Performance Main Thread: 4.87ms, 29.20 % Input: 71.41us Draw: 1.43us Platform: 22.69ns Session: 3.46ms Render Render Thread Average Frame: 12.71ms, 12.65ms, 254.3 %, (Imprecise) Current Frame: 12.68ms, 13.96ms, 253.6 %, (Imprecise) Average Work: 11.78ms, 11.69ms, 235.6 %, (Imprecise) Current Work: 11.80ms, 12.10ms, 236.1 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 12.73ms, 12.56ms, 254.7 %, (Imprecise) Current Frame: 12.65ms, 12.48ms, 253.0 %, (Imprecise) Average Work: 12.54ms, 12.38ms, 250.9 %, (Imprecise) Current Work: 12.45ms, 12.42ms, 249.1 %, (Imprecise) Render Frequency: 79.76Hz, 200.00Hz, VSync: Disabled Video Memory: 7.65GiB, 8.65GiB, 88.5 % VRAM: 7.65GiB, 8.65GiB, 88.5 % CPU Load: 7.27 % Cache Misses: 0 UI: 498.22us Worker Count: 13 Worker Load: 0.03 % PCU Total: 323495 NPC: 124857 LocalPlayer: 198638 Spatial Trigger System Entity updates: 133 Total Trigger Updates: 297 Trigger Count: 3 Encounters Session: AllManagedSystems: 106906 (total), 1860 (player), 105046 (NPC) ManagedWorldArea: 39412 (total), 1860 (player), 37552 (NPC) Contract: 25438 (total), 0 (player), 25438 (NPC) Encounter: 42056 (total), 0 (player), 42056 (NPC) RenderSceneStats Streaming GPU Report Available Total: 8.648Gi Free: 1023Mi Reserved: 0 Usage: 7.649Gi Non-Local Usage: 683.3Mi Non-Local No Upload/Readback: 349.3Mi Game Report Available Raw: 8.648Gi Available Filtered: 8.5Gi Target Unused: 870.4Mi Target Usage: 7.65Gi Current Usage: 7.649Gi Usage Delta: 0 Usage Details Missing: 956.6Mi Non-Streaming: 4.083Gi Streaming: 2.632Gi Real Available Streaming: 2.633Gi Min Available Streaming: 2Gi Min Critical Streaming: 502.2Mi Final Available Streaming: 2.633Gi Streaming Details Critical Pinned Textures: 502.2Mi Standard Pinned Textures: 549.3Mi First Person Textures: 134.7Mi Overlay Textures: 352.3Mi Density Textures: 993Mi Standard Textures: 146Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 413 Dispatch Count: 183 DispatchRays Count: 7 ExecuteIndirect Count: 1521 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 42 Borrowed resources Queried: 556MiB Allocated: 571MiB Concurrently borrowed: 180MiB Total Memory Allocated: 7.975Gi Default: 7.649Gi NonStreaming: 1.442Gi HeapManager: 428.8Mi Free: 428.8Mi Bindable Buffers: 145.2Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 143.7Mi Bindable Textures: 639.4Mi RO Textures: 129Mi RO Cube Texture: 10.56Mi Render Target Textures: 155.2Mi RW Render Target Textures: 145.4Mi Depth Stencils: 199.3Mi Cube Depth Stencils: 0 Managed Buffers: 191.1Mi Free: 191.1Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26325:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26332:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26302:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26318:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26342:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26339:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26360:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26365:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26348:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26354:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26370:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26377:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26392:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_26385:1_S0: 1.375Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_40262:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_40254:1_S0: 2.688Mi OffscreenTexture:LCD_LCDCorner250_ServerComposition_48903:3_S0: 384Ki Streaming: 2.632Gi Textures: 2.632Gi Missing: 956.6Mi Specific: 2.641Gi Borrowing: 570.6Mi Flare: 98.74Ki Grass: 12.75Mi Light Clustering: 125.7Mi Material: 796.7Ki Mwm: 704.7Mi Particle: 40.38Mi Raytracing: 353.5Mi Runtime Data: 152.4Mi Unknown: 0 Armor: 62.71Mi Debug: 0 Flora: 251.2Ki Impostor: 0 UI3D: 17.3Ki Voxel: 89.31Mi Water: 65.12Ki Volumes: 42Ki Scene: 426.5Mi Unified Index Buffer: 288Mi Water: 0 Mix: 4.312Mi Clearing Manager: 3.062Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 19.16Mi Managed Generated Textures: 52Ki Upload: 317.4Mi Data Uploader: 256Mi Bindable Buffers: 59.19Mi Upload Buffers: 43.19Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 16.5Mi Bindable Buffers: 16.5Mi Read Back Buffers: 16.5Mi System: 0 ShaderFileCache: 0 Total Instance Count: 107472 Default: 107182 NonStreaming: 486 HeapManager: 37 Free: 37 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 203 RO Textures: 6 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 33 Free: 33 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26325:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26332:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26302:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26318:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26342:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26339:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26360:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26365:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26348:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26354:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26370:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26377:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26392:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_26385:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_40262:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_40254:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_48903:3_S0: 1 Streaming: 901 Textures: 901 Missing: 1 Specific: 105794 Borrowing: 93 Flare: 4 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 7128 Particle: 22 Raytracing: 1181 Runtime Data: 92775 Unknown: 0 Armor: 88738 Debug: 0 Flora: 7 Impostor: 0 UI3D: 14 Voxel: 3999 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4428 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1056 Unused Memory (MiB): 190.75 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 98.63281 Voxel: 372 ManagedROBuffer occupancy: 68.94531 Voxel: 303 ManagedROBuffer occupancy: 71.875 Voxel: 323 ManagedROBuffer occupancy: 38.085938 Voxel: 175 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 0.1953125 Voxel: 1 ManagedROBuffer occupancy: 1.171875 Voxel: 6 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 0.1953125 Voxel: 1 ManagedROBuffer occupancy: -1 Voxel: 0 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 35 Material: 3 Grass: 1 Flare: 1 Armor: 410 Flora: 0 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 171 Mix: 0 Armor: 36 ManagedROBuffer occupancy: 99.80469 Mwm: 161 Mix: 0 Armor: 47 Flora: 0 UI3D: 0 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 141 Mix: 0 Armor: 59 ManagedROBuffer occupancy: 100 Mwm: 147 Mix: 0 Armor: 80 ManagedROBuffer occupancy: 100 Armor: 11 Mwm: 152 ManagedROBuffer occupancy: 100 Mwm: 153 Mix: 0 Armor: 60 ManagedROBuffer occupancy: 100 Mwm: 146 Mix: 0 Armor: 50 ManagedROBuffer occupancy: 100 Mwm: 187 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Armor: 4 Mwm: 165 ManagedROBuffer occupancy: 99.80469 Mwm: 136 Mix: 0 Armor: 78 Flora: 0 UI3D: 0 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 164 ManagedROBuffer occupancy: 100 Mwm: 89 Mix: 0 Armor: 58 ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 Armor: 1 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 123 Mix: 0 ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 174 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 84 ManagedROBuffer occupancy: 100 Mwm: 201 Water: 1 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 226 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 94 ManagedROBuffer occupancy: 99.80469 Mwm: 117 Mix: 0 Flare: 0 Flora: 0 Armor: 4 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 136 ManagedROBuffer occupancy: 99.80469 Mwm: 181 Mix: 0 Flora: 0 Armor: 1 Flare: 0 ManagedROBuffer occupancy: 97.265625 Mwm: 138 Mix: 4 Flora: 3 Raytracing: 0 Armor: 60 UI3D: 0 ManagedROBuffer occupancy: 19.53125 Mwm: 2 Mix: 3 Flora: 4 Armor: 73 NonCopy ManagedROBuffer occupancy: 7.8125 Raytracing: 40 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 900 Safe Instance Count: 1414 Indices Count: 3640611 Indices to Triangle Count: 1213537 MainView[SecondPass] Real Instance Count: 24 Safe Instance Count: 1414 Indices Count: 984342 Indices to Triangle Count: 328114 Visible PointLight count: 49 Visible SpotLight count: 5 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 64 Visible Grass count: 0 Visible ParticleEmitter count: 42 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 35 Visible Flares count: 0 LOD Transitions Count [Main]: 2 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 8 Safe Instance Count: 8 Indices Count: 265755 Indices to Triangle Count: 88585 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 112 Safe Instance Count: 201 Indices Count: 415479 Indices to Triangle Count: 138493 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 925 Safe Instance Count: 1042 Indices Count: 1693305 Indices to Triangle Count: 564435 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 3729 Safe Instance Count: 3744 Indices Count: 2528712 Indices to Triangle Count: 842904 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 16 Safe Instance Count: 32 Indices Count: 294960 Indices to Triangle Count: 98320 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 389257 1: 1811063 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 1 HZB Mip-3 Count: 1 HZB Mip-4 Count: 4 HZB Mip-5 Count: 13 HZB Mip-6 Count: 14 HZB Mip-7 Count: 5 HZB Mip-8 Count: 10 HZB Mip-9 Count: 37 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 19.00 Admitted: 1.00 Rendering: 1.00 Out of Range: 18.00 Budget: 302MiB Used: 341KiB Sort Pressure: 0.00 LCD Pool Totals Active: 1.00 Idle: 16.00 Active Memory: 341KiB Idle Memory: 24MiB 512×512 Active: 0.00 Idle: 14.00 Active Memory: 0B Idle Memory: 19MiB 1024×512 Active: 0.00 Idle: 2.00 Active Memory: 0B Idle Memory: 5MiB 512×128 Active: 1.00 Idle: 0.00 Active Memory: 341KiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible 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OffscreenTexture:LCD_LCDCorner50_ServerComposition_26332:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26302:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26318:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26342:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26339:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26360:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26365:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26348:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26354:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26370:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26377:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26392:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26385:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_40262:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_40254:1_S0: 2.69MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_48903:3_S0: 384.00KiB Streaming: 2.63GiB Textures: 2.63GiB Missing: 956.55MiB Specific: 2.64GiB Borrowing: 570.62MiB Flare: 98.74KiB Grass: 12.75MiB Light Clustering: 125.69MiB Material: 796.69KiB Mwm: 704.74MiB Particle: 40.38MiB Raytracing: 353.50MiB Runtime Data: 152.38MiB Unknown: 0.00B Armor: 62.71MiB Debug: 0.00B Flora: 251.17KiB Impostor: 0.00B UI3D: 17.30KiB Voxel: 89.31MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 426.50MiB Unified Index Buffer: 288.00MiB Water: 0.00B Mix: 4.31MiB Clearing Manager: 3.06MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 19.16MiB Managed Generated Textures: 52.00KiB Upload: 317.44MiB Data Uploader: 256.00MiB Bindable Buffers: 59.19MiB Upload Buffers: 43.19MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 16.50MiB Bindable Buffers: 16.50MiB Read Back Buffers: 16.50MiB System: 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Render Target Textures: 145.38MiB Depth Stencils: 199.31MiB Cube Depth Stencils: 0.00B Managed Buffers: 191.06MiB Free: 191.06MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26325:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26332:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26302:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26318:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26342:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26339:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26360:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26365:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26348:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26354:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26370:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26377:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26392:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_26385:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_40262:1_S0: 2.69MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_40254:1_S0: 2.69MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_48903:3_S0: 384.00KiB Streaming: 2.63GiB Textures: 2.63GiB Missing: 956.55MiB Specific: 2.64GiB Borrowing: 570.62MiB Flare: 98.74KiB Grass: 12.75MiB Light Clustering: 125.69MiB Material: 796.69KiB Mwm: 704.74MiB Particle: 40.38MiB Raytracing: 353.50MiB Runtime Data: 152.38MiB Unknown: 0.00B Armor: 62.71MiB Debug: 0.00B Flora: 251.17KiB Impostor: 0.00B UI3D: 17.30KiB Voxel: 89.31MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 426.50MiB Unified Index Buffer: 288.00MiB Water: 0.00B Mix: 4.31MiB Clearing Manager: 3.06MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 19.16MiB Managed Generated Textures: 52.00KiB Upload: 317.44MiB Data Uploader: 256.00MiB Bindable Buffers: 59.19MiB Upload Buffers: 43.19MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 16.50MiB Bindable Buffers: 16.50MiB Read Back Buffers: 16.50MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Pools: 81.61MiB Default for ParallelWorkTask Pooled Count: 71,395.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8MiB Default for ThreadPoolContinuation Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for BlockingWaiter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for ContinuationQueueContinuation Pooled Count: 22,252.00 Active (borrowed) Count: 62.00 Bytes Pooled: 1MiB Default for DataWork>, int, int>> Pooled Count: 330.00 Active (borrowed) Count: 0.00 Bytes Pooled: 18KiB Default for MultiTaskAwaiter Pooled Count: 4,280.00 Active (borrowed) Count: 0.00 Bytes Pooled: 334KiB Default for Optional Pooled Count: 3,718.00 Active (borrowed) Count: 0.00 Bytes Pooled: 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Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 586.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__57> Pooled Count: 586.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320KiB Default for 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4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-RASPool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-RASBuffer Pooled Count: 3,662.00 Active (borrowed) Count: 4,707.00 Bytes Pooled: 286KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for DataWork> Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for WaitTask Pooled Count: 863.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40KiB Default for AsyncStateMachineOptional Pooled Count: 54.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 34,930.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7MiB ResourcePool-LOD Pooled Count: 1,972.00 Active (borrowed) Count: 69,441.00 Bytes Pooled: 231KiB Default for ServerToClientEntityReplicationData Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: 216B Default for ForEachLoopWork Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 97.00 Active (borrowed) Count: 2,988.00 Bytes Pooled: 35KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 436.00 Active (borrowed) Count: 152.00 Bytes Pooled: 89KiB Default for ShapedEntityTrigger Pooled Count: 214.00 Active (borrowed) Count: 211.00 Bytes Pooled: 43KiB Default for List Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for EncounterSector Pooled Count: 1.00 Active (borrowed) Count: 67.00 Bytes Pooled: 48B Default for Sector Pooled Count: 163.00 Active (borrowed) Count: 311.00 Bytes Pooled: 11KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 20.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 446.00 Active (borrowed) Count: 0.00 Bytes Pooled: 199KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 54.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 54.00 Active (borrowed) Count: 0.00 Bytes Pooled: 179KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 54.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for VoxelResourceLoading Pooled Count: 3,667.00 Active (borrowed) Count: 0.00 Bytes Pooled: 201KiB Default for ResourceLoadingTask Pooled Count: 1,300.00 Active (borrowed) Count: 0.00 Bytes Pooled: 112KiB Default for PlanetEnvironmentSector Pooled Count: 231.00 Active (borrowed) Count: 403.00 Bytes Pooled: 32KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 1,261.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for ChunkReference Pooled Count: 48,466.00 Active (borrowed) Count: 110,530.00 Bytes Pooled: 5MiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 73,302.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26MiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 5,759.00 Active (borrowed) Count: 0.00 Bytes Pooled: 540KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for DCSContinuation Pooled Count: 335.00 Active (borrowed) Count: 0.00 Bytes Pooled: 18KiB Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Object Pair List Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 3,821.00 Active (borrowed) Count: 20,134.00 Bytes Pooled: 149KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 874.00 Active (borrowed) Count: 7,532.00 Bytes Pooled: 191KiB Default for StitchOperation Pooled Count: 3,090.00 Active (borrowed) Count: 0.00 Bytes Pooled: 314KiB Default for CompoundStitchOperation Pooled Count: 1,399.00 Active (borrowed) Count: 0.00 Bytes Pooled: 153KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,262.00 Active (borrowed) Count: 0.00 Bytes Pooled: 49KiB Default for CellData Pooled Count: 18,888.00 Active (borrowed) Count: 12,318.00 Bytes Pooled: 1MiB Default for ClipmapMeshJob Pooled Count: 3,717.00 Active (borrowed) Count: 0.00 Bytes Pooled: 494KiB Default for ClipmapResourceLoadingJob Pooled Count: 890.00 Active (borrowed) Count: 0.00 Bytes Pooled: 139KiB Animation Clip Requests Pooled Count: 24.00 Active (borrowed) Count: 19.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 11.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 4.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 35.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 2,292.00 Active (borrowed) Count: 0.00 Bytes Pooled: 340KiB Default for VoxelCell Pooled Count: 1,969.00 Active (borrowed) Count: 1,856.00 Bytes Pooled: 538KiB ResourcePool-InstanceBatch Pooled Count: 15,061.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 61,335.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1,024B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for DeleteWhenExpiredCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for AsyncStateMachinePooledTask<d__16>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 296B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for List> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1.04GiB Pressure: 2.89GiB Pinned: 159.58MiB Requested Traffic: 0.00B Graphics Budget: 2.63GiB Used: 2.63GiB Pressure: 2.61GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 19.67us Registered Resources: 0 Loaded Resources: 462 Priority Updates: 15 Changed Priorities: 15 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 45.09MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.79us Registered Resources: 0 Loaded Resources: 7,749 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 241.31MiB Pressure: 237.92MiB Pinned: 85.04MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.02us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 13.92MiB Pressure: 12.40MiB Pinned: 11.21MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.76us Registered Resources: 0 Loaded Resources: 6,357 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 765.59MiB Pressure: 2.60GiB Pinned: 18.44MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 1 Completed: 0, 0 Update Time: 699.37us Registered Resources: 4,471 Loaded Resources: 4,471 Priority Updates: 738 Changed Priorities: 737 Pending State Transitions: 2 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 2.63GiB Used: 2.63GiB Pressure: 2.61GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 1.38GiB Frame Budget Main: 12.43MiB Graphics: 12.43MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/LCD: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/StevilDoorAudio: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestSmall: 0 event:/StevilDoorAudio3: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Explosions/MeteorFly: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Block/OxygenTank_1250: 0 event:/SFX/Block/OxygenTank: 0 event:/UI/CockpitStallWarning: 0 event:/Ambience/Kemik: 0 event:/Music/Kemik/SE2_Kemik_EndlessHorizon: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/ui_Terminal: 0 event:/Music/Space/TT_Space_Safe5: 0 event:/SFX/Explosions/MeteorExplosion: 0 event:/SFX/Block/Hinge/Hinge50Move: 0 event:/SFX/Block/Seat: 0 event:/SFX/Character/MagBootsOn: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Ship/ShipSmallIonPush: 0 event:/SFX/Ship/ShipSmallSpeedUp: 0 event:/SFX/Ship/ShipSmallSpeedDown: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Block/ShipDrilllVoxelRemoval: 0 event:/SFX/Ship/ShipLargeIonPush: 0 event:/SFX/Ship/ShipLargeSpeedUp: 0 event:/SFX/Ship/ShipLargeSpeedDown: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/UI/HudUnable: 0 event:/Music/Space/TT_Space_Safe12_v1: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/MagBootsProxi: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Block/Hinge/Hinge50MaxDistance: 0 event:/SFX/Block/Hinge/Hinge50MoveEnd: 0 event:/Music/Space/TT_Moog8_long: 0 event:/SFX/Block/ReactorLarge: 0 event:/CabinDoorSounds: 0 event:/SFX/Character/MagBootsOff: 0 event:/SFX/Character/FallGround: 0 event:/UI/jingle_objective_update: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 event:/UI/jingle_objective_complete: 0 event:/SFX/Block/DoorSliding: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/Music/Space/TT_Moog5_long: 0 event:/SFX/Character/Jump: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/SFX/Tool/AreaWelder: 0 event:/Music/Space/TT_Moog7_long: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/SuitInventoryFull: 0 event:/Music/Space/SE2_Space_TGM: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/ItemSizeR: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Block/DrillSmallRock: 0 event:/Music/Space/TT_Space_Safe9: 0 event:/UI/AddItemToCue: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 599 FileOctreeRegionLoader: 91 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 142 Created: 308 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 467 Created: 634 PlanetOreDepositComponent Current: 12001 Created: 16392 CompositePlanetShapeComponent Current: 1936 Created: 2054 DynamicVoxelStorageComponent Current: 28 Created: 36 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 158 Created: 706 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 467 Created: 725 PlanetOreDepositComponent Current: 0 Created: 6929 CompositePlanetShapeComponent Current: 0 Created: 214 DynamicVoxelStorageComponent Current: 28 Created: 36 Space Probe Server Low Cache Evicted: 0 Refreshed: 2 Inserted: 78 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 230816 Inserted: 186 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 58 FloatingObjects (Server): 69 Armor Blocks (Server): 32458 Simple Blocks (Server): 9201 Functional Blocks (Server): 3270 Total Destroyed Blocks: 34 Total Damage: 0 Total Repair: 0 Grids (Client): 58 FloatingObjects (Client): 69 Armor Blocks (Client): 32458 Simple Blocks (Client): 9201 Functional Blocks (Client): 3270 TrashRemoval PlayerGridPCU: 0 Current: 198638 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 124857 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 69 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 324 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 170.9us Runtime Avg: 173.6us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0