2026-08-25 19:56:45.799 - Main Thread -> Timezone (local - UTC): 2h 2026-08-25 19:56:45.801 - Main Thread -> App Version: 2.4.0.86 2026-08-25 19:56:45.812 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 25/08/2026 19:56:45 2026-08-25 19:56:45.884 - Main Thread -> Running application with arguments: 2026-08-25 19:56:45.884 - Main Thread -> Runtime Framework: .NET 9.0.19 2026-08-25 19:56:45.884 - Main Thread -> Build Configuration: Release 2026-08-25 19:56:46.101 - Main Thread -> Environment.ProcessorCount: 16 2026-08-25 19:56:46.103 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-08-25 19:56:46.103 - Main Thread -> Environment.CommandLine: E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-25 19:56:46.103 - Main Thread -> Environment.CurrentDirectory: E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2 2026-08-25 19:56:46.162 - Main Thread -> CPU: AMD Ryzen 7 3700X 8-Core Processor, 16/8 Logical/Physical Cores, 4200MHz Nominal Maximum Frequency 2026-08-25 19:56:46.163 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-08-25 19:56:46.163 - Main Thread -> IntPtr.Size: 8 2026-08-25 19:56:46.163 - Main Thread -> Default Culture: nl-BE 2026-08-25 19:56:46.163 - Main Thread -> Default UI Culture: en-GB 2026-08-25 19:56:46.163 - Main Thread -> LogEnvironmentInformation - START 2026-08-25 19:56:46.168 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-08-25 19:56:46.168 - Main Thread -> Win32_ComputerSystem.Model: MS-7C37 2026-08-25 19:56:46.175 - Main Thread -> Virtualized: False 2026-08-25 19:56:46.179 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2026-08-25 19:56:46.180 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,637,306,880 bytes 2026-08-25 19:56:46.180 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-25 19:56:46.180 - Main Thread -> ComputerInfo.CommitLimit: 72,932,274,176 bytes 2026-08-25 19:56:46.180 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 48,386,588,672 bytes 2026-08-25 19:56:46.180 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,068,145,152 bytes 2026-08-25 19:56:46.180 - Main Thread -> ComputerInfo.AvailableCommit: 47,378,845,696 bytes 2026-08-25 19:56:46.185 - Main Thread -> Drive C: | Capacity: 510,534,668,288 bytes | Free space: 121,031,970,816 bytes 2026-08-25 19:56:46.185 - Main Thread -> Drive D: | Capacity: 2,000,379,965,440 bytes | Free space: 388,798,869,504 bytes 2026-08-25 19:56:46.185 - Main Thread -> Drive E: | Capacity: 2,000,381,014,016 bytes | Free space: 242,568,871,936 bytes 2026-08-25 19:56:46.185 - Main Thread -> Drive F: | Capacity: 2,000,379,965,440 bytes | Free space: 1,623,210,008,576 bytes 2026-08-25 19:56:47.017 - Main Thread -> LogEnvironmentInformation - END 2026-08-25 19:56:47.084 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-08-25 19:56:47.085 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-08-25 19:56:47.176 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|6,4573 2026-08-25 19:56:47.176 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-08-25 19:56:47.184 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-08-25 19:56:47.202 - Main Thread -> Initializing Engine... 2026-08-25 19:56:47.245 - Main Thread -> Initializing LibraryEngineComponent 2026-08-25 19:56:47.246 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-25 19:56:47.246 - Main Thread -> Workers configured. 2026-08-25 19:56:47.246 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-08-25 19:56:47.246 - Main Thread -> Command line argument 0: E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-25 19:56:47.246 - Main Thread -> Working directory: E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2 2026-08-25 19:56:47.246 - Main Thread -> App Data Path: C:\Users\reyna\AppData\Roaming\SpaceEngineers2 2026-08-25 19:56:47.246 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-08-25 19:56:47.249 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: WD Green SN350 2TB : Type: SSD : Format: NTFS 2026-08-25 19:56:47.472 - Main Thread -> [Crash Handler]: For AppData found drive type: ADATA SX8200PNP : Type: SSD : Format: NTFS 2026-08-25 19:56:47.473 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-08-25 19:56:47.473 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\reyna\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-08-25 19:56:47.495 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-08-25 19:56:47.570 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-08-25 19:56:47.570 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-08-25 19:56:47.571 - Main Thread -> Initializing WatchdogComponent 2026-08-25 19:56:47.572 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-08-25 19:56:47.605 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.44 BusVolumes: {"bus:/Music": 0.45,"bus:/UI": 0.53,"bus:/SFX": 0.45,"bus:/SFX/Tools": 0.49} 2026-08-25 19:56:47.607 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: false ContactInformation: "" 2026-08-25 19:56:47.620 - Main Thread -> Loaded Options part: CustomizedControlsOptionsPart : CustomizedControls: [{"Action": "70e8a38b-ee2b-4fc1-8edf-6da0e27607e0","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalToAnalogControl","Input": "Keyboard::W","ActiveValue": 1},"SecondaryControl": null}] 2026-08-25 19:56:47.621 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-08-25 19:56:47.634 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-08-23T17:29:47.6523171Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-08-23T22:12:56.4382376Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2026-08-21T18:02:02.3580820Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Copy"},"$Value": "2026-08-23T22:13:41.8143598Z"}] LatestGame: {"Name": "Welcome To Verdure 1 - Copy"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-08-25 19:56:47.638 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false RatingDialogShown: false 2026-08-25 19:56:47.639 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-08-25 19:56:47.640 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 9070 XT" FullScreen: true WindowedResolution: {"X": 1720,"Y": 1440} FullscreenResolution: {"X": 3440,"Y": 1440} 2026-08-25 19:56:47.684 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedPreset3: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Low" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "Medium" 2026-08-25 19:56:47.684 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-08-25 19:56:47.685 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-08-25 19:56:47.687 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-08-25 19:56:47.692 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'E:\GAMES\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'E:\GAMES\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-08-25 19:56:47.974 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 25888956, last modified: 2026-08-20 19:18:17) 2026-08-25 19:56:48.502 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: WD Green SN350 2TB : Type: SSD : Format: NTFS 2026-08-25 19:56:48.502 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534787, last modified: 2026-08-20 19:18:17) 2026-08-25 19:56:48.509 - Main Thread -> [Crash Handler]: For Project Engine found drive type: WD Green SN350 2TB : Type: SSD : Format: NTFS 2026-08-25 19:56:48.515 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-08-25 19:56:48.516 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-08-25 19:56:48.565 - Main Thread -> Info: Started loading definition set Engine 2026-08-25 19:56:48.570 - Main Thread -> [Crash Handler]: Report was not sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code BadRequest and message Unknown. for report metadata { "ReportInfo": { "CrashTimestamp": "2026-08-25T14:12:50.1631747Z", "UserID": "00000000-0000-0000-0000-000000000000", "SessionID": "00000000-0000-0000-0000-000000000000", "GameID": "SpaceEngineers2", "Platform": "PC", "AppVersion": "2.4.0.86", "CrashState": "Other", "Feedback": "GPU Crash", "Email": "", "Autogenerated": false, "ReportType": "crash", "Branch": "Stable_VS2.4", "ClientBranch": "default", "Tags": [ "CrashGPU", "Dump" ], "Exception": { "StackTrace": "Keen.VRage.Core.Platform.CrashReporting.GPUCrashException: GPU Crash\r\nGPU crash - no stacktrace - check logs and dumps", "Namespace": "Namespace not found", "DisableGrouping": null, "GroupingKey": null } }, "ProcessData": { "ProcessRunTime": 16939, "ProcessMemoryBytes": 6084751360, "NativeHeapBytes": 13653615, "SystemMemoryLoadPercent": 38.88888888888889, "AvailableCommitBytes": 41020047360, "CommitLimitBytes": 72932274176 } } 2026-08-25 19:56:48.737 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|10.7979 2026-08-25 19:56:48.737 - Main Thread -> Info: Finished loading definition set Engine 2026-08-25 19:56:48.738 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-08-25 19:56:48.738 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-08-25 19:56:48.738 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-08-25 19:56:48.738 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-08-25 19:56:48.738 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-08-25 19:56:48.739 - Main Thread -> Initializing LocalizationEngineComponent 2026-08-25 19:56:48.823 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-08-25 19:56:48.823 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-08-25 19:56:48.863 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-08-25 19:56:48.892 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-08-25 19:56:48.892 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-08-25 19:56:48.892 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-08-25 19:56:48.892 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-08-25 19:56:48.892 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-08-25 19:56:48.892 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-08-25 19:56:48.934 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-08-25 19:56:48.934 - Main Thread -> Initializing MusicEngineComponent 2026-08-25 19:56:48.936 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-08-25 19:56:48.936 - Main Thread -> Initializing WinPlatformEngineComponent 2026-08-25 19:56:48.936 - Main Thread -> Initializing WinRenderEngineComponent 2026-08-25 19:56:48.936 - Main Thread -> Initializing WinMemoryEngineComponent 2026-08-25 19:56:48.936 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-08-25 19:56:48.936 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,363,573,504 bytes. 2026-08-25 19:56:48.938 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-08-25 19:56:48.949 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-08-25 19:56:48.959 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-08-25 19:56:48.963 - Main Thread -> Initializing WinWindowsEngineComponent 2026-08-25 19:56:48.963 - Main Thread -> Initializing AudioEngineComponent 2026-08-25 19:56:48.963 - Main Thread -> Initializing WinSystemEngineComponent 2026-08-25 19:56:48.970 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-08-25 19:56:49.000 - Main Thread -> Initializing VoxelsEngineComponent 2026-08-25 19:56:49.001 - Main Thread -> Initializing Render12EngineComponent 2026-08-25 19:56:49.002 - Main Thread -> LOADING_BEGIN|Render 2026-08-25 19:56:49.002 - Main Thread -> LOADING_BEGIN|Render_Init 2026-08-25 19:56:49.947 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-08-25 19:56:50.045 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-08-25 19:56:50.067 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-08-25 19:56:50.067 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-08-25 19:56:50.069 - Main Thread -> RenderOptionsPart2.Preset = High 2026-08-25 19:56:50.071 - Main Thread -> Initializing RenderDebugObjectManager 2026-08-25 19:56:50.071 - Main Thread -> Initializing RenderContracts 2026-08-25 19:56:50.072 - Main Thread -> Initializing MaterialSettings 2026-08-25 19:56:50.072 - Main Thread -> Initializing RenderSettingsManipulator 2026-08-25 19:56:50.072 - Main Thread -> Initializing RenderFrameStatistics 2026-08-25 19:56:50.072 - Main Thread -> Branching #1 2026-08-25 19:56:50.072 - Main Thread -> Creating Window 2026-08-25 19:56:50.072 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-25 19:56:50.072 - Main Thread -> Workers configured. 2026-08-25 19:56:50.072 - Main Thread -> Initializing RenderOutputManager 2026-08-25 19:56:50.072 - Render thread -> LOADING_BEGIN|Render_Window 2026-08-25 19:56:50.073 - Main Thread -> LOADING_TIME|Render_Init|651.0896999999999 2026-08-25 19:56:50.073 - Main Thread -> LOADING_TIME_FULL|Render_Init|1071.4171 2026-08-25 19:56:50.073 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-08-25 19:56:50.075 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-08-25 19:56:50.075 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-08-25 19:56:50.075 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-08-25 19:56:50.078 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-08-25 19:56:50.084 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-08-25 19:56:50.086 - Main Thread -> Initializing WinInputEngineComponent 2026-08-25 19:56:50.181 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-08-25 19:56:50.181 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-08-25 19:56:50.193 - Main Thread -> Initializing InputEngineComponent 2026-08-25 19:56:50.196 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-25 19:56:50.196 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-08-25 19:56:50.197 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-08-25 19:56:50.197 - Main Thread -> Initializing UIEngineComponent 2026-08-25 19:56:50.199 - Main Thread -> Initialize UI 2026-08-25 19:56:50.200 - Main Thread -> Initializing DebugMenuEngineComponent 2026-08-25 19:56:50.200 - Main Thread -> Initialize Stats 2026-08-25 19:56:50.201 - Main Thread -> Initialize DebugMenu 2026-08-25 19:56:50.226 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-25 19:56:50.269 - Main Thread -> Info: Registering worlds from Vanilla 2026-08-25 19:56:50.358 - Main Thread -> Info: Registering worlds from Engine 2026-08-25 19:56:50.363 - Main Thread -> Info: Started loading definition set Core 2026-08-25 19:56:50.722 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-25 19:56:50.722 - Main Thread -> 227 Mapping added to the GameInputProcessorComponent 2026-08-25 19:56:50.723 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-08-25 19:56:50.723 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-08-25 19:56:50.760 - Main Thread -> [Audio]: Loading Audio Configuration 2026-08-25 19:56:50.883 - Main Thread -> [Audio]: Loading master bank. 2026-08-25 19:56:50.918 - Main Thread -> [Audio]: Loading bank bca46b9e-74c3-4411-bd7f-0b1b1e2f7ae3. 2026-08-25 19:56:50.969 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-08-25 19:56:51.016 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-08-25 19:56:51.066 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-08-25 19:56:51.079 - Render thread -> LOADING_TIME|Render_SystemCoreInit|897.366 2026-08-25 19:56:51.140 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, CFGMGR32.dll, WINMM.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Windows.Forms.dll, System.Collections.dll, clrjit.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, Vortice.Mathematics.dll, System.Drawing.Primitives.dll, System.Runtime.Intrinsics.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, System.Text.Json.dll, System.ComponentModel.TypeConverter.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, ucrtbase_clr0400.dll, VCRUNTIME140_1_CLR0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, CoreMessaging.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140.dll, MSVCP140_ATOMIC_WAIT.dll, MSVCP140.dll, VCRUNTIME140_1.dll, iphlpapi.dll, DNSAPI.dll, DSPARSE.dll, NSI.dll, System.Threading.ThreadPool.dll, winhttp.dll, dhcpcsvc6.DLL, dhcpcsvc.DLL, WS2_32.dll, System.Net.Sockets.dll, mswsock.dll, wshunix.dll, System.Threading.Overlapped.dll, System.Net.NameResolution.dll, wshbth.dll, rasadhlp.dll, DEVOBJ.dll, nlansp_c.dll, System.IO.FileSystem.Watcher.dll, winrnr.dll, napinsp.dll, System.Reflection.Metadata.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, imagehlp.dll, SETUPAPI.dll, vstdlib_s64.dll, tier0_s64.dll, Secur32.dll, CRYPT32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_SurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, Kythera_Recast.dll, System.Security.Principal.Windows.dll, System.Security.Claims.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, TextShaping.dll, amd_ags_x64.dll, atiadlxx.dll, PROPSYS.dll, WTSAPI32.dll, dxcore.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, VRage.Slug.Native.dll, amdxc64.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, amdihk64.dll, SharpDX.XInput.dll, xinput1_4.dll, dstoragecore.DLL, dstorage.DLL, Microsoft.Extensions.Logging.Abstractions.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, Microsoft.CSharp.dll, System.Xml.XmlSerializer.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AUDIOSES.DLL, resourcepolicyclient.dll] 2026-08-25 19:56:51.141 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-08-25 19:56:51.156 - Render thread -> LOADING_TIME|Render_CreateDevice|1029.1918 2026-08-25 19:56:51.156 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1078.2299 2026-08-25 19:56:51.156 - Render thread -> LOADING_TIME|Render_Window|5.309700000000021 2026-08-25 19:56:51.156 - Render thread -> LOADING_TIME_FULL|Render_Window|1083.6552 2026-08-25 19:56:51.161 - Render thread -> CPU throttling detection is setup: True 2026-08-25 19:56:51.166 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-08-25 19:56:51.208 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-08-25 19:56:51.280 - Render thread -> LOADING_TIME|Render_FirstFrame|113.8163 2026-08-25 19:56:51.280 - Render thread -> LOADING_TIME|Render|1809.2854000000002 2026-08-25 19:56:51.280 - Render thread -> LOADING_TIME_FULL|Render|2278.6509 2026-08-25 19:56:51.310 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-08-25 19:56:51.353 - Main Thread -> [Audio]: Reloading paths. 2026-08-25 19:56:51.378 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-25 19:56:51.379 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-25 19:56:51.380 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|726.0388 2026-08-25 19:56:51.380 - Main Thread -> Info: Finished loading definition set Core 2026-08-25 19:56:51.402 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-08-25 19:56:51.429 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-08-25 19:56:51.429 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-08-25 19:56:51.453 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-08-25 19:56:51.666 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-25 19:56:51.673 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-25 19:56:51.674 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-25 19:56:51.677 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-25 19:56:51.677 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-08-25 19:56:51.755 - Main Thread -> [Http]: Request to https://content-v3.keenswh.com/Analytics/Analytics/GetActiveMapping?UserID=ea368b7a-d853-b753-3400-ba507dd6f2d7&isdev=False failed: No such host is known. (content-v3.keenswh.com:443) 2026-08-25 19:56:51.756 - Main Thread -> Failed to fetch enabled events (ServiceUnavailable): 2026-08-25 19:56:51.771 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-08-25 19:56:51.773 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-08-25 19:56:51.776 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-08-25 19:56:51.776 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-08-25 19:56:51.776 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-08-25 19:56:51.776 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-08-25 19:56:51.776 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-08-25 19:56:51.777 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-08-25 19:56:51.777 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-08-25 19:56:51.779 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-08-25 19:56:51.787 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-08-25 19:56:51.787 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-08-25 19:56:51.787 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-08-25 19:56:51.787 - Main Thread -> Waiting for menu screen texture to be ready. 2026-08-25 19:56:51.798 - Main Thread -> Client frequency set to: 60.00024Hz 2026-08-25 19:56:51.798 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-25 19:56:51.813 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-08-25 19:56:51.814 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-08-25 19:56:51.850 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 5 events (~12KB) 2026-08-25 19:56:52.053 - Main Thread -> [Analytics] Successfully sent 5 events to events-tnt-prod, 12KB 2026-08-25 19:56:52.134 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-08-25 19:56:52.383 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-08-25 19:56:52.383 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-25 19:56:52.383 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-25 19:56:52.383 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-25 19:56:52.383 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-25 19:56:52.383 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-25 19:56:52.726 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-08-25 19:56:52.764 - Main Thread -> [Http]: Request to https://content-v3.keenswh.com/api/se2/banners?buildType=Release failed: No such host is known. (content-v3.keenswh.com:443) 2026-08-25 19:56:52.764 - Main Thread -> Warning: [Banners] Fetch failed (ServiceUnavailable); cached manifest will be used on next startup. 2026-08-25 19:56:53.253 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-08-25 19:56:53.274 - Main Thread -> LOADING_TIME|Application|7512.215899999999 2026-08-25 19:56:53.274 - Main Thread -> LOADING_TIME_FULL|Application|8350.9281 2026-08-25 19:56:53.275 - Main Thread -> LOADING_TIME|Main|7525.178099999999 2026-08-25 19:56:53.275 - Main Thread -> LOADING_TIME_FULL|Main|8363.8903 2026-08-25 19:56:53.349 - Render thread -> Render loop frequency capped to: 60Hz 2026-08-25 19:56:53.755 - VRageWorker 7 -> Info: Started loading definition set World 2026-08-25 19:56:53.755 - Main Thread -> GameAppComponent.Disconnect() - END 2026-08-25 19:57:01.568 - Main Thread -> LoadGameAsync ScenarioNameWTV save:$Content:Survival saveBackup: mods: 2026-08-25 19:57:01.585 - Main Thread -> LOADING_BEGIN|Session 2026-08-25 19:57:01.621 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-08-25 19:57:02.005 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-08-25 19:57:02.039 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-08-25 19:57:02.040 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-25 19:57:02.040 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-08-25 19:57:02.040 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-08-25 19:57:02.040 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-25 19:57:02.040 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-25 19:57:02.040 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-25 19:57:02.041 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-25 19:57:02.643 - Main Thread -> Info: Blocks occupancy and mount points loaded in 59 ms (301 block definitions patched) 2026-08-25 19:57:02.874 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,919,444,480.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-25 19:57:02.876 - VRageWorker 5 -> [SkipWaitMonitor]: Unawaited task LazyJobSnapshotHandler.CreateSnapshotAsync(TSettings) has thrown an SharpGenException. 2026-08-25 19:57:02.878 - VRageWorker 5 -> Info: Unawaited exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.Direct3D12.ID3D12Device5.CreateStateObject[T](StateObjectDescription description) at Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager.GenerateD3DStateObject(Key key, List`1 shaders) at Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager.ReloadInternalPSOAsync(Key key, RayTracingPSO rayTracingPSO) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager.CreateAsync(Key key) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager.CreateAsync(String debugName, RootSignature rootSignature, RayTracingPSODescription psoDescription, Boolean userHandlesError) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.LightingStage.RaytraceGIJob.RTGISnapshot.InitializeAsync(RTGISettings settings) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Render12.Utils.LazyJobSnapshotHandler`2.CreateSnapshotAsync(TSettings settings) 2026-08-25 19:57:02.893 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,919,444,480.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-25 19:57:02.894 - VRageWorker 6 -> [SkipWaitMonitor]: Unawaited task LazyJobSnapshotHandler.CreateSnapshotAsync(TSettings) has thrown an GPUException. 2026-08-25 19:57:02.895 - VRageWorker 6 -> Info: Unawaited exception: Keen.VRage.Render.Data.GPUException: Exception at GPU ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.Direct3D12.ID3D12Device.CreateComputePipelineState[T](ComputePipelineStateDescription description) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateD3DComputePipelineState(String debugName, ComputePipelineStateDescription& description) at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.ReloadInternalPSOAsync(Key key, ComputePSO computePSO) --- End of inner exception stack trace --- at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.ReloadInternalPSOAsync(Key key, ComputePSO computePSO) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.CreateAsync(Key key) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.CreateAsync(String debugName, RootSignature rootSignature, ShaderDescription computeShader, Boolean userHandlesError) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.PrepareStage.CullingGeometryJob.JobSnapshot.CreatePipelineStateAsync(LODMethod lodMethod) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.PrepareStage.CullingGeometryJob.JobSnapshot.InitializeAsync(CullingSettings settings) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Render12.Utils.LazyJobSnapshotHandler`2.CreateSnapshotAsync(TSettings settings) 2026-08-25 19:57:03.024 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-25 19:57:03.024 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-25 19:57:03.025 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|969.1815 2026-08-25 19:57:03.025 - Main Thread -> Info: Finished loading definition set World 2026-08-25 19:57:03.362 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,919,444,480.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-25 19:57:03.362 - VRageWorker 11 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,919,444,480.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-25 19:57:03.362 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,919,444,480.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-25 19:57:03.376 - Main Thread -> LOADING_TIME|WorldStartup|1754.6728 2026-08-25 19:57:03.376 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-08-25 19:57:03.376 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-25 19:57:03.376 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-25 19:57:03.376 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-25 19:57:03.376 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-25 19:57:03.376 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-25 19:57:03.573 - Render thread -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,917,543,936.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-25 19:57:03.573 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.ResolverCollection.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.Utils.ListenerCollector.FrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() 2026-08-25 19:57:03.579 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-08-25 19:57:03.579 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.ResolverCollection.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.Utils.ListenerCollector.FrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass63_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-08-25 19:57:03.608 - Render thread -> [Crash Handler]: Preparing Crash Report... 2026-08-25 19:57:03.608 - Render thread -> [Crash Handler]: Pre-filtering exception. 2026-08-25 19:57:03.608 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2026-08-25 19:57:03.608 - Render thread -> [Crash Handler]: Pre-serializing crash meta. 2026-08-25 19:57:03.610 - Render thread -> [Crash Handler]: Collecting crash dump. 2026-08-25 19:57:05.348 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-08-25 19:57:05.354 - Render thread -> [Crash Handler]: Serializing crash meta. 2026-08-25 19:57:05.380 - Render thread -> [Crash Handler]: Waiting on message box confirmation. 2026-08-25 19:57:05.502 - Main Thread -> Loading save $Content:Survival - version: 2.4.0.13 2026-08-25 19:57:05.559 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-08-25 19:57:05.663 - Main Thread -> LOADING_TIME|WorldDeserialization|103.6318 2026-08-25 19:57:05.663 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-08-25 19:57:05.695 - Render thread -> [Crash Handler]: Message box closed by user. 2026-08-25 19:57:05.695 - Render thread -> [Crash Handler]: Restarting To Report 2026-08-25 19:57:05.695 - Render thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-08-25 19:57:05.695 - Render thread -> [CrashHandler]: Starting crash report sender... 2026-08-25 19:57:05.696 - Render thread -> WriteLine Closed