Performance Main Thread: 4.13ms, 24.78 % Input: 63.02us Draw: 1.24us Platform: 26.81ns Session: 2.87ms Render Render Thread Average Frame: 8.30ms, 9.25ms, 166.1 %, (Imprecise) Current Frame: 8.44ms, 9.46ms, 168.8 %, (Imprecise) Average Work: 7.62ms, 8.21ms, 152.5 %, (Imprecise) Current Work: 7.69ms, 8.50ms, 153.9 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 8.27ms, 9.09ms, 165.5 %, (Imprecise) Current Frame: 8.38ms, 14.51ms, 167.6 %, (Imprecise) Average Work: 5.20ms, 5.14ms, 104.1 %, (Imprecise) Current Work: 5.19ms, 5.33ms, 103.8 %, (Imprecise) Render Frequency: 114.76Hz, 200.00Hz, VSync: Disabled Video Memory: 7.39GiB, 10.02GiB, 73.8 % VRAM: 7.39GiB, 10.02GiB, 73.8 % CPU Load: 12.81 % Cache Misses: 0 UI: 1.03ms Worker Count: 9 Worker Load: 0.18 % PCU Total: 37827 NPC: 11569 LocalPlayer: 26258 Spatial Trigger System Entity updates: 14 Total Trigger Updates: 176 Trigger Count: 3 Encounters Session: AllManagedSystems: 9531 (total), 1960 (player), 7571 (NPC) ManagedWorldArea: 5421 (total), 1960 (player), 3461 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 4110 (total), 0 (player), 4110 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.02Gi Free: 2.626Gi Reserved: 0 Usage: 7.392Gi Non-Local Usage: 482.5Mi Non-Local No Upload/Readback: 178.7Mi Game Report Available Raw: 10.02Gi Available Filtered: 10Gi Target Unused: 1024Mi Target Usage: 9Gi Current Usage: 7.392Gi Usage Delta: 0 Usage Details Missing: 370.1Mi Non-Streaming: 2.833Gi Streaming: 4.198Gi Real Available Streaming: 5.805Gi Min Available Streaming: 1024Mi Min Critical Streaming: 367.6Mi Final Available Streaming: 5.805Gi Streaming Details Critical Pinned Textures: 367.6Mi Standard Pinned Textures: 154.5Mi First Person Textures: 47.9Mi Overlay Textures: 129.6Mi Density Textures: 4.665Gi Standard Textures: 378.7Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 437 Dispatch Count: 96 DispatchRays Count: 0 ExecuteIndirect Count: 605 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1526 Alive Particles Count: 1595 Dead Particles Count: 2047 Percentage of the budget used: 0.319 Active Emitter Count: 0 Borrowed resources Queried: 171MiB Allocated: 186MiB Concurrently borrowed: 38MiB Total Memory Allocated: 7.689Gi Default: 7.392Gi NonStreaming: 857.1Mi HeapManager: 285.5Mi Free: 285.5Mi Bindable Buffers: 91.62Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 90.12Mi Bindable Textures: 376.9Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 108.3Mi RW Render Target Textures: 61.12Mi Depth Stencils: 79.44Mi Cube Depth Stencils: 0 Managed Buffers: 79.62Mi Free: 79.62Mi Streaming: 4.198Gi Textures: 4.198Gi Missing: 370.1Mi Specific: 1.996Gi Borrowing: 185.9Mi Flare: 114.9Ki Grass: 6.875Mi Light Clustering: 60.5Mi Material: 796.7Ki Mwm: 449.4Mi Particle: 40.38Mi Raytracing: 138.3Mi Runtime Data: 197.9Mi Unknown: 0 Armor: 8.648Mi Debug: 0 Flora: 81.01Mi Impostor: 0 UI3D: 16.86Ki Voxel: 108.1Mi Water: 65.12Ki Volumes: 45.98Ki Scene: 744.4Mi Unified Index Buffer: 192Mi Water: 0 Mix: 8.062Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 18.52Mi Managed Generated Textures: 52Ki Upload: 294Mi Data Uploader: 256Mi Bindable Buffers: 35.75Mi Upload Buffers: 19.75Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 70905 Default: 70615 NonStreaming: 289 HeapManager: 29 Free: 29 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 58 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 13 Cube Depth Stencils: 0 Managed Buffers: 23 Free: 23 Streaming: 1658 Textures: 1658 Missing: 1 Specific: 68667 Borrowing: 76 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4819 Particle: 22 Raytracing: 27 Runtime Data: 59222 Unknown: 0 Armor: 12966 Debug: 0 Flora: 41722 Impostor: 0 UI3D: 4 Voxel: 4512 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4339 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 736 Unused Memory (MiB): 79.5625 VoxelLow VoxelMedium ManagedROBuffer occupancy: 94.53125 Voxel: 442 ManagedROBuffer occupancy: 87.30469 Voxel: 396 ManagedROBuffer occupancy: 88.47656 Voxel: 412 ManagedROBuffer occupancy: 66.40625 Voxel: 286 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 1.171875 Voxel: 6 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 153 Material: 3 Grass: 1 Flare: 1 Armor: 124 Flora: 5 ManagedROBuffer occupancy: 100 Mwm: 192 Mix: 0 Armor: 6 ManagedROBuffer occupancy: 100 Mwm: 146 Mix: 0 Armor: 3 ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 209 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 178 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 173 Mix: 0 Armor: 24 ManagedROBuffer occupancy: 100 Mwm: 104 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 129 Mix: 0 Water: 1 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 155 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 268 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 113 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 112 Mix: 0 Flare: 1 Flora: 3 ManagedROBuffer occupancy: 100 Mwm: 135 Mix: 0 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 33 Mix: 0 Flora: 397 Flare: 1 ManagedROBuffer occupancy: 97.46094 Flora: 492 Mix: 0 Mwm: 6 ManagedROBuffer occupancy: 98.046875 Mix: 1 Flora: 359 Mwm: 13 ManagedROBuffer occupancy: 17.773438 Mwm: 10 Mix: 3 Flora: 22 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 163 Safe Instance Count: 1262 Indices Count: 622341 Indices to Triangle Count: 207447 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 1262 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 19 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 11 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 2509 Max grass instances: 341064 Grass instances buffer size: 5.212288Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 10 Safe Instance Count: 10 Indices Count: 273885 Indices to Triangle Count: 91295 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 15 Safe Instance Count: 17 Indices Count: 55602 Indices to Triangle Count: 18534 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 186 Safe Instance Count: 219 Indices Count: 291375 Indices to Triangle Count: 97125 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 495 Safe Instance Count: 666 Indices Count: 757050 Indices to Triangle Count: 252350 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 920 Safe Instance Count: 1077 Indices Count: 738297 Indices to Triangle Count: 246099 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 921600 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 15 HZB Mip-2 Count: 70 HZB Mip-3 Count: 232 HZB Mip-4 Count: 98 HZB Mip-5 Count: 103 HZB Mip-6 Count: 173 HZB Mip-7 Count: 176 HZB Mip-8 Count: 327 HZB Mip-9 Count: 208 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 2.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 2.00 Budget: 331MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 7.69GiB Default: 7.39GiB NonStreaming: 857.11MiB HeapManager: 285.48MiB Free: 285.48MiB Bindable Buffers: 91.62MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 90.12MiB Bindable Textures: 376.89MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 61.12MiB Depth Stencils: 79.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 79.62MiB Free: 79.62MiB Streaming: 4.20GiB Textures: 4.20GiB Missing: 370.07MiB Specific: 2.00GiB Borrowing: 185.94MiB Flare: 114.91KiB Grass: 6.88MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 449.39MiB Particle: 40.38MiB Raytracing: 138.31MiB Runtime Data: 197.91MiB Unknown: 0.00B Armor: 8.65MiB Debug: 0.00B Flora: 81.01MiB Impostor: 0.00B UI3D: 16.86KiB Voxel: 108.12MiB Water: 65.12KiB Volumes: 45.98KiB Scene: 744.38MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 8.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.52MiB Managed Generated Textures: 52.00KiB Upload: 294.00MiB Data Uploader: 256.00MiB Bindable Buffers: 35.75MiB Upload Buffers: 19.75MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 16.41GiB Process Memory: 16.41GiB Available Commit: 1.18GiB Commit Limit: 39.76GiB GC: 2.92GiB GC Total: 2.92GiB GC Committed Total: 3.28GiB GC Total Allocated: 10.01GiB GC Total Pause Duration: 547.61ms GC Collection Count 0: 19 GC Collection Count 1: 16 GC Collection Count 2: 14 Havok Memory: 499.85MiB Native Allocators: 2.25GiB Heap: 2.22GiB Heap Allocation Count: unavailable Bump: 27.74MiB Systems: 8.66GiB DCS_Scenes: 60.18MiB Voxels: 935.50MiB Planet Bitmaps: 840.70MiB Natives: 94.18MiB VrVoxelMesh: 67.91MiB VrShellDataCache: 16.96MiB VrSewGuide: 9.00MiB VrTailor: 309.16KiB NativeDictionary: 640.32KiB Render12: 7.69GiB Default: 7.39GiB NonStreaming: 857.11MiB HeapManager: 285.48MiB Free: 285.48MiB Bindable Buffers: 91.62MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 90.12MiB Bindable Textures: 376.89MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 61.12MiB Depth Stencils: 79.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 79.62MiB Free: 79.62MiB Streaming: 4.20GiB Textures: 4.20GiB Missing: 370.07MiB Specific: 2.00GiB Borrowing: 185.94MiB Flare: 114.91KiB Grass: 6.88MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 449.39MiB Particle: 40.38MiB Raytracing: 138.31MiB Runtime Data: 197.91MiB Unknown: 0.00B Armor: 8.65MiB Debug: 0.00B Flora: 81.01MiB Impostor: 0.00B UI3D: 16.86KiB Voxel: 108.12MiB Water: 65.12KiB Volumes: 45.98KiB Scene: 744.38MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 8.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.52MiB Managed Generated Textures: 52.00KiB Upload: 294.00MiB Data Uploader: 256.00MiB Bindable Buffers: 35.75MiB Upload Buffers: 19.75MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Pools: 26.15MiB Default for ParallelWorkTask Pooled Count: 14,897.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 4,752.00 Active (borrowed) Count: 0.00 Bytes Pooled: 223KiB Default for BlockingWaiter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for ContinuationQueueContinuation Pooled Count: 25,864.00 Active (borrowed) Count: 12.00 Bytes Pooled: 1MiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 21KiB Default for Optional Pooled Count: 2,824.00 Active (borrowed) Count: 0.00 Bytes Pooled: 132KiB Default for CachedAccessor Pooled Count: 84.00 Active (borrowed) Count: 0.00 Bytes Pooled: 16KiB Default for PriorityToken Pooled Count: 14,080.00 Active (borrowed) Count: 168,920.00 Bytes Pooled: 550KiB Default for ConditionalDirectContinuationModifier Pooled Count: 5,191.00 Active (borrowed) Count: 0.00 Bytes Pooled: 243KiB Default for SkipWaitMonitor Pooled Count: 4,287.00 Active (borrowed) Count: 6.00 Bytes Pooled: 234KiB Default for ActionCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ActionCompletion Pooled Count: 132.00 Active (borrowed) Count: 219.00 Bytes Pooled: 4KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 525.00 Active (borrowed) Count: 2.00 Bytes Pooled: 37KiB AnimationsUsageTracker Pooled Count: 37.00 Active (borrowed) Count: 13.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 1,580.00 Active (borrowed) Count: 77,918.00 Bytes Pooled: 148KiB PlanetCubemapSubSystem Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: 736B Default for PriorityToken Pooled Count: 5,671.00 Active (borrowed) Count: 61,071.00 Bytes Pooled: 532KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 526.00 Active (borrowed) Count: 1.00 Bytes Pooled: 16KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB ResourcePool-AllocationRecord Pooled Count: 9,996.00 Active (borrowed) Count: 70,905.00 Bytes Pooled: 937KiB Default for SystemTaskCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B GPUResourcePool-RWBuffer Pooled Count: 30.00 Active (borrowed) Count: 296.00 Bytes Pooled: 4KiB GPUResourcePool-AutoResourceState Pooled Count: 1.00 Active (borrowed) Count: 478.00 Bytes Pooled: 280B GPUResourcePool-DepthStencilTexture Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 800B Default for Texture2DSlice Pooled Count: 3.00 Active (borrowed) Count: 11.00 Bytes Pooled: 192B Default for DepthStencilSlice Pooled Count: 6.00 Active (borrowed) Count: 22.00 Bytes Pooled: 384B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 1.00 Active (borrowed) Count: 120.00 Bytes Pooled: 120B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB Default for MulticastCompletion Pooled Count: 4,093.00 Active (borrowed) Count: 1.00 Bytes Pooled: 128KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 156.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes 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Bytes Pooled: 336B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 71.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Vector Font Batches Pooled Count: 125.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Vector Draw batches Pooled Count: 330.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B Sprite Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 0.00 Active (borrowed) Count: 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Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 247.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 2,209.00 Bytes Pooled: 0B ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 440.00 Active (borrowed) Count: 15,748.00 Bytes Pooled: 21KiB ResourcePool-MicroChunk Pooled Count: 137.00 Active (borrowed) Count: 2,241.00 Bytes Pooled: 11KiB GPUResourcePool-MicroBuffer Pooled Count: 9,972.00 Active (borrowed) Count: 58,747.00 Bytes Pooled: 623KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 6.00 Bytes Pooled: 0B GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB AudioEventInstance Pooled Count: 228.00 Active (borrowed) Count: 28.00 Bytes Pooled: 34KiB OneShotAudioEventInstance3D Pooled Count: 209.00 Active (borrowed) Count: 47.00 Bytes Pooled: 46KiB LoopingAudioEventInstance3D Pooled Count: 169.00 Active (borrowed) Count: 87.00 Bytes Pooled: 38KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for DataWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 191.00 Active (borrowed) Count: 317.00 Bytes Pooled: 6KiB Default for PooledList Pooled Count: 191.00 Active (borrowed) Count: 317.00 Bytes Pooled: 6KiB Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 205.00 Active (borrowed) Count: 195.00 Bytes Pooled: 32KiB Default for RenderDrawCommandBuffer Pooled Count: 686.00 Active (borrowed) Count: 197.00 Bytes Pooled: 43KiB Default for PersistentDrawBatch Pooled Count: 206.00 Active (borrowed) Count: 195.00 Bytes Pooled: 10KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__56> Pooled Count: 497.00 Active (borrowed) Count: 0.00 Bytes Pooled: 532KiB Default for AsyncStateMachinePooledTask<d__47> Pooled Count: 4,022.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 496.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 496.00 Active (borrowed) Count: 0.00 Bytes Pooled: 271KiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 1,658.00 Bytes Pooled: 0B Default for SendOrPostCompletion Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 200B Default for DirectContinuationModifier Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 360B Default for TrackingTokenHolder Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 208.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B GPUResourcePool-D3DHelper`1 Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 320B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 4,291.00 Active (borrowed) Count: 0.00 Bytes Pooled: 838KiB ResourcePool-LOD Pooled Count: 440.00 Active (borrowed) Count: 13,497.00 Bytes Pooled: 52KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 5.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 139.00 Active (borrowed) Count: 1,182.00 Bytes Pooled: 50KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 486.00 Active (borrowed) Count: 80.00 Bytes Pooled: 99KiB Default for ShapedEntityTrigger Pooled Count: 192.00 Active (borrowed) Count: 203.00 Bytes Pooled: 39KiB Default for List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 16.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 70.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelResourceLoading Pooled Count: 195.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for ResourceLoadingTask Pooled Count: 492.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for PlanetEnvironmentSector Pooled Count: 26.00 Active (borrowed) Count: 264.00 Bytes Pooled: 4KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 1,068.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 840B Default for ChunkReference Pooled Count: 1,734.00 Active (borrowed) Count: 11,954.00 Bytes Pooled: 190KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 11,108.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4MiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 5,407.00 Active (borrowed) Count: 0.00 Bytes Pooled: 507KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 27.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for Sector Pooled Count: 25.00 Active (borrowed) Count: 230.00 Bytes Pooled: 2KiB Default for DCSContinuation Pooled Count: 98.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Object Pair List Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 130KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 1,333.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 314.00 Active (borrowed) Count: 4,740.00 Bytes Pooled: 69KiB Default for StitchOperation Pooled Count: 2,393.00 Active (borrowed) Count: 0.00 Bytes Pooled: 243KiB Default for CompoundStitchOperation Pooled Count: 883.00 Active (borrowed) Count: 0.00 Bytes Pooled: 97KiB Default for VoxelUpdateBatchTracker Pooled Count: 622.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24KiB Default for CellData Pooled Count: 2,846.00 Active (borrowed) Count: 16,939.00 Bytes Pooled: 156KiB Default for ClipmapMeshJob Pooled Count: 2,888.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384KiB Default for ClipmapResourceLoadingJob Pooled Count: 533.00 Active (borrowed) Count: 0.00 Bytes Pooled: 83KiB Animation Clip Requests Pooled Count: 32.00 Active (borrowed) Count: 19.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 12.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 5.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 20.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachineOptional Pooled Count: 464.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 2,053.00 Active (borrowed) Count: 0.00 Bytes Pooled: 305KiB ResourcePool-InstanceBatch Pooled Count: 9,594.00 Active (borrowed) Count: 40,458.00 Bytes Pooled: 2MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 24,172.00 Active (borrowed) Count: 186,908.00 Bytes Pooled: 1MiB Default for VoxelCell Pooled Count: 440.00 Active (borrowed) Count: 2,007.00 Bytes Pooled: 120KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 304B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Resource Streaming Total Memory Main Budget: 3.00GiB Used: 998.23MiB Pressure: 2.81GiB Pinned: 68.50MiB Requested Traffic: 0.00B Graphics Budget: 5.81GiB Used: 4.20GiB Pressure: 3.15GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 19.87us Registered Resources: 0 Loaded Resources: 461 Priority Updates: 14 Changed Priorities: 11 Pending State Transitions: 0 Memory Main Budget: 766.88MiB Used: 45.02MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.38us Registered Resources: 0 Loaded Resources: 3,389 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.88MiB Used: 173.46MiB Pressure: 163.33MiB Pinned: 12.69MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.98us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.88MiB Used: 12.91MiB Pressure: 12.27MiB Pinned: 5.54MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.44us Registered Resources: 0 Loaded Resources: 6,266 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.88MiB Used: 766.84MiB Pressure: 2.59GiB Pinned: 5.38MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 595.33us Registered Resources: 4,378 Loaded Resources: 4,378 Priority Updates: 352 Changed Priorities: 352 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 5.81GiB Used: 4.20GiB Pressure: 3.15GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 9.78MiB Graphics: 9.78MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 snapshot:/InCockpit: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 snapshot:/InControlSeat: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/UI/OreDetector: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/Ambience/Sandstorm: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/UI/jingle_objective_update: 0 event:/UI/CockpitStallWarning: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Block/Cockpit: 0 event:/UI/HudUnable: 0 event:/SFX/Character/Footsteps: 0 event:/UI/ui_Terminal: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/SFX/Character/FallGround: 0 event:/UI/SuitInventoryFull: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/UI/gps_create: 0 event:/UI/SuitEnergyLow: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/UI/Restore_energy: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Character/DropItem: 0 event:/SFX/Character/TakeItem: 0 event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/OxygenTank: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 406 FileOctreeRegionLoader: 64 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 103 Created: 662 PlanetOreDepositComponent Current: 2309 Created: 14317 CompositePlanetShapeComponent Current: 666 Created: 4741 DynamicVoxelStorageComponent Current: 3 Created: 5 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 7 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 396 Created: 3617 PlanetOreDepositComponent Current: 7117 Created: 53530 CompositePlanetShapeComponent Current: 2159 Created: 14151 DynamicVoxelStorageComponent Current: 3 Created: 5 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 32670 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 17 FloatingObjects (Server): 11 Armor Blocks (Server): 5442 Simple Blocks (Server): 915 Functional Blocks (Server): 248 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 17 FloatingObjects (Client): 11 Armor Blocks (Client): 5442 Simple Blocks (Client): 915 Functional Blocks (Client): 248 TrashRemoval PlayerGridPCU: 0 Current: 26258 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 11569 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 11 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 41 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 261.8us Runtime Avg: 261.4us Optimization: 0.0 % Flora SectorsCount: 165 Total: 965779, 593480 Average: 5853, 3596 Minimum: 794, 175 Maximum: 14903, 7679