Performance Main Thread: 4.90ms, 29.39 % Input: 500.91us Draw: 1.36us Platform: 18.52ns Session: 2.63ms Render Render Thread Average Frame: 47.63ms, 46.97ms, 952.7 %, (Imprecise) Current Frame: 46.35ms, 44.56ms, 926.9 %, (Imprecise) Average Work: 20.42ms, 19.70ms, 408.4 %, (Imprecise) Current Work: 18.84ms, 18.44ms, 376.8 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 47.87ms, 47.17ms, 957.5 %, (Imprecise) Current Frame: 46.46ms, 46.43ms, 929.2 %, (Imprecise) Average Work: 47.62ms, 46.90ms, 952.4 %, (Imprecise) Current Work: 46.22ms, 45.38ms, 924.4 %, (Imprecise) Render Frequency: 21.36Hz, 200.00Hz, VSync: Disabled Video Memory: 9.72GiB, 10.87GiB, 89.4 % VRAM: 9.72GiB, 10.87GiB, 89.4 % CPU Load: 9.01 % CLR Total Stalls: 3.70s Worker Count: 13 Worker Load: 0.12 % PCU Total: 77882 NPC: 12968 LocalPlayer: 64914 Spatial Trigger System Entity updates: 28 Total Trigger Updates: 285 Trigger Count: 3 Encounters Session: AllManagedSystems: 12963 (total), 0 (player), 12963 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 12963 (total), 0 (player), 12963 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.87Gi Free: 1.149Gi Reserved: 0 Usage: 9.718Gi Game Report Available Raw: 10.87Gi Available Filtered: 10.8Gi Target Unused: 1.08Gi Target Usage: 9.719Gi Current Usage: 9.718Gi Usage Delta: 0 Usage Details Missing: 400.6Mi Non-Streaming: 3.807Gi Streaming: 5.52Gi Real Available Streaming: 5.521Gi Min Available Streaming: 2Gi Min Critical Streaming: 369.4Mi Final Available Streaming: 5.521Gi Streaming Details Critical Pinned Textures: 369.4Mi Standard Pinned Textures: 565.3Mi First Person Textures: 123.4Mi Overlay Textures: 517.3Mi Density Textures: 1.962Gi Standard Textures: 1.962Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 525 Dispatch Count: 232 DispatchRays Count: 7 ExecuteIndirect Count: 3049 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 4977 Alive Particles Count: 5977 Dead Particles Count: 2552 Percentage of the budget used: 1.1954 Active Emitter Count: 29 Borrowed resources Queried: 494MiB Allocated: 507MiB Concurrently borrowed: 151MiB Total Memory Allocated: 10.03Gi Default: 9.718Gi NonStreaming: 1.015Gi HeapManager: 268.5Mi Free: 268.5Mi Bindable Buffers: 131.6Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 130.1Mi Bindable Textures: 524.7Mi RO Textures: 128Mi RO Cube Texture: 11.5Mi Render Target Textures: 108.3Mi RW Render Target Textures: 98.06Mi Depth Stencils: 178.8Mi Cube Depth Stencils: 0 Managed Buffers: 67.88Mi Free: 67.88Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S0: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S1: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S2: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3794:1_S0: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S3: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_9550:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S4: 2.688Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_5791:1_S0: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_9555:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S5: 704Ki OffscreenTexture:LCD_LCDFlat50_ServerComposition_9539:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S6: 384Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S7: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_9546:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_9125:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3827:1_S0: 704Ki OffscreenTexture:LCD_LCDCorner50_ServerComposition_9140:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_9142:1_S0: 1.375Mi Streaming: 5.52Gi Textures: 5.52Gi Missing: 400.6Mi Specific: 2.792Gi Borrowing: 506.9Mi Flare: 95.88Ki Grass: 12.75Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 523.7Mi Particle: 40.38Mi Raytracing: 550.2Mi Runtime Data: 291Mi Unknown: 0 Armor: 9.464Mi Debug: 0 Flora: 54.28Mi Impostor: 0 UI3D: 0 Voxel: 227.2Mi Water: 65.12Ki Volumes: 42Ki Scene: 537.4Mi Unified Index Buffer: 224Mi Water: 0 Mix: 6.562Mi Clearing Manager: 1.562Mi Local Shadow Textures: 25.08Mi Asset Cache Textures: 19.5Mi Managed Generated Textures: 52Ki Upload: 303.8Mi Data Uploader: 256Mi Bindable Buffers: 45.56Mi Upload Buffers: 29.56Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 62977 Default: 62687 NonStreaming: 498 HeapManager: 32 Free: 32 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 225 RO Textures: 4 RO Cube Texture: 155 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 28 Cube Depth Stencils: 0 Managed Buffers: 28 Free: 28 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S1: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S2: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3794:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S3: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9550:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S4: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_5791:1_S0: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9555:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S5: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9539:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S6: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3063:1_S7: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9546:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_9125:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3827:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_9140:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_9142:1_S0: 1 Streaming: 1285 Textures: 1285 Missing: 1 Specific: 60903 Borrowing: 96 Flare: 4 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 5679 Particle: 22 Raytracing: 665 Runtime Data: 49776 Unknown: 0 Armor: 13289 Debug: 0 Flora: 30267 Impostor: 0 UI3D: 0 Voxel: 6203 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4498 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 896 Unused Memory (MiB): 67.875 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 88.86719 Voxel: 364 ManagedROBuffer occupancy: 95.703125 Voxel: 374 ManagedROBuffer occupancy: 95.3125 Voxel: 419 ManagedROBuffer occupancy: 93.75 Voxel: 472 ManagedROBuffer occupancy: 100 Voxel: 490 ManagedROBuffer occupancy: 100 Voxel: 307 ManagedROBuffer occupancy: 96.09375 Voxel: 321 ManagedROBuffer occupancy: 40.234375 Voxel: 168 Misc ManagedROBuffer occupancy: 100 Mwm: 182 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 123 ManagedROBuffer occupancy: 100 Mwm: 208 ManagedROBuffer occupancy: 100 Mwm: 196 ManagedROBuffer occupancy: 100 Mwm: 194 ManagedROBuffer occupancy: 100 Mwm: 163 Mix: 0 Armor: 9 ManagedROBuffer occupancy: 100 Mwm: 139 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 136 ManagedROBuffer occupancy: 100 Mwm: 111 Mix: 0 Armor: 6 Flora: 9 ManagedROBuffer occupancy: 100 Mwm: 155 Mix: 0 Armor: 19 ManagedROBuffer occupancy: 100 Mwm: 145 Mix: 0 Armor: 9 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 82 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 259 Mix: 0 Flare: 1 Flora: 7 ManagedROBuffer occupancy: 100 Mwm: 122 ManagedROBuffer occupancy: 100 Mwm: 103 ManagedROBuffer occupancy: 100 Mwm: 148 ManagedROBuffer occupancy: 100 Mwm: 173 Water: 1 Mix: 0 Flora: 127 ManagedROBuffer occupancy: 98.4375 Mix: 6 Flora: 461 Flare: 1 Mwm: 6 ManagedROBuffer occupancy: 61.914062 Flora: 231 Mix: 1 Raytracing: 4 NonCopy ManagedROBuffer occupancy: 17.578125 Raytracing: 72 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1549 Safe Instance Count: 5279 Indices Count: 3056775 Indices to Triangle Count: 1018925 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 5279 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 92 Visible SpotLight count: 11 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 178 Visible Grass count: 91 Visible ParticleEmitter count: 29 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 83 Visible Flares count: 7 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 3133 Max grass instances: 6042624 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 10 Safe Instance Count: 10 Indices Count: 263175 Indices to Triangle Count: 87725 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 1262 Safe Instance Count: 2036 Indices Count: 2004282 Indices to Triangle Count: 668094 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 5844 Safe Instance Count: 6242 Indices Count: 3144849 Indices to Triangle Count: 1048283 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 7268 Safe Instance Count: 7712 Indices Count: 2584113 Indices to Triangle Count: 861371 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1528 Safe Instance Count: 2049 Indices Count: 1195716 Indices to Triangle Count: 398572 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1451 Safe Instance Count: 1816 Indices Count: 1586964 Indices to Triangle Count: 528988 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 2192 Safe Instance Count: 2615 Indices Count: 2140701 Indices to Triangle Count: 713567 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 1823800 1: 118587 2: 25442 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 157 HZB Mip-2 Count: 44 HZB Mip-3 Count: 18 HZB Mip-4 Count: 60 HZB Mip-5 Count: 102 HZB Mip-6 Count: 151 HZB Mip-7 Count: 241 HZB Mip-8 Count: 404 HZB Mip-9 Count: 117 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 18.00 Admitted: 18.00 Rendering: 18.00 Out of Range: 0.00 Budget: 363MiB Used: 22MiB Sort Pressure: 0.00 LCD Pool Totals Active: 18.00 Idle: 0.00 Active Memory: 22MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B 512×256 Active: 5.00 Idle: 0.00 Active Memory: 3MiB Idle Memory: 0B 1024×256 Active: 1.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 512×512 Active: 9.00 Idle: 0.00 Active Memory: 12MiB Idle Memory: 0B 256×256 Active: 1.00 Idle: 0.00 Active Memory: 341KiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 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0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 28.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 236.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 368.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Object Pair List Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 261KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 1,661.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 560.00 Active (borrowed) Count: 2,726.00 Bytes Pooled: 123KiB Default for StitchOperation Pooled Count: 2,699.00 Active (borrowed) Count: 0.00 Bytes Pooled: 274KiB Default for CompoundStitchOperation Pooled Count: 846.00 Active (borrowed) Count: 0.00 Bytes Pooled: 93KiB Default for VoxelUpdateBatchTracker Pooled Count: 587.00 Active (borrowed) Count: 1.00 Bytes Pooled: 23KiB Default for CellData Pooled Count: 1,007.00 Active (borrowed) Count: 17,088.00 Bytes Pooled: 55KiB Default for ClipmapMeshJob Pooled Count: 4,092.00 Active (borrowed) Count: 0.00 Bytes Pooled: 543KiB Default for ClipmapResourceLoadingJob Pooled Count: 453.00 Active (borrowed) Count: 0.00 Bytes Pooled: 71KiB Animation Clip Requests Pooled Count: 26.00 Active (borrowed) Count: 23.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 8.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 3.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: 736B Default for AsyncStateMachineOptional Pooled Count: 478.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 2,256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 335KiB Default for VoxelCell Pooled Count: 175.00 Active (borrowed) Count: 2,683.00 Bytes Pooled: 48KiB ResourcePool-InstanceBatch Pooled Count: 60.00 Active (borrowed) Count: 29,470.00 Bytes Pooled: 10KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 124,642.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 2.00GiB Used: 656.79MiB Pressure: 2.74GiB Pinned: 59.64MiB Graphics Budget: 5.52GiB Used: 5.52GiB Pressure: 6.22GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 20.71us Registered Resources: 0 Loaded Resources: 462 Priority Updates: 16 Changed Priorities: 11 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 45.09MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.99us Registered Resources: 0 Loaded Resources: 3,110 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 89.06MiB Pressure: 89.06MiB Pinned: 976.11KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.43us Registered Resources: 0 Loaded Resources: 218 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 11.89MiB Pressure: 11.89MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 41.35us Registered Resources: 0 Loaded Resources: 4,304 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 510.75MiB Pressure: 2.60GiB Pinned: 7.75MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.15ms Registered Resources: 4,539 Loaded Resources: 4,539 Priority Updates: 243 Changed Priorities: 243 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 5.52GiB Used: 5.52GiB Pressure: 6.22GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/Gearforge: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/LightSpotSmall: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/UI/OreDetector: 0 event:/SFX/Explosions/DestroyBlockSolarPanel: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Block/OxygenTank: 0 event:/UI/HudUnable: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Character/Footsteps: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_insert: 0 event:/UI/SuitInventoryFull: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/ComponentMissing: 0 event:/UI/AddItemToCue: 0 event:/UI/Gscreen_type_delete: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 237 FileOctreeRegionLoader: 43 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 85 Created: 85 PlanetOreDepositComponent Current: 2494 Created: 2494 CompositePlanetShapeComponent Current: 189 Created: 189 DynamicVoxelStorageComponent Current: 5 Created: 5 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 227 Created: 285 PlanetOreDepositComponent Current: 5714 Created: 5714 CompositePlanetShapeComponent Current: 779 Created: 779 DynamicVoxelStorageComponent Current: 5 Created: 5 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 28 FloatingObjects (Server): 44 Armor Blocks (Server): 6558 Simple Blocks (Server): 2072 Functional Blocks (Server): 701 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 28 FloatingObjects (Client): 44 Armor Blocks (Client): 6558 Simple Blocks (Client): 2072 Functional Blocks (Client): 701 TrashRemoval PlayerGridPCU: 0 Current: 64914 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 12968 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 44 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 34 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 233.8us Runtime Avg: 242.2us Optimization: 0.0 % Flora SectorsCount: 160 Total: 857014, 490593 Average: 5356, 3066 Minimum: 23, 23 Maximum: 18638, 8224