2026-07-29 23:57:57.966 - Main Thread -> Timezone (local - UTC): -4h 2026-07-29 23:57:57.968 - Main Thread -> App Version: 2.3.0.2798 2026-07-29 23:57:57.975 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 7/29/2026 11:57:57 PM 2026-07-29 23:57:58.026 - Main Thread -> Running application with arguments: 2026-07-29 23:57:58.026 - Main Thread -> Runtime Framework: .NET 9.0.18 2026-07-29 23:57:58.026 - Main Thread -> Build Configuration: Release 2026-07-29 23:57:58.168 - Main Thread -> Environment.ProcessorCount: 12 2026-07-29 23:57:58.169 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-07-29 23:57:58.170 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-07-29 23:57:58.170 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-07-29 23:57:58.215 - Main Thread -> CPU: AMD Ryzen 5 9600X 6-Core Processor, 12/6 Logical/Physical Cores, 3900MHz Nominal Maximum Frequency 2026-07-29 23:57:58.215 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-07-29 23:57:58.215 - Main Thread -> IntPtr.Size: 8 2026-07-29 23:57:58.215 - Main Thread -> Default Culture: en-US 2026-07-29 23:57:58.215 - Main Thread -> Default UI Culture: en-US 2026-07-29 23:57:58.215 - Main Thread -> LogEnvironmentInformation - START 2026-07-29 23:57:58.220 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-07-29 23:57:58.221 - Main Thread -> Win32_ComputerSystem.Model: B650M GAMING PLUS WIFI 2026-07-29 23:57:58.226 - Main Thread -> Virtualized: False 2026-07-29 23:57:58.229 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 9600X 6-Core Processor 2026-07-29 23:57:58.229 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,408,692,224 bytes 2026-07-29 23:57:58.229 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-29 23:57:58.229 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 17,816,457,216 bytes 2026-07-29 23:57:58.229 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,039,825,408 bytes 2026-07-29 23:57:58.233 - Main Thread -> Drive C: | Capacity: 999,127,248,896 bytes | Free space: 238,909,386,752 bytes 2026-07-29 23:57:58.271 - Main Thread -> LogEnvironmentInformation - END 2026-07-29 23:57:58.330 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-07-29 23:57:58.331 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-29 23:57:58.392 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|4.2847 2026-07-29 23:57:58.392 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-29 23:57:58.397 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-07-29 23:57:58.409 - Main Thread -> Initializing Engine... 2026-07-29 23:57:58.438 - Main Thread -> Initializing LibraryEngineComponent 2026-07-29 23:57:58.438 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-29 23:57:58.438 - Main Thread -> Workers configured. 2026-07-29 23:57:58.438 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-29 23:57:58.438 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-29 23:57:58.438 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-07-29 23:57:58.438 - Main Thread -> App Data Path: C:\Users\apple\AppData\Roaming\SpaceEngineers2 2026-07-29 23:57:58.438 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-29 23:57:58.440 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-07-29 23:57:58.440 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 990 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-07-29 23:57:58.441 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-29 23:57:58.441 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\apple\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-29 23:57:58.456 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-29 23:57:58.470 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-29 23:57:58.470 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-07-29 23:57:58.471 - Main Thread -> Initializing WatchdogComponent 2026-07-29 23:57:58.471 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-29 23:57:58.493 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.2 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-07-29 23:57:58.503 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-07-30T03:56:41.4502998Z"},{"$Key": {"Name": "Empty World 1"},"$Value": "2026-07-30T03:56:54.7108667Z"}] LatestGame: {"Name": "Empty World 1"} LatestBackup: null AutoSave: false EnableToastNotifications: true 2026-07-29 23:57:58.505 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MilesPerHour" HideCrosshairWithUI: false RatingDialogShown: false 2026-07-29 23:57:58.506 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-29 23:57:58.508 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "Intel(R) Arc(TM) B570 Graphics" FullScreen: true WindowedResolution: {"X": 1920,"Y": 1080} FullscreenResolution: {"X": 1920,"Y": 1080} 2026-07-29 23:57:58.535 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "Medium" 2026-07-29 23:57:58.536 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-29 23:57:58.536 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-29 23:57:58.537 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-07-29 23:57:58.542 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-29 23:57:58.671 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082650, last modified: 2026-07-29 22:48:22) 2026-07-29 23:57:58.992 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 990 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-07-29 23:57:58.992 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-29 22:48:23) 2026-07-29 23:57:58.998 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 990 EVO Plus 1TB : Type: SSD : Format: NTFS 2026-07-29 23:57:59.003 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-29 23:57:59.003 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-29 23:57:59.033 - Main Thread -> Info: Started loading definition set Engine 2026-07-29 23:57:59.120 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|6.7361 2026-07-29 23:57:59.120 - Main Thread -> Info: Finished loading definition set Engine 2026-07-29 23:57:59.120 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-07-29 23:57:59.120 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-07-29 23:57:59.120 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-07-29 23:57:59.120 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-07-29 23:57:59.120 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-07-29 23:57:59.121 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-29 23:57:59.197 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-07-29 23:57:59.197 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-07-29 23:57:59.225 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-29 23:57:59.235 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-07-29 23:57:59.235 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-07-29 23:57:59.235 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-07-29 23:57:59.235 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-29 23:57:59.235 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-07-29 23:57:59.235 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-29 23:57:59.239 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-29 23:57:59.239 - Main Thread -> Initializing MusicEngineComponent 2026-07-29 23:57:59.240 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-07-29 23:57:59.240 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-29 23:57:59.240 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-29 23:57:59.240 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-29 23:57:59.240 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-29 23:57:59.241 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,161,785,088 bytes. 2026-07-29 23:57:59.242 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-29 23:57:59.249 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-29 23:57:59.255 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-29 23:57:59.257 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-29 23:57:59.258 - Main Thread -> Initializing AudioEngineComponent 2026-07-29 23:57:59.258 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-29 23:57:59.259 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-29 23:57:59.290 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-29 23:57:59.291 - Main Thread -> Initializing Render12EngineComponent 2026-07-29 23:57:59.291 - Main Thread -> LOADING_BEGIN|Render 2026-07-29 23:57:59.291 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-29 23:58:00.579 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-29 23:58:00.649 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-07-29 23:58:00.659 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-29 23:58:00.659 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-29 23:58:00.661 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-07-29 23:58:00.662 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-29 23:58:00.662 - Main Thread -> Initializing RenderContracts 2026-07-29 23:58:00.663 - Main Thread -> Initializing MaterialSettings 2026-07-29 23:58:00.663 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-29 23:58:00.663 - Main Thread -> Initializing RenderFrameStatistics 2026-07-29 23:58:00.663 - Main Thread -> Branching #1 2026-07-29 23:58:00.663 - Main Thread -> Creating Window 2026-07-29 23:58:00.663 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-29 23:58:00.663 - Main Thread -> Workers configured. 2026-07-29 23:58:00.663 - Main Thread -> Initializing RenderOutputManager 2026-07-29 23:58:00.663 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-29 23:58:00.664 - Main Thread -> LOADING_TIME|Render_Init|266.0944999999999 2026-07-29 23:58:00.664 - Main Thread -> LOADING_TIME_FULL|Render_Init|1372.6168 2026-07-29 23:58:00.664 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-29 23:58:00.665 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-29 23:58:00.665 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-29 23:58:00.665 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-29 23:58:00.666 - Main Thread -> Initializing WinInputEngineComponent 2026-07-29 23:58:00.668 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-29 23:58:00.691 - Main Thread -> Initializing InputEngineComponent 2026-07-29 23:58:00.694 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-29 23:58:00.694 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-29 23:58:00.694 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-29 23:58:00.695 - Main Thread -> Initializing UIEngineComponent 2026-07-29 23:58:00.696 - Main Thread -> Initialize UI 2026-07-29 23:58:00.697 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-29 23:58:00.697 - Main Thread -> Initialize Stats 2026-07-29 23:58:00.697 - Main Thread -> Initialize DebugMenu 2026-07-29 23:58:00.710 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Low LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:01.109 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-29 23:58:01.109 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-29 23:58:01.612 - Render thread -> LOADING_TIME|Render_SystemCoreInit|502.6003 2026-07-29 23:58:01.652 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, System.Text.Json.dll, CoreMessaging.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140_1.dll, MSVCP140_ATOMIC_WAIT.dll, MSVCP140.dll, VCRUNTIME140.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, tier0_s64.dll, vstdlib_s64.dll, Secur32.dll, MSWSOCK.dll, CRYPT32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_PhysicalWorldModel.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_Recast.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Cover.dll, Kythera_Avoidance.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, amd_ags_x64.dll, atiadlxx.dll, PROPSYS.dll, WTSAPI32.dll, dxcore.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, igdext64.dll, D3DSCache.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, igd12umd64.dll, SharpDX.XInput.dll, igd12um64xe2.dll, xinput1_4.dll, IntelControlLib.dll, d3d11.dll, igc64.dll, igc-default64.dll, igdgmm2_64.dll, igdgmm64.dll, igdgmmstaging_64.dll, System.Console.dll, UniversalAdapter64.dll, igd12dxva64.dll, igddxvacommon64.dll, media_bin_64.dll, igdinfo64.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll] 2026-07-29 23:58:01.652 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-29 23:58:01.673 - Render thread -> LOADING_TIME|Render_CreateDevice|982.6033 2026-07-29 23:58:01.673 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1005.12 2026-07-29 23:58:01.674 - Render thread -> LOADING_TIME|Render_Window|5.077499999999986 2026-07-29 23:58:01.674 - Render thread -> LOADING_TIME_FULL|Render_Window|1010.2669 2026-07-29 23:58:01.676 - Render thread -> CPU throttling detection is setup: True 2026-07-29 23:58:01.682 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-29 23:58:01.751 - Render thread -> LOADING_TIME|Render_FirstFrame|68.1452 2026-07-29 23:58:01.751 - Render thread -> LOADING_TIME|Render|1330.5843999999997 2026-07-29 23:58:01.751 - Render thread -> LOADING_TIME_FULL|Render|2459.6234 2026-07-29 23:58:01.774 - Main Thread -> Info: Started loading definition set Core 2026-07-29 23:58:02.031 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-29 23:58:02.031 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-07-29 23:58:02.032 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-07-29 23:58:02.032 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-07-29 23:58:02.053 - Main Thread -> [Audio]: Loading Audio Configuration 2026-07-29 23:58:02.083 - Main Thread -> [Audio]: Loading master bank. 2026-07-29 23:58:02.117 - Main Thread -> [Audio]: Loading bank b1a473df-eca1-47bb-9d7c-8cd49886ec88. 2026-07-29 23:58:02.165 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-07-29 23:58:02.195 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-07-29 23:58:02.245 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-07-29 23:58:02.309 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-07-29 23:58:02.405 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-07-29 23:58:02.447 - Main Thread -> [Audio]: Reloading paths. 2026-07-29 23:58:02.459 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Low LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:02.459 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Low LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:02.460 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|474.9213 2026-07-29 23:58:02.460 - Main Thread -> Info: Finished loading definition set Core 2026-07-29 23:58:02.506 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-07-29 23:58:02.536 - Main Thread -> Loaded 3 recovered behavior events into current batch. 2026-07-29 23:58:02.541 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-07-29 23:58:02.671 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-29 23:58:02.675 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-29 23:58:02.676 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-29 23:58:02.678 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-29 23:58:02.679 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-07-29 23:58:02.740 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-29 23:58:02.741 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-29 23:58:02.743 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-29 23:58:02.743 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-29 23:58:02.743 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-29 23:58:02.802 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-29 23:58:02.802 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-29 23:58:02.802 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-29 23:58:02.809 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-29 23:58:02.832 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-29 23:58:02.832 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-07-29 23:58:02.832 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-29 23:58:02.832 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-29 23:58:02.837 - Main Thread -> Client frequency set to: 60.00024Hz 2026-07-29 23:58:02.838 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Low LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:02.847 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-07-29 23:58:02.848 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-07-29 23:58:02.870 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~1KB) 2026-07-29 23:58:03.181 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-29 23:58:03.185 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PerformanceStats, BlockBuilt, PlayerInventoryItemAcquired, PlayerCombatEngagement, GridMoved, ObjectiveActivated, DatapadViewed, PlayerToolEngagement, BlueprintImported, ContractActivated, PaintGunUsed, EconomyTransaction, BlueprintCreation, DiscoveryStateChanged, ScreenClosed, VoxelHandUsed, ContractClosed, PlayerDied, PlayerSpawned, FastTravelled, ProductionJobCancelled, DatapadCollected, JetpackUsed, ProductionJobStarted, AutomationBlockConfigured, EncounterSpawned, UGCSubscribed, ObjectiveCompleted, BlueprintPublished, SectorStateAdvanced, ConsumableUsed 2026-07-29 23:58:03.413 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 1KB 2026-07-29 23:58:03.426 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-29 23:58:03.426 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-29 23:58:03.426 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-29 23:58:03.426 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-29 23:58:03.426 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-29 23:58:03.426 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-29 23:58:03.599 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-29 23:58:08.552 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-29 23:58:08.552 - Main Thread -> LOADING_TIME|Application|10627.370700000001 2026-07-29 23:58:08.552 - Main Thread -> LOADING_TIME_FULL|Application|11080.4847 2026-07-29 23:58:08.552 - Main Thread -> LOADING_TIME|Main|10637.7245 2026-07-29 23:58:08.552 - Main Thread -> LOADING_TIME_FULL|Main|11090.8385 2026-07-29 23:58:08.592 - Render thread -> Render loop frequency capped to: 200Hz 2026-07-29 23:58:08.688 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-29 23:58:08.692 - VRageWorker 4 -> Info: Started loading definition set World 2026-07-29 23:58:17.004 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Enabled Raytracing = Medium SunShadow = Low LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.006 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Medium SunShadow = Low LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.006 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.007 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.007 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.007 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.008 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = High Terrain = Low Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.008 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = High Particles = High RenderingDistance = High } 2026-07-29 23:58:17.008 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = High RenderingDistance = High } 2026-07-29 23:58:17.009 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = High } 2026-07-29 23:58:17.009 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:17.009 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:17.010 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:17.010 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:17.010 - Main Thread -> RenderOptionsPart2.Preset = Low 2026-07-29 23:58:17.010 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:18.770 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-07-29 23:58:18.770 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:20.087 - Main Thread -> RenderOptionsPart2.Preset = Low 2026-07-29 23:58:20.087 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:31.806 - Main Thread -> LoadGameAsync ScenarioNameEmptyWorld save:$Content:EmptyWorld saveBackup: mods: 2026-07-29 23:58:31.817 - Main Thread -> LOADING_BEGIN|Session 2026-07-29 23:58:31.836 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-29 23:58:32.137 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-29 23:58:32.137 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-29 23:58:32.137 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-29 23:58:32.137 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-29 23:58:32.137 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-29 23:58:32.137 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-29 23:58:32.137 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-29 23:58:32.502 - Main Thread -> Info: Blocks occupancy and mount points loaded in 33 ms (301 block definitions patched) 2026-07-29 23:58:32.712 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:32.712 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-07-29 23:58:32.713 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|559.2875 2026-07-29 23:58:32.713 - Main Thread -> Info: Finished loading definition set World 2026-07-29 23:58:32.906 - Main Thread -> LOADING_TIME|WorldStartup|1069.337 2026-07-29 23:58:32.906 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-29 23:58:32.906 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-29 23:58:32.906 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-29 23:58:32.906 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-29 23:58:32.906 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-29 23:58:32.906 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-29 23:58:33.173 - Main Thread -> Loading save $Content:EmptyWorld - version: 2.3.0.2219 2026-07-29 23:58:33.192 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-29 23:58:33.206 - Main Thread -> LOADING_TIME|WorldDeserialization|14.0632 2026-07-29 23:58:33.206 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-29 23:58:33.301 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|94.171 2026-07-29 23:58:33.301 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-29 23:58:33.308 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-29 23:58:33.375 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-29 23:58:33.375 - Main Thread -> [World Seed Provider]: Using seed 1472403078. 2026-07-29 23:58:33.375 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Procedural\VS2_0\System\Data\ProceduralGenerationDataDefinition-2-0.def 2026-07-29 23:58:33.454 - Main Thread -> Character added: 42:1 2026-07-29 23:58:33.461 - Main Thread -> LOADING_TIME|EntitySpawning|160.1063 2026-07-29 23:58:33.671 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-07-29 23:58:33.746 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-07-29 23:58:33.746 - Main Thread -> [World Seed Provider]: Using seed 1472403078. 2026-07-29 23:58:33.746 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Procedural\VS2_0\System\Data\ProceduralGenerationDataDefinition-2-0.def 2026-07-29 23:58:33.864 - Main Thread -> LOADING_TIME|WorldTransitionToGame|689.5462 2026-07-29 23:58:33.864 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|958.0038 2026-07-29 23:58:33.973 - Main Thread -> Character added: 25:1 2026-07-29 23:58:33.996 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-29 23:58:33.996 - Main Thread -> Workers configured. 2026-07-29 23:58:34.428 - Main Thread -> LOADING_TIME|WorkerPoolLoad|2.3536148071289062 2026-07-29 23:58:34.428 - Main Thread -> LOADING_TIME|ClientSessionTime|192.63610458374023 2026-07-29 23:58:34.428 - Main Thread -> LOADING_TIME|ServerSessionTime|45.48540061712265 2026-07-29 23:58:34.428 - Main Thread -> LOADING_TIME|CLRStalls|229.69019222259521 2026-07-29 23:58:34.428 - Main Thread -> LOADING_TIME|GCMemoryTotal|1482222696 2026-07-29 23:58:34.429 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-07-29 23:58:34.429 - Main Thread -> STATS_RECORDING,1739,28.9832174,824996792,0,Normal 2026-07-29 23:58:34.456 - Main Thread -> LOADING_TIME|Session|2638.4652 2026-07-29 23:58:34.474 - In-Process Server Thread -> Info: World is loaded, requesting startup autosave... 2026-07-29 23:58:34.475 - In-Process Server Thread -> [Saving] Starting save 2026-07-29 23:58:34.480 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-29 23:58:34.482 - In-Process Server Thread -> [Saving] Captured Session State 2026-07-29 23:58:34.483 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-29 23:58:34.535 - VRageWorker 0 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-29 23:58:34.537 - Main Thread -> [Saving] screenshotTask Start 2026-07-29 23:58:34.584 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-07-29 23:58:34.584 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-07-29 23:58:34.620 - Main Thread -> [Saving] container CommitAsync Done 2026-07-29 23:58:34.620 - Main Thread -> [Saving] update save meta Start 2026-07-29 23:58:34.621 - Main Thread -> [Saving] update save meta Done 2026-07-29 23:58:34.621 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-07-29 23:58:34.621 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-07-29 23:58:34.621 - Main Thread -> [Saving] Saving finished Success 2026-07-29 23:58:46.668 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Main Menu (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-07-29 23:58:48.184 - Main Thread -> InGameMenu - player requested return to main menu 2026-07-29 23:58:48.184 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-29 23:58:48.184 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-29 23:58:48.185 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-29 23:58:48.185 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2026-07-29 23:58:48.185 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-29 23:58:48.208 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-29 23:58:48.208 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-29 23:58:48.208 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-29 23:58:48.208 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-29 23:58:48.208 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-29 23:58:48.209 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-29 23:58:48.209 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-07-29 23:58:48.209 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-29 23:58:48.209 - Main Thread -> TransitionToMenu listener activated: AutoPauseWorldComponent 2026-07-29 23:58:48.209 - Main Thread -> TransitionToMenu listener activated: AssetJournalComponent 2026-07-29 23:58:48.209 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-29 23:58:48.269 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-29 23:58:48.518 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-29 23:58:48.518 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-29 23:58:48.518 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-29 23:58:48.518 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-07-29 23:58:48.518 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_MEDIAN,6103900160,845706344,8200,1.4826999903,0,0.5109707117,29.3300571442,0,4.8638,2.7034,4.863,2171125760,9757982720 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_PEAKS,6335725568,879297936,1983616,9.0731992722,0,227.2789916992,53.5378990173,1.6883000135,7.5748333333,5.2598,7.5707,2188722176,9757982720 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_AVERAGE,6083854273.08141,849523045.812596,83366.4393241167,1.9525648305,0,8.0398008093,29.8220131972,0.1309995382,4.9992746549,2.828551469,4.9992385487,2170680787.95894,9757982720 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_MAX,6339665920,879340736,8763688,81.082901001,0,346.2082519531,60.5029830933,50.010799408,22.8709,20.3946,22.837,2224635904,9757982720 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_MIN,5927903232,824996792,0,0.3185000122,0,0.1550014466,11.8702526093,0,0.8457,0.3212,0.8213,2128633856,9757982720 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-29 23:58:48.520 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,130854358.850241,11552105.8058534,538955.529229387,3.6827891584,0,36.619600304,12.1056498389,1.9857024132,1.2682986933,0.9709035665,1.2581553753,6776463.86488765,0 2026-07-29 23:58:48.520 - Main Thread -> Global GC Memory Delta: 2026-07-29 23:58:48.520 - Main Thread -> first frame (1719): 3978847160 2026-07-29 23:58:48.520 - Main Thread -> record frame (1739): 4099993720 2026-07-29 23:58:48.520 - Main Thread -> end frame (2584): 4154297992 2026-07-29 23:58:48.520 - Main Thread -> first - record delta (20 frames): 121146560 2026-07-29 23:58:48.520 - Main Thread -> first - end (865 frames): 175450832 2026-07-29 23:58:48.520 - Main Thread -> record - end (845 frames): 54304272 2026-07-29 23:58:48.520 - Main Thread -> Percentile frames: 2026-07-29 23:58:48.520 - Main Thread -> MEDIAN_FRAME,2149,2064,2027,1950,2064,2244,2184,1854,2049,2012,2193,2372,2412 2026-07-29 23:58:48.520 - Main Thread -> PEAK_FRAME,2325,2382,2292,2372,1955,2066,2305,2037,2031,2001,2103,2777,2273 2026-07-29 23:58:48.520 - Main Thread -> Peak MainThreadTime frames: 2026-07-29 23:58:48.521 - Main Thread -> Absolute 2372, 1749, 2082, 1741, 1777, 2371, 1742 2026-07-29 23:58:48.521 - Main Thread -> Relative 633, 10, 343, 2, 38, 632, 3 2026-07-29 23:58:48.521 - Main Thread -> Active Mission: None 2026-07-29 23:58:48.529 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 8 events (~5KB) 2026-07-29 23:58:48.533 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 61) 2026-07-29 23:58:48.533 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 54) 2026-07-29 23:58:48.548 - Main Thread -> Character removed: 25:1 2026-07-29 23:58:48.548 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 54) 2026-07-29 23:58:48.554 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-07-29 23:58:48.555 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-07-29 23:58:48.569 - Main Thread -> [Session.Dispose] Dispose Scene 2026-07-29 23:58:48.571 - Main Thread -> [Session.Dispose] End 2026-07-29 23:58:48.571 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-07-29 23:58:48.571 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-29 23:58:48.571 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-07-29 23:58:48.571 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-07-29 23:58:48.571 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-07-29 23:58:48.571 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-07-29 23:58:48.571 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 43) 2026-07-29 23:58:48.571 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 43) 2026-07-29 23:58:48.575 - Main Thread -> Character removed: 42:1 2026-07-29 23:58:48.575 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 43) 2026-07-29 23:58:48.577 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-07-29 23:58:48.578 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-07-29 23:58:48.583 - Main Thread -> [Session.Dispose] Dispose Scene 2026-07-29 23:58:48.584 - Main Thread -> [Session.Dispose] End 2026-07-29 23:58:48.584 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-07-29 23:58:48.584 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-07-29 23:58:48.584 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-07-29 23:58:48.584 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-07-29 23:58:48.584 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-29 23:58:48.584 - Main Thread -> Workers configured. 2026-07-29 23:58:48.584 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-07-29 23:58:48.584 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-29 23:58:48.585 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-29 23:58:48.608 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-29 23:58:48.634 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-29 23:58:48.651 - Main Thread -> LOADING_TIME|ReturnToMenu|466.0405 2026-07-29 23:58:48.654 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-29 23:58:48.673 - Main Thread -> [Analytics] Successfully sent 8 events to behaviors-tnt-prod, 5KB 2026-07-29 23:58:48.767 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-07-29 23:58:53.017 - Main Thread -> Info: [UI] Showing Popup Dialog: Delete World (Vanilla\MainMenuData\UI\Dialogs\DeleteWorldDialog.def) 2026-07-29 23:58:55.351 - Main Thread -> Info: [UI] Showing Popup Dialog: Delete World (Vanilla\MainMenuData\UI\Dialogs\DeleteWorldDialog.def) 2026-07-29 23:59:03.067 - Main Thread -> LoadGameAsync ScenarioNameWTV save:$Content:Survival saveBackup: mods: 2026-07-29 23:59:03.068 - Main Thread -> LOADING_BEGIN|Session 2026-07-29 23:59:03.076 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-29 23:59:03.334 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-29 23:59:03.334 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-29 23:59:03.334 - Main Thread -> LOADING_TIME|WorldStartup|258.2179 2026-07-29 23:59:03.334 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-29 23:59:03.334 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-29 23:59:03.356 - Main Thread -> Loading save $Content:Survival - version: 2.3.0.2749 2026-07-29 23:59:03.365 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-29 23:59:03.417 - Main Thread -> LOADING_TIME|WorldDeserialization|52.3706 2026-07-29 23:59:03.417 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-29 23:59:03.479 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|61.8434 2026-07-29 23:59:03.479 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-29 23:59:03.483 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-29 23:59:03.515 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-29 23:59:03.515 - Main Thread -> [World Seed Provider]: Using seed 1773808639. 2026-07-29 23:59:03.515 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-29 23:59:04.096 - Main Thread -> Character added: 72:1 2026-07-29 23:59:05.574 - Main Thread -> LOADING_TIME|EntitySpawning|2095.1221 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.576 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-29 23:59:05.577 - Main Thread -> Info: {Mission} {Trigger} Trigger Start was activated 2026-07-29 23:59:05.578 - Main Thread -> Info: {Mission} {Trigger} Trigger ExitCave was activated 2026-07-29 23:59:05.579 - Main Thread -> Info: {Mission} {Trigger} Trigger Datapad was activated 2026-07-29 23:59:05.579 - Main Thread -> Info: {Mission} {Trigger} Trigger VallationArrivalMusic was activated 2026-07-29 23:59:05.579 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBegin was activated 2026-07-29 23:59:05.580 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBeginEnd was activated 2026-07-29 23:59:05.581 - Main Thread -> Info: {Mission} {Trigger} Trigger Tip_Medical was activated 2026-07-29 23:59:05.581 - Main Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was activated 2026-07-29 23:59:05.581 - Main Thread -> Info: {Mission} {Trigger} Trigger CRFStart was activated 2026-07-29 23:59:05.581 - Main Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was activated 2026-07-29 23:59:05.587 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 613400588 and prefab 39a1e7b5-12d9-4ae9-8c6f-9b06c01e0642 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade2\VerdureUpgrade2_BuildHydrogenFacility_SpaceBasedContract.def 2026-07-29 23:59:05.589 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 53655812 and prefab 371f2f0d-c03b-4426-9e5a-8430171c7aa9 : Vanilla\Colonization\VS2-3\FTUE\WelcomeToTheFarm\WelcomeToTheFarm.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 803353535 and prefab a3ec97ea-573e-40bd-b7ae-2aaed2e3e918 : Vanilla\Colonization\VS2-3\FTUE\DeliverMetalGrids\DeliverMetalGridsPlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1084138095 and prefab 94404200-a1ed-4f17-ad8a-8e49f3b75d6f : Vanilla\Colonization\VS2-3\FTUE\DeliverIronNickelSilicon\DeliverIronNickelSilicon.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1156007845 and prefab 4078268f-1275-4bb3-ad5a-1a6ea4c8372c : Vanilla\Colonization\VS2-3\FTUE\BuildAShip\BuildAShipPlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 67095222 and prefab 8b18dd94-99d1-4004-afe8-1dedc08a070e : Vanilla\Colonization\VS2-3\FTUE\Conveyors\ConveyorsPlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 929538491 and prefab 2fa42a6b-437d-4463-bfbc-e08cfd7a0ae0 : Vanilla\Colonization\VS2-3\FTUE\DeliverIce\DeliverIcePlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1303453514 and prefab 721cf0d0-44e0-4f00-b597-4aafb4f3e687 : Vanilla\Colonization\VS2-3\FTUE\ShipUpgrades\UpgradesPlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 240977224 and prefab 69475e23-f6ef-4023-be0b-2dbe668966a6 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade3\Upgrade3_BuildLongRangeComms_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1962753468 and prefab b9254edd-1040-44fa-af1f-93151f02ef96 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Upgrade1\Verdure_Upgrade1_BuildRadioBeacon_PlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1875995436 and prefab 40fe0f45-2802-4faf-9cb5-71677cc42d64 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery3_Cobalt_Copper\Delivery3_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1425163947 and prefab a9c6a42c-baf4-491e-89ba-205ce101b0e3 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery5_Gold_Lead\Delivery5_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 587502902 and prefab b24361fb-98e2-4dac-a529-b0e22687b834 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\IndustrialFootHold\SpaceVerdureIndustrialFootHoldVS2-3.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2060841741 and prefab ba8fc689-c678-461f-a1bc-b847ffbe93cf : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery1\Delivery1_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1608577539 and prefab beeae5e5-6478-4eaa-a189-2fb85eb15354 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty7\Verdure_bounty7_PlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2001352460 and prefab c3c3a6f9-4082-4d74-a3e0-a5ddda0804e0 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\LostAsteroidBase\SpaceVerdureLostAsteroidBaseEngineeringContractVS2-2.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 89358839 and prefab d3e4a3a9-7af5-45a1-b637-a8846cd1f434 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\AbandonedResearchOutpost\PlanetBasedVerdueAbandonedResearchOutpost_2_3.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1753148561 and prefab a473ebfd-eb00-4675-98e3-4de62b35c002 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Sabotage\RenegadeSupression\SpaceVerdureRenegadeSupressionContractVS2-3.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 301750112 and prefab f4ef5388-553e-4b39-a0cf-8a421516ab7f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty5\Bounty5_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 654228225 and prefab ea630f0e-e1a2-42d0-b133-473bb3a28b4c : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ManufacturingFacility\PlanetBasedVerdueManufacturingFacilityEngineeringContractVS2-3.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1832076140 and prefab 9b0728cf-116b-4a17-87a0-904bcd6819fa : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\BlueprintTutorial\BlueprintTutorial_PlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 767223133 and prefab 837b6fcd-79b1-4910-b6af-c48a9fa9ca4a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureSupplyandDemandContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1516179035 and prefab febf3644-a56f-4528-a703-5a5e7b9acef8 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Salvage\RenegadeSalvage\SpaceVerdureRenegadeSalvageContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1108558154 and prefab 0581d25e-1e6b-4801-a2d6-cfed4af6cabd : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty6\Bounty6_PlanetBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1530427675 and prefab ef03e297-f55d-4f42-84cd-868ec9a00c20 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty4\Bounty4_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1898196356 and prefab fb5f76f3-1a48-44b8-b606-94503ae5bb0f : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Hauling\PlanetVerdueSupplyBaseHaulingContractVS2-3.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 97708236 and prefab 62a01737-9209-44c7-aec3-e5e311b28991 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery2_Tubes_Electronics_Motors\Delivery2_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1041805176 and prefab 2823e669-1a26-4cfa-92db-10fa09c58893 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ExcavationSite\PlanetBasedVerdueExcavationSiteContractVS2-3.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1198058734 and prefab 69549e7e-a716-46c6-a67c-4a4a6db11ee4 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery4_HDPlate_Grid_ConstComp\Delivery4_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1078071706 and prefab 24ba65ed-e409-40e5-9db3-06986559c826 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Aquisition\ArmedFrontier\SpaceVerdureArmedFrontierContractVS2-3.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 261164202 and prefab 5987b747-e4f0-4c37-b9fa-1c3cde02496f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery6_Wire_Motherboard_Harddrive\Delivery6_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1867056665 and prefab d46ee4dd-291b-4e26-9a68-5fa05f44374a : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty1\Bounty1_SpaceBasedContract.def 2026-07-29 23:59:05.590 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 759531775 and prefab 0b42c02c-0346-409b-9106-dea922b4da11 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty2\bounty2_SpaceBasedContract.def 2026-07-29 23:59:05.630 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-07-29 23:59:05.672 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-07-29 23:59:05.673 - Main Thread -> [World Seed Provider]: Using seed 1773808639. 2026-07-29 23:59:05.673 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-29 23:59:05.684 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-29 23:59:05.725 - Main Thread -> LOADING_TIME|WorldTransitionToGame|181.9733000000001 2026-07-29 23:59:05.725 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|2391.4562 2026-07-29 23:59:05.889 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-07-29 23:59:05.889 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-07-29 23:59:05.889 - VRageWorker 8 -> Info: Successful planet spawn location. 2026-07-29 23:59:05.889 - VRageWorker 5 -> Info: Successful planet spawn location. 2026-07-29 23:59:05.890 - VRageWorker 7 -> Info: Successful planet spawn location. 2026-07-29 23:59:05.930 - VRageWorker 8 -> Info: Successful planet spawn location. 2026-07-29 23:59:05.976 - Main Thread -> Character added: 146:1 2026-07-29 23:59:06.056 - VRageWorker 2 -> Info: Successful planet spawn location. 2026-07-29 23:59:06.075 - Render thread -> VideoMemoryInfo report: Budget: 9,757,982,720.00 Bytes CurrentUsage: 3,058,466,816.00 Bytes AvailableForReservation: 5,013,209,088.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-29 23:59:06.084 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() 2026-07-29 23:59:06.087 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-07-29 23:59:06.088 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData](Span`1 data) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.Resolver.ReportResults(List`1 reports, UInt64 syncGPUTimestamp, Double syncCPUTime, Int64 syncCPUTimestamp) at Keen.VRage.Render12.Core.Profiling.GPUProfiler.OnFrameEndDisposal() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass63_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-07-29 23:59:06.158 - VRageWorker 6 -> Info: Successful planet spawn location. 2026-07-29 23:59:06.207 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-07-29 23:59:06.453 - Main Thread -> Configuring worker pool as: (workerCount: 9, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-29 23:59:06.453 - Main Thread -> Workers configured. 2026-07-29 23:59:06.525 - Render thread -> [Crash Handler]: Preparing Crash Report... 2026-07-29 23:59:06.525 - Render thread -> [Crash Handler]: Pre-filtering exception. 2026-07-29 23:59:06.525 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2026-07-29 23:59:06.525 - Render thread -> [Crash Handler]: Pre-serializing crash meta. 2026-07-29 23:59:06.530 - Render thread -> [Crash Handler]: Collecting crash dump. 2026-07-29 23:59:08.307 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-07-29 23:59:08.310 - Render thread -> [Crash Handler]: Serializing crash meta. 2026-07-29 23:59:10.932 - VRageWorker 0 -> Info: Successful planet spawn location. 2026-07-29 23:59:11.171 - VRageWorker 0 -> Info: Successful planet spawn location. 2026-07-29 23:59:11.211 - VRageWorker 4 -> VideoMemoryInfo report: Budget: 9,757,982,720.00 Bytes CurrentUsage: 3,058,466,816.00 Bytes AvailableForReservation: 5,013,209,088.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-29 23:59:11.211 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 9,757,982,720.00 Bytes CurrentUsage: 3,058,466,816.00 Bytes AvailableForReservation: 5,013,209,088.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-29 23:59:11.211 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 9,757,982,720.00 Bytes CurrentUsage: 3,058,466,816.00 Bytes AvailableForReservation: 5,013,209,088.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-29 23:59:11.212 - VRageWorker 7 -> [SkipWaitMonitor]: Unawaited task LazyJobSnapshotHandler.CreateSnapshotAsync(TSettings) has thrown an GPUException. 2026-07-29 23:59:11.212 - VRageWorker 5 -> [SkipWaitMonitor]: Unawaited task LazyJobSnapshotHandler.CreateSnapshotAsync(TSettings) has thrown an GPUException. 2026-07-29 23:59:11.213 - VRageWorker 7 -> Info: Unawaited exception: Keen.VRage.Render.Data.GPUException: Exception at GPU ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.ReloadInternalPSOAsync(Key key, ComputePSO computePSO) --- End of inner exception stack trace --- at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.ReloadInternalPSOAsync(Key key, ComputePSO computePSO) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.CreateAsync(Key key) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.CreateAsync(String debugName, RootSignature rootSignature, ShaderDescription computeShader, Boolean userHandlesError) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.PostProcessStage.CloudJob.JobSnapshot.InitializeAsync(CloudSettings settings) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Render12.Utils.LazyJobSnapshotHandler`2.CreateSnapshotAsync(TSettings settings) 2026-07-29 23:59:11.213 - VRageWorker 5 -> Info: Unawaited exception: Keen.VRage.Render.Data.GPUException: Exception at GPU ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.ReloadInternalPSOAsync(Key key, ComputePSO computePSO) --- End of inner exception stack trace --- at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.ReloadInternalPSOAsync(Key key, ComputePSO computePSO) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.CreateAsync(Key key) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager.CreateAsync(String debugName, RootSignature rootSignature, ShaderDescription computeShader, Boolean userHandlesError) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.LightingStage.CloudShadowJob.JobSnapshot.InitializeAsync(CloudSettings settings) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Render12.Utils.LazyJobSnapshotHandler`2.CreateSnapshotAsync(TSettings settings) 2026-07-29 23:59:11.219 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 9,757,982,720.00 Bytes CurrentUsage: 3,058,466,816.00 Bytes AvailableForReservation: 5,013,209,088.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-29 23:59:13.314 - Render thread -> Warning: [Content Validation]: Not all pending validation tasks finished within the provided timeout. 2026-07-29 23:59:13.659 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-07-29 23:59:13.741 - Render thread -> [Crash Handler]: Waiting on message box confirmation. 2026-07-29 23:59:13.741 - Render thread -> [Crash Handler]: Message box closed by user. 2026-07-29 23:59:13.741 - Render thread -> [Crash Handler]: Restarting To Report 2026-07-29 23:59:13.741 - Render thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-07-29 23:59:13.741 - Render thread -> [CrashHandler]: Starting crash report sender... 2026-07-29 23:59:13.742 - Render thread -> WriteLine Closed