2026-08-18 07:26:15.260 - Main Thread -> Timezone (local - UTC): 2h 2026-08-18 07:26:15.261 - Main Thread -> App Version: 2.4.0.77 2026-08-18 07:26:15.262 - Main Thread -> VRage renderer started 2026-08-18 07:26:15.263 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-08-18 07:26:15.263 - Main Thread -> OS Product Type: 0x30 2026-08-18 07:26:15.263 - Main Thread -> OS Product: Windows 11 2026-08-18 07:26:15.301 - Main Thread -> NvApi - Status: OK 2026-08-18 07:26:15.301 - Main Thread -> NvApi - Driver Version: 61088 (r610_85) 2026-08-18 07:26:15.301 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-08-18 07:26:15.309 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-08-18 07:26:15.309 - Main Thread -> AMD - Driver Version: Unknown 2026-08-18 07:26:15.316 - Main Thread -> Adapters.Adapters - Entering 2026-08-18 07:26:15.316 - Main Thread -> CreateDXGIFactory - Entering 2026-08-18 07:26:15.343 - Main Thread -> CreateDXGIFactory - Exiting 2026-08-18 07:26:15.345 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-08-18 07:26:15.346 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-08-18 07:26:15.346 - Main Thread -> Using IDXGIFactory6: True 2026-08-18 07:26:15.346 - Main Thread -> Enumerating adapters by preference 2026-08-18 07:26:15.351 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5060 Ti - Entering 2026-08-18 07:26:15.351 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5060 Ti - Entering 2026-08-18 07:26:15.352 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5060 Ti - Exiting 2026-08-18 07:26:15.352 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5060 Ti - Entering 2026-08-18 07:26:15.555 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5060 Ti - Exiting 2026-08-18 07:26:15.559 - Main Thread -> Querying additional features for adapter NVIDIA GeForce RTX 5060 Ti - Entering 2026-08-18 07:26:16.000 - Main Thread -> Querying additional features for adapter NVIDIA GeForce RTX 5060 Ti - Exiting 2026-08-18 07:26:16.004 - Main Thread -> Adapter 'NVIDIA GeForce RTX 5060 Ti' has 36 RTX cores 2026-08-18 07:26:16.005 - Main Thread -> Adapter 'NVIDIA GeForce RTX 5060 Ti' is listed in the render preset table with quality High 2026-08-18 07:26:16.005 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5060 Ti - Exiting 2026-08-18 07:26:16.005 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5060 Ti outputs - Entering 2026-08-18 07:26:16.006 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 display mode list 2026-08-18 07:26:16.006 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 display mode list done 2026-08-18 07:26:16.007 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 refresh rate 2026-08-18 07:26:16.010 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 refresh rate done 2026-08-18 07:26:16.011 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5060 Ti outputs - Exiting 2026-08-18 07:26:16.011 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-08-18 07:26:16.011 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-08-18 07:26:16.011 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-08-18 07:26:16.011 - Main Thread -> Skipping software adapter 2026-08-18 07:26:16.011 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-08-18 07:26:16.013 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 5060 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 5060 Ti OutputName = DISPLAY1 Description = DeviceId: 11524, Dedicated RAM: 16830693376, Shared RAM: 17145896960, Luid: 70595, rev: 161, subsys id: 1397822562, vendor id: 4318, supported device: True AdapterLuid = 70595 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1200 DesktopResolution = 1920, 1200 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16830693376 SharedRAM = 17145896960 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 61088 (r610_85) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 23.980032 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-08-18 07:26:16.013 - Main Thread -> Adapter list composed 2026-08-18 07:26:16.025 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 5060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59950,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 11524, Dedicated RAM: 16830693376, Shared RAM: 17145896960, Luid: 70595, rev: 161, subsys id: 1397822562, vendor id: 4318, supported device: True","AdapterLuid": 70595,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1200}},"DesktopResolution": {"X": 1920,"Y": 1200},"DesktopRefreshRate": {"Numerator": 59950,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 16830693376,"SharedRAM": 17145896960,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11524,"DriverVersion": "61088 (r610_85)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 23.980032,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-08-18 07:26:16.025 - Main Thread -> Adapters.Adapters - Exiting 2026-08-18 07:26:16.026 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 5060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59950,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 11524, Dedicated RAM: 16830693376, Shared RAM: 17145896960, Luid: 70595, rev: 161, subsys id: 1397822562, vendor id: 4318, supported device: True","AdapterLuid": 70595,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1200}},"DesktopResolution": {"X": 1920,"Y": 1200},"DesktopRefreshRate": {"Numerator": 59950,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 16830693376,"SharedRAM": 17145896960,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11524,"DriverVersion": "61088 (r610_85)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 23.980032,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-08-18 07:26:16.026 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-08-18 07:26:16.125 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-08-18 07:26:16.126 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.4.0.77, Culture=neutral, PublicKeyToken=null]]... 2026-08-18 07:26:16.126 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.4.0.77, Culture=neutral, PublicKeyToken=null]] 2026-08-18 07:26:16.126 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-08-18 07:26:16.128 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-08-18 07:26:16.128 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-08-18 07:26:16.128 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-08-18 07:26:16.128 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-08-18 07:26:16.128 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-08-18 07:26:16.133 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 5060 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1200},"FullscreenResolution": {"X": 1920,"Y": 1200}}} 2026-08-18 07:26:16.135 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-08-18 07:26:16.135 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "High","SerializedPreset3": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.22,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High","SerializedDecalsQuality": "Medium"}} 2026-08-18 07:26:16.137 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.4.0.77"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 5060 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1200},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-08-18 07:26:16.145 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.4.0.77" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5060 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1200 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-08-18 07:26:16.145 - Render thread -> IsD3D12Supported = True 2026-08-18 07:26:16.173 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-08-18 07:26:16.174 - Render thread -> VideoMemoryInfo report: Budget: 16,025,387,008.00 Bytes CurrentUsage: 0.00 Bytes AvailableForReservation: 8,146,911,232.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-18 07:26:16.174 - Render thread -> Debug layer enabled: False 2026-08-18 07:26:16.174 - Render thread -> Device Removed Extended Data (DRED): on 2026-08-18 07:26:16.476 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-08-18 07:26:16.476 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-08-18 07:26:16.477 - Render thread -> Current Device Info: 2026-08-18 07:26:16.477 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-08-18 07:26:16.477 - Render thread -> OutputMergerLogicOp: True 2026-08-18 07:26:16.477 - Render thread -> MinPrecisionSupport: Bit16 2026-08-18 07:26:16.477 - Render thread -> TiledResourcesTier: Tier4 2026-08-18 07:26:16.477 - Render thread -> ResourceBindingTier: Tier3 2026-08-18 07:26:16.477 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-08-18 07:26:16.477 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-08-18 07:26:16.477 - Render thread -> ROVsSupported: True 2026-08-18 07:26:16.477 - Render thread -> ConservativeRasterizationTier: Tier3 2026-08-18 07:26:16.477 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-08-18 07:26:16.477 - Render thread -> StandardSwizzle64KBSupported: False 2026-08-18 07:26:16.477 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-08-18 07:26:16.477 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-08-18 07:26:16.477 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-08-18 07:26:16.477 - Render thread -> ResourceHeapTier: Tier2 2026-08-18 07:26:16.477 - Render thread -> WaveOps: True 2026-08-18 07:26:16.477 - Render thread -> WaveLaneCountMin: 32 2026-08-18 07:26:16.477 - Render thread -> WaveLaneCountMax: 32 2026-08-18 07:26:16.477 - Render thread -> TotalLaneCount: 4608 2026-08-18 07:26:16.477 - Render thread -> ExpandedComputeResourceStates: True 2026-08-18 07:26:16.477 - Render thread -> Int64ShaderOps: True 2026-08-18 07:26:16.477 - Render thread -> DepthBoundsTestSupported: True 2026-08-18 07:26:16.477 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-08-18 07:26:16.477 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-08-18 07:26:16.477 - Render thread -> CastingFullyTypedFormatSupported: True 2026-08-18 07:26:16.477 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-08-18 07:26:16.477 - Render thread -> ViewInstancingTier: Tier3 2026-08-18 07:26:16.477 - Render thread -> BarycentricsSupported: True 2026-08-18 07:26:16.477 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-08-18 07:26:16.477 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-08-18 07:26:16.477 - Render thread -> Native16BitShaderOpsSupported: True 2026-08-18 07:26:16.477 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-08-18 07:26:16.477 - Render thread -> RenderPassesTier: Tier0 2026-08-18 07:26:16.477 - Render thread -> RaytracingTier: 12 2026-08-18 07:26:16.477 - Render thread -> AdditionalShadingRatesSupported: True 2026-08-18 07:26:16.477 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-08-18 07:26:16.477 - Render thread -> VariableShadingRateTier: Tier2 2026-08-18 07:26:16.477 - Render thread -> ShadingRateImageTileSize: 16 2026-08-18 07:26:16.477 - Render thread -> BackgroundProcessingSupported: True 2026-08-18 07:26:16.477 - Render thread -> MeshShaderTier: Tier1 2026-08-18 07:26:16.477 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-08-18 07:26:16.477 - Render thread -> VideoMemoryInfo report: Budget: 16,025,387,008.00 Bytes CurrentUsage: 7,696,384.00 Bytes AvailableForReservation: 8,146,911,232.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-18 07:26:16.485 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-08-18 07:26:16.488 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-08-18 07:26:16.488 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-08-18 07:26:16.488 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-08-18 07:26:16.488 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-08-18 07:26:16.488 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-08-18 07:26:16.488 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-08-18 07:26:16.488 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-08-18 07:26:16.572 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-08-18 07:26:16.572 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-08-18 07:26:16.572 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-08-18 07:26:16.572 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-08-18 07:26:16.574 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-08-18 07:26:16.574 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-08-18 07:26:16.574 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-08-18 07:26:16.575 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-08-18 07:26:16.577 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-08-18 07:26:16.577 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-08-18 07:26:16.597 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-08-18 07:26:16.720 - Render thread -> Direct Storage supported 2026-08-18 07:26:16.720 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-08-18 07:26:16.721 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-08-18 07:26:16.721 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-08-18 07:26:16.722 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-08-18 07:26:16.722 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-08-18 07:26:16.722 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-08-18 07:26:16.723 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-08-18 07:26:16.723 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-08-18 07:26:16.724 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-08-18 07:26:16.724 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-08-18 07:26:16.726 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-08-18 07:26:16.769 - Render thread -> UseShaderAsserts: False 2026-08-18 07:26:16.769 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-08-18 07:26:16.770 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-08-18 07:26:16.770 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-08-18 07:26:16.771 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-08-18 07:26:16.771 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-08-18 07:26:16.772 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-08-18 07:26:16.774 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-08-18 07:26:16.774 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-08-18 07:26:16.777 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-08-18 07:26:16.777 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-08-18 07:26:16.777 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-08-18 07:26:16.777 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-08-18 07:26:16.780 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-08-18 07:26:16.780 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-08-18 07:26:16.780 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-08-18 07:26:16.780 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-08-18 07:26:16.780 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-08-18 07:26:16.780 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-08-18 07:26:16.783 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-08-18 07:26:16.783 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-08-18 07:26:16.787 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-08-18 07:26:16.796 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-08-18 07:26:16.820 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-08-18 07:26:16.820 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-08-18 07:26:16.830 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-08-18 07:26:16.830 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-08-18 07:26:16.831 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-08-18 07:26:16.831 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-08-18 07:26:16.839 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-08-18 07:26:16.840 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-08-18 07:26:16.841 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.4.0.77" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5060 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1200 }, "EnableStretching": true, "RefreshRate": { "Numerator": 59950, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-08-18 07:26:16.874 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-08-18 07:26:16.875 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-08-18 07:26:16.876 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-08-18 07:26:16.876 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-08-18 07:26:16.886 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-08-18 07:26:16.886 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-08-18 07:26:16.886 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-08-18 07:26:16.886 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-08-18 07:26:16.886 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-08-18 07:26:16.887 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-08-18 07:26:16.905 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-08-18 07:26:16.905 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.4.0.77, Culture=neutral, PublicKeyToken=null]]... 2026-08-18 07:26:16.905 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.4.0.77, Culture=neutral, PublicKeyToken=null]] 2026-08-18 07:26:16.905 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-08-18 07:26:16.905 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-08-18 07:26:16.905 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-08-18 07:26:16.910 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-08-18 07:26:16.993 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-08-18 07:26:16.995 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-08-18 07:26:16.996 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-08-18 07:26:16.996 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-08-18 07:26:16.997 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-08-18 07:26:16.997 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-08-18 07:26:16.997 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-08-18 07:26:17.006 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-08-18 07:26:17.006 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-08-18 07:26:17.008 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-08-18 07:26:17.008 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-08-18 07:26:17.008 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-08-18 07:26:17.008 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.4.0.77, Culture=neutral, PublicKeyToken=null]]... 2026-08-18 07:26:17.008 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.4.0.77, Culture=neutral, PublicKeyToken=null]] 2026-08-18 07:26:17.095 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-08-18 07:26:17.095 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-08-18 07:26:17.120 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-08-18 07:26:17.126 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-08-18 07:26:17.133 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-08-18 07:26:17.136 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-08-18 07:26:17.136 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-08-18 07:26:17.165 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-08-18 07:26:17.168 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-08-18 07:26:17.188 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-08-18 07:26:17.191 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-08-18 07:26:17.383 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-08-18 07:26:17.383 - Render thread -> CreateMeshBuilders - Entering 2026-08-18 07:26:17.384 - Render thread -> CreateMeshBuilders - Exiting 2026-08-18 07:26:17.384 - Render thread -> OnAllSystemsRegistered - Entering 2026-08-18 07:26:17.388 - Render thread -> OnAllSystemsRegistered - Exiting 2026-08-18 07:26:19.492 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-08-18 07:26:19.495 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.4.0.77" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5060 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1200 }, "EnableStretching": true, "RefreshRate": { "Numerator": 59950, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-08-18 07:26:19.866 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 202575872 Bytes 2026-08-18 07:26:19.923 - Render thread -> VRAM report about missing bytes is changed from 202575872 Bytes to 202514432 Bytes 2026-08-18 07:26:20.793 - Render thread -> VRAM report about missing bytes is changed from 202514432 Bytes to 202711040 Bytes 2026-08-18 07:26:21.114 - Render thread -> VRAM report about missing bytes is changed from 202711040 Bytes to 201662464 Bytes 2026-08-18 07:26:21.146 - Render thread -> VRAM report about missing bytes is changed from 201662464 Bytes to 203059200 Bytes 2026-08-18 07:26:21.185 - Render thread -> VRAM report about missing bytes is changed from 203059200 Bytes to 203325440 Bytes 2026-08-18 07:26:21.237 - Render thread -> VRAM report about missing bytes is changed from 203325440 Bytes to 203145216 Bytes 2026-08-18 07:26:22.105 - Render thread -> VRAM report about missing bytes is changed from 203145216 Bytes to 253476864 Bytes 2026-08-18 07:26:22.122 - Render thread -> VRAM report about missing bytes is changed from 253476864 Bytes to 203145216 Bytes 2026-08-18 07:26:22.211 - Render thread -> Warning: ImageMetadata was not cached before '755e0fe2-4752-4e6a-816e-956408d73dce at Temp:banners\3_highlighted.png' 2026-08-18 07:26:22.212 - Render thread -> Warning: ImageMetadata was not cached before '32ca333b-cc51-4298-9696-11ed5f65c179 at Temp:banners\11_normal.png' 2026-08-18 07:26:22.212 - Render thread -> Warning: ImageMetadata was not cached before 'b51a6ff8-2b00-4527-a6a0-976e37c02d2e at Temp:banners\11_highlighted.png' 2026-08-18 07:26:22.213 - Render thread -> Warning: ImageMetadata was not cached before '70247f01-4baa-4277-9335-2468fa22c7bf at Temp:banners\13_normal.png' 2026-08-18 07:26:22.213 - Render thread -> Warning: ImageMetadata was not cached before 'fdcf5a70-cbde-4d1f-a5cd-cae259bbd8af at Temp:banners\13_highlighted.png' 2026-08-18 07:26:22.213 - Render thread -> Warning: ImageMetadata was not cached before '00b97b94-1001-4cd7-8939-345e9f71abc3 at Temp:banners\14_normal.png' 2026-08-18 07:26:22.214 - Render thread -> Warning: ImageMetadata was not cached before '30ffc479-58e8-431b-bc36-6e672e52aa6c at Temp:banners\14_highlighted.png' 2026-08-18 07:26:22.214 - Render thread -> Warning: ImageMetadata was not cached before 'ee240135-4f24-4b03-a27e-5424378afd4b at Temp:banners\12_normal.png' 2026-08-18 07:26:22.215 - Render thread -> Warning: ImageMetadata was not cached before 'c081f5a3-fdec-479b-a145-b109634b4db5 at Temp:banners\12_highlighted.png' 2026-08-18 07:26:22.215 - Render thread -> Warning: ImageMetadata was not cached before '03730a53-cd7c-418f-a9f2-fdd68dbdda71 at Temp:banners\4_normal.png' 2026-08-18 07:26:22.216 - Render thread -> Warning: ImageMetadata was not cached before 'caae3dec-8285-4754-931d-9573e3769385 at Temp:banners\4_highlighted.png' 2026-08-18 07:26:22.239 - Render thread -> VRAM report about missing bytes is changed from 203145216 Bytes to 203866112 Bytes 2026-08-18 07:26:22.256 - Render thread -> VRAM report about missing bytes is changed from 203866112 Bytes to 203890688 Bytes 2026-08-18 07:26:22.871 - Render thread -> VRAM report about missing bytes is changed from 203890688 Bytes to 203694080 Bytes 2026-08-18 07:26:23.345 - Render thread -> VRAM report about missing bytes is changed from 203694080 Bytes to 203698176 Bytes 2026-08-18 07:26:23.397 - Render thread -> VRAM report about missing bytes is changed from 203698176 Bytes to 203702272 Bytes 2026-08-18 07:26:23.795 - Render thread -> VRAM report about missing bytes is changed from 203702272 Bytes to 204029952 Bytes 2026-08-18 07:26:23.812 - Render thread -> VRAM report about missing bytes is changed from 204029952 Bytes to 204161024 Bytes 2026-08-18 07:26:24.467 - Render thread -> VRAM report about missing bytes is changed from 204161024 Bytes to 204881920 Bytes 2026-08-18 07:26:24.501 - Render thread -> VRAM report about missing bytes is changed from 204881920 Bytes to 204886016 Bytes 2026-08-18 07:26:24.984 - Render thread -> VRAM report about missing bytes is changed from 204886016 Bytes to 204890112 Bytes 2026-08-18 07:26:25.303 - Render thread -> VRAM report about missing bytes is changed from 204890112 Bytes to 204894208 Bytes 2026-08-18 07:26:26.004 - Render thread -> VRAM report about missing bytes is changed from 204894208 Bytes to 204898304 Bytes 2026-08-18 07:26:26.923 - Render thread -> VRAM report about missing bytes is changed from 204898304 Bytes to 205684736 Bytes 2026-08-18 07:26:27.406 - Render thread -> VRAM report about missing bytes is changed from 205684736 Bytes to 205688832 Bytes 2026-08-18 07:26:28.007 - Render thread -> VRAM report about missing bytes is changed from 205688832 Bytes to 205692928 Bytes 2026-08-18 07:26:33.651 - Render thread -> VRAM report about missing bytes is changed from 205692928 Bytes to 371302400 Bytes 2026-08-18 07:26:33.674 - Render thread -> VRAM report about missing bytes is changed from 371302400 Bytes to 372350976 Bytes 2026-08-18 07:26:33.694 - Render thread -> VRAM report about missing bytes is changed from 372350976 Bytes to 375300096 Bytes 2026-08-18 07:26:33.910 - Render thread -> VRAM report about missing bytes is changed from 375300096 Bytes to 373215232 Bytes 2026-08-18 07:26:33.927 - Render thread -> VRAM report about missing bytes is changed from 373215232 Bytes to 373248000 Bytes 2026-08-18 07:26:33.977 - Render thread -> VRAM report about missing bytes is changed from 373248000 Bytes to 374296576 Bytes 2026-08-18 07:26:34.244 - Render thread -> VRAM report about missing bytes is changed from 374296576 Bytes to 374300672 Bytes 2026-08-18 07:26:34.578 - Render thread -> VRAM report about missing bytes is changed from 374300672 Bytes to 374304768 Bytes 2026-08-18 07:26:34.578 - Render thread -> Too many VRAM reports, stopping printing 2026-08-18 07:26:51.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-08-18 07:26:51.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-08-18 07:26:51.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-08-18 07:26:51.273 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-08-18 07:26:51.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-08-18 07:26:51.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-08-18 07:26:51.275 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-08-18 07:26:51.275 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-08-18 07:26:51.275 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-08-18 07:26:51.276 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-08-18 07:26:51.276 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-08-18 07:26:51.277 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-08-18 07:26:51.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-08-18 07:26:51.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-08-18 07:26:51.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-08-18 07:26:51.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-08-18 07:26:51.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-08-18 07:26:51.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-08-18 07:26:51.281 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-08-18 07:26:51.281 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-08-18 07:26:51.281 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-08-18 07:26:51.282 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-08-18 07:26:51.282 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-08-18 07:26:51.282 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-08-18 07:26:51.283 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-08-18 07:26:51.283 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-08-18 07:26:51.283 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-08-18 07:26:51.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-08-18 07:26:51.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-08-18 07:26:51.285 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-08-18 07:26:51.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-08-18 07:26:51.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-08-18 07:26:51.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-08-18 07:26:51.287 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-08-18 07:26:51.287 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-08-18 07:26:51.287 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-08-18 07:26:51.288 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-08-18 07:26:51.288 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-08-18 07:26:51.288 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-08-18 07:26:51.289 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-08-18 07:26:51.289 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-08-18 07:26:51.289 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-08-18 07:26:51.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-08-18 07:26:51.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-08-18 07:26:51.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-08-18 07:26:51.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-08-18 07:26:51.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-08-18 07:26:51.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-08-18 07:26:51.294 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-08-18 07:26:51.294 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-08-18 07:26:51.294 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-08-18 07:27:14.974 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_01_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-18 07:27:14.974 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_02_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-18 07:27:14.974 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_03_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-18 07:27:14.974 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_04_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-08-18 07:27:15.689 - Render thread -> Error: Model TrussFrame_Long_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-08-18 07:27:16.256 - Render thread -> Error: Model Shower250_Deformed.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-08-18 07:27:16.722 - Render thread -> Error: Model Gyroscope250_Deformed.vrm_LOD3 part Fracture05-WindowGlass does not have material assigned. 2026-08-18 07:27:16.775 - Render thread -> Error: Model Truss50_Deformed.vrm_LOD3 part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2026-08-18 07:27:16.892 - Render thread -> Error: Model TrussFrame_Wide_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-08-18 07:27:18.435 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-08-18 07:27:18.435 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-08-18 07:27:18.801 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-08-18 07:27:18.802 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-08-18 07:27:28.327 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-08-18 07:27:28.327 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-08-18 07:28:40.290 - Render thread -> VideoPlayer Decode Support: Supported; Tier2; ConfigurationFlags None 2026-08-18 07:29:04.514 - Render thread -> DRED extraction failed 2026-08-18 07:29:04.515 - Render thread -> DRED2 - DeviceState: Unknown 2026-08-18 07:29:04.515 - Render thread -> VideoMemoryInfo report: Budget: 16,015,777,792.00 Bytes CurrentUsage: 14,808,621,056.00 Bytes AvailableForReservation: 8,146,911,232.00 Bytes CurrentReservation: 0.00 Bytes 2026-08-18 07:29:19.334 - Render thread -> WriteLine Closed