Performance Main Thread: 6.85ms, 41.09 % Input: 95.14us Draw: 1.59us Platform: 15.11ns Session: 4.17ms Render Render Thread Average Frame: 9.84ms, 10.29ms, 196.8 %, (Imprecise) Current Frame: 9.93ms, 11.30ms, 198.5 %, (Imprecise) Average Work: 9.09ms, 9.31ms, 181.8 %, (Imprecise) Current Work: 9.13ms, 10.80ms, 182.7 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 9.82ms, 10.45ms, 196.4 %, (Imprecise) Current Frame: 9.97ms, 10.84ms, 199.3 %, (Imprecise) Average Work: 5.62ms, 5.63ms, 112.5 %, (Imprecise) Current Work: 5.61ms, 5.47ms, 112.2 %, (Imprecise) Render Frequency: 99.64Hz, 200.00Hz, VSync: Disabled Video Memory: 5.30GiB, 11.08GiB, 47.8 % VRAM: 5.30GiB, 11.08GiB, 47.8 % CPU Load: 9.08 % CLR Total Stalls: 4.66s Worker Count: 13 Worker Load: 3.02 % PCU Total: 52649 NPC: 35651 LocalPlayer: 16998 Spatial Trigger System Entity updates: 81 Total Trigger Updates: 168 Trigger Count: 3 Encounters Session: AllManagedSystems: 29222 (total), 0 (player), 29222 (NPC) ManagedWorldArea: 7048 (total), 0 (player), 7048 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 22174 (total), 0 (player), 22174 (NPC) RenderSceneStats Streaming GPU Report Available Total: 11.08Gi Free: 5.785Gi Reserved: 0 Usage: 5.296Gi Game Report Available Raw: 11.08Gi Available Filtered: 11.08Gi Target Unused: 1.108Gi Target Usage: 9.973Gi Current Usage: 5.296Gi Usage Delta: 0 Usage Details Missing: 222.7Mi Non-Streaming: 2.874Gi Streaming: 2.204Gi Real Available Streaming: 6.881Gi Min Available Streaming: 512Mi Min Critical Streaming: 414.1Mi Final Available Streaming: 6.881Gi Streaming Details Critical Pinned Textures: 414.1Mi Standard Pinned Textures: 57.57Mi First Person Textures: 9.117Mi Overlay Textures: 37.34Mi Density Textures: 425Mi Standard Textures: 134.7Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 400 Dispatch Count: 109 DispatchRays Count: 0 ExecuteIndirect Count: 631 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 464 Alive Particles Count: 482 Dead Particles Count: 1082 Percentage of the budget used: 0.0964 Active Emitter Count: 128 Borrowed resources Queried: 147MiB Allocated: 162MiB Concurrently borrowed: 31MiB Total Memory Allocated: 5.602Gi Default: 5.296Gi NonStreaming: 830.5Mi HeapManager: 300.5Mi Free: 300.5Mi Bindable Buffers: 88.62Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 87.12Mi Bindable Textures: 368.6Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 119.6Mi RW Render Target Textures: 50.19Mi Depth Stencils: 70.81Mi Cube Depth Stencils: 0 Managed Buffers: 38.25Mi Free: 38.25Mi OffscreenTexture:LCD_LCDWide150_ServerComposition_452:1_S0: 1.375Mi OffscreenTexture:LCD_LCDWide150_ServerComposition_477:1_S0: 1.375Mi OffscreenTexture:LCD_LCDWide150_ServerComposition_489:1_S0: 1.375Mi OffscreenTexture:LCD_LCDWide150_ServerComposition_496:1_S0: 1.375Mi Streaming: 2.204Gi Textures: 2.204Gi Missing: 222.7Mi Specific: 2.063Gi Borrowing: 162Mi Flare: 89.17Ki Grass: 5.688Mi Light Clustering: 49.12Mi Material: 796.7Ki Mwm: 503.5Mi Particle: 40.38Mi Raytracing: 181.9Mi Runtime Data: 184.9Mi Unknown: 0 Armor: 9.969Mi Debug: 0 Flora: 75.8Mi Impostor: 0 UI3D: 44.64Ki Voxel: 98.94Mi Water: 125.9Ki Volumes: 42Ki Scene: 763.5Mi Unified Index Buffer: 192Mi Water: 0 Mix: 8.312Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 19.53Mi Managed Generated Textures: 52Ki Upload: 303.9Mi Data Uploader: 256Mi Bindable Buffers: 45.69Mi Upload Buffers: 29.69Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 73218 Default: 72928 NonStreaming: 296 HeapManager: 30 Free: 30 Bindable Buffers: 163 Persistent Constant Buffers: 24 Read-Write Buffers: 139 Bindable Textures: 58 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 13 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 23 Free: 23 OffscreenTexture:LCD_LCDWide150_ServerComposition_452:1_S0: 1 OffscreenTexture:LCD_LCDWide150_ServerComposition_477:1_S0: 1 OffscreenTexture:LCD_LCDWide150_ServerComposition_489:1_S0: 1 OffscreenTexture:LCD_LCDWide150_ServerComposition_496:1_S0: 1 Streaming: 1742 Textures: 1742 Missing: 1 Specific: 70889 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 5324 Particle: 22 Raytracing: 27 Runtime Data: 60773 Unknown: 0 Armor: 13812 Debug: 0 Flora: 41314 Impostor: 0 UI3D: 4 Voxel: 5625 Water: 8 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4506 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 736 Unused Memory (MiB): 38.1875 VoxelLow ManagedROBuffer occupancy: 93.16406 Voxel: 475 ManagedROBuffer occupancy: 92.38281 Voxel: 471 ManagedROBuffer occupancy: 91.796875 Voxel: 468 ManagedROBuffer occupancy: 31.835938 Voxel: 163 ManagedROBuffer occupancy: -1 Voxel: 0 VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 162 Mix: 0 Material: 3 Grass: 1 Flare: 3 Armor: 150 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 213 ManagedROBuffer occupancy: 100 Mwm: 203 ManagedROBuffer occupancy: 100 Mwm: 183 ManagedROBuffer occupancy: 100 Mwm: 204 ManagedROBuffer occupancy: 100 Mwm: 155 Mix: 0 Armor: 17 Flora: 4 ManagedROBuffer occupancy: 100 Armor: 3 Mwm: 127 ManagedROBuffer occupancy: 100 Mwm: 87 Mix: 0 Water: 1 Flora: 9 ManagedROBuffer occupancy: 100 Mwm: 125 ManagedROBuffer occupancy: 100 Mwm: 153 ManagedROBuffer occupancy: 100 Mwm: 250 ManagedROBuffer occupancy: 100 Mwm: 103 ManagedROBuffer occupancy: 100 Mwm: 98 ManagedROBuffer occupancy: 100 Mwm: 191 Mix: 0 Flare: 0 Flora: 3 Armor: 0 ManagedROBuffer occupancy: 100 Mwm: 67 Mix: 0 Flora: 167 Armor: 1 Flare: 0 ManagedROBuffer occupancy: 96.67969 Flora: 464 Mix: 0 Armor: 2 Mwm: 23 Flare: 0 ManagedROBuffer occupancy: 92.38281 Flora: 389 Mix: 0 Mwm: 56 Armor: 0 ManagedROBuffer occupancy: 91.40625 Mix: 1 Flora: 185 Mwm: 40 ManagedROBuffer occupancy: 90.82031 Mwm: 91 Mix: 3 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2076 Safe Instance Count: 2463 Indices Count: 776928 Indices to Triangle Count: 258976 MainView[SecondPass] Real Instance Count: 19 Safe Instance Count: 2463 Indices Count: 919296 Indices to Triangle Count: 306432 Visible PointLight count: 45 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1003 Visible Grass count: 31 Visible ParticleEmitter count: 263 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 28 Visible Flares count: 4 LOD Transitions Count [Main]: 8 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 58175 Max grass instances: 429504 Grass instances buffer size: 4.033222Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 9 Safe Instance Count: 9 Indices Count: 247863 Indices to Triangle Count: 82621 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 10 Safe Instance Count: 14 Indices Count: 9978 Indices to Triangle Count: 3326 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 678 Safe Instance Count: 706 Indices Count: 173481 Indices to Triangle Count: 57827 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2317 Safe Instance Count: 2718 Indices Count: 350931 Indices to Triangle Count: 116977 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 2685 Safe Instance Count: 3127 Indices Count: 385518 Indices to Triangle Count: 128506 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 32285 1: 308510 2: 84427 3: 60746 4: 1642 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 66 HZB Mip-2 Count: 44 HZB Mip-3 Count: 69 HZB Mip-4 Count: 44 HZB Mip-5 Count: 16 HZB Mip-6 Count: 12 HZB Mip-7 Count: 35 HZB Mip-8 Count: 69 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 6.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 6.00 Budget: 363MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 4.00 Active Memory: 0B Idle Memory: 5MiB 512×512 Active: 0.00 Idle: 4.00 Active Memory: 0B Idle Memory: 5MiB RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 5.60GiB Default: 5.30GiB NonStreaming: 830.80MiB HeapManager: 300.47MiB Free: 300.47MiB Bindable Buffers: 88.62MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 87.12MiB Bindable Textures: 368.57MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 119.56MiB RW Render Target Textures: 50.19MiB Depth Stencils: 70.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 38.50MiB Free: 38.50MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_452:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_477:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_489:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_496:1_S0: 1.38MiB Streaming: 2.20GiB Textures: 2.20GiB Missing: 222.71MiB Specific: 2.06GiB Borrowing: 162.00MiB Flare: 89.17KiB Grass: 5.69MiB Light Clustering: 49.12MiB Material: 796.69KiB Mwm: 503.53MiB Particle: 40.38MiB Raytracing: 181.94MiB Runtime Data: 184.92MiB Unknown: 0.00B Armor: 9.97MiB Debug: 0.00B Flora: 75.80MiB Impostor: 0.00B UI3D: 44.64KiB Voxel: 98.94MiB Water: 125.94KiB Volumes: 42.00KiB Scene: 763.50MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 8.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 19.53MiB Managed Generated Textures: 52.00KiB Upload: 303.94MiB Data Uploader: 256.00MiB Bindable Buffers: 45.69MiB Upload Buffers: 29.69MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 19.05GiB Process Memory: 19.05GiB GC: 4.63GiB GC Total: 4.63GiB GC Committed Total: 7.65GiB GC Total Allocated: 30.04GiB GC Total Pause Duration: 1.53s GC Collection Count 0: 17 GC Collection Count 1: 13 GC Collection Count 2: 11 Havok Memory: 634.28MiB Native Allocators: 2.42GiB Heap: 2.40GiB Heap Allocation Count: unavailable Bump: 13.72MiB Systems: 6.57GiB DCS_Scenes: 83.50MiB Render12: 5.60GiB Default: 5.30GiB NonStreaming: 830.80MiB HeapManager: 300.47MiB Free: 300.47MiB Bindable Buffers: 88.62MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 87.12MiB Bindable Textures: 368.57MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 119.56MiB RW Render Target Textures: 50.19MiB Depth Stencils: 70.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 38.50MiB Free: 38.50MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_452:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_477:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_489:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_496:1_S0: 1.38MiB Streaming: 2.20GiB Textures: 2.20GiB Missing: 222.71MiB Specific: 2.06GiB Borrowing: 162.00MiB Flare: 89.17KiB Grass: 5.69MiB Light Clustering: 49.12MiB Material: 796.69KiB Mwm: 503.53MiB Particle: 40.38MiB Raytracing: 181.94MiB Runtime Data: 184.92MiB Unknown: 0.00B Armor: 9.97MiB Debug: 0.00B Flora: 75.80MiB Impostor: 0.00B UI3D: 44.64KiB Voxel: 98.94MiB Water: 125.94KiB Volumes: 42.00KiB Scene: 763.50MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 8.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 19.53MiB Managed Generated Textures: 52.00KiB Upload: 303.94MiB Data Uploader: 256.00MiB Bindable Buffers: 45.69MiB Upload Buffers: 29.69MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB 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VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 484.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 146.00 Active (borrowed) Count: 2.00 Bytes Pooled: 8KiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for PlanetEnvironmentSector Pooled Count: 89.00 Active (borrowed) Count: 341.00 Bytes Pooled: 13KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 1,663.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Object Pair List Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 161KiB Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 4,512.00 Active (borrowed) Count: 2,164.00 Bytes Pooled: 176KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 3,526.00 Active (borrowed) Count: 5,466.00 Bytes Pooled: 771KiB Default for StitchOperation Pooled Count: 2,512.00 Active (borrowed) Count: 0.00 Bytes Pooled: 255KiB Default for CompoundStitchOperation Pooled Count: 911.00 Active (borrowed) Count: 0.00 Bytes Pooled: 100KiB Default for VoxelUpdateBatchTracker Pooled Count: 588.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB Default for CellData Pooled Count: 7,758.00 Active (borrowed) Count: 18,011.00 Bytes Pooled: 424KiB Default for ClipmapMeshJob Pooled Count: 2,915.00 Active (borrowed) Count: 0.00 Bytes Pooled: 387KiB Default for ClipmapResourceLoadingJob Pooled Count: 538.00 Active (borrowed) Count: 0.00 Bytes Pooled: 84KiB Animation Clip Requests Pooled Count: 36.00 Active (borrowed) Count: 18.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 15.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 7.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 374.00 Active (borrowed) Count: 0.00 Bytes Pooled: 20KiB Default for ResourceLoadingCompletion Pooled Count: 47.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 1,928.00 Active (borrowed) Count: 0.00 Bytes Pooled: 286KiB ResourcePool-InstanceBatch Pooled Count: 11,223.00 Active (borrowed) Count: 40,033.00 Bytes Pooled: 2MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 59,757.00 Active (borrowed) Count: 167,841.00 Bytes Pooled: 3MiB Default for VoxelCell Pooled Count: 759.00 Active (borrowed) Count: 2,420.00 Bytes Pooled: 208KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 44.00 Active (borrowed) Count: 0.00 Bytes Pooled: 20KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 840B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 5.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 1.00 Active (borrowed) Count: 2.00 Bytes Pooled: 320B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 2.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 973.75MiB Pressure: 2.78GiB Pinned: 81.85MiB Graphics Budget: 6.88GiB Used: 2.20GiB Pressure: 1.21GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 26.62us Registered Resources: 0 Loaded Resources: 461 Priority Updates: 14 Changed Priorities: 13 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 45.02MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 54.47us Registered Resources: 0 Loaded Resources: 3,406 Priority Updates: 60 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 149.41MiB Pressure: 138.86MiB Pinned: 21.43MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.14us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 5 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 12.91MiB Pressure: 10.24MiB Pinned: 5.92MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 305.98us Registered Resources: 0 Loaded Resources: 6,263 Priority Updates: 2 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.42MiB Used: 766.42MiB Pressure: 2.59GiB Pinned: 9.61MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.20ms Registered Resources: 4,597 Loaded Resources: 4,597 Priority Updates: 910 Changed Priorities: 910 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 6.88GiB Used: 2.20GiB Pressure: 1.21GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Button: 0 event:/UI/OreDetector: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Block/HydrogenTank: 0 event:/UI/jingle_objective_update: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Ship/ShipMain: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/toolbar_load_unload: 0 event:/Music/Verdure/SE2_Verdure_B5: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/DoorSliding: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Character/Jump: 0 event:/SFX/Character/FallGround: 0 event:/UI/HudUnable: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/Loot_box_reward: 0 event:/SFX/Character/TakeItem: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/SFX/Character/CrouchUp: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/UI/jingle_objective_complete: 0 event:/UI/contract_complete: 0 event:/UI/contract_reward_claim: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/UI/Gscreen_drag: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/UI/Block/DeleteBlock: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/Gscreen_type: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/UI/SuitInventoryFull: 0 event:/UI/ItemSizeR: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_disappear: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/SuitEnergyLow: 0 event:/SFX/Impacts/ImpactCharacterRock: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 event:/UI/AddItemToCue: 0 event:/UI/ComponentMissing: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Character/JetpackPush: 0 event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/UI/ui_backpack_build: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Block/LightSpotSmall: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 473 FileOctreeRegionLoader: 64 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 268 Created: 2695 PlanetOreDepositComponent Current: 6186 Created: 51623 CompositePlanetShapeComponent Current: 941 Created: 6874 DynamicVoxelStorageComponent Current: 10 Created: 11 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 463 Created: 5014 PlanetOreDepositComponent Current: 5995 Created: 38653 CompositePlanetShapeComponent Current: 1547 Created: 8781 DynamicVoxelStorageComponent Current: 10 Created: 11 Space Probe Server Low Cache Evicted: 0 Refreshed: 239098 Inserted: 100 Medium Cache Evicted: 958 Refreshed: 485391 Inserted: 1470 High Cache Evicted: 17715 Refreshed: 1647333 Inserted: 18227 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 34 FloatingObjects (Server): 4 Armor Blocks (Server): 5459 Simple Blocks (Server): 1939 Functional Blocks (Server): 425 Total Destroyed Blocks: 121 Total Damage: 0 Total Repair: 0 Grids (Client): 34 FloatingObjects (Client): 4 Armor Blocks (Client): 5459 Simple Blocks (Client): 1939 Functional Blocks (Client): 425 TrashRemoval PlayerGridPCU: 0 Current: 16998 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 35651 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 4 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 27 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 228.0us Runtime Avg: 212.3us Optimization: 0.0 % Flora SectorsCount: 142 Total: 878844, 463862 Average: 6189, 3266 Minimum: 2153, 1446 Maximum: 14396, 8276