Performance Main Thread: 1.07s, 6,413.08 % Input: 298.04us Draw: 1.96us Platform: 29.56ns Session: 0.00s Render Render Thread Average Frame: 5.19ms, 8.24ms, 103.9 %, (Imprecise) Current Frame: 5.53ms, 6.02ms, 110.6 %, (Imprecise) Average Work: 3.52ms, 7.12ms, 70.4 %, (Imprecise) Current Work: 3.96ms, 5.23ms, 79.2 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 5.14ms, 4.98ms, 102.8 %, (Imprecise) Current Frame: 5.14ms, 3.12ms, 102.7 %, (Imprecise) Average Work: 1.41ms, 2.40ms, 28.2 %, (Imprecise) Current Work: 1.52ms, 2.90ms, 30.5 %, (Imprecise) Render Frequency: 225.77Hz, 200.00Hz, VSync: Disabled Video Memory: 2.68GiB, 9.09GiB, 29.5 % VRAM: 2.68GiB, 9.09GiB, 29.5 % CPU Load: 86.96 % CLR Total Stalls: 1.92s Worker Count: 10 Worker Load: 82.65 % PCU Total: 0 Spatial Trigger System Entity updates: 18 Total Trigger Updates: 3 Trigger Count: 3 Encounters Session: AllManagedSystems: 0 (total), 0 (player), 0 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 9.088Gi Free: 6.411Gi Reserved: 0 Usage: 2.677Gi Game Report Available Raw: 9.088Gi Available Filtered: 9.088Gi Target Unused: 930.6Mi Target Usage: 8.179Gi Current Usage: 2.677Gi Usage Delta: 0 Usage Details Missing: 226.4Mi Non-Streaming: 997.1Mi Streaming: 1.482Gi Real Available Streaming: 6.984Gi Min Available Streaming: 512Mi Min Critical Streaming: 432.1Mi Final Available Streaming: 6.984Gi Streaming Details Critical Pinned Textures: 62.31Mi Standard Pinned Textures: 63.52Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 478.1Mi Standard Textures: 119.1Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 148 Dispatch Count: 69 DispatchRays Count: 0 ExecuteIndirect Count: 15 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 83MiB Allocated: 86MiB Concurrently borrowed: 18MiB Total Memory Allocated: 2.977Gi Default: 2.677Gi NonStreaming: 614.7Mi HeapManager: 270.4Mi Free: 270.4Mi Bindable Buffers: 25.25Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 23.75Mi Bindable Textures: 278Mi RO Textures: 128Mi RO Cube Texture: 24Ki Render Target Textures: 60.88Mi RW Render Target Textures: 35.38Mi Depth Stencils: 53.69Mi Cube Depth Stencils: 0 Managed Buffers: 17.62Mi Free: 17.62Mi Streaming: 1.482Gi Textures: 1.482Gi Missing: 226.4Mi Specific: 382.4Mi Borrowing: 85.56Mi Flare: 64Ki Grass: 4.375Mi Light Clustering: 30.38Mi Material: 796.7Ki Mwm: 6.855Mi Particle: 40.44Mi Raytracing: 130.2Mi Runtime Data: 5.492Mi Unknown: 0 Armor: 5.303Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 65.12Ki Volumes: 128Ki Scene: 10.75Mi Unified Index Buffer: 32Mi Water: 0 Mix: 1.062Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 33.63Mi Managed Generated Textures: 60Ki Upload: 297.3Mi Data Uploader: 256Mi Bindable Buffers: 32.31Mi Upload Buffers: 16.31Mi Transient Constants: 16Mi Bindable Textures: 9Mi Upload Textures: 9Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 17627 Default: 17333 NonStreaming: 248 HeapManager: 18 Free: 18 Bindable Buffers: 158 Persistent Constant Buffers: 24 Read-Write Buffers: 134 Bindable Textures: 53 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 13 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 982 Textures: 982 Missing: 1 Specific: 16102 Borrowing: 71 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 37 Particle: 22 Raytracing: 27 Runtime Data: 11579 Unknown: 0 Armor: 11560 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 7 Volumes: 12 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4205 Managed Generated Textures: 13 Upload: 174 Data Uploader: 1 Bindable Buffers: 161 Upload Buffers: 160 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 17.625 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 44.921875 Mwm: 23 Mix: 4 Material: 3 Grass: 1 Flare: 1 Armor: 84 Water: 1 Volumes: 2 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 2.822876Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 0.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 0.00 Budget: 302MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 2.98GiB Default: 2.68GiB NonStreaming: 614.71MiB HeapManager: 270.37MiB Free: 270.37MiB Bindable Buffers: 25.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 23.75MiB Bindable Textures: 277.96MiB RO Textures: 128.00MiB RO Cube Texture: 24.00KiB Render Target Textures: 60.88MiB RW Render Target Textures: 35.38MiB Depth Stencils: 53.69MiB Cube Depth Stencils: 0.00B Managed Buffers: 17.62MiB Free: 17.62MiB Streaming: 1.48GiB Textures: 1.48GiB Missing: 226.35MiB Specific: 382.44MiB Borrowing: 85.56MiB Flare: 64.00KiB Grass: 4.38MiB Light Clustering: 30.38MiB Material: 796.69KiB Mwm: 6.86MiB Particle: 40.44MiB Raytracing: 130.19MiB Runtime Data: 5.49MiB Unknown: 0.00B Armor: 5.30MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 65.12KiB Volumes: 128.00KiB Scene: 10.75MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 1.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 33.63MiB Managed Generated Textures: 60.00KiB Upload: 297.31MiB Data Uploader: 256.00MiB Bindable Buffers: 32.31MiB Upload Buffers: 16.31MiB Transient Constants: 16.00MiB Bindable Textures: 9.00MiB Upload Textures: 9.00MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 6.74GiB Process Memory: 6.74GiB GC: 1.05GiB GC Total: 1.05GiB GC Committed Total: 1.63GiB GC Total Allocated: 4.57GiB GC Total Pause Duration: 146.85ms GC Collection Count 0: 12 GC Collection Count 1: 11 GC Collection Count 2: 10 Havok Memory: 234.31MiB Native Allocators: 512.25MiB Heap: 389.11MiB Heap Allocation Count: unavailable Bump: 123.14MiB Systems: 3.21GiB DCS_Scenes: 4.15MiB Render12: 2.98GiB Default: 2.68GiB NonStreaming: 614.71MiB HeapManager: 270.37MiB Free: 270.37MiB Bindable Buffers: 25.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 23.75MiB Bindable Textures: 277.96MiB RO Textures: 128.00MiB RO Cube Texture: 24.00KiB Render Target Textures: 60.88MiB RW Render Target Textures: 35.38MiB Depth Stencils: 53.69MiB Cube Depth Stencils: 0.00B Managed Buffers: 17.62MiB Free: 17.62MiB Streaming: 1.48GiB Textures: 1.48GiB Missing: 226.35MiB Specific: 382.44MiB Borrowing: 85.56MiB Flare: 64.00KiB Grass: 4.38MiB Light Clustering: 30.38MiB Material: 796.69KiB Mwm: 6.86MiB Particle: 40.44MiB Raytracing: 130.19MiB Runtime Data: 5.49MiB Unknown: 0.00B Armor: 5.30MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 65.12KiB Volumes: 128.00KiB Scene: 10.75MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 1.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 33.63MiB Managed Generated Textures: 60.00KiB Upload: 297.31MiB Data Uploader: 256.00MiB Bindable Buffers: 32.31MiB Upload Buffers: 16.31MiB Transient Constants: 16.00MiB Bindable Textures: 9.00MiB Upload Textures: 9.00MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 236.99MiB Planet Bitmaps: 236.99MiB Natives: 0.00B NativeDictionary: 0.00B Pools: 15.20MiB Default for ParallelWorkTask Pooled Count: 13,842.00 Active (borrowed) Count: 1,037.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 1,894.00 Active (borrowed) Count: 3.00 Bytes Pooled: 89KiB Default for BlockingWaiter Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ContinuationQueueContinuation Pooled Count: 609.00 Active (borrowed) Count: 483.00 Bytes Pooled: 33KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 256.00 Active (borrowed) Count: 186.00 Bytes Pooled: 20KiB Default for Optional Pooled Count: 2,813.00 Active (borrowed) Count: 18.00 Bytes Pooled: 132KiB Default for CachedAccessor Pooled Count: 89.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 148.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 6,222.00 Active (borrowed) Count: 360.00 Bytes Pooled: 340KiB Default for DirectContinuationModifier Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 163.00 Active (borrowed) Count: 5.00 Bytes Pooled: 11KiB AnimationsUsageTracker Pooled Count: 0.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 0.00 Active (borrowed) Count: 21.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 22,428.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 0.00 Active (borrowed) Count: 21.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 20,137.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 0.00 Active (borrowed) Count: 21.00 Bytes Pooled: 0B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 50.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 40B ResourcePool-AllocationRecord Pooled Count: 0.00 Active (borrowed) Count: 17,627.00 Bytes Pooled: 0B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 11.00 Active (borrowed) Count: 293.00 Bytes Pooled: 2KiB GPUResourcePool-AutoResourceState Pooled Count: 0.00 Active (borrowed) Count: 464.00 Bytes Pooled: 0B GPUResourcePool-DepthStencilTexture Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 6.00 Active (borrowed) Count: 8.00 Bytes Pooled: 384B Default for DepthStencilSlice Pooled Count: 12.00 Active (borrowed) Count: 16.00 Bytes Pooled: 768B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B 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GPUResourcePool-D3DHelper`1 Pooled Count: 13.00 Active (borrowed) Count: 6.00 Bytes Pooled: 416B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 6,579.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,488.00 Bytes Pooled: 0B Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for ForEachLoopWork Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 1,002.00 Active (borrowed) 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Pooled Count: 0.00 Active (borrowed) Count: 459.00 Bytes Pooled: 0B Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 186.00 Bytes Pooled: 0B Default for StitchOperation Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for CompoundStitchOperation Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelUpdateBatchTracker Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 368B Default for ResourceLoadingTask Pooled Count: 305.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 144.00 Bytes Pooled: 0B Default for ClipmapMeshJob Pooled Count: 0.00 Active (borrowed) Count: 60.00 Bytes Pooled: 0B Default for ClipmapResourceLoadingJob Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B Animation Clip Requests Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: 0B Animation Group Requests Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Resource Streaming Total Memory Main Budget: 2.94GiB Used: 827.18MiB Pressure: 1.61GiB Pinned: 59.18MiB Graphics Budget: 5.70GiB Used: 1.48GiB Pressure: 1.27GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 459, 0 Completed: 0, 0 Update Time: 9.64ms Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 64, 0 Completed: 64, 0 Update Time: 757.14us Registered Resources: 0 Loaded Resources: 1,094 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 16.46MiB Pressure: 48.00B Pinned: 48.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 8, 0 Completed: 3, 0 Update Time: 68.72us Registered Resources: 0 Loaded Resources: 150 Priority Updates: 23 Changed Priorities: 11 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 12.02MiB Pressure: 12.02MiB Pinned: 7.40MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 98, 114 Completed: 22, 103 Update Time: 3.44ms Registered Resources: 0 Loaded Resources: 860 Priority Updates: 338 Changed Priorities: 189 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 753.82MiB Pressure: 1.56GiB Pinned: 6.88MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.05ms Registered Resources: 4,245 Loaded Resources: 4,245 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 5.70GiB Used: 1.48GiB Pressure: 1.27GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 10 FileOctreeRegionLoader: 13 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 0 FloatingObjects (Server): 0 Armor Blocks (Server): 0 Simple Blocks (Server): 0 Functional Blocks (Server): 0 Grids (Client): 0 FloatingObjects (Client): 0 Armor Blocks (Client): 0 Simple Blocks (Client): 0 Functional Blocks (Client): 0 Animation Budget Runtime: 8.8ms Runtime Avg: 0.0 Optimization: 0.0 %