Performance Main Thread: 127.37ms, 764.22 % Input: 44.22ms Draw: 17.08ms Platform: 18.14ns Session: 4.42ms Render Render Thread Average Frame: 14.17ms, 24.69ms, 283.5 %, (Imprecise) Current Frame: 17.56ms, 212.55ms, 351.2 %, (Imprecise) Average Work: 10.51ms, 10.88ms, 210.2 %, (Imprecise) Current Work: 10.56ms, 12.20ms, 211.2 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 13.99ms, 14.83ms, 279.7 %, (Imprecise) Current Frame: 14.08ms, 18.24ms, 281.6 %, (Imprecise) Average Work: 12.98ms, 12.93ms, 259.6 %, (Imprecise) Current Work: 12.80ms, 12.57ms, 256.0 %, (Imprecise) Render Frequency: 68.84Hz, 200.00Hz, VSync: Disabled Video Memory: 15.78GiB, 17.84GiB, 88.5 % VRAM: 15.78GiB, 17.84GiB, 88.5 % CPU Load: 61.27 % Cache Misses: 0 UI: 680.71us Worker Count: 9 Worker Load: 28.30 % PCU Total: 112326 NPC: 2859 LocalPlayer: 109467 Spatial Trigger System Entity updates: 48 Total Trigger Updates: 444 Trigger Count: 3 Encounters Session: AllManagedSystems: 40529 (total), 40529 (player), 0 (NPC) ManagedWorldArea: 40529 (total), 40529 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 17.84Gi Free: 2.06Gi Reserved: 0 Usage: 15.78Gi Non-Local Usage: 528.5Mi Non-Local No Upload/Readback: 216.9Mi Game Report Available Raw: 17.84Gi Available Filtered: 17.75Gi Target Unused: 1.775Gi Target Usage: 15.98Gi Current Usage: 15.78Gi Usage Delta: 0 Usage Details Missing: 836Mi Non-Streaming: 4.242Gi Streaming: 10.72Gi Real Available Streaming: 10.92Gi Min Available Streaming: 2Gi Min Critical Streaming: 398.7Mi Final Available Streaming: 10.92Gi Streaming Details Critical Pinned Textures: 398.7Mi Standard Pinned Textures: 547.5Mi First Person Textures: 0 Overlay Textures: 517.6Mi Density Textures: 8.196Gi Standard Textures: 1.083Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 184 Dispatch Count: 207 DispatchRays Count: 7 ExecuteIndirect Count: 1695 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1335 Alive Particles Count: 1458 Dead Particles Count: 40866 Percentage of the budget used: 0.2916 Active Emitter Count: 15 Borrowed resources Queried: 549MiB Allocated: 559MiB Concurrently borrowed: 176MiB Total Memory Allocated: 16.08Gi Default: 15.78Gi NonStreaming: 1.269Gi HeapManager: 333.3Mi Free: 333.3Mi Bindable Buffers: 121.2Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 119.8Mi Bindable Textures: 665.9Mi RO Textures: 128Mi RO Cube Texture: 10.56Mi Render Target Textures: 174.6Mi RW Render Target Textures: 163.6Mi Depth Stencils: 189.1Mi Cube Depth Stencils: 0 Managed Buffers: 116.2Mi Free: 116.2Mi OffscreenTexture:LCD_LCDFlat250_ServerComposition_6492:2_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_13881:3_S0: 2.75Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_14662:3_S0: 2.75Mi Streaming: 10.72Gi Textures: 10.72Gi Missing: 836Mi Specific: 2.973Gi Borrowing: 559.1Mi Flare: 73.23Ki Grass: 27.19Mi Light Clustering: 121.6Mi Material: 796.7Ki Mwm: 560.7Mi Particle: 40.38Mi Raytracing: 549.2Mi Runtime Data: 270.7Mi Unknown: 0 Armor: 13.94Mi Debug: 0 Flora: 56.28Mi Impostor: 0 UI3D: 17.88Ki Voxel: 200.3Mi Water: 65.12Ki Volumes: 49.54Ki Scene: 630Mi Unified Index Buffer: 256Mi Water: 0 Mix: 6.812Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 18.74Mi Managed Generated Textures: 52Ki Upload: 299.6Mi Data Uploader: 256Mi Bindable Buffers: 42.69Mi Upload Buffers: 26.69Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 64297 Default: 64007 NonStreaming: 463 HeapManager: 34 Free: 34 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 201 RO Textures: 4 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 30 Free: 30 OffscreenTexture:LCD_LCDFlat250_ServerComposition_6492:2_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_13881:3_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_14662:3_S0: 1 Streaming: 1221 Textures: 1221 Missing: 1 Specific: 62322 Borrowing: 93 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 5601 Particle: 22 Raytracing: 876 Runtime Data: 51157 Unknown: 0 Armor: 14439 Debug: 0 Flora: 29846 Impostor: 0 UI3D: 3 Voxel: 6851 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4408 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 960 Unused Memory (MiB): 15.625 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 96.09375 Voxel: 448 ManagedROBuffer occupancy: 90.625 Voxel: 392 ManagedROBuffer occupancy: 94.72656 Voxel: 425 ManagedROBuffer occupancy: 95.50781 Voxel: 411 ManagedROBuffer occupancy: 84.57031 Voxel: 348 ManagedROBuffer occupancy: 82.421875 Voxel: 321 ManagedROBuffer occupancy: 53.320312 Voxel: 217 ManagedROBuffer occupancy: 27.34375 Voxel: 108 ManagedROBuffer occupancy: 1.3671875 Voxel: 7 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 85 Material: 3 Grass: 1 Flare: 1 Armor: 89 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 223 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 166 Mix: 0 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 131 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 115 Mix: 0 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0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 1186 Safe Instance Count: 1585 Indices Count: 1372011 Indices to Triangle Count: 457337 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2290 Safe Instance Count: 2357 Indices Count: 2146221 Indices to Triangle Count: 715407 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2656 Safe Instance Count: 3087 Indices Count: 2594241 Indices to Triangle Count: 864747 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1868 Safe Instance Count: 2172 Indices Count: 1641852 Indices to Triangle Count: 547284 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1839 Safe Instance Count: 1935 Indices Count: 2512560 Indices to Triangle Count: 837520 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 711 Safe Instance Count: 838 Indices Count: 2207889 Indices to Triangle Count: 735963 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 39909 1: 416840 2: 517100 3: 307011 4: 178517 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 85 HZB Mip-2 Count: 83 HZB Mip-3 Count: 62 HZB Mip-4 Count: 92 HZB Mip-5 Count: 33 HZB Mip-6 Count: 45 HZB Mip-7 Count: 12 HZB Mip-8 Count: 11 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 3.00 Admitted: 3.00 Rendering: 3.00 Out of Range: 0.00 Budget: 613MiB Used: 7MiB Sort Pressure: 0.00 LCD Pool Totals Active: 3.00 Idle: 0.00 Active Memory: 7MiB Idle Memory: 0B 512×512 Active: 1.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 341 Safe Instance Count: 516 Indices Count: 121026 Indices to Triangle Count: 40342 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 16.08GiB Default: 15.78GiB NonStreaming: 1.27GiB HeapManager: 333.26MiB Free: 333.26MiB Bindable Buffers: 121.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 119.75MiB Bindable Textures: 665.87MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 174.56MiB RW Render Target Textures: 163.62MiB Depth Stencils: 189.12MiB Cube Depth Stencils: 0.00B Managed Buffers: 116.19MiB Free: 116.19MiB OffscreenTexture:LCD_LCDFlat250_ServerComposition_6492:2_S0: 1.38MiB OffscreenTexture:LCD_ControlSeat250_ServerComposition_13881:3_S0: 2.75MiB OffscreenTexture:LCD_ControlSeat250_ServerComposition_14662:3_S0: 2.75MiB Streaming: 10.72GiB Textures: 10.72GiB Missing: 835.99MiB Specific: 2.97GiB Borrowing: 559.06MiB Flare: 73.23KiB Grass: 27.19MiB Light 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Duration: 1.87s GC Collection Count 0: 26 GC Collection Count 1: 19 GC Collection Count 2: 13 Havok Memory: 428.98MiB Native Allocators: 1.89GiB Heap: 1.85GiB Heap Allocation Count: unavailable Bump: 41.77MiB Systems: 17.20GiB DCS_Scenes: 92.00MiB Voxels: 1.03GiB Planet Bitmaps: 835.56MiB Natives: 213.18MiB VrVoxelMesh: 165.52MiB VrShellDataCache: 32.29MiB VrSewGuide: 15.08MiB VrTailor: 295.16KiB NativeDictionary: 2.28MiB Render12: 16.08GiB Default: 15.78GiB NonStreaming: 1.27GiB HeapManager: 333.26MiB Free: 333.26MiB Bindable Buffers: 121.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 119.75MiB Bindable Textures: 665.87MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 174.56MiB RW Render Target Textures: 163.62MiB Depth Stencils: 189.12MiB Cube Depth Stencils: 0.00B Managed Buffers: 116.19MiB Free: 116.19MiB OffscreenTexture:LCD_LCDFlat250_ServerComposition_6492:2_S0: 1.38MiB OffscreenTexture:LCD_ControlSeat250_ServerComposition_13881:3_S0: 2.75MiB OffscreenTexture:LCD_ControlSeat250_ServerComposition_14662:3_S0: 2.75MiB Streaming: 10.72GiB Textures: 10.72GiB Missing: 835.99MiB Specific: 2.97GiB Borrowing: 559.06MiB Flare: 73.23KiB Grass: 27.19MiB Light Clustering: 121.56MiB Material: 796.69KiB Mwm: 560.68MiB Particle: 40.38MiB Raytracing: 549.19MiB Runtime Data: 270.66MiB Unknown: 0.00B Armor: 13.94MiB Debug: 0.00B Flora: 56.28MiB Impostor: 0.00B UI3D: 17.88KiB Voxel: 200.31MiB Water: 65.12KiB Volumes: 49.54KiB Scene: 630.00MiB Unified Index Buffer: 256.00MiB Water: 0.00B Mix: 6.81MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 18.74MiB Managed Generated Textures: 52.00KiB Upload: 299.62MiB Data Uploader: 256.00MiB Bindable Buffers: 42.69MiB Upload Buffers: 26.69MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB 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WaitTask Pooled Count: 266.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 448B ResourcePool-ResourceStateMonitorRecord Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 336B GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 5,184.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1,013KiB ResourcePool-LOD Pooled Count: 565.00 Active (borrowed) Count: 14,578.00 Bytes Pooled: 66KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 144B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 28.00 Active (borrowed) Count: 1,321.00 Bytes Pooled: 10KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 486.00 Active (borrowed) Count: 68.00 Bytes Pooled: 99KiB Default for ShapedEntityTrigger Pooled Count: 178.00 Active (borrowed) Count: 207.00 Bytes Pooled: 36KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,988.00 Active (borrowed) Count: 0.00 Bytes Pooled: 561KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 600KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 74.00 Active (borrowed) Count: 6,142.00 Bytes Pooled: 16KiB Default for StitchOperation Pooled Count: 1,754.00 Active (borrowed) Count: 0.00 Bytes Pooled: 178KiB Default for CompoundStitchOperation Pooled Count: 844.00 Active (borrowed) Count: 0.00 Bytes Pooled: 92KiB Default for VoxelUpdateBatchTracker Pooled Count: 866.00 Active (borrowed) Count: 0.00 Bytes Pooled: 34KiB Default for QueryRegions Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for ResourceLoadingTask Pooled Count: 874.00 Active (borrowed) Count: 0.00 Bytes Pooled: 75KiB Default for CellData Pooled Count: 8,787.00 Active (borrowed) Count: 22,761.00 Bytes Pooled: 481KiB Default for ResourceLoadingTask Pooled Count: 116.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for ClipmapMeshJob Pooled Count: 1,862.00 Active (borrowed) Count: 0.00 Bytes Pooled: 247KiB Default for ClipmapResourceLoadingJob Pooled Count: 940.00 Active (borrowed) Count: 0.00 Bytes Pooled: 147KiB Animation Clip Requests Pooled Count: 33.00 Active (borrowed) Count: 10.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 14.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 9.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for DCSContinuation Pooled Count: 187.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for VoxelResourceLoading Pooled Count: 2,148.00 Active (borrowed) Count: 0.00 Bytes Pooled: 117KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for List Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 240.00 Active (borrowed) Count: 0.00 Bytes Pooled: 107KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 119KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ClipmapSewJob Pooled Count: 1,409.00 Active (borrowed) Count: 0.00 Bytes Pooled: 209KiB Default for VoxelCell Pooled Count: 442.00 Active (borrowed) Count: 3,089.00 Bytes Pooled: 121KiB Default for ChunkReference Pooled Count: 603.00 Active (borrowed) Count: 3,259.00 Bytes Pooled: 66KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,564.00 Active (borrowed) Count: 0.00 Bytes Pooled: 574KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 5,886.00 Active (borrowed) Count: 2,706.00 Bytes Pooled: 230KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachineOptional Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 528B Default for PlanetEnvironmentSector Pooled Count: 102.00 Active (borrowed) Count: 268.00 Bytes Pooled: 14KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 3,102.00 Bytes Pooled: 0B ResourcePool-InstanceBatch Pooled Count: 389.00 Active (borrowed) Count: 29,005.00 Bytes Pooled: 67KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 367.00 Active (borrowed) Count: 116,795.00 Bytes Pooled: 17KiB Default for Sector Pooled Count: 13.00 Active (borrowed) Count: 227.00 Bytes Pooled: 936B Default for EncounterSector Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 48B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Resource Streaming Total Memory Main Budget: 2.98GiB Used: 1.03GiB Pressure: 2.85GiB Pinned: 71.64MiB Requested Traffic: 0.00B Graphics Budget: 10.80GiB Used: 10.72GiB Pressure: 10.70GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 26.48us Registered Resources: 0 Loaded Resources: 463 Priority Updates: 7 Changed Priorities: 3 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 45.20MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.53us Registered Resources: 0 Loaded Resources: 3,640 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 231.25MiB Pressure: 204.03MiB Pinned: 20.93MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.66us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 12.91MiB Pressure: 11.64MiB Pinned: 3.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.75us Registered Resources: 0 Loaded Resources: 6,251 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 761.82MiB Used: 761.70MiB Pressure: 2.59GiB Pinned: 1.93MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.01ms Registered Resources: 4,462 Loaded Resources: 4,462 Priority Updates: 271 Changed Priorities: 271 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 10.80GiB Used: 10.72GiB Pressure: 10.70GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 115.61MiB Graphics: 115.61MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LightSmall: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/LCD: 0 event:/SFX/Character/MagBootsOn: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/UI/toolbar_load_unload: 0 event:/UI/HudUnable: 0 event:/SFX/Character/Jump: 0 event:/SFX/Character/FallGround: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_B5: 0 event:/Music/Space/TT_Moog8_long: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/UI/jingle_achievement: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Impacts/ImpactCharacterRock: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Character/JetpackPush: 0 event:/SFX/Impacts/ImpactCharacterSoil: 0 event:/UI/ui_Terminal: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestBig: 0 event:/SFX/Block/ThrusterAtm_5m: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/UI/OreDetector: 0 event:/UI/Block/PlaceBlock: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/Seat: 0 event:/UI/CockpitStallWarning: 0 event:/SFX/Block/LightSpotSmall: 0 event:/Music/Verdure/SE2_Verdure_TheDeepDive: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/SFX/Block/Hinge/Hinge50Move: 0 event:/SFX/Block/Hinge/Hinge50MaxDistance: 0 event:/SFX/Block/Hinge/Hinge50MoveEnd: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Impacts/ImpactMetalTree: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingRocks: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingGeneric: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_drag: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/UI/Gscreen_insert: 0 event:/UI/Block/RotateBlock: 0 event:/SFX/Tool/PaintTool: 0 event:/UI/ItemSizeR: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/UI/Gscreen_type_delete: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/SFX/Character/CrouchUp: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure: 0 event:/SFX/Block/EventControllerFalse: 0 event:/SFX/Block/EventControllerTrue: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 556 FileOctreeRegionLoader: 86 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 23 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 54 Created: 89 PlanetOreDepositComponent Current: 712 Created: 1363 CompositePlanetShapeComponent Current: 69 Created: 266 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 832 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 544 Created: 918 PlanetOreDepositComponent Current: 8308 Created: 23862 CompositePlanetShapeComponent Current: 1976 Created: 3572 DynamicVoxelStorageComponent Current: 0 Created: 1 DynamicVoxelStorageComponent Current: 0 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 22 FloatingObjects (Server): 0 Armor Blocks (Server): 10556 Simple Blocks (Server): 3866 Functional Blocks (Server): 643 Grids (Client): 22 FloatingObjects (Client): 0 Armor Blocks (Client): 10556 Simple Blocks (Client): 3866 Functional Blocks (Client): 643 TrashRemoval PlayerGridPCU: 0 Current: 109467 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 2859 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 32 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Animation Budget Runtime: 170.1us Runtime Avg: 163.9us Optimization: 0.0 % Flora SectorsCount: 214 Total: 805686, 529373 Average: 3764, 2473 Minimum: 78, 68 Maximum: 12258, 7322