2026-08-09 16:47:56.951 - Main Thread -> Timezone (local - UTC): 2h 2026-08-09 16:47:56.953 - Main Thread -> App Version: 2.3.0.2798 2026-08-09 16:47:56.961 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 09.08.2026 16:47:56 2026-08-09 16:47:57.107 - Main Thread -> Running application with arguments: 2026-08-09 16:47:57.107 - Main Thread -> Runtime Framework: .NET 9.0.18 2026-08-09 16:47:57.107 - Main Thread -> Build Configuration: Release 2026-08-09 16:47:57.353 - Main Thread -> Environment.ProcessorCount: 12 2026-08-09 16:47:57.353 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-08-09 16:47:57.353 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-08-09 16:47:57.353 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-08-09 16:47:57.475 - Main Thread -> CPU: AMD Ryzen 5 7500F 6-Core Processor, 12/6 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2026-08-09 16:47:57.475 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-08-09 16:47:57.475 - Main Thread -> IntPtr.Size: 8 2026-08-09 16:47:57.475 - Main Thread -> Default Culture: de-DE 2026-08-09 16:47:57.475 - Main Thread -> Default UI Culture: de-DE 2026-08-09 16:47:57.475 - Main Thread -> LogEnvironmentInformation - START 2026-08-09 16:47:57.480 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-08-09 16:47:57.480 - Main Thread -> Win32_ComputerSystem.Model: MS-7E26 2026-08-09 16:47:57.486 - Main Thread -> Virtualized: False 2026-08-09 16:47:57.489 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 7500F 6-Core Processor 2026-08-09 16:47:57.490 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,934,004,224 bytes 2026-08-09 16:47:57.490 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-09 16:47:57.490 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 18,606,432,256 bytes 2026-08-09 16:47:57.490 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,012,165,120 bytes 2026-08-09 16:47:57.495 - Main Thread -> Drive C: | Capacity: 499,091,763,200 bytes | Free space: 29,139,341,312 bytes 2026-08-09 16:47:57.495 - Main Thread -> Drive D: | Capacity: 500,090,007,552 bytes | Free space: 175,080,718,336 bytes 2026-08-09 16:47:58.315 - Main Thread -> LogEnvironmentInformation - END 2026-08-09 16:47:58.477 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-08-09 16:47:58.478 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-08-09 16:47:58.590 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|10,9062 2026-08-09 16:47:58.590 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-08-09 16:47:58.600 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-08-09 16:47:58.620 - Main Thread -> Initializing Engine... 2026-08-09 16:47:58.729 - Main Thread -> Initializing LibraryEngineComponent 2026-08-09 16:47:58.729 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-09 16:47:58.729 - Main Thread -> Workers configured. 2026-08-09 16:47:58.729 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-08-09 16:47:58.729 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-08-09 16:47:58.729 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-08-09 16:47:58.729 - Main Thread -> App Data Path: C:\Users\metta\AppData\Roaming\SpaceEngineers2 2026-08-09 16:47:58.729 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-08-09 16:47:58.753 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 980 500GB : Type: SSD : Format: NTFS 2026-08-09 16:47:58.753 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 980 500GB : Type: SSD : Format: NTFS 2026-08-09 16:47:58.758 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-08-09 16:47:58.758 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\metta\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-08-09 16:47:58.777 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-08-09 16:47:58.794 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-08-09 16:47:58.794 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-08-09 16:47:58.795 - Main Thread -> Initializing WatchdogComponent 2026-08-09 16:47:58.796 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-08-09 16:47:58.842 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.49 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 0.17} 2026-08-09 16:47:58.854 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: false 2026-08-09 16:47:58.865 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Right" 2026-08-09 16:47:58.873 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "mettalbiest@gmail.com, ThunderBlizzard" 2026-08-09 16:47:58.896 - Main Thread -> Loaded Options part: CustomizedControlsOptionsPart : CustomizedControls: [{"Action": "73c0d807-13f9-403a-b5f2-3a1ca74a6c94","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Z"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Control"}]},"SecondaryControl": null},{"Action": "13c633e2-952c-4cbf-8ed9-eb78a1920c1b","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Y"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Control"}]},"SecondaryControl": null},{"Action": "6c09496f-9e1b-46e0-8ef1-f7e482fd17a1","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.CompositeInputControl`1","_mainInput": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::OemBacktick"},"_modifiers": [{"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Alt"}]},"SecondaryControl": null}] 2026-08-09 16:47:58.905 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: true 2026-08-09 16:47:58.927 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-07-22T20:28:22.1056396Z"},{"$Key": {"Name": "Concordia Research Facility 6"},"$Value": "2026-03-24T15:07:50.4119163Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-07-11T22:38:36.4584210Z"},{"$Key": {"Name": "Welcome To Verdure 3"},"$Value": "2026-03-24T23:37:48.7604764Z"},{"$Key": {"Name": "Survival Main Save"},"$Value": "2026-03-28T13:28:47.4807482Z"},{"$Key": {"Name": "steam_ugc_3701095669"},"$Value": "2026-04-07T16:39:07.4432645Z"},{"$Key": {"Name": "ClassicSurvival 1"},"$Value": "2026-04-07T16:39:27.0953879Z"},{"$Key": {"Name": "NoFTUEPlanetStart 1"},"$Value": "2026-07-01T17:10:52.3290364Z"},{"$Key": {"Name": "Willkommen bei Verdure 1"},"$Value": "2026-07-02T21:39:41.1942550Z"},{"$Key": {"Name": "$Content:ClassicSurvival"},"$Value": "2026-07-06T22:33:58.6877573Z"},{"$Key": {"Name": "Classic Survival 1"},"$Value": "2026-07-05T19:01:43.1215248Z"},{"$Key": {"Name": "Concordia‑Forschungsanlage 1"},"$Value": "2026-07-06T22:29:26.3545819Z"},{"$Key": {"Name": "Classic Survival 2"},"$Value": "2026-07-11T19:51:56.5198130Z"},{"$Key": {"Name": "Main Survival"},"$Value": "2026-07-22T14:39:45.2068530Z"},{"$Key": {"Name": "steam_ugc_3649809986"},"$Value": "2026-07-15T13:31:17.5622548Z"},{"$Key": {"Name": "Concordia Research Facility 7"},"$Value": "2026-07-22T21:22:04.4753029Z"},{"$Key": {"Name": "Main Survival - Copy"},"$Value": "2026-08-04T19:28:29.6501988Z"},{"$Key": {"Name": "Main Survival - Copy - Backup"},"$Value": "2026-07-24T17:22:40.6178296Z"},{"$Key": {"Name": "Main Survival - Copy - Copy"},"$Value": "2026-08-07T20:38:58.0805540Z"}] LatestGame: {"Name": "Main Survival - Copy - Copy"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-08-09 16:47:58.938 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: true RatingDialogShown: false 2026-08-09 16:47:58.945 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 0.8 2026-08-09 16:47:58.953 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-08-09 16:47:58.960 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 5070 Ti" FullScreen: true WindowedResolution: {"X": 3840,"Y": 2160} FullscreenResolution: {"X": 3840,"Y": 2160} 2026-08-09 16:47:59.000 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.4835298 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Balanced" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "Medium" 2026-08-09 16:47:59.000 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-08-09 16:47:59.000 - Main Thread -> [Crash Handler] : [User Contact] : mettalbiest@gmail.com, ThunderBlizzard 2026-08-09 16:47:59.000 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-08-09 16:47:59.003 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-08-09 16:47:59.017 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-08-09 16:47:59.252 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082650, last modified: 2026-07-16 18:45:03) 2026-08-09 16:47:59.779 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 980 500GB : Type: SSD : Format: NTFS 2026-08-09 16:47:59.779 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-16 18:45:03) 2026-08-09 16:47:59.794 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 980 500GB : Type: SSD : Format: NTFS 2026-08-09 16:47:59.799 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-08-09 16:47:59.799 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-08-09 16:47:59.891 - Main Thread -> Info: Started loading definition set Engine 2026-08-09 16:48:00.187 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|9.8468 2026-08-09 16:48:00.187 - Main Thread -> Info: Finished loading definition set Engine 2026-08-09 16:48:00.188 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-08-09 16:48:00.188 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-08-09 16:48:00.188 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-08-09 16:48:00.188 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-08-09 16:48:00.189 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-08-09 16:48:00.190 - Main Thread -> Initializing LocalizationEngineComponent 2026-08-09 16:48:00.346 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-08-09 16:48:00.346 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-08-09 16:48:00.379 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-08-09 16:48:00.386 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-08-09 16:48:00.386 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-08-09 16:48:00.386 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-08-09 16:48:00.386 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-08-09 16:48:00.386 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-08-09 16:48:00.386 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-08-09 16:48:00.494 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-08-09 16:48:00.494 - Main Thread -> Initializing MusicEngineComponent 2026-08-09 16:48:00.495 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-08-09 16:48:00.495 - Main Thread -> Initializing WinPlatformEngineComponent 2026-08-09 16:48:00.496 - Main Thread -> Initializing WinRenderEngineComponent 2026-08-09 16:48:00.496 - Main Thread -> Initializing WinMemoryEngineComponent 2026-08-09 16:48:00.496 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-08-09 16:48:00.497 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,194,617,088 bytes. 2026-08-09 16:48:00.498 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-08-09 16:48:00.507 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-08-09 16:48:00.517 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-08-09 16:48:00.521 - Main Thread -> Initializing WinWindowsEngineComponent 2026-08-09 16:48:00.521 - Main Thread -> Initializing AudioEngineComponent 2026-08-09 16:48:00.521 - Main Thread -> Initializing WinSystemEngineComponent 2026-08-09 16:48:00.524 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-08-09 16:48:00.601 - Main Thread -> Initializing VoxelsEngineComponent 2026-08-09 16:48:00.621 - Main Thread -> Initializing Render12EngineComponent 2026-08-09 16:48:00.622 - Main Thread -> LOADING_BEGIN|Render 2026-08-09 16:48:00.622 - Main Thread -> LOADING_BEGIN|Render_Init 2026-08-09 16:48:02.859 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-08-09 16:48:02.907 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-08-09 16:48:02.941 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-08-09 16:48:02.941 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-08-09 16:48:02.943 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-08-09 16:48:02.945 - Main Thread -> Initializing RenderDebugObjectManager 2026-08-09 16:48:02.945 - Main Thread -> Initializing RenderContracts 2026-08-09 16:48:02.946 - Main Thread -> Initializing MaterialSettings 2026-08-09 16:48:02.946 - Main Thread -> Initializing RenderSettingsManipulator 2026-08-09 16:48:02.946 - Main Thread -> Initializing RenderFrameStatistics 2026-08-09 16:48:02.946 - Main Thread -> Branching #1 2026-08-09 16:48:02.946 - Main Thread -> Creating Window 2026-08-09 16:48:02.946 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-09 16:48:02.947 - Main Thread -> Workers configured. 2026-08-09 16:48:02.947 - Main Thread -> Initializing RenderOutputManager 2026-08-09 16:48:02.947 - Render thread -> LOADING_BEGIN|Render_Window 2026-08-09 16:48:02.948 - Main Thread -> LOADING_TIME|Render_Init|163.4444999999996 2026-08-09 16:48:02.948 - Main Thread -> LOADING_TIME_FULL|Render_Init|2326.3549 2026-08-09 16:48:02.948 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-08-09 16:48:02.949 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-08-09 16:48:02.950 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-08-09 16:48:02.950 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-08-09 16:48:02.951 - Main Thread -> Initializing WinInputEngineComponent 2026-08-09 16:48:02.953 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-08-09 16:48:03.194 - Main Thread -> Initializing InputEngineComponent 2026-08-09 16:48:03.197 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-09 16:48:03.198 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-08-09 16:48:03.198 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-08-09 16:48:03.199 - Main Thread -> Initializing UIEngineComponent 2026-08-09 16:48:03.200 - Main Thread -> Initialize UI 2026-08-09 16:48:03.201 - Main Thread -> Initializing DebugMenuEngineComponent 2026-08-09 16:48:03.202 - Main Thread -> Initialize Stats 2026-08-09 16:48:03.202 - Main Thread -> Initialize DebugMenu 2026-08-09 16:48:03.420 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-08-09 16:48:03.420 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-08-09 16:48:03.526 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-09 16:48:04.254 - Render thread -> LOADING_TIME|Render_SystemCoreInit|834.228 2026-08-09 16:48:05.481 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, System.ComponentModel.TypeConverter.dll, System.Text.Json.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140_1.dll, MSVCP140.dll, VCRUNTIME140.dll, MSVCP140_ATOMIC_WAIT.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, tier0_s64.dll, vstdlib_s64.dll, MSWSOCK.dll, Secur32.dll, CRYPT32.dll, SSPICLI.DLL, CRYPTBASE.DLL, VRage.KytheraV2.Native.dll, Kythera_Integration.dll, Kythera_Core.dll, Kythera_GroundNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_Avoidance.dll, Kythera_Recast.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_Cover.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, dbghelp.dll, Kythera_SurfaceNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_Enkiot.dll, Kythera_ContextualNavigation.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, nvapi64.dll, dxcore.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, wintrust.dll, CRYPTSP.dll, rsaenh.dll, nvspcap64.dll, ntmarta.dll, System.Console.dll, nvppex.dll, D3DSCache.dll, VRage.Slug.Native.dll, System.Reflection.dll, GFSDK_Aftermath_Lib.x64.dll, dinput8.dll, inputhost.dll, CoreMessaging.dll, HID.DLL, nvwgf2umx.dll, nvldumdx.dll, SharpDX.XInput.dll, xinput1_4.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, nvml.dll, nvml.dll, System.IO.Pipelines.dll] 2026-08-09 16:48:05.482 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-08-09 16:48:05.497 - Render thread -> LOADING_TIME|Render_CreateDevice|1324.8897999999997 2026-08-09 16:48:05.497 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2543.4363 2026-08-09 16:48:05.497 - Render thread -> LOADING_TIME|Render_Window|6.425000000000182 2026-08-09 16:48:05.497 - Render thread -> LOADING_TIME_FULL|Render_Window|2549.9427 2026-08-09 16:48:05.500 - Render thread -> CPU throttling detection is setup: True 2026-08-09 16:48:05.587 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-08-09 16:48:05.893 - Render thread -> LOADING_TIME|Render_FirstFrame|306.0318 2026-08-09 16:48:05.893 - Render thread -> LOADING_TIME|Render|1889.9629999999997 2026-08-09 16:48:05.893 - Render thread -> LOADING_TIME_FULL|Render|5271.4199 2026-08-09 16:48:06.924 - Main Thread -> Info: Started loading definition set Core 2026-08-09 16:48:07.949 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-08-09 16:48:07.949 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-08-09 16:48:07.949 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-08-09 16:48:07.949 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-08-09 16:48:07.962 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-09 16:48:07.962 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-09 16:48:07.971 - Main Thread -> [Audio]: Loading Audio Configuration 2026-08-09 16:48:08.089 - Main Thread -> [Audio]: Loading master bank. 2026-08-09 16:48:08.131 - Main Thread -> [Audio]: Loading bank b1a473df-eca1-47bb-9d7c-8cd49886ec88. 2026-08-09 16:48:08.177 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-08-09 16:48:08.208 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-08-09 16:48:08.279 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-08-09 16:48:08.490 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-08-09 16:48:08.778 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-08-09 16:48:08.820 - Main Thread -> [Audio]: Reloading paths. 2026-08-09 16:48:08.832 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|1147.725 2026-08-09 16:48:08.832 - Main Thread -> Info: Finished loading definition set Core 2026-08-09 16:48:08.880 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-08-09 16:48:08.889 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-08-09 16:48:08.934 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-08-09 16:48:09.240 - Main Thread -> Loaded 13 recovered behavior events into current batch. 2026-08-09 16:48:09.248 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-08-09 16:48:09.249 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-08-09 16:48:09.250 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-08-09 16:48:09.250 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-08-09 16:48:09.251 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-08-09 16:48:09.304 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-08-09 16:48:09.304 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-08-09 16:48:09.304 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-08-09 16:48:09.305 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-08-09 16:48:09.318 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-08-09 16:48:09.318 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-08-09 16:48:09.318 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-08-09 16:48:09.318 - Main Thread -> Waiting for menu screen texture to be ready. 2026-08-09 16:48:09.329 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PaintGunUsed, ConsumableUsed, BlueprintPublished, GridMoved, BlueprintCreation, PlayerDied, PlayerCombatEngagement, DatapadViewed, PlayerInventoryItemAcquired, DiscoveryStateChanged, SectorStateAdvanced, EncounterSpawned, PerformanceStats, ObjectiveCompleted, ProductionJobStarted, JetpackUsed, PlayerToolEngagement, ScreenClosed, UGCSubscribed, ContractActivated, VoxelHandUsed, FastTravelled, ObjectiveActivated, EconomyTransaction, AutomationBlockConfigured, DatapadCollected, PlayerSpawned, BlockBuilt, ProductionJobCancelled, BlueprintImported, ContractClosed 2026-08-09 16:48:09.341 - Main Thread -> Client frequency set to: 60.00024Hz 2026-08-09 16:48:09.341 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-09 16:48:09.351 - Main Thread -> Info: [Input]: Device connected: Maus[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-08-09 16:48:09.352 - Main Thread -> Info: [Input]: Device connected: Tastatur[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-08-09 16:48:09.367 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 8 events (~12KB) 2026-08-09 16:48:09.367 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 5 events (~9KB) 2026-08-09 16:48:09.368 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~5KB) 2026-08-09 16:48:09.434 - Main Thread -> [Analytics] Successfully sent 5 events to performance-tnt-prod, 9KB 2026-08-09 16:48:09.434 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 5KB 2026-08-09 16:48:09.448 - Main Thread -> [Analytics] Successfully sent 8 events to behaviors-tnt-prod, 12KB 2026-08-09 16:48:09.898 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-08-09 16:48:10.148 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-08-09 16:48:10.148 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-09 16:48:10.148 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-09 16:48:10.148 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-09 16:48:10.148 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-09 16:48:10.148 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-09 16:48:10.499 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-08-09 16:48:11.284 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-09 16:48:11.290 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-08-09 16:48:11.291 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-09 16:48:11.296 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-08-09 16:48:11.297 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-08-09 16:48:13.422 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-08-09 16:48:13.422 - Main Thread -> LOADING_TIME|Application|16509.319799999997 2026-08-09 16:48:13.422 - Main Thread -> LOADING_TIME_FULL|Application|18082.2119 2026-08-09 16:48:13.422 - Main Thread -> LOADING_TIME|Main|16524.3498 2026-08-09 16:48:13.422 - Main Thread -> LOADING_TIME_FULL|Main|18097.2419 2026-08-09 16:48:13.460 - Render thread -> Render loop frequency capped to: 200Hz 2026-08-09 16:48:13.608 - Main Thread -> GameAppComponent.Disconnect() - END 2026-08-09 16:48:13.609 - VRageWorker 1 -> Info: Started loading definition set World 2026-08-09 16:48:17.238 - Main Thread -> LoadGameAsync ScenarioNameWTV save:$Content:Survival saveBackup: mods: 2026-08-09 16:48:17.256 - Main Thread -> LOADING_BEGIN|Session 2026-08-09 16:48:17.308 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-08-09 16:48:17.876 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-09 16:48:17.877 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-08-09 16:48:17.877 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-08-09 16:48:17.877 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-09 16:48:17.877 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-09 16:48:17.877 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-09 16:48:17.877 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-09 16:48:35.000 - Main Thread -> Info: Blocks occupancy and mount points loaded in 53 ms (301 block definitions patched) 2026-08-09 16:48:36.882 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-09 16:48:36.883 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-08-09 16:48:36.886 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|2393.7222 2026-08-09 16:48:36.886 - Main Thread -> Info: Finished loading definition set World 2026-08-09 16:48:37.286 - Main Thread -> LOADING_TIME|WorldStartup|19978.5494 2026-08-09 16:48:37.286 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-08-09 16:48:37.286 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-09 16:48:37.286 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-09 16:48:37.286 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-09 16:48:37.286 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-09 16:48:37.287 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-09 16:48:37.977 - Main Thread -> Loading save $Content:Survival - version: 2.3.0.2749 2026-08-09 16:48:38.036 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-08-09 16:48:38.123 - Main Thread -> LOADING_TIME|WorldDeserialization|86.9872 2026-08-09 16:48:38.123 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-08-09 16:48:38.306 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|182.3518 2026-08-09 16:48:38.306 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-08-09 16:48:38.317 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-08-09 16:48:38.424 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-08-09 16:48:38.424 - Main Thread -> [World Seed Provider]: Using seed 2038680309. 2026-08-09 16:48:38.424 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-09 16:48:44.172 - Main Thread -> Character added: 73:1 2026-08-09 16:48:45.949 - Main Thread -> LOADING_TIME|EntitySpawning|7642.9262 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.956 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:48:45.957 - Main Thread -> Info: {Mission} {Trigger} Trigger Start was activated 2026-08-09 16:48:45.960 - Main Thread -> Info: {Mission} {Trigger} Trigger ExitCave was activated 2026-08-09 16:48:45.961 - Main Thread -> Info: {Mission} {Trigger} Trigger Datapad was activated 2026-08-09 16:48:45.961 - Main Thread -> Info: {Mission} {Trigger} Trigger VallationArrivalMusic was activated 2026-08-09 16:48:45.961 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBegin was activated 2026-08-09 16:48:45.961 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBeginEnd was activated 2026-08-09 16:48:45.962 - Main Thread -> Info: {Mission} {Trigger} Trigger Tip_Medical was activated 2026-08-09 16:48:45.962 - Main Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was activated 2026-08-09 16:48:45.962 - Main Thread -> Info: {Mission} {Trigger} Trigger CRFStart was activated 2026-08-09 16:48:45.963 - Main Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was activated 2026-08-09 16:48:45.970 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 732333046 and prefab 39a1e7b5-12d9-4ae9-8c6f-9b06c01e0642 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade2\VerdureUpgrade2_BuildHydrogenFacility_SpaceBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 545599618 and prefab 371f2f0d-c03b-4426-9e5a-8430171c7aa9 : Vanilla\Colonization\VS2-3\FTUE\WelcomeToTheFarm\WelcomeToTheFarm.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 442068377 and prefab a3ec97ea-573e-40bd-b7ae-2aaed2e3e918 : Vanilla\Colonization\VS2-3\FTUE\DeliverMetalGrids\DeliverMetalGridsPlanetBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1388009841 and prefab 94404200-a1ed-4f17-ad8a-8e49f3b75d6f : Vanilla\Colonization\VS2-3\FTUE\DeliverIronNickelSilicon\DeliverIronNickelSilicon.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1234898235 and prefab 4078268f-1275-4bb3-ad5a-1a6ea4c8372c : Vanilla\Colonization\VS2-3\FTUE\BuildAShip\BuildAShipPlanetBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1818816351 and prefab 8b18dd94-99d1-4004-afe8-1dedc08a070e : Vanilla\Colonization\VS2-3\FTUE\Conveyors\ConveyorsPlanetBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1150906844 and prefab 2fa42a6b-437d-4463-bfbc-e08cfd7a0ae0 : Vanilla\Colonization\VS2-3\FTUE\DeliverIce\DeliverIcePlanetBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1724525972 and prefab 721cf0d0-44e0-4f00-b597-4aafb4f3e687 : Vanilla\Colonization\VS2-3\FTUE\ShipUpgrades\UpgradesPlanetBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1252045434 and prefab 69475e23-f6ef-4023-be0b-2dbe668966a6 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade3\Upgrade3_BuildLongRangeComms_SpaceBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1374765003 and prefab b9254edd-1040-44fa-af1f-93151f02ef96 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Upgrade1\Verdure_Upgrade1_BuildRadioBeacon_PlanetBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 887149088 and prefab 0b42c02c-0346-409b-9106-dea922b4da11 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty2\bounty2_SpaceBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1898281486 and prefab d3e4a3a9-7af5-45a1-b637-a8846cd1f434 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\AbandonedResearchOutpost\PlanetBasedVerdueAbandonedResearchOutpost_2_3.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 671407045 and prefab ba8fc689-c678-461f-a1bc-b847ffbe93cf : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery1\Delivery1_SpaceBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 317408773 and prefab 62a01737-9209-44c7-aec3-e5e311b28991 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery2_Tubes_Electronics_Motors\Delivery2_SpaceBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1441866872 and prefab 40fe0f45-2802-4faf-9cb5-71677cc42d64 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery3_Cobalt_Copper\Delivery3_SpaceBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1680094552 and prefab 9b0728cf-116b-4a17-87a0-904bcd6819fa : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\BlueprintTutorial\BlueprintTutorial_PlanetBasedContract.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 235391960 and prefab ea630f0e-e1a2-42d0-b133-473bb3a28b4c : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ManufacturingFacility\PlanetBasedVerdueManufacturingFacilityEngineeringContractVS2-3.def 2026-08-09 16:48:45.973 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 977515008 and prefab b24361fb-98e2-4dac-a529-b0e22687b834 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\IndustrialFootHold\SpaceVerdureIndustrialFootHoldVS2-3.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1685592246 and prefab beeae5e5-6478-4eaa-a189-2fb85eb15354 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty7\Verdure_bounty7_PlanetBasedContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1137558831 and prefab 2823e669-1a26-4cfa-92db-10fa09c58893 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ExcavationSite\PlanetBasedVerdueExcavationSiteContractVS2-3.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1699838497 and prefab d46ee4dd-291b-4e26-9a68-5fa05f44374a : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty1\Bounty1_SpaceBasedContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 834582652 and prefab a9c6a42c-baf4-491e-89ba-205ce101b0e3 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery5_Gold_Lead\Delivery5_SpaceBasedContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 715988723 and prefab a473ebfd-eb00-4675-98e3-4de62b35c002 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Sabotage\RenegadeSupression\SpaceVerdureRenegadeSupressionContractVS2-3.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1742174050 and prefab c3c3a6f9-4082-4d74-a3e0-a5ddda0804e0 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\LostAsteroidBase\SpaceVerdureLostAsteroidBaseEngineeringContractVS2-2.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 445489132 and prefab 837b6fcd-79b1-4910-b6af-c48a9fa9ca4a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureSupplyandDemandContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 4216020 and prefab 0581d25e-1e6b-4801-a2d6-cfed4af6cabd : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty6\Bounty6_PlanetBasedContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1579114538 and prefab 24ba65ed-e409-40e5-9db3-06986559c826 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Aquisition\ArmedFrontier\SpaceVerdureArmedFrontierContractVS2-3.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 433081764 and prefab febf3644-a56f-4528-a703-5a5e7b9acef8 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Salvage\RenegadeSalvage\SpaceVerdureRenegadeSalvageContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1748845839 and prefab 69549e7e-a716-46c6-a67c-4a4a6db11ee4 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery4_HDPlate_Grid_ConstComp\Delivery4_SpaceBasedContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 267987835 and prefab 5987b747-e4f0-4c37-b9fa-1c3cde02496f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery6_Wire_Motherboard_Harddrive\Delivery6_SpaceBasedContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 2093959497 and prefab fb5f76f3-1a48-44b8-b606-94503ae5bb0f : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Hauling\PlanetVerdueSupplyBaseHaulingContractVS2-3.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 380058498 and prefab ef03e297-f55d-4f42-84cd-868ec9a00c20 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty4\Bounty4_SpaceBasedContract.def 2026-08-09 16:48:45.974 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1199722141 and prefab f4ef5388-553e-4b39-a0cf-8a421516ab7f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty5\Bounty5_SpaceBasedContract.def 2026-08-09 16:48:46.452 - VRageWorker 0 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.452 - VRageWorker 7 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.452 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.452 - VRageWorker 6 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.453 - VRageWorker 4 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.455 - VRageWorker 5 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.462 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-08-09 16:48:46.482 - VRageWorker 4 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.637 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-08-09 16:48:46.638 - Main Thread -> [World Seed Provider]: Using seed 2038680309. 2026-08-09 16:48:46.638 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-09 16:48:46.713 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-08-09 16:48:46.904 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-08-09 16:48:46.929 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1729.9924 2026-08-09 16:48:46.929 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|9642.3739 2026-08-09 16:48:46.948 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-08-09 16:48:47.369 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-08-09 16:48:47.471 - Main Thread -> Character added: 146:1 2026-08-09 16:48:47.628 - VRageWorker 9 -> Info: Successful planet spawn location. 2026-08-09 16:48:47.640 - VRageWorker 5 -> Info: Successful planet spawn location. 2026-08-09 16:48:47.688 - VRageWorker 4 -> Info: Successful planet spawn location. 2026-08-09 16:48:48.223 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-09 16:48:48.223 - Main Thread -> Workers configured. 2026-08-09 16:49:02.732 - In-Process Server Thread -> Long Scene.Async Blocked Job:EncounterUpdate+EndContractGeneration+Begin Task:Completed: False, TaskObject: Keen.VRage.Library.Threading.AsyncStateMachineTask`2[Keen.Game2.Simulation.GameSystems.Encounters.ContractSessionComponent+d__68,System.ValueTuple`2[System.Collections.Generic.List`1[System.Guid],System.Collections.Immutable.ImmutableArray`1[System.ValueTuple`2[Keen.Game2.Simulation.GameSystems.Encounters.ContractSessionComponent+LocalContract,Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException]]]], Diagnostic info: , State machine: Keen.Game2.Simulation.GameSystems.Encounters.ContractSessionComponent.RunGeneration(Keen.Game2.Simulation.GameSystems.Colonization.SectorComponent, System.Random, Keen.VRage.Library.Threading.TaskDeadline), Completion: , Completions: ', Queue: CoreUpdateQueue, Monitored task: ContractSessionComponent.RunGeneration, Exception: ;, Queue: CoreUpdateQueue, Continue directly: True, Continuation: , State machine: Keen.Game2.Simulation.GameSystems.Encounters.ContractSessionComponent.GenerateContracts(Keen.Game2.Simulation.GameSystems.Colonization.SectorComponent, int), Completion: , Completion: , Queue: CoreUpdateQueue, Continue directly: True, Continuation: , State machine: Keen.Game2.Simulation.GameSystems.Encounters.ContractSessionComponent.GenerateContracts(bool), Completion: , Queue: CoreUpdateQueue, Monitored task: ContractSessionComponent.GenerateContracts, Exception: ,, State: 1, Completion counter: 1, Tasks: 'null;null;null;null;null;null;null;null;null;null;null;ContractSessionComponent.GenerateContracts;null;null;null', Exceptions: ,, State: 1;',, State: 0, Blocking object: 2026-08-09 16:49:03.287 - VRageWorker 7 -> Info: Timeout finding valid planet 'Palatine' spawn location. 2026-08-09 16:49:03.321 - VRageWorker 7 -> Info: Timeout finding valid planet 'Palatine' spawn location. 2026-08-09 16:49:03.413 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-08-09 16:49:03.414 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-08-09 16:49:03.415 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-08-09 16:49:03.415 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-08-09 16:49:03.424 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Character 73:1 2026-08-09 16:49:03.424 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-08-09 16:49:03.424 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start fired. Event: CharacterEnteredAreaEventComponent 2026-08-09 16:49:03.426 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Start changed from Inactive to Active 2026-08-09 16:49:03.428 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was deactivated 2026-08-09 16:49:03.428 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CRFStart was deactivated 2026-08-09 16:49:03.429 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start was deactivated 2026-08-09 16:49:03.430 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start self-deactivated 2026-08-09 16:49:03.430 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-08-09 16:49:03.430 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-08-09 16:49:04.732 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite Grid PCU: 150 Grid PCU: 1 Grid PCU: 50 Grid PCU: 150 Grid PCU: 80 Grid PCU: 1 Grid PCU: 150 Grid PCU: 1 Grasshopper PCU: 2965 Grid PCU: 150 Grid PCU: 50 Grid PCU: 1 Grid PCU: 150 Grid PCU: 80 2026-08-09 16:49:04.774 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite Grid PCU: 80 FTUE Drop Pod PCU: 3597 2026-08-09 16:49:05.189 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite RootedProjection_ServerComposition FTUE station PCU: 3461 The Barn PCU: 4621 2026-08-09 16:49:05.721 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 473:1 2026-08-09 16:49:05.721 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 576:1 2026-08-09 16:49:05.721 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 599:1 2026-08-09 16:49:05.722 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 187:2 2026-08-09 16:49:05.722 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 639:1 2026-08-09 16:49:05.722 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 637:1 2026-08-09 16:49:05.722 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 637:1 2026-08-09 16:49:05.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-08-09 16:49:05.726 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete was activated 2026-08-09 16:49:05.727 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was deactivated 2026-08-09 16:49:05.727 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn self-deactivated 2026-08-09 16:49:05.727 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 1100:1 2026-08-09 16:49:05.727 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 1162:1 2026-08-09 16:49:05.727 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 1162:1 2026-08-09 16:49:05.727 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 1162:1 2026-08-09 16:49:05.727 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 1162:1 2026-08-09 16:49:08.807 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-08-09 16:49:08.824 - Main Thread -> Info: Adding gravity to a kinematic body (146:1) has no effect 2026-08-09 16:49:09.404 - Main Thread -> Info: Spawn PlanetContractEncounter: 'SectorID : Sector Offset : -20, 6 - Layer : 0 - Face Index : 1 -- EntityID : 0' PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 4870 2026-08-09 16:49:09.638 - Main Thread -> LOADING_TIME|WorkerPoolLoad|209.38723754882812 2026-08-09 16:49:09.638 - Main Thread -> LOADING_TIME|ClientSessionTime|14591.518920898438 2026-08-09 16:49:09.638 - Main Thread -> LOADING_TIME|ServerSessionTime|16974.60253238678 2026-08-09 16:49:09.638 - Main Thread -> LOADING_TIME|CLRStalls|1294.2968215942383 2026-08-09 16:49:09.638 - Main Thread -> LOADING_TIME|GCMemoryTotal|2117876944 2026-08-09 16:49:09.638 - Main Thread -> [Crash Handler] : [Process Tag Added] : MemLow 2026-08-09 16:49:09.638 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-08-09 16:49:09.638 - Main Thread -> STATS_RECORDING,1679,27.9832214,1520058584,0,Low 2026-08-09 16:49:09.732 - Main Thread -> LOADING_TIME|Session|52476.1795 2026-08-09 16:49:09.735 - Main Thread -> [Crash Handler] : [Process Tag Added] : VideoPlayerInProgress 2026-08-09 16:49:09.776 - In-Process Server Thread -> Info: World is loaded, requesting startup autosave... 2026-08-09 16:49:09.778 - In-Process Server Thread -> [Saving] Starting save 2026-08-09 16:49:09.785 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-09 16:49:09.804 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-09 16:49:09.804 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-09 16:49:17.628 - Render thread -> [Crash Handler] : [Process Tag Removed] : VideoPlayerInProgress 2026-08-09 16:49:18.079 - VRageWorker 4 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-09 16:49:18.086 - Main Thread -> [Saving] screenshotTask Start 2026-08-09 16:49:18.086 - Main Thread -> [Saving] screenshotTask Done 2026-08-09 16:49:18.086 - Main Thread -> [Saving] container CommitAsync Start 2026-08-09 16:49:18.470 - Main Thread -> [Saving] container CommitAsync Done 2026-08-09 16:49:18.470 - Main Thread -> [Saving] update save meta Start 2026-08-09 16:49:18.472 - Main Thread -> [Saving] update save meta Done 2026-08-09 16:49:18.472 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-09 16:49:18.472 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-09 16:49:18.472 - Main Thread -> [Saving] Saving finished Success 2026-08-09 16:49:20.514 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Main Menu (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-08-09 16:49:21.064 - Main Thread -> InGameMenu - player requested return to main menu 2026-08-09 16:49:21.064 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-08-09 16:49:21.064 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-08-09 16:49:21.064 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-08-09 16:49:21.064 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2026-08-09 16:49:21.064 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-08-09 16:49:21.087 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-08-09 16:49:21.088 - Main Thread -> TransitionToMenu listener activated: AutoPauseWorldComponent 2026-08-09 16:49:21.088 - Main Thread -> TransitionToMenu listener activated: AssetJournalComponent 2026-08-09 16:49:21.088 - Main Thread -> Waiting for menu screen texture to be ready. 2026-08-09 16:49:21.199 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-08-09 16:49:21.450 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-08-09 16:49:21.450 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-09 16:49:21.450 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-09 16:49:21.450 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-08-09 16:49:21.450 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-08-09 16:49:21.450 - Main Thread -> [Crash Handler] : [Process Tag Removed] : MemLow 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_MEDIAN,20991692800,1661954200,32800,3.8970000744,20693,5.6963152885,80.5317840576,0,6.777,4.90595,7.1385,13842962432,15059447808 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_PEAKS,21011181568,1670726392,8221376,31.6024017334,20693,21.536108017,98.1825180054,5.2415003777,35.61205,26.32215,32.98245,15232180224,15208769536 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_AVERAGE,20910961317.2913,1654330319.43307,1184771.90551181,6.2952929303,20693,7.233796545,66.8884922839,0.3812228368,7.5276720275,5.555285169,7.5341882353,13974005970.1827,15055657094.2829 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_MAX,21011664896,1670742840,76753784,80.0009002686,20693,25.4903202057,98.5278396606,12.7130994797,408.6523,408.0077,405.9507,16365035520,15322591200 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_MIN,20442492928,1520058584,0,1.0346000195,20693,0.134185195,9.1719198227,0,1.6275,1.2695,0.8224,12984668160,14901583872 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-08-09 16:49:21.451 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,172696459.92608,26147998.4316132,7586035.21314,9.9933683791,0,5.9923574485,29.2568764507,1.5577583758,12.5373457765,12.035751914,12.418242325,599459493.002178,66420678.6398371 2026-08-09 16:49:21.451 - Main Thread -> Global GC Memory Delta: 2026-08-09 16:49:21.451 - Main Thread -> first frame (1483): 5122872832 2026-08-09 16:49:21.451 - Main Thread -> record frame (1679): 6202070584 2026-08-09 16:49:21.451 - Main Thread -> end frame (2380): 6352593176 2026-08-09 16:49:21.451 - Main Thread -> first - record delta (196 frames): 1079197752 2026-08-09 16:49:21.451 - Main Thread -> first - end (897 frames): 1229720344 2026-08-09 16:49:21.451 - Main Thread -> record - end (701 frames): 150522592 2026-08-09 16:49:21.451 - Main Thread -> Percentile frames: 2026-08-09 16:49:21.451 - Main Thread -> MEDIAN_FRAME,1699,1742,1781,1755,1742,1752,1752,1710,1214,1521,1402,1410,1403 2026-08-09 16:49:21.451 - Main Thread -> PEAK_FRAME,1738,1803,1680,1784,1712,1683,1736,1783,1246,1247,1223,1175,1559 2026-08-09 16:49:21.451 - Main Thread -> Peak MainThreadTime frames: 2026-08-09 16:49:21.453 - Main Thread -> Absolute 1784, 1681 2026-08-09 16:49:21.453 - Main Thread -> Relative 105, 2 2026-08-09 16:49:21.453 - Main Thread -> Active Mission: None 2026-08-09 16:49:21.464 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 11 events (~15KB) 2026-08-09 16:49:21.465 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 5 events (~9KB) 2026-08-09 16:49:21.468 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 5560) 2026-08-09 16:49:21.470 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 769) 2026-08-09 16:49:21.736 - Main Thread -> Character removed: 146:1 2026-08-09 16:49:21.736 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 769) 2026-08-09 16:49:21.899 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-08-09 16:49:21.901 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-08-09 16:49:21.927 - Main Thread -> [Session.Dispose] Dispose Scene 2026-08-09 16:49:21.931 - Main Thread -> [Session.Dispose] End 2026-08-09 16:49:21.931 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-08-09 16:49:21.931 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-09 16:49:21.931 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-08-09 16:49:21.931 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-08-09 16:49:21.931 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-08-09 16:49:21.931 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-08-09 16:49:21.931 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 4436) 2026-08-09 16:49:21.932 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 396) 2026-08-09 16:49:21.954 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -20, 6 - Layer : 0 - Face Index : 1 -- EntityID : 0' PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 4870 2026-08-09 16:49:21.993 - Main Thread -> Character removed: 73:1 2026-08-09 16:49:21.993 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 396) 2026-08-09 16:49:22.014 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-08-09 16:49:22.015 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-08-09 16:49:22.022 - Main Thread -> [Session.Dispose] Dispose Scene 2026-08-09 16:49:22.028 - Main Thread -> [Session.Dispose] End 2026-08-09 16:49:22.028 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-08-09 16:49:22.028 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-08-09 16:49:22.028 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-08-09 16:49:22.028 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-08-09 16:49:22.029 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-09 16:49:22.029 - Main Thread -> Workers configured. 2026-08-09 16:49:22.029 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-08-09 16:49:22.029 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-09 16:49:22.029 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-09 16:49:22.058 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-08-09 16:49:22.086 - Main Thread -> [Analytics] Successfully sent 5 events to performance-tnt-prod, 9KB 2026-08-09 16:49:22.086 - Main Thread -> [Analytics] Successfully sent 11 events to behaviors-tnt-prod, 15KB 2026-08-09 16:49:22.125 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-08-09 16:49:22.460 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-08-09 16:49:22.992 - Main Thread -> LOADING_TIME|ReturnToMenu|1927.7009 2026-08-09 16:49:22.995 - Main Thread -> GameAppComponent.Disconnect() - END 2026-08-09 16:49:26.042 - Main Thread -> Info: [UI] Showing Popup Dialog: Delete World (Vanilla\MainMenuData\UI\Dialogs\DeleteWorldDialog.def) 2026-08-09 16:49:32.216 - Main Thread -> Info: [UI] Showing Popup Dialog: Delete World (Vanilla\MainMenuData\UI\Dialogs\DeleteWorldDialog.def) 2026-08-09 16:49:50.306 - Main Thread -> LoadGameAsync ScenarioNameCRF save:$Content:CRF saveBackup: mods: 2026-08-09 16:49:50.307 - Main Thread -> LOADING_BEGIN|Session 2026-08-09 16:49:50.316 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-09 16:49:50.673 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-08-09 16:49:50.673 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-09 16:49:50.673 - Main Thread -> LOADING_TIME|WorldStartup|357.0988 2026-08-09 16:49:50.673 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-08-09 16:49:50.673 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-08-09 16:49:50.701 - Main Thread -> Loading save $Content:CRF - version: 2.3.0.2749 2026-08-09 16:49:50.718 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-08-09 16:49:50.769 - Main Thread -> LOADING_TIME|WorldDeserialization|51.0903 2026-08-09 16:49:50.769 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-08-09 16:49:50.822 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|52.5788 2026-08-09 16:49:50.822 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-08-09 16:49:50.825 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-08-09 16:49:50.847 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-08-09 16:49:50.847 - Main Thread -> [World Seed Provider]: Using seed -1532058493. 2026-08-09 16:49:50.847 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-09 16:49:51.749 - Main Thread -> Character added: 73:1 2026-08-09 16:49:54.142 - Main Thread -> LOADING_TIME|EntitySpawning|3320.2594 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-08-09 16:49:54.143 - Main Thread -> Info: {Mission} {Trigger} Trigger Start was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger ExitCave was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger Datapad was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger VallationArrivalMusic was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBegin was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBeginEnd was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger Tip_Medical was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger CRFStart was activated 2026-08-09 16:49:54.144 - Main Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was activated 2026-08-09 16:49:54.161 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-08-09 16:49:54.180 - Main Thread -> [Crash Handler] : [Process Tag Added] : MemLow 2026-08-09 16:49:54.182 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-08-09 16:49:54.182 - Main Thread -> [World Seed Provider]: Using seed -1532058493. 2026-08-09 16:49:54.182 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-08-09 16:49:54.188 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-08-09 16:49:54.208 - Main Thread -> LOADING_TIME|WorldTransitionToGame|110.61760000000004 2026-08-09 16:49:54.208 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|3534.6392 2026-08-09 16:49:54.265 - Main Thread -> Character added: 76:1 2026-08-09 16:49:54.741 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-08-09 16:49:54.741 - Main Thread -> Workers configured. 2026-08-09 16:49:54.745 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-08-09 16:49:54.745 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-08-09 16:49:54.745 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-08-09 16:49:54.745 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-08-09 16:49:55.434 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:62, Y:0, Z:-6], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid2-2_Composite 2026-08-09 16:49:56.631 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' Concordia Research Station PCU: 9536 Blue Miner PCU: 5391 H2 Prototype PCU: 4148 Unpainted Fighter PCU: 7653 Blue Fighter PCU: 7653 Red Ship PCU: 34224 Blue Ship PCU: 18610 Green Station PCU: 30993 Grid PCU: 150 VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite VoxelGenerator_ServerComposite 2026-08-09 16:49:56.666 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CRFStart, entity: Grid 178:2 2026-08-09 16:49:57.882 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-08-09 16:49:58.334 - Main Thread -> LOADING_TIME|WorkerPoolLoad|30.34490966796875 2026-08-09 16:49:58.334 - Main Thread -> LOADING_TIME|ClientSessionTime|1883.2502880096436 2026-08-09 16:49:58.334 - Main Thread -> LOADING_TIME|ServerSessionTime|1986.2174978256226 2026-08-09 16:49:58.334 - Main Thread -> LOADING_TIME|CLRStalls|113.46173477172852 2026-08-09 16:49:58.334 - Main Thread -> LOADING_TIME|GCMemoryTotal|1706321616 2026-08-09 16:49:58.334 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-08-09 16:49:58.334 - Main Thread -> STATS_RECORDING,4055,67.583063,1706880184,0,Low 2026-08-09 16:49:58.414 - Main Thread -> LOADING_TIME|Session|8106.3657 2026-08-09 16:49:58.429 - In-Process Server Thread -> Info: World is loaded, requesting startup autosave... 2026-08-09 16:49:58.429 - In-Process Server Thread -> [Saving] Starting save 2026-08-09 16:49:58.429 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-09 16:49:58.460 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-09 16:49:58.460 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-09 16:49:59.346 - Main Thread -> Info: Adding gravity to a kinematic body (76:1) has no effect 2026-08-09 16:50:05.855 - VRageWorker 0 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-09 16:50:05.863 - Main Thread -> [Saving] screenshotTask Start 2026-08-09 16:50:05.863 - Main Thread -> [Saving] screenshotTask Done 2026-08-09 16:50:05.863 - Main Thread -> [Saving] container CommitAsync Start 2026-08-09 16:50:06.380 - Main Thread -> [Saving] container CommitAsync Done 2026-08-09 16:50:06.380 - Main Thread -> [Saving] update save meta Start 2026-08-09 16:50:06.380 - Main Thread -> [Saving] update save meta Done 2026-08-09 16:50:06.380 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-09 16:50:06.380 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-09 16:50:06.380 - Main Thread -> [Saving] Saving finished Success 2026-08-09 16:50:58.347 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:50:58.347 - Main Thread -> STATISTICS,127.5994896,7656,26027,19601590000,1827782000,8277333000, 2.4862024453, 1.5395092298, 1.1959747002, 4.0040914593, 7.5275249227, 5.5001830935, 8.0767832011, 121217, 13142346515.5228, 14677352581.8313, 36.0119881037, 0.0008617459,"None","None", 40.756401062, 39.3950996399, 34.7024993896, 39.2023, 29.942, 57.4778, 121217, 16202821632, 15966666752, 73.8556289673, 1.3619999886,38072440,13345910000,1104,953418300,403770500,1107315000 2026-08-09 16:51:58.362 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:51:58.362 - Main Thread -> STATISTICS,187.6159162,11257,35296,21130640000,2936592000,1105846000, 4.0572088593, 2.7405453753, 1.1579081364, 21.2367426523, 5.9142803799, 4.185196104, 6.4765617419, 121217, 13435384665.5696, 15068755688.1848, 35.7784074819, 0.0047080256,"None","None", 50.9889984131, 45.2045021057, 4.0939998627, 34.437, 26.8837, 49.9755, 121217, 14053842944, 15466901504, 94.7332458496, 2.9639000893,42940660,14157030000,1104,911659000,404907000,1126306000 2026-08-09 16:52:06.272 - Main Thread -> Info: Adding gravity to a kinematic body (76:1) has no effect 2026-08-09 16:52:06.272 - In-Process Server Thread -> Info: Unloading ManagedWorldArea: '' Blue Miner PCU: 5391 H2 Prototype PCU: 4148 Unpainted Fighter PCU: 7653 Blue Fighter PCU: 7653 Red Ship PCU: 34224 Blue Ship PCU: 18610 Grid PCU: 150 2026-08-09 16:52:06.324 - In-Process Server Thread -> Info: Spawn PlanetEncounter: 'SectorID : Sector Offset : -58, 14 - Layer : 0 - Face Index : 1 -- EntityID : 0' AWB_Outpost1Encounter_Composite 2026-08-09 16:52:06.899 - In-Process Server Thread -> Info: Spawn PlanetEncounter: 'SectorID : Sector Offset : 51, 19 - Layer : 0 - Face Index : 5 -- EntityID : 0' VerdureEncounter_ContainerHome_VS2-3_Composite 2026-08-09 16:52:09.832 - Main Thread -> OpenTerminal requested 2026-08-09 16:52:09.833 - Main Thread -> Detaching Terminal VM 2026-08-09 16:52:09.892 - Main Thread -> Attaching Terminal VM 2026-08-09 16:52:09.892 - Main Thread -> Interactor: 76:1 2026-08-09 16:52:09.892 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:52:09.892 - Main Thread -> Interacted: 76:1 2026-08-09 16:52:09.892 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:52:09.892 - Main Thread -> Tag: 2026-08-09 16:52:10.511 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3762883471 with 657860 bytes (last update 1783811902) 2026-08-09 16:52:10.542 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3764232185 with 1044350 bytes (last update 1784099870) 2026-08-09 16:52:10.569 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3759515974 with 1777041 bytes (last update 1783582045) 2026-08-09 16:52:10.602 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3763396898 with 1330573 bytes (last update 1783872196) 2026-08-09 16:52:10.635 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3767882563 with 433438 bytes (last update 1784478298) 2026-08-09 16:52:10.668 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3776528443 with 770067 bytes (last update 1785700206) 2026-08-09 16:52:10.702 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3621168964 with 3111269 bytes (last update 1765354626) 2026-08-09 16:52:10.737 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3763508197 with 1488885 bytes (last update 1783881838) 2026-08-09 16:52:10.768 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3617134933 with 1889920 bytes (last update 1764771009) 2026-08-09 16:52:10.802 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3464047316 with 3574496 bytes (last update 1744661287) 2026-08-09 16:52:13.186 - Main Thread -> Info: [UI] Showing Popup Dialog: Preparing for placement (Vanilla\MainMenuData\UI\Dialogs\PreparingForPlaceBlueprint.def) 2026-08-09 16:52:13.192 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:52:13.254 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0618327... 2026-08-09 16:52:13.277 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:52:13.300 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:52:43.197 - Main Thread -> OpenTerminal requested 2026-08-09 16:52:43.197 - Main Thread -> Detaching Terminal VM 2026-08-09 16:52:43.202 - Main Thread -> Attaching Terminal VM 2026-08-09 16:52:43.202 - Main Thread -> Interactor: 76:1 2026-08-09 16:52:43.202 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:52:43.203 - Main Thread -> Interacted: 76:1 2026-08-09 16:52:43.203 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:52:43.203 - Main Thread -> Tag: 2026-08-09 16:52:46.314 - Main Thread -> Info: [UI] Showing Popup Dialog: Preparing for placement (Vanilla\MainMenuData\UI\Dialogs\PreparingForPlaceBlueprint.def) 2026-08-09 16:52:46.318 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:52:46.368 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0502145... 2026-08-09 16:52:46.381 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:52:46.397 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:52:58.366 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:52:58.366 - Main Thread -> STATISTICS,246.332348,14780,41352,23914890000,1677919000,1565881000, 5.0505516047, 3.0303862659, 2.2016207438, 23.9027116586, 8.628203895, 8.7253001485, 9.903345321, 61846.1995458416, 13832057480.3024, 15462953758.3786, 34.4420502758, 0.1104604338,"None","None", 231.049407959, 162.8192138672, 228.7971954346, 388.8206, 61.8333, 389.7437, 121217, 15987240960, 15966666752, 98.1310653687, 156.0010070801,62034700,14161970000,1104,1104615000,560733200,2224602000 2026-08-09 16:53:03.127 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:53:03.127 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:53:39.809 - Main Thread -> OpenTerminal requested 2026-08-09 16:53:39.809 - Main Thread -> Detaching Terminal VM 2026-08-09 16:53:39.813 - Main Thread -> Attaching Terminal VM 2026-08-09 16:53:39.813 - Main Thread -> Interactor: 76:1 2026-08-09 16:53:39.813 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:53:39.813 - Main Thread -> Interacted: 76:1 2026-08-09 16:53:39.813 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:53:39.813 - Main Thread -> Tag: 2026-08-09 16:53:41.977 - Main Thread -> Info: [UI] Showing Popup Dialog: Preparing for placement (Vanilla\MainMenuData\UI\Dialogs\PreparingForPlaceBlueprint.def) 2026-08-09 16:53:41.981 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:53:42.029 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0486650... 2026-08-09 16:53:42.043 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:53:42.053 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:53:50.060 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:53:50.060 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:53:58.386 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:53:58.386 - Main Thread -> STATISTICS,305.665444,18340,46627,24577840000,2700119000,991350800, 5.9212534014, 3.6947044191, 2.9209552619, 23.1771545365, 10.0723612438, 9.8995113766, 11.3778544937, 56120.5761138614, 13810799155.0641, 15466225646.1373, 36.7810306472, 0.0178160889,"None","None", 168.7602996826, 125.2067947388, 165.7716064453, 210.5333, 73.1363, 212.8277, 60575, 15417626624, 15966666752, 98.1270751953, 14.3978996277,74112850,14133670000,1104,1098555000,634717200,2546459000 2026-08-09 16:54:13.362 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:54:13.366 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:54:13.366 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:54:13.451 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:54:23.814 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 16:54:23.815 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 16:54:25.429 - Main Thread -> OpenTerminal requested 2026-08-09 16:54:25.429 - Main Thread -> Detaching Terminal VM 2026-08-09 16:54:25.433 - Main Thread -> Attaching Terminal VM 2026-08-09 16:54:25.433 - Main Thread -> Interactor: 76:1 2026-08-09 16:54:25.433 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:54:25.433 - Main Thread -> Interacted: 76:1 2026-08-09 16:54:25.433 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:54:25.433 - Main Thread -> Tag: 2026-08-09 16:54:27.739 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:54:27.772 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0326037... 2026-08-09 16:54:27.998 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:54:28.032 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0339135... 2026-08-09 16:54:28.032 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:54:28.040 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:54:29.580 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:54:29.580 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:54:29.617 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0367461... 2026-08-09 16:54:29.617 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:54:29.625 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:54:29.626 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0455075... 2026-08-09 16:54:29.626 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:54:29.633 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:54:47.330 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:54:47.330 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:54:54.998 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:54:55.000 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:54:55.000 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:54:55.081 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:54:58.410 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:54:58.410 - Main Thread -> STATISTICS,364.5485418,21873,52042,25018680000,2365090000,826488800, 5.3391499909, 3.4543578791, 2.6490979596, 10.5126281722, 9.9962306982, 10.171173273, 11.0745171223, 56859.9408434758, 13661526737.7554, 15265575516.4891, 26.0610136202, 0.0163590998,"None","None", 429.253112793, 294.3913879395, 426.6568908691, 117.7657, 34.025, 118.8394, 60575, 16571748352, 15477166080, 88.4475021362, 8.293299675,78410100,14466150000,1104,1126895000,648026900,2599726000 2026-08-09 16:55:01.987 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 16:55:01.987 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 16:55:04.153 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 16:55:04.153 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 16:55:06.120 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:55:06.121 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:55:06.158 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0371679... 2026-08-09 16:55:06.158 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:55:06.165 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:55:06.166 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0454677... 2026-08-09 16:55:06.167 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:55:06.174 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:55:14.920 - In-Process Server Thread -> [Saving] Starting save 2026-08-09 16:55:14.920 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-09 16:55:14.944 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-09 16:55:14.944 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-09 16:55:15.015 - VRageWorker 5 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-09 16:55:15.024 - Main Thread -> [Saving] screenshotTask Start 2026-08-09 16:55:15.119 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-08-09 16:55:15.119 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-08-09 16:55:15.306 - Main Thread -> [Saving] container CommitAsync Done 2026-08-09 16:55:15.306 - Main Thread -> [Saving] update save meta Start 2026-08-09 16:55:15.306 - Main Thread -> [Saving] update save meta Done 2026-08-09 16:55:15.306 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-09 16:55:15.307 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-09 16:55:15.307 - Main Thread -> [Saving] Saving finished Success 2026-08-09 16:55:15.754 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:55:15.754 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:55:34.589 - Main Thread -> OpenTerminal requested 2026-08-09 16:55:34.589 - Main Thread -> Detaching Terminal VM 2026-08-09 16:55:34.589 - Main Thread -> Attaching Terminal VM 2026-08-09 16:55:34.589 - Main Thread -> Interactor: 76:1 2026-08-09 16:55:34.589 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:55:34.589 - Main Thread -> Interacted: 76:1 2026-08-09 16:55:34.589 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:55:34.589 - Main Thread -> Tag: 2026-08-09 16:55:36.765 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:55:36.765 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:55:36.802 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0372817... 2026-08-09 16:55:36.803 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:55:36.810 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:55:36.811 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0455023... 2026-08-09 16:55:36.811 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:55:36.818 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:55:47.067 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-09 16:55:47.105 - In-Process Server Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.Run() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-08-09 16:55:56.615 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:55:56.615 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:55:56.652 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0370840... 2026-08-09 16:55:56.652 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:55:56.661 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:55:56.663 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0471749... 2026-08-09 16:55:56.663 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:55:56.672 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:55:57.448 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:55:57.484 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0359956... 2026-08-09 16:55:57.485 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:55:57.492 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:55:58.417 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:55:58.417 - Main Thread -> STATISTICS,424.3816358,25463,57448,24724380000,2872788000,506470400, 5.3117943458, 3.3982101399, 2.7538874633, 7.5559914296, 9.9808831515, 10.4247525985, 11.111542482, 56080.2584958217, 13772000010.3688, 15435121414.2023, 24.054638683, 0.0066083008,"None","None", 158.908203125, 111.6061019897, 42.0215034485, 62.5869, 34.7167, 63.2713, 60728, 15121334272, 15477153792, 81.6123428345, 6.3097000122,81612380,14064070000,1104,1128986000,620830300,2555985000 2026-08-09 16:56:04.599 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:56:04.599 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:56:10.503 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:56:10.508 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:56:10.508 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:56:10.520 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:56:10.527 - Main Thread -> Assertion Failure: Can't sit in multiple seats at once; 'CurrentSeat' was not null at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\Game2\Sources\Game2.Simulation\WorldObjects\Shared\SeatableComponent.cs:76 il offset: 30 at Keen.Game2.Simulation.WorldObjects.Shared.SeatableComponent.SittingStarted(ISeat seat) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.Pilotable.SeatComponent.SetPilotInternal(Entity pilot) at Keen.Game2.Client.WorldObjects.CubeBlocks.Cockpit.ModelChangingSeatComponent.SetPilotInternal(Entity pilot) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.Pilotable.SeatComponent.Keen.VRage.Core.Game.Systems.IEntityBundleListener.OnBundleAddedToScene() at Keen.VRage.Core.Game.Systems.Session.InvokeBundleAddedToScene(Entity entity, SetReference`1 invoked) at Keen.VRage.Core.Game.Systems.Session.InvokeBundleAddedToScene(Entity entity, SetReference`1 invoked) at Keen.VRage.Core.Game.Systems.Session.AddEntityBundleToScene(ReadOnlySpan`1 entities) at Keen.VRage.Multiplayer.Replications.InProcess.ServerSceneContext.ClientSide.ReplicateAsync(ServerToClientEntityReplicationData data, Boolean allowAsync) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Multiplayer.Replications.InProcess.ServerSceneContext.ClientSide.ReplicateAsync(ServerToClientEntityReplicationData data, Boolean allowAsync) at Keen.VRage.Multiplayer.Replications.InProcess.ServerSceneContext.b__29_0(SceneContext _) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback) at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-08-09 16:56:10.595 - Main Thread -> Assertion Failure: Leaving seat that was not occupied; 'CurrentSeat == seat' evaluated to false at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\Game2\Sources\Game2.Simulation\WorldObjects\Shared\SeatableComponent.cs:91 il offset: 7 at Keen.Game2.Simulation.WorldObjects.Shared.SeatableComponent.SittingEnded(ISeat seat) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.Pilotable.SeatComponent.UnsetPilotInternal() at Keen.VRage.Core.Game.Systems.SessionEntityLifetimeHandler.RemoveFromSimulation(Entity entity) at Keen.VRage.Core.Game.Systems.Session.RemoveEntityFromScene(Entity entity) at Keen.VRage.Core.Game.Systems.Session.MarkEntityForClose(Entity entity, Boolean moveToStaging) at Keen.VRage.Multiplayer.Replications.InProcess.ServerSceneContext.<>c__DisplayClass20_0.b__0(SceneContext client) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback) at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-08-09 16:56:34.791 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 16:56:34.791 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 16:56:36.508 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:56:36.546 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0382689... 2026-08-09 16:56:36.546 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:56:36.554 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:56:42.125 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:56:42.125 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:56:58.429 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:56:58.429 - Main Thread -> STATISTICS,484.1980632,29052,62622,24834200000,3290186000,416342000, 5.8978986695, 3.8368191705, 2.764769577, 11.8336340594, 10.5746075169, 10.4634975652, 11.598450087, 59448.5569796601, 13766273783.4419, 15380333356.0765, 27.813246715, 0.0010532739,"None","None", 205.1108093262, 196.3972015381, 37.4685020447, 40.9046, 32.175, 42.4009, 61166, 15382257664, 15473594368, 87.5721511841, 0.9488999844,83850260,14150840000,1104,1122118000,636761000,2572263000 2026-08-09 16:57:39.399 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:57:39.408 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:57:39.408 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:57:39.526 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:57:49.647 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:57:49.683 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0363862... 2026-08-09 16:57:49.683 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:57:49.691 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:57:57.671 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:57:57.671 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:57:58.440 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:57:58.440 - Main Thread -> STATISTICS,543.497826,32610,67955,24944050000,2240754000,400140300, 6.3038205186, 4.1792971071, 2.8178462629, 17.729451291, 10.3873953685, 9.6428655353, 11.251152672, 58821.1528948848, 13830323575.7675, 15474575900.3218, 32.0168997921, 0.0381503645,"None","None", 307.9172973633, 290.7172241211, 47.710899353, 179.9124, 30.4478, 180.6487, 61272, 15567851520, 15966666752, 90.1515655518, 134.6029968262,85994080,14119580000,1104,1129947000,666535200,2493985000 2026-08-09 16:58:03.539 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:58:03.544 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:58:03.544 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:58:03.642 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 16:58:10.278 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:58:10.316 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0386920... 2026-08-09 16:58:10.317 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:58:10.325 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:58:12.961 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:58:13.000 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0392659... 2026-08-09 16:58:13.001 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:58:13.008 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:58:15.945 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:58:15.945 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:58:37.822 - Main Thread -> OpenTerminal requested 2026-08-09 16:58:37.822 - Main Thread -> Detaching Terminal VM 2026-08-09 16:58:37.826 - Main Thread -> Attaching Terminal VM 2026-08-09 16:58:37.826 - Main Thread -> Interactor: 76:1 2026-08-09 16:58:37.826 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:58:37.826 - Main Thread -> Interacted: 76:1 2026-08-09 16:58:37.826 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-08-09 16:58:37.826 - Main Thread -> Tag: 2026-08-09 16:58:43.939 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:58:43.978 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0384873... 2026-08-09 16:58:43.978 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:58:43.986 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:58:50.139 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:58:50.139 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:58:55.527 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 50 events (~75KB) 2026-08-09 16:58:55.529 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 8 events (~14KB) 2026-08-09 16:58:55.645 - Main Thread -> [Analytics] Successfully sent 8 events to performance-tnt-prod, 14KB 2026-08-09 16:58:55.694 - Main Thread -> [Analytics] Successfully sent 50 events to behaviors-tnt-prod, 75KB 2026-08-09 16:58:58.444 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:58:58.444 - Main Thread -> STATISTICS,602.8975884,36174,73121,24769800000,3192689000,877030400, 7.5082289589, 5.0561336145, 3.6146548562, 21.3983266844, 10.5763605691, 9.680361595, 11.6150944638, 57313.5053310887, 13791606466.8494, 15465895065.4216, 37.832400836, 0.0011359428,"None","None", 277.8789978027, 266.3276977539, 74.0313949585, 84.5311, 34.1916, 85.4285, 61393, 15235911680, 15477198848, 99.5235061646, 1.296399951,89883610,14127550000,1104,1141522000,712062700,2537650000 2026-08-09 16:59:42.122 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 16:59:42.122 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 16:59:44.105 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 16:59:44.144 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0384203... 2026-08-09 16:59:44.144 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 16:59:44.153 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 16:59:52.389 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:59:52.389 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 16:59:58.460 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 16:59:58.460 - Main Thread -> STATISTICS,662.914015,39775,78741,25149290000,3500776000,307206100, 5.6735600977, 3.6655495375, 2.8470661784, 9.0226868513, 9.8666078484, 9.4327526606, 10.6805343477, 59785.8866981394, 13865363598.5108, 15475094477.1554, 25.4273284384, 0.0001066926,"None","None", 73.4734954834, 65.9962997437, 30.9132003784, 110.5058, 33.2823, 120.7384, 61368, 15730622464, 15966666752, 86.5048370361, 0.2617000043,90029340,14194590000,1104,1152137000,735306400,2541077000 2026-08-09 17:00:17.088 - In-Process Server Thread -> [Saving] Starting save 2026-08-09 17:00:17.088 - In-Process Server Thread -> [Saving] Capturing Session State 2026-08-09 17:00:17.118 - In-Process Server Thread -> [Saving] Captured Session State 2026-08-09 17:00:17.118 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-08-09 17:00:17.187 - VRageWorker 2 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-08-09 17:00:17.192 - Main Thread -> [Saving] screenshotTask Start 2026-08-09 17:00:17.288 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-08-09 17:00:17.288 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-08-09 17:00:17.478 - Main Thread -> [Saving] container CommitAsync Done 2026-08-09 17:00:17.478 - Main Thread -> [Saving] update save meta Start 2026-08-09 17:00:17.478 - Main Thread -> [Saving] update save meta Done 2026-08-09 17:00:17.478 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-08-09 17:00:17.478 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-08-09 17:00:17.478 - Main Thread -> [Saving] Saving finished Success 2026-08-09 17:00:39.074 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 17:00:39.076 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:00:39.076 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:00:39.177 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 17:00:48.299 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 17:00:48.299 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 17:00:50.449 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:00:50.486 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0375846... 2026-08-09 17:00:50.487 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:00:50.494 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:00:58.472 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 17:00:58.472 - Main Thread -> STATISTICS,722.663776,43360,84316,25338780000,3949091000,447077400, 6.1474011204, 3.9516599686, 2.6436901239, 11.3940608874, 9.9423653812, 9.1104961076, 10.7646969327, 60052.689818689, 13878482028.1858, 15472914147.6678, 27.5524934654, 0,"None","None", 277.0419921875, 265.7174987793, 34.2163009644, 41.9072, 34.587, 42.6497, 61388, 15471951872, 15477198848, 80.5075073242, 0,90518420,14382900000,1104,1138739000,759809000,2604347000 2026-08-09 17:01:02.866 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 17:01:02.866 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 17:01:03.899 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:01:03.937 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0384146... 2026-08-09 17:01:03.937 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:01:03.945 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:01:08.082 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:01:08.082 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:01:28.834 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-09 17:01:28.834 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-09 17:01:46.751 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 17:01:46.756 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:01:46.756 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:01:46.904 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 17:01:58.489 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 17:01:58.490 - Main Thread -> STATISTICS,781.7968728,46908,88806,25941460000,4642730000,691786800, 9.1181836017, 6.4236839903, 3.8664559759, 42.466244948, 12.2165977728, 9.4138246993, 13.3676179065, 58050.3720405862, 13783336117.0815, 15405867178.5906, 53.1727536612, 0.0008598083,"None","None", 336.5765991211, 330.462890625, 331.3973999023, 53.9461, 36.6194, 100.3093, 61460, 15267889152, 15966666752, 99.6262283325, 1.1062999964,94302740,13864760000,1104,1133926000,911042600,3130637000 2026-08-09 17:02:08.552 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:02:08.591 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0395136... 2026-08-09 17:02:08.591 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:02:08.599 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:02:14.819 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:02:14.819 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:02:17.198 - In-Process Server Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 17:02:17.203 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:02:17.203 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:02:17.221 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:02:17.319 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-08-09 17:02:17.328 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:02:17.428 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:02:17.569 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.3477749... 2026-08-09 17:02:17.569 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:02:17.577 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:02:17.578 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.2503432... 2026-08-09 17:02:17.579 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:02:17.586 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:02:17.587 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.1589634... 2026-08-09 17:02:17.587 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:02:17.595 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:02:18.699 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:02:18.776 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0772672... 2026-08-09 17:02:18.776 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:02:18.784 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:02:20.578 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 17:02:20.578 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 17:02:22.228 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:02:22.228 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:02:22.268 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0396690... 2026-08-09 17:02:22.268 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:02:22.275 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:02:22.276 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0479299... 2026-08-09 17:02:22.276 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:02:22.284 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:02:40.708 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:02:40.708 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:02:58.504 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 17:02:58.504 - Main Thread -> STATISTICS,841.0299692,50462,93554,26214040000,3092815000,634349600, 7.5409408556, 5.2800743648, 3.6481780517, 15.7697591854, 11.3609547694, 10.8992604759, 12.6363514424, 56962.3961733258, 13817665375.1442, 15434787145.9052, 31.1333302019, 0.0813427423,"None","None", 377.1403198242, 337.596496582, 293.9862976074, 305.3265, 42.7778, 306.1196, 61466, 15121285120, 15473606656, 97.2078399658, 286.8500061035,97518130,13633830000,1104,1112620000,918749900,3072168000 2026-08-09 17:03:16.324 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-08-09 17:03:16.324 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-08-09 17:03:17.574 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:03:17.611 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0374487... 2026-08-09 17:03:17.612 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:03:17.619 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:03:23.774 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:03:23.774 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:03:42.924 - In-Process Server Thread -> Info: Spawn PlanetEncounter: 'SectorID : Sector Offset : -45, 17 - Layer : 0 - Face Index : 1 -- EntityID : 0' VerdureEncounter_ContainerPile1_VS2-3_Composite 2026-08-09 17:03:58.509 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-08-09 17:03:58.510 - Main Thread -> STATISTICS,900.8130634,54049,97518,27490960000,3020228000,550274000, 9.4164804623, 6.7095253398, 4.0975734878, 43.2763903631, 14.0558681887, 10.2276352422, 15.1382480323, 60471.9562308336, 13859565191.8789, 15473125737.6549, 53.9467522071, 0.0152395035,"None","None", 96.585899353, 84.9659957886, 64.0012969971, 313.5163, 37.9301, 314.3965, 62016, 15173713920, 15473606656, 98.9111328125, 51.0569992065,100116300,14482040000,1104,1067185000,919846900,3096789000 2026-08-09 17:04:05.736 - Main Thread -> Info: Start loading grid data for blueprint _ Odin - > Odin Blocks:636, PCU:10776... 2026-08-09 17:04:05.775 - Main Thread -> Info: Grid data for blueprint _ Odin loaded in 00:00:00.0390576... 2026-08-09 17:04:05.775 - Main Thread -> Info: [Paste] blueprint _ Odin: entities=60, roots=1, grids=1, blocks=636, PCU=10776, uniqueBlockTypes=57, others=0, size=[X:37, Y:19, Z:54] 2026-08-09 17:04:05.782 - Main Thread -> Info: GridPastingToolComponent::OpenPasteBanner 2026-08-09 17:04:10.704 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-09 17:04:10.704 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-09 17:04:10.704 - In-Process Server Thread -> Critical: Found entity near center of planet: Grid_ServerComposite_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-08-09 17:04:14.919 - In-Process Server Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:04:14.919 - In-Process Server Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-08-09 17:04:24.772 - Main Thread -> Assertion Failure: Killing dead Entity; 'EntitiesForClose.Contains(entity)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Game\VRage.Core.Game\Systems\Session.cs:291 il offset: 0 at Keen.VRage.Core.Game.Systems.Session.MarkEntityForClose(Entity entity, Boolean moveToStaging) at Keen.VRage.Game.Components.Fractures.BreakableComponent.TryCleanBlockAreaFromDebris() at Keen.VRage.Game.Components.Fractures.BreakableComponent.SetFractureState(List`1 fractureChanges, Boolean removeDebris) at Keen.VRage.Game.Components.Fractures.BreakableComponent.__InternalFracturesChangedSignal.Trigger(Entity entity, Span`1 handlers, List`1 fractures) at Keen.VRage.Game.Components.Fractures.BreakableComponent.FractureBreakingImplementation(FractureIntegrity fracture, FracturingArgs fracturingArgs) at Keen.VRage.Game.Components.Fractures.BreakableComponent.OnFractureIntegrityChangedClient(FractureIntegrity fracture, FracturingArgs fracturingArgs, Boolean syncBlockHP) at Keen.VRage.Game.Components.Fractures.BreakableComponent.__InternalOnFractureIntegrityChangedSignal.Trigger(Entity entity, Span`1 handlers, FractureIntegrity fracture, FracturingArgs fracturingArgs, Boolean syncBlockHP) at VRage.Game.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Game_Components_Fractures_BreakableComponent_OnFractureIntegrityChangedSignal_Apply(ReplayContext __context__, Entity entity, FractureIntegrity fracture, FracturingArgs fracturingArgs, Boolean syncBlockHP) at VRage.Game.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Game_Components_Fractures_BreakableComponent_OnFractureIntegrityChangedSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-08-09 17:04:25.629 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-08-09 17:04:25.630 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.Core.Game.Systems.Session.RemoveEntityFromScene(Entity entity) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-08-09 17:04:25.974 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-08-09 17:04:25.974 - Main Thread -> [Crash Handler]: Pre-filtering exception. 2026-08-09 17:04:25.974 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-08-09 17:04:25.974 - Main Thread -> [Crash Handler]: Pre-serializing crash meta. 2026-08-09 17:04:25.979 - Main Thread -> [Crash Handler]: Collecting crash dump. 2026-08-09 17:04:29.866 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-08-09 17:04:29.869 - Main Thread -> [Crash Handler]: Serializing crash meta. 2026-08-09 17:04:30.294 - Main Thread -> [Crash Handler]: Waiting on message box confirmation. 2026-08-09 17:04:31.563 - Main Thread -> [Crash Handler]: Message box closed by user. 2026-08-09 17:04:31.563 - Main Thread -> [Crash Handler]: Restarting To Report 2026-08-09 17:04:31.563 - Main Thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-08-09 17:04:31.563 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-08-09 17:04:31.564 - Main Thread -> WriteLine Closed