mi RO Textures: 128Mi RO Cube Texture: 10.56Mi Render Target Textures: 174.6Mi RW Render Target Textures: 163.6Mi Depth Stencils: 189.1Mi Cube Depth Stencils: 0 Managed Buffers: 113.6Mi Free: 113.6Mi OffscreenTexture:LCD_LCDFlat250_ServerComposition_3358:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_5097:1_S0: 2.75Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_5315:1_S0: 2.75Mi Streaming: 11.15Gi Textures: 11.15Gi Missing: 824Mi Specific: 2.613Gi Borrowing: 559.1Mi Flare: 18.86Ki Grass: 18.62Mi Light Clustering: 121.6Mi Material: 796.7Ki Mwm: 488.5Mi Particle: 40.38Mi Raytracing: 517.2Mi Runtime Data: 250.9Mi Unknown: 0 Armor: 12.43Mi Debug: 0 Flora: 46.74Mi Impostor: 0 UI3D: 7.547Ki Voxel: 191.6Mi Water: 65.12Ki Volumes: 51.5Ki Scene: 459.1Mi Unified Index Buffer: 192Mi Water: 0 Mix: 5.312Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 18.36Mi Managed Generated Textures: 52Ki Upload: 296.2Mi Data Uploader: 256Mi Bindable Buffers: 39.25Mi Upload Buffers: 23.25Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 54561 Default: 54271 NonStreaming: 457 HeapManager: 31 Free: 31 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 201 RO Textures: 4 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 27 Free: 27 OffscreenTexture:LCD_LCDFlat250_ServerComposition_3358:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_5097:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_5315:1_S0: 1 Streaming: 1072 Textures: 1072 Missing: 1 Specific: 52741 Borrowing: 93 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4877 Particle: 22 Raytracing: 875 Runtime Data: 42379 Unknown: 0 Armor: 14398 Debug: 0 Flora: 21788 Impostor: 0 UI3D: 2 Voxel: 6172 Water: 7 Volumes: 12 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4330 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 864 Unused Memory (MiB): 113.625 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 90.82031 Voxel: 433 ManagedROBuffer occupancy: 85.74219 Voxel: 413 ManagedROBuffer occupancy: 98.24219 Voxel: 503 ManagedROBuffer occupancy: 90.625 Voxel: 322 ManagedROBuffer occupancy: 100 Voxel: 380 ManagedROBuffer occupancy: 100 Voxel: 324 ManagedROBuffer occupancy: 28.90625 Voxel: 144 ManagedROBuffer occupancy: 4.4921875 Voxel: 21 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 143 Material: 3 Grass: 1 Flare: 1 Armor: 121 ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 Armor: 1 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 215 Armor: 12 ManagedROBuffer occupancy: 100 Mwm: 162 ManagedROBuffer occupancy: 100 Mwm: 120 Mix: 0 Armor: 19 ManagedROBuffer occupancy: 100 Mwm: 171 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 149 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 90 Mix: 0 Armor: 47 Flora: 13 ManagedROBuffer occupancy: 100 Mwm: 141 ManagedROBuffer occupancy: 100 Mwm: 223 Mix: 0 Water: 1 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 195 Mix: 0 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 116 ManagedROBuffer occupancy: 100 Mwm: 112 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 72 Mix: 0 Flora: 115 ManagedROBuffer occupancy: 100 Flora: 512 Mix: 0 ManagedROBuffer occupancy: 31.445312 Mix: 7 Flora: 76 NonCopy ManagedROBuffer occupancy: 14.6484375 Raytracing: 72 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2793 Safe Instance Count: 4078 Indices Count: 5589357 Indices to Triangle Count: 1863119 MainView[SecondPass] Real Instance Count: 33 Safe Instance Count: 4078 Indices Count: 1080273 Indices to Triangle Count: 360091 Visible PointLight count: 91 Visible SpotLight count: 21 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1048 Visible Grass count: 165 Visible ParticleEmitter count: 26 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 77 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 107663 Max grass instances: 9904632 Grass instances buffer size: 16.90445Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 299127 Indices to Triangle Count: 99709 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 713 Safe Instance Count: 1170 Indices Count: 1249122 Indices to Triangle Count: 416374 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2290 Safe Instance Count: 2345 Indices Count: 3208281 Indices to Triangle Count: 1069427 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2750 Safe Instance Count: 3081 Indices Count: 3090981 Indices to Triangle Count: 1030327 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1685 Safe Instance Count: 2049 Indices Count: 1542396 Indices to Triangle Count: 514132 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1630 Safe Instance Count: 1821 Indices Count: 2629041 Indices to Triangle Count: 876347 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 563 Safe Instance Count: 706 Indices Count: 2191017 Indices to Triangle Count: 730339 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 575436 1: 413446 2: 581980 3: 154516 4: 292661 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 75 HZB Mip-2 Count: 70 HZB Mip-3 Count: 27 HZB Mip-4 Count: 41 HZB Mip-5 Count: 71 HZB Mip-6 Count: 48 HZB Mip-7 Count: 45 HZB Mip-8 Count: 50 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 3.00 Admitted: 3.00 Rendering: 3.00 Out of Range: 0.00 Budget: 613MiB Used: 7MiB Sort Pressure: 0.00 LCD Pool Totals Active: 3.00 Idle: 0.00 Active Memory: 7MiB Idle Memory: 0B 512×512 Active: 1.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] 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Pooled Count: 580.00 Active (borrowed) Count: 42,146.00 Bytes Pooled: 36KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 20.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ROTexture Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for DataWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for ExternalHandlersVersion Pooled Count: 59.00 Active (borrowed) Count: 1,436.00 Bytes Pooled: 2KiB Default for PooledList Pooled Count: 59.00 Active (borrowed) Count: 1,436.00 Bytes Pooled: 2KiB Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 200.00 Active (borrowed) Count: 243.00 Bytes Pooled: 31KiB Default for RenderDrawCommandBuffer Pooled Count: 1,018.00 Active (borrowed) Count: 276.00 Bytes Pooled: 64KiB Default for PersistentDrawBatch Pooled Count: 200.00 Active (borrowed) Count: 243.00 Bytes Pooled: 9KiB Default for PooledList Pooled Count: 2.00 Active (borrowed) Count: 2.00 Bytes Pooled: 64B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 279.00 Active (borrowed) Count: 0.00 Bytes Pooled: 303KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,028.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB GPUResourcePool-D3DHelper`1 Pooled Count: 90.00 Active (borrowed) Count: 6.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 269.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 269.00 Active (borrowed) Count: 0.00 Bytes Pooled: 147KiB ResourcePool-RASPool Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 1KiB GPUResourcePool-RASBuffer Pooled Count: 93.00 Active (borrowed) Count: 3,151.00 Bytes Pooled: 7KiB GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 148.00 Active (borrowed) Count: 1,072.00 Bytes Pooled: 24KiB Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 400B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 528B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for WaitTask Pooled Count: 96.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 448B ResourcePool-ResourceStateMonitorRecord Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 336B GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 496.00 Active (borrowed) Count: 14,265.00 Bytes Pooled: 58KiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 102.00 Active (borrowed) Count: 1,113.00 Bytes Pooled: 37KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 490.00 Active (borrowed) Count: 64.00 Bytes Pooled: 100KiB Default for ShapedEntityTrigger Pooled Count: 193.00 Active (borrowed) Count: 206.00 Bytes Pooled: 39KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for VoxelLoadingTaskCompletion Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 771.00 Active (borrowed) Count: 0.00 Bytes Pooled: 343KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 28KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 348KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for VoxelResourceLoading Pooled Count: 205.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for ResourceLoadingTask Pooled Count: 479.00 Active (borrowed) Count: 0.00 Bytes Pooled: 41KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,735.00 Active (borrowed) Count: 0.00 Bytes Pooled: 538KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 0.00 Active (borrowed) Count: 2,942.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,244.00 Active (borrowed) Count: 0.00 Bytes Pooled: 457KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 184.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 171.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 220.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 334.00 Bytes Pooled: 0B Object Pair List Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 258KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 2,706.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 558.00 Active (borrowed) Count: 5,024.00 Bytes Pooled: 122KiB Default for StitchOperation Pooled Count: 2,749.00 Active (borrowed) Count: 0.00 Bytes Pooled: 279KiB Default for CompoundStitchOperation Pooled Count: 1,131.00 Active (borrowed) Count: 0.00 Bytes Pooled: 124KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,024.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40KiB Default for CellData Pooled Count: 1,294.00 Active (borrowed) Count: 20,016.00 Bytes Pooled: 71KiB Default for ClipmapMeshJob Pooled Count: 4,410.00 Active (borrowed) Count: 0.00 Bytes Pooled: 586KiB Default for ClipmapResourceLoadingJob Pooled Count: 937.00 Active (borrowed) Count: 0.00 Bytes Pooled: 146KiB Animation Clip Requests Pooled Count: 8.00 Active (borrowed) Count: 9.00 Bytes Pooled: 896B Animation Group Requests Pooled Count: 3.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 3.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingCompletion Pooled Count: 28.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B Default for AsyncStateMachineOptional Pooled Count: 900.00 Active (borrowed) Count: 0.00 Bytes Pooled: 49KiB Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 2,613.00 Active (borrowed) Count: 0.00 Bytes Pooled: 388KiB ResourcePool-InstanceBatch Pooled Count: 59.00 Active (borrowed) Count: 21,091.00 Bytes Pooled: 10KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 94,303.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 396.00 Active (borrowed) Count: 2,776.00 Bytes Pooled: 108KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 2.98GiB Used: 925.44MiB Pressure: 2.75GiB Pinned: 71.64MiB Requested Traffic: 0.00B Graphics Budget: 11.36GiB Used: 11.15GiB Pressure: 11.08GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 20.61us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 6 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.04us Registered Resources: 0 Loaded Resources: 3,398 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 105.94MiB Pressure: 105.94MiB Pinned: 20.93MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.73us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 12.91MiB Pressure: 11.64MiB Pinned: 3.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.00us Registered Resources: 0 Loaded Resources: 6,252 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 761.70MiB Pressure: 2.59GiB Pinned: 1.93MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.62ms Registered Resources: 4,371 Loaded Resources: 4,371 Priority Updates: 606 Changed Priorities: 606 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 11.19GiB Used: 11.15GiB Pressure: 11.08GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 1.08GiB Graphics: 1.08GiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestBig: 0 event:/SFX/Block/ThrusterAtm_5m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/LightSmall: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/AtennaSM: 0 event:/UI/OreDetector: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/CockpitStallWarning: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 event:/SFX/Block/Hinge/Hinge50Move: 0 event:/SFX/Block/Hinge/Hinge50MaxDistance: 0 event:/SFX/Block/Hinge/Hinge50MoveEnd: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_type: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/UI/Gscreen_type_delete: 0 event:/SFX/Block/EventControllerTrue: 0 event:/SFX/Block/EventControllerFalse: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/SFX/Block/Seat: 0 event:/SFX/Character/JetpackRun: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/UI/toolbar_load_unload: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 454 FileOctreeRegionLoader: 59 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 14 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 54 Created: 54 PlanetOreDepositComponent Current: 712 Created: 712 CompositePlanetShapeComponent Current: 69 Created: 69 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 14 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 442 Created: 496 PlanetOreDepositComponent Current: 6580 Created: 6580 CompositePlanetShapeComponent Current: 1484 Created: 1484 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 22 FloatingObjects (Server): 0 Armor Blocks (Server): 10556 Simple Blocks (Server): 3866 Functional Blocks (Server): 643 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 22 FloatingObjects (Client): 0 Armor Blocks (Client): 10556 Simple Blocks (Client): 3866 Functional Blocks (Client): 643 TrashRemoval PlayerGridPCU: 0 Current: 109467 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 2859 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 32 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 156.0us Runtime Avg: 151.2us Optimization: 0.0 % Flora SectorsCount: 184 Total: 756621, 498243 Average: 4112, 2707 Minimum: 78, 68 Maximum: 12258, 7322