Performance Main Thread: 1.21ms, 7.27 % Input: 70.48us Draw: 1.61us Platform: 30.17ns Session: 443.51us Render Render Thread Average Frame: 16.68ms, 16.69ms, 100.0 %, (Imprecise) Current Frame: 16.70ms, 16.38ms, 100.1 %, (Imprecise) Average Work: 8.52ms, 8.61ms, 51.1 %, (Imprecise) Current Work: 8.55ms, 8.81ms, 51.3 %, (Imprecise) Pacer: 79.68Hz, 59.95Hz, InfinityHz GPU Average Frame: 16.68ms, 16.68ms, 100.0 %, (Imprecise) Current Frame: 16.68ms, 16.64ms, 100.0 %, (Imprecise) Average Work: 12.66ms, 12.64ms, 75.9 %, (Imprecise) Current Work: 12.66ms, 12.51ms, 75.9 %, (Imprecise) Render Frequency: 60.10Hz, 59.95Hz, VSync: Enabled Video Memory: 20.20GiB, 22.57GiB, 89.5 % VRAM: 20.20GiB, 22.57GiB, 89.5 % CPU Load: 8.31 % CLR Total Stalls: 3.28s Worker Count: 13 Worker Load: 1.35 % PCU Total: 214328 NPC: 138502 LocalPlayer: 75826 Spatial Trigger System Entity updates: 61 Total Trigger Updates: 531 Trigger Count: 3 Encounters Session: AllManagedSystems: 87157 (total), 1860 (player), 85297 (NPC) ManagedWorldArea: 8297 (total), 1860 (player), 6437 (NPC) Contract: 14614 (total), 0 (player), 14614 (NPC) Encounter: 64246 (total), 0 (player), 64246 (NPC) RenderSceneStats Streaming GPU Report Available Total: 22.57Gi Free: 2.37Gi Reserved: 0 Usage: 20.2Gi Game Report Available Raw: 22.57Gi Available Filtered: 22.46Gi Target Unused: 2.246Gi Target Usage: 20.21Gi Current Usage: 20.2Gi Usage Delta: 0 Usage Details Missing: 580.5Mi Non-Streaming: 4.873Gi Streaming: 14.76Gi Real Available Streaming: 14.77Gi Min Available Streaming: 2Gi Min Critical Streaming: 355.3Mi Final Available Streaming: 14.77Gi Streaming Details Critical Pinned Textures: 355.3Mi Standard Pinned Textures: 565.3Mi First Person Textures: 185.7Mi Overlay Textures: 517.3Mi Density Textures: 7.641Gi Standard Textures: 2.065Gi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 218 Dispatch Count: 129 DispatchRays Count: 7 ExecuteIndirect Count: 654 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 30780 Alive Particles Count: 30780 Dead Particles Count: 5048 Percentage of the budget used: 6.156 Active Emitter Count: 0 Borrowed resources Queried: 415MiB Allocated: 427MiB Concurrently borrowed: 119MiB Total Memory Allocated: 20.54Gi Default: 20.2Gi NonStreaming: 1.37Gi HeapManager: 493.3Mi Free: 493.3Mi Bindable Buffers: 199.7Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 198.2Mi Bindable Textures: 554.7Mi RO Textures: 128Mi RO Cube Texture: 10.7Mi Render Target Textures: 134.6Mi RW Render Target Textures: 93Mi Depth Stencils: 188.4Mi Cube Depth Stencils: 0 Managed Buffers: 118.6Mi Free: 118.6Mi OffscreenTexture:LCD_Cockpit150_ServerComposition_8362:1_S0: 0 OffscreenTexture:LCD_LCDWide500_ServerComposition_16041:1_S0: 0 OffscreenTexture:LCD_LCDWide500_ServerComposition_16024:1_S0: 0 Streaming: 14.76Gi Textures: 14.76Gi Missing: 580.5Mi Specific: 3.502Gi Borrowing: 427.4Mi Flare: 80.32Ki Grass: 18.88Mi Light Clustering: 97.06Mi Material: 796.7Ki Mwm: 604.6Mi Particle: 40.38Mi Raytracing: 542.8Mi Runtime Data: 382Mi Unknown: 0 Armor: 22.62Mi Debug: 0 Flora: 82Mi Impostor: 0 UI3D: 0 Voxel: 277.2Mi Water: 65.12Ki Volumes: 42Ki Scene: 1.131Gi Unified Index Buffer: 256Mi Water: 0 Mix: 12.06Mi Clearing Manager: 1.562Mi Local Shadow Textures: 25.88Mi Asset Cache Textures: 18.68Mi Managed Generated Textures: 52Ki Upload: 341.9Mi Data Uploader: 256Mi Bindable Buffers: 83.62Mi Upload Buffers: 67.62Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 94534 Default: 94244 NonStreaming: 478 HeapManager: 39 Free: 39 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 208 RO Textures: 4 RO Cube Texture: 138 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 28 Cube Depth Stencils: 0 Managed Buffers: 35 Free: 35 OffscreenTexture:LCD_Cockpit150_ServerComposition_8362:1_S0: 0 OffscreenTexture:LCD_LCDWide500_ServerComposition_16041:1_S0: 0 OffscreenTexture:LCD_LCDWide500_ServerComposition_16024:1_S0: 0 Streaming: 1379 Textures: 1379 Missing: 1 Specific: 92386 Borrowing: 94 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6280 Particle: 22 Raytracing: 748 Runtime Data: 80681 Unknown: 0 Armor: 20246 Debug: 0 Flora: 51330 Impostor: 0 UI3D: 0 Voxel: 9088 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4396 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1120 Unused Memory (MiB): 117.6875 VoxelLow ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 0.390625 Voxel: 2 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 VoxelMedium VoxelHigh ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 100 Voxel: 388 ManagedROBuffer occupancy: 100 Voxel: 311 ManagedROBuffer occupancy: 100 Voxel: 293 ManagedROBuffer occupancy: 100 Voxel: 312 ManagedROBuffer occupancy: 100 Voxel: 366 ManagedROBuffer occupancy: 100 Voxel: 512 ManagedROBuffer occupancy: 100 Voxel: 510 ManagedROBuffer occupancy: 77.92969 Voxel: 373 ManagedROBuffer occupancy: 88.08594 Voxel: 433 Misc ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 165 Water: 1 Flora: 70 ManagedROBuffer occupancy: 100 Mwm: 196 ManagedROBuffer occupancy: 100 Mwm: 197 ManagedROBuffer occupancy: 100 Mwm: 183 ManagedROBuffer occupancy: 100 Mwm: 175 ManagedROBuffer occupancy: 100 Mwm: 175 ManagedROBuffer occupancy: 100 Mwm: 147 ManagedROBuffer occupancy: 100 Mwm: 130 ManagedROBuffer occupancy: 100 Mwm: 125 ManagedROBuffer occupancy: 100 Mwm: 101 Mix: 0 Armor: 36 Flare: 1 Flora: 164 ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 130 Flora: 25 ManagedROBuffer occupancy: 100 Mwm: 178 ManagedROBuffer occupancy: 100 Mwm: 94 ManagedROBuffer occupancy: 100 Mwm: 109 ManagedROBuffer occupancy: 100 Mwm: 149 ManagedROBuffer occupancy: 100 Mwm: 266 ManagedROBuffer occupancy: 100 Mwm: 104 ManagedROBuffer occupancy: 100 Mwm: 100 ManagedROBuffer occupancy: 100 Mwm: 176 Mix: 0 Flare: 0 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 161 Water: 0 Mix: 0 Flora: 113 ManagedROBuffer occupancy: 100 Flora: 509 Mix: 0 Armor: 3 ManagedROBuffer occupancy: 99.41406 Mix: 6 Flora: 452 Raytracing: 3 Mwm: 10 ManagedROBuffer occupancy: 24.414062 Mix: 0 Flora: 47 Armor: 76 Flare: 0 ManagedROBuffer occupancy: 34.179688 Mix: 1 Flora: 6 NonCopy ManagedROBuffer occupancy: 4.8828125 Raytracing: 25 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1708 Safe Instance Count: 2707 Indices Count: 2713218 Indices to Triangle Count: 904406 MainView[SecondPass] Real Instance Count: 26 Safe Instance Count: 2707 Indices Count: 968244 Indices to Triangle Count: 322748 Visible PointLight count: 19 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 914 Visible Grass count: 102 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 106304 Max grass instances: 6261312 Grass instances buffer size: 17.286072Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 10 Safe Instance Count: 10 Indices Count: 273885 Indices to Triangle Count: 91295 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 14 Safe Instance Count: 26 Indices Count: 91650 Indices to Triangle Count: 30550 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 59 Safe Instance Count: 174 Indices Count: 247293 Indices to Triangle Count: 82431 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1460 Safe Instance Count: 3027 Indices Count: 964182 Indices to Triangle Count: 321394 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 4008 Safe Instance Count: 5202 Indices Count: 1478157 Indices to Triangle Count: 492719 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 2567 Safe Instance Count: 3123 Indices Count: 2413251 Indices to Triangle Count: 804417 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 905988 1: 147732 2: 61133 3: 21629 4: 59987 5: 1 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 80 HZB Mip-2 Count: 13 HZB Mip-3 Count: 19 HZB Mip-4 Count: 148 HZB Mip-5 Count: 61 HZB Mip-6 Count: 62 HZB Mip-7 Count: 33 HZB Mip-8 Count: 14 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 11.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 11.00 Budget: 730MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B 512×512 Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B 1024×512 Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 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ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ActionCompletion Pooled Count: 306.00 Active (borrowed) Count: 417.00 Bytes Pooled: 10KiB ResourcePool-Segment Pooled Count: 907.00 Active (borrowed) Count: 18,524.00 Bytes Pooled: 43KiB ResourcePool-MicroChunk Pooled Count: 645.00 Active (borrowed) Count: 2,975.00 Bytes Pooled: 50KiB GPUResourcePool-MicroBuffer Pooled Count: 12,737.00 Active (borrowed) Count: 79,421.00 Bytes Pooled: 796KiB GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 20.00 Active (borrowed) Count: 11.00 Bytes Pooled: 2KiB 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AsyncStateMachinePooledTask<d__48> Pooled Count: 1,062.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 592.00 Active (borrowed) Count: 1,379.00 Bytes Pooled: 88KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 178.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for FaceMips Pooled Count: 384.00 Active (borrowed) Count: 480.00 Bytes Pooled: 36KiB GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 32.00 Active (borrowed) Count: 32.00 Bytes Pooled: 3KiB ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: 216B Default for ForEachLoopWork Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 927.00 Active (borrowed) Count: 15,600.00 Bytes Pooled: 109KiB Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 1,647.00 Active (borrowed) Count: 2,687.00 Bytes Pooled: 592KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 453.00 Active (borrowed) Count: 114.00 Bytes Pooled: 92KiB Default for ShapedEntityTrigger Pooled Count: 200.00 Active (borrowed) Count: 233.00 Bytes Pooled: 41KiB Default for List Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for EncounterSector Pooled Count: 2.00 Active (borrowed) Count: 8.00 Bytes Pooled: 96B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 19.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 7,638.00 Active (borrowed) Count: 0.00 Bytes Pooled: 716KiB Default for ChunkReference Pooled Count: 9,536.00 Active (borrowed) Count: 6,320.00 Bytes Pooled: 1MiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 5,852.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 1,049.00 Active (borrowed) Count: 0.00 Bytes Pooled: 57KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 698.00 Active (borrowed) Count: 0.00 Bytes Pooled: 60KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 42.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Sector Pooled Count: 203.00 Active (borrowed) Count: 459.00 Bytes Pooled: 14KiB Default for DCSContinuation Pooled Count: 298.00 Active (borrowed) Count: 0.00 Bytes Pooled: 16KiB Default for PlanetEnvironmentSector Pooled Count: 238.00 Active (borrowed) Count: 483.00 Bytes Pooled: 33KiB Default for SizeEstimatorData Pooled Count: 1,777.00 Active (borrowed) Count: 850.00 Bytes Pooled: 56KiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 606KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 4,025.00 Active (borrowed) Count: 8,502.00 Bytes Pooled: 157KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 7,178.00 Active (borrowed) Count: 8,180.00 Bytes Pooled: 2MiB Default for StitchOperation Pooled Count: 4,299.00 Active (borrowed) Count: 0.00 Bytes Pooled: 437KiB Default for CompoundStitchOperation Pooled Count: 1,520.00 Active (borrowed) Count: 0.00 Bytes Pooled: 166KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,398.00 Active (borrowed) Count: 0.00 Bytes Pooled: 55KiB Default for CellData Pooled Count: 11,252.00 Active (borrowed) Count: 25,567.00 Bytes Pooled: 615KiB Default for ClipmapMeshJob Pooled Count: 5,183.00 Active (borrowed) Count: 0.00 Bytes Pooled: 688KiB Default for ClipmapResourceLoadingJob Pooled Count: 711.00 Active (borrowed) Count: 0.00 Bytes Pooled: 111KiB Animation Clip Requests Pooled Count: 32.00 Active (borrowed) Count: 19.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 13.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 3.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 768B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 1,322.00 Active (borrowed) Count: 0.00 Bytes Pooled: 72KiB Default for ClipmapSewJob Pooled Count: 3,218.00 Active (borrowed) Count: 0.00 Bytes Pooled: 478KiB Default for VoxelCell Pooled Count: 721.00 Active (borrowed) Count: 3,980.00 Bytes Pooled: 197KiB ResourcePool-InstanceBatch Pooled Count: 10,662.00 Active (borrowed) Count: 49,950.00 Bytes Pooled: 2MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 62,356.00 Active (borrowed) Count: 201,842.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 172.00 Active (borrowed) Count: 0.00 Bytes Pooled: 77KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 83KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 576B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-RASPool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 720B GPUResourcePool-RASBuffer Pooled Count: 364.00 Active (borrowed) Count: 6,798.00 Bytes Pooled: 28KiB Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for DeleteWhenExpiredCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Resource Streaming Total Memory Main Budget: 3.94GiB Used: 1.30GiB Pressure: 2.90GiB Pinned: 111.09MiB Graphics Budget: 14.77GiB Used: 14.76GiB Pressure: 13.86GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.34us Registered Resources: 0 Loaded Resources: 461 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,009.81MiB Used: 45.02MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.18us Registered Resources: 0 Loaded Resources: 5,421 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,009.81MiB Used: 263.08MiB Pressure: 247.79MiB Pinned: 45.49MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.56us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,009.81MiB Used: 12.91MiB Pressure: 11.89MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.60us Registered Resources: 0 Loaded Resources: 8,243 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,009.81MiB Used: 1,009.78MiB Pressure: 2.61GiB Pinned: 14.66MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 818.54us Registered Resources: 4,440 Loaded Resources: 4,440 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 14.77GiB Used: 14.76GiB Pressure: 13.86GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/ThrusterAtm_1m: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/WindTurbine: 0 event:/UI/OreDetector: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/HudUnable: 0 event:/SFX/Character/JetpackRun: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/TimerEnd: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Character/JetpackPush: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Block/DoorSliding: 0 event:/SFX/Impacts/ImpactCharacterRock: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/UI/trading_buy: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/SFX/Character/DropItem: 0 event:/SFX/Character/TakeItem: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/SFX/Block/Cockpit: 0 event:/Music/Verdure/SE2_Verdure_TheDeepDive: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Character/VocPain: 0 event:/SFX/Impacts/ImpactCharacterSoil: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 727 FileOctreeRegionLoader: 83 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 47 Created: 47 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 368 Created: 655 PlanetOreDepositComponent Current: 7346 Created: 14718 CompositePlanetShapeComponent Current: 1650 Created: 3288 DynamicVoxelStorageComponent Current: 10 Created: 14 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 47 Created: 47 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 658 Created: 985 PlanetOreDepositComponent Current: 9897 Created: 9897 CompositePlanetShapeComponent Current: 1790 Created: 1790 DynamicVoxelStorageComponent Current: 10 Created: 14 Space Probe Server Low Cache Evicted: 167 Refreshed: 689561 Inserted: 167 Medium Cache Evicted: 1326 Refreshed: 1404375 Inserted: 1326 High Cache Evicted: 415307 Refreshed: 3348856 Inserted: 415307 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 7051 Inserted: 64 Medium Cache Evicted: 0 Refreshed: 11738 Inserted: 184 High Cache Evicted: 3338 Refreshed: 32224 Inserted: 3850 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 108 FloatingObjects (Server): 58 Armor Blocks (Server): 22770 Simple Blocks (Server): 5690 Functional Blocks (Server): 2061 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 108 FloatingObjects (Client): 58 Armor Blocks (Client): 22770 Simple Blocks (Client): 5690 Functional Blocks (Client): 2061 TrashRemoval PlayerGridPCU: 0 Current: 75826 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 138502 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 58 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 371 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 311.0us Runtime Avg: 231.8us Optimization: 0.0 % Flora SectorsCount: 277 Total: 1230707, 672609 Average: 4442, 2428 Minimum: 661, 116 Maximum: 9995, 5107