Performance Main Thread: 12.14ms, 72.83 % Input: 1.85ms Draw: 1.73us Platform: 26.57ns Session: 2.53ms Render Render Thread Average Frame: 16.68ms, 16.70ms, 240.2 %, (Imprecise) Current Frame: 16.70ms, 16.11ms, 240.5 %, (Imprecise) Average Work: 6.92ms, 7.11ms, 99.7 %, (Imprecise) Current Work: 7.07ms, 8.35ms, 101.7 %, (Imprecise) Pacer: 106.54Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.65ms, 16.69ms, 239.8 %, (Imprecise) Current Frame: 16.67ms, 17.34ms, 240.0 %, (Imprecise) Average Work: 7.71ms, 7.84ms, 111.0 %, (Imprecise) Current Work: 7.83ms, 8.12ms, 112.8 %, (Imprecise) Render Frequency: 61.48Hz, 143.99Hz, VSync: Enabled Video Memory: 6.18GiB, 6.85GiB, 90.2 % VRAM: 6.18GiB, 6.85GiB, 90.2 % CPU Load: 23.58 % Cache Misses: 0 UI: 1.38ms Worker Count: 9 Worker Load: 1.15 % PCU Total: 446174 NPC: 186604 LocalPlayer: 259570 Spatial Trigger System Entity updates: 47 Total Trigger Updates: 155 Trigger Count: 3 Encounters Session: AllManagedSystems: 327646 (total), 66028 (player), 261618 (NPC) ManagedWorldArea: 66028 (total), 66028 (player), 0 (NPC) Contract: 130809 (total), 0 (player), 130809 (NPC) Encounter: 130809 (total), 0 (player), 130809 (NPC) RenderSceneStats Streaming GPU Report Available Total: 6.849Gi Free: 688.9Mi Reserved: 0 Usage: 6.176Gi Non-Local Usage: 486.9Mi Non-Local No Upload/Readback: 176.4Mi Game Report Available Raw: 6.849Gi Available Filtered: 6.75Gi Target Unused: 691.2Mi Target Usage: 6.075Gi Current Usage: 6.176Gi Usage Delta: 0 Usage Details Missing: 460Mi Non-Streaming: 2.938Gi Streaming: 2.789Gi Real Available Streaming: 2.688Gi Min Available Streaming: 1024Mi Min Critical Streaming: 378.2Mi Final Available Streaming: 2.688Gi Streaming Details Critical Pinned Textures: 378.2Mi Standard Pinned Textures: 153.1Mi First Person Textures: 30.75Mi Overlay Textures: 9.562Mi Density Textures: 2.011Gi Standard Textures: 208.7Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 373 Dispatch Count: 97 DispatchRays Count: 0 ExecuteIndirect Count: 402 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 37051 Alive Particles Count: 37890 Dead Particles Count: 11045 Percentage of the budget used: 7.578 Active Emitter Count: 480 Borrowed resources Queried: 247MiB Allocated: 262MiB Concurrently borrowed: 52MiB Total Memory Allocated: 6.479Gi Default: 6.176Gi NonStreaming: 957.4Mi HeapManager: 301Mi Free: 301Mi Bindable Buffers: 70.19Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 68.69Mi Bindable Textures: 460.9Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 134.6Mi RW Render Target Textures: 96.94Mi Depth Stencils: 101.4Mi Cube Depth Stencils: 0 Managed Buffers: 46.31Mi Free: 46.31Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S0: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S1: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S2: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S3: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S0: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S1: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S2: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S3: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S4: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S5: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S6: 384Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S7: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S4: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S5: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S6: 384Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S7: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S0: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S1: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S2: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S3: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S0: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S1: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S4: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S5: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S6: 384Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S7: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S2: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S3: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S4: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S5: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S6: 384Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S7: 1.375Mi Streaming: 2.789Gi Textures: 2.789Gi Missing: 460Mi Specific: 2.003Gi Borrowing: 261.6Mi Flare: 87.41Ki Grass: 6.75Mi Light Clustering: 78.44Mi Material: 796.7Ki Mwm: 662.5Mi Particle: 40.38Mi Raytracing: 203.9Mi Runtime Data: 85.38Mi Unknown: 0 Armor: 56.02Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 64.4Ki Voxel: 29.19Mi Water: 65.12Ki Volumes: 49.24Ki Scene: 462.2Mi Unified Index Buffer: 224Mi Water: 0 Mix: 4.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 18.95Mi Managed Generated Textures: 52Ki Upload: 300.8Mi Data Uploader: 256Mi Bindable Buffers: 42.5Mi Upload Buffers: 26.5Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 48279 Default: 47989 NonStreaming: 332 HeapManager: 31 Free: 31 Bindable Buffers: 162 Persistent Constant Buffers: 24 Read-Write Buffers: 138 Bindable Textures: 64 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 19 Cube Depth Stencils: 0 Managed Buffers: 25 Free: 25 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S1: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S2: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S3: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S1: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S2: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S3: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S4: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S5: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S6: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_41677:1_S7: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S4: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S5: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S6: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_7993:1_S7: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S1: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S2: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S3: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S1: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S4: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S5: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S6: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_51064:1_S7: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S2: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S3: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S4: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S5: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S6: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_53103:1_S7: 1 Streaming: 829 Textures: 829 Missing: 1 Specific: 46827 Borrowing: 76 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6423 Particle: 22 Raytracing: 27 Runtime Data: 35728 Unknown: 0 Armor: 34909 Debug: 0 Flora: 0 Impostor: 0 UI3D: 6 Voxel: 795 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4389 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 800 Unused Memory (MiB): 46.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: 51.757812 Voxel: 203 ManagedROBuffer occupancy: 39.453125 Voxel: 148 ManagedROBuffer occupancy: -1 Voxel: 0 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 64 Material: 3 Grass: 1 Flare: 1 Armor: 307 ManagedROBuffer occupancy: 100 Mwm: 185 Mix: 0 Armor: 20 ManagedROBuffer occupancy: 100 Mwm: 145 Mix: 0 Armor: 39 ManagedROBuffer occupancy: 100 Mwm: 115 Mix: 0 Armor: 28 ManagedROBuffer occupancy: 100 Mwm: 114 Mix: 0 Armor: 27 ManagedROBuffer occupancy: 100 Mwm: 124 Mix: 0 Armor: 48 ManagedROBuffer occupancy: 100 Mwm: 163 Mix: 0 Armor: 51 ManagedROBuffer occupancy: 100 Mwm: 161 Mix: 0 Armor: 30 ManagedROBuffer occupancy: 100 Mwm: 178 Mix: 0 Armor: 43 ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 108 Armor: 1 ManagedROBuffer occupancy: 100 Mwm: 95 Mix: 0 Armor: 30 ManagedROBuffer occupancy: 100 Mwm: 110 Mix: 0 Armor: 19 ManagedROBuffer occupancy: 100 Mwm: 168 Mix: 0 Armor: 38 ManagedROBuffer occupancy: 100 Mwm: 171 Mix: 0 Armor: 39 UI3D: 1 ManagedROBuffer occupancy: 100 Mwm: 152 Mix: 0 Armor: 62 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 110 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 155 Mix: 0 Water: 1 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 156 ManagedROBuffer occupancy: 100 Mwm: 152 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 185 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 168 Mix: 0 Flare: 1 Armor: 3 ManagedROBuffer occupancy: 64.0625 Mwm: 45 Mix: 4 Armor: 119 UI3D: 3 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 5957 Safe Instance Count: 9782 Indices Count: 1764114 Indices to Triangle Count: 588038 MainView[SecondPass] Real Instance Count: 283 Safe Instance Count: 9782 Indices Count: 981228 Indices to Triangle Count: 327076 Visible PointLight count: 304 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 2214 Visible Grass count: 0 Visible ParticleEmitter count: 567 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 287 Visible Flares count: 5 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 826 Safe Instance Count: 1317 Indices Count: 1479927 Indices to Triangle Count: 493309 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 6218 Safe Instance Count: 8373 Indices Count: 1807020 Indices to Triangle Count: 602340 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 10230 Safe Instance Count: 10233 Indices Count: 1614594 Indices to Triangle Count: 538198 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 4418 Safe Instance Count: 4434 Indices Count: 471402 Indices to Triangle Count: 157134 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 72 Safe Instance Count: 81 Indices Count: 321144 Indices to Triangle Count: 107048 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 117330 1: 27297 2: 3812 3: 11959 4: 1952 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 1027 HZB Mip-2 Count: 195 HZB Mip-3 Count: 158 HZB Mip-4 Count: 18 HZB Mip-5 Count: 24 HZB Mip-6 Count: 45 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 32.00 Admitted: 32.00 Rendering: 32.00 Out of Range: 0.00 Budget: 241MiB Used: 41MiB Sort Pressure: 0.00 LCD Pool Totals Active: 32.00 Idle: 0.00 Active Memory: 41MiB Idle Memory: 0B 1024×512 Active: 8.00 Idle: 0.00 Active Memory: 21MiB Idle Memory: 0B 512×256 Active: 12.00 Idle: 0.00 Active Memory: 8MiB Idle Memory: 0B 1024×256 Active: 4.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B 256×256 Active: 4.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 512×512 Active: 4.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] 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32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 351.00 Active (borrowed) Count: 1,385.00 Bytes Pooled: 11KiB Default for PooledList Pooled Count: 351.00 Active (borrowed) Count: 1,385.00 Bytes Pooled: 11KiB Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 209.00 Active (borrowed) Count: 166.00 Bytes Pooled: 33KiB Default for RenderDrawCommandBuffer Pooled Count: 705.00 Active (borrowed) Count: 167.00 Bytes Pooled: 44KiB Default for PersistentDrawBatch Pooled Count: 209.00 Active (borrowed) Count: 166.00 Bytes Pooled: 10KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-D3DHelper`1 Pooled Count: 40.00 Active (borrowed) Count: 4.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__51> Pooled Count: 378.00 Active (borrowed) Count: 0.00 Bytes Pooled: 405KiB Default for AsyncStateMachinePooledTask<d__43> Pooled Count: 4,028.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 319.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AsyncStateMachinePooledTask<d__52> Pooled Count: 319.00 Active (borrowed) Count: 0.00 Bytes Pooled: 174KiB Default for AsyncStateMachinePooledTask<d__52> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__52> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__52> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__52> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__52> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__52> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 413.00 Active (borrowed) Count: 829.00 Bytes Pooled: 61KiB Default for PooledList Pooled Count: 32.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1,024B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 4.00 Active (borrowed) Count: 1.00 Bytes Pooled: 160B Default for SendOrPostCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for TrackingTokenHolder Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 528B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for WaitTask Pooled Count: 93.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 144B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 304.00 Active (borrowed) Count: 11,846.00 Bytes Pooled: 36KiB Default for ForEachLoopWork Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 574.00 Active (borrowed) Count: 647.00 Bytes Pooled: 206KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 360.00 Active (borrowed) Count: 272.00 Bytes Pooled: 73KiB Default for ShapedEntityTrigger Pooled Count: 164.00 Active (borrowed) Count: 253.00 Bytes Pooled: 33KiB Default for List Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 209.00 Active (borrowed) Count: 0.00 Bytes Pooled: 93KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 99KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 521.00 Active (borrowed) Count: 0.00 Bytes Pooled: 28KiB Default for ResourceLoadingTask Pooled Count: 865.00 Active (borrowed) Count: 0.00 Bytes Pooled: 74KiB Default for ChunkReference Pooled Count: 34.00 Active (borrowed) Count: 16,108.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 2,408.00 Active (borrowed) Count: 0.00 Bytes Pooled: 884KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 4,003.00 Active (borrowed) Count: 0.00 Bytes Pooled: 375KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 20.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 42.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Object Pair List Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 22,560.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 80.00 Active (borrowed) Count: 2,528.00 Bytes Pooled: 18KiB Default for StitchOperation Pooled Count: 446.00 Active (borrowed) Count: 0.00 Bytes Pooled: 45KiB Default for CompoundStitchOperation Pooled Count: 149.00 Active (borrowed) Count: 0.00 Bytes Pooled: 16KiB Default for VoxelUpdateBatchTracker Pooled Count: 200.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for CellData Pooled Count: 563.00 Active (borrowed) Count: 4,175.00 Bytes Pooled: 31KiB Default for ClipmapMeshJob Pooled Count: 579.00 Active (borrowed) Count: 0.00 Bytes Pooled: 77KiB Default for ClipmapResourceLoadingJob Pooled Count: 192.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Default for ResourceLoadingCompletion Pooled Count: 46.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 406.00 Active (borrowed) Count: 0.00 Bytes Pooled: 60KiB Animation Clip Requests Pooled Count: 13.00 Active (borrowed) Count: 9.00 Bytes Pooled: 1KiB Animation Group Requests Pooled Count: 6.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 5.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 129.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for RelativeTransformRootContext Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 504B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 768B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for VoxelCell Pooled Count: 304.00 Active (borrowed) Count: 357.00 Bytes Pooled: 83KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 176B Default for DeleteWhenExpiredCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Resource Streaming Total Memory Main Budget: 1.99GiB Used: 728.71MiB Pressure: 2.80GiB Pinned: 89.93MiB Requested Traffic: 0.00B Graphics Budget: 2.80GiB Used: 2.79GiB Pressure: 2.77GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 17.40us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 6 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.08MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.41us Registered Resources: 0 Loaded Resources: 2,364 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.08MiB Used: 163.33MiB Pressure: 162.85MiB Pinned: 39.98MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.22us Registered Resources: 0 Loaded Resources: 214 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.08MiB Used: 11.51MiB Pressure: 9.48MiB Pinned: 3.13MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 33.88us Registered Resources: 0 Loaded Resources: 4,259 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.08MiB Used: 508.98MiB Pressure: 2.59GiB Pinned: 1.93MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 914.36us Registered Resources: 4,427 Loaded Resources: 4,427 Priority Updates: 1 Changed Priorities: 1 Pending State Transitions: 1 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 2.80GiB Used: 2.79GiB Pressure: 2.77GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 13.77MiB Graphics: 13.77MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Smelter: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Weapons/Gatling/Turret250lIdle: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Fabricator: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/Turret250Move: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/toolbar_load_unload: 0 event:/Music/Space/TT_Moog5_long: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/ItemSizeR: 0 event:/UI/Block/RotateBlock: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/UI/Block/PlaceBlock: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/Cockpit: 0 event:/UI/CockpitStallWarning: 0 event:/UI/ui_Terminal: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Weapons/RocketLauncherBlock/RocketLauncherBlockShot: 0 event:/SFX/Weapons/RocketLauncherBlock/RocketFlying: 0 event:/SFX/Weapons/Gatling/GatlingRotation: 0 event:/SFX/Weapons/Gatling/GatlingShotLoop: 0 event:/SFX/Tool/DebugGunImpactRock: 0 event:/SFX/Weapons/Gatling/GatlingReload: 0 event:/SFX/Weapons/RocketLauncherBlock/RocketLauncherBlockReload: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 81 FileOctreeRegionLoader: 60 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 95 Created: 112 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 12 Created: 12 PlanetOreDepositComponent Current: 705 Created: 705 CompositePlanetShapeComponent Current: 97 Created: 97 DynamicVoxelStorageComponent Current: 27 Created: 28 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 123 Created: 141 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 12 Created: 12 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 27 Created: 28 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 63 FloatingObjects (Server): 23 Armor Blocks (Server): 54869 Simple Blocks (Server): 21642 Functional Blocks (Server): 3163 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 63 FloatingObjects (Client): 23 Armor Blocks (Client): 54869 Simple Blocks (Client): 21642 Functional Blocks (Client): 3163 TrashRemoval PlayerGridPCU: 0 Current: 259570 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 186604 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 23 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 560 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 150.3us Runtime Avg: 141.8us Optimization: 0.0 %