Performance Main Thread: 8.77ms, 52.64 % Input: 50.58us Draw: 2.00us Platform: 27.27ns Session: 5.14ms Render Render Thread Average Frame: 16.67ms, 16.64ms, 240.1 %, (Imprecise) Current Frame: 16.67ms, 18.96ms, 240.0 %, (Imprecise) Average Work: 11.49ms, 11.88ms, 165.4 %, (Imprecise) Current Work: 11.61ms, 11.48ms, 167.2 %, (Imprecise) Pacer: 75.79Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.68ms, 16.70ms, 240.1 %, (Imprecise) Current Frame: 16.69ms, 16.93ms, 240.3 %, (Imprecise) Average Work: 13.04ms, 13.14ms, 187.8 %, (Imprecise) Current Work: 13.07ms, 12.58ms, 188.2 %, (Imprecise) Render Frequency: 61.55Hz, 144.00Hz, VSync: Enabled Video Memory: 5.77GiB, 6.48GiB, 89.0 % VRAM: 5.77GiB, 6.48GiB, 89.0 % CPU Load: 8.76 % CLR Total Stalls: 2.93s Worker Count: 13 Worker Load: 3.71 % PCU Total: 213160 NPC: 163118 LocalPlayer: 50042 Spatial Trigger System Entity updates: 215 Total Trigger Updates: 1405 Trigger Count: 3 Encounters Session: AllManagedSystems: 120214 (total), 4825 (player), 115389 (NPC) ManagedWorldArea: 76988 (total), 4825 (player), 72163 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 43226 (total), 0 (player), 43226 (NPC) RenderSceneStats Streaming GPU Report Available Total: 6.484Gi Free: 731Mi Reserved: 0 Usage: 5.77Gi Game Report Available Raw: 6.484Gi Available Filtered: 6.429Gi Target Unused: 658.4Mi Target Usage: 5.787Gi Current Usage: 5.77Gi Usage Delta: 0 Usage Details Missing: 567.5Mi Non-Streaming: 3.285Gi Streaming: 1.931Gi Real Available Streaming: 1.948Gi Min Available Streaming: 1024Mi Min Critical Streaming: 382.5Mi Final Available Streaming: 1.948Gi Streaming Details Critical Pinned Textures: 382.5Mi Standard Pinned Textures: 160.5Mi First Person Textures: 0 Overlay Textures: 133.5Mi Density Textures: 860.8Mi Standard Textures: 440.9Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 478 Dispatch Count: 120 DispatchRays Count: 0 ExecuteIndirect Count: 917 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 7485 Alive Particles Count: 7743 Dead Particles Count: 2491 Percentage of the budget used: 1.5486 Active Emitter Count: 128 Borrowed resources Queried: 235MiB Allocated: 247MiB Concurrently borrowed: 46MiB Total Memory Allocated: 6.076Gi Default: 5.77Gi NonStreaming: 867.9Mi HeapManager: 269.6Mi Free: 269.6Mi Bindable Buffers: 68.88Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 67.38Mi Bindable Textures: 430.1Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 135.1Mi RW Render Target Textures: 80.19Mi Depth Stencils: 86.75Mi Cube Depth Stencils: 0 Managed Buffers: 57.19Mi Free: 57.19Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_22377:1_S0: 2.75Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_22398:1_S0: 2.75Mi Streaming: 1.931Gi Textures: 1.931Gi Missing: 567.5Mi Specific: 2.437Gi Borrowing: 246.8Mi Flare: 103.9Ki Grass: 6.625Mi Light Clustering: 78.44Mi Material: 796.7Ki Mwm: 658.3Mi Particle: 40.38Mi Raytracing: 191Mi Runtime Data: 236.2Mi Unknown: 0 Armor: 30.35Mi Debug: 0 Flora: 58.46Mi Impostor: 0 UI3D: 0 Voxel: 147.2Mi Water: 65.12Ki Volumes: 54.2Ki Scene: 786.5Mi Unified Index Buffer: 224Mi Water: 0 Mix: 7.312Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 18.44Mi Managed Generated Textures: 52Ki Upload: 303.1Mi Data Uploader: 256Mi Bindable Buffers: 46.12Mi Upload Buffers: 30.12Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 81342 Default: 81052 NonStreaming: 306 HeapManager: 33 Free: 33 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 62 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 17 Cube Depth Stencils: 0 Managed Buffers: 30 Free: 30 OffscreenTexture:LCD_LCDWide500_ServerComposition_22377:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_22398:1_S0: 1 Streaming: 1087 Textures: 1087 Missing: 1 Specific: 79658 Borrowing: 76 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6524 Particle: 22 Raytracing: 18 Runtime Data: 68475 Unknown: 0 Armor: 23841 Debug: 0 Flora: 38963 Impostor: 0 UI3D: 0 Voxel: 5652 Water: 7 Volumes: 12 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4381 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 960 Unused Memory (MiB): 57.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: 91.40625 Voxel: 450 ManagedROBuffer occupancy: 99.21875 Voxel: 460 ManagedROBuffer occupancy: 100 Voxel: 512 ManagedROBuffer occupancy: 91.99219 Voxel: 305 ManagedROBuffer occupancy: 72.85156 Voxel: 261 ManagedROBuffer occupancy: 4.6875 Voxel: 12 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 172 Mix: 0 Material: 3 Grass: 1 Flare: 2 Armor: 136 Flora: 1 ManagedROBuffer occupancy: 100 Mwm: 202 ManagedROBuffer occupancy: 100 Mwm: 192 ManagedROBuffer occupancy: 100 Mwm: 170 ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 Armor: 10 ManagedROBuffer occupancy: 100 Mwm: 136 ManagedROBuffer occupancy: 100 Mwm: 95 Mix: 0 Armor: 116 ManagedROBuffer occupancy: 100 Mwm: 177 ManagedROBuffer occupancy: 100 Mwm: 125 ManagedROBuffer occupancy: 100 Mwm: 135 ManagedROBuffer occupancy: 100 Mwm: 150 ManagedROBuffer occupancy: 100 Mwm: 117 Mix: 0 Armor: 21 ManagedROBuffer occupancy: 100 Mwm: 128 Mix: 0 Armor: 79 ManagedROBuffer occupancy: 100 Mwm: 120 Mix: 0 Armor: 113 Flare: 1 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 101 Mix: 0 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 161 ManagedROBuffer occupancy: 100 Mwm: 238 ManagedROBuffer occupancy: 100 Mwm: 110 ManagedROBuffer occupancy: 100 Mwm: 112 ManagedROBuffer occupancy: 100 Mwm: 141 ManagedROBuffer occupancy: 100 Mwm: 190 Mix: 0 Volumes: 2 Flora: 16 ManagedROBuffer occupancy: 100 Flora: 512 Mix: 0 ManagedROBuffer occupancy: 100 Flora: 381 Mix: 0 Mwm: 31 ManagedROBuffer occupancy: 61.132812 Mix: 4 Mwm: 38 Armor: 38 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 5281 Safe Instance Count: 5930 Indices Count: 1684833 Indices to Triangle Count: 561611 MainView[SecondPass] Real Instance Count: 64 Safe Instance Count: 5930 Indices Count: 924156 Indices to Triangle Count: 308052 Visible PointLight count: 69 Visible SpotLight count: 7 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1830 Visible Grass count: 46 Visible ParticleEmitter count: 345 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 70 Visible Flares count: 5 LOD Transitions Count [Main]: 6 LOD Transitions Count [Main][Instanced]: 4 Grass instances rendered: 158331 Max grass instances: 2587056 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 542 Safe Instance Count: 619 Indices Count: 279084 Indices to Triangle Count: 93028 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 3305 Safe Instance Count: 3493 Indices Count: 1009671 Indices to Triangle Count: 336557 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 5019 Safe Instance Count: 5345 Indices Count: 1536906 Indices to Triangle Count: 512302 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1730 Safe Instance Count: 1777 Indices Count: 901416 Indices to Triangle Count: 300472 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 22116 1: 420219 2: 149897 3: 33058 4: 30466 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 18 HZB Mip-2 Count: 34 HZB Mip-3 Count: 93 HZB Mip-4 Count: 98 HZB Mip-5 Count: 79 HZB Mip-6 Count: 18 HZB Mip-7 Count: 33 HZB Mip-8 Count: 52 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 2.00 Rendering: 2.00 Out of Range: 2.00 Budget: 245MiB Used: 5MiB Sort Pressure: 0.00 LCD Pool Totals Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 6.08GiB Default: 5.77GiB NonStreaming: 867.95MiB HeapManager: 269.56MiB Free: 269.56MiB Bindable Buffers: 68.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 67.38MiB Bindable Textures: 430.07MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 135.12MiB RW Render Target Textures: 80.19MiB Depth Stencils: 86.75MiB Cube Depth Stencils: 0.00B Managed Buffers: 57.19MiB Free: 57.19MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_22377:1_S0: 2.75MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_22398:1_S0: 2.75MiB Streaming: 1.93GiB Textures: 1.93GiB Missing: 567.45MiB Specific: 2.44GiB Borrowing: 246.81MiB Flare: 103.89KiB Grass: 6.62MiB Light Clustering: 78.44MiB Material: 796.69KiB Mwm: 658.32MiB Particle: 40.38MiB Raytracing: 191.00MiB Runtime Data: 236.18MiB Unknown: 0.00B Armor: 30.35MiB Debug: 0.00B Flora: 58.46MiB Impostor: 0.00B UI3D: 0.00B Voxel: 147.25MiB Water: 65.12KiB Volumes: 54.20KiB Scene: 786.50MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 7.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.44MiB Managed Generated Textures: 52.00KiB Upload: 303.06MiB Data Uploader: 256.00MiB Bindable Buffers: 46.12MiB Upload Buffers: 30.12MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 14.12GiB Process Memory: 14.12GiB GC: 2.77GiB GC Total: 2.77GiB GC Committed Total: 2.68GiB GC Total Allocated: 7.83GiB GC Total Pause Duration: 445.43ms GC Collection Count 0: 11 GC Collection Count 1: 9 GC Collection Count 2: 8 Havok Memory: 1.01GiB Native Allocators: 2.39GiB Heap: 2.38GiB Heap Allocation Count: unavailable Bump: 12.57MiB Systems: 7.09GiB DCS_Scenes: 69.25MiB Render12: 6.08GiB Default: 5.77GiB NonStreaming: 867.95MiB HeapManager: 269.56MiB Free: 269.56MiB Bindable Buffers: 68.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 67.38MiB Bindable Textures: 430.07MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 135.12MiB RW Render Target Textures: 80.19MiB Depth Stencils: 86.75MiB Cube Depth Stencils: 0.00B Managed Buffers: 57.19MiB Free: 57.19MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_22377:1_S0: 2.75MiB OffscreenTexture:LCD_LCDWide500_ServerComposition_22398:1_S0: 2.75MiB Streaming: 1.93GiB Textures: 1.93GiB Missing: 567.45MiB Specific: 2.44GiB Borrowing: 246.81MiB Flare: 103.89KiB Grass: 6.62MiB Light Clustering: 78.44MiB Material: 796.69KiB Mwm: 658.32MiB Particle: 40.38MiB Raytracing: 191.00MiB Runtime Data: 236.18MiB Unknown: 0.00B Armor: 30.35MiB Debug: 0.00B Flora: 58.46MiB Impostor: 0.00B UI3D: 0.00B Voxel: 147.25MiB Water: 65.12KiB Volumes: 54.20KiB Scene: 786.50MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 7.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.44MiB Managed Generated Textures: 52.00KiB Upload: 303.06MiB Data Uploader: 256.00MiB Bindable Buffers: 46.12MiB Upload Buffers: 30.12MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 965.26MiB Planet Bitmaps: 837.80MiB Natives: 118.23MiB VrVoxelMesh: 85.98MiB VrShellDataCache: 21.09MiB VrSewGuide: 10.78MiB VrTailor: 376.57KiB NativeDictionary: 9.24MiB Pools: 22.50MiB Default for ParallelWorkTask Pooled Count: 13,192.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 2,344.00 Active (borrowed) Count: 0.00 Bytes Pooled: 110KiB Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ContinuationQueueContinuation Pooled Count: 1,543.00 Active (borrowed) Count: 43.00 Bytes Pooled: 84KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 1,910.00 Active (borrowed) Count: 6.00 Bytes Pooled: 149KiB Default for Optional Pooled Count: 1,902.00 Active (borrowed) Count: 0.00 Bytes Pooled: 89KiB Default for CachedAccessor Pooled Count: 119.00 Active (borrowed) Count: 0.00 Bytes Pooled: 22KiB Default for CachedAccessor Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 12.00 Active (borrowed) Count: 108,090.00 Bytes Pooled: 480B Default for 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22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for PriorityToken Pooled Count: 93.00 Active (borrowed) Count: 61,037.00 Bytes Pooled: 9KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 157.00 Active (borrowed) Count: 31.00 Bytes Pooled: 5KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-AllocationRecord Pooled Count: 594.00 Active (borrowed) Count: 81,342.00 Bytes Pooled: 56KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 61.00 Active (borrowed) Count: 287.00 Bytes Pooled: 9KiB GPUResourcePool-AutoResourceState Pooled Count: 5.00 Active (borrowed) Count: 475.00 Bytes Pooled: 1KiB GPUResourcePool-DepthStencilTexture Pooled Count: 1.00 Active (borrowed) Count: 15.00 Bytes Pooled: 160B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 15.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 30.00 Bytes Pooled: 0B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 147.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 2.00 Active (borrowed) Count: 43.00 Bytes Pooled: 768B Default for Slice Pooled Count: 12.00 Active (borrowed) Count: 53.00 Bytes Pooled: 1KiB GPUResourcePool-UploadBuffer Pooled Count: 119.00 Active (borrowed) Count: 156.00 Bytes Pooled: 15KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 464B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 248.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 8.00 Active (borrowed) Count: 149.00 Bytes Pooled: 384B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 75.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 2,209.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 138.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Vector Draw batches Pooled Count: 323.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B Sprite Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Vector Draw batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 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Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 39.00 Bytes Pooled: 0B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1,024B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 448B Default for ActionCompletion Pooled Count: 173.00 Active (borrowed) Count: 404.00 Bytes Pooled: 5KiB ResourcePool-Segment Pooled Count: 127.00 Active (borrowed) Count: 17,070.00 Bytes Pooled: 6KiB ResourcePool-MicroChunk Pooled Count: 12.00 Active (borrowed) Count: 2,435.00 Bytes Pooled: 960B GPUResourcePool-MicroBuffer Pooled Count: 257.00 Active (borrowed) Count: 68,350.00 Bytes Pooled: 16KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 10.00 Active (borrowed) Count: 9.00 Bytes Pooled: 1KiB GPUResourcePool-ROTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 2KiB GPUResourcePool-ChunkBuffer Pooled Count: 173.00 Active (borrowed) Count: 4,226.00 Bytes Pooled: 14KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,108.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB AudioEventInstance Pooled Count: 209.00 Active (borrowed) Count: 47.00 Bytes Pooled: 31KiB OneShotAudioEventInstance3D Pooled Count: 123.00 Active (borrowed) Count: 133.00 Bytes Pooled: 27KiB LoopingAudioEventInstance3D Pooled Count: 4.00 Active (borrowed) Count: 252.00 Bytes Pooled: 928B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 5.00 Active (borrowed) Count: 27.00 Bytes Pooled: unavailable 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Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 144B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 127.00 Active (borrowed) Count: 14,024.00 Bytes Pooled: 15KiB Default for ForEachLoopWork Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 432B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 221.00 Active (borrowed) Count: 1,989.00 Bytes Pooled: 79KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 468.00 Active (borrowed) Count: 98.00 Bytes Pooled: 95KiB Default for ShapedEntityTrigger Pooled Count: 185.00 Active (borrowed) Count: 225.00 Bytes Pooled: 38KiB Default for List Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 1.00 Active (borrowed) Count: 17.00 Bytes Pooled: 48B Default for Sector Pooled Count: 33.00 Active (borrowed) Count: 351.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for VoxelLoadingTaskCompletion Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 960B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,613.00 Active (borrowed) Count: 0.00 Bytes Pooled: 526KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 607.00 Active (borrowed) Count: 11,732.00 Bytes Pooled: 66KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 5,528.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2MiB Default for VoxelResourceLoading Pooled Count: 1,916.00 Active (borrowed) Count: 0.00 Bytes Pooled: 105KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 710.00 Active (borrowed) Count: 0.00 Bytes Pooled: 61KiB Default for QueryRegions Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 331.00 Active (borrowed) Count: 3.00 Bytes Pooled: 18KiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for PlanetEnvironmentSector Pooled Count: 36.00 Active (borrowed) Count: 391.00 Bytes Pooled: 5KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 748.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Object Pair List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 11,858.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 600.00 Active (borrowed) Count: 6,038.00 Bytes Pooled: 131KiB Default for StitchOperation Pooled Count: 1,788.00 Active (borrowed) Count: 0.00 Bytes Pooled: 182KiB Default for CompoundStitchOperation Pooled Count: 903.00 Active (borrowed) Count: 0.00 Bytes Pooled: 99KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,046.00 Active (borrowed) Count: 20.00 Bytes Pooled: 41KiB Default for CellData Pooled Count: 1,244.00 Active (borrowed) Count: 18,218.00 Bytes Pooled: 68KiB Default for ClipmapMeshJob Pooled Count: 3,222.00 Active (borrowed) Count: 0.00 Bytes Pooled: 428KiB Default for ClipmapResourceLoadingJob Pooled Count: 552.00 Active (borrowed) Count: 0.00 Bytes Pooled: 86KiB Animation Clip Requests Pooled Count: 25.00 Active (borrowed) Count: 10.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 1.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 4.00 Active (borrowed) Count: 3.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 77.00 Active (borrowed) Count: 0.00 Bytes Pooled: 34KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 5.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 13.00 Active (borrowed) Count: 2.00 Bytes Pooled: 43KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 11.00 Active (borrowed) Count: 7.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 4.00 Active (borrowed) Count: 3.00 Bytes Pooled: 704B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 27.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 1,125.00 Active (borrowed) Count: 0.00 Bytes Pooled: 167KiB ResourcePool-InstanceBatch Pooled Count: 47.00 Active (borrowed) Count: 38,053.00 Bytes Pooled: 8KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 162,273.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 127.00 Active (borrowed) Count: 2,536.00 Bytes Pooled: 35KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 998.10MiB Pressure: 2.82GiB Pinned: 96.89MiB Graphics Budget: 1.95GiB Used: 1.93GiB Pressure: 1.92GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 23.43us Registered Resources: 0 Loaded Resources: 463 Priority Updates: 6 Changed Priorities: 5 Pending State Transitions: 0 Memory Main Budget: 766.45MiB Used: 45.20MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 1, 1 Completed: 1, 1 Update Time: 173.45us Registered Resources: 0 Loaded Resources: 4,214 Priority Updates: 20 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.45MiB Used: 176.06MiB Pressure: 172.68MiB Pinned: 30.70MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.47us Registered Resources: 0 Loaded Resources: 204 Priority Updates: 2 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.45MiB Used: 10.49MiB Pressure: 10.49MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 374.65us Registered Resources: 0 Loaded Resources: 6,289 Priority Updates: 1 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.45MiB Used: 766.35MiB Pressure: 2.60GiB Pinned: 15.25MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.15ms Registered Resources: 4,422 Loaded Resources: 4,422 Priority Updates: 1,195 Changed Priorities: 1,195 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 1.95GiB Used: 1.93GiB Pressure: 1.92GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LCD: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/Smelter: 0 event:/UI/OreDetector: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/MedicalRoom: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 event:/SFX/Character/Footsteps: 0 event:/UI/ui_Terminal: 0 event:/SFX/Character/Jump: 0 event:/SFX/Character/FallGround: 0 event:/UI/Gscreen_insert: 0 event:/UI/HudUnable: 0 event:/SFX/Block/Seat: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 494 FileOctreeRegionLoader: 79 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 27 Created: 28 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 299 Created: 2836 PlanetOreDepositComponent Current: 7671 Created: 77579 CompositePlanetShapeComponent Current: 1051 Created: 8724 DynamicVoxelStorageComponent Current: 13 Created: 14 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 27 Created: 28 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 469 Created: 4740 PlanetOreDepositComponent Current: 6282 Created: 6282 CompositePlanetShapeComponent Current: 1085 Created: 1085 DynamicVoxelStorageComponent Current: 13 Created: 14 Space Probe Server Low Cache Evicted: 0 Refreshed: 30403 Inserted: 83 Medium Cache Evicted: 0 Refreshed: 61291 Inserted: 326 High Cache Evicted: 49665 Refreshed: 139966 Inserted: 50177 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 80 FloatingObjects (Server): 43 Armor Blocks (Server): 23900 Simple Blocks (Server): 9742 Functional Blocks (Server): 1804 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 80 FloatingObjects (Client): 43 Armor Blocks (Client): 23900 Simple Blocks (Client): 9742 Functional Blocks (Client): 1804 TrashRemoval PlayerGridPCU: 0 Current: 50042 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 163118 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 43 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 288 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 143.9us Runtime Avg: 144.0us Optimization: 0.0 % Flora SectorsCount: 153 Total: 796206, 465169 Average: 5203, 3040 Minimum: 1102, 403 Maximum: 14323, 8904