Performance Main Thread: 4.89ms, 29.34 % Input: 73.35us Draw: 1.48us Platform: 16.56ns Session: 3.23ms Render Render Thread Average Frame: 16.91ms, 17.20ms, 338.2 %, (Imprecise) Current Frame: 16.97ms, 16.56ms, 339.3 %, (Imprecise) Average Work: 15.11ms, 15.03ms, 302.1 %, (Imprecise) Current Work: 15.04ms, 14.56ms, 300.7 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 16.91ms, 17.16ms, 338.2 %, (Imprecise) Current Frame: 16.95ms, 18.46ms, 338.9 %, (Imprecise) Average Work: 16.73ms, 17.04ms, 334.7 %, (Imprecise) Current Work: 16.80ms, 17.93ms, 336.0 %, (Imprecise) Render Frequency: 58.35Hz, 200.00Hz, VSync: Disabled Video Memory: 8.03GiB, 8.63GiB, 93.1 % VRAM: 8.03GiB, 8.63GiB, 93.1 % CPU Load: 6.46 % Cache Misses: 0 UI: 753.39us Worker Count: 13 Worker Load: 1.13 % PCU Total: 354966 NPC: 157600 LocalPlayer: 197366 Spatial Trigger System Entity updates: 51 Total Trigger Updates: 442 Trigger Count: 3 Encounters Session: AllManagedSystems: 154893 (total), 1860 (player), 153033 (NPC) ManagedWorldArea: 87399 (total), 1860 (player), 85539 (NPC) Contract: 25438 (total), 0 (player), 25438 (NPC) Encounter: 42056 (total), 0 (player), 42056 (NPC) RenderSceneStats Streaming GPU Report Available Total: 8.633Gi Free: 613.6Mi Reserved: 0 Usage: 8.034Gi Non-Local Usage: 784.9Mi Non-Local No Upload/Readback: 443.6Mi Game Report Available Raw: 8.633Gi Available Filtered: 8.5Gi Target Unused: 870.4Mi Target Usage: 7.65Gi Current Usage: 8.029Gi Usage Delta: 0 Usage Details Missing: 1.114Gi Non-Streaming: 4.926Gi Streaming: 1.994Gi Real Available Streaming: 1.61Gi Min Available Streaming: 2Gi Min Critical Streaming: 409.6Mi Final Available Streaming: 2Gi Streaming Details Critical Pinned Textures: 409.6Mi Standard Pinned Textures: 549.3Mi First Person Textures: 118.5Mi Overlay Textures: 517.3Mi Density Textures: 219Mi Standard Textures: 221.5Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 410 Dispatch Count: 191 DispatchRays Count: 7 ExecuteIndirect Count: 1771 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 3 Borrowed resources Queried: 556MiB Allocated: 571MiB Concurrently borrowed: 180MiB Total Memory Allocated: 8.379Gi Default: 8.046Gi NonStreaming: 1.571Gi HeapManager: 332.6Mi Free: 332.6Mi Bindable Buffers: 158.2Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 156.8Mi Bindable Textures: 639.4Mi RO Textures: 129Mi RO Cube Texture: 10.56Mi Render Target Textures: 155.2Mi RW Render Target Textures: 145.4Mi Depth Stencils: 199.3Mi Cube Depth Stencils: 0 Managed Buffers: 407.4Mi Free: 407.4Mi OffscreenTexture:LCD_LCDWide150_ServerComposition_37044:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_37038:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20881:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20888:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20934:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20867:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20785:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20981:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20961:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20901:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20895:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_21022:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_21002:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20914:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20906:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_21037:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24419:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24429:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24391:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24408:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24450:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24442:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24482:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24494:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24463:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24471:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24500:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24519:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24573:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_24534:1_S0: 1.375Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_50639:5_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_50634:5_S0: 2.688Mi Streaming: 2.006Gi Textures: 2.006Gi Missing: 1.114Gi Specific: 3.355Gi Borrowing: 570.7Mi Flare: 89.8Ki Grass: 13.25Mi Light Clustering: 125.7Mi Material: 796.7Ki Mwm: 709.1Mi Particle: 40.38Mi Raytracing: 462.4Mi Runtime Data: 139.6Mi Unknown: 0 Armor: 62.17Mi Debug: 0 Flora: 3.1Mi Impostor: 0 UI3D: 12.05Ki Voxel: 74.25Mi Water: 65.12Ki Volumes: 42Ki Scene: 1021Mi Unified Index Buffer: 320Mi Water: 0 Mix: 8.812Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 19.41Mi Managed Generated Textures: 52Ki Upload: 329.2Mi Data Uploader: 256Mi Bindable Buffers: 71Mi Upload Buffers: 55Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 115396 Default: 115106 NonStreaming: 494 HeapManager: 39 Free: 39 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 203 RO Textures: 6 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 40 Free: 40 OffscreenTexture:LCD_LCDWide150_ServerComposition_37044:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_37038:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20881:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20888:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20934:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20867:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20785:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20981:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20961:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20901:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20895:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_21022:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_21002:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20914:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_20906:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_21037:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24419:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24429:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24391:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24408:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24450:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24442:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24482:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24494:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24463:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24471:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24500:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24519:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24573:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_24534:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_50639:5_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_50634:5_S0: 1 Streaming: 903 Textures: 903 Missing: 1 Specific: 113708 Borrowing: 94 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 7187 Particle: 22 Raytracing: 6663 Runtime Data: 95117 Unknown: 0 Armor: 91672 Debug: 0 Flora: 104 Impostor: 0 UI3D: 6 Voxel: 3318 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4459 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1280 Unused Memory (MiB): 406.25 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 69.921875 Voxel: 284 ManagedROBuffer occupancy: 75.58594 Voxel: 296 ManagedROBuffer occupancy: 62.5 Voxel: 193 ManagedROBuffer occupancy: 18.359375 Voxel: 68 ManagedROBuffer occupancy: 0.78125 Voxel: 4 ManagedROBuffer occupancy: 0.9765625 Voxel: 5 ManagedROBuffer occupancy: 0.78125 Voxel: 4 ManagedROBuffer occupancy: 1.3671875 Voxel: 7 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 0.78125 Voxel: 4 ManagedROBuffer occupancy: 0.5859375 Voxel: 3 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 0.1953125 Voxel: 1 ManagedROBuffer occupancy: 0.1953125 Voxel: 1 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 46 Material: 3 Grass: 1 Flare: 1 Armor: 371 ManagedROBuffer occupancy: 100 Mwm: 169 Mix: 0 Armor: 15 Flare: 0 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 150 Mix: 0 Armor: 28 Water: 1 Flare: 1 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 186 Mix: 0 Armor: 19 Flora: 1 ManagedROBuffer occupancy: 100 Mwm: 170 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 116 Mix: 0 Armor: 22 ManagedROBuffer occupancy: 100 Mwm: 168 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 116 ManagedROBuffer occupancy: 100 Mwm: 145 Mix: 0 Armor: 30 ManagedROBuffer occupancy: 100 Mwm: 150 Mix: 0 Armor: 33 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 133 Mix: 0 Armor: 33 ManagedROBuffer occupancy: 100 Mwm: 156 Mix: 3 Armor: 39 Flare: 0 Flora: 1 ManagedROBuffer occupancy: 100 Mwm: 143 ManagedROBuffer occupancy: 100 Mwm: 194 Mix: 1 Armor: 61 Flora: 6 ManagedROBuffer occupancy: 100 Mwm: 135 ManagedROBuffer occupancy: 95.703125 Mwm: 162 Mix: 0 Armor: 61 Flare: 1 Flora: 4 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 89 ManagedROBuffer occupancy: 99.80469 Mwm: 233 Mix: 0 Water: 0 Armor: 0 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 111 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 115 ManagedROBuffer occupancy: 100 Mwm: 163 Mix: 0 ManagedROBuffer occupancy: 99.02344 Mwm: 180 Mix: 0 Flora: 0 Armor: 0 UI3D: 0 Flare: 0 ManagedROBuffer occupancy: 99.21875 Mwm: 138 Mix: 0 Flare: 0 Flora: 2 Armor: 0 UI3D: 0 ManagedROBuffer occupancy: 68.55469 Mwm: 73 Mix: 2 Flora: 48 Armor: 173 Flare: 0 UI3D: 0 ManagedROBuffer occupancy: 29.492188 Mix: 0 Flora: 24 Armor: 79 UI3D: 0 Mwm: 19 ManagedROBuffer occupancy: 14.2578125 Mix: 0 Flora: 18 UI3D: 0 Armor: 5 Flare: 0 Mwm: 11 Raytracing: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Armor: 0 Mix: 0 ManagedROBuffer occupancy: 44.921875 Mwm: 12 Mix: 1 NonCopy ManagedROBuffer occupancy: 43.945312 Raytracing: 225 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2918 Safe Instance Count: 4404 Indices Count: 4093509 Indices to Triangle Count: 1364503 MainView[SecondPass] Real Instance Count: 263 Safe Instance Count: 4404 Indices Count: 1238748 Indices to Triangle Count: 412916 Visible PointLight count: 33 Visible SpotLight count: 5 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 615 Visible Grass count: 0 Visible ParticleEmitter count: 3 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 19 Visible Flares count: 1 LOD Transitions Count [Main]: 162 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.48531Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 1686 Safe Instance Count: 2237 Indices Count: 3959847 Indices to Triangle Count: 1319949 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 6658 Safe Instance Count: 8404 Indices Count: 4726806 Indices to Triangle Count: 1575602 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 13198 Safe Instance Count: 13287 Indices Count: 3518919 Indices to Triangle Count: 1172973 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 273 Safe Instance Count: 362 Indices Count: 1249371 Indices to Triangle Count: 416457 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 263 Safe Instance Count: 424 Indices Count: 1263795 Indices to Triangle Count: 421265 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 12450 Safe Instance Count: 12564 Indices Count: 2858226 Indices to Triangle Count: 952742 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 1538173 1: 222385 2: 2509 3: 0 4: 265147 5: 119444 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 104 HZB Mip-2 Count: 9 HZB Mip-3 Count: 11 HZB Mip-4 Count: 5 HZB Mip-5 Count: 5 HZB Mip-6 Count: 24 HZB Mip-7 Count: 32 HZB Mip-8 Count: 5 HZB Mip-9 Count: 12 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 18.00 Admitted: 14.00 Rendering: 14.00 Out of Range: 4.00 Budget: 302MiB Used: 19MiB Sort Pressure: 0.00 LCD Pool Totals Active: 14.00 Idle: 2.00 Active Memory: 19MiB Idle Memory: 5MiB 512×512 Active: 14.00 Idle: 0.00 Active Memory: 19MiB Idle Memory: 0B 1024×512 Active: 0.00 Idle: 2.00 Active Memory: 0B Idle Memory: 5MiB RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible 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PlanetEnvironmentSector Pooled Count: 504.00 Active (borrowed) Count: 415.00 Bytes Pooled: 71KiB Default for SizeEstimatorData Pooled Count: 1,111.00 Active (borrowed) Count: 1,564.00 Bytes Pooled: 35KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for ChunkReference Pooled Count: 44,486.00 Active (borrowed) Count: 117,049.00 Bytes Pooled: 5MiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 75,252.00 Active (borrowed) Count: 7.00 Bytes Pooled: 27MiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 5,817.00 Active (borrowed) Count: 0.00 Bytes Pooled: 545KiB Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for DCSContinuation Pooled Count: 519.00 Active (borrowed) Count: 0.00 Bytes Pooled: 28KiB Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 768B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Object Pair List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 3,831.00 Active (borrowed) Count: 23,131.00 Bytes Pooled: 150KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 12,774.00 Active (borrowed) Count: 7,138.00 Bytes Pooled: 3MiB Default for StitchOperation Pooled Count: 2,787.00 Active (borrowed) Count: 0.00 Bytes Pooled: 283KiB Default for CompoundStitchOperation Pooled Count: 1,506.00 Active (borrowed) Count: 0.00 Bytes Pooled: 165KiB Default for VoxelUpdateBatchTracker Pooled Count: 2,660.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104KiB Default for CellData Pooled Count: 24,613.00 Active (borrowed) Count: 22,748.00 Bytes Pooled: 1MiB Default for ClipmapMeshJob Pooled Count: 5,384.00 Active (borrowed) Count: 0.00 Bytes Pooled: 715KiB Default for ClipmapResourceLoadingJob Pooled Count: 1,676.00 Active (borrowed) Count: 0.00 Bytes Pooled: 262KiB Animation Clip Requests Pooled Count: 32.00 Active (borrowed) Count: 21.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 11.00 Active (borrowed) Count: 10.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 9.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 63.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 2,382.00 Active (borrowed) Count: 0.00 Bytes Pooled: 354KiB ResourcePool-InstanceBatch Pooled Count: 42,673.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 171,500.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8MiB Default for VoxelCell Pooled Count: 3,443.00 Active (borrowed) Count: 1,565.00 Bytes Pooled: 941KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1,024B Default for DeleteWhenExpiredCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for Dictionary Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1.08GiB Pressure: 2.92GiB Pinned: 145.31MiB Requested Traffic: 0.00B Graphics Budget: 2.00GiB Used: 1.99GiB Pressure: 2.55GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 19.62us Registered Resources: 0 Loaded Resources: 462 Priority Updates: 16 Changed Priorities: 15 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 45.09MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.90us Registered Resources: 0 Loaded Resources: 7,274 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 279.63MiB Pressure: 264.70MiB Pinned: 69.91MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.59us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 13.92MiB Pressure: 12.91MiB Pinned: 11.21MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.57us Registered Resources: 0 Loaded Resources: 6,369 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.59MiB Used: 765.50MiB Pressure: 2.60GiB Pinned: 19.29MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 2, 2 Completed: 0, 0 Update Time: 875.43us Registered Resources: 4,544 Loaded Resources: 4,544 Priority Updates: 778 Changed Priorities: 778 Pending State Transitions: -12 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 2.00GiB Used: 1.99GiB Pressure: 2.55GiB Pinned: 0.00B Requested Traffic: 9.44MiB Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 802.12MiB Frame Budget Main: 18.82MiB Graphics: 18.82MiB Frame Traffic Main: 0.00B Graphics: 10.69MiB Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/LCD: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/ThrusterAtm_5m: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/StevilDoorAudio: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestSmall: 0 event:/StevilDoorAudio3: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Block/OxygenTank_1250: 0 event:/SFX/Block/OxygenTank: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Block/Cockpit: 0 event:/UI/CockpitStallWarning: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_insert: 0 event:/UI/HudUnable: 0 event:/UI/Gscreen_drag: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/Block/RotateBlock: 0 event:/UI/ItemSizeR: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/SFX/Tool/AreaWelder: 0 event:/SFX/Progress/Progress_Construction: 0 event:/SFX/Character/FallGround: 0 event:/CabinDoorSounds: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/Seat: 0 event:/SFX/Block/Hinge/Hinge50Move: 0 event:/SFX/Block/Hinge/Hinge50MaxDistance: 0 event:/SFX/Block/Hinge/Hinge50MoveEnd: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Block/DrillSmallRock: 0 event:/SFX/Block/ShipDrilllVoxelRemoval: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Character/DropItem: 0 event:/UI/SuitInventoryFull: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/Music/Space/TT_Space_Safe9: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Character/MagBootsOn: 0 event:/Music/Space/TT_Moog5_long: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Ship/ShipSmallIonPush: 0 event:/SFX/Ship/ShipSmallSpeedUp: 0 event:/SFX/Ship/ShipSmallSpeedDown: 0 event:/SFX/Ship/ShipLargeIonPush: 0 event:/SFX/Ship/ShipLargeSpeedUp: 0 event:/SFX/Ship/ShipLargeSpeedDown: 0 event:/Music/Space/TT_Moog6_long: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 event:/Ambience/Kemik: 0 event:/Music/Kemik/SE2_Kemik_B3: 0 event:/Music/Space/SE2_Space_TGM: 0 event:/Music/Kemik/SE2_Kemik_EndlessHorizon: 0 event:/UI/jingle_objective_complete: 0 event:/UI/Block/DeleteBlock: 0 event:/SFX/Explosions/MeteorFly: 0 event:/SFX/Explosions/MeteorExplosion: 0 event:/Music/Kemik/SE2_Kemik_Dreams: 0 event:/Music/Kemik/SE2_Kemik_Glistening: 0 event:/Music/Kemik/SE2_Kemik_GreaterBeginnings: 0 event:/UI/SuitEnergyLow: 0 event:/SFX/Character/TakeItem: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/Music/Kemik/SE2_Kemik_FP: 0 event:/SFX/Tool/HandDrillRock: 0 event:/UI/AddItemToCue: 0 event:/UI/ui_backpack_build: 0 event:/Music/Kemik/SE2_Kemik_2600ARP: 0 event:/UI/contract_complete: 0 event:/Music/Space/TT_Space_Safe5: 0 event:/UI/contract_reward_claim: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/UI/jingle_achievement: 0 event:/Music/Kemik/SE2_Kemik_5: 0 event:/SFX/Block/DoorSliding: 0 event:/Music/Kemik/SE2_Kemik_GalaxyEdge: 0 event:/Music/Space/SE2_Space_Woodwinds: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 561 FileOctreeRegionLoader: 88 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 98 Created: 198 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 462 Created: 513 PlanetOreDepositComponent Current: 12073 Created: 15157 CompositePlanetShapeComponent Current: 1914 Created: 2116 DynamicVoxelStorageComponent Current: 28 Created: 37 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 128 Created: 480 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 462 Created: 973 PlanetOreDepositComponent Current: 4 Created: 19026 CompositePlanetShapeComponent Current: 0 Created: 1301 DynamicVoxelStorageComponent Current: 28 Created: 37 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 108 Refreshed: 112223 Inserted: 108 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 273634 Inserted: 186 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 59 FloatingObjects (Server): 68 Armor Blocks (Server): 37684 Simple Blocks (Server): 11803 Functional Blocks (Server): 3441 Total Destroyed Blocks: 21 Total Damage: 26316.545 Total Repair: 0 Grids (Client): 59 FloatingObjects (Client): 68 Armor Blocks (Client): 37684 Simple Blocks (Client): 11803 Functional Blocks (Client): 3441 TrashRemoval PlayerGridPCU: 0 Current: 197366 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 157600 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 68 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 309 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 149.7us Runtime Avg: 157.9us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0