2026-08-18 03:22:08.654 - Main Thread -> Timezone (local - UTC): 10h 2026-08-18 03:22:08.657 - Main Thread -> App Version: 2.4.0.77 2026-08-18 03:22:08.665 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 18/08/2026 03:22:08 2026-08-18 03:22:08.745 - Main Thread -> Running application with arguments: 2026-08-18 03:22:08.745 - Main Thread -> Runtime Framework: .NET 9.0.19 2026-08-18 03:22:08.745 - Main Thread -> Build Configuration: Release 2026-08-18 03:22:08.915 - Main Thread -> Environment.ProcessorCount: 16 2026-08-18 03:22:08.915 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2026-08-18 03:22:08.915 - Main Thread -> Environment.CommandLine: C:\Jogos\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-18 03:22:08.915 - Main Thread -> Environment.CurrentDirectory: C:\Jogos\Steam\steamapps\common\SpaceEngineers2 2026-08-18 03:22:08.958 - Main Thread -> CPU: AMD Ryzen 7 7800X3D 8-Core Processor, 16/8 Logical/Physical Cores, 4201MHz Nominal Maximum Frequency 2026-08-18 03:22:08.958 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-08-18 03:22:08.958 - Main Thread -> IntPtr.Size: 8 2026-08-18 03:22:08.958 - Main Thread -> Default Culture: en-AU 2026-08-18 03:22:08.958 - Main Thread -> Default UI Culture: en-GB 2026-08-18 03:22:08.958 - Main Thread -> LogEnvironmentInformation - START 2026-08-18 03:22:08.964 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-08-18 03:22:08.964 - Main Thread -> Win32_ComputerSystem.Model: MS-7D70 2026-08-18 03:22:08.969 - Main Thread -> Virtualized: False 2026-08-18 03:22:08.972 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 7800X3D 8-Core Processor 2026-08-18 03:22:08.973 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 67,764,101,120 bytes 2026-08-18 03:22:08.973 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-18 03:22:08.973 - Main Thread -> ComputerInfo.CommitLimit: 82,259,615,744 bytes 2026-08-18 03:22:08.973 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 58,090,967,040 bytes 2026-08-18 03:22:08.973 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,004,800,512 bytes 2026-08-18 03:22:08.973 - Main Thread -> ComputerInfo.AvailableCommit: 69,647,327,232 bytes 2026-08-18 03:22:08.976 - Main Thread -> Drive C: | Capacity: 1,999,469,801,472 bytes | Free space: 657,189,404,672 bytes 2026-08-18 03:22:08.976 - Main Thread -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 249,282,383,872 bytes 2026-08-18 03:22:09.595 - Main Thread -> LogEnvironmentInformation - END 2026-08-18 03:22:09.648 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": true}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": 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"00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false,"EnableCacheMissCounter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"PreloadPlanetTextures": false,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.4.0.77","System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-08-18 03:22:09.649 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-08-18 03:22:09.717 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|4.9005 2026-08-18 03:22:09.717 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-08-18 03:22:09.722 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-08-18 03:22:09.735 - Main Thread -> Initializing Engine... 2026-08-18 03:22:09.770 - Main Thread -> Initializing LibraryEngineComponent 2026-08-18 03:22:09.770 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-18 03:22:09.770 - Main Thread -> Workers configured. 2026-08-18 03:22:09.770 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-08-18 03:22:09.770 - Main Thread -> Command line argument 0: C:\Jogos\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-18 03:22:09.770 - Main Thread -> Working directory: C:\Jogos\Steam\steamapps\common\SpaceEngineers2 2026-08-18 03:22:09.770 - Main Thread -> App Data Path: C:\Users\User\AppData\Roaming\SpaceEngineers2 2026-08-18 03:22:09.770 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-08-18 03:22:09.772 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SNV2S2000G : Type: SSD : Format: NTFS 2026-08-18 03:22:09.773 - Main Thread -> [Crash Handler]: For AppData found drive type: KINGSTON SNV2S2000G : Type: SSD : Format: NTFS 2026-08-18 03:22:09.773 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-08-18 03:22:09.773 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\User\AppData\Roaming\SpaceEngineers2\Temp\MiniDumps\ProcessFailureDump.dmp 2026-08-18 03:22:09.791 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-08-18 03:22:09.799 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-08-18 03:22:09.799 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-08-18 03:22:09.800 - Main Thread -> Initializing WatchdogComponent 2026-08-18 03:22:09.801 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-08-18 03:22:09.836 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.5 BusVolumes: {"bus:/Music": 0,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2026-08-18 03:22:09.843 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-08-18 03:22:09.848 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-08-18 03:22:09.864 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-04-09T15:56:39.0165324Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-08-13T16:04:12.8580644Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-08-09T08:26:40.2112501Z"},{"$Key": {"Name": "1"},"$Value": "2026-08-08T01:47:55.2747986Z"},{"$Key": {"Name": "$Content:SurvivalNOFTUE"},"$Value": "2026-07-19T07:06:42.6826576Z"},{"$Key": {"Name": "$Content:ClassicSurvival"},"$Value": "2026-07-19T07:09:31.2630935Z"},{"$Key": {"Name": "2"},"$Value": "2026-08-08T02:18:23.8118105Z"},{"$Key": {"Name": "3"},"$Value": "2026-08-08T05:06:28.3705321Z"},{"$Key": {"Name": "4"},"$Value": "2026-08-08T05:29:36.2770985Z"},{"$Key": {"Name": "4 - Copy"},"$Value": "2026-07-31T18:04:25.1304288Z"},{"$Key": {"Name": "5"},"$Value": "2026-08-08T07:40:14.8676784Z"},{"$Key": {"Name": "6"},"$Value": "2026-08-08T08:14:49.5453673Z"},{"$Key": {"Name": "7"},"$Value": "2026-08-08T08:54:13.5125360Z"},{"$Key": {"Name": "8"},"$Value": "2026-08-08T09:54:21.5695570Z"},{"$Key": {"Name": "9"},"$Value": "2026-08-08T11:48:31.1618491Z"},{"$Key": {"Name": "10"},"$Value": "2026-08-08T12:28:52.8094784Z"},{"$Key": {"Name": "11"},"$Value": "2026-08-08T16:01:20.5984635Z"},{"$Key": {"Name": "12"},"$Value": "2026-08-08T16:53:56.2982753Z"},{"$Key": {"Name": "13"},"$Value": "2026-08-09T02:20:03.3126236Z"},{"$Key": {"Name": "14"},"$Value": "2026-08-09T03:54:41.8563359Z"},{"$Key": {"Name": "15"},"$Value": "2026-08-09T04:13:53.4924920Z"},{"$Key": {"Name": "16"},"$Value": "2026-08-09T05:08:55.9568964Z"},{"$Key": {"Name": "17"},"$Value": "2026-08-09T05:12:05.9984667Z"},{"$Key": {"Name": "18"},"$Value": "2026-08-09T05:43:06.4219474Z"},{"$Key": {"Name": "22"},"$Value": "2026-08-07T15:32:43.5398183Z"},{"$Key": {"Name": "23"},"$Value": "2026-08-08T01:42:16.2188952Z"},{"$Key": {"Name": "A2"},"$Value": "2026-08-11T13:30:05.2701222Z"},{"$Key": {"Name": "A9"},"$Value": "2026-08-11T16:08:39.2731383Z"},{"$Key": {"Name": "A8"},"$Value": "2026-08-11T15:32:22.9824778Z"},{"$Key": {"Name": "A7"},"$Value": "2026-08-11T15:24:31.8175467Z"},{"$Key": {"Name": "A6"},"$Value": "2026-08-11T14:55:43.4439654Z"},{"$Key": {"Name": "A5"},"$Value": "2026-08-11T14:43:33.8167553Z"},{"$Key": {"Name": "A4"},"$Value": "2026-08-11T14:36:12.0951034Z"},{"$Key": {"Name": "A3"},"$Value": "2026-08-11T14:15:18.1448669Z"},{"$Key": {"Name": "A1"},"$Value": "2026-08-11T11:58:34.2195252Z"},{"$Key": {"Name": "A10"},"$Value": "2026-08-11T16:41:39.9919213Z"},{"$Key": {"Name": "A11"},"$Value": "2026-08-11T16:56:42.7145869Z"},{"$Key": {"Name": "A12"},"$Value": "2026-08-11T17:41:59.6445413Z"},{"$Key": {"Name": "A13"},"$Value": "2026-08-11T18:07:27.7549824Z"},{"$Key": {"Name": "A14"},"$Value": "2026-08-12T04:27:10.7115595Z"},{"$Key": {"Name": "A15"},"$Value": "2026-08-12T07:45:32.9318298Z"},{"$Key": {"Name": "A16"},"$Value": "2026-08-12T08:24:05.2195855Z"},{"$Key": {"Name": "A17"},"$Value": "2026-08-12T11:12:27.6569998Z"},{"$Key": {"Name": "A18"},"$Value": "2026-08-12T12:17:30.8922127Z"},{"$Key": {"Name": "A19"},"$Value": "2026-08-13T16:02:53.3332239Z"},{"$Key": {"Name": "A20"},"$Value": "2026-08-15T08:53:45.9370341Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2026-08-13T16:49:29.3055392Z"},{"$Key": {"Name": "CREATIVE SPACE"},"$Value": "2026-08-15T05:18:57.6428612Z"}] LatestGame: {"Name": "A20"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-08-18 03:22:09.871 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.7 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false RatingDialogShown: false 2026-08-18 03:22:09.876 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 1 SortAscending: false ShowExternals: false 2026-08-18 03:22:09.881 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-08-18 03:22:09.886 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 7900 XTX" FullScreen: false WindowedResolution: {"X": 1920,"Y": 1080} FullscreenResolution: {"X": 2560,"Y": 1440} 2026-08-18 03:22:09.923 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedPreset3: null SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "Medium" SerializedScalingMode: "NativeAA" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: "Medium" 2026-08-18 03:22:09.923 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-08-18 03:22:09.924 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-08-18 03:22:09.925 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-08-18 03:22:09.934 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Jogos\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Jogos\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Jogos\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Jogos\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Jogos\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-08-18 03:22:10.083 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 25888372, last modified: 2026-08-18 03:19:57) 2026-08-18 03:22:10.404 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SNV2S2000G : Type: SSD : Format: NTFS 2026-08-18 03:22:10.404 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534787, last modified: 2026-08-18 03:19:57) 2026-08-18 03:22:10.408 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SNV2S2000G : Type: SSD : Format: NTFS 2026-08-18 03:22:10.413 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-08-18 03:22:10.413 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-08-18 03:22:10.446 - Main Thread -> Info: Started loading definition set Engine 2026-08-18 03:22:10.672 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|8.8902 2026-08-18 03:22:10.672 - Main Thread -> Info: Finished loading definition set Engine 2026-08-18 03:22:10.673 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-08-18 03:22:10.673 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-08-18 03:22:10.673 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-08-18 03:22:10.673 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-08-18 03:22:10.673 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-08-18 03:22:10.674 - Main Thread -> Initializing LocalizationEngineComponent 2026-08-18 03:22:10.776 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-08-18 03:22:10.777 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-08-18 03:22:10.806 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-08-18 03:22:10.811 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-08-18 03:22:10.811 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-08-18 03:22:10.811 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-08-18 03:22:10.811 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-08-18 03:22:10.811 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-08-18 03:22:10.811 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-08-18 03:22:10.829 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-08-18 03:22:10.829 - Main Thread -> Initializing MusicEngineComponent 2026-08-18 03:22:10.830 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-08-18 03:22:10.830 - Main Thread -> Initializing WinPlatformEngineComponent 2026-08-18 03:22:10.830 - Main Thread -> Initializing WinRenderEngineComponent 2026-08-18 03:22:10.830 - Main Thread -> Initializing WinMemoryEngineComponent 2026-08-18 03:22:10.830 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-08-18 03:22:10.831 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,308,998,144 bytes. 2026-08-18 03:22:10.832 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-08-18 03:22:10.840 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-08-18 03:22:10.847 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-08-18 03:22:10.850 - Main Thread -> Initializing WinWindowsEngineComponent 2026-08-18 03:22:10.850 - Main Thread -> Initializing AudioEngineComponent 2026-08-18 03:22:10.850 - Main Thread -> Initializing WinSystemEngineComponent 2026-08-18 03:22:10.857 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-08-18 03:22:10.876 - Main Thread -> Initializing VoxelsEngineComponent 2026-08-18 03:22:10.877 - Main Thread -> Initializing Render12EngineComponent 2026-08-18 03:22:10.877 - Main Thread -> LOADING_BEGIN|Render 2026-08-18 03:22:10.877 - Main Thread -> LOADING_BEGIN|Render_Init 2026-08-18 03:22:11.635 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-08-18 03:22:11.711 - Main Thread -> Sorting jobs for scene of 155 jobs with seed '0' 2026-08-18 03:22:11.727 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-08-18 03:22:11.727 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-08-18 03:22:11.729 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-08-18 03:22:11.730 - Main Thread -> Initializing RenderDebugObjectManager 2026-08-18 03:22:11.730 - Main Thread -> Initializing RenderContracts 2026-08-18 03:22:11.731 - Main Thread -> Initializing MaterialSettings 2026-08-18 03:22:11.731 - Main Thread -> Initializing RenderSettingsManipulator 2026-08-18 03:22:11.731 - Main Thread -> Initializing RenderFrameStatistics 2026-08-18 03:22:11.731 - Main Thread -> Branching #1 2026-08-18 03:22:11.731 - Main Thread -> Creating Window 2026-08-18 03:22:11.731 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-18 03:22:11.731 - Main Thread -> Workers configured. 2026-08-18 03:22:11.731 - Main Thread -> Initializing RenderOutputManager 2026-08-18 03:22:11.731 - Render thread -> LOADING_BEGIN|Render_Window 2026-08-18 03:22:11.732 - Main Thread -> LOADING_TIME|Render_Init|351.2349 2026-08-18 03:22:11.732 - Main Thread -> LOADING_TIME_FULL|Render_Init|854.4345 2026-08-18 03:22:11.732 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-08-18 03:22:11.733 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-08-18 03:22:11.734 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-08-18 03:22:11.734 - Main Thread -> Initializing AutoOptickCaptureEngineComponent 2026-08-18 03:22:11.736 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-08-18 03:22:11.741 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-08-18 03:22:11.742 - Main Thread -> Initializing WinInputEngineComponent 2026-08-18 03:22:11.767 - Main Thread -> Initializing InputEngineComponent 2026-08-18 03:22:11.770 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-18 03:22:11.770 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-08-18 03:22:11.770 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-08-18 03:22:11.771 - Main Thread -> Initializing UIEngineComponent 2026-08-18 03:22:11.773 - Main Thread -> Initialize UI 2026-08-18 03:22:11.773 - Main Thread -> Initializing DebugMenuEngineComponent 2026-08-18 03:22:11.774 - Main Thread -> Initialize Stats 2026-08-18 03:22:11.774 - Main Thread -> Initialize DebugMenu 2026-08-18 03:22:11.825 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-08-18 03:22:11.825 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-08-18 03:22:11.948 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:12.537 - Render thread -> LOADING_TIME|Render_SystemCoreInit|711.2306 2026-08-18 03:22:12.914 - Main Thread -> Info: Started loading definition set Core 2026-08-18 03:22:13.842 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-18 03:22:13.842 - Main Thread -> 227 Mapping added to the GameInputProcessorComponent 2026-08-18 03:22:13.842 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-08-18 03:22:13.842 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-08-18 03:22:13.858 - Main Thread -> [Audio]: Loading Audio Configuration 2026-08-18 03:22:13.974 - Main Thread -> [Audio]: Loading master bank. 2026-08-18 03:22:14.017 - Main Thread -> [Audio]: Loading bank bca46b9e-74c3-4411-bd7f-0b1b1e2f7ae3. 2026-08-18 03:22:14.070 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-08-18 03:22:14.136 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, wintypes.dll, combase.dll, RPCRT4.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Windows.Forms.dll, System.Collections.dll, clrjit.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, Vortice.Mathematics.dll, System.Drawing.Primitives.dll, System.Runtime.Intrinsics.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, CoreUIComponents.dll, CRYPTBASE.DLL, System.Text.Json.dll, System.ComponentModel.TypeConverter.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, VCRUNTIME140_1.dll, VCRUNTIME140.dll, MSVCP140_ATOMIC_WAIT.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, vstdlib_s64.dll, tier0_s64.dll, MSWSOCK.dll, Secur32.dll, CRYPT32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_GroundNavigation.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_PhysicalWorldModel.dll, Kythera_Recast.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, System.Security.Principal.Windows.dll, System.Security.Claims.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, amd_ags_x64.dll, atiadlxx.dll, WTSAPI32.dll, PROPSYS.dll, dxcore.dll, TextShaping.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, VRage.Slug.Native.dll, amdxc64.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, amdihk64.dll, SharpDX.XInput.dll, xinput1_4.dll, dstoragecore.DLL, dstorage.DLL, Microsoft.Extensions.Logging.Abstractions.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, System.Threading.Overlapped.dll, Microsoft.CSharp.dll, System.Xml.XmlSerializer.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AUDIOSES.DLL, resourcepolicyclient.dll] 2026-08-18 03:22:14.136 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-08-18 03:22:14.147 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-08-18 03:22:14.152 - Render thread -> LOADING_TIME|Render_CreateDevice|837.5984999999998 2026-08-18 03:22:14.152 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2416.0431 2026-08-18 03:22:14.152 - Render thread -> LOADING_TIME|Render_Window|4.509799999999814 2026-08-18 03:22:14.152 - Render thread -> LOADING_TIME_FULL|Render_Window|2420.6562 2026-08-18 03:22:14.154 - Render thread -> CPU throttling detection is setup: True 2026-08-18 03:22:14.160 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-08-18 03:22:14.186 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-08-18 03:22:14.361 - Render thread -> LOADING_TIME|Render_FirstFrame|200.4108 2026-08-18 03:22:14.361 - Render thread -> LOADING_TIME|Render|1401.8642000000004 2026-08-18 03:22:14.361 - Render thread -> LOADING_TIME_FULL|Render|3483.5084 2026-08-18 03:22:14.445 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-08-18 03:22:14.559 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-08-18 03:22:14.599 - Main Thread -> [Audio]: Reloading paths. 2026-08-18 03:22:14.616 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:14.616 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:14.617 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|1073.3153 2026-08-18 03:22:14.617 - Main Thread -> Info: Finished loading definition set Core 2026-08-18 03:22:14.670 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-08-18 03:22:14.782 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-08-18 03:22:14.931 - Main Thread -> Loaded 4 recovered behavior events into current batch. 2026-08-18 03:22:14.937 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~2KB) 2026-08-18 03:22:15.887 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 2KB 2026-08-18 03:22:16.115 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PaintGunUsed, ConsumableUsed, BlueprintPublished, GridMoved, BlueprintCreation, PlayerDied, PlayerCombatEngagement, DatapadViewed, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, EncounterSpawned, PerformanceStats, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, PlayerToolEngagement, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed 2026-08-18 03:22:17.976 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-08-18 03:22:17.977 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-08-18 03:22:17.978 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-08-18 03:22:17.978 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-08-18 03:22:17.978 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-08-18 03:22:17.978 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-08-18 03:22:17.978 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-08-18 03:22:17.978 - Main Thread -> TransitionToMenu listener activated: RenderPresetReDetectionComponent 2026-08-18 03:22:17.978 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-08-18 03:22:17.979 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-08-18 03:22:17.985 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-08-18 03:22:17.985 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-08-18 03:22:17.985 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-08-18 03:22:17.985 - Main Thread -> Waiting for menu screen texture to be ready. 2026-08-18 03:22:17.990 - Main Thread -> Client frequency set to: 60.00024Hz 2026-08-18 03:22:17.990 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:18.085 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-08-18 03:22:18.087 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-08-18 03:22:18.266 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-08-18 03:22:18.518 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-08-18 03:22:18.519 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-18 03:22:18.519 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-18 03:22:18.519 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-18 03:22:18.519 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-18 03:22:18.519 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-18 03:22:23.387 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-08-18 03:22:24.032 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-18 03:22:24.038 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-18 03:22:24.039 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-18 03:22:24.045 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-18 03:22:24.045 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-08-18 03:22:24.629 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfUiLoading 2026-08-18 03:22:24.647 - Main Thread -> LOADING_TIME|Application|16051.400099999999 2026-08-18 03:22:24.647 - Main Thread -> LOADING_TIME_FULL|Application|16603.642 2026-08-18 03:22:24.647 - Main Thread -> LOADING_TIME|Main|16067.1171 2026-08-18 03:22:24.647 - Main Thread -> LOADING_TIME_FULL|Main|16619.359 2026-08-18 03:22:24.664 - Main Thread -> Info: [UI] Showing Popup Dialog: Improved Hardware Detection (Vanilla\MainMenuData\UI\Dialogs\ResetGraphicsPresetDialog.def) 2026-08-18 03:22:24.759 - Render thread -> Render loop frequency capped to: 60Hz 2026-08-18 03:22:24.927 - Main Thread -> GameAppComponent.Disconnect() - END 2026-08-18 03:22:25.441 - VRageWorker 13 -> Info: Started loading definition set World 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = Medium RenderingDistance = Medium } 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-18 03:22:34.637 - Main Thread -> RenderOptionsPart2.Preset = High 2026-08-18 03:22:34.637 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-18 03:22:44.355 - Main Thread -> LoadGameAsync save:A20 saveBackup: mods: 2026-08-18 03:22:44.374 - Main Thread -> LOADING_BEGIN|Session 2026-08-18 03:22:44.398 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-08-18 03:22:44.731 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence begin 2026-08-18 03:22:44.766 - Main Thread -> GameAppComponent.TransitionToGame() - RendererIsFullyInitializedFence end 2026-08-18 03:22:44.766 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-18 03:22:44.766 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-08-18 03:22:44.766 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-08-18 03:22:44.766 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-18 03:22:44.766 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-18 03:22:44.766 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-18 03:22:44.767 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-18 03:22:45.146 - Main Thread -> Info: Blocks occupancy and mount points loaded in 37 ms (301 block definitions patched) 2026-08-18 03:22:46.270 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-18 03:22:46.270 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-18 03:22:46.270 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|1488.1823 2026-08-18 03:22:46.270 - Main Thread -> Info: Finished loading definition set World 2026-08-18 03:22:46.656 - Main Thread -> LOADING_TIME|WorldStartup|2257.3001 2026-08-18 03:22:46.656 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-08-18 03:22:46.656 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-18 03:22:46.656 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-18 03:22:46.656 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-18 03:22:46.656 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-18 03:22:46.656 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-18 03:22:47.156 - Main Thread -> Loading save A20 - version: 2.3.0.2798 2026-08-18 03:22:47.205 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 8ee0d0f0-2740-4087-83ca-0e8f1949914c to file handle 2026-08-18 03:22:47.216 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 383536db-6aad-4d37-888d-256344c82c12 to file handle 2026-08-18 03:22:47.226 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle f78c9ef5-901b-4533-bc09-24a1e55f1127 to file handle 2026-08-18 03:22:47.237 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle da3bfac5-bbcd-44c4-8d56-607f7c7886bd to file handle 2026-08-18 03:22:47.250 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 0bfec00f-7d02-4999-98ea-677ad8462ddb to file handle 2026-08-18 03:22:47.263 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 48807c3d-3883-4465-a818-7c1e1b9b3d16 to file handle 2026-08-18 03:22:47.275 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle befd0f0b-acf1-49ca-a1f1-8f8278fe1b44 to file handle 2026-08-18 03:22:47.288 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 315ee7e4-87a4-4dc9-8577-2fd2b865324b to file handle 2026-08-18 03:22:47.301 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle f33ad578-02b3-4daf-81da-cb04452cbdf3 to file handle 2026-08-18 03:22:47.314 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 15151cc0-21f4-4dec-a1c2-02f1ace14f00 to file handle 2026-08-18 03:22:47.327 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 735c06e1-ed25-46bb-9f9c-a79605c20ebd to file handle 2026-08-18 03:22:47.340 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 023d6024-b073-44ae-9ad0-9c5617e6c767 to file handle 2026-08-18 03:22:47.353 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle c5b7381f-872e-4af4-a14c-7c0e31e2bf57 to file handle 2026-08-18 03:22:47.365 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle b6909ec1-3313-489a-af44-b29f6350e6fe to file handle 2026-08-18 03:22:47.380 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-08-18 03:22:48.712 - Main Thread -> LOADING_TIME|WorldDeserialization|1331.7868 2026-08-18 03:22:48.712 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-08-18 03:22:48.976 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|263.5925 2026-08-18 03:22:48.976 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-08-18 03:22:48.986 - Main Thread -> Sorting jobs for scene of 684 jobs with seed '0' 2026-08-18 03:22:49.084 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-08-18 03:22:49.084 - Main Thread -> [World Seed Provider]: Using seed -418617971. 2026-08-18 03:22:49.084 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-18 03:22:49.330 - VRageWorker 12 -> DLC 10bd4924-2b1b-49ff-abf7-097c69719325 ownership: owned=True (installed=True, subscribed=True, purchaseTime=1737991887) 2026-08-18 03:22:50.835 - Main Thread -> Character added: 6484:1 2026-08-18 03:22:52.734 - Main Thread -> LOADING_TIME|EntitySpawning|3758.4206 2026-08-18 03:22:52.820 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47987 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 Grid PCU: 150 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition FTUE station PCU: 3461 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:52.823 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-18 03:22:53.147 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-08-18 03:22:53.215 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-08-18 03:22:53.215 - Main Thread -> [World Seed Provider]: Using seed -418617971. 2026-08-18 03:22:53.215 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-18 03:22:53.307 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-08-18 03:22:53.464 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1454.7357999999995 2026-08-18 03:22:53.464 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|6808.6527 2026-08-18 03:22:56.535 - Main Thread -> Character added: 6713:1 2026-08-18 03:22:58.596 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-18 03:22:58.596 - Main Thread -> Workers configured. 2026-08-18 03:22:59.084 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 8820:1 2026-08-18 03:22:59.084 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_186ffd6d-1dec-4480-b158-4a630e5dfd6a, entity: Grid 22024:1 2026-08-18 03:22:59.084 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_4ba1fe92-2c0e-4dac-b3ea-d5a2c7fe8504, entity: Grid 22024:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1a0867bd-82e8-44f9-ac1d-8b13bc984733, entity: Grid 22024:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 9090:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 9090:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 9090:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 9090:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationStation, entity: Grid 9181:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationContracts, entity: Grid 9181:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: VallationCutscene, entity: Grid 9181:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ValationMusicArea, entity: Grid 9181:1 2026-08-18 03:22:59.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Tip_Connector_Area, entity: Grid 9181:1 2026-08-18 03:22:59.092 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_4ba1fe92-2c0e-4dac-b3ea-d5a2c7fe8504, entity: FloatingObject 9713:1 2026-08-18 03:22:59.092 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1a0867bd-82e8-44f9-ac1d-8b13bc984733, entity: FloatingObject 9713:1 2026-08-18 03:23:10.531 - Render thread -> Info: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=0, optionalCount=2, pendingQueries=1 2026-08-18 03:23:10.532 - Render thread -> Info: Loading group details: Group FileTexture: 2 Group AssetModel: 0 Group RuntimeModel: 0 Group PSO: 0 Textures in progress: c4c29d46-0549-429d-a7cc-16fa62bc2e6a at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\asteroidrocks01\asteroidrocks01_xz_near_cm.dds - CreateResourceMoveToPre 272cfb97-0cca-405f-a058-cf25b92f95c9 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\underwater\searocks\searocks_y_far1_add.dds - LoadDDSDirectStorageMoveToRenderThreadPre 2026-08-18 03:23:15.668 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-08-18 03:23:15.979 - Main Thread -> LOADING_TIME|WorkerPoolLoad|78.35086059570312 2026-08-18 03:23:15.979 - Main Thread -> LOADING_TIME|ClientSessionTime|1496.3934059143066 2026-08-18 03:23:15.979 - Main Thread -> LOADING_TIME|ServerSessionTime|2160.1804695129395 2026-08-18 03:23:15.979 - Main Thread -> LOADING_TIME|CLRStalls|632.3804636001587 2026-08-18 03:23:15.979 - Main Thread -> LOADING_TIME|GCMemoryTotal|3152112032 2026-08-18 03:23:15.979 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-08-18 03:23:15.979 - Main Thread -> STATS_RECORDING,2162,36.0331892,1798125520,0,Normal 2026-08-18 03:23:16.068 - Main Thread -> LOADING_TIME|Session|31693.8872 2026-08-18 03:23:16.227 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-311, Y:-459, Z:104], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-08-18 03:23:16.571 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-309, Y:-460, Z:103], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite 2026-08-18 03:23:20.238 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-310, Y:-460, Z:102], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-08-18 03:23:24.015 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-311, Y:-460, Z:103], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite 2026-08-18 03:23:34.490 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_4ba1fe92-2c0e-4dac-b3ea-d5a2c7fe8504, entity: FloatingObject 9713:1 2026-08-18 03:23:36.262 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-308, Y:-452, Z:112], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-18 03:23:36.496 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_1a0867bd-82e8-44f9-ac1d-8b13bc984733, entity: FloatingObject 9713:1 2026-08-18 03:23:40.035 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-308, Y:-455, Z:104], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-18 03:23:47.217 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-168, Y:-317, Z:263], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-18 03:23:50.177 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-309, Y:-463, Z:107], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite 2026-08-18 03:23:50.457 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-308, Y:-452, Z:112], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-08-18 03:23:50.638 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5762b232-ded4-473f-a704-d06705254d68, entity: Grid 23770:2 2026-08-18 03:23:50.639 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_3b24a5af-ff7e-49b3-a61e-34345d0fcd0b, entity: Grid 23770:2 2026-08-18 03:23:50.639 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_6c8d3ab0-1d94-4fde-9009-c69e6fe54765, entity: Grid 23770:2 2026-08-18 03:23:55.554 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-76, Y:-262, Z:377], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite 2026-08-18 03:23:56.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_e6047950-0e9f-4269-ab0a-6523ab069ec8, entity: Grid 45401:2 2026-08-18 03:23:56.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_0fff29c2-ca8d-4dcb-b51f-50d5361bd348, entity: Grid 45401:2 2026-08-18 03:23:56.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_14874ec0-9607-432a-a700-571fd388e388, entity: Grid 45401:2 2026-08-18 03:23:58.024 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-78, Y:-263, Z:372], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3674 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-08-18 03:24:02.918 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:30, Y:-7, Z:-89], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-18 03:24:06.325 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-310, Y:-460, Z:102], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 704 Debris PCU: 698 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-08-18 03:24:07.176 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-311, Y:-462, Z:108], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite 2026-08-18 03:24:07.312 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-308, Y:-455, Z:104], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite 2026-08-18 03:24:07.749 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-306, Y:-464, Z:107], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite 2026-08-18 03:24:08.209 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_14702f57-d786-42a6-acc9-c808066177df, entity: Grid 49099:1 2026-08-18 03:24:08.209 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_ff6acb8c-5756-4ea9-9c2f-5dce96199d46, entity: Grid 49099:1 2026-08-18 03:24:08.209 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_ca4af7c9-7094-4ee6-b536-f5f369a883a5, entity: Grid 49099:1 2026-08-18 03:24:09.914 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-169, Y:-317, Z:264], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 12719 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-08-18 03:24:12.904 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-304, Y:-453, Z:102], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 1054 Probing station MR-13 B PCU: 1301 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 434 Probing Station Debris PCU: 35 2026-08-18 03:24:15.611 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-306, Y:-464, Z:107], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 12719 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-08-18 03:24:15.995 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,UITime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,GCStalls,JITStalls,AsyncStalls,CacheMisses,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_UITime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CacheMisses,Mem_DCS_Scenes,Mem_Voxels,Mem_Render12,Mem_HavokManaged,Mem_HavokMemory,Mem_HeapMemory,AvailableCommit,CommitLimit 2026-08-18 03:24:15.995 - Main Thread -> STATISTICS,95.8829498,5753,6900,27406920000,2423397000,9136307000, 2.1786691017, 1.3207652807, 1.5833921097, 0.2810151599, 2.4684262511, 6.6029260652, 9.3837168755, 16.7253878028, 179052.565532627, 18376702664.323, 24248622632.9201, 8.446707269, 0, 63.8690006994, 94.4091000073, 0,"None","Deliver Cobalt & Copper", 40.1116027832, 24.0090007782, 29.3316001892, 2.0806772709, 57.9338, 66.0202, 78.3277, 206182, 18752552960, 24902938624, 35.805683136, 0,66951040,1604092000,19073860000,1104,838641200,1815190000,41717710848,82259615744 2026-08-18 03:24:16.612 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_6c8d3ab0-1d94-4fde-9009-c69e6fe54765, entity: FloatingObject 9746:1 2026-08-18 03:24:18.566 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5762b232-ded4-473f-a704-d06705254d68, entity: FloatingObject 9746:1 2026-08-18 03:24:21.289 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_6c8d3ab0-1d94-4fde-9009-c69e6fe54765, entity: FloatingObject 9884:1 2026-08-18 03:24:21.626 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-305, Y:-462, Z:110], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-18 03:24:21.857 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-309, Y:-460, Z:103], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-18 03:24:22.124 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_a827dc22-4782-44db-88ad-8d21f46d535e, entity: Grid 52081:2 2026-08-18 03:24:22.124 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_fc2bcacc-9bfb-4cb7-a98c-eb1a2e18f69f, entity: Grid 52081:2 2026-08-18 03:24:23.242 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-310, Y:-454, Z:108], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-18 03:24:23.260 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5762b232-ded4-473f-a704-d06705254d68, entity: FloatingObject 9884:1 2026-08-18 03:24:24.364 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-313, Y:-457, Z:109], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-18 03:24:26.082 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-309, Y:-454, Z:111], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3674 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-08-18 03:24:31.227 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-80, Y:-265, Z:376], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-18 03:24:32.713 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-79, Y:-261, Z:374], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-18 03:24:39.260 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_5762b232-ded4-473f-a704-d06705254d68, entity: FloatingObject 9884:1 2026-08-18 03:24:40.647 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-76, Y:-266, Z:375], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-08-18 03:24:41.198 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-309, Y:-460, Z:112], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-18 03:24:44.038 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_6c8d3ab0-1d94-4fde-9009-c69e6fe54765, entity: FloatingObject 9884:1 2026-08-18 03:24:44.111 - Render thread -> VideoMemoryInfo report: Budget: 24,070,025,216.00 Bytes CurrentUsage: 18,841,268,224.00 Bytes AvailableForReservation: 12,585,687,040.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-18 03:24:44.127 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() 2026-08-18 03:24:44.129 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-08-18 03:24:44.129 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass63_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-08-18 03:24:44.911 - Render thread -> [Crash Handler]: Preparing Crash Report... 2026-08-18 03:24:44.911 - Render thread -> [Crash Handler]: Pre-filtering exception. 2026-08-18 03:24:44.912 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2026-08-18 03:24:44.912 - Render thread -> [Crash Handler]: Pre-serializing crash meta. 2026-08-18 03:24:44.914 - Render thread -> [Crash Handler]: Collecting crash dump. 2026-08-18 03:24:48.423 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-08-18 03:24:48.425 - Render thread -> [Crash Handler]: Serializing crash meta. 2026-08-18 03:24:51.119 - Render thread -> [Crash Handler]: Waiting on message box confirmation. 2026-08-18 03:24:55.229 - Render thread -> [Crash Handler]: Message box closed by user. 2026-08-18 03:24:55.229 - Render thread -> [Crash Handler]: Restarting To Report 2026-08-18 03:24:55.229 - Render thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-08-18 03:24:55.230 - Render thread -> [CrashHandler]: Starting crash report sender... 2026-08-18 03:24:55.231 - Render thread -> Message repeated 2 time(s): DLC 10bd4924-2b1b-49ff-abf7-097c69719325 ownership: owned=True (installed=True, subscribed=True, purchaseTime=1737991887) 2026-08-18 03:24:55.231 - Render thread -> WriteLine Closed