Performance Main Thread: 295.21ms, 1,771.27 % Input: 11.95us Draw: 99.45ms Platform: 42.49ns Session: 896.41us Render Render Thread Average Frame: 9.85ms, 19.57ms, 197.1 %, (Imprecise) Current Frame: 11.97ms, 208.90ms, 239.3 %, (Imprecise) Average Work: 6.51ms, 6.48ms, 130.2 %, (Imprecise) Current Work: 6.44ms, 8.40ms, 128.8 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 9.76ms, 9.64ms, 195.2 %, (Imprecise) Current Frame: 9.62ms, 10.26ms, 192.4 %, (Imprecise) Average Work: 9.34ms, 9.17ms, 186.8 %, (Imprecise) Current Work: 9.21ms, 9.15ms, 184.2 %, (Imprecise) Render Frequency: 101.03Hz, 200.00Hz, VSync: Disabled Video Memory: 12.42GiB, 13.86GiB, 89.6 % VRAM: 12.42GiB, 13.86GiB, 89.6 % CPU Load: 5.16 % Cache Misses: 0 UI: 296.98us Worker Count: 13 Worker Load: 2.18 % PCU Total: 27374 NPC: 9474 LocalPlayer: 17900 Spatial Trigger System Entity updates: 13 Total Trigger Updates: 190 Trigger Count: 3 Encounters Session: AllManagedSystems: 20705 (total), 11231 (player), 9474 (NPC) ManagedWorldArea: 15835 (total), 11231 (player), 4604 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 4870 (total), 0 (player), 4870 (NPC) RenderSceneStats Streaming GPU Report Available Total: 13.86Gi Free: 1.438Gi Reserved: 0 Usage: 12.42Gi Non-Local Usage: 447.3Mi Non-Local No Upload/Readback: 139Mi Game Report Available Raw: 13.86Gi Available Filtered: 13.81Gi Target Unused: 1.381Gi Target Usage: 12.43Gi Current Usage: 12.42Gi Usage Delta: 0 Usage Details Missing: 627.6Mi Non-Streaming: 3.842Gi Streaming: 7.969Gi Real Available Streaming: 7.977Gi Min Available Streaming: 2Gi Min Critical Streaming: 399.3Mi Final Available Streaming: 7.977Gi Streaming Details Critical Pinned Textures: 399.3Mi Standard Pinned Textures: 540.7Mi First Person Textures: 118.5Mi Overlay Textures: 517.6Mi Density Textures: 4.752Gi Standard Textures: 1.558Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 403 Dispatch Count: 157 DispatchRays Count: 7 ExecuteIndirect Count: 1085 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2525 Alive Particles Count: 2638 Dead Particles Count: 971 Percentage of the budget used: 0.5276 Active Emitter Count: 49 Borrowed resources Queried: 406MiB Allocated: 417MiB Concurrently borrowed: 136MiB Total Memory Allocated: 12.72Gi Default: 12.42Gi NonStreaming: 1.159Gi HeapManager: 286.6Mi Free: 286.6Mi Bindable Buffers: 246.5Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 245Mi Bindable Textures: 539.8Mi RO Textures: 128Mi RO Cube Texture: 5.027Mi Render Target Textures: 133.8Mi RW Render Target Textures: 109.8Mi Depth Stencils: 163.2Mi Cube Depth Stencils: 0 Managed Buffers: 76.88Mi Free: 76.88Mi Streaming: 7.969Gi Textures: 7.969Gi Missing: 627.6Mi Specific: 2.683Gi Borrowing: 416.8Mi Flare: 88.05Ki Grass: 19.06Mi Light Clustering: 97.06Mi Material: 796.7Ki Mwm: 419.6Mi Particle: 40.38Mi Raytracing: 580.5Mi Runtime Data: 290.3Mi Unknown: 0 Armor: 7.091Mi Debug: 0 Flora: 62.18Mi Impostor: 0 UI3D: 0 Voxel: 220.9Mi Water: 65.12Ki Volumes: 48.39Ki Scene: 656.4Mi Unified Index Buffer: 192Mi Water: 0 Mix: 8.062Mi Clearing Manager: 1.562Mi Local Shadow Textures: 7.547Mi Asset Cache Textures: 17.4Mi Managed Generated Textures: 52Ki Upload: 296.4Mi Data Uploader: 256Mi Bindable Buffers: 39.44Mi Upload Buffers: 23.44Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 68017 Default: 67727 NonStreaming: 324 HeapManager: 30 Free: 30 Bindable Buffers: 176 Persistent Constant Buffers: 24 Read-Write Buffers: 152 Bindable Textures: 75 RO Textures: 4 RO Cube Texture: 17 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 16 Cube Depth Stencils: 0 Managed Buffers: 25 Free: 25 Streaming: 1184 Textures: 1184 Missing: 1 Specific: 66218 Borrowing: 94 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4523 Particle: 22 Raytracing: 852 Runtime Data: 56362 Unknown: 0 Armor: 12515 Debug: 0 Flora: 38036 Impostor: 0 UI3D: 0 Voxel: 5793 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4199 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 800 Unused Memory (MiB): 77.375 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 82.03125 Voxel: 352 ManagedROBuffer occupancy: 99.609375 Voxel: 337 ManagedROBuffer occupancy: 100 Voxel: 319 ManagedROBuffer occupancy: 100 Voxel: 310 ManagedROBuffer occupancy: 81.44531 Voxel: 334 ManagedROBuffer occupancy: 100 Voxel: 499 ManagedROBuffer occupancy: 94.921875 Voxel: 450 ManagedROBuffer occupancy: 32.421875 Voxel: 124 Misc ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 176 Material: 3 Grass: 1 Flare: 1 Armor: 102 Flora: 5 ManagedROBuffer occupancy: 100 Mwm: 208 Mix: 0 Armor: 5 ManagedROBuffer occupancy: 100 Mwm: 163 ManagedROBuffer occupancy: 100 Mwm: 162 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 182 Mix: 0 Armor: 17 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 95 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 142 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 174 Mix: 0 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 173 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 194 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 126 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 101 Mix: 0 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 38 Mix: 0 Flare: 1 Flora: 352 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 509 Raytracing: 3 ManagedROBuffer occupancy: 100 Mix: 1 Flora: 35 Mwm: 155 Armor: 2 Flare: 1 ManagedROBuffer occupancy: 55.273438 Mwm: 83 Mix: 4 Raytracing: 0 Flora: 58 NonCopy ManagedROBuffer occupancy: 12.5 Raytracing: 63 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2248 Safe Instance Count: 3223 Indices Count: 2207910 Indices to Triangle Count: 735970 MainView[SecondPass] Real Instance Count: 30 Safe Instance Count: 3223 Indices Count: 968172 Indices to Triangle Count: 322724 Visible PointLight count: 28 Visible SpotLight count: 4 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1301 Visible Grass count: 116 Visible ParticleEmitter count: 49 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 11 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 2 Grass instances rendered: 143387 Max grass instances: 6699336 Grass instances buffer size: 17.392864Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 41 Safe Instance Count: 84 Indices Count: 74163 Indices to Triangle Count: 24721 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 319 Safe Instance Count: 496 Indices Count: 416562 Indices to Triangle Count: 138854 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1982 Safe Instance Count: 2318 Indices Count: 1339053 Indices to Triangle Count: 446351 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 2605 Safe Instance Count: 3339 Indices Count: 2004240 Indices to Triangle Count: 668080 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 2109 Safe Instance Count: 2405 Indices Count: 2400441 Indices to Triangle Count: 800147 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 26244 1: 614014 2: 257320 3: 58356 4: 563 5: 435 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 346 HZB Mip-2 Count: 88 HZB Mip-3 Count: 64 HZB Mip-4 Count: 77 HZB Mip-5 Count: 43 HZB Mip-6 Count: 26 HZB Mip-7 Count: 20 HZB Mip-8 Count: 43 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 6.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 6.00 Budget: 486MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 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Pooled: 560B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for WaitTask Pooled Count: 71.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 216.00 Active (borrowed) Count: 14,061.00 Bytes Pooled: 25KiB Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 290.00 Active (borrowed) Count: 761.00 Bytes Pooled: 104KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 494.00 Active (borrowed) Count: 72.00 Bytes Pooled: 100KiB Default for ShapedEntityTrigger Pooled Count: 186.00 Active (borrowed) Count: 199.00 Bytes Pooled: 38KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelLoadingTaskCompletion Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 70.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelResourceLoading Pooled Count: 74.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for ResourceLoadingTask Pooled Count: 305.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for ChunkReference Pooled Count: 191.00 Active (borrowed) Count: 12,274.00 Bytes Pooled: 21KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 7,622.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PlanetEnvironmentSector Pooled Count: 2.00 Active (borrowed) Count: 187.00 Bytes Pooled: 288B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 273.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 840B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 5,522.00 Active (borrowed) Count: 0.00 Bytes Pooled: 518KiB Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 160.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 56.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 907.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 616.00 Active (borrowed) Count: 3,236.00 Bytes Pooled: 135KiB Default for StitchOperation Pooled Count: 3,403.00 Active (borrowed) Count: 0.00 Bytes Pooled: 346KiB Default for CompoundStitchOperation Pooled Count: 1,090.00 Active (borrowed) Count: 0.00 Bytes Pooled: 119KiB Default for VoxelUpdateBatchTracker Pooled Count: 670.00 Active (borrowed) Count: 2.00 Bytes Pooled: 26KiB Default for CellData Pooled Count: 1,762.00 Active (borrowed) Count: 17,747.00 Bytes Pooled: 96KiB Default for ClipmapMeshJob Pooled Count: 3,993.00 Active (borrowed) Count: 0.00 Bytes Pooled: 530KiB Default for ClipmapResourceLoadingJob Pooled Count: 595.00 Active (borrowed) Count: 0.00 Bytes Pooled: 93KiB Animation Clip Requests Pooled Count: 25.00 Active (borrowed) Count: 9.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 2.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 542.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Default for ImmediateDrawBatch Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 416B Default for ClipmapSewJob Pooled Count: 2,941.00 Active (borrowed) Count: 0.00 Bytes Pooled: 437KiB ResourcePool-InstanceBatch Pooled Count: 25.00 Active (borrowed) Count: 37,091.00 Bytes Pooled: 4KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 161,125.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 158.00 Active (borrowed) Count: 2,631.00 Bytes Pooled: 43KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 304B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Resource Streaming Total Memory Main Budget: 2.94GiB Used: 892.96MiB Pressure: 2.73GiB Pinned: 81.11MiB Requested Traffic: 0.00B Graphics Budget: 7.98GiB Used: 7.97GiB Pressure: 7.83GiB Pinned: 0.00B Requested Traffic: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 12.97us Registered Resources: 0 Loaded Resources: 465 Priority Updates: 8 Changed Priorities: 8 Pending State Transitions: 0 Memory Main Budget: 753.37MiB Used: 45.36MiB Pressure: 44.89MiB Pinned: 44.89MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 9.77us Registered Resources: 0 Loaded Resources: 3,086 Priority Updates: 41 Changed Priorities: 1 Pending State Transitions: 0 Memory Main Budget: 753.37MiB Used: 82.39MiB Pressure: 82.39MiB Pinned: 27.02MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.64us Registered Resources: 0 Loaded Resources: 218 Priority Updates: 4 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.37MiB Used: 11.89MiB Pressure: 11.38MiB Pinned: 5.54MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 31.18us Registered Resources: 0 Loaded Resources: 6,198 Priority Updates: 1 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.37MiB Used: 753.32MiB Pressure: 2.60GiB Pinned: 3.66MiB Requested Traffic: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 865.43us Registered Resources: 4,238 Loaded Resources: 4,238 Priority Updates: 863 Changed Priorities: 863 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Requested Traffic: 0.00B Graphics Budget: 7.98GiB Used: 7.97GiB Pressure: 7.83GiB Pinned: 0.00B Requested Traffic: 0.00B Throttling Throttled Count: 0 Pending Traffic Main: 0.00B Graphics: 0.00B Frame Budget Main: 111.03MiB Graphics: 111.03MiB Frame Traffic Main: 0.00B Graphics: 0.00B Current Deficit Main: 0.00B Graphics: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/UI/OreDetector: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LandingGear: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Contract: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Ship/ShipMain: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Character/Jump: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Character/FallGround: 0 event:/Ambience/Sandstorm: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_type: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 280 FileOctreeRegionLoader: 45 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 57 Created: 67 PlanetOreDepositComponent Current: 964 Created: 1179 CompositePlanetShapeComponent Current: 203 Created: 224 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 270 Created: 347 PlanetOreDepositComponent Current: 5696 Created: 5696 CompositePlanetShapeComponent Current: 1433 Created: 1433 DynamicVoxelStorageComponent Current: 1 Created: 1 DynamicVoxelStorageComponent Current: 1 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 1959 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 32 FloatingObjects (Server): 11 Armor Blocks (Server): 3394 Simple Blocks (Server): 737 Functional Blocks (Server): 165 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 32 FloatingObjects (Client): 11 Armor Blocks (Client): 3394 Simple Blocks (Client): 737 Functional Blocks (Client): 165 TrashRemoval PlayerGridPCU: 0 Current: 17900 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 9474 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 11 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 44 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 103.3us Runtime Avg: 114.4us Optimization: 0.0 % Flora SectorsCount: 154 Total: 941010, 510154 Average: 6110, 3312 Minimum: 2159, 1445 Maximum: 14565, 8461