Performance Main Thread: 3.05ms, 18.31 % Input: 80.70us Draw: 1.33us Platform: 18.38ns Session: 1.91ms Render Render Thread Average Frame: 16.68ms, 16.69ms, 100.1 %, (Imprecise) Current Frame: 16.68ms, 17.51ms, 100.1 %, (Imprecise) Average Work: 7.40ms, 7.28ms, 44.4 %, (Imprecise) Current Work: 7.40ms, 7.65ms, 44.4 %, (Imprecise) Pacer: 79.83Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.68ms, 16.67ms, 100.1 %, (Imprecise) Current Frame: 16.67ms, 16.64ms, 100.0 %, (Imprecise) Average Work: 12.64ms, 12.61ms, 75.9 %, (Imprecise) Current Work: 12.61ms, 12.86ms, 75.7 %, (Imprecise) Render Frequency: 60.10Hz, 60.00Hz, VSync: Enabled Video Memory: 12.20GiB, 13.73GiB, 88.9 % VRAM: 12.20GiB, 13.73GiB, 88.9 % CPU Load: 7.82 % Cache Misses: 0 UI: 614.46us Worker Count: 13 Worker Load: 0.00 % PCU Total: 61206 NPC: 29771 LocalPlayer: 31435 Spatial Trigger System Entity updates: 25 Total Trigger Updates: 291 Trigger Count: 3 Encounters Session: AllManagedSystems: 25978 (total), 8020 (player), 17958 (NPC) ManagedWorldArea: 15078 (total), 8020 (player), 7058 (NPC) Contract: 10900 (total), 0 (player), 10900 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 13.73Gi Free: 1.53Gi Reserved: 0 Usage: 12.2Gi Non-Local Usage: 594.7Mi Non-Local No Upload/Readback: 250.2Mi Game Report Available Raw: 13.73Gi Available Filtered: 13.62Gi Target Unused: 1.363Gi Target Usage: 12.26Gi Current Usage: 12.2Gi Usage Delta: 0 Usage Details Missing: 899.5Mi Non-Streaming: 4.813Gi Streaming: 6.511Gi Real Available Streaming: 6.571Gi Min Available Streaming: 2Gi Min Critical Streaming: 372.5Mi Final Available Streaming: 6.571Gi Streaming Details Critical Pinned Textures: 372.5Mi Standard Pinned Textures: 543.9Mi First Person Textures: 0 Overlay Textures: 517.5Mi Density Textures: 3.977Gi Standard Textures: 1.099Gi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 449 Dispatch Count: 170 DispatchRays Count: 7 ExecuteIndirect Count: 974 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 9627 Alive Particles Count: 9969 Dead Particles Count: 43755 Percentage of the budget used: 1.9938 Active Emitter Count: 30 Borrowed resources Queried: 699MiB Allocated: 714MiB Concurrently borrowed: 212MiB Total Memory Allocated: 12.54Gi Default: 12.2Gi NonStreaming: 1.669Gi HeapManager: 557Mi Free: 557Mi Bindable Buffers: 131.6Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 130.1Mi Bindable Textures: 774.7Mi RO Textures: 128Mi RO Cube Texture: 10.56Mi Render Target Textures: 202.1Mi RW Render Target Textures: 207.2Mi Depth Stencils: 226.9Mi Cube Depth Stencils: 0 Managed Buffers: 175.1Mi Free: 175.1Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_51167:1_S0: 0 OffscreenTexture:LCD_LCDWide500_ServerComposition_51164:1_S0: 0 Streaming: 6.511Gi Textures: 6.511Gi Missing: 899.5Mi Specific: 3.144Gi Borrowing: 714.1Mi Flare: 94.66Ki Grass: 24.38Mi Light Clustering: 159.9Mi Material: 796.7Ki Mwm: 650Mi Particle: 40.38Mi Raytracing: 408Mi Runtime Data: 92.1Mi Unknown: 0 Armor: 13.29Mi Debug: 0 Flora: 70.27Ki Impostor: 0 UI3D: 21.22Ki Voxel: 78.62Mi Water: 65.12Ki Volumes: 42Ki Scene: 811.6Mi Unified Index Buffer: 288Mi Water: 0 Mix: 7.812Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 18.96Mi Managed Generated Textures: 52Ki Upload: 332.4Mi Data Uploader: 256Mi Bindable Buffers: 74.19Mi Upload Buffers: 58.19Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 28954 Default: 28664 NonStreaming: 463 HeapManager: 37 Free: 37 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 201 RO Textures: 4 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 29 Free: 29 OffscreenTexture:LCD_LCDWide500_ServerComposition_51167:1_S0: 0 OffscreenTexture:LCD_LCDWide500_ServerComposition_51164:1_S0: 0 Streaming: 838 Textures: 838 Missing: 1 Specific: 27362 Borrowing: 95 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6708 Particle: 22 Raytracing: 332 Runtime Data: 15643 Unknown: 0 Armor: 13662 Debug: 0 Flora: 2 Impostor: 0 UI3D: 2 Voxel: 1960 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4396 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 928 Unused Memory (MiB): 173.0625 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 95.11719 Voxel: 388 ManagedROBuffer occupancy: 85.546875 Voxel: 357 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 64.453125 Voxel: 284 ManagedROBuffer occupancy: 0.5859375 Voxel: 3 Misc ManagedROBuffer occupancy: 99.41406 Mix: 0 Mwm: 129 Material: 3 Grass: 1 Flare: 2 Armor: 130 Water: 1 Volumes: 0 ManagedROBuffer occupancy: 100 Mwm: 169 Mix: 0 Armor: 22 ManagedROBuffer occupancy: 100 Mwm: 215 Mix: 0 Armor: 7 ManagedROBuffer occupancy: 96.484375 Armor: 22 Mwm: 182 Mix: 2 Flora: 0 Flare: 0 ManagedROBuffer occupancy: 98.046875 Mwm: 127 Mix: 0 Armor: 15 ManagedROBuffer occupancy: 100 Mwm: 160 Mix: 0 ManagedROBuffer occupancy: 99.21875 Mwm: 217 Mix: 0 Armor: 3 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 144 ManagedROBuffer occupancy: 100 Mwm: 134 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 119 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 170 Mix: 0 ManagedROBuffer occupancy: 99.80469 Mwm: 221 Mix: 0 Flare: 1 Water: 0 Flora: 0 ManagedROBuffer occupancy: 89.84375 Mwm: 111 Mix: 4 Armor: 12 Flora: 0 ManagedROBuffer occupancy: 96.875 Armor: 22 Mix: 0 Mwm: 79 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 181 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 166 ManagedROBuffer occupancy: 100 Mwm: 203 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 171 ManagedROBuffer occupancy: 98.4375 Mwm: 95 Mix: 0 Flora: 0 ManagedROBuffer occupancy: 98.4375 Mwm: 135 Mix: 0 Flare: 0 Flora: 0 ManagedROBuffer occupancy: 24.21875 Mwm: 39 Mix: 0 Flora: 0 Raytracing: 0 ManagedROBuffer occupancy: 0.390625 Flora: 2 Mix: 0 Raytracing: 0 Flare: 0 Armor: 0 ManagedROBuffer occupancy: 76.953125 Mix: 1 Armor: 12 Mwm: 86 ManagedROBuffer occupancy: 22.65625 Mwm: 16 Mix: 0 Armor: 0 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: 6.25 Raytracing: 32 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 893 Safe Instance Count: 1927 Indices Count: 1682226 Indices to Triangle Count: 560742 MainView[SecondPass] Real Instance Count: 28 Safe Instance Count: 1927 Indices Count: 1017741 Indices to Triangle Count: 339247 Visible PointLight count: 27 Visible SpotLight count: 3 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 98 Visible Grass count: 0 Visible ParticleEmitter count: 30 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 7 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 22.653732Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 6 Safe Instance Count: 6 Indices Count: 142464 Indices to Triangle Count: 47488 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 908 Safe Instance Count: 1035 Indices Count: 1820700 Indices to Triangle Count: 606900 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 1222 Safe Instance Count: 1380 Indices Count: 2344692 Indices to Triangle Count: 781564 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1629 Safe Instance Count: 1636 Indices Count: 2616948 Indices to Triangle Count: 872316 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 405 Safe Instance Count: 413 Indices Count: 499041 Indices to Triangle Count: 166347 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 473 Safe Instance Count: 480 Indices Count: 423594 Indices to Triangle Count: 141198 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 2348578 1: 512030 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 71 HZB Mip-2 Count: 142 HZB Mip-3 Count: 59 HZB Mip-4 Count: 9 HZB Mip-5 Count: 22 HZB Mip-6 Count: 5 HZB Mip-7 Count: 11 HZB Mip-8 Count: 14 HZB Mip-9 Count: 76 HZB Mip-10 Count: 40 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 6.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 6.00 Budget: 481MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B 1024×512 Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 12.54GiB Default: 12.20GiB NonStreaming: 1.67GiB HeapManager: 557.04MiB Free: 557.04MiB Bindable Buffers: 131.56MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 130.06MiB Bindable Textures: 774.75MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 202.06MiB RW Render Target Textures: 207.19MiB Depth Stencils: 226.94MiB Cube Depth Stencils: 0.00B Managed Buffers: 175.12MiB Free: 175.12MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_51167:1_S0: 0.00B OffscreenTexture:LCD_LCDWide500_ServerComposition_51164:1_S0: 0.00B Streaming: 6.51GiB Textures: 6.51GiB Missing: 899.55MiB Specific: 3.14GiB Borrowing: 714.06MiB Flare: 94.66KiB Grass: 24.38MiB Light Clustering: 159.88MiB Material: 796.69KiB Mwm: 649.96MiB Particle: 40.38MiB Raytracing: 408.00MiB Runtime Data: 92.10MiB Unknown: 0.00B Armor: 13.29MiB Debug: 0.00B Flora: 70.27KiB Impostor: 0.00B UI3D: 21.22KiB Voxel: 78.62MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 811.62MiB Unified Index Buffer: 288.00MiB Water: 0.00B Mix: 7.81MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 18.96MiB Managed Generated Textures: 52.00KiB Upload: 332.44MiB Data Uploader: 256.00MiB Bindable Buffers: 74.19MiB Upload Buffers: 58.19MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 26.22GiB Process Memory: 26.22GiB Available Commit: 22.96GiB Commit Limit: 69.75GiB GC: 2.77GiB GC Total: 2.77GiB GC Committed Total: 8.34GiB GC Total Allocated: 27.15GiB GC Total Pause Duration: 988.41ms GC Collection Count 0: 19 GC Collection Count 1: 16 GC Collection Count 2: 14 Havok Memory: 511.51MiB Native Allocators: 1.49GiB Heap: 1.47GiB Heap Allocation Count: unavailable Bump: 14.54MiB Systems: 13.78GiB DCS_Scenes: 79.40MiB Voxels: 1.16GiB Planet Bitmaps: 1.07GiB Natives: 90.40MiB VrVoxelMesh: 76.78MiB VrShellDataCache: 8.36MiB VrSewGuide: 4.89MiB VrTailor: 376.57KiB NativeDictionary: 2.57MiB Render12: 12.54GiB Default: 12.20GiB NonStreaming: 1.67GiB HeapManager: 557.04MiB Free: 557.04MiB Bindable Buffers: 131.56MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 130.06MiB Bindable Textures: 774.75MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 202.06MiB RW Render Target Textures: 207.19MiB Depth Stencils: 226.94MiB Cube Depth Stencils: 0.00B Managed Buffers: 175.12MiB Free: 175.12MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_51167:1_S0: 0.00B OffscreenTexture:LCD_LCDWide500_ServerComposition_51164:1_S0: 0.00B Streaming: 6.51GiB Textures: 6.51GiB Missing: 899.55MiB Specific: 3.14GiB Borrowing: 714.06MiB Flare: 94.66KiB Grass: 24.38MiB Light Clustering: 159.88MiB Material: 796.69KiB Mwm: 649.96MiB Particle: 40.38MiB Raytracing: 408.00MiB Runtime Data: 92.10MiB Unknown: 0.00B Armor: 13.29MiB Debug: 0.00B Flora: 70.27KiB Impostor: 0.00B UI3D: 21.22KiB Voxel: 78.62MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 811.62MiB Unified Index Buffer: 288.00MiB Water: 0.00B Mix: 7.81MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 18.96MiB Managed Generated Textures: 52.00KiB Upload: 332.44MiB Data Uploader: 256.00MiB Bindable Buffers: 74.19MiB Upload Buffers: 58.19MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Pools: 57.91MiB Default for ParallelWorkTask Pooled Count: 13,908.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 720B Default for BlockingWaiter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for ContinuationQueueContinuation Pooled Count: 30,886.00 Active (borrowed) Count: 18.00 Bytes Pooled: 2MiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 3,401.00 Active (borrowed) Count: 0.00 Bytes Pooled: 266KiB Default for Optional Pooled Count: 4,580.00 Active (borrowed) Count: 0.00 Bytes Pooled: 215KiB Default for CachedAccessor Pooled Count: 110.00 Active (borrowed) Count: 0.00 Bytes Pooled: 21KiB Default for PriorityToken Pooled Count: 114,468.00 Active (borrowed) Count: 204.00 Bytes Pooled: 4MiB Default for ConditionalDirectContinuationModifier Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for SkipWaitMonitor Pooled Count: 10,284.00 Active (borrowed) Count: 2.00 Bytes Pooled: 562KiB Default for ActionCompletion Pooled Count: 563.00 Active (borrowed) Count: 232.00 Bytes Pooled: 18KiB Default for ActionCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ActionCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Func Filters Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for SystemTaskCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for MulticastCompletion Pooled Count: 5,684.00 Active (borrowed) Count: 1.00 Bytes Pooled: 178KiB Default for PromiseTask Pooled Count: 721.00 Active (borrowed) Count: 3.00 Bytes Pooled: 51KiB AnimationsUsageTracker Pooled Count: 37.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for PriorityToken Pooled Count: 4,650.00 Active (borrowed) Count: 82,844.00 Bytes Pooled: 436KiB PlanetCubemapSubSystem Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for PriorityToken Pooled Count: 17,301.00 Active (borrowed) Count: 64,071.00 Bytes Pooled: 2MiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 890.00 Active (borrowed) Count: 31.00 Bytes Pooled: 28KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB ResourcePool-AllocationRecord Pooled Count: 60,456.00 Active (borrowed) Count: 28,954.00 Bytes Pooled: 6MiB GPUResourcePool-RWBuffer Pooled Count: 57.00 Active (borrowed) Count: 328.00 Bytes Pooled: 8KiB GPUResourcePool-AutoResourceState Pooled Count: 8.00 Active (borrowed) Count: 672.00 Bytes Pooled: 2KiB GPUResourcePool-DepthStencilTexture Pooled Count: 1.00 Active (borrowed) Count: 23.00 Bytes Pooled: 168B Default for Texture2DSlice Pooled Count: 1.00 Active (borrowed) Count: 23.00 Bytes Pooled: 64B Default for DepthStencilSlice Pooled Count: 2.00 Active (borrowed) Count: 46.00 Bytes Pooled: 128B GPUResourcePool-ROCubeTexture Pooled Count: 0.00 Active (borrowed) Count: 135.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 810.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 1KiB GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 1.00 Active (borrowed) Count: 156.00 Bytes Pooled: 48B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 10.00 Active (borrowed) Count: 61.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 10.00 Active (borrowed) Count: 72.00 Bytes Pooled: 1KiB GPUResourcePool-UploadBuffer Pooled Count: 78.00 Active (borrowed) Count: 156.00 Bytes Pooled: 10KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 480B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 20.00 Bytes Pooled: 208B GPUResourcePool-ChunkBuffer Pooled Count: 3,069.00 Active (borrowed) Count: 3,598.00 Bytes Pooled: 240KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 291.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 6.00 Active (borrowed) Count: 176.00 Bytes Pooled: 288B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 82.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Vector Font Batches Pooled Count: 134.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Vector Draw batches Pooled Count: 376.00 Active (borrowed) Count: 0.00 Bytes Pooled: 35KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,973.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 672B Sprite Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Vector Draw batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 147.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,396.00 Bytes Pooled: 0B AudioEventInstance Pooled Count: 221.00 Active (borrowed) Count: 35.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 93.00 Active (borrowed) Count: 163.00 Bytes Pooled: 20KiB LoopingAudioEventInstance3D Pooled Count: 169.00 Active (borrowed) Count: 173.00 Bytes Pooled: 38KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 42.00 Bytes Pooled: 0B ResourcePool-ScreenQuadJob Pooled Count: 22.00 Active (borrowed) Count: 116.00 Bytes Pooled: 528B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 3,843.00 Active (borrowed) Count: 15,465.00 Bytes Pooled: 180KiB ResourcePool-MicroChunk Pooled Count: 2,115.00 Active (borrowed) Count: 997.00 Bytes Pooled: 165KiB GPUResourcePool-MicroBuffer Pooled Count: 55,805.00 Active (borrowed) Count: 18,057.00 Bytes Pooled: 3MiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 20.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 16.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 14.00 Active (borrowed) Count: 18.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for DataWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for ExternalHandlersVersion Pooled Count: 946.00 Active (borrowed) Count: 601.00 Bytes Pooled: 30KiB Default for PooledList Pooled Count: 946.00 Active (borrowed) Count: 601.00 Bytes Pooled: 30KiB Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 233.00 Active (borrowed) Count: 200.00 Bytes Pooled: 36KiB Default for RenderDrawCommandBuffer Pooled Count: 1,303.00 Active (borrowed) Count: 317.00 Bytes Pooled: 81KiB Default for PersistentDrawBatch Pooled Count: 234.00 Active (borrowed) Count: 200.00 Bytes Pooled: 11KiB Default for AsyncStateMachineOptional Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 112B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 274.00 Active (borrowed) Count: 0.00 Bytes Pooled: 298KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,018.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB Default for PooledList Pooled Count: 2.00 Active (borrowed) Count: 2.00 Bytes Pooled: 64B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 189.00 Active (borrowed) Count: 0.00 Bytes Pooled: 775KiB Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__18> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 189.00 Active (borrowed) Count: 0.00 Bytes Pooled: 103KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-D3DHelper`1 Pooled Count: 72.00 Active (borrowed) Count: 6.00 Bytes Pooled: 2KiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 668.00 Active (borrowed) Count: 838.00 Bytes Pooled: 110KiB ResourcePool-RASPool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-RASBuffer Pooled Count: 218.00 Active (borrowed) Count: 8,354.00 Bytes Pooled: 17KiB Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for DirectContinuationModifier Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for TrackingTokenHolder Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 720B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 278.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR4_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 5,919.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 3,902.00 Active (borrowed) Count: 12,340.00 Bytes Pooled: 457KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 3.00 Bytes Pooled: 144B Default for ForEachLoopWork Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 1,673.00 Active (borrowed) Count: 414.00 Bytes Pooled: 601KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 445.00 Active (borrowed) Count: 122.00 Bytes Pooled: 90KiB Default for ShapedEntityTrigger Pooled Count: 250.00 Active (borrowed) Count: 206.00 Bytes Pooled: 51KiB Default for List Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 2.00 Active (borrowed) Count: 10.00 Bytes Pooled: 96B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 976.00 Active (borrowed) Count: 0.00 Bytes Pooled: 435KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 33KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 407KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelResourceLoading Pooled Count: 1,333.00 Active (borrowed) Count: 0.00 Bytes Pooled: 73KiB Default for ResourceLoadingTask Pooled Count: 716.00 Active (borrowed) Count: 0.00 Bytes Pooled: 62KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 7,930.00 Active (borrowed) Count: 0.00 Bytes Pooled: 743KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 22,457.00 Active (borrowed) Count: 3,393.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 9,123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 42.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Sector Pooled Count: 269.00 Active (borrowed) Count: 28.00 Bytes Pooled: 19KiB Default for DCSContinuation Pooled Count: 269.00 Active (borrowed) Count: 0.00 Bytes Pooled: 15KiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for PlanetEnvironmentSector Pooled Count: 387.00 Active (borrowed) Count: 33.00 Bytes Pooled: 54KiB Default for SizeEstimatorData Pooled Count: 647.00 Active (borrowed) Count: 77.00 Bytes Pooled: 20KiB Object Pair List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 14,893.00 Active (borrowed) Count: 1,943.00 Bytes Pooled: 582KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 5,516.00 Active (borrowed) Count: 1,014.00 Bytes Pooled: 1MiB Default for StitchOperation Pooled Count: 3,854.00 Active (borrowed) Count: 0.00 Bytes Pooled: 391KiB Default for CompoundStitchOperation Pooled Count: 1,364.00 Active (borrowed) Count: 0.00 Bytes Pooled: 149KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,136.00 Active (borrowed) Count: 0.00 Bytes Pooled: 44KiB Default for CellData Pooled Count: 13,161.00 Active (borrowed) Count: 13,505.00 Bytes Pooled: 720KiB Default for ClipmapMeshJob Pooled Count: 4,616.00 Active (borrowed) Count: 0.00 Bytes Pooled: 613KiB Default for ClipmapResourceLoadingJob Pooled Count: 528.00 Active (borrowed) Count: 0.00 Bytes Pooled: 83KiB Animation Clip Requests Pooled Count: 33.00 Active (borrowed) Count: 9.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 14.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 9.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 29.00 Active (borrowed) Count: 0.00 Bytes Pooled: 928B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 3,252.00 Active (borrowed) Count: 0.00 Bytes Pooled: 483KiB ResourcePool-InstanceBatch Pooled Count: 37,571.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 161,206.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7MiB Default for VoxelCell Pooled Count: 3,344.00 Active (borrowed) Count: 851.00 Bytes Pooled: 914KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 304B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for AsyncStateMachinePooledTask<d__16>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 296B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DeleteWhenExpiredCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for UnawaitedExceptionFinalizer Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 3.98GiB Used: 1.25GiB Pressure: 2.85GiB Pinned: 70.26MiB Requested Traffic: 0.00B Graphics Budget: 6.57GiB Used: 6.51GiB Pressure: 6.46GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 16.88us Registered Resources: 0 Loaded Resources: 461 Priority Updates: 5 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 45.02MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.07us Registered Resources: 0 Loaded Resources: 2,820 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 206.09MiB Pressure: 205.67MiB Pinned: 15.59MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.63us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 12.91MiB Pressure: 12.53MiB Pinned: 5.28MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 12.73us Registered Resources: 0 Loaded Resources: 8,251 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 1,019.90MiB Pressure: 2.59GiB Pinned: 4.49MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 649.17us Registered Resources: 4,464 Loaded Resources: 4,457 Priority Updates: 379 Changed Priorities: 379 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 6.57GiB Used: 6.51GiB Pressure: 6.46GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 343.50MiB Frame Budget Main: 17.03MiB Graphics: 17.03MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Contract: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Button: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Block/TimerEnd: 0 event:/UI/HudUnable: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/ui_Terminal: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/UI/CockpitStallWarning: 0 event:/Music/Space/SE2_Space_TGM: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/OxygenTank: 0 event:/UI/jingle_achievement: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Block/AtennaLRG: 0 event:/UI/jingle_objective_update: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/SFX/Block/Cockpit: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/toolbar_load_unload: 0 event:/UI/Block/RotateBlock: 0 event:/UI/ItemSizeR: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/SFX/Tool/WelderTool: 0 event:/UI/ui_backpack_build: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/UI/SuitInventoryFull: 0 event:/Music/Space/TT_Space_Safe12_v1: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Character/Footsteps: 0 event:/UI/ComponentMissing: 0 event:/UI/AddItemToCue: 0 event:/SFX/Character/FallGround: 0 event:/UI/SuitEnergyLow: 0 event:/Music/Space/TT_Space_Safe9: 0 event:/Music/Space/SE2_Space_10Years: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/Music/Space/TT_Space_Safe7: 0 event:/Music/Space/TT_Moog7_long: 0 event:/SFX/Ship/ShipSmallIonPush: 0 event:/SFX/Ship/ShipSmallSpeedUp: 0 event:/SFX/Ship/ShipSmallSpeedDown: 0 event:/SFX/Block/Grinder/Grinder350IdleStart: 0 event:/SFX/Block/Grinder/Grinder350Idle: 0 event:/SFX/Block/Grinder/Grinder350IdleEnd: 0 event:/SFX/Block/Grinder/Grinder350ContactStart: 0 event:/SFX/Block/Grinder/Grinder350Contact: 0 event:/SFX/Block/Grinder/Grinder350ContactEnd: 0 event:/SFX/Block/Grinder/Grinder350IdleStartFromContact: 0 event:/Music/Space/TT_Moog8_long: 0 event:/Music/Space/TT_Space_Safe1: 0 event:/Music/Space/TT_Moog6_long: 0 event:/SFX/Ship/ShipLargeIonPush: 0 event:/SFX/Ship/ShipLargeSpeedUp: 0 event:/SFX/Ship/ShipLargeSpeedDown: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/UI/SuitOxyLow: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 event:/Music/Space/SE2_Space_Safe3: 0 event:/Music/Space/TT_Space_Safe3: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 80 FileOctreeRegionLoader: 78 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 22 Created: 34 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 51 Created: 51 PlanetOreDepositComponent Current: 1188 Created: 1188 CompositePlanetShapeComponent Current: 366 Created: 366 DynamicVoxelStorageComponent Current: 3 Created: 3 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 27 Created: 107 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 51 Created: 51 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 3 Created: 3 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 34 Refreshed: 408 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 27 Refreshed: 0 Inserted: 27 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 34 Refreshed: 1633 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 115816 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 23 FloatingObjects (Server): 5 Armor Blocks (Server): 6281 Simple Blocks (Server): 1279 Functional Blocks (Server): 503 Total Destroyed Blocks: 835 Total Damage: 0 Total Repair: 0 Grids (Client): 23 FloatingObjects (Client): 5 Armor Blocks (Client): 6281 Simple Blocks (Client): 1279 Functional Blocks (Client): 503 TrashRemoval PlayerGridPCU: 0 Current: 31435 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 29771 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 5 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 153 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 97.6us Runtime Avg: 101.6us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0