Performance Main Thread: 6.94ms, 41.62 % Input: 63.38us Draw: 1.51us Platform: 73.78ns Session: 3.71ms Render Render Thread Average Frame: 7.47ms, 8.97ms, 149.3 %, (Imprecise) Current Frame: 7.69ms, 11.97ms, 153.7 %, (Imprecise) Average Work: 6.25ms, 7.69ms, 125.1 %, (Imprecise) Current Work: 6.47ms, 10.57ms, 129.3 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 7.43ms, 8.55ms, 148.5 %, (Imprecise) Current Frame: 7.59ms, 9.79ms, 151.8 %, (Imprecise) Average Work: 4.29ms, 4.29ms, 85.8 %, (Imprecise) Current Work: 4.29ms, 4.69ms, 85.8 %, (Imprecise) Render Frequency: 117.28Hz, 200.00Hz, VSync: Disabled Video Memory: 6.70GiB, 10.10GiB, 66.3 % VRAM: 6.70GiB, 10.10GiB, 66.3 % CPU Load: 6.72 % CLR Total Stalls: 3.25s Worker Count: 13 Worker Load: 0.59 % PCU Total: 318194 NPC: 195216 LocalPlayer: 122978 Spatial Trigger System Entity updates: 56 Total Trigger Updates: 190 Trigger Count: 3 Encounters Session: AllManagedSystems: 233789 (total), 0 (player), 233789 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 108094 (total), 0 (player), 108094 (NPC) Encounter: 125695 (total), 0 (player), 125695 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.1Gi Free: 3.403Gi Reserved: 0 Usage: 6.696Gi Game Report Available Raw: 10.1Gi Available Filtered: 10.05Gi Target Unused: 1.005Gi Target Usage: 9.044Gi Current Usage: 6.696Gi Usage Delta: 0 Usage Details Missing: 998.6Mi Non-Streaming: 2.554Gi Streaming: 3.167Gi Real Available Streaming: 5.514Gi Min Available Streaming: 1024Mi Min Critical Streaming: 373.8Mi Final Available Streaming: 5.514Gi Streaming Details Critical Pinned Textures: 373.8Mi Standard Pinned Textures: 158.5Mi First Person Textures: 30.75Mi Overlay Textures: 9.562Mi Density Textures: 1.586Gi Standard Textures: 0 Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 428 Dispatch Count: 108 DispatchRays Count: 0 ExecuteIndirect Count: 402 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 24502 Alive Particles Count: 24735 Dead Particles Count: 1777 Percentage of the budget used: 4.947 Active Emitter Count: 97 Borrowed resources Queried: 193MiB Allocated: 206MiB Concurrently borrowed: 44MiB Total Memory Allocated: 6.995Gi Default: 6.696Gi NonStreaming: 827.6Mi HeapManager: 254.4Mi Free: 254.4Mi Bindable Buffers: 54.25Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 52.75Mi Bindable Textures: 424.9Mi RO Textures: 129.2Mi RO Cube Texture: 12Ki Render Target Textures: 134.6Mi RW Render Target Textures: 65.5Mi Depth Stencils: 95.56Mi Cube Depth Stencils: 0 Managed Buffers: 48.19Mi Free: 48.19Mi OffscreenTexture:LCD_LCDFlat50_ServerComposition_22942:1_S0: 1.375Mi OffscreenTexture:LCD_LCDFlat150_ServerComposition_21252:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow50_ServerComposition_12118:1_S0: 704Ki OffscreenTexture:LCD_LCDFlat250_ServerComposition_9789:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner250_ServerComposition_10928:1_S0: 384Ki OffscreenTexture:LCD_LCDFlat150_ServerComposition_21740:1_S0: 1.375Mi OffscreenTexture:LCD_LCDWide300_ServerComposition_10818:1_S0: 2.688Mi Streaming: 3.167Gi Textures: 3.167Gi Missing: 998.6Mi Specific: 1.746Gi Borrowing: 205.8Mi Flare: 43.36Ki Grass: 6.625Mi Light Clustering: 60.5Mi Material: 796.7Ki Mwm: 637.5Mi Particle: 40.38Mi Raytracing: 203.9Mi Runtime Data: 77.81Mi Unknown: 0 Armor: 45.5Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 69.96Ki Voxel: 32.12Mi Water: 65.12Ki Volumes: 50.52Ki Scene: 308.4Mi Unified Index Buffer: 224Mi Water: 0 Mix: 3.562Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 17.64Mi Managed Generated Textures: 52Ki Upload: 296.2Mi Data Uploader: 256Mi Bindable Buffers: 37.94Mi Upload Buffers: 21.94Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 44666 Default: 44376 NonStreaming: 303 HeapManager: 29 Free: 29 Bindable Buffers: 162 Persistent Constant Buffers: 24 Read-Write Buffers: 138 Bindable Textures: 63 RO Textures: 6 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 16 Cube Depth Stencils: 0 Managed Buffers: 24 Free: 24 OffscreenTexture:LCD_LCDFlat50_ServerComposition_22942:1_S0: 1 OffscreenTexture:LCD_LCDFlat150_ServerComposition_21252:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_12118:1_S0: 1 OffscreenTexture:LCD_LCDFlat250_ServerComposition_9789:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_10928:1_S0: 1 OffscreenTexture:LCD_LCDFlat150_ServerComposition_21740:1_S0: 1 OffscreenTexture:LCD_LCDWide300_ServerComposition_10818:1_S0: 1 Streaming: 882 Textures: 882 Missing: 1 Specific: 43190 Borrowing: 76 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6411 Particle: 22 Raytracing: 27 Runtime Data: 32219 Unknown: 0 Armor: 31468 Debug: 0 Flora: 0 Impostor: 0 UI3D: 7 Voxel: 726 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4273 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 768 Unused Memory (MiB): 48.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: 100 Voxel: 370 ManagedROBuffer occupancy: 0.390625 Voxel: 2 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 136 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 190 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 231 ManagedROBuffer occupancy: 100 Mwm: 189 ManagedROBuffer occupancy: 100 Mwm: 168 ManagedROBuffer occupancy: 100 Mwm: 143 ManagedROBuffer occupancy: 100 Mwm: 146 Mix: 0 Armor: 21 ManagedROBuffer occupancy: 100 Mwm: 173 ManagedROBuffer occupancy: 100 Mwm: 144 Mix: 0 Armor: 27 ManagedROBuffer occupancy: 100 Mwm: 138 ManagedROBuffer occupancy: 100 Mwm: 133 ManagedROBuffer occupancy: 100 Mwm: 177 Mix: 0 Armor: 42 ManagedROBuffer occupancy: 100 Mwm: 129 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 75 Mix: 0 Armor: 217 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 86 Mwm: 139 Flare: 1 UI3D: 0 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 46 Mwm: 69 ManagedROBuffer occupancy: 100 Mwm: 164 ManagedROBuffer occupancy: 100 Mwm: 182 ManagedROBuffer occupancy: 100 Mwm: 186 ManagedROBuffer occupancy: 100 Mwm: 110 ManagedROBuffer occupancy: 100 Mwm: 132 ManagedROBuffer occupancy: 100 Mwm: 189 Mix: 0 Water: 1 Volumes: 1 UI3D: 0 Armor: 4 ManagedROBuffer occupancy: 49.023438 Mwm: 12 Mix: 4 UI3D: 1 Armor: 103 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 922 Safe Instance Count: 2483 Indices Count: 3074358 Indices to Triangle Count: 1024786 MainView[SecondPass] Real Instance Count: 22 Safe Instance Count: 2483 Indices Count: 968172 Indices to Triangle Count: 322724 Visible PointLight count: 52 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 340 Visible Grass count: 0 Visible ParticleEmitter count: 97 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 36 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 628 Safe Instance Count: 813 Indices Count: 1512996 Indices to Triangle Count: 504332 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2811 Safe Instance Count: 3263 Indices Count: 3703185 Indices to Triangle Count: 1234395 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 3259 Safe Instance Count: 3259 Indices Count: 1791813 Indices to Triangle Count: 597271 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 22 Safe Instance Count: 34 Indices Count: 102594 Indices to Triangle Count: 34198 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 4115 Safe Instance Count: 6778 Indices Count: 828945 Indices to Triangle Count: 276315 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 545906 1: 25590 2: 0 3: 0 4: 490 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 1 HZB Mip-3 Count: 2 HZB Mip-4 Count: 20 HZB Mip-5 Count: 87 HZB Mip-6 Count: 86 HZB Mip-7 Count: 143 HZB Mip-8 Count: 8 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 7.00 Admitted: 7.00 Rendering: 7.00 Out of Range: 0.00 Budget: 368MiB Used: 9MiB Sort Pressure: 0.00 LCD Pool Totals Active: 7.00 Idle: 0.00 Active Memory: 9MiB Idle Memory: 0B 512×512 Active: 4.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B 512×256 Active: 1.00 Idle: 0.00 Active Memory: 683KiB Idle Memory: 0B 512×128 Active: 1.00 Idle: 0.00 Active Memory: 341KiB Idle Memory: 0B 1024×512 Active: 1.00 Idle: 0.00 Active Memory: 3MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 218 Safe Instance Count: 767 Indices Count: 2832 Indices to Triangle Count: 944 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 7.00GiB Default: 6.70GiB NonStreaming: 827.55MiB HeapManager: 254.36MiB Free: 254.36MiB Bindable Buffers: 54.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 52.75MiB Bindable Textures: 424.89MiB RO Textures: 129.25MiB RO Cube Texture: 12.00KiB Render Target Textures: 134.56MiB RW Render Target Textures: 65.50MiB Depth Stencils: 95.56MiB Cube Depth Stencils: 0.00B Managed Buffers: 48.19MiB Free: 48.19MiB OffscreenTexture:LCD_LCDFlat50_ServerComposition_22942:1_S0: 1.38MiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_21252:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_12118:1_S0: 704.00KiB OffscreenTexture:LCD_LCDFlat250_ServerComposition_9789:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_10928:1_S0: 384.00KiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_21740:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide300_ServerComposition_10818:1_S0: 2.69MiB Streaming: 3.17GiB Textures: 3.17GiB Missing: 998.61MiB Specific: 1.75GiB Borrowing: 205.81MiB Flare: 43.36KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 637.50MiB Particle: 40.38MiB Raytracing: 203.94MiB Runtime Data: 77.81MiB Unknown: 0.00B Armor: 45.50MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 69.96KiB Voxel: 32.12MiB Water: 65.12KiB Volumes: 50.52KiB Scene: 308.38MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.64MiB Managed Generated Textures: 52.00KiB Upload: 296.19MiB Data Uploader: 256.00MiB Bindable Buffers: 37.94MiB Upload Buffers: 21.94MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 8.06GiB Process Memory: 8.06GiB GC: 3.78GiB GC Total: 3.78GiB GC Committed Total: 3.22GiB GC Total Allocated: 9.99GiB GC Total Pause Duration: 550.97ms GC Collection Count 0: 13 GC Collection Count 1: 11 GC Collection Count 2: 10 Havok Memory: 979.97MiB Native Allocators: 1.68GiB Heap: 1.64GiB Heap Allocation Count: unavailable Bump: 40.77MiB Systems: 8.44GiB DCS_Scenes: 68.05MiB Render12: 7.00GiB Default: 6.70GiB NonStreaming: 827.55MiB HeapManager: 254.36MiB Free: 254.36MiB Bindable Buffers: 54.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 52.75MiB Bindable Textures: 424.89MiB RO Textures: 129.25MiB RO Cube Texture: 12.00KiB Render Target Textures: 134.56MiB RW Render Target Textures: 65.50MiB Depth Stencils: 95.56MiB Cube Depth Stencils: 0.00B Managed Buffers: 48.19MiB Free: 48.19MiB OffscreenTexture:LCD_LCDFlat50_ServerComposition_22942:1_S0: 1.38MiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_21252:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_12118:1_S0: 704.00KiB OffscreenTexture:LCD_LCDFlat250_ServerComposition_9789:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_10928:1_S0: 384.00KiB OffscreenTexture:LCD_LCDFlat150_ServerComposition_21740:1_S0: 1.38MiB OffscreenTexture:LCD_LCDWide300_ServerComposition_10818:1_S0: 2.69MiB Streaming: 3.17GiB Textures: 3.17GiB Missing: 998.61MiB Specific: 1.75GiB Borrowing: 205.81MiB Flare: 43.36KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 637.50MiB Particle: 40.38MiB Raytracing: 203.94MiB Runtime Data: 77.81MiB Unknown: 0.00B Armor: 45.50MiB Debug: 0.00B Flora: 0.00B Impostor: 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VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 772.00 Active (borrowed) Count: 0.00 Bytes Pooled: 66KiB Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 40.00 Active (borrowed) Count: 19,255.00 Bytes Pooled: 2KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 68.00 Active (borrowed) Count: 2,438.00 Bytes Pooled: 15KiB Default for StitchOperation Pooled Count: 67.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for CompoundStitchOperation Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for VoxelUpdateBatchTracker Pooled Count: 278.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for CellData Pooled Count: 96.00 Active (borrowed) Count: 4,884.00 Bytes Pooled: 5KiB Default for ResourceLoadingTask Pooled Count: 120.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for ClipmapMeshJob Pooled Count: 191.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for ClipmapResourceLoadingJob Pooled Count: 128.00 Active (borrowed) Count: 0.00 Bytes Pooled: 20KiB Animation Clip Requests Pooled Count: 3.00 Active (borrowed) Count: 14.00 Bytes Pooled: 336B Animation Group Requests Pooled Count: 2.00 Active (borrowed) Count: 7.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 41.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 832B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 168.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 312B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 8.00 Active (borrowed) Count: 328.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 38.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 6.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB Default for DCSContinuation Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 352B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for DeleteWhenExpiredCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Resource Streaming Total Memory Main Budget: 4.92GiB Used: 1.43GiB Pressure: 2.79GiB Pinned: 71.89MiB Graphics Budget: 5.51GiB Used: 3.17GiB Pressure: 2.69GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 22.17us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 11 Changed Priorities: 1 Pending State Transitions: 0 Memory Main Budget: 1.23GiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 16.55us Registered Resources: 0 Loaded Resources: 2,392 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.23GiB Used: 153.99MiB Pressure: 152.29MiB Pinned: 26.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.53us Registered Resources: 0 Loaded Resources: 192 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.23GiB Used: 8.84MiB Pressure: 8.84MiB Pinned: 76.34KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 165.43us Registered Resources: 0 Loaded Resources: 10,068 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.23GiB Used: 1.23GiB Pressure: 2.59GiB Pinned: 35.84KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 874.30us Registered Resources: 4,314 Loaded Resources: 4,314 Priority Updates: 343 Changed Priorities: 343 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 5.51GiB Used: 3.17GiB Pressure: 2.69GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/ThrusterIonMID: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Connector: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Fabricator: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/LCD: 0 event:/UI/OreDetector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/SensorDetection: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/toolbar_load_unload: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlock: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/ItemSizeR: 0 event:/UI/HudUnable: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 102 FileOctreeRegionLoader: 46 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 75 Created: 86 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 16 Created: 16 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 140 Created: 151 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 16 Created: 16 Space Probe Server Low Cache Evicted: 0 Refreshed: 31842 Inserted: 66 Medium Cache Evicted: 0 Refreshed: 24464 Inserted: 50 High Cache Evicted: 8 Refreshed: 49192 Inserted: 145 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 78 FloatingObjects (Server): 6 Armor Blocks (Server): 40834 Simple Blocks (Server): 17453 Functional Blocks (Server): 2513 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 78 FloatingObjects (Client): 6 Armor Blocks (Client): 40834 Simple Blocks (Client): 17453 Functional Blocks (Client): 2513 TrashRemoval PlayerGridPCU: 0 Current: 122978 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 195216 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 6 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 500 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 174.8us Runtime Avg: 203.4us Optimization: 0.0 %