Performance Main Thread: 568.45us, 3.41 % Input: 192.63us Draw: 1.54us Platform: 23.50ns Session: 229.11ms Render Render Thread Average Frame: 8.63ms, 8.86ms, 172.6 %, (Imprecise) Current Frame: 8.36ms, 9.34ms, 167.1 %, (Imprecise) Average Work: 8.09ms, 8.25ms, 161.8 %, (Imprecise) Current Work: 7.81ms, 8.62ms, 156.1 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 8.70ms, 8.92ms, 174.0 %, (Imprecise) Current Frame: 8.27ms, 7.90ms, 165.4 %, (Imprecise) Average Work: 4.46ms, 5.39ms, 89.2 %, (Imprecise) Current Work: 4.60ms, 5.28ms, 91.9 %, (Imprecise) Render Frequency: 122.89Hz, 200.00Hz, VSync: Disabled Video Memory: 9.35GiB, 11.01GiB, 84.9 % VRAM: 9.35GiB, 11.01GiB, 84.9 % CPU Load: 25.85 % CLR Total Stalls: 1.73s Worker Count: 13 Worker Load: 3.94 % PCU Total: 121217 NPC: 2859 LocalPlayer: 118358 Spatial Trigger System Entity updates: 209 Total Trigger Updates: 537 Trigger Count: 3 Encounters Session: AllManagedSystems: 118358 (total), 118358 (player), 0 (NPC) ManagedWorldArea: 118358 (total), 118358 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 11.01Gi Free: 1.667Gi Reserved: 0 Usage: 9.348Gi Game Report Available Raw: 11.01Gi Available Filtered: 10.96Gi Target Unused: 1.096Gi Target Usage: 9.863Gi Current Usage: 9.348Gi Usage Delta: 0 Usage Details Missing: 375.8Mi Non-Streaming: 1.882Gi Streaming: 7.098Gi Real Available Streaming: 7.614Gi Min Available Streaming: 2Gi Min Critical Streaming: 432.1Mi Final Available Streaming: 7.614Gi Streaming Details Critical Pinned Textures: 62.31Mi Standard Pinned Textures: 621Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 3.866Gi Standard Textures: 1.445Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 154 Dispatch Count: 96 DispatchRays Count: 0 ExecuteIndirect Count: 217 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 18816 Alive Particles Count: 18816 Dead Particles Count: 0 Percentage of the budget used: 3.7632 Active Emitter Count: 288 Borrowed resources Queried: 127MiB Allocated: 138MiB Concurrently borrowed: 26MiB Total Memory Allocated: 9.658Gi Default: 9.348Gi NonStreaming: 703.2Mi HeapManager: 238.3Mi Free: 238.3Mi Bindable Buffers: 37.38Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 35.88Mi Bindable Textures: 358.1Mi RO Textures: 128Mi RO Cube Texture: 24Ki Render Target Textures: 114.9Mi RW Render Target Textures: 44.06Mi Depth Stencils: 71.19Mi Cube Depth Stencils: 0 Managed Buffers: 45.81Mi Free: 45.81Mi Streaming: 7.098Gi Textures: 7.098Gi Missing: 375.8Mi Specific: 1.196Gi Borrowing: 137.5Mi Flare: 74.97Ki Grass: 6.625Mi Light Clustering: 50.69Mi Material: 796.7Ki Mwm: 466.4Mi Particle: 40.44Mi Raytracing: 162.2Mi Runtime Data: 61.05Mi Unknown: 0 Armor: 15.32Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 45.62Mi Water: 65.12Ki Volumes: 42Ki Scene: 102.2Mi Unified Index Buffer: 160Mi Water: 0 Mix: 1.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 33.68Mi Managed Generated Textures: 60Ki Upload: 308Mi Data Uploader: 256Mi Bindable Buffers: 43Mi Upload Buffers: 27Mi Transient Constants: 16Mi Bindable Textures: 9Mi Upload Textures: 9Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 27317 Default: 27020 NonStreaming: 280 HeapManager: 26 Free: 26 Bindable Buffers: 162 Persistent Constant Buffers: 24 Read-Write Buffers: 138 Bindable Textures: 56 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 11 Cube Depth Stencils: 0 Managed Buffers: 18 Free: 18 Streaming: 965 Textures: 965 Missing: 1 Specific: 25774 Borrowing: 76 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4625 Particle: 22 Raytracing: 28 Runtime Data: 16650 Unknown: 0 Armor: 15621 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 1012 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4211 Managed Generated Textures: 13 Upload: 177 Data Uploader: 1 Bindable Buffers: 164 Upload Buffers: 163 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 576 Unused Memory (MiB): 45.5625 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 404 ManagedROBuffer occupancy: 42.578125 Voxel: 178 Misc ManagedROBuffer occupancy: 100 Mwm: 77 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 88 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 127 ManagedROBuffer occupancy: 100 Mwm: 217 ManagedROBuffer occupancy: 100 Mwm: 185 ManagedROBuffer occupancy: 100 Mwm: 123 ManagedROBuffer occupancy: 100 Mwm: 117 ManagedROBuffer occupancy: 100 Mwm: 160 Mix: 0 Armor: 9 ManagedROBuffer occupancy: 100 Mwm: 163 Mix: 0 Armor: 22 ManagedROBuffer occupancy: 100 Mwm: 201 ManagedROBuffer occupancy: 100 Mwm: 192 ManagedROBuffer occupancy: 100 Mwm: 178 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 118 ManagedROBuffer occupancy: 100 Mwm: 137 ManagedROBuffer occupancy: 100 Mwm: 62 Mix: 1 Armor: 122 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 14.2578125 Mix: 3 Armor: 5 Mwm: 43 Flare: 1 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 5812 Safe Instance Count: 10967 Indices Count: 1319148 Indices to Triangle Count: 439716 MainView[SecondPass] Real Instance Count: 60 Safe Instance Count: 9772 Indices Count: 969939 Indices to Triangle Count: 323313 Visible PointLight count: 262 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1440 Visible Grass count: 0 Visible ParticleEmitter count: 459 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 262 Visible Flares count: 11 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 299127 Indices to Triangle Count: 99709 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 325 Safe Instance Count: 429 Indices Count: 790374 Indices to Triangle Count: 263458 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 4894 Safe Instance Count: 5379 Indices Count: 1617981 Indices to Triangle Count: 539327 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 7411 Safe Instance Count: 11660 Indices Count: 1411629 Indices to Triangle Count: 470543 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 4254 Safe Instance Count: 4254 Indices Count: 153507 Indices to Triangle Count: 51169 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 438075 1: 75353 2: 1642 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 980 HZB Mip-2 Count: 992 HZB Mip-3 Count: 979 HZB Mip-4 Count: 517 HZB Mip-5 Count: 638 HZB Mip-6 Count: 162 HZB Mip-7 Count: 31 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 0.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 0.00 Budget: 364MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.66GiB Default: 9.35GiB NonStreaming: 703.16MiB HeapManager: 238.32MiB Free: 238.32MiB Bindable Buffers: 37.38MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 35.88MiB Bindable Textures: 358.15MiB RO Textures: 128.00MiB RO Cube Texture: 24.00KiB Render Target Textures: 114.88MiB RW Render Target Textures: 44.06MiB Depth Stencils: 71.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 45.81MiB Free: 45.81MiB Streaming: 7.10GiB Textures: 7.10GiB Missing: 375.80MiB Specific: 1.20GiB Borrowing: 137.50MiB Flare: 74.97KiB Grass: 6.62MiB Light Clustering: 50.69MiB Material: 796.69KiB Mwm: 466.35MiB Particle: 40.44MiB Raytracing: 162.19MiB Runtime Data: 61.05MiB Unknown: 0.00B Armor: 15.32MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 45.62MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 102.25MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 33.68MiB Managed Generated Textures: 60.00KiB Upload: 308.00MiB Data Uploader: 256.00MiB Bindable Buffers: 43.00MiB Upload Buffers: 27.00MiB Transient Constants: 16.00MiB Bindable Textures: 9.00MiB Upload Textures: 9.00MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 15.25GiB Process Memory: 15.25GiB GC: 1.48GiB GC Total: 1.48GiB GC Committed Total: 2.47GiB GC Total Allocated: 5.70GiB GC Total Pause Duration: 218.72ms GC Collection Count 0: 11 GC Collection Count 1: 10 GC Collection Count 2: 9 Havok Memory: 357.35MiB Native Allocators: 971.91MiB Heap: 961.62MiB Heap Allocation Count: unavailable Bump: 10.29MiB Systems: 10.57GiB DCS_Scenes: 27.62MiB Render12: 9.66GiB Default: 9.35GiB NonStreaming: 703.16MiB HeapManager: 238.32MiB Free: 238.32MiB Bindable Buffers: 37.38MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 35.88MiB Bindable Textures: 358.15MiB RO Textures: 128.00MiB RO Cube Texture: 24.00KiB Render Target Textures: 114.88MiB RW Render Target Textures: 44.06MiB Depth Stencils: 71.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 45.81MiB Free: 45.81MiB Streaming: 7.10GiB Textures: 7.10GiB Missing: 375.80MiB Specific: 1.20GiB Borrowing: 137.50MiB Flare: 74.97KiB Grass: 6.62MiB Light Clustering: 50.69MiB Material: 796.69KiB Mwm: 466.35MiB Particle: 40.44MiB Raytracing: 162.19MiB Runtime Data: 61.05MiB Unknown: 0.00B Armor: 15.32MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 45.62MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 102.25MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 33.68MiB Managed Generated Textures: 60.00KiB Upload: 308.00MiB Data Uploader: 256.00MiB Bindable Buffers: 43.00MiB Upload Buffers: 27.00MiB Transient Constants: 16.00MiB Bindable Textures: 9.00MiB Upload Textures: 9.00MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 909.27MiB Planet Bitmaps: 835.62MiB Natives: 71.36MiB VrVoxelMesh: 63.96MiB VrShellDataCache: 4.28MiB VrSewGuide: 2.77MiB VrTailor: 355.57KiB NativeDictionary: 2.28MiB Pools: 16.84MiB Default for ParallelWorkTask Pooled Count: 12,599.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,693.00 Active (borrowed) Count: 0.00 Bytes Pooled: 79KiB Default for BlockingWaiter Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for ContinuationQueueContinuation Pooled Count: 574.00 Active (borrowed) Count: 52.00 Bytes Pooled: 31KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 610.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48KiB Default for Optional Pooled Count: 405.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Default for CachedAccessor Pooled Count: 117.00 Active (borrowed) Count: 0.00 Bytes Pooled: 22KiB Default for CachedAccessor Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 204.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,273.00 Active (borrowed) Count: 4.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 680B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 139.00 Active (borrowed) Count: 10.00 Bytes Pooled: 10KiB AnimationsUsageTracker Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 59,433.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 60,718.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 54.00 Active (borrowed) Count: 16.00 Bytes Pooled: 2KiB Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 40B ResourcePool-AllocationRecord Pooled Count: 0.00 Active (borrowed) Count: 27,317.00 Bytes Pooled: 0B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 47.00 Active (borrowed) Count: 297.00 Bytes Pooled: 7KiB GPUResourcePool-AutoResourceState Pooled Count: 0.00 Active (borrowed) Count: 476.00 Bytes Pooled: 0B GPUResourcePool-DepthStencilTexture Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 9.00 Bytes Pooled: 320B Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 18.00 Bytes Pooled: 640B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 156.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 53.00 Bytes Pooled: 0B GPUResourcePool-UploadBuffer Pooled Count: 80.00 Active (borrowed) Count: 163.00 Bytes Pooled: 10KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 464B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 269.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 0.00 Active (borrowed) Count: 127.00 Bytes Pooled: 0B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 28.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Vector Font Batches Pooled Count: 42.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Vector Draw batches Pooled Count: 291.00 Active (borrowed) Count: 0.00 Bytes Pooled: 27KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,972.00 Bytes Pooled: 0B Sprite Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 713.00 Active (borrowed) Count: 1.00 Bytes Pooled: 22KiB Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 20.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,211.00 Bytes Pooled: 0B ResourcePool-ScreenQuadJob Pooled Count: 20.00 Active (borrowed) Count: 116.00 Bytes Pooled: 480B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 39.00 Bytes Pooled: 0B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1,024B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ActionCompletion Pooled Count: 85.00 Active (borrowed) Count: 178.00 Bytes Pooled: 3KiB ResourcePool-Segment Pooled Count: 0.00 Active (borrowed) Count: 14,071.00 Bytes Pooled: 0B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 721.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 0.00 Active (borrowed) Count: 18,189.00 Bytes Pooled: 0B GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 5.00 Active (borrowed) Count: 9.00 Bytes Pooled: 520B GPUResourcePool-ChunkBuffer Pooled Count: 0.00 Active (borrowed) Count: 2,377.00 Bytes Pooled: 0B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,108.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB AudioEventInstance Pooled Count: 226.00 Active (borrowed) Count: 30.00 Bytes Pooled: 34KiB OneShotAudioEventInstance3D Pooled Count: 156.00 Active (borrowed) Count: 100.00 Bytes Pooled: 34KiB LoopingAudioEventInstance3D Pooled Count: 91.00 Active (borrowed) Count: 165.00 Bytes Pooled: 21KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 17.00 Active (borrowed) Count: 15.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 19.00 Active (borrowed) Count: 13.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 464.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 464.00 Bytes Pooled: 0B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 298.00 Active (borrowed) Count: 21.00 Bytes Pooled: 47KiB Default for RenderDrawCommandBuffer Pooled Count: 787.00 Active (borrowed) Count: 43.00 Bytes Pooled: 49KiB Default for PersistentDrawBatch Pooled Count: 299.00 Active (borrowed) Count: 21.00 Bytes Pooled: 14KiB Default for PooledList Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 32B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 846.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 846.00 Active (borrowed) Count: 0.00 Bytes Pooled: 159KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 846.00 Active (borrowed) Count: 0.00 Bytes Pooled: 734KiB Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 846.00 Active (borrowed) Count: 0.00 Bytes Pooled: 826KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 29.00 Active (borrowed) Count: 965.00 Bytes Pooled: 4KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-D3DHelper`1 Pooled Count: 34.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-RASPool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB GPUResourcePool-RASBuffer Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB Default for WaitTask Pooled Count: 65.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,921.00 Bytes Pooled: 0B Default for ServerToClientEntityReplicationData Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 918.00 Active (borrowed) Count: 133.00 Bytes Pooled: 330KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 484.00 Active (borrowed) Count: 70.00 Bytes Pooled: 98KiB Default for ShapedEntityTrigger Pooled Count: 191.00 Active (borrowed) Count: 200.00 Bytes Pooled: 39KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,523.00 Active (borrowed) Count: 0.00 Bytes Pooled: 518KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 516KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 534.00 Bytes Pooled: 0B Default for StitchOperation Pooled Count: 380.00 Active (borrowed) Count: 0.00 Bytes Pooled: 39KiB Default for CompoundStitchOperation Pooled Count: 86.00 Active (borrowed) Count: 4.00 Bytes Pooled: 9KiB Default for VoxelUpdateBatchTracker Pooled Count: 0.00 Active (borrowed) Count: 92.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for ResourceLoadingTask Pooled Count: 830.00 Active (borrowed) Count: 0.00 Bytes Pooled: 71KiB Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 2,199.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 116.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for ClipmapMeshJob Pooled Count: 409.00 Active (borrowed) Count: 0.00 Bytes Pooled: 54KiB Default for ClipmapResourceLoadingJob Pooled Count: 67.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Animation Clip Requests Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B Animation Group Requests Pooled Count: 0.00 Active (borrowed) Count: 10.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for DCSContinuation Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 168B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 610.00 Active (borrowed) Count: 0.00 Bytes Pooled: 33KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 312B Default for List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ClipmapSewJob Pooled Count: 394.00 Active (borrowed) Count: 0.00 Bytes Pooled: 58KiB Default for VoxelCell Pooled Count: 0.00 Active (borrowed) Count: 448.00 Bytes Pooled: 0B Default for ChunkReference Pooled Count: 0.00 Active (borrowed) Count: 1,809.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,564.00 Active (borrowed) Count: 0.00 Bytes Pooled: 574KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 3,899.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 889.17MiB Pressure: 2.71GiB Pinned: 59.89MiB Graphics Budget: 7.10GiB Used: 7.10GiB Pressure: 7.04GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.70us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 764.36MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.27us Registered Resources: 0 Loaded Resources: 2,482 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 764.36MiB Used: 69.60MiB Pressure: 69.60MiB Pinned: 14.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.30us Registered Resources: 0 Loaded Resources: 204 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 764.36MiB Used: 10.37MiB Pressure: 10.37MiB Pinned: 76.34KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.68us Registered Resources: 0 Loaded Resources: 6,265 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 764.36MiB Used: 764.30MiB Pressure: 2.59GiB Pinned: 35.84KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 716.96us Registered Resources: 4,251 Loaded Resources: 4,251 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 7.10GiB Used: 7.10GiB Pressure: 7.04GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LightSmall: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/LCD: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Character/MagBootsOn: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 40 FileOctreeRegionLoader: 37 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 12 Created: 12 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 42 Created: 42 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 14 FloatingObjects (Server): 0 Armor Blocks (Server): 13022 Simple Blocks (Server): 6321 Functional Blocks (Server): 802 Grids (Client): 14 FloatingObjects (Client): 0 Armor Blocks (Client): 13022 Simple Blocks (Client): 6321 Functional Blocks (Client): 802 TrashRemoval PlayerGridPCU: 0 Current: 0 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 0 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 0 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Animation Budget Runtime: 685.0us Runtime Avg: 0.0 Optimization: 0.0 %