Performance Main Thread: 9.48ms, 56.83 % Input: 50.39us Draw: 2.09us Platform: 22.96ns Session: 9.06ms Render Render Thread Average Frame: 38.33ms, 47.38ms, 766.7 %, (Imprecise) Current Frame: 48.38ms, 44.17ms, 967.7 %, (Imprecise) Average Work: 24.17ms, 28.26ms, 483.4 %, (Imprecise) Current Work: 27.88ms, 43.16ms, 557.5 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 37.17ms, 47.63ms, 743.4 %, (Imprecise) Current Frame: 46.32ms, 34.49ms, 926.3 %, (Imprecise) Average Work: 32.42ms, 42.35ms, 648.3 %, (Imprecise) Current Work: 43.73ms, 42.26ms, 874.6 %, (Imprecise) Render Frequency: 34.65Hz, 200.00Hz, VSync: Disabled Video Memory: 9.45GiB, 10.99GiB, 86.0 % VRAM: 9.45GiB, 10.99GiB, 86.0 % CPU Load: 24.00 % CLR Total Stalls: 3.11s Worker Count: 13 Worker Load: 0.25 % PCU Total: 77882 NPC: 12968 LocalPlayer: 64914 Spatial Trigger System Entity updates: 95 Total Trigger Updates: 924 Trigger Count: 3 Encounters Session: AllManagedSystems: 12963 (total), 0 (player), 12963 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 12963 (total), 0 (player), 12963 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.99Gi Free: 1.539Gi Reserved: 0 Usage: 9.454Gi Game Report Available Raw: 10.99Gi Available Filtered: 10.94Gi Target Unused: 1.094Gi Target Usage: 9.845Gi Current Usage: 9.454Gi Usage Delta: 0 Usage Details Missing: 396.3Mi Non-Streaming: 3.723Gi Streaming: 5.345Gi Real Available Streaming: 5.735Gi Min Available Streaming: 2Gi Min Critical Streaming: 365.5Mi Final Available Streaming: 5.735Gi Streaming Details Critical Pinned Textures: 365.5Mi Standard Pinned Textures: 565.3Mi First Person Textures: 123.4Mi Overlay Textures: 517.3Mi Density Textures: 1.869Gi Standard Textures: 1.869Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 425 Dispatch Count: 265 DispatchRays Count: 7 ExecuteIndirect Count: 3017 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 6352 Alive Particles Count: 8277 Dead Particles Count: 60 Percentage of the budget used: 1.6554 Active Emitter Count: 0 Borrowed resources Queried: 498MiB Allocated: 514MiB Concurrently borrowed: 151MiB Total Memory Allocated: 9.765Gi Default: 9.455Gi NonStreaming: 1.031Gi HeapManager: 300.9Mi Free: 300.9Mi Bindable Buffers: 136.6Mi Persistent Constant Buffers: 2.25Mi Read-Write Buffers: 134.3Mi Bindable Textures: 524.6Mi RO Textures: 128Mi RO Cube Texture: 11.4Mi Render Target Textures: 108.3Mi RW Render Target Textures: 98.06Mi Depth Stencils: 178.8Mi Cube Depth Stencils: 0 Managed Buffers: 47.06Mi Free: 47.06Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S0: 2.688Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S1: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S2: 704Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3825:1_S0: 704Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S3: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_9704:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S4: 2.688Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_6065:1_S0: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_9707:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S5: 704Ki OffscreenTexture:LCD_LCDFlat50_ServerComposition_9697:1_S0: 1.375Mi OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S6: 384Ki OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S7: 1.375Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_9701:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_9396:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3842:1_S0: 704Ki OffscreenTexture:LCD_LCDCorner50_ServerComposition_9401:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_9402:1_S0: 1.375Mi Streaming: 5.345Gi Textures: 5.345Gi Missing: 396.2Mi Specific: 2.692Gi Borrowing: 519.6Mi Flare: 65.28Ki Grass: 12.62Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 522.7Mi Particle: 40.38Mi Raytracing: 453Mi Runtime Data: 280.8Mi Unknown: 0 Armor: 9.534Mi Debug: 0 Flora: 54.23Mi Impostor: 0 UI3D: 0 Voxel: 216.9Mi Water: 65.12Ki Volumes: 45.31Ki Scene: 562.8Mi Unified Index Buffer: 192Mi Water: 0 Mix: 6.812Mi Clearing Manager: 1.562Mi Local Shadow Textures: 25.17Mi Asset Cache Textures: 19.1Mi Managed Generated Textures: 52Ki Upload: 305.9Mi Data Uploader: 256Mi Bindable Buffers: 47.62Mi Upload Buffers: 31.62Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 62860 Default: 62566 NonStreaming: 507 HeapManager: 32 Free: 32 Bindable Buffers: 189 Persistent Constant Buffers: 36 Read-Write Buffers: 153 Bindable Textures: 223 RO Textures: 4 RO Cube Texture: 153 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 28 Cube Depth Stencils: 0 Managed Buffers: 27 Free: 27 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S1: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S2: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3825:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S3: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9704:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S4: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_6065:1_S0: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9707:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S5: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9697:1_S0: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S6: 1 OffscreenTexture:LCD_ControlSeat250_ServerComposition_3402:1_S7: 1 OffscreenTexture:LCD_LCDFlat50_ServerComposition_9701:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_9396:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_3842:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_9401:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_9402:1_S0: 1 Streaming: 1530 Textures: 1530 Missing: 1 Specific: 60528 Borrowing: 107 Flare: 4 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 5660 Particle: 22 Raytracing: 658 Runtime Data: 49467 Unknown: 0 Armor: 13290 Debug: 0 Flora: 30326 Impostor: 0 UI3D: 0 Voxel: 5833 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4447 Managed Generated Textures: 13 Upload: 174 Data Uploader: 1 Bindable Buffers: 161 Upload Buffers: 160 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 864 Unused Memory (MiB): 47.0625 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 402 ManagedROBuffer occupancy: 100 Voxel: 371 ManagedROBuffer occupancy: 100 Voxel: 327 ManagedROBuffer occupancy: 100 Voxel: 512 ManagedROBuffer occupancy: 100 Voxel: 480 ManagedROBuffer occupancy: 100 Voxel: 411 ManagedROBuffer occupancy: 77.92969 Voxel: 248 Misc ManagedROBuffer occupancy: 100 Mwm: 177 Mix: 0 Material: 3 Grass: 1 Flare: 2 Armor: 158 ManagedROBuffer occupancy: 100 Mwm: 204 ManagedROBuffer occupancy: 100 Mwm: 185 ManagedROBuffer occupancy: 100 Mwm: 191 ManagedROBuffer occupancy: 100 Mwm: 177 ManagedROBuffer occupancy: 100 Mwm: 135 ManagedROBuffer occupancy: 100 Mwm: 134 ManagedROBuffer occupancy: 100 Mwm: 140 ManagedROBuffer occupancy: 100 Mwm: 131 Mix: 0 Armor: 9 Flora: 8 ManagedROBuffer occupancy: 100 Mwm: 149 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 106 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 123 Volumes: 1 ManagedROBuffer occupancy: 100 Mwm: 279 ManagedROBuffer occupancy: 100 Mwm: 117 ManagedROBuffer occupancy: 100 Mwm: 102 ManagedROBuffer occupancy: 100 Mwm: 148 ManagedROBuffer occupancy: 100 Mwm: 175 Mix: 0 Flare: 1 Flora: 134 ManagedROBuffer occupancy: 99.80469 Flora: 486 Mix: 5 Raytracing: 0 ManagedROBuffer occupancy: 57.617188 Flora: 206 Mix: 2 Raytracing: 0 NonCopy ManagedROBuffer occupancy: 17.578125 Raytracing: 72 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 3555 Safe Instance Count: 5890 Indices Count: 2891721 Indices to Triangle Count: 963907 MainView[SecondPass] Real Instance Count: 25 Safe Instance Count: 5890 Indices Count: 985440 Indices to Triangle Count: 328480 Visible PointLight count: 93 Visible SpotLight count: 11 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 247 Visible Grass count: 77 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 85 Visible Flares count: 10 LOD Transitions Count [Main]: 32 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 56012 Max grass instances: 5115000 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 9 Safe Instance Count: 9 Indices Count: 247863 Indices to Triangle Count: 82621 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 1030 Safe Instance Count: 1629 Indices Count: 1136718 Indices to Triangle Count: 378906 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 5723 Safe Instance Count: 6492 Indices Count: 2265963 Indices to Triangle Count: 755321 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 7298 Safe Instance Count: 7740 Indices Count: 2226552 Indices to Triangle Count: 742184 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1495 Safe Instance Count: 2027 Indices Count: 934362 Indices to Triangle Count: 311454 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1380 Safe Instance Count: 1806 Indices Count: 1325769 Indices to Triangle Count: 441923 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 2228 Safe Instance Count: 2595 Indices Count: 2062368 Indices to Triangle Count: 687456 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 344796 1: 1270939 2: 95360 3: 0 4: 10380 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 181 HZB Mip-2 Count: 22 HZB Mip-3 Count: 15 HZB Mip-4 Count: 61 HZB Mip-5 Count: 74 HZB Mip-6 Count: 107 HZB Mip-7 Count: 175 HZB Mip-8 Count: 161 HZB Mip-9 Count: 185 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 18.00 Admitted: 18.00 Rendering: 18.00 Out of Range: 0.00 Budget: 363MiB Used: 22MiB Sort Pressure: 0.00 LCD Pool Totals Active: 18.00 Idle: 0.00 Active Memory: 22MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B 512×256 Active: 5.00 Idle: 0.00 Active Memory: 3MiB Idle Memory: 0B 1024×256 Active: 1.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 512×512 Active: 9.00 Idle: 0.00 Active Memory: 12MiB Idle Memory: 0B 256×256 Active: 1.00 Idle: 0.00 Active Memory: 341KiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 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Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 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0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for ResourceLoadingTask Pooled Count: 96.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 230.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 362.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Object Pair List Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 260KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 1,661.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 560.00 Active (borrowed) Count: 2,726.00 Bytes Pooled: 123KiB Default for StitchOperation Pooled Count: 3,444.00 Active (borrowed) Count: 0.00 Bytes Pooled: 350KiB Default for CompoundStitchOperation Pooled Count: 970.00 Active (borrowed) Count: 0.00 Bytes Pooled: 106KiB Default for VoxelUpdateBatchTracker Pooled Count: 588.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB Default for CellData Pooled Count: 1,126.00 Active (borrowed) Count: 16,969.00 Bytes Pooled: 62KiB Default for ClipmapMeshJob Pooled Count: 4,092.00 Active (borrowed) Count: 0.00 Bytes Pooled: 543KiB Default for ClipmapResourceLoadingJob Pooled Count: 453.00 Active (borrowed) Count: 0.00 Bytes Pooled: 71KiB Animation Clip Requests Pooled Count: 7.00 Active (borrowed) Count: 15.00 Bytes Pooled: 784B Animation Group Requests Pooled Count: 4.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 576B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 484.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for ClipmapSewJob Pooled Count: 2,511.00 Active (borrowed) Count: 0.00 Bytes Pooled: 373KiB ResourcePool-InstanceBatch Pooled Count: 0.00 Active (borrowed) Count: 29,530.00 Bytes Pooled: 0B ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 124,642.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 0.00 Active (borrowed) Count: 2,583.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Resource Streaming Total Memory Main Budget: 2.00GiB Used: 656.67MiB Pressure: 2.74GiB Pinned: 55.61MiB Graphics Budget: 5.73GiB Used: 5.32GiB Pressure: 5.19GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 22.90us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 10 Changed Priorities: 10 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.96us Registered Resources: 0 Loaded Resources: 3,110 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 89.06MiB Pressure: 89.06MiB Pinned: 441.83KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.30us Registered Resources: 0 Loaded Resources: 218 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 11.89MiB Pressure: 11.64MiB Pinned: 5.54MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.13us Registered Resources: 0 Loaded Resources: 4,297 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 510.85MiB Used: 510.83MiB Pressure: 2.60GiB Pinned: 4.75MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 2, 0 Completed: 0, 0 Update Time: 1.38ms Registered Resources: 4,488 Loaded Resources: 4,488 Priority Updates: 262 Changed Priorities: 262 Pending State Transitions: 4 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 5.74GiB Used: 5.32GiB Pressure: 5.19GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/Gearforge: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/LightSpotSmall: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/UI/OreDetector: 0 event:/SFX/Explosions/DestroyBlockSolarPanel: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Block/OxygenTank: 0 event:/UI/HudUnable: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 237 FileOctreeRegionLoader: 43 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 79 Created: 79 PlanetOreDepositComponent Current: 2280 Created: 2280 CompositePlanetShapeComponent Current: 168 Created: 168 DynamicVoxelStorageComponent Current: 5 Created: 5 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 227 Created: 279 PlanetOreDepositComponent Current: 5714 Created: 5714 CompositePlanetShapeComponent Current: 779 Created: 779 DynamicVoxelStorageComponent Current: 5 Created: 5 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 28 FloatingObjects (Server): 44 Armor Blocks (Server): 6558 Simple Blocks (Server): 2072 Functional Blocks (Server): 701 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 28 FloatingObjects (Client): 44 Armor Blocks (Client): 6558 Simple Blocks (Client): 2072 Functional Blocks (Client): 701 TrashRemoval PlayerGridPCU: 0 Current: 64914 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 12968 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 44 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 34 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 530.8us Runtime Avg: 632.2us Optimization: 0.0 % Flora SectorsCount: 160 Total: 857014, 490593 Average: 5356, 3066 Minimum: 23, 23 Maximum: 18638, 8224