2026-07-26 20:46:05.550 - Main Thread -> Timezone (local - UTC): 2h 2026-07-26 20:46:05.552 - Main Thread -> App Version: 2.3.0.2798 2026-07-26 20:46:05.561 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 26/07/2026 20:46:05 2026-07-26 20:46:05.616 - Main Thread -> Running application with arguments: 2026-07-26 20:46:05.616 - Main Thread -> Runtime Framework: .NET 9.0.18 2026-07-26 20:46:05.616 - Main Thread -> Build Configuration: Release 2026-07-26 20:46:05.810 - Main Thread -> Environment.ProcessorCount: 16 2026-07-26 20:46:05.810 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-07-26 20:46:05.810 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-07-26 20:46:05.810 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-07-26 20:46:05.863 - Main Thread -> CPU: AMD Ryzen 7 5800X 8-Core Processor, 16/8 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2026-07-26 20:46:05.864 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-07-26 20:46:05.864 - Main Thread -> IntPtr.Size: 8 2026-07-26 20:46:05.864 - Main Thread -> Default Culture: en-NL 2026-07-26 20:46:05.864 - Main Thread -> Default UI Culture: en-GB 2026-07-26 20:46:05.864 - Main Thread -> LogEnvironmentInformation - START 2026-07-26 20:46:05.872 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-07-26 20:46:05.872 - Main Thread -> Win32_ComputerSystem.Model: MS-7C37 2026-07-26 20:46:05.878 - Main Thread -> Virtualized: False 2026-07-26 20:46:05.881 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor 2026-07-26 20:46:05.882 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,275,995,648 bytes 2026-07-26 20:46:05.882 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-26 20:46:05.882 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 25,479,487,488 bytes 2026-07-26 20:46:05.882 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,962,603,520 bytes 2026-07-26 20:46:05.886 - Main Thread -> Drive C: | Capacity: 998,487,617,536 bytes | Free space: 705,441,161,216 bytes 2026-07-26 20:46:05.886 - Main Thread -> Drive D: | Capacity: 117,634,490,368 bytes | Free space: 117,533,282,304 bytes 2026-07-26 20:46:05.886 - Main Thread -> Drive E: | Capacity: 1,000,068,870,144 bytes | Free space: 989,057,363,968 bytes 2026-07-26 20:46:05.886 - Main Thread -> Drive F: | Capacity: 120,031,539,200 bytes | Free space: 62,871,801,856 bytes 2026-07-26 20:46:05.887 - Main Thread -> Drive G: | Capacity: 500,090,007,552 bytes | Free space: 492,264,120,320 bytes 2026-07-26 20:46:06.129 - Main Thread -> LogEnvironmentInformation - END 2026-07-26 20:46:06.187 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-07-26 20:46:06.187 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-26 20:46:06.268 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|5,6099 2026-07-26 20:46:06.268 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-26 20:46:06.274 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-07-26 20:46:06.290 - Main Thread -> Initializing Engine... 2026-07-26 20:46:06.329 - Main Thread -> Initializing LibraryEngineComponent 2026-07-26 20:46:06.329 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-26 20:46:06.330 - Main Thread -> Workers configured. 2026-07-26 20:46:06.330 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-26 20:46:06.330 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-26 20:46:06.330 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-07-26 20:46:06.330 - Main Thread -> App Data Path: C:\Users\royst\AppData\Roaming\SpaceEngineers2 2026-07-26 20:46:06.330 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-26 20:46:06.332 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung 980 PRO with Heatsink 1TB : Type: SSD : Format: NTFS 2026-07-26 20:46:06.332 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung 980 PRO with Heatsink 1TB : Type: SSD : Format: NTFS 2026-07-26 20:46:06.333 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-26 20:46:06.333 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\royst\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-26 20:46:06.353 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-26 20:46:06.366 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-26 20:46:06.366 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-07-26 20:46:06.367 - Main Thread -> Initializing WatchdogComponent 2026-07-26 20:46:06.368 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-26 20:46:06.395 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 2,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 0.2} 2026-07-26 20:46:06.398 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Right" 2026-07-26 20:46:06.399 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-07-26 20:46:06.411 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-07-23T11:26:21.5560079Z"},{"$Key": {"Name": "$Content:SurvivalNOFTUE"},"$Value": "2026-07-15T21:23:35.4519435Z"},{"$Key": {"Name": "$Content:ClassicSurvival"},"$Value": "2026-07-19T11:55:52.7938557Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-07-15T15:05:57.1069733Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-07-19T19:33:13.0652616Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-07-24T15:50:43.7284806Z"},{"$Key": {"Name": "Welcome To Verdure 1 P2"},"$Value": "2026-07-24T21:41:57.4087623Z"},{"$Key": {"Name": "Welcome To Verdure 1 P2 - Home Base Build"},"$Value": "2026-07-26T14:14:49.6832373Z"},{"$Key": {"Name": "Welcome To Verdure 1 P2 - Home Base Build - Copy"},"$Value": "2026-07-26T12:56:18.1128727Z"},{"$Key": {"Name": "Welcome To Verdure 1 P2 - Home Base Build 100Kcu"},"$Value": "2026-07-26T13:00:53.3119285Z"},{"$Key": {"Name": "Welcome To Verdure 1 P2 - pre miner conversion"},"$Value": "2026-07-26T14:16:18.9220697Z"},{"$Key": {"Name": "Welcome To Verdure 1 P2 - miner conversion"},"$Value": "2026-07-26T18:34:11.6207678Z"}] LatestGame: {"Name": "Welcome To Verdure 1 P2 - miner conversion"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-07-26 20:46:06.414 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false RatingDialogShown: false 2026-07-26 20:46:06.415 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-26 20:46:06.417 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "AMD Radeon RX 7900 XTX" FullScreen: true WindowedResolution: {"X": 3840,"Y": 2160} FullscreenResolution: {"X": 3840,"Y": 2160} 2026-07-26 20:46:06.455 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Performance" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: "Low" 2026-07-26 20:46:06.455 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-26 20:46:06.455 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-26 20:46:06.457 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-07-26 20:46:06.462 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-26 20:46:06.638 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082650, last modified: 2026-07-16 16:16:44) 2026-07-26 20:46:07.021 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung 980 PRO with Heatsink 1TB : Type: SSD : Format: NTFS 2026-07-26 20:46:07.021 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-16 16:16:44) 2026-07-26 20:46:07.026 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung 980 PRO with Heatsink 1TB : Type: SSD : Format: NTFS 2026-07-26 20:46:07.032 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-26 20:46:07.032 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-26 20:46:07.071 - Main Thread -> Info: Started loading definition set Engine 2026-07-26 20:46:07.187 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|10.5857 2026-07-26 20:46:07.187 - Main Thread -> Info: Finished loading definition set Engine 2026-07-26 20:46:07.187 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-07-26 20:46:07.187 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-07-26 20:46:07.187 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-07-26 20:46:07.187 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-07-26 20:46:07.187 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-07-26 20:46:07.189 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-26 20:46:07.311 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-07-26 20:46:07.312 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-07-26 20:46:07.349 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-26 20:46:07.365 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-07-26 20:46:07.365 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-07-26 20:46:07.365 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-07-26 20:46:07.365 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-26 20:46:07.365 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-07-26 20:46:07.365 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-26 20:46:07.370 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-26 20:46:07.370 - Main Thread -> Initializing MusicEngineComponent 2026-07-26 20:46:07.371 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-07-26 20:46:07.371 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-26 20:46:07.371 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-26 20:46:07.371 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-26 20:46:07.371 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-26 20:46:07.372 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,215,991,552 bytes. 2026-07-26 20:46:07.373 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-26 20:46:07.383 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-26 20:46:07.392 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-26 20:46:07.397 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-26 20:46:07.397 - Main Thread -> Initializing AudioEngineComponent 2026-07-26 20:46:07.397 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-26 20:46:07.399 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-26 20:46:07.422 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-26 20:46:07.424 - Main Thread -> Initializing Render12EngineComponent 2026-07-26 20:46:07.424 - Main Thread -> LOADING_BEGIN|Render 2026-07-26 20:46:07.424 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-26 20:46:07.985 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-26 20:46:08.061 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-07-26 20:46:08.077 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-26 20:46:08.077 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-26 20:46:08.079 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-07-26 20:46:08.081 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-26 20:46:08.081 - Main Thread -> Initializing RenderContracts 2026-07-26 20:46:08.081 - Main Thread -> Initializing MaterialSettings 2026-07-26 20:46:08.081 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-26 20:46:08.081 - Main Thread -> Initializing RenderFrameStatistics 2026-07-26 20:46:08.082 - Main Thread -> Branching #1 2026-07-26 20:46:08.082 - Main Thread -> Creating Window 2026-07-26 20:46:08.082 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-26 20:46:08.082 - Main Thread -> Workers configured. 2026-07-26 20:46:08.082 - Main Thread -> Initializing RenderOutputManager 2026-07-26 20:46:08.082 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-26 20:46:08.083 - Main Thread -> LOADING_TIME|Render_Init|415.6255 2026-07-26 20:46:08.083 - Main Thread -> LOADING_TIME_FULL|Render_Init|658.5684 2026-07-26 20:46:08.083 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-26 20:46:08.084 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-26 20:46:08.084 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-26 20:46:08.084 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-26 20:46:08.085 - Main Thread -> Initializing WinInputEngineComponent 2026-07-26 20:46:08.087 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-26 20:46:08.167 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-26 20:46:08.167 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-26 20:46:08.174 - Main Thread -> Initializing InputEngineComponent 2026-07-26 20:46:08.178 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-26 20:46:08.178 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-26 20:46:08.178 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-26 20:46:08.179 - Main Thread -> Initializing UIEngineComponent 2026-07-26 20:46:08.181 - Main Thread -> Initialize UI 2026-07-26 20:46:08.182 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-26 20:46:08.182 - Main Thread -> Initialize Stats 2026-07-26 20:46:08.182 - Main Thread -> Initialize DebugMenu 2026-07-26 20:46:08.201 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-26 20:46:08.956 - Render thread -> LOADING_TIME|Render_SystemCoreInit|788.795 2026-07-26 20:46:09.016 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, System.Text.Json.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140_1.dll, MSVCP140.dll, VCRUNTIME140.dll, MSVCP140_ATOMIC_WAIT.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, vstdlib_s64.dll, tier0_s64.dll, MSWSOCK.dll, Secur32.dll, CRYPT32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_PhysicalWorldModel.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_Recast.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_SurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, amd_ags_x64.dll, atiadlxx.dll, WTSAPI32.dll, PROPSYS.dll, dxcore.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, D3DSCache.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, amdxc64.dll, amdihk64.dll, SharpDX.XInput.dll, xinput1_4.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll] 2026-07-26 20:46:09.016 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-26 20:46:09.029 - Render thread -> LOADING_TIME|Render_CreateDevice|896.5865 2026-07-26 20:46:09.029 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|941.5285 2026-07-26 20:46:09.029 - Render thread -> LOADING_TIME|Render_Window|5.152299999999968 2026-07-26 20:46:09.029 - Render thread -> LOADING_TIME_FULL|Render_Window|946.7599 2026-07-26 20:46:09.032 - Render thread -> CPU throttling detection is setup: True 2026-07-26 20:46:09.040 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-26 20:46:09.110 - Render thread -> LOADING_TIME|Render_FirstFrame|69.8796 2026-07-26 20:46:09.110 - Render thread -> LOADING_TIME|Render|1398.0123 2026-07-26 20:46:09.110 - Render thread -> LOADING_TIME_FULL|Render|1685.8972 2026-07-26 20:46:09.161 - Main Thread -> Info: Started loading definition set Core 2026-07-26 20:46:09.468 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-26 20:46:09.468 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-07-26 20:46:09.468 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-07-26 20:46:09.468 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-07-26 20:46:09.498 - Main Thread -> [Audio]: Loading Audio Configuration 2026-07-26 20:46:09.533 - Main Thread -> [Audio]: Loading master bank. 2026-07-26 20:46:09.560 - Main Thread -> [Audio]: Loading bank b1a473df-eca1-47bb-9d7c-8cd49886ec88. 2026-07-26 20:46:09.610 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-07-26 20:46:09.640 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-07-26 20:46:09.680 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-07-26 20:46:09.753 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-07-26 20:46:09.840 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-07-26 20:46:09.892 - Main Thread -> [Audio]: Reloading paths. 2026-07-26 20:46:09.905 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-26 20:46:09.905 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-26 20:46:09.906 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|495.5696 2026-07-26 20:46:09.906 - Main Thread -> Info: Finished loading definition set Core 2026-07-26 20:46:09.944 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-07-26 20:46:09.980 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-07-26 20:46:09.983 - Main Thread -> Loaded 3 recovered behavior events into current batch. 2026-07-26 20:46:09.988 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 5 events (~6KB) 2026-07-26 20:46:10.079 - Main Thread -> [Analytics] Successfully sent 5 events to events-tnt-prod, 6KB 2026-07-26 20:46:10.136 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PerformanceStats, BlockBuilt, PlayerInventoryItemAcquired, PlayerCombatEngagement, GridMoved, ObjectiveActivated, DatapadViewed, PlayerToolEngagement, BlueprintImported, ContractActivated, PaintGunUsed, EconomyTransaction, BlueprintCreation, DiscoveryStateChanged, ScreenClosed, VoxelHandUsed, ContractClosed, PlayerDied, PlayerSpawned, FastTravelled, ProductionJobCancelled, DatapadCollected, JetpackUsed, ProductionJobStarted, AutomationBlockConfigured, EncounterSpawned, UGCSubscribed, ObjectiveCompleted, BlueprintPublished, SectorStateAdvanced, ConsumableUsed 2026-07-26 20:46:12.194 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-26 20:46:12.198 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-26 20:46:12.199 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-26 20:46:12.203 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-26 20:46:12.203 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-07-26 20:46:12.261 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-26 20:46:12.262 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-26 20:46:12.263 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-26 20:46:12.263 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-26 20:46:12.264 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-26 20:46:12.264 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-26 20:46:12.264 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-26 20:46:12.264 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-26 20:46:12.265 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-26 20:46:12.274 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-26 20:46:12.274 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-07-26 20:46:12.274 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-26 20:46:12.274 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-26 20:46:12.281 - Main Thread -> Client frequency set to: 60.00024Hz 2026-07-26 20:46:12.281 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-26 20:46:12.290 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-07-26 20:46:12.291 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-07-26 20:46:12.471 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-26 20:46:12.720 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-26 20:46:12.720 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-26 20:46:12.720 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-26 20:46:12.720 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-26 20:46:12.720 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-26 20:46:12.720 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-26 20:46:15.744 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-26 20:46:16.129 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-26 20:46:16.167 - Main Thread -> LOADING_TIME|Application|10652.3908 2026-07-26 20:46:16.167 - Main Thread -> LOADING_TIME_FULL|Application|11257.5798 2026-07-26 20:46:16.167 - Main Thread -> LOADING_TIME|Main|10661.3154 2026-07-26 20:46:16.167 - Main Thread -> LOADING_TIME_FULL|Main|11266.5044 2026-07-26 20:46:16.208 - Render thread -> Render loop frequency capped to: 200Hz 2026-07-26 20:46:16.335 - VRageWorker 6 -> Info: Started loading definition set World 2026-07-26 20:46:16.335 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-26 20:46:20.371 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 P2 - miner conversion saveBackup: mods: 2026-07-26 20:46:20.385 - Main Thread -> LOADING_BEGIN|Session 2026-07-26 20:46:20.409 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-26 20:46:20.719 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-26 20:46:20.719 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-26 20:46:20.720 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-26 20:46:20.720 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-26 20:46:20.720 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-26 20:46:20.720 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-26 20:46:20.720 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-26 20:46:21.273 - Main Thread -> Info: Blocks occupancy and mount points loaded in 43 ms (301 block definitions patched) 2026-07-26 20:46:21.570 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-26 20:46:21.571 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-26 20:46:21.572 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|836.3103 2026-07-26 20:46:21.572 - Main Thread -> Info: Finished loading definition set World 2026-07-26 20:46:21.825 - Main Thread -> LOADING_TIME|WorldStartup|1415.9083 2026-07-26 20:46:21.825 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-26 20:46:21.825 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-26 20:46:21.825 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-26 20:46:21.825 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-26 20:46:21.825 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-26 20:46:21.825 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-26 20:46:22.163 - Main Thread -> Loading save Welcome To Verdure 1 P2 - miner conversion - version: 2.3.0.2798 2026-07-26 20:46:22.202 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-26 20:46:24.326 - Main Thread -> LOADING_TIME|WorldDeserialization|2124.4284 2026-07-26 20:46:24.326 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-26 20:46:24.482 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|155.5387 2026-07-26 20:46:24.482 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-26 20:46:24.489 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-26 20:46:24.560 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-26 20:46:24.560 - Main Thread -> [World Seed Provider]: Using seed 967271497. 2026-07-26 20:46:24.560 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-26 20:46:26.326 - Main Thread -> Character added: 45:1 2026-07-26 20:46:28.379 - Main Thread -> LOADING_TIME|EntitySpawning|3896.939 2026-07-26 20:46:28.385 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47987 2026-07-26 20:46:28.386 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 FTUE Drop Pod PCU: 3307 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE station PCU: 3461 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1860 Vallis Reach PCU: 16024 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.387 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-26 20:46:28.633 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-07-26 20:46:28.700 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-07-26 20:46:28.700 - Main Thread -> [World Seed Provider]: Using seed 967271497. 2026-07-26 20:46:28.700 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-26 20:46:28.742 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-26 20:46:28.843 - Main Thread -> LOADING_TIME|WorldTransitionToGame|840.7034999999996 2026-07-26 20:46:28.843 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|7017.7482 2026-07-26 20:46:29.285 - VRageWorker 0 -> Warning: Manager did not requested the tile ? 2026-07-26 20:46:33.688 - Main Thread -> Character added: 1432:1 2026-07-26 20:46:35.175 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-26 20:46:35.175 - Main Thread -> Workers configured. 2026-07-26 20:46:36.504 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 20908:1 2026-07-26 20:46:36.504 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 21006:1 2026-07-26 20:46:36.508 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 21109:1 2026-07-26 20:46:36.508 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 21194:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 21194:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 21194:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 21194:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: VallationCutscene, entity: Grid 26915:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ValationMusicArea, entity: Grid 26915:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Tip_Connector_Area, entity: Grid 26915:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationContracts, entity: Grid 26915:1 2026-07-26 20:46:36.510 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationStation, entity: Grid 26915:1 2026-07-26 20:46:36.511 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 16032:1 2026-07-26 20:46:36.511 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 20871:1 2026-07-26 20:46:36.511 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 20871:1 2026-07-26 20:46:36.512 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Tip_Connector_Area, entity: Grid 25824:1 2026-07-26 20:46:36.512 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationStation, entity: Grid 25824:1 2026-07-26 20:46:36.512 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 16643:1 2026-07-26 20:46:36.513 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Tip_Connector_Area, entity: Grid 17838:1 2026-07-26 20:46:36.513 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationStation, entity: Grid 17838:1 2026-07-26 20:46:36.513 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 16026:1 2026-07-26 20:46:48.597 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-26 20:46:48.619 - Main Thread -> Info: Adding gravity to a kinematic body (1432:1) has no effect 2026-07-26 20:46:49.071 - Main Thread -> LOADING_TIME|WorkerPoolLoad|259.72804260253906 2026-07-26 20:46:49.071 - Main Thread -> LOADING_TIME|ClientSessionTime|12601.659065246582 2026-07-26 20:46:49.071 - Main Thread -> LOADING_TIME|ServerSessionTime|6229.40869140625 2026-07-26 20:46:49.071 - Main Thread -> LOADING_TIME|CLRStalls|1145.6325912475586 2026-07-26 20:46:49.071 - Main Thread -> LOADING_TIME|GCMemoryTotal|2640946664 2026-07-26 20:46:49.072 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-07-26 20:46:49.072 - Main Thread -> STATS_RECORDING,403,6.7166398,1908841600,0,Normal 2026-07-26 20:46:49.125 - Main Thread -> LOADING_TIME|Session|28740.7848 2026-07-26 20:46:59.707 - In-Process Server Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ConnectedToStaticEntityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.WeaponConvergeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.Wheels.GridWheelOnGroundCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridWheelInvulnerabilityComponent 2026-07-26 20:46:59.710 - In-Process Server Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.Run() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-07-26 20:47:49.074 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-26 20:47:49.074 - Main Thread -> STATISTICS,65.666404,3940,11378,18378620000,2629534000,8403405000, 8.5657689944, 4.620452321, 6.8363028651, 16.0177272434, 7.9333621025, 6.2343739509, 8.7217908669, 246954, 9370104675.73109, 24902934528, 26.9762208795, 0.0125281833,"None","Deliver Cobalt & Copper", 178.1371917725, 27.8089008331, 174.8990020752, 22.0514, 12.2815, 28.5903, 246954, 9393881088, 24902934528, 81.5977172852, 10.7917003632,81511940,9705181000,1104,1024543000,983738400,2508397000 2026-07-26 20:48:49.075 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-26 20:48:49.075 - Main Thread -> STATISTICS,125.3828318,7523,17798,19254050000,3307313000,675906000, 7.8836240767, 3.8205340384, 5.8428159475, 11.183482305, 8.5780671133, 8.3873061692, 9.345903661, 246954, 9587536582.84966, 24902934528, 21.9375061973, 0.0118709991,"None","Deliver Cobalt & Copper", 84.0865936279, 42.0669975281, 67.2309036255, 19.5838, 11.6102, 20.491, 246954, 9761280000, 24902934528, 80.2056274414, 15.2487001419,83136940,10048540000,1104,1029214000,992919200,2572393000 2026-07-26 20:48:57.086 - Main Thread -> OpenTerminal requested 2026-07-26 20:48:57.087 - Main Thread -> Detaching Terminal VM 2026-07-26 20:48:57.095 - Main Thread -> Attaching Terminal VM 2026-07-26 20:48:57.095 - Main Thread -> Interactor: 1432:1 2026-07-26 20:48:57.095 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-26 20:48:57.095 - Main Thread -> Interacted: 1432:1 2026-07-26 20:48:57.095 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-26 20:48:57.095 - Main Thread -> Tag: 2026-07-26 20:48:57.153 - Main Thread -> ConsumableViewModel character:1432:1 2026-07-26 20:48:57.153 - Main Thread -> ConsumableViewModel > setting character to: 1432:1 2026-07-26 20:48:57.157 - Main Thread -> ConsumableViewModel character:1432:1 2026-07-26 20:48:57.157 - Main Thread -> ConsumableViewModel > setting character to: 1432:1 2026-07-26 20:48:57.158 - Main Thread -> ConsumableViewModel character:1432:1 2026-07-26 20:48:57.158 - Main Thread -> ConsumableViewModel > setting character to: 1432:1 2026-07-26 20:48:57.158 - Main Thread -> ConsumableViewModel character:1432:1 2026-07-26 20:48:57.158 - Main Thread -> ConsumableViewModel > setting character to: 1432:1 2026-07-26 20:48:57.158 - Main Thread -> ConsumableViewModel character:1432:1 2026-07-26 20:48:57.158 - Main Thread -> ConsumableViewModel > setting character to: 1432:1 2026-07-26 20:49:02.052 - Main Thread -> ConsumableViewModel: Dispose 1432:1 2026-07-26 20:49:02.052 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel: Dispose 1432:1 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel: Dispose 1432:1 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel: Dispose 1432:1 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel: Dispose 1432:1 2026-07-26 20:49:02.053 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-26 20:49:09.327 - In-Process Server Thread -> [Saving] Starting save 2026-07-26 20:49:09.331 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-26 20:49:09.431 - In-Process Server Thread -> [Saving] Captured Session State 2026-07-26 20:49:09.432 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-26 20:49:09.771 - VRageWorker 10 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-26 20:49:09.795 - Main Thread -> [Saving] screenshotTask Start 2026-07-26 20:49:09.795 - Main Thread -> [Saving] screenshotTask Done 2026-07-26 20:49:09.795 - Main Thread -> [Saving] container CommitAsync Start 2026-07-26 20:49:10.199 - Main Thread -> [Saving] container CommitAsync Done 2026-07-26 20:49:10.199 - Main Thread -> [Saving] update save meta Start 2026-07-26 20:49:10.200 - Main Thread -> [Saving] update save meta Done 2026-07-26 20:49:10.200 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-07-26 20:49:10.200 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-07-26 20:49:10.201 - Main Thread -> [Saving] Saving finished Success 2026-07-26 20:49:28.611 - In-Process Server Thread -> [Saving] Starting save 2026-07-26 20:49:28.611 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-26 20:49:29.006 - In-Process Server Thread -> [Saving] Captured Session State 2026-07-26 20:49:29.006 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-26 20:49:29.222 - VRageWorker 0 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-26 20:49:29.223 - Main Thread -> [Saving] screenshotTask Start 2026-07-26 20:49:29.223 - Main Thread -> [Saving] screenshotTask Done 2026-07-26 20:49:29.223 - Main Thread -> [Saving] container CommitAsync Start 2026-07-26 20:49:29.572 - Main Thread -> [Saving] container CommitAsync Done 2026-07-26 20:49:29.573 - Main Thread -> [Saving] update save meta Start 2026-07-26 20:49:29.573 - Main Thread -> [Saving] update save meta Done 2026-07-26 20:49:29.573 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-07-26 20:49:29.573 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-07-26 20:49:29.573 - Main Thread -> [Saving] Saving finished Success 2026-07-26 20:49:32.385 - In-Process Server Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent+<>c__DisplayClass20_0.PostProcessEntities+ProcessEntity(Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilder) has thrown an EncounterGenerationException. 2026-07-26 20:49:32.385 - In-Process Server Thread -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessEntity|3>d.MoveNext() 2026-07-26 20:49:32.386 - In-Process Server Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent+<>c__DisplayClass20_0.PostProcessEntities+ProcessBundle(Keen.VRage.Core.Game.Systems.EntityBundle) has thrown an EncounterGenerationException. 2026-07-26 20:49:32.386 - In-Process Server Thread -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessEntity|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessBundle|0>d.MoveNext() 2026-07-26 20:49:32.387 - VRageWorker 7 -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.PostProcessEntities(Keen.VRage.DCS.Components.Entity, Keen.Game2.Simulation.GameSystems.Encounters.EncounterBuildContext) has thrown an EncounterGenerationException. 2026-07-26 20:49:32.387 - VRageWorker 7 -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessEntity|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessBundle|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.PostProcessEntities(Entity processor, EncounterBuildContext context) 2026-07-26 20:49:39.622 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type RenderThreadFreeze. Capturing dump. 2026-07-26 20:49:47.571 - Render thread -> VideoMemoryInfo report: Budget: 24,902,934,528.00 Bytes CurrentUsage: 9,765,232,640.00 Bytes AvailableForReservation: 12,585,684,992.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-26 20:49:47.573 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData]() at Keen.VRage.Render12.Core.Systems.ShaderAssertsManager.CheckErrors(ComputeCommandList commandList) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|52_0(<>c__DisplayClass52_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw, ResizableRWRenderTargetTexture finalLDRBuffer) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() 2026-07-26 20:49:47.575 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-07-26 20:49:47.575 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Resources.BindableBuffers.ReadbackBuffer.GetData[TData]() at Keen.VRage.Render12.Core.Systems.ShaderAssertsManager.CheckErrors(ComputeCommandList commandList) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|52_0(<>c__DisplayClass52_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw, ResizableRWRenderTargetTexture finalLDRBuffer) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass63_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-07-26 20:49:48.412 - Render thread -> [Watchdog]: Releasing the freeze dump RenderThreadFreeze in favor of starting the state Pulsing 2026-07-26 20:49:48.414 - Render thread -> [Crash Handler]: Preparing Crash Report... 2026-07-26 20:49:48.414 - Render thread -> [Crash Handler]: Pre-filtering exception. 2026-07-26 20:49:48.414 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2026-07-26 20:49:48.414 - Render thread -> [Crash Handler]: Pre-serializing crash meta. 2026-07-26 20:49:48.418 - Render thread -> [Crash Handler]: Collecting crash dump. 2026-07-26 20:49:51.149 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-07-26 20:49:51.151 - Render thread -> [Crash Handler]: Serializing crash meta. 2026-07-26 20:49:51.760 - Render thread -> [Crash Handler]: Waiting on message box confirmation. 2026-07-26 20:50:08.382 - Render thread -> [Crash Handler]: Message box closed by user. 2026-07-26 20:50:08.382 - Render thread -> [Crash Handler]: Restarting To Report 2026-07-26 20:50:08.382 - Render thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-07-26 20:50:08.382 - Render thread -> [CrashHandler]: Starting crash report sender... 2026-07-26 20:50:08.383 - Render thread -> Message repeated 2 time(s): Manager did not requested the tile ? 2026-07-26 20:50:08.383 - Render thread -> WriteLine Closed