2026-08-24 08:59:16.768 - Main Thread -> Timezone (local - UTC): 2h 2026-08-24 08:59:16.770 - Main Thread -> App Version: 2.4.0.86 2026-08-24 08:59:16.781 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 2026-08-24 08:59:16 2026-08-24 08:59:16.876 - Main Thread -> Running application with arguments: 2026-08-24 08:59:16.876 - Main Thread -> Runtime Framework: .NET 9.0.19 2026-08-24 08:59:16.876 - Main Thread -> Build Configuration: Release 2026-08-24 08:59:17.100 - Main Thread -> Environment.ProcessorCount: 16 2026-08-24 08:59:17.100 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-08-24 08:59:17.100 - Main Thread -> Environment.CommandLine: D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-24 08:59:17.100 - Main Thread -> Environment.CurrentDirectory: D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2 2026-08-24 08:59:17.160 - Main Thread -> CPU: AMD Ryzen 7 5700X3D 8-Core Processor, 16/8 Logical/Physical Cores, 3001MHz Nominal Maximum Frequency 2026-08-24 08:59:17.160 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-08-24 08:59:17.161 - Main Thread -> IntPtr.Size: 8 2026-08-24 08:59:17.161 - Main Thread -> Default Culture: en-SE 2026-08-24 08:59:17.161 - Main Thread -> Default UI Culture: en-GB 2026-08-24 08:59:17.161 - Main Thread -> LogEnvironmentInformation - START 2026-08-24 08:59:17.169 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-08-24 08:59:17.169 - Main Thread -> Win32_ComputerSystem.Model: X570 AORUS PRO 2026-08-24 08:59:17.175 - Main Thread -> Virtualized: False 2026-08-24 08:59:17.179 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5700X3D 8-Core Processor 2026-08-24 08:59:17.179 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,635,963,392 bytes 2026-08-24 08:59:17.179 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-24 08:59:17.179 - Main Thread -> ComputerInfo.CommitLimit: 72,930,930,688 bytes 2026-08-24 08:59:17.179 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 52,297,097,216 bytes 2026-08-24 08:59:17.179 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,999,287,296 bytes 2026-08-24 08:59:17.179 - Main Thread -> ComputerInfo.AvailableCommit: 52,491,640,832 bytes 2026-08-24 08:59:17.184 - Main Thread -> Drive C: | Capacity: 1,023,133,347,840 bytes | Free space: 521,191,100,416 bytes 2026-08-24 08:59:17.184 - Main Thread -> Drive D: | Capacity: 2,048,406,843,392 bytes | Free space: 349,452,881,920 bytes 2026-08-24 08:59:17.339 - Main Thread -> LogEnvironmentInformation - END 2026-08-24 08:59:17.404 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false,"EnableFrameHistory": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false,"StableSeed": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.4.0.86","System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-08-24 08:59:17.405 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-08-24 08:59:17.496 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|6,5988 2026-08-24 08:59:17.496 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-08-24 08:59:17.503 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-08-24 08:59:17.522 - Main Thread -> Initializing Engine... 2026-08-24 08:59:17.566 - Main Thread -> Initializing LibraryEngineComponent 2026-08-24 08:59:17.567 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-24 08:59:17.567 - Main Thread -> Workers configured. 2026-08-24 08:59:17.567 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-08-24 08:59:17.567 - Main Thread -> Command line argument 0: D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-24 08:59:17.567 - Main Thread -> Working directory: D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2 2026-08-24 08:59:17.567 - Main Thread -> App Data Path: C:\Users\stefa\AppData\Roaming\SpaceEngineers2 2026-08-24 08:59:17.567 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-08-24 08:59:17.570 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: ADATA SX8200PNP : Type: SSD : Format: NTFS 2026-08-24 08:59:17.751 - Main Thread -> [Crash Handler]: For AppData found drive type: KINGSTON SKC3000S1024G : Type: SSD : Format: NTFS 2026-08-24 08:59:17.752 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-08-24 08:59:17.752 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\stefa\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-08-24 08:59:17.774 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-08-24 08:59:17.788 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-08-24 08:59:17.788 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-08-24 08:59:17.790 - Main Thread -> Initializing WatchdogComponent 2026-08-24 08:59:17.790 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-08-24 08:59:17.822 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-08-24 08:59:17.823 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-08-24 08:59:17.837 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-08-17T18:03:56.3928739Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-08-17T19:39:22.1251770Z"},{"$Key": {"Name": "Boom..Boom"},"$Value": "2026-08-19T08:22:19.9137354Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-08-19T08:04:38.8100966Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2026-08-19T07:41:44.7742376Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2026-08-19T08:04:41.6729083Z"}] LatestGame: {"Name": "Boom..Boom"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-08-24 08:59:17.838 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 0.6 2026-08-24 08:59:17.840 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-08-24 08:59:17.841 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 9070 XT" FullScreen: false WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2026-08-24 08:59:17.887 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedPreset3: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Balanced" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: "Low" 2026-08-24 08:59:17.887 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-08-24 08:59:17.887 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-08-24 08:59:17.890 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-08-24 08:59:17.895 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2\GameData' in 'D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\Installed\Games\STEAM\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\Installed\Games\STEAM\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-08-24 08:59:18.079 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 25888956, last modified: 2026-08-20 22:53:54) 2026-08-24 08:59:18.505 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: ADATA SX8200PNP : Type: SSD : Format: NTFS 2026-08-24 08:59:18.505 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534787, last modified: 2026-08-20 22:53:54) 2026-08-24 08:59:18.510 - Main Thread -> [Crash Handler]: For Project Engine found drive type: ADATA SX8200PNP : Type: SSD : Format: NTFS 2026-08-24 08:59:18.517 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-08-24 08:59:18.517 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.86"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-08-24 08:59:18.562 - Main Thread -> Info: Started loading definition set Engine 2026-08-24 08:59:18.713 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|11.4071 2026-08-24 08:59:18.713 - Main Thread -> Info: Finished loading definition set Engine 2026-08-24 08:59:18.714 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-08-24 08:59:18.714 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-08-24 08:59:18.714 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-08-24 08:59:18.714 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-08-24 08:59:18.714 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-08-24 08:59:18.715 - Main Thread -> Initializing LocalizationEngineComponent 2026-08-24 08:59:18.864 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-08-24 08:59:18.864 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-08-24 08:59:18.904 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-08-24 08:59:18.916 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-08-24 08:59:18.916 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-08-24 08:59:18.916 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-08-24 08:59:18.916 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-08-24 08:59:18.916 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-08-24 08:59:18.916 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-08-24 08:59:18.920 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-08-24 08:59:18.920 - Main Thread -> Initializing MusicEngineComponent 2026-08-24 08:59:18.921 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-08-24 08:59:18.921 - Main Thread -> Initializing WinPlatformEngineComponent 2026-08-24 08:59:18.921 - Main Thread -> Initializing WinRenderEngineComponent 2026-08-24 08:59:18.921 - Main Thread -> Initializing WinMemoryEngineComponent 2026-08-24 08:59:18.922 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-08-24 08:59:18.922 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,363,489,536 bytes. 2026-08-24 08:59:18.923 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-08-24 08:59:18.935 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-08-24 08:59:18.945 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-08-24 08:59:18.950 - Main Thread -> Initializing WinWindowsEngineComponent 2026-08-24 08:59:18.950 - Main Thread -> Initializing AudioEngineComponent 2026-08-24 08:59:18.950 - Main Thread -> Initializing WinSystemEngineComponent 2026-08-24 08:59:18.955 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-08-24 08:59:18.984 - Main Thread -> Initializing VoxelsEngineComponent 2026-08-24 08:59:18.986 - Main Thread -> Initializing Render12EngineComponent 2026-08-24 08:59:18.986 - Main Thread -> LOADING_BEGIN|Render 2026-08-24 08:59:18.986 - Main Thread -> LOADING_BEGIN|Render_Init 2026-08-24 08:59:19.843 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-08-24 08:59:19.939 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-08-24 08:59:19.953 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-08-24 08:59:19.953 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-08-24 08:59:19.956 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-08-24 08:59:19.957 - Main Thread -> Initializing RenderDebugObjectManager 2026-08-24 08:59:19.958 - Main Thread -> Initializing RenderContracts 2026-08-24 08:59:19.958 - Main Thread -> Initializing MaterialSettings 2026-08-24 08:59:19.958 - Main Thread -> Initializing RenderSettingsManipulator 2026-08-24 08:59:19.958 - Main Thread -> Initializing RenderFrameStatistics 2026-08-24 08:59:19.959 - Main Thread -> Branching #1 2026-08-24 08:59:19.959 - Main Thread -> Creating Window 2026-08-24 08:59:19.959 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-24 08:59:19.959 - Main Thread -> Workers configured. 2026-08-24 08:59:19.959 - Main Thread -> Initializing RenderOutputManager 2026-08-24 08:59:19.959 - Render thread -> LOADING_BEGIN|Render_Window 2026-08-24 08:59:19.960 - Main Thread -> LOADING_TIME|Render_Init|545.7391 2026-08-24 08:59:19.960 - Main Thread -> LOADING_TIME_FULL|Render_Init|973.9504 2026-08-24 08:59:19.960 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-08-24 08:59:19.962 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-08-24 08:59:19.962 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-08-24 08:59:19.962 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-08-24 08:59:19.964 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-08-24 08:59:19.972 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-08-24 08:59:19.974 - Main Thread -> Initializing WinInputEngineComponent 2026-08-24 08:59:20.071 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-08-24 08:59:20.071 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-08-24 08:59:20.086 - Main Thread -> Initializing InputEngineComponent 2026-08-24 08:59:20.090 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-24 08:59:20.090 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-08-24 08:59:20.090 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-08-24 08:59:20.091 - Main Thread -> Initializing UIEngineComponent 2026-08-24 08:59:20.093 - Main Thread -> Initialize UI 2026-08-24 08:59:20.094 - Main Thread -> Initializing DebugMenuEngineComponent 2026-08-24 08:59:20.094 - Main Thread -> Initialize Stats 2026-08-24 08:59:20.095 - Main Thread -> Initialize DebugMenu 2026-08-24 08:59:20.112 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-24 08:59:20.175 - Main Thread -> Info: Registering worlds from Vanilla 2026-08-24 08:59:20.253 - Main Thread -> Info: Registering worlds from Engine 2026-08-24 08:59:20.260 - Main Thread -> Info: Started loading definition set Core 2026-08-24 08:59:20.606 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-24 08:59:20.606 - Main Thread -> 227 Mapping added to the GameInputProcessorComponent 2026-08-24 08:59:20.606 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-08-24 08:59:20.606 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-08-24 08:59:20.635 - Main Thread -> [Audio]: Loading Audio Configuration 2026-08-24 08:59:20.825 - Main Thread -> [Audio]: Loading master bank. 2026-08-24 08:59:20.862 - Main Thread -> [Audio]: Loading bank bca46b9e-74c3-4411-bd7f-0b1b1e2f7ae3. 2026-08-24 08:59:20.913 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-08-24 08:59:20.962 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-08-24 08:59:20.987 - Render thread -> LOADING_TIME|Render_SystemCoreInit|916.0258 2026-08-24 08:59:21.011 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-08-24 08:59:21.065 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Windows.Forms.dll, System.Collections.dll, clrjit.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, Vortice.Mathematics.dll, System.Drawing.Primitives.dll, System.Runtime.Intrinsics.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, clbcatq.dll, ApplicationTargetedFeatureDatabase.dll, textinputframework.dll, twinapi.appcore.dll, CoreMessaging.dll, WinTypes.dll, System.Text.Json.dll, CoreUIComponents.dll, CRYPTBASE.DLL, Oleacc.dll, sxs.dll, System.ComponentModel.TypeConverter.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, ucrtbase_clr0400.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, VCRUNTIME140_1.dll, VCRUNTIME140.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, CRYPT32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, tier0_s64.dll, vstdlib_s64.dll, MSWSOCK.dll, Secur32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_PhysicalWorldModel.dll, Kythera_GroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_Recast.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, System.Security.Principal.Windows.dll, System.Security.Claims.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, TextShaping.dll, amd_ags_x64.dll, atiadlxx.dll, WTSAPI32.dll, PROPSYS.dll, dxcore.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, VRage.Slug.Native.dll, amdxc64.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, amdihk64.dll, SharpDX.XInput.dll, xinput1_4.dll, dstoragecore.DLL, dstorage.DLL, Microsoft.Extensions.Logging.Abstractions.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, System.Threading.Overlapped.dll, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, UIAutomationCore.dll, Microsoft.CSharp.dll, System.Xml.XmlSerializer.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AUDIOSES.DLL, resourcepolicyclient.dll] 2026-08-24 08:59:21.066 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-08-24 08:59:21.080 - Render thread -> LOADING_TIME|Render_CreateDevice|1067.7047 2026-08-24 08:59:21.081 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1116.2496 2026-08-24 08:59:21.081 - Render thread -> LOADING_TIME|Render_Window|5.30600000000004 2026-08-24 08:59:21.081 - Render thread -> LOADING_TIME_FULL|Render_Window|1121.6539 2026-08-24 08:59:21.085 - Render thread -> CPU throttling detection is setup: True 2026-08-24 08:59:21.090 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-08-24 08:59:21.131 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-08-24 08:59:21.188 - Render thread -> LOADING_TIME|Render_FirstFrame|97.8717 2026-08-24 08:59:21.188 - Render thread -> LOADING_TIME|Render|1725.5943 2026-08-24 08:59:21.188 - Render thread -> LOADING_TIME_FULL|Render|2202.3505 2026-08-24 08:59:21.224 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-08-24 08:59:21.265 - Main Thread -> [Audio]: Reloading paths. 2026-08-24 08:59:21.283 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-24 08:59:21.283 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-24 08:59:21.284 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|738.5284 2026-08-24 08:59:21.284 - Main Thread -> Info: Finished loading definition set Core 2026-08-24 08:59:21.331 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-08-24 08:59:21.373 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-08-24 08:59:21.568 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-24 08:59:21.573 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-24 08:59:21.574 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-24 08:59:21.577 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-24 08:59:21.578 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-08-24 08:59:21.642 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-08-24 08:59:21.643 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-08-24 08:59:21.645 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-08-24 08:59:21.645 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-08-24 08:59:21.645 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-08-24 08:59:21.645 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-08-24 08:59:21.645 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-08-24 08:59:21.645 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-08-24 08:59:21.645 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-08-24 08:59:21.646 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-08-24 08:59:21.660 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-08-24 08:59:21.660 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-08-24 08:59:21.660 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-08-24 08:59:21.660 - Main Thread -> Waiting for menu screen texture to be ready. 2026-08-24 08:59:21.673 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, EncounterSpawned, PerformanceStats, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, PlayerToolEngagement, PaintGunUsed, ConsumableUsed, BlueprintPublished, BlueprintCreation, GridMoved, PlayerDied, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed, PlayerCombatEngagement 2026-08-24 08:59:21.677 - Main Thread -> Client frequency set to: 60.00024Hz 2026-08-24 08:59:21.678 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-24 08:59:21.690 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-08-24 08:59:21.692 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-08-24 08:59:21.713 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2026-08-24 08:59:21.731 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 3 events (~6KB) 2026-08-24 08:59:21.732 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 7 events (~12KB) 2026-08-24 08:59:21.824 - Main Thread -> [Analytics] Successfully sent 3 events to performance-tnt-prod, 6KB 2026-08-24 08:59:21.853 - Main Thread -> [Analytics] Successfully sent 7 events to events-tnt-prod, 12KB 2026-08-24 08:59:21.971 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-08-24 08:59:22.220 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-08-24 08:59:22.220 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-24 08:59:22.220 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-24 08:59:22.220 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-24 08:59:22.220 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-24 08:59:22.220 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-24 08:59:22.550 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-08-24 08:59:23.237 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-08-24 08:59:23.258 - Main Thread -> LOADING_TIME|Application|6521.9243 2026-08-24 08:59:23.258 - Main Thread -> LOADING_TIME_FULL|Application|7274.0358 2026-08-24 08:59:23.258 - Main Thread -> LOADING_TIME|Main|6533.5082 2026-08-24 08:59:23.258 - Main Thread -> LOADING_TIME_FULL|Main|7285.6197 2026-08-24 08:59:23.311 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-08-24 08:59:23.523 - VRageWorker 11 -> Info: Started loading definition set World 2026-08-24 08:59:23.523 - Main Thread -> GameAppComponent.Disconnect() - END 2026-08-24 08:59:24.794 - Main Thread -> LoadGameAsync save:Boom..Boom saveBackup: mods: 2026-08-24 08:59:24.806 - Main Thread -> Info: [UI] Showing Popup Dialog: Warning (Vanilla\MainMenuData\UI\Dialogs\LoadWorldWithDebugMenuDialog.def) 2026-08-24 08:59:25.630 - Main Thread -> LOADING_BEGIN|Session 2026-08-24 08:59:25.657 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-08-24 08:59:25.990 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-08-24 08:59:26.024 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-08-24 08:59:26.024 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-24 08:59:26.026 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-08-24 08:59:26.026 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-08-24 08:59:26.026 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-24 08:59:26.026 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-24 08:59:26.026 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-24 08:59:26.026 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-24 08:59:26.441 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,033,901,568.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:26.778 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,033,901,568.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:26.808 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,033,901,568.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:26.809 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,033,901,568.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:26.810 - VRageWorker 4 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,033,901,568.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:26.810 - VRageWorker 6 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,033,901,568.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:27.120 - Render thread -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,032,263,168.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:27.133 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.ResolverCollection.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.Utils.ListenerCollector.FrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() 2026-08-24 08:59:27.141 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-08-24 08:59:27.141 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.ResolverCollection.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.Utils.ListenerCollector.FrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass63_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-08-24 08:59:27.415 - VRageWorker 8 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,032,263,168.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:27.415 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 16,165,400,576.00 Bytes CurrentUsage: 2,032,263,168.00 Bytes AvailableForReservation: 8,216,918,016.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-24 08:59:27.812 - Render thread -> [Crash Handler]: Preparing Crash Report... 2026-08-24 08:59:27.812 - Render thread -> [Crash Handler]: Pre-filtering exception. 2026-08-24 08:59:27.812 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2026-08-24 08:59:27.812 - Render thread -> [Crash Handler]: Pre-serializing crash meta. 2026-08-24 08:59:27.817 - Render thread -> [Crash Handler]: Collecting crash dump. 2026-08-24 08:59:29.550 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-08-24 08:59:29.558 - Render thread -> [Crash Handler]: Serializing crash meta. 2026-08-24 08:59:32.035 - Render thread -> Info: Blocks occupancy and mount points loaded in 59 ms (301 block definitions patched) 2026-08-24 08:59:32.081 - Render thread -> Assertion Failure: '_renderThread == null || _renderThread == _mainThread || _renderThread != Thread.CurrentThread' evaluated to false at C:\BuildAgent\work\22d44cc391f3755\KeenSWH\Stable_VS2.4\VRage\Sources\Render\VRage.Render\Data\RenderThreadManager.cs:56 il offset: 0 at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.get_CommandBuffer() at Keen.VRage.Render.Contracts.RenderContracts.UpdateModelGroups(PooledMap`2 modelMap) at Keen.Game2.Client.GameSystems.ModelRenderGroupPostProcessor.ProcessModelRenderGroupDefinitions(TypeAndDescendantsEnumerable`1 definitions) at Keen.VRage.Library.Definitions.DefinitionPostProcessor`1.PostProcess() at Keen.VRage.Library.Definitions.DefinitionSet.PostprocessDefinitions(PostProcessorType typeToRun, HashSet`1 invokedPostprocessors) at Keen.VRage.Library.Definitions.DefinitionManager.PushDefinitionSetAsync(IDefinitionObjectBuilderLocator objectBuilderLocator, String setName, PushTracker pushTracker, ObjectBuilderLoadingContext context, Boolean includeForcedPostProcessors) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.g__MoveNext|41_0() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.WaitWithPump[TPump](TimeSpan timeout, TPump queuePump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.Wait(Task task, TimeSpan timeout, ICustomQueuePump pump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Analytics.ElasticAnalyticsReporterComponent.ReportEvent(ParsedAnalyticsEvent eventToSend, Boolean block) at Keen.VRage.Analytics.AnalyticsReporterBaseComponent.<>c__DisplayClass26_0.<g__ReportAsync|0>d.MoveNext() at Keen.VRage.Analytics.AnalyticsReporterBaseComponent.<>c__DisplayClass26_0.g__ReportAsync|0() at Keen.VRage.Analytics.AnalyticsReporterBaseComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Analytics.AnalyticsManagerComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Analytics.AnalyticsManagerComponent.ReportSessionCrash(Exception ex) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.HandlePrimaryException(Exception ex, Boolean userReport) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-08-24 08:59:32.416 - Render thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-24 08:59:32.416 - Render thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-24 08:59:32.416 - Render thread -> LOADING_TIME|PushWorldDefinitionSet|1145.6057 2026-08-24 08:59:32.416 - Render thread -> Info: Finished loading definition set World 2026-08-24 08:59:32.417 - Render thread -> [Crash Handler]: Waiting on message box confirmation. 2026-08-24 08:59:32.417 - Render thread -> [Crash Handler]: Message box closed by user. 2026-08-24 08:59:32.417 - Render thread -> [Crash Handler]: Restarting To Report 2026-08-24 08:59:32.417 - Render thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-08-24 08:59:32.417 - Render thread -> [CrashHandler]: Starting crash report sender... 2026-08-24 08:59:32.418 - Render thread -> WriteLine Closed