Performance Main Thread: 4.23ms, 25.35 % Input: 14.26us Draw: 1.37us Platform: 21.99ns Session: 2.74ms Render Render Thread Average Frame: 5.78ms, 5.82ms, 115.7 %, (Imprecise) Current Frame: 5.80ms, 7.32ms, 116.0 %, (Imprecise) Average Work: 5.50ms, 5.55ms, 110.1 %, (Imprecise) Current Work: 5.52ms, 7.04ms, 110.5 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 5.78ms, 5.75ms, 115.6 %, (Imprecise) Current Frame: 5.78ms, 5.26ms, 115.6 %, (Imprecise) Average Work: 5.10ms, 5.07ms, 102.0 %, (Imprecise) Current Work: 5.09ms, 5.11ms, 101.8 %, (Imprecise) Render Frequency: 176.13Hz, 200.00Hz, VSync: Disabled Video Memory: 4.31GiB, 11.08GiB, 38.9 % VRAM: 4.31GiB, 11.08GiB, 38.9 % CPU Load: 8.15 % CLR Total Stalls: 4.30s Worker Count: 13 Worker Load: 0.19 % PCU Total: 61178 NPC: 42441 LocalPlayer: 18737 Spatial Trigger System Entity updates: 13 Total Trigger Updates: 167 Trigger Count: 3 Encounters Session: AllManagedSystems: 36735 (total), 0 (player), 36735 (NPC) ManagedWorldArea: 7048 (total), 0 (player), 7048 (NPC) Contract: 12451 (total), 0 (player), 12451 (NPC) Encounter: 17236 (total), 0 (player), 17236 (NPC) RenderSceneStats Streaming GPU Report Available Total: 11.08Gi Free: 6.769Gi Reserved: 0 Usage: 4.312Gi Game Report Available Raw: 11.08Gi Available Filtered: 11.08Gi Target Unused: 1.108Gi Target Usage: 9.973Gi Current Usage: 4.312Gi Usage Delta: 0 Usage Details Missing: 224.2Mi Non-Streaming: 2.505Gi Streaming: 1.588Gi Real Available Streaming: 7.249Gi Min Available Streaming: 512Mi Min Critical Streaming: 370.1Mi Final Available Streaming: 7.249Gi Streaming Details Critical Pinned Textures: 370.1Mi Standard Pinned Textures: 57.94Mi First Person Textures: 0 Overlay Textures: 37.34Mi Density Textures: 462Mi Standard Textures: 87.61Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 398 Dispatch Count: 98 DispatchRays Count: 0 ExecuteIndirect Count: 415 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1078 Alive Particles Count: 1078 Dead Particles Count: 536 Percentage of the budget used: 0.2156 Active Emitter Count: 110 Borrowed resources Queried: 147MiB Allocated: 162MiB Concurrently borrowed: 31MiB Total Memory Allocated: 4.613Gi Default: 4.312Gi NonStreaming: 788.5Mi HeapManager: 269.2Mi Free: 269.2Mi Bindable Buffers: 47.06Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 45.56Mi Bindable Textures: 366.6Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 119.6Mi RW Render Target Textures: 50.19Mi Depth Stencils: 68.81Mi Cube Depth Stencils: 0 Managed Buffers: 76.56Mi Free: 76.56Mi Streaming: 1.588Gi Textures: 1.588Gi Missing: 224.2Mi Specific: 1.735Gi Borrowing: 162Mi Flare: 95.62Ki Grass: 4.375Mi Light Clustering: 49.12Mi Material: 796.7Ki Mwm: 615.4Mi Particle: 40.38Mi Raytracing: 181.9Mi Runtime Data: 71.01Mi Unknown: 0 Armor: 13.45Mi Debug: 0 Flora: 2.624Mi Impostor: 0 UI3D: 16.86Ki Voxel: 54.81Mi Water: 65.12Ki Volumes: 42Ki Scene: 403.9Mi Unified Index Buffer: 224Mi Water: 0 Mix: 4.062Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 18.78Mi Managed Generated Textures: 52Ki Upload: 297.9Mi Data Uploader: 256Mi Bindable Buffers: 39.69Mi Upload Buffers: 23.69Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 29791 Default: 29501 NonStreaming: 291 HeapManager: 30 Free: 30 Bindable Buffers: 163 Persistent Constant Buffers: 24 Read-Write Buffers: 139 Bindable Textures: 56 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 13 Depth Stencils: 13 Cube Depth Stencils: 0 Managed Buffers: 24 Free: 24 Streaming: 1303 Textures: 1303 Missing: 1 Specific: 27906 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6370 Particle: 22 Raytracing: 27 Runtime Data: 16834 Unknown: 0 Armor: 14386 Debug: 0 Flora: 54 Impostor: 0 UI3D: 4 Voxel: 2373 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4416 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 768 Unused Memory (MiB): 62.5625 VoxelLow ManagedROBuffer occupancy: 92.578125 Voxel: 458 ManagedROBuffer occupancy: 65.42969 Voxel: 291 ManagedROBuffer occupancy: 13.28125 Voxel: 56 VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 173 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 120 ManagedROBuffer occupancy: 100 Mwm: 200 ManagedROBuffer occupancy: 100 Mwm: 160 Mix: 0 Armor: 29 ManagedROBuffer occupancy: 100 Mwm: 192 ManagedROBuffer occupancy: 100 Mwm: 189 Mix: 0 Armor: 25 Flora: 1 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 215 ManagedROBuffer occupancy: 100 Mwm: 152 ManagedROBuffer occupancy: 100 Mwm: 123 ManagedROBuffer occupancy: 100 Mwm: 121 Mix: 0 Armor: 19 ManagedROBuffer occupancy: 100 Mwm: 154 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 156 Mix: 0 Armor: 0 Flare: 0 Flora: 2 ManagedROBuffer occupancy: 89.453125 Mwm: 87 Mix: 3 Armor: 36 Flare: 1 Flora: 11 ManagedROBuffer occupancy: 100 Mwm: 92 ManagedROBuffer occupancy: 100 Mwm: 178 ManagedROBuffer occupancy: 100 Mwm: 193 ManagedROBuffer occupancy: 100 Mwm: 154 ManagedROBuffer occupancy: 100 Mwm: 108 ManagedROBuffer occupancy: 100 Mwm: 119 Mix: 0 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 189 Water: 1 ManagedROBuffer occupancy: 83.78906 Mwm: 102 Mix: 0 Flora: 10 Armor: 5 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 16.210938 Mix: 1 Flora: 30 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2072 Safe Instance Count: 3144 Indices Count: 2407008 Indices to Triangle Count: 802336 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 3144 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 43 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 408 Visible Grass count: 0 Visible ParticleEmitter count: 110 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 41 Visible Flares count: 6 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 2.822876Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 299127 Indices to Triangle Count: 99709 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 883 Safe Instance Count: 1141 Indices Count: 1818057 Indices to Triangle Count: 606019 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2740 Safe Instance Count: 2829 Indices Count: 2548905 Indices to Triangle Count: 849635 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2903 Safe Instance Count: 2920 Indices Count: 1588665 Indices to Triangle Count: 529555 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 131 Safe Instance Count: 144 Indices Count: 139224 Indices to Triangle Count: 46408 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 580 Safe Instance Count: 595 Indices Count: 156366 Indices to Triangle Count: 52122 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 514669 1: 51920 2: 0 3: 0 4: 210 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 31 HZB Mip-4 Count: 56 HZB Mip-5 Count: 112 HZB Mip-6 Count: 66 HZB Mip-7 Count: 43 HZB Mip-8 Count: 48 HZB Mip-9 Count: 6 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 0.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 0.00 Budget: 363MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 4.61GiB Default: 4.31GiB NonStreaming: 788.54MiB HeapManager: 269.22MiB Free: 269.22MiB Bindable Buffers: 47.06MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 45.56MiB Bindable Textures: 366.57MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 119.56MiB RW Render Target Textures: 50.19MiB Depth Stencils: 68.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 76.56MiB Free: 76.56MiB Streaming: 1.59GiB Textures: 1.59GiB Missing: 224.16MiB Specific: 1.74GiB Borrowing: 162.00MiB Flare: 95.62KiB Grass: 4.38MiB Light Clustering: 49.12MiB Material: 796.69KiB Mwm: 615.37MiB Particle: 40.38MiB Raytracing: 181.94MiB Runtime Data: 71.01MiB Unknown: 0.00B Armor: 13.45MiB Debug: 0.00B Flora: 2.62MiB Impostor: 0.00B UI3D: 16.86KiB Voxel: 54.81MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 403.88MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 4.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.78MiB Managed Generated Textures: 52.00KiB Upload: 297.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.69MiB Upload Buffers: 23.69MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 15.95GiB Process Memory: 15.95GiB GC: 1.72GiB GC Total: 1.72GiB GC Committed Total: 6.75GiB GC Total Allocated: 18.43GiB GC Total Pause Duration: 1.51s GC Collection Count 0: 14 GC Collection Count 1: 11 GC Collection Count 2: 9 Havok Memory: 562.65MiB Native Allocators: 1.49GiB Heap: 1.45GiB Heap Allocation Count: unavailable Bump: 43.60MiB Systems: 5.56GiB DCS_Scenes: 77.33MiB Render12: 4.61GiB Default: 4.31GiB NonStreaming: 788.54MiB HeapManager: 269.22MiB Free: 269.22MiB Bindable Buffers: 47.06MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 45.56MiB Bindable Textures: 366.57MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 119.56MiB RW Render Target Textures: 50.19MiB Depth Stencils: 68.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 76.56MiB Free: 76.56MiB Streaming: 1.59GiB Textures: 1.59GiB Missing: 224.16MiB Specific: 1.74GiB Borrowing: 162.00MiB Flare: 95.62KiB Grass: 4.38MiB Light Clustering: 49.12MiB Material: 796.69KiB Mwm: 615.37MiB Particle: 40.38MiB Raytracing: 181.94MiB Runtime Data: 71.01MiB Unknown: 0.00B Armor: 13.45MiB Debug: 0.00B Flora: 2.62MiB Impostor: 0.00B UI3D: 16.86KiB Voxel: 54.81MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 403.88MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 4.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.78MiB Managed Generated Textures: 52.00KiB Upload: 297.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.69MiB Upload Buffers: 23.69MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 889.42MiB Planet Bitmaps: 840.17MiB Natives: 45.69MiB VrShellDataCache: 4.28MiB VrSewGuide: 5.29MiB VrVoxelMesh: 35.97MiB VrTailor: 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Pooled: 0B Default for QueryRegions Pooled Count: 38.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 44.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for PlanetEnvironmentSector Pooled Count: 213.00 Active (borrowed) Count: 75.00 Bytes Pooled: 30KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 731.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Object Pair List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 549KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 5,093.00 Active (borrowed) Count: 2,677.00 Bytes Pooled: 199KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 4,140.00 Active (borrowed) Count: 1,548.00 Bytes Pooled: 906KiB Default for StitchOperation Pooled Count: 770.00 Active (borrowed) Count: 0.00 Bytes Pooled: 78KiB Default for CompoundStitchOperation Pooled Count: 310.00 Active (borrowed) Count: 0.00 Bytes Pooled: 34KiB Default for VoxelUpdateBatchTracker Pooled Count: 372.00 Active (borrowed) Count: 0.00 Bytes Pooled: 15KiB Default for CellData Pooled Count: 7,873.00 Active (borrowed) Count: 10,680.00 Bytes Pooled: 431KiB Default for ClipmapMeshJob Pooled Count: 512.00 Active (borrowed) Count: 0.00 Bytes Pooled: 68KiB Default for ClipmapResourceLoadingJob Pooled Count: 380.00 Active (borrowed) Count: 0.00 Bytes Pooled: 59KiB Animation Clip Requests Pooled Count: 35.00 Active (borrowed) Count: 9.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 13.00 Active (borrowed) Count: 8.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 10.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 2.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for ResourceLoadingCompletion Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: 736B Default for ClipmapSewJob Pooled Count: 548.00 Active (borrowed) Count: 0.00 Bytes Pooled: 81KiB Default for VoxelCell Pooled Count: 690.00 Active (borrowed) Count: 1,018.00 Bytes Pooled: 189KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 58.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 70KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B ResourcePool-InstanceBatch Pooled Count: 20,498.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 101,018.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5MiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1.03GiB Pressure: 2.86GiB Pinned: 97.44MiB Graphics Budget: 7.25GiB Used: 1.59GiB Pressure: 1.16GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 22.69us Registered Resources: 0 Loaded Resources: 461 Priority Updates: 5 Changed Priorities: 5 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 45.02MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 36.41us Registered Resources: 0 Loaded Resources: 2,909 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 230.23MiB Pressure: 219.27MiB Pinned: 37.15MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.86us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 12.91MiB Pressure: 12.53MiB Pinned: 5.79MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 322.63us Registered Resources: 0 Loaded Resources: 6,271 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 766.31MiB Pressure: 2.59GiB Pinned: 9.61MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 933.42us Registered Resources: 4,451 Loaded Resources: 4,451 Priority Updates: 180 Changed Priorities: 180 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 7.25GiB Used: 1.59GiB Pressure: 1.16GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LCD: 0 event:/UI/OreDetector: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/SurvivalKit: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/MedicalRoom: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/UI/jingle_objective_update: 0 event:/Music/Space/TT_Space_Safe12_v1: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/UI/ui_Terminal: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/Music/Space/TT_Space_Safe11_v1: 0 event:/Music/Space/TT_Moog8_long: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Character/Footsteps: 0 event:/UI/toolbar_load_unload: 0 event:/UI/HudUnable: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Tool/WelderTool: 0 event:/UI/Gscreen_insert: 0 event:/UI/SuitInventoryFull: 0 event:/UI/ui_backpack_build: 0 event:/SFX/Progress/Progress_Construction: 0 event:/Music/Space/TT_Space_Safe9: 0 event:/SFX/Block/DoorSliding: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/Music/Space/TT_Space_Safe4: 0 event:/Music/Space/TT_Moog6_long: 0 event:/UI/ComponentMissing: 0 event:/Music/Space/SE2_Space_Safe3: 0 event:/SFX/Character/TakeItem: 0 event:/UI/SuitEnergyLow: 0 event:/Music/Space/TT_Space_Safe10_v2: 0 event:/UI/AddItemToCue: 0 event:/UI/Gscreen_drag: 0 event:/SFX/Ship/ShipSmallIonPush: 0 event:/SFX/Ship/ShipSmallSpeedUp: 0 event:/SFX/Ship/ShipSmallSpeedDown: 0 event:/Music/Space/TT_Space_Safe7: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Block/DrillSmallRock: 0 event:/SFX/Block/ShipDrilllVoxelRemoval: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/Music/Space/TT_Space_Safe5: 0 event:/UI/SuitOxyLow: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/UI/gps_create: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/UI/Block/DeleteBlock: 0 event:/Music/Space/TT_Space_Safe3: 0 event:/UI/SuitOxyNo: 0 event:/SFX/Character/VocPain: 0 event:/UI/SuitHealthLow: 0 event:/UI/Character_death: 0 event:/UI/Character_spawn: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 114 FileOctreeRegionLoader: 80 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 16 Created: 16 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 92 Created: 37312 PlanetOreDepositComponent Current: 2683 Created: 745054 CompositePlanetShapeComponent Current: 585 Created: 94308 DynamicVoxelStorageComponent Current: 9 Created: 10 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 55 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 92 Created: 37797 PlanetOreDepositComponent Current: 0 Created: 9040 CompositePlanetShapeComponent Current: 0 Created: 1120 DynamicVoxelStorageComponent Current: 9 Created: 10 Space Probe Server Low Cache Evicted: 0 Refreshed: 86794 Inserted: 112 Medium Cache Evicted: 1086 Refreshed: 185257 Inserted: 1598 High Cache Evicted: 150837 Refreshed: 480000 Inserted: 151349 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 32 FloatingObjects (Server): 5 Armor Blocks (Server): 6958 Simple Blocks (Server): 2412 Functional Blocks (Server): 511 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 32 FloatingObjects (Client): 5 Armor Blocks (Client): 6958 Simple Blocks (Client): 2412 Functional Blocks (Client): 511 TrashRemoval PlayerGridPCU: 0 Current: 18737 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 42441 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 5 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 60 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 1 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 142.3us Runtime Avg: 144.1us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0