Performance Main Thread: 432.88ms, 2,597.27 % Input: 22.75us Draw: 144.87ms Platform: 26.94ns Session: 3.92ms Render Render Thread Average Frame: 8.48ms, 8.61ms, 169.6 %, (Imprecise) Current Frame: 8.33ms, 8.64ms, 166.6 %, (Imprecise) Average Work: 7.97ms, 8.09ms, 159.4 %, (Imprecise) Current Work: 7.83ms, 8.14ms, 156.6 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 8.54ms, 8.34ms, 170.9 %, (Imprecise) Current Frame: 8.35ms, 8.45ms, 167.0 %, (Imprecise) Average Work: 5.97ms, 5.91ms, 119.3 %, (Imprecise) Current Work: 5.89ms, 6.11ms, 117.8 %, (Imprecise) Render Frequency: 118.85Hz, 200.00Hz, VSync: Disabled Video Memory: 9.09GiB, 23.19GiB, 39.2 % VRAM: 9.09GiB, 23.19GiB, 39.2 % CPU Load: 16.16 % CLR Total Stalls: 2.82s Worker Count: 13 Worker Load: 22.30 % PCU Total: 246954 NPC: 176456 LocalPlayer: 70498 Spatial Trigger System Entity updates: 71 Total Trigger Updates: 675 Trigger Count: 3 Encounters Session: AllManagedSystems: 149624 (total), 1860 (player), 147764 (NPC) ManagedWorldArea: 72719 (total), 1860 (player), 70859 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 76905 (total), 0 (player), 76905 (NPC) RenderSceneStats Streaming GPU Report Available Total: 23.19Gi Free: 14.1Gi Reserved: 0 Usage: 9.095Gi Game Report Available Raw: 23.19Gi Available Filtered: 23.19Gi Target Unused: 2.319Gi Target Usage: 20.87Gi Current Usage: 9.095Gi Usage Delta: 0 Usage Details Missing: 871.6Mi Non-Streaming: 4.029Gi Streaming: 4.215Gi Real Available Streaming: 15.99Gi Min Available Streaming: 1024Mi Min Critical Streaming: 387.8Mi Final Available Streaming: 15.99Gi Streaming Details Critical Pinned Textures: 387.8Mi Standard Pinned Textures: 160.5Mi First Person Textures: 47.9Mi Overlay Textures: 148.8Mi Density Textures: 1.84Gi Standard Textures: 592.7Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 459 Dispatch Count: 119 DispatchRays Count: 0 ExecuteIndirect Count: 857 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 22002 Alive Particles Count: 22337 Dead Particles Count: 2472 Percentage of the budget used: 4.4674 Active Emitter Count: 2 Borrowed resources Queried: 411MiB Allocated: 423MiB Concurrently borrowed: 97MiB Total Memory Allocated: 9.406Gi Default: 9.095Gi NonStreaming: 1.08Gi HeapManager: 286.5Mi Free: 286.5Mi Bindable Buffers: 83.25Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 81.75Mi Bindable Textures: 599.4Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 208.4Mi RW Render Target Textures: 146.1Mi Depth Stencils: 116.8Mi Cube Depth Stencils: 0 Managed Buffers: 65.81Mi Free: 65.81Mi Streaming: 4.215Gi Textures: 4.215Gi Missing: 871.6Mi Specific: 2.949Gi Borrowing: 423.2Mi Flare: 99.36Ki Grass: 6.625Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 657Mi Particle: 40.38Mi Raytracing: 410.8Mi Runtime Data: 260.9Mi Unknown: 0 Armor: 37.25Mi Debug: 0 Flora: 67.69Mi Impostor: 0 UI3D: 15.75Ki Voxel: 155.8Mi Water: 65.12Ki Volumes: 48.86Ki Scene: 818.5Mi Unified Index Buffer: 256Mi Water: 0 Mix: 7.312Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 17.5Mi Managed Generated Textures: 52Ki Upload: 309Mi Data Uploader: 256Mi Bindable Buffers: 52.06Mi Upload Buffers: 36.06Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 86623 Default: 86333 NonStreaming: 308 HeapManager: 33 Free: 33 Bindable Buffers: 162 Persistent Constant Buffers: 24 Read-Write Buffers: 138 Bindable Textures: 64 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 19 Cube Depth Stencils: 0 Managed Buffers: 31 Free: 31 Streaming: 1351 Textures: 1351 Missing: 1 Specific: 84673 Borrowing: 78 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6553 Particle: 22 Raytracing: 27 Runtime Data: 73581 Unknown: 0 Armor: 25729 Debug: 0 Flora: 41695 Impostor: 0 UI3D: 4 Voxel: 6135 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4250 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 992 Unused Memory (MiB): 66.0625 VoxelLow VoxelMedium ManagedROBuffer occupancy: 89.25781 Voxel: 344 ManagedROBuffer occupancy: 93.75 Voxel: 339 ManagedROBuffer occupancy: 78.71094 Voxel: 401 ManagedROBuffer occupancy: 99.609375 Voxel: 508 ManagedROBuffer occupancy: 89.453125 Voxel: 434 ManagedROBuffer occupancy: 36.132812 Voxel: 133 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 187 ManagedROBuffer occupancy: 100 Mwm: 195 ManagedROBuffer occupancy: 100 Mwm: 207 ManagedROBuffer occupancy: 100 Mwm: 199 ManagedROBuffer occupancy: 100 Mwm: 190 ManagedROBuffer occupancy: 100 Mwm: 154 ManagedROBuffer occupancy: 100 Mwm: 124 ManagedROBuffer occupancy: 100 Mwm: 108 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Armor: 22 ManagedROBuffer occupancy: 100 Mwm: 149 Mix: 0 Armor: 13 ManagedROBuffer occupancy: 100 Mwm: 130 Mix: 0 Armor: 108 ManagedROBuffer occupancy: 100 Mwm: 139 Mix: 0 Armor: 95 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Armor: 47 ManagedROBuffer occupancy: 100 Mwm: 131 Mix: 0 Armor: 26 ManagedROBuffer occupancy: 96.67969 Mix: 2 Mwm: 95 Armor: 128 Flare: 2 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 106 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 160 ManagedROBuffer occupancy: 100 Mwm: 230 ManagedROBuffer occupancy: 100 Mwm: 117 ManagedROBuffer occupancy: 100 Mwm: 106 ManagedROBuffer occupancy: 100 Mwm: 143 ManagedROBuffer occupancy: 99.80469 Mwm: 161 Mix: 0 Water: 1 Volumes: 1 Flare: 0 Flora: 86 ManagedROBuffer occupancy: 100 Flora: 512 Mix: 0 ManagedROBuffer occupancy: 89.64844 Flora: 459 Mix: 0 ManagedROBuffer occupancy: 20.507812 Mix: 1 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 216 Safe Instance Count: 1556 Indices Count: 595800 Indices to Triangle Count: 198600 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 1556 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 26 Visible SpotLight count: 4 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 8 Visible Grass count: 7 Visible ParticleEmitter count: 2 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 13 Visible Flares count: 0 LOD Transitions Count [Main]: 14 LOD Transitions Count [Main][Instanced]: 6 Grass instances rendered: 0 Max grass instances: 604848 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 10 Safe Instance Count: 10 Indices Count: 273885 Indices to Triangle Count: 91295 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 994 Safe Instance Count: 1574 Indices Count: 1018383 Indices to Triangle Count: 339461 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2403 Safe Instance Count: 2616 Indices Count: 3716256 Indices to Triangle Count: 1238752 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 3271 Safe Instance Count: 3606 Indices Count: 1603878 Indices to Triangle Count: 534626 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 1628 Safe Instance Count: 1788 Indices Count: 1190379 Indices to Triangle Count: 396793 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 3361 Safe Instance Count: 3413 Indices Count: 1131504 Indices to Triangle Count: 377168 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 2073600 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 9 HZB Mip-2 Count: 4 HZB Mip-3 Count: 49 HZB Mip-4 Count: 78 HZB Mip-5 Count: 90 HZB Mip-6 Count: 55 HZB Mip-7 Count: 57 HZB Mip-8 Count: 117 HZB Mip-9 Count: 305 HZB Mip-10 Count: 128 HZB Mip-11 Count: 5 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 10.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 10.00 Budget: 736MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.41GiB Default: 9.09GiB NonStreaming: 1.08GiB HeapManager: 286.50MiB Free: 286.50MiB Bindable Buffers: 83.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 81.75MiB Bindable Textures: 599.39MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 208.44MiB RW Render Target Textures: 146.12MiB Depth Stencils: 116.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 66.06MiB Free: 66.06MiB Streaming: 4.21GiB Textures: 4.21GiB Missing: 871.55MiB Specific: 2.95GiB Borrowing: 423.25MiB Flare: 99.36KiB Grass: 6.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 656.99MiB Particle: 40.38MiB Raytracing: 410.81MiB Runtime Data: 260.88MiB Unknown: 0.00B Armor: 37.25MiB Debug: 0.00B Flora: 67.69MiB Impostor: 0.00B UI3D: 15.75KiB Voxel: 155.81MiB Water: 65.12KiB Volumes: 48.86KiB Scene: 818.50MiB Unified Index Buffer: 256.00MiB Water: 0.00B Mix: 7.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.50MiB Managed Generated Textures: 52.00KiB Upload: 309.00MiB Data Uploader: 256.00MiB Bindable Buffers: 52.06MiB Upload Buffers: 36.06MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 18.62GiB Process Memory: 18.62GiB GC: 2.08GiB GC Total: 2.08GiB GC Committed Total: 4.20GiB GC Total Allocated: 9.05GiB GC Total Pause Duration: 651.97ms GC Collection Count 0: 12 GC Collection Count 1: 10 GC Collection Count 2: 8 Havok Memory: 939.77MiB Native Allocators: 2.40GiB Heap: 2.40GiB Heap Allocation Count: unavailable Bump: 2.56MiB Systems: 10.45GiB DCS_Scenes: 80.01MiB Render12: 9.41GiB Default: 9.09GiB NonStreaming: 1.08GiB HeapManager: 286.50MiB Free: 286.50MiB Bindable Buffers: 83.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 81.75MiB Bindable Textures: 599.39MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 208.44MiB RW Render Target Textures: 146.12MiB Depth Stencils: 116.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 66.06MiB Free: 66.06MiB Streaming: 4.21GiB Textures: 4.21GiB Missing: 871.55MiB Specific: 2.95GiB Borrowing: 423.25MiB Flare: 99.36KiB Grass: 6.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 656.99MiB Particle: 40.38MiB Raytracing: 410.81MiB Runtime Data: 260.88MiB Unknown: 0.00B Armor: 37.25MiB Debug: 0.00B Flora: 67.69MiB Impostor: 0.00B UI3D: 15.75KiB Voxel: 155.81MiB Water: 65.12KiB Volumes: 48.86KiB Scene: 818.50MiB Unified Index Buffer: 256.00MiB Water: 0.00B Mix: 7.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.50MiB Managed Generated Textures: 52.00KiB Upload: 309.00MiB Data Uploader: 256.00MiB Bindable Buffers: 52.06MiB Upload Buffers: 36.06MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 985.54MiB Planet Bitmaps: 837.91MiB Natives: 138.14MiB VrVoxelMesh: 101.74MiB VrShellDataCache: 24.07MiB VrSewGuide: 11.93MiB VrTailor: 397.57KiB NativeDictionary: 9.49MiB Pools: 21.57MiB Default for ParallelWorkTask Pooled Count: 13,324.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 2,372.00 Active (borrowed) Count: 0.00 Bytes Pooled: 111KiB Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ContinuationQueueContinuation Pooled Count: 1,890.00 Active (borrowed) Count: 43.00 Bytes Pooled: 103KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active 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GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 268.00 Active (borrowed) Count: 14,258.00 Bytes Pooled: 31KiB Default for ForEachLoopWork Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 34.00 Active (borrowed) 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VoxelLoadingTaskCompletion Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 960B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,610.00 Active (borrowed) Count: 0.00 Bytes Pooled: 526KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 49.00 Active (borrowed) Count: 14,821.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 5,626.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for VoxelResourceLoading Pooled Count: 2,379.00 Active (borrowed) Count: 0.00 Bytes Pooled: 130KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 708.00 Active (borrowed) Count: 0.00 Bytes Pooled: 61KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 35.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 280.00 Active (borrowed) Count: 2.00 Bytes Pooled: 15KiB Default for PlanetEnvironmentSector Pooled Count: 1.00 Active (borrowed) Count: 377.00 Bytes Pooled: 144B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 634.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Object Pair List Pooled Count: 7.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 13,644.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 224.00 Active (borrowed) Count: 6,910.00 Bytes Pooled: 49KiB Default for StitchOperation Pooled Count: 3,000.00 Active (borrowed) Count: 0.00 Bytes Pooled: 305KiB Default for CompoundStitchOperation Pooled Count: 1,325.00 Active (borrowed) Count: 0.00 Bytes Pooled: 145KiB Default for VoxelUpdateBatchTracker Pooled Count: 944.00 Active (borrowed) Count: 40.00 Bytes Pooled: 37KiB Default for CellData Pooled Count: 81.00 Active (borrowed) Count: 20,913.00 Bytes Pooled: 4KiB Default for ClipmapMeshJob Pooled Count: 3,728.00 Active (borrowed) Count: 0.00 Bytes Pooled: 495KiB Default for ClipmapResourceLoadingJob Pooled Count: 678.00 Active (borrowed) Count: 0.00 Bytes Pooled: 106KiB Animation Clip Requests Pooled Count: 23.00 Active (borrowed) Count: 21.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 9.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 2.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 2,482.00 Active (borrowed) Count: 0.00 Bytes Pooled: 368KiB ResourcePool-InstanceBatch Pooled Count: 20.00 Active (borrowed) Count: 40,642.00 Bytes Pooled: 3KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 182,822.00 Bytes Pooled: 0B Default for VoxelCell Pooled Count: 268.00 Active (borrowed) Count: 2,768.00 Bytes Pooled: 73KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 3.00 Active (borrowed) Count: 2.00 Bytes Pooled: 960B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 50.00 Active (borrowed) Count: 0.00 Bytes Pooled: 22KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: 840B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 9.00 Active (borrowed) Count: 1.00 Bytes Pooled: 30KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 8.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 3.00 Active (borrowed) Count: 2.00 Bytes Pooled: 528B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for UnawaitedExceptionFinalizer Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 3.00GiB Used: 1.02GiB Pressure: 2.87GiB Pinned: 114.59MiB Graphics Budget: 15.99GiB Used: 4.21GiB Pressure: 3.78GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 17.51us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 16 Changed Priorities: 15 Pending State Transitions: 0 Memory Main Budget: 766.75MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 1, 1 Completed: 1, 1 Update Time: 176.01us Registered Resources: 0 Loaded Resources: 4,782 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.75MiB Used: 224.47MiB Pressure: 224.46MiB Pinned: 44.43MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.10us Registered Resources: 0 Loaded Resources: 202 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.75MiB Used: 10.24MiB Pressure: 10.24MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 330.82us Registered Resources: 0 Loaded Resources: 6,303 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.75MiB Used: 766.72MiB Pressure: 2.60GiB Pinned: 19.09MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 982.27us Registered Resources: 4,291 Loaded Resources: 4,291 Priority Updates: 1,114 Changed Priorities: 1,114 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 15.99GiB Used: 4.21GiB Pressure: 3.78GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/UI/OreDetector: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/UI/HudUnable: 0 event:/SFX/Block/TimerEnd: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/SFX/Tool/AreaWelder: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/CrouchUp: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/ui_backpack_build: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/ui_Terminal: 0 event:/UI/toolbar_load_unload: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 554 FileOctreeRegionLoader: 80 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 47 Created: 47 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 255 Created: 5122 PlanetOreDepositComponent Current: 5998 Created: 88216 CompositePlanetShapeComponent Current: 1434 Created: 14500 DynamicVoxelStorageComponent Current: 15 Created: 15 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 47 Created: 47 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 510 Created: 7139 PlanetOreDepositComponent Current: 7446 Created: 7446 CompositePlanetShapeComponent Current: 2365 Created: 2365 DynamicVoxelStorageComponent Current: 15 Created: 15 Space Probe Server Low Cache Evicted: 15 Refreshed: 57072 Inserted: 66 Medium Cache Evicted: 0 Refreshed: 138857 Inserted: 317 High Cache Evicted: 62790 Refreshed: 329432 Inserted: 63302 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 184 FloatingObjects (Server): 77 Armor Blocks (Server): 35014 Simple Blocks (Server): 10286 Functional Blocks (Server): 1968 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 184 FloatingObjects (Client): 77 Armor Blocks (Client): 35014 Simple Blocks (Client): 10286 Functional Blocks (Client): 1968 TrashRemoval PlayerGridPCU: 0 Current: 70498 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 176456 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 77 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 507 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 247.9us Runtime Avg: 251.4us Optimization: 0.0 % Flora SectorsCount: 196 Total: 980397, 593877 Average: 5002, 3029 Minimum: 662, 157 Maximum: 12177, 5658