2026-08-12 03:18:07.146 - Main Thread -> Timezone (local - UTC): 2h 2026-08-12 03:18:07.148 - Main Thread -> App Version: 2.3.0.2798 2026-08-12 03:18:07.156 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 12/08/2026 03:18:07 2026-08-12 03:18:07.242 - Main Thread -> Running application with arguments: 2026-08-12 03:18:07.242 - Main Thread -> Runtime Framework: .NET 9.0.18 2026-08-12 03:18:07.242 - Main Thread -> Build Configuration: Release 2026-08-12 03:18:07.391 - Main Thread -> Environment.ProcessorCount: 16 2026-08-12 03:18:07.391 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-08-12 03:18:07.391 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-08-12 03:18:07.391 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-08-12 03:18:07.427 - Main Thread -> CPU: AMD Ryzen 7 7700 8-Core Processor, 16/8 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2026-08-12 03:18:07.427 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-08-12 03:18:07.427 - Main Thread -> IntPtr.Size: 8 2026-08-12 03:18:07.427 - Main Thread -> Default Culture: fr-FR 2026-08-12 03:18:07.427 - Main Thread -> Default UI Culture: fr-FR 2026-08-12 03:18:07.428 - Main Thread -> LogEnvironmentInformation - START 2026-08-12 03:18:07.434 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-08-12 03:18:07.434 - Main Thread -> Win32_ComputerSystem.Model: B650 GAMING X AX 2026-08-12 03:18:07.438 - Main Thread -> Virtualized: False 2026-08-12 03:18:07.441 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 7700 8-Core Processor 2026-08-12 03:18:07.442 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,407,938,560 bytes 2026-08-12 03:18:07.442 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-12 03:18:07.442 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 24,383,651,840 bytes 2026-08-12 03:18:07.442 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,993,966,592 bytes 2026-08-12 03:18:07.445 - Main Thread -> Drive C: | Capacity: 1,999,425,351,680 bytes | Free space: 160,738,562,048 bytes 2026-08-12 03:18:07.492 - Main Thread -> LogEnvironmentInformation - END 2026-08-12 03:18:07.536 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-08-12 03:18:07.536 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-08-12 03:18:07.598 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|4,4583 2026-08-12 03:18:07.598 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-08-12 03:18:07.603 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-08-12 03:18:07.615 - Main Thread -> Initializing Engine... 2026-08-12 03:18:07.645 - Main Thread -> Initializing LibraryEngineComponent 2026-08-12 03:18:07.645 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-12 03:18:07.645 - Main Thread -> Workers configured. 2026-08-12 03:18:07.645 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-08-12 03:18:07.645 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-12 03:18:07.645 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-08-12 03:18:07.645 - Main Thread -> App Data Path: C:\Users\Geoffrey\AppData\Roaming\SpaceEngineers2 2026-08-12 03:18:07.645 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-08-12 03:18:07.647 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: WD_BLACK SN770 2TB : Type: SSD : Format: NTFS 2026-08-12 03:18:07.647 - Main Thread -> [Crash Handler]: For AppData found drive type: WD_BLACK SN770 2TB : Type: SSD : Format: NTFS 2026-08-12 03:18:07.648 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-08-12 03:18:07.648 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Geoffrey\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-08-12 03:18:07.663 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-08-12 03:18:07.672 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-08-12 03:18:07.673 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-08-12 03:18:07.673 - Main Thread -> Initializing WatchdogComponent 2026-08-12 03:18:07.674 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-08-12 03:18:07.701 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 0.25} 2026-08-12 03:18:07.710 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Left" 2026-08-12 03:18:07.716 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "" 2026-08-12 03:18:07.726 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-08-09T19:13:56.2150822Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-02-01T01:17:31.5432437Z"},{"$Key": {"Name": "Concordia Research Facility 1 - Copy"},"$Value": "2025-08-06T20:28:17.0519021Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-07T11:29:52.6584144Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2026-08-09T19:13:46.1258337Z"},{"$Key": {"Name": "$Content:ClassicSurvival"},"$Value": "2026-07-14T20:22:51.5866275Z"},{"$Key": {"Name": "BuildForeuse - pas trop mal - Copie - Copie"},"$Value": "2026-08-10T21:15:04.6874224Z"},{"$Key": {"Name": "BuildForeuse - pas trop mal - Copie"},"$Value": "2026-08-10T00:06:36.1075305Z"},{"$Key": {"Name": "BuildForeuse - pas trop mal"},"$Value": "2026-08-10T00:05:39.3138095Z"},{"$Key": {"Name": "BuildForeuse - Copie"},"$Value": "2026-08-09T21:19:27.8194110Z"},{"$Key": {"Name": "BuildForeuse"},"$Value": "2026-08-09T20:23:04.1315888Z"},{"$Key": {"Name": "Centre de recherche Concordia 1"},"$Value": "2026-08-09T19:55:49.0624613Z"},{"$Key": {"Name": "foreuse survie tesdt - expe debut - afight"},"$Value": "2026-08-08T20:13:02.8047618Z"},{"$Key": {"Name": "foreuse survie tesdt - expe debut - afight - Copie"},"$Value": "2026-08-08T20:17:34.0328517Z"},{"$Key": {"Name": "foreuse survie tesdt - expe debut - space"},"$Value": "2026-08-10T13:00:27.2822716Z"},{"$Key": {"Name": "foreuse survie tesdt - OK 2 foreuse"},"$Value": "2026-08-10T13:00:42.3825430Z"},{"$Key": {"Name": "foreuse survie tesdt - OK 2 foreuse - Copie"},"$Value": "2026-08-10T17:25:25.7582618Z"},{"$Key": {"Name": "foreuse survie tesdt - OK 2 foreuse - bordel"},"$Value": "2026-08-11T23:11:45.8106480Z"},{"$Key": {"Name": "foreuse survie tesdt - OK 2 foreuse - lunissage"},"$Value": "2026-08-12T00:58:43.8833096Z"},{"$Key": {"Name": "foreuse survie tesdt - OK 2 foreuse - done 1 stati"},"$Value": "2026-08-12T00:59:53.4321438Z"},{"$Key": {"Name": "foreuse survie tesdt - OK 2 foreuse - done 1 stati - Copie"},"$Value": "2026-08-12T01:09:02.7991205Z"}] LatestGame: {"Name": "foreuse survie tesdt - OK 2 foreuse - done 1 stati - Copie"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-08-12 03:18:07.733 - Main Thread -> Loaded Options part: GdprOptions : AllowActivityDataCollection: false 2026-08-12 03:18:07.738 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "fr-FR" 2026-08-12 03:18:07.744 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "AMD Radeon RX 7900 XTX" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2026-08-12 03:18:07.779 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Extreme" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Extreme" SerializedLocalLightShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "High" 2026-08-12 03:18:07.779 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-08-12 03:18:07.780 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-08-12 03:18:07.781 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-08-12 03:18:07.791 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-08-12 03:18:07.922 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082650, last modified: 2026-07-19 16:28:01) 2026-08-12 03:18:08.224 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: WD_BLACK SN770 2TB : Type: SSD : Format: NTFS 2026-08-12 03:18:08.225 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-19 16:28:01) 2026-08-12 03:18:08.236 - Main Thread -> [Crash Handler]: For Project Engine found drive type: WD_BLACK SN770 2TB : Type: SSD : Format: NTFS 2026-08-12 03:18:08.240 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-08-12 03:18:08.241 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-08-12 03:18:08.282 - Main Thread -> Info: Started loading definition set Engine 2026-08-12 03:18:08.465 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|7.505 2026-08-12 03:18:08.465 - Main Thread -> Info: Finished loading definition set Engine 2026-08-12 03:18:08.465 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-08-12 03:18:08.465 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-08-12 03:18:08.465 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-08-12 03:18:08.465 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-08-12 03:18:08.465 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-08-12 03:18:08.466 - Main Thread -> Initializing LocalizationEngineComponent 2026-08-12 03:18:08.531 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-08-12 03:18:08.532 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-08-12 03:18:08.559 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-08-12 03:18:08.565 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-08-12 03:18:08.565 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-08-12 03:18:08.565 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-08-12 03:18:08.565 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-08-12 03:18:08.565 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-08-12 03:18:08.565 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-08-12 03:18:08.570 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-08-12 03:18:08.570 - Main Thread -> Initializing MusicEngineComponent 2026-08-12 03:18:08.570 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-08-12 03:18:08.570 - Main Thread -> Initializing WinPlatformEngineComponent 2026-08-12 03:18:08.570 - Main Thread -> Initializing WinRenderEngineComponent 2026-08-12 03:18:08.570 - Main Thread -> Initializing WinMemoryEngineComponent 2026-08-12 03:18:08.571 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-08-12 03:18:08.571 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,161,737,984 bytes. 2026-08-12 03:18:08.572 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-08-12 03:18:08.579 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-08-12 03:18:08.586 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-08-12 03:18:08.589 - Main Thread -> Initializing WinWindowsEngineComponent 2026-08-12 03:18:08.589 - Main Thread -> Initializing AudioEngineComponent 2026-08-12 03:18:08.589 - Main Thread -> Initializing WinSystemEngineComponent 2026-08-12 03:18:08.591 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-08-12 03:18:08.611 - Main Thread -> Initializing VoxelsEngineComponent 2026-08-12 03:18:08.612 - Main Thread -> Initializing Render12EngineComponent 2026-08-12 03:18:08.613 - Main Thread -> LOADING_BEGIN|Render 2026-08-12 03:18:08.613 - Main Thread -> LOADING_BEGIN|Render_Init 2026-08-12 03:18:09.335 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-08-12 03:18:09.384 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-08-12 03:18:09.393 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-08-12 03:18:09.393 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-08-12 03:18:09.395 - Main Thread -> RenderOptionsPart2.Preset = Extreme 2026-08-12 03:18:09.396 - Main Thread -> Initializing RenderDebugObjectManager 2026-08-12 03:18:09.397 - Main Thread -> Initializing RenderContracts 2026-08-12 03:18:09.397 - Main Thread -> Initializing MaterialSettings 2026-08-12 03:18:09.397 - Main Thread -> Initializing RenderSettingsManipulator 2026-08-12 03:18:09.397 - Main Thread -> Initializing RenderFrameStatistics 2026-08-12 03:18:09.397 - Main Thread -> Branching #1 2026-08-12 03:18:09.397 - Main Thread -> Creating Window 2026-08-12 03:18:09.397 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-12 03:18:09.397 - Main Thread -> Workers configured. 2026-08-12 03:18:09.397 - Main Thread -> Initializing RenderOutputManager 2026-08-12 03:18:09.398 - Render thread -> LOADING_BEGIN|Render_Window 2026-08-12 03:18:09.398 - Main Thread -> LOADING_TIME|Render_Init|393.48589999999996 2026-08-12 03:18:09.398 - Main Thread -> LOADING_TIME_FULL|Render_Init|785.4404 2026-08-12 03:18:09.398 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-08-12 03:18:09.399 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-08-12 03:18:09.399 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-08-12 03:18:09.399 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-08-12 03:18:09.400 - Main Thread -> Initializing WinInputEngineComponent 2026-08-12 03:18:09.402 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-08-12 03:18:09.481 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-08-12 03:18:09.481 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-08-12 03:18:09.537 - Main Thread -> Initializing InputEngineComponent 2026-08-12 03:18:09.540 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-12 03:18:09.540 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-08-12 03:18:09.540 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-08-12 03:18:09.541 - Main Thread -> Initializing UIEngineComponent 2026-08-12 03:18:09.543 - Main Thread -> Initialize UI 2026-08-12 03:18:09.543 - Main Thread -> Initializing DebugMenuEngineComponent 2026-08-12 03:18:09.543 - Main Thread -> Initialize Stats 2026-08-12 03:18:09.543 - Main Thread -> Initialize DebugMenu 2026-08-12 03:18:09.635 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:18:10.086 - Render thread -> LOADING_TIME|Render_SystemCoreInit|604.6131 2026-08-12 03:18:10.850 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, CFGMGR32.dll, WINMM.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, System.Text.Json.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140_1.dll, MSVCP140_ATOMIC_WAIT.dll, MSVCP140.dll, VCRUNTIME140.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, vstdlib_s64.dll, tier0_s64.dll, MSWSOCK.dll, Secur32.dll, CRYPT32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_Core.dll, Kythera_PhysicalWorldModel.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_Recast.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, amd_ags_x64.dll, atiadlxx.dll, PROPSYS.dll, WTSAPI32.dll, dxcore.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, amdxc64.dll, amdihk64.dll, SharpDX.XInput.dll, xinput1_4.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, System.Console.dll] 2026-08-12 03:18:10.851 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-08-12 03:18:10.866 - Render thread -> LOADING_TIME|Render_CreateDevice|723.2617 2026-08-12 03:18:10.866 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1464.5352 2026-08-12 03:18:10.866 - Render thread -> LOADING_TIME|Render_Window|4.268600000000106 2026-08-12 03:18:10.866 - Render thread -> LOADING_TIME_FULL|Render_Window|1468.8983 2026-08-12 03:18:10.870 - Render thread -> CPU throttling detection is setup: True 2026-08-12 03:18:10.875 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-08-12 03:18:10.946 - Render thread -> LOADING_TIME|Render_FirstFrame|70.6317 2026-08-12 03:18:10.946 - Render thread -> LOADING_TIME|Render|1200.0774999999999 2026-08-12 03:18:10.946 - Render thread -> LOADING_TIME_FULL|Render|2333.3055 2026-08-12 03:18:11.837 - Main Thread -> Info: Started loading definition set Core 2026-08-12 03:18:12.555 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-12 03:18:12.556 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-08-12 03:18:12.556 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-08-12 03:18:12.556 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-08-12 03:18:12.578 - Main Thread -> [Audio]: Loading Audio Configuration 2026-08-12 03:18:12.626 - Main Thread -> [Audio]: Loading master bank. 2026-08-12 03:18:12.655 - Main Thread -> [Audio]: Loading bank b1a473df-eca1-47bb-9d7c-8cd49886ec88. 2026-08-12 03:18:12.713 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-08-12 03:18:12.745 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-08-12 03:18:12.795 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-08-12 03:18:12.856 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-08-12 03:18:12.936 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-08-12 03:18:12.989 - Main Thread -> [Audio]: Reloading paths. 2026-08-12 03:18:13.003 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:18:13.003 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:18:13.004 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|653.2435 2026-08-12 03:18:13.004 - Main Thread -> Info: Finished loading definition set Core 2026-08-12 03:18:13.043 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-08-12 03:18:13.062 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-08-12 03:18:13.073 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-08-12 03:18:13.074 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-08-12 03:18:13.083 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-08-12 03:18:13.089 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~5KB) 2026-08-12 03:18:13.294 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 5KB 2026-08-12 03:18:13.349 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PaintGunUsed, ConsumableUsed, BlueprintPublished, GridMoved, BlueprintCreation, PlayerDied, PlayerCombatEngagement, DatapadViewed, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, EncounterSpawned, PerformanceStats, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, PlayerToolEngagement, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed 2026-08-12 03:18:13.961 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-08-12 03:18:13.962 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-08-12 03:18:13.964 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-08-12 03:18:13.964 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-08-12 03:18:13.964 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-08-12 03:18:14.019 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-08-12 03:18:14.019 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-08-12 03:18:14.019 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-08-12 03:18:14.020 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-08-12 03:18:14.029 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-08-12 03:18:14.029 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-08-12 03:18:14.029 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-08-12 03:18:14.029 - Main Thread -> Waiting for menu screen texture to be ready. 2026-08-12 03:18:14.036 - Main Thread -> Client frequency set to: 60.00024Hz 2026-08-12 03:18:14.036 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:18:14.046 - Main Thread -> Info: [Input]: Device connected: Souris[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-08-12 03:18:14.047 - Main Thread -> Info: [Input]: Device connected: Clavier[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-08-12 03:18:14.128 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-08-12 03:18:14.378 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-08-12 03:18:14.378 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-12 03:18:14.378 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-12 03:18:14.378 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-12 03:18:14.378 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-12 03:18:14.378 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-12 03:18:17.288 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-08-12 03:18:17.332 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-08-12 03:18:17.640 - Main Thread -> LOADING_TIME|Application|10520.223 2026-08-12 03:18:17.640 - Main Thread -> LOADING_TIME_FULL|Application|11002.0139 2026-08-12 03:18:17.640 - Main Thread -> LOADING_TIME|Main|10526.523 2026-08-12 03:18:17.640 - Main Thread -> LOADING_TIME_FULL|Main|11008.3139 2026-08-12 03:18:17.684 - Render thread -> Render loop frequency capped to: 200Hz 2026-08-12 03:18:17.790 - Main Thread -> GameAppComponent.Disconnect() - END 2026-08-12 03:18:17.790 - VRageWorker 1 -> Info: Started loading definition set World 2026-08-12 03:18:17.827 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-12 03:18:17.832 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-12 03:18:17.833 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-12 03:18:17.838 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-12 03:18:17.839 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-08-12 03:18:41.904 - Main Thread -> LoadGameAsync save:foreuse survie tesdt - OK 2 foreuse - done 1 stati - Copie saveBackup: mods: 2026-08-12 03:18:41.914 - Main Thread -> LOADING_BEGIN|Session 2026-08-12 03:18:41.927 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-08-12 03:18:42.219 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-12 03:18:42.219 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-08-12 03:18:42.220 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-08-12 03:18:42.220 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-12 03:18:42.220 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-12 03:18:42.220 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-12 03:18:42.220 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-12 03:18:42.659 - Main Thread -> Info: Blocks occupancy and mount points loaded in 34 ms (301 block definitions patched) 2026-08-12 03:18:44.145 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:18:44.182 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:18:44.184 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|1948.3262 2026-08-12 03:18:44.184 - Main Thread -> Info: Finished loading definition set World 2026-08-12 03:18:44.491 - Main Thread -> LOADING_TIME|WorldStartup|2563.9432 2026-08-12 03:18:44.491 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-08-12 03:18:44.491 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-12 03:18:44.491 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-12 03:18:44.491 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-12 03:18:44.491 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-12 03:18:44.491 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-12 03:18:44.800 - Main Thread -> Loading save foreuse survie tesdt - OK 2 foreuse - done 1 stati - Copie - version: 2.3.0.2798 2026-08-12 03:18:44.828 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-08-12 03:18:46.055 - Main Thread -> LOADING_TIME|WorldDeserialization|1227.1469 2026-08-12 03:18:46.055 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-08-12 03:18:46.217 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|161.5784 2026-08-12 03:18:46.217 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-08-12 03:18:46.223 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-08-12 03:18:46.284 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-08-12 03:18:46.284 - Main Thread -> [World Seed Provider]: Using seed -839144862. 2026-08-12 03:18:46.284 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-12 03:18:48.188 - Main Thread -> Character added: 9500:1 2026-08-12 03:18:48.944 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-08-12 03:18:49.732 - Main Thread -> LOADING_TIME|EntitySpawning|3515.1231 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' Grille PCU: 1860 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.734 - Main Thread -> Info: Loading ManagedWorldArea: '' Palatine Station PCU: 8538 2026-08-12 03:18:49.735 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.735 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.735 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:18:49.935 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-08-12 03:18:49.985 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-08-12 03:18:49.985 - Main Thread -> [World Seed Provider]: Using seed -839144862. 2026-08-12 03:18:49.985 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-12 03:18:50.021 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-08-12 03:18:50.080 - Main Thread -> LOADING_TIME|WorldTransitionToGame|685.6041000000005 2026-08-12 03:18:50.080 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|5589.5779 2026-08-12 03:18:53.731 - Main Thread -> Character added: 10552:1 2026-08-12 03:18:53.970 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-08-12 03:18:56.554 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-12 03:18:56.554 - Main Thread -> Workers configured. 2026-08-12 03:18:56.990 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 25427:1 2026-08-12 03:18:56.990 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: FloatingObject 26241:1 2026-08-12 03:18:56.991 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 26241:1 2026-08-12 03:18:56.991 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 26249:1 2026-08-12 03:18:56.991 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 27393:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: Grid 24604:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: Grid 24604:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_bd072caa-22aa-4247-a100-4e1f4793589d, entity: Grid 33347:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4bdc67dc-08ea-4c3a-bd3c-b9242f143c08, entity: Grid 33347:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_bd072caa-22aa-4247-a100-4e1f4793589d, entity: Grid 26255:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4bdc67dc-08ea-4c3a-bd3c-b9242f143c08, entity: Grid 26255:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: Grid 24108:1 2026-08-12 03:18:56.995 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: Grid 24108:1 2026-08-12 03:18:57.014 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 15496:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 15937:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 15946:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_bd072caa-22aa-4247-a100-4e1f4793589d, entity: Grid 25466:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4bdc67dc-08ea-4c3a-bd3c-b9242f143c08, entity: Grid 25466:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_5e1a0194-97b0-425d-856f-1fdaeae56190, entity: Grid 25466:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a852a337-f57b-4b4a-8608-2a64eb62f458, entity: Grid 29610:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_0b15ae93-10f6-4f58-b626-8986b57c1767, entity: Grid 29610:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_fe55a015-47b6-4ded-b442-9c78ed37489a, entity: Grid 29610:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: Grid 29604:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: Grid 29604:1 2026-08-12 03:18:57.015 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_a683291e-baae-4057-97f9-849df0669f39, entity: Grid 29604:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 13473:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_bd072caa-22aa-4247-a100-4e1f4793589d, entity: Grid 32229:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4bdc67dc-08ea-4c3a-bd3c-b9242f143c08, entity: Grid 32229:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_bd072caa-22aa-4247-a100-4e1f4793589d, entity: Grid 31613:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4bdc67dc-08ea-4c3a-bd3c-b9242f143c08, entity: Grid 31613:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_bd072caa-22aa-4247-a100-4e1f4793589d, entity: Grid 29572:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4bdc67dc-08ea-4c3a-bd3c-b9242f143c08, entity: Grid 29572:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_bd072caa-22aa-4247-a100-4e1f4793589d, entity: Grid 32489:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4bdc67dc-08ea-4c3a-bd3c-b9242f143c08, entity: Grid 32489:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c50c9a20-b0a2-4f3f-9c93-68c57dd266d5, entity: Grid 1961:1 2026-08-12 03:18:57.016 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_c862edf5-164a-4f1e-9c9e-3b66cbdcaf8a, entity: Grid 1961:1 2026-08-12 03:18:57.017 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 6592:1 2026-08-12 03:18:57.017 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 5055:1 2026-08-12 03:18:57.017 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 5134:1 2026-08-12 03:18:57.017 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 5429:1 2026-08-12 03:18:57.017 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 5629:1 2026-08-12 03:18:57.017 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 5654:1 2026-08-12 03:18:57.017 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 6929:1 2026-08-12 03:18:58.957 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-08-12 03:19:00.912 - Main Thread -> LOADING_TIME|WorkerPoolLoad|139.4805145263672 2026-08-12 03:19:00.912 - Main Thread -> LOADING_TIME|ClientSessionTime|3093.938446044922 2026-08-12 03:19:00.912 - Main Thread -> LOADING_TIME|ServerSessionTime|4157.778656005859 2026-08-12 03:19:00.912 - Main Thread -> LOADING_TIME|CLRStalls|921.6324272155762 2026-08-12 03:19:00.912 - Main Thread -> LOADING_TIME|GCMemoryTotal|2884609880 2026-08-12 03:19:00.912 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-08-12 03:19:00.912 - Main Thread -> STATS_RECORDING,1612,26.8665592,2888012328,0,Normal 2026-08-12 03:19:00.979 - Main Thread -> LOADING_TIME|Session|19065.1995 2026-08-12 03:19:08.586 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 24073:1 2026-08-12 03:19:12.583 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: FloatingObject 24073:1 2026-08-12 03:19:18.786 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-12 03:19:18.800 - In-Process Server Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.Run() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-08-12 03:19:18.801 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-12 03:19:18.802 - In-Process Server Thread -> Critical: Found entity near center of planet: PressurePipeItem Base_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-08-12 03:19:18.802 - In-Process Server Thread -> Critical: Found entity near center of planet: MotorItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-08-12 03:19:27.622 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:21, Y:82, Z:-125], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-08-12 03:19:32.109 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: FloatingObject 26241:1 2026-08-12 03:19:35.471 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 26241:1 2026-08-12 03:19:38.905 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 27393:1 2026-08-12 03:19:46.586 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-08-12 03:19:46.586 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:19:46.587 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:19:46.588 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:19:46.588 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:19:46.588 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:19:46.589 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:19:46.589 - Main Thread -> RenderOptionsPart2.Preset = High 2026-08-12 03:19:46.589 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-12 03:19:50.325 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:24, Y:89, Z:-122], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-08-12 03:19:54.348 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 26249:1 2026-08-12 03:19:57.664 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 25427:1 2026-08-12 03:19:58.337 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: FloatingObject 24073:1 2026-08-12 03:19:59.563 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-08-12 03:19:59.592 - Main Thread -> Info: [UI] Showing Popup Dialog: Attention (Vanilla\MainMenuData\UI\Dialogs\ActivateDebugMenuConfirmationDialog.def) 2026-08-12 03:20:00.926 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:20:00.926 - Main Thread -> STATISTICS,72.8997084,4374,15063,27050750000,4377736000,9207046000, 18.4972010806, 3.8043235882, 15.8736335683, 45.8467316024, 7.794639891, 8.2825907385, 9.0914179177, 307870.670164234, 17323985671.4383, 24902934528, 50.2644443503, 0.0357405567,"Aucun","Aucun", 801.8657226563, 41.4555015564, 301.7095031738, 94.2247, 16.4941, 94.9214, 312787, 17354784768, 24902934528, 99.9672927856, 14.5429000854,75443620,17627280000,1104,984783900,1233992000,1877730000 2026-08-12 03:20:01.737 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: FloatingObject 24073:1 2026-08-12 03:20:05.923 - VRageWorker 1 -> Error: Use of unrequested tile [[Right:0:22, 15]>abbc8b78-0016-4f01-9777-5988cb674b8f at Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\materialmaps\verdurecubemapmaterial8k.scm]. Tile must be pinned or prioritized using IStreamableVoxelResourceRequest 2026-08-12 03:20:08.462 - VRageWorker 2 -> Warning: Manager did not requested the tile ? 2026-08-12 03:20:10.493 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:24, Y:85, Z:-123], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 12719 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-08-12 03:20:33.596 - Main Thread -> Info: [UI] Showing Popup Dialog: Sauver (Vanilla\MainMenuData\UI\Dialogs\SavingDialog.def) 2026-08-12 03:20:33.613 - In-Process Server Thread -> [Saving] Starting save foreuse survie debug 2026-08-12 03:20:33.617 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-12 03:20:33.665 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-12 03:20:33.665 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-12 03:20:35.462 - VRageWorker 4 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-12 03:20:35.463 - Main Thread -> [Saving] screenshotTask Start 2026-08-12 03:20:35.464 - Main Thread -> [Saving] screenshotTask Done 2026-08-12 03:20:35.464 - Main Thread -> [Saving] container CommitAsync Start 2026-08-12 03:20:36.564 - Main Thread -> [Saving] container CommitAsync Done 2026-08-12 03:20:36.564 - Main Thread -> [Saving] update save meta Start 2026-08-12 03:20:36.565 - Main Thread -> [Saving] update save meta Done 2026-08-12 03:20:36.565 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-12 03:20:36.565 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-12 03:20:36.566 - Main Thread -> [Saving] Saving finished Success 2026-08-12 03:20:36.597 - Main Thread -> Info: [UI] Showing Popup Dialog: Sauvegarde réussie (Vanilla\MainMenuData\UI\Dialogs\SaveSuccessfullyDialog.def) 2026-08-12 03:20:39.596 - Main Thread -> Info: [UI] Showing Popup Dialog: Quitter menu principal (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-08-12 03:20:41.013 - Main Thread -> InGameMenu - player requested return to main menu 2026-08-12 03:20:41.013 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-08-12 03:20:41.013 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-08-12 03:20:41.013 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-08-12 03:20:41.013 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2026-08-12 03:20:41.013 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: AutoPauseWorldComponent 2026-08-12 03:20:41.033 - Main Thread -> TransitionToMenu listener activated: AssetJournalComponent 2026-08-12 03:20:41.033 - Main Thread -> Waiting for menu screen texture to be ready. 2026-08-12 03:20:41.099 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-08-12 03:20:41.396 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-08-12 03:20:41.396 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-12 03:20:41.396 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-12 03:20:41.396 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-08-12 03:20:41.396 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_MEDIAN,26736859136,3557213858,81748,7.3084498644,305667,37.9055585861,40.5315208435,0,8.060475,6.6025666667,7.8089083333,17312648874.6667,24902934528 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_PEAKS,27070507008,3825569916,6083636,120.8483753204,309046.25,92.9708805084,80.9530448914,0.3666000068,14.40435,13.3092,13.6871166667,17319115776,24902934528 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_AVERAGE,26576377509.4531,3737003982.76131,669156.348607367,17.0548345811,307022.564839772,41.5801756152,45.824875396,0.0816942813,8.4492833375,6.9771780607,8.4493873288,17310883822.4472,24902934528 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_MAX,27583619072,4757625184,196609568,801.8657226563,312787,180.6595611572,99.9672927856,188.699005127,199.6036,199.2893,199.423,17354784768,24902934528 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_MIN,24896589824,1640105048,3528,0.5971000195,300068,0.0909770504,7.9451932907,0,1.6615,1.1772,0.4505,16936468480,24902934528 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-12 03:20:41.397 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,696819204.329696,685398017.466774,3856830.46684268,28.9204930752,5224.6771212649,24.639928155,20.4185418314,3.294036961,3.3280316534,3.6472828612,2.800129627,29863947.3465895,11111.6976200759 2026-08-12 03:20:41.397 - Main Thread -> Global GC Memory Delta: 2026-08-12 03:20:41.397 - Main Thread -> first frame (1604): 7315443472 2026-08-12 03:20:41.397 - Main Thread -> record frame (1612): 7721120928 2026-08-12 03:20:41.397 - Main Thread -> end frame (6566): 9956529456 2026-08-12 03:20:41.397 - Main Thread -> first - record delta (8 frames): 405677456 2026-08-12 03:20:41.397 - Main Thread -> first - end (4962 frames): 2641085984 2026-08-12 03:20:41.397 - Main Thread -> record - end (4954 frames): 2235408528 2026-08-12 03:20:41.397 - Main Thread -> Percentile frames: 2026-08-12 03:20:41.397 - Main Thread -> MEDIAN_FRAME,4699,4761,4752,4924,4781,4777,4896,4778,11141,11556,11837,11145,11450 2026-08-12 03:20:41.397 - Main Thread -> PEAK_FRAME,4927,4926,4846,4727,4721,4622,4617,4718,11844,11002,11120,11840,11299 2026-08-12 03:20:41.397 - Main Thread -> Peak MainThreadTime frames: 2026-08-12 03:20:41.398 - Main Thread -> Absolute 1727, 1847, 1787, 1912 2026-08-12 03:20:41.398 - Main Thread -> Relative 115, 235, 175, 300 2026-08-12 03:20:41.398 - Main Thread -> Active Mission: Aucun 2026-08-12 03:20:41.406 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 41829) 2026-08-12 03:20:41.415 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1909) 2026-08-12 03:20:41.728 - Main Thread -> Character removed: 10552:1 2026-08-12 03:20:41.779 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1909) 2026-08-12 03:20:41.867 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-08-12 03:20:41.868 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-08-12 03:20:41.882 - Main Thread -> [Session.Dispose] Dispose Scene 2026-08-12 03:20:41.888 - Main Thread -> [Session.Dispose] End 2026-08-12 03:20:41.888 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-08-12 03:20:41.888 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-12 03:20:41.888 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-08-12 03:20:41.888 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-08-12 03:20:41.888 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-08-12 03:20:41.888 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-08-12 03:20:41.888 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 42233) 2026-08-12 03:20:41.895 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1863) 2026-08-12 03:20:42.113 - Main Thread -> Character removed: 9500:1 2026-08-12 03:20:42.132 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1863) 2026-08-12 03:20:42.235 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-08-12 03:20:42.236 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-08-12 03:20:42.254 - Main Thread -> [Session.Dispose] Dispose Scene 2026-08-12 03:20:42.270 - Main Thread -> [Session.Dispose] End 2026-08-12 03:20:42.270 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-08-12 03:20:42.270 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-08-12 03:20:42.270 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-08-12 03:20:42.270 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-08-12 03:20:42.270 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-12 03:20:42.271 - Main Thread -> Workers configured. 2026-08-12 03:20:42.271 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-08-12 03:20:42.271 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-12 03:20:42.271 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-12 03:20:42.293 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-08-12 03:20:42.477 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-08-12 03:20:42.478 - Main Thread -> LOADING_TIME|ReturnToMenu|1464.61 2026-08-12 03:20:42.481 - Main Thread -> GameAppComponent.Disconnect() - END 2026-08-12 03:21:13.310 - Main Thread -> Info: [UI] Showing Popup Dialog: Ignorer paramètres du monde (Vanilla\MainMenuData\UI\Dialogs\ConfirmDiscardWorldSettingsDialog.def) 2026-08-12 03:21:19.129 - Main Thread -> LoadGameAsync save:foreuse survie debug saveBackup: mods: 2026-08-12 03:21:19.130 - Main Thread -> LOADING_BEGIN|Session 2026-08-12 03:21:19.140 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-12 03:21:19.427 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-08-12 03:21:19.427 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-12 03:21:19.427 - Main Thread -> LOADING_TIME|WorldStartup|287.012 2026-08-12 03:21:19.427 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-12 03:21:19.427 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-12 03:21:19.450 - Main Thread -> Loading save foreuse survie debug - version: 2.3.0.2798 2026-08-12 03:21:19.461 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-08-12 03:21:20.496 - Main Thread -> LOADING_TIME|WorldDeserialization|1034.3789 2026-08-12 03:21:20.496 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-08-12 03:21:20.563 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|67.5241 2026-08-12 03:21:20.563 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-08-12 03:21:20.567 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-08-12 03:21:20.587 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-08-12 03:21:20.587 - Main Thread -> [World Seed Provider]: Using seed -839144862. 2026-08-12 03:21:20.587 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-12 03:21:21.086 - Main Thread -> Character added: 8484:1 2026-08-12 03:21:22.088 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-08-12 03:21:23.133 - Main Thread -> LOADING_TIME|EntitySpawning|2570.0196 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grille PCU: 1860 2026-08-12 03:21:23.134 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.134 - Main Thread -> Info: Loading ManagedWorldArea: '' Palatine Station PCU: 8538 2026-08-12 03:21:23.134 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.134 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.134 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-12 03:21:23.148 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-08-12 03:21:23.168 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-08-12 03:21:23.168 - Main Thread -> [World Seed Provider]: Using seed -839144862. 2026-08-12 03:21:23.168 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-12 03:21:23.174 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-08-12 03:21:23.190 - Main Thread -> LOADING_TIME|WorldTransitionToGame|90.9626000000003 2026-08-12 03:21:23.190 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|3762.9868 2026-08-12 03:21:24.185 - Main Thread -> Character added: 8651:1 2026-08-12 03:21:24.342 - Main Thread -> Info: Pilot is added in the bundle! CompositeCharacterServer 2026-08-12 03:21:25.259 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-12 03:21:25.259 - Main Thread -> Workers configured. 2026-08-12 03:21:25.409 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: Grid 24112:1 2026-08-12 03:21:25.409 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: Grid 24112:1 2026-08-12 03:21:25.409 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: Grid 23497:1 2026-08-12 03:21:25.409 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: Grid 23497:1 2026-08-12 03:21:25.416 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 14064:1 2026-08-12 03:21:25.416 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 14168:1 2026-08-12 03:21:25.416 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 14261:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_0b15ae93-10f6-4f58-b626-8986b57c1767, entity: Grid 28217:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a852a337-f57b-4b4a-8608-2a64eb62f458, entity: Grid 28217:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_fe55a015-47b6-4ded-b442-9c78ed37489a, entity: Grid 28217:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_29dfc785-8c49-4295-a3c9-617625912ed4, entity: Grid 27665:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4ae3f9d1-651d-468a-8e28-d6172ebd6495, entity: Grid 27665:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_a683291e-baae-4057-97f9-849df0669f39, entity: Grid 27665:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ClassicSurvivalStart, entity: Grid 11580:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_c50c9a20-b0a2-4f3f-9c93-68c57dd266d5, entity: Grid 843:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_c862edf5-164a-4f1e-9c9e-3b66cbdcaf8a, entity: Grid 843:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 5092:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 1595:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 2639:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 3006:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 4175:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 5034:1 2026-08-12 03:21:25.417 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_a6d713e1-240a-4b49-84eb-ccfb58a2be2f, entity: Grid 6573:1 2026-08-12 03:21:26.347 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-08-12 03:21:27.075 - Main Thread -> LOADING_TIME|WorkerPoolLoad|52.71417236328125 2026-08-12 03:21:27.075 - Main Thread -> LOADING_TIME|ClientSessionTime|1374.6860961914062 2026-08-12 03:21:27.075 - Main Thread -> LOADING_TIME|ServerSessionTime|1604.020248413086 2026-08-12 03:21:27.075 - Main Thread -> LOADING_TIME|CLRStalls|3.414630889892578 2026-08-12 03:21:27.075 - Main Thread -> LOADING_TIME|GCMemoryTotal|4329209664 2026-08-12 03:21:27.075 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-08-12 03:21:27.075 - Main Thread -> STATS_RECORDING,8826,147.0994116,4333579424,0,Normal 2026-08-12 03:21:27.115 - Main Thread -> LOADING_TIME|Session|7985.4233 2026-08-12 03:21:28.560 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:21, Y:91, Z:-124], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-12 03:21:28.561 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:22, Y:91, Z:-125], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-08-12 03:21:29.082 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_4caf9be0-3054-4848-a538-a234ce667396, entity: Grid 44518:2 2026-08-12 03:21:29.082 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: Grid 44518:2 2026-08-12 03:21:29.082 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_4caf9be0-3054-4848-a538-a234ce667396, entity: Grid 44519:2 2026-08-12 03:21:29.082 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: Grid 44519:2 2026-08-12 03:21:29.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_4caf9be0-3054-4848-a538-a234ce667396, entity: Grid 46046:1 2026-08-12 03:21:29.085 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: Grid 46046:1 2026-08-12 03:21:29.844 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:20, Y:87, Z:-128], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-08-12 03:21:33.404 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:21, Y:85, Z:-126], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-08-12 03:21:33.407 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:22, Y:85, Z:-126], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 12719 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-08-12 03:21:34.508 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:18, Y:91, Z:-128], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite 2026-08-12 03:21:38.061 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-12 03:21:38.061 - In-Process Server Thread -> Critical: Found entity near center of planet: PressurePipeItem Base_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-08-12 03:21:38.061 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-12 03:21:38.061 - In-Process Server Thread -> Critical: Found entity near center of planet: MotorItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-08-12 03:21:41.366 - Main Thread -> Info: [UI] Showing Popup Dialog: Attention (Vanilla\MainMenuData\UI\Dialogs\ActivateDebugMenuConfirmationDialog.def) 2026-08-12 03:21:43.492 - Main Thread -> Developer Keys Enabled 2026-08-12 03:21:43.492 - Main Thread -> Render Debug Commands Enabled 2026-08-12 03:21:50.351 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: FloatingObject 24367:1 2026-08-12 03:21:54.161 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_4caf9be0-3054-4848-a538-a234ce667396, entity: FloatingObject 24367:1 2026-08-12 03:22:05.294 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: FloatingObject 26055:1 2026-08-12 03:22:06.297 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:20, Y:87, Z:-128], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 3292 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-08-12 03:22:06.397 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: FloatingObject 26055:1 2026-08-12 03:22:11.441 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_4caf9be0-3054-4848-a538-a234ce667396, entity: FloatingObject 24367:1 2026-08-12 03:22:13.553 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: FloatingObject 24367:1 2026-08-12 03:22:16.547 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:18, Y:94, Z:-125], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-12 03:22:16.548 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:22, Y:94, Z:-126], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-08-12 03:22:17.043 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f54471ab-334a-4fac-bd19-1bab2227f643, entity: Grid 31217:28 2026-08-12 03:22:17.043 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_30dca7e7-dfc8-4867-a1fe-0e9fee9e829b, entity: Grid 31217:28 2026-08-12 03:22:27.090 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:22:27.090 - Main Thread -> STATISTICS,201.499194,12090,35710,28106330000,4127713000,14384140000, 13.9300547455, 3.325108984, 11.1993067357, 42.5700052065, 8.7586772678, 7.8226808903, 9.2246265848, 311440.443387542, 17448032520.9983, 24902934528, 45.3648036396, 0.0775934042,"Aucun","Aucun", 421.2883911133, 67.8517990112, 287.6734008789, 205.0852, 19.251, 205.5193, 323820, 17661681664, 24902934528, 91.748374939, 190.5480041504,97832190,17789360000,1104,979056100,1262019000,1880849000 2026-08-12 03:23:02.536 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:22, Y:91, Z:-125], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-08-12 03:23:02.571 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_4caf9be0-3054-4848-a538-a234ce667396, entity: Grid 44518:2 2026-08-12 03:23:02.571 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: Grid 44518:2 2026-08-12 03:23:02.571 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_4caf9be0-3054-4848-a538-a234ce667396, entity: Grid 44519:2 2026-08-12 03:23:02.571 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_1ddcb38d-2f65-46c3-8f81-63f3471065d5, entity: Grid 44519:2 2026-08-12 03:23:03.704 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:21, Y:91, Z:-124], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 15442 MissionAreaBox_Server_Composite 2026-08-12 03:23:03.846 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:20, Y:97, Z:-125], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite 2026-08-12 03:23:06.216 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_30dca7e7-dfc8-4867-a1fe-0e9fee9e829b, entity: FloatingObject 23482:1 2026-08-12 03:23:08.418 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_f54471ab-334a-4fac-bd19-1bab2227f643, entity: FloatingObject 23482:1 2026-08-12 03:23:09.841 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:18, Y:91, Z:-128], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1510 Tiny Asteroid Base B PCU: 474 2026-08-12 03:23:11.806 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $MissionArea_f54471ab-334a-4fac-bd19-1bab2227f643, entity: FloatingObject 23482:1 2026-08-12 03:23:15.814 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: $ExitArea_30dca7e7-dfc8-4867-a1fe-0e9fee9e829b, entity: FloatingObject 23482:1 2026-08-12 03:23:24.667 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:22, Y:94, Z:-126], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 195 Crashed Containers (Components) PCU: 1113 Crashed Containers (Bundle) PCU: 931 VoxelGenerator_ServerComposite Crashed Containers (Radio) PCU: 260 Crashed Containers (Military) PCU: 390 2026-08-12 03:23:26.536 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:46, Y:0, Z:-106], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-12 03:23:27.099 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:23:27.099 - Main Thread -> STATISTICS,257.0156386,15421,41952,28525480000,5447256000,1315862000, 13.3164279651, 3.1836213434, 10.7825909853, 36.5172046334, 9.2654885614, 8.0394322653, 9.6136521948, 316231.432002402, 17450114634.3146, 24902934528, 41.1781160254, 0.0004323627,"Aucun","Aucun", 106.5348968506, 12.9345998764, 100.4846038818, 19.9745, 10.3437, 20.3908, 323796, 17451196416, 24902934528, 87.23853302, 0.4329000115,99230500,17788840000,1104,974390900,1188822000,1835040000 2026-08-12 03:23:35.475 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:17, Y:99, Z:-125], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-12 03:23:41.924 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:16, Y:99, Z:-128], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-08-12 03:23:55.265 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:18, Y:94, Z:-125], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 15442 MissionAreaBox_Server_Composite 2026-08-12 03:24:23.039 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:19, Y:102, Z:-129], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite 2026-08-12 03:24:27.106 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:24:27.106 - Main Thread -> STATISTICS,311.915419,18715,48209,28864660000,3204398000,1291744000, 13.6122571033, 3.1742786289, 10.9058343543, 36.1130055906, 9.2095983365, 8.0111357806, 9.5948744882, 294263.587735276, 17450327509.7428, 24902934528, 41.2541510684, 0.0375503022,"Aucun","Aucun", 210.7152099609, 13.7021999359, 205.7938995361, 115.0732, 15.5538, 115.5271, 303560, 17451208704, 24902934528, 86.4956970215, 105.6889953613,99391580,17789110000,1104,975211100,1204640000,1781804000 2026-08-12 03:24:38.935 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:20, Y:97, Z:-125], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1510 Tiny Asteroid Base B PCU: 474 2026-08-12 03:24:39.665 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:17, Y:103, Z:-127], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-08-12 03:24:58.172 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:17, Y:99, Z:-125], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-08-12 03:25:19.273 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:16, Y:99, Z:-128], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-08-12 03:25:27.139 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:25:27.139 - Main Thread -> STATISTICS,365.915203,21955,54387,25758690000,2609701000,1112581000, 13.5293852097, 3.2261059253, 11.038996516, 38.1489881142, 9.3603357073, 7.9516667368, 9.717055293, 290532.742283951, 17450407335.987, 24902934528, 41.8670611505, 0.3410534289,"Aucun","Aucun", 541.1667480469, 9.3862009048, 111.6392974854, 401.6205, 15.4904, 401.9414, 292296, 17451470848, 24902934528, 89.5636138916, 508.4920043945,99693760,17789110000,1104,976392500,1172616000,1778625000 2026-08-12 03:25:56.081 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:19, Y:102, Z:-129], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-12 03:25:59.445 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:19, Y:108, Z:-128], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-08-12 03:26:14.815 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:15, Y:109, Z:-129], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-08-12 03:26:16.371 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:17, Y:103, Z:-127], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 704 Debris PCU: 698 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-08-12 03:26:20.491 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:19, Y:108, Z:-128], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 195 Crashed Containers (Components) PCU: 1113 Crashed Containers (Bundle) PCU: 931 VoxelGenerator_ServerComposite Crashed Containers (Radio) PCU: 260 Crashed Containers (Military) PCU: 390 2026-08-12 03:26:27.142 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:26:27.143 - Main Thread -> STATISTICS,421.1983152,25272,60891,26307410000,2857942000,1218470000, 13.0881410907, 3.1511510709, 10.9799751737, 37.8955647636, 8.9146125787, 7.8789133774, 9.2201563969, 277179.608682544, 17450402927.5061, 24902934528, 40.8428305096, 0.0113899314,"Aucun","Aucun", 140.1761016846, 14.4531002045, 135.7350006104, 45.2357, 12.5405, 45.4952, 286230, 17451470848, 24902934528, 84.2619247437, 36.669002533,100226200,17789070000,1104,972038300,1185603000,1919046000 2026-08-12 03:26:37.604 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:13, Y:110, Z:-132], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-08-12 03:26:54.353 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:15, Y:109, Z:-133], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-08-12 03:26:55.928 - In-Process Server Thread -> [Saving] Starting save 2026-08-12 03:26:55.928 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-12 03:26:55.990 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-12 03:26:55.990 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-12 03:26:56.231 - VRageWorker 3 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-12 03:26:56.233 - Main Thread -> [Saving] screenshotTask Start 2026-08-12 03:26:56.233 - Main Thread -> [Saving] screenshotTask Done 2026-08-12 03:26:56.233 - Main Thread -> [Saving] container CommitAsync Start 2026-08-12 03:26:58.041 - Main Thread -> [Saving] container CommitAsync Done 2026-08-12 03:26:58.041 - Main Thread -> [Saving] update save meta Start 2026-08-12 03:26:58.041 - Main Thread -> [Saving] update save meta Done 2026-08-12 03:26:58.041 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-12 03:26:58.041 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-12 03:26:58.041 - Main Thread -> [Saving] Saving finished Success 2026-08-12 03:27:27.148 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:27:27.148 - Main Thread -> STATISTICS,475.2147658,28513,66795,26613180000,2958121000,1238847000, 13.7759417711, 3.4625631281, 11.545063711, 40.2730250913, 9.8352811081, 8.0514825144, 10.1633768214, 280130.72230793, 17450458795.939, 24893068823.4226, 50.2931540329, 0.0177475158,"Aucun","Aucun", 141.428604126, 22.7143001556, 136.5946960449, 72.687, 15.653, 73.0535, 282640, 17475350528, 24902934528, 99.997756958, 53.3839988708,100528200,17789140000,1104,972155100,1189015000,1926389000 2026-08-12 03:28:03.428 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:15, Y:109, Z:-133], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-08-12 03:28:03.430 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:15, Y:109, Z:-129], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-08-12 03:28:08.965 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:112, Z:-133], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-08-12 03:28:09.158 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:111, Z:-130], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-08-12 03:28:21.570 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:13, Y:110, Z:-132], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1259 Pathfinder SP - Renegade Shipwreck PCU: 2579 2026-08-12 03:28:27.221 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:28:27.221 - Main Thread -> STATISTICS,524.9979,31500,72701,26897320000,2992795000,1386500000, 16.0303008793, 3.6852952755, 13.7136541937, 47.205145463, 9.869208846, 7.9739000339, 10.1726212676, 281519.047539337, 17450344273.776, 24900631432.785, 52.3184484457, 0.0123465008,"Aucun","Aucun", 115.2779998779, 19.0395011902, 112.3261032104, 44.6816, 12.4016, 45.0185, 282640, 17451233280, 24902934528, 95.275100708, 36.8789978027,100983500,17788610000,1104,972171900,1166526000,1943014000 2026-08-12 03:28:28.456 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:15, Y:117, Z:-130], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite 2026-08-12 03:28:39.381 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:111, Z:-130], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1259 Pathfinder SP - Renegade Shipwreck PCU: 2579 2026-08-12 03:28:46.218 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:16, Y:118, Z:-128], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite 2026-08-12 03:28:56.974 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:112, Z:-133], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-08-12 03:29:20.654 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:13, Y:120, Z:-130], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-08-12 03:29:21.164 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:12, Y:120, Z:-128], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-12 03:29:21.779 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_5e4519e1-bbec-4799-a31c-b7b452ed0e95, entity: Grid 53639:65 2026-08-12 03:29:21.779 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_29dd9934-3e0b-45f4-852b-0b62ab24885d, entity: Grid 53639:65 2026-08-12 03:29:27.241 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:29:27.241 - Main Thread -> STATISTICS,574.9977,34500,78795,27216090000,3066024000,1454688000, 15.9355209849, 3.6013145383, 13.6604381549, 45.0713738823, 9.5421386774, 7.8976548736, 9.8499144897, 280167.990666667, 17450337843.5865, 24902433059.0351, 47.9871975625, 0.0201563339,"Aucun","Aucun", 129.4022979736, 19.0487003326, 125.3394012451, 21.9393, 12.1112, 66.9968, 295659, 17451233280, 24902934528, 88.3677215576, 60.46900177,101171500,17788610000,1104,986944700,1209389000,1957027000 2026-08-12 03:29:27.746 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:16, Y:118, Z:-128], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 1054 Probing station MR-13 B PCU: 1301 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 434 Probing Station Debris PCU: 35 2026-08-12 03:29:40.674 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:12, Y:120, Z:-128], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 15442 MissionAreaBox_Server_Composite 2026-08-12 03:29:56.881 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 7 events (~12KB) 2026-08-12 03:29:57.164 - Main Thread -> [Analytics] Successfully sent 7 events to performance-tnt-prod, 12KB 2026-08-12 03:30:00.836 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:15, Y:117, Z:-130], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 1054 Probing station MR-13 B PCU: 1301 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 434 Probing Station Debris PCU: 35 2026-08-12 03:30:27.242 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:30:27.242 - Main Thread -> STATISTICS,624.497502,37470,84805,26091910000,2227192000,1330340000, 16.1734511716, 3.5980551897, 13.6884637255, 45.2838845022, 9.651657188, 7.9410036563, 9.9833262589, 279711.632996633, 17450332222.6279, 24902934528, 47.6603780252, 0.228631111,"Aucun","Aucun", 384.3241882324, 50.3906021118, 102.2690048218, 367.921, 17.0178, 368.3239, 295659, 17451233280, 24902934528, 90.9244384766, 358.5230102539,101250500,17788610000,1104,979549700,1209299000,1872387000 2026-08-12 03:30:51.500 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:13, Y:120, Z:-130], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 195 Crashed Containers (Components) PCU: 1113 Crashed Containers (Bundle) PCU: 931 VoxelGenerator_ServerComposite Crashed Containers (Radio) PCU: 260 Crashed Containers (Military) PCU: 390 2026-08-12 03:31:01.975 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:53, Y:0, Z:-104], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-12 03:31:27.261 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:31:27.261 - Main Thread -> STATISTICS,674.413969,40465,90994,26598660000,2890510000,1391897000, 16.0607284579, 3.5314760908, 13.8136249138, 44.972336621, 9.3913667044, 7.8766724745, 9.6989540003, 273257.539899833, 17450317873.3215, 24901700759.4401, 46.067200049, 0.011203005,"Aucun","Aucun", 126.9895019531, 10.7675991058, 123.849395752, 45.054, 15.5134, 45.2641, 274499, 17451233280, 24902934528, 85.3647613525, 32.8819999695,101511900,17789140000,1104,982093100,1201434000,1930841000 2026-08-12 03:31:58.071 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:10, Y:129, Z:-132], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-12 03:32:27.274 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:32:27.274 - Main Thread -> STATISTICS,724.7304344,43484,97115,26919230000,2475204000,1500013000, 16.4529922928, 3.6298913929, 14.1456259987, 45.7913504702, 9.4814721687, 7.9418192025, 9.8048783625, 274719.84067572, 17450291035.33, 24899674202.3677, 45.9787763117, 0.0204204708,"Aucun","Aucun", 127.4767990112, 40.3339004517, 124.7277069092, 41.3261, 14.9307, 41.6943, 276513, 17451495424, 24902934528, 87.615234375, 31.0279998779,101705400,17789660000,1104,979892200,1178533000,1750194000 2026-08-12 03:32:32.863 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:131, Z:-132], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-12 03:32:56.618 - In-Process Server Thread -> [Saving] Starting save 2026-08-12 03:32:56.618 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-12 03:32:56.669 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-12 03:32:56.669 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-12 03:32:56.937 - VRageWorker 4 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-12 03:32:56.942 - Main Thread -> [Saving] screenshotTask Start 2026-08-12 03:32:56.942 - Main Thread -> [Saving] screenshotTask Done 2026-08-12 03:32:56.942 - Main Thread -> [Saving] container CommitAsync Start 2026-08-12 03:32:58.412 - Main Thread -> [Saving] container CommitAsync Done 2026-08-12 03:32:58.412 - Main Thread -> [Saving] update save meta Start 2026-08-12 03:32:58.412 - Main Thread -> [Saving] update save meta Done 2026-08-12 03:32:58.412 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-12 03:32:58.413 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-12 03:32:58.413 - Main Thread -> [Saving] Saving finished Success 2026-08-12 03:33:08.469 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:133, Z:-135], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-12 03:33:08.564 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:133, Z:-134], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite 2026-08-12 03:33:25.650 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:10, Y:134, Z:-135], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-08-12 03:33:26.020 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:134, Z:-132], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-08-12 03:33:27.336 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:33:27.336 - Main Thread -> STATISTICS,774.16357,46450,102864,27067470000,3494647000,1842778000, 17.1098540054, 3.6970744761, 14.5295683699, 45.1436767189, 10.1072286834, 8.1087771856, 10.4445996169, 281512.767363452, 17450330293.9018, 24896584481.0812, 45.9743414465, 0.0289143625,"Aucun","Aucun", 143.0505981445, 16.501499176, 133.0357055664, 70.6727, 15.1951, 70.8966, 292500, 17475874816, 24902934528, 99.9879684448, 53.1829986572,101843300,17788610000,1104,983546500,1259280000,2002885000 2026-08-12 03:33:28.582 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:10, Y:129, Z:-132], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3468 2026-08-12 03:33:59.335 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:135, Z:-139], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-12 03:33:59.497 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:132, Z:-139], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-12 03:33:59.884 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3fef691f-88ad-4d9b-b5fc-0fe06ef51216, entity: Grid 51230:31 2026-08-12 03:33:59.885 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_778079b4-c824-475b-a84d-00ca1793162a, entity: Grid 51230:31 2026-08-12 03:34:00.171 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_94c77902-f4b6-45b3-9ea6-fd206af69d2c, entity: Grid 46896:2 2026-08-12 03:34:00.171 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_4d45426e-3438-48fa-beb3-2a1aeb242bab, entity: Grid 46896:2 2026-08-12 03:34:03.281 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:131, Z:-132], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3468 2026-08-12 03:34:27.363 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:34:27.363 - Main Thread -> STATISTICS,824.6467014,49479,108497,27278360000,4272002000,1677830000, 16.4638616086, 3.7168514738, 13.9573481407, 44.7685701476, 10.3392314605, 8.2099127792, 10.6562117157, 301775.23737207, 17450314335.6483, 24900213952.0227, 45.5834699658, 0.0154201055,"Aucun","Aucun", 131.0048980713, 19.1468009949, 122.3611984253, 49.0992, 15.3523, 49.3257, 319916, 17451495424, 24902934528, 84.7063903809, 37.0149993896,103502300,17790190000,1104,982385000,1209194000,1830954000 2026-08-12 03:34:37.907 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:133, Z:-135], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-08-12 03:34:37.908 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:11, Y:133, Z:-134], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-12 03:34:48.170 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:134, Z:-132], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 704 Debris PCU: 698 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-08-12 03:34:50.224 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:132, Z:-139], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 15442 MissionAreaBox_Server_Composite 2026-08-12 03:34:52.199 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:139, Z:-135], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-08-12 03:34:52.199 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:7, Y:139, Z:-135], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite 2026-08-12 03:35:08.876 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:8, Y:140, Z:-134], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-12 03:35:09.375 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:139, Z:-140], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite 2026-08-12 03:35:15.155 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:10, Y:134, Z:-135], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3674 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-08-12 03:35:18.099 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:54, Y:-3, Z:-103], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-08-12 03:35:18.100 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:54, Y:-2, Z:-106], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-08-12 03:35:18.812 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:5, Y:140, Z:-139], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-08-12 03:35:27.365 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:35:27.365 - Main Thread -> STATISTICS,875.5964976,52536,114318,27872500000,4600103000,1615163000, 15.7777753871, 3.63633143, 13.4344172413, 43.7186350038, 10.0388223501, 8.1169342209, 10.3095288438, 309290.262675826, 17460759946.9287, 24894410220.0337, 44.6016445678, 0.0239496253,"Aucun","Aucun", 175.7176055908, 77.2503967285, 172.5137939453, 86.8093, 15.89, 86.9996, 320415, 17718620160, 24902934528, 85.8911972046, 73.2140045166,103898600,17823740000,1104,992373600,1266354000,1827665000 2026-08-12 03:35:42.053 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:135, Z:-139], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 15442 MissionAreaBox_Server_Composite 2026-08-12 03:35:43.377 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:8, Y:142, Z:-137], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-08-12 03:35:43.380 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:142, Z:-136], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-12 03:35:43.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_16b8bcba-2f29-4211-bb81-cb46c83ae786, entity: Grid 47658:4 2026-08-12 03:35:43.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_16b8bcba-2f29-4211-bb81-cb46c83ae786, entity: Grid 48774:3 2026-08-12 03:35:43.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_16b8bcba-2f29-4211-bb81-cb46c83ae786, entity: Grid 47712:4 2026-08-12 03:35:43.916 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_16b8bcba-2f29-4211-bb81-cb46c83ae786, entity: Grid 47703:4 2026-08-12 03:35:43.918 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_16b8bcba-2f29-4211-bb81-cb46c83ae786, entity: Grid 50268:24 2026-08-12 03:35:43.918 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_02194c93-7fcf-4c97-98f5-3c23ea50c336, entity: Grid 50268:24 2026-08-12 03:36:27.435 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:36:27.435 - Main Thread -> STATISTICS,927.8962884,55674,120047,27896010000,4781159000,1505726000, 15.4249810661, 3.6984494918, 13.0438357794, 41.6236267806, 10.1700131772, 8.1747302167, 10.4856379588, 323190.986934353, 17483876942.5627, 24885394982.834, 43.3306754929, 0.0149623645,"Aucun","Aucun", 138.5408935547, 21.8549003601, 111.3111953735, 50.133, 16.0802, 50.3685, 324784, 17485049856, 24902934528, 82.5610580444, 41.6879997253,104140600,17822170000,1104,991456800,1269516000,1882581000 2026-08-12 03:36:32.340 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:139, Z:-135], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 195 Crashed Containers (Components) PCU: 1113 Crashed Containers (Bundle) PCU: 931 VoxelGenerator_ServerComposite Crashed Containers (Radio) PCU: 260 Crashed Containers (Military) PCU: 390 2026-08-12 03:36:32.342 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:7, Y:139, Z:-135], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 1054 Probing station MR-13 B PCU: 1301 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 434 Probing Station Debris PCU: 35 2026-08-12 03:36:35.514 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:8, Y:140, Z:-134], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3468 2026-08-12 03:36:46.058 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:8, Y:145, Z:-140], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-12 03:36:48.554 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:139, Z:-140], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1510 Tiny Asteroid Base B PCU: 474 2026-08-12 03:36:51.793 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:9, Y:142, Z:-136], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 15442 MissionAreaBox_Server_Composite 2026-08-12 03:37:04.922 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:5, Y:140, Z:-139], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3499 2026-08-12 03:37:16.667 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:8, Y:142, Z:-137], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 3292 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 110 2026-08-12 03:37:24.080 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:5, Y:146, Z:-142], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite 2026-08-12 03:37:27.448 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:37:27.448 - Main Thread -> STATISTICS,981.7627396,58906,126165,28180220000,4667594000,1363565000, 14.9681281278, 3.6218695552, 12.7027806085, 40.053874323, 9.4879855719, 7.980736781, 9.8079871895, 304723.799195545, 17483891282.3216, 24898891855.6444, 40.76304128, 0.0231942761,"Aucun","Aucun", 103.1512985229, 78.1387023926, 99.766998291, 86.7074, 15.5517, 86.9145, 324784, 17484787712, 24902934528, 81.0796127319, 74.5550003052,104184800,17822170000,1104,985385900,1137014000,1788943000 2026-08-12 03:37:35.438 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:8, Y:145, Z:-140], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-08-12 03:37:53.609 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:3, Y:150, Z:-136], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite 2026-08-12 03:37:53.612 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:4, Y:150, Z:-137], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-08-12 03:38:27.476 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:38:27.476 - Main Thread -> STATISTICS,1035.1291928,62108,132209,28223310000,4692997000,1397920000, 15.1690304565, 3.55997283, 12.8315047355, 39.7048916777, 9.5759537138, 8.0116871299, 9.9353310008, 296710.8766396, 17483887402.3914, 24572466465.1593, 41.2157777873, 0.0154520918,"Aucun","Aucun", 151.6546020508, 12.615899086, 119.9930038452, 60.8245, 15.6585, 61.2871, 299573, 17484787712, 24902934528, 83.583152771, 45.0039978027,104199500,17822690000,1104,990556200,1238210000,1936191000 2026-08-12 03:38:44.833 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:5, Y:146, Z:-142], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost2-2_Composite VoxelGenerator_ServerComposite Outpost RHA99 PCU: 3242 Outpost RHA99 Container PCU: 98 2026-08-12 03:38:45.567 - In-Process Server Thread -> [Saving] Starting save 2026-08-12 03:38:45.567 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-12 03:38:45.639 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-12 03:38:45.639 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-12 03:38:45.821 - VRageWorker 12 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-12 03:38:45.825 - Main Thread -> [Saving] screenshotTask Start 2026-08-12 03:38:45.877 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-08-12 03:38:45.877 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-08-12 03:38:47.449 - Main Thread -> [Saving] container CommitAsync Done 2026-08-12 03:38:47.449 - Main Thread -> [Saving] update save meta Start 2026-08-12 03:38:47.449 - Main Thread -> [Saving] update save meta Done 2026-08-12 03:38:47.449 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-12 03:38:47.449 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-12 03:38:47.450 - Main Thread -> [Saving] Saving finished Success 2026-08-12 03:39:11.039 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1, Y:154, Z:-142], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-08-12 03:39:19.848 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:3, Y:150, Z:-136], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite Probing Station Debris PCU: 35 Probing station MR-13 A PCU: 1054 Probing station MR-13 B PCU: 1301 VoxelGenerator_ServerComposite Probing station MR-13 C PCU: 434 Probing Station Debris PCU: 35 2026-08-12 03:39:19.850 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:4, Y:150, Z:-137], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 3674 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 95 Nova35 Shipwreck Debris PCU: 52 2026-08-12 03:39:27.478 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:39:27.478 - Main Thread -> STATISTICS,1087.1456514,65229,138268,28457830000,4651256000,1536750000, 15.7024942965, 3.6928710989, 13.4334985727, 42.4419173356, 9.5790082467, 8.0082304965, 9.9012365825, 297026.10381288, 17483905726.9339, 24384057924.9929, 44.9186034241, 0.0265596594,"Aucun","Aucun", 166.9319000244, 13.2347002029, 163.2861022949, 93.843, 15.873, 94.1215, 299573, 17509953536, 24902934528, 99.9542922974, 82.2829971313,104206800,17823220000,1104,986452400,1226120000,1982121000 2026-08-12 03:39:33.441 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:156, Z:-140], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-08-12 03:39:52.488 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:6, Y:156, Z:-140], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 704 Debris PCU: 698 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-08-12 03:40:05.264 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1, Y:158, Z:-142], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-12 03:40:15.457 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-1, Y:154, Z:-141], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite 2026-08-12 03:40:15.965 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $TransferArea_0d5e2ccd-26b8-4e11-b748-d93b99c34c43, entity: Grid 29022:180 2026-08-12 03:40:15.965 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_b26d825e-35d3-40e6-9949-886e9258be91, entity: Grid 29022:180 2026-08-12 03:40:15.965 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_39f38dd1-9c20-4093-9c3d-da126b967268, entity: Grid 29022:180 2026-08-12 03:40:27.480 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:40:27.480 - Main Thread -> STATISTICS,1141.6287668,68498,144002,28576710000,4650578000,1426448000, 14.983114844, 3.6041748505, 12.5730563982, 40.0737710017, 10.1668374194, 8.2121237663, 10.4626615519, 295750.089018048, 17483891668.6117, 24157418096.2204, 42.28589257, 0.0140863558,"Aucun","Aucun", 133.5521087646, 18.5020008087, 129.8515930176, 53.3502, 15.083, 53.8253, 306808, 17484787712, 24902934528, 85.2150726318, 45.7829971313,104829200,17823670000,1104,987106600,1194467000,1810752000 2026-08-12 03:40:37.290 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:2, Y:160, Z:-139], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-12 03:40:56.645 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-1, Y:154, Z:-141], EncounterID = 0 }' LOE_AsteroidBase1Encounter_Composite MissionAreaBox_Server_Composite Asteroid Base PCU: 12719 PrefabDynamicVoxel_ServerComposition MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite MissionAreaBox_Server_Composite 2026-08-12 03:40:56.651 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1, Y:154, Z:-142], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 58 Debris PCU: 15 BatteryDebris PCU: 596 Debris PCU: 704 Debris PCU: 698 Debris PCU: 594 Debris PCU: 95 Debris PCU: 62 2026-08-12 03:41:26.192 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:4, Y:163, Z:-139], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite 2026-08-12 03:41:26.643 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $MissionArea_3293b73d-3247-43db-9563-85e3c32c91ba, entity: Grid 53062:110 2026-08-12 03:41:26.643 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: $ExitArea_cefcfb59-0045-4316-8560-3607d44b7e4d, entity: Grid 53062:110 2026-08-12 03:41:27.484 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:41:27.484 - Main Thread -> STATISTICS,1195.4785514,71729,149971,28828090000,4422747000,1474154000, 14.9311591021, 3.5236138927, 12.4438069433, 41.1891897128, 9.7153921762, 7.9954564416, 10.0527946222, 293085.038068709, 17483885908.5328, 24576246172.4135, 41.9007817525, 0.025629867,"Aucun","Aucun", 107.6871948242, 28.195400238, 105.1962966919, 94.0271, 15.4174, 94.2186, 301596, 17485049856, 24902934528, 83.6231994629, 81.1800003052,104829200,17823150000,1104,991406100,1277913000,1938043000 2026-08-12 03:41:32.399 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~18KB) 2026-08-12 03:41:32.709 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 18KB 2026-08-12 03:41:50.880 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:4, Y:163, Z:-139], EncounterID = 0 }' LOE_AsteroidBase2Encounter_Composite MissionAreaBox_Server_Composite PrefabDynamicVoxel_ServerComposition Asteroid Base PCU: 15442 MissionAreaBox_Server_Composite 2026-08-12 03:41:52.346 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:2, Y:164, Z:-145], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite 2026-08-12 03:42:00.436 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:2, Y:160, Z:-139], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3468 2026-08-12 03:42:01.089 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1, Y:158, Z:-142], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 187 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-08-12 03:42:04.988 - Main Thread -> Error: Test error message. 2026-08-12 03:42:09.959 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-3, Y:163, Z:-144], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite 2026-08-12 03:42:13.280 - Main Thread -> Error: Test error message. 2026-08-12 03:42:13.631 - Main Thread -> Error: Test error message. 2026-08-12 03:42:13.733 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-1, Y:166, Z:-141], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-08-12 03:42:14.465 - Main Thread -> Error: Test error message. 2026-08-12 03:42:14.598 - Main Thread -> Error: Test error message. 2026-08-12 03:42:15.211 - Main Thread -> Error: Test error message. 2026-08-12 03:42:15.553 - Main Thread -> Error: Test error message. 2026-08-12 03:42:15.686 - Main Thread -> Error: Test error message. 2026-08-12 03:42:26.352 - Main Thread -> Warning: Test warning message. 2026-08-12 03:42:26.989 - Main Thread -> Warning: Test warning message. 2026-08-12 03:42:27.218 - Main Thread -> Warning: Test warning message. 2026-08-12 03:42:27.487 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-12 03:42:27.487 - Main Thread -> STATISTICS,1250.0616664,75004,155792,28960650000,4163677000,1386594000, 14.8710809637, 3.5842031476, 12.458106599, 41.5780091447, 9.9344512199, 8.050471512, 10.3081982131, 292106.316641221, 17483887684.2667, 23399444221.0089, 43.5909304026, 0.0156338323,"Aucun","Aucun", 128.5003051758, 20.5529994965, 124.9857025146, 58.3314, 15.4055, 58.5975, 301497, 17484787712, 23408340992, 80.8398742676, 48.2900009155,104829200,17822690000,1104,999812700,1312417000,1993781000 2026-08-12 03:42:29.626 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-2, Y:167, Z:-142], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-08-12 03:42:29.629 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:0, Y:167, Z:-142], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-08-12 03:42:34.870 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:54, Y:-3, Z:-103], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1259 Pathfinder SP - Renegade Shipwreck PCU: 2579 2026-08-12 03:42:40.272 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-3, Y:167, Z:-142], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-08-12 03:43:06.371 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-4, Y:164, Z:-143], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-08-12 03:43:06.372 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-4, Y:165, Z:-143], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-08-12 03:43:09.067 - In-Process Server Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:2, Y:164, Z:-145], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome2-2_Composite VoxelGenerator_ServerComposite Tiny Asteroid Base A PCU: 1510 Tiny Asteroid Base B PCU: 474