Performance Main Thread: 1.65s, 9,894.90 % Input: 780.05us Draw: 1.37us Platform: 96.49ns Render Render Thread Average Frame: 27.03ms, 61.59ms, 324.4 %, (Imprecise) Current Frame: 169.35ms, 585.84ms, 2032.2 %, (Imprecise) Average Work: 11.40ms, 46.57ms, 136.8 %, (Imprecise) Current Work: 155.86ms, 585.26ms, 1870.4 %, (Imprecise) Pacer: 8.53Hz, 20.00Hz, 34.50Hz GPU Average Frame: 16.64ms, 16.65ms, 199.7 %, (Imprecise) Current Frame: 16.68ms, 16.75ms, 200.1 %, (Imprecise) Average Work: 375.08us, 368.47us, 4.5 %, (Imprecise) Current Work: 311.96us, 298.80us, 3.7 %, (Imprecise) Render Frequency: 54.72Hz, 120.00Hz, VSync: Enabled Video Memory: 1.94GiB, 15.06GiB, 12.9 % VRAM: 1.94GiB, 15.06GiB, 12.9 % CPU Load: 8.50 % Cache Misses: 0 UI: 191.44us Worker Count: 14 Worker Load: 1.00 % PCU Total: 0 RenderSceneStats Streaming GPU Report Available Total: 15.06Gi Free: 13.12Gi Reserved: 0 Usage: 1.939Gi Non-Local Usage: 385.8Mi Non-Local No Upload/Readback: 92.77Mi Game Report Available Raw: 15.06Gi Available Filtered: 15Gi Target Unused: 1.5Gi Target Usage: 13.5Gi Current Usage: 1.827Gi Usage Delta: 0 Usage Details Missing: 325.5Mi Non-Streaming: 1.297Gi Streaming: 332Mi Real Available Streaming: 11.89Gi Min Available Streaming: 2Gi Min Critical Streaming: 57.81Mi Final Available Streaming: 11.89Gi Streaming Details Critical Pinned Textures: 57.81Mi Standard Pinned Textures: 20.86Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 11.69Gi Standard Textures: 0 Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 138 Dispatch Count: 87 DispatchRays Count: 7 ExecuteIndirect Count: 12 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 326MiB Allocated: 337MiB Concurrently borrowed: 128MiB Total Memory Allocated: 2.225Gi Default: 1.939Gi NonStreaming: 564Mi HeapManager: 47.17Mi Free: 47.17Mi Bindable Buffers: 38.44Mi Persistent Constant Buffers: 1.375Mi Read-Write Buffers: 37.06Mi Bindable Textures: 429.5Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 90.62Mi RW Render Target Textures: 64.06Mi Depth Stencils: 146.8Mi Cube Depth Stencils: 0 Managed Buffers: 29.25Mi Free: 29.25Mi Streaming: 332Mi Textures: 332Mi Missing: 325.5Mi Specific: 763.7Mi Borrowing: 336.8Mi Flare: 0 Grass: 14.56Mi Light Clustering: 87.75Mi Material: 832Ki Mwm: 128Ki Particle: 40.38Mi Raytracing: 251.6Mi Runtime Data: 0 Unknown: 0 Armor: 0 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 27.88Mi Unified Index Buffer: 256Ki Water: 0 Mix: 1.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 848Ki Managed Generated Textures: 32Ki Upload: 283.2Mi Data Uploader: 256Mi Bindable Buffers: 26.5Mi Upload Buffers: 10.5Mi Transient Constants: 16Mi Bindable Textures: 768Ki Upload Textures: 768Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 979 Default: 695 NonStreaming: 233 HeapManager: 2 Free: 2 Bindable Buffers: 169 Persistent Constant Buffers: 22 Read-Write Buffers: 147 Bindable Textures: 43 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 14 RW Render Target Textures: 11 Depth Stencils: 11 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 70 Textures: 70 Missing: 1 Specific: 391 Borrowing: 82 Flare: 0 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4 Particle: 22 Raytracing: 43 Runtime Data: 0 Unknown: 0 Armor: 0 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 110 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 69 Managed Generated Textures: 8 Upload: 164 Data Uploader: 1 Bindable Buffers: 151 Upload Buffers: 150 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 29.25 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 8.59375 Mix: 7 Mwm: 2 Material: 3 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 0 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 2.22GiB Default: 1.94GiB NonStreaming: 564.00MiB HeapManager: 47.17MiB Free: 47.17MiB Bindable Buffers: 38.44MiB Persistent Constant Buffers: 1.38MiB Read-Write Buffers: 37.06MiB Bindable Textures: 429.51MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 90.62MiB RW Render Target Textures: 64.06MiB Depth Stencils: 146.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 29.25MiB Free: 29.25MiB Streaming: 332.00MiB Textures: 332.00MiB Missing: 325.51MiB Specific: 763.67MiB Borrowing: 336.81MiB Flare: 0.00B Grass: 14.56MiB Light Clustering: 87.75MiB Material: 832.00KiB Mwm: 128.00KiB Particle: 40.38MiB Raytracing: 251.62MiB Runtime Data: 0.00B Unknown: 0.00B Armor: 0.00B Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 27.88MiB Unified Index Buffer: 256.00KiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 848.00KiB Managed Generated Textures: 32.00KiB Upload: 283.25MiB Data Uploader: 256.00MiB Bindable Buffers: 26.50MiB Upload Buffers: 10.50MiB Transient Constants: 16.00MiB Bindable Textures: 768.00KiB Upload Textures: 768.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 4.90GiB Process Memory: 4.90GiB Available Commit: 14.91GiB Commit Limit: 39.10GiB GC: 820.84MiB GC Total: 820.84MiB GC Committed Total: 1.31GiB GC Total Allocated: 3.42GiB GC Total Pause Duration: 139.68ms GC Collection Count 0: 7 GC Collection Count 1: 6 GC Collection Count 2: 5 Havok Memory: 203.67MiB Native Allocators: 17.06MiB Heap: 11.65MiB Heap Allocation Count: unavailable Bump: 5.41MiB Systems: 2.23GiB DCS_Scenes: 316.32KiB Voxels: 0.00B Planet Bitmaps: 0.00B Natives: 0.00B NativeDictionary: 0.00B Render12: 2.22GiB Default: 1.94GiB NonStreaming: 564.00MiB HeapManager: 47.17MiB Free: 47.17MiB Bindable Buffers: 38.44MiB Persistent Constant Buffers: 1.38MiB Read-Write Buffers: 37.06MiB Bindable Textures: 429.51MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 90.62MiB RW Render Target Textures: 64.06MiB Depth Stencils: 146.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 29.25MiB Free: 29.25MiB Streaming: 332.00MiB Textures: 332.00MiB Missing: 325.51MiB Specific: 763.67MiB Borrowing: 336.81MiB Flare: 0.00B Grass: 14.56MiB Light Clustering: 87.75MiB Material: 832.00KiB Mwm: 128.00KiB Particle: 40.38MiB Raytracing: 251.62MiB Runtime Data: 0.00B Unknown: 0.00B Armor: 0.00B Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 27.88MiB Unified Index Buffer: 256.00KiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 848.00KiB Managed Generated Textures: 32.00KiB Upload: 283.25MiB Data Uploader: 256.00MiB Bindable Buffers: 26.50MiB Upload Buffers: 10.50MiB Transient Constants: 16.00MiB Bindable Textures: 768.00KiB Upload Textures: 768.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Pools: 5.13MiB Default for ParallelWorkTask Pooled Count: 13,097.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ContinuationQueueContinuation Pooled Count: 46.00 Active 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Bytes Pooled: 128B Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB ResourcePool-AllocationRecord Pooled Count: 0.00 Active (borrowed) Count: 979.00 Bytes Pooled: 0B GPUResourcePool-RWBuffer Pooled Count: 0.00 Active (borrowed) Count: 336.00 Bytes Pooled: 0B GPUResourcePool-AutoResourceState Pooled Count: 0.00 Active (borrowed) Count: 492.00 Bytes Pooled: 0B GPUResourcePool-DepthStencilTexture Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled 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(borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 27.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 69.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 36.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 3.00 Active (borrowed) Count: 22.00 Bytes Pooled: 384B ResourcePool-ScreenQuadJob Pooled Count: 21.00 Active (borrowed) Count: 117.00 Bytes Pooled: 504B Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 720B GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-MicroChunk Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 1KiB GPUResourcePool-MicroBuffer Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 832B GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 6.00 Active (borrowed) Count: 8.00 Bytes Pooled: 624B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for DataWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: 38KiB OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56KiB LoopingAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 58KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 1.00 Active (borrowed) Count: 3.00 Bytes Pooled: 32B Default for PooledList Pooled Count: 1.00 Active (borrowed) Count: 3.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 100.00 Active (borrowed) Count: 21.00 Bytes Pooled: 16KiB Default for RenderDrawCommandBuffer Pooled Count: 247.00 Active (borrowed) Count: 21.00 Bytes Pooled: 15KiB Default for PersistentDrawBatch Pooled Count: 101.00 Active (borrowed) Count: 21.00 Bytes Pooled: 5KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: 34KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 70KiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 70.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-RTGISnapshot Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 960B ResourcePool-RASPool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB GPUResourcePool-RASBuffer Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB Default for DirectContinuationModifier Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 0.00 Active (borrowed) Count: 432.00 Bytes Pooled: 0B Default for WaitTask Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 0.00 Active (borrowed) Count: 25.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UnawaitedExceptionFinalizer Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 2.94GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 11.89GiB Used: 332.00MiB Pressure: 78.67MiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 7.80us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.66MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.70us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.66MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 9.30us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.66MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.50us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.66MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 321.22us Registered Resources: 92 Loaded Resources: 92 Priority Updates: 2 Changed Priorities: 2 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 12.53GiB Used: 332.00MiB Pressure: 78.67MiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 186.76MiB Graphics: 186.76MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0